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Offline Valamyr

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Interesting artwork by Steven Stahlberg
« on: March 29, 2013, 07:15:46 AM »
I'll preface this by saying everything posted here is from Google images :) I want to ensure everything is on the up and up, so I'm only posting easily found stuff. I've found a couple of these in higher res otherwise but I figured these are good enough anyhow and I'm certain they're publicly available.

Steven Stahlberg, in addition to being very talented, contributed to several pieces of concept art for WOD, the most famous to my knowledge being this one which most of you will remember;



Now as of late, a few other works that striked me as reasonably WOD-ish have come to my attention, though I have no information whether or not any of them actually are related. I'll let you guys judge :)

This one is especially WODish to me; (edit: Its not for OUR WOD tho, I found this description; Illustration for "Children of the Revolution" book coming out soon from White Wolf. This is Esperanza Lucifer, a vampire ruler who is tired of living, who constantly feels the call of the darkness of the deepest ocean (part of a complex backstory you can read about in the book). It was done very quickly, I got the job on Friday and within a few minutes had a sketch. I worked a few hours on Saturday, and a couple hours on Sunday, and perhaps one more hour or so Monday evening, after some feedback on the initial delivery.)



This piece is called 'Countess Dracula';



This one is not for the faint hearted;



This is a bit of a stretch, but possibly an old ghoul tending to her torpored regnant, doing god-knows-what to find Vitae to let her keep doing it?



Finally, this is definitely not Vampire, but it sure feels like Changeling to me;



Moar; (I assume that since I found it on Google Images I can disregard the little text at the bottom, but these are always difficult calls to make when showing art)



Well this one is pretty clear cut...


Facial expressions. Kind of thing that looks specifically made in relation to game design...



other stuff that's possibly interesting;





Figured I'd share. I think he's incredibly talented.
« Last Edit: March 29, 2013, 07:35:28 AM by Valamyr »

Offline Radical21

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Re: Interesting artwork by Steven Stahlberg
« Reply #1 on: March 29, 2013, 04:37:31 PM »
Interesting , in all photos you have chosen there are one of two things in common, hot women and photo-realistic like rendering of light(though 2nd one seem like more amateur photocrop) on the figures.

In fact in the first picture I wouldn't be too surprised if its actually a masterful paint over a photo collage of two women who passed out in his loft on two separate occasions :P (notice the unnaturally sharp seam at the legs) artists are lucky but not that lucky.

Facial expressions are studied in all fields of animation, even Disney movies so there is nothing specifically Design related there.

The road kill one is especially good

The bed rape ones are well made but kind of cliche in subject since they both depict a female figure climbing on someone and restraining them from roughly the same camera view even.

Countess Dracula is pretty interesting, has some oriental influence in the clothing..

« Last Edit: March 29, 2013, 04:53:18 PM by Radical21 »

Offline Claudia Vonigner

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Re: Interesting artwork by Steven Stahlberg
« Reply #2 on: March 29, 2013, 04:53:59 PM »
White hot women with big boobs.

Okay, they don't all have huge tits, but come on.. Apart from the nurse one, where's the horror ? Where is the dirt of the World of Darkness ? Where's the diversity ? I mostly see disguises and fantastic clothes. Nothing urban, nothing wearable, and nothing I'm likely to see in downtown Mexico City, or in Harlem, or even in Paris's darkest streets.


Technically tho, it's great work.

Offline Radical21

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Re: Interesting artwork by Steven Stahlberg
« Reply #3 on: March 29, 2013, 05:03:14 PM »
White hot women with big boobs.

Okay, they don't all have huge tits, but come on.. Apart from the nurse one, where's the horror ? Where is the dirt of the World of Darkness ? Where's the diversity ? I mostly see disguises and fantastic clothes. Nothing urban, nothing wearable, and nothing I'm likely to see in downtown Mexico City, or in Harlem, or even in Paris's darkest streets.


Technically tho, it's great work.

What? Claudia arn't you horrified that these two lovely women in the first painting had their blood drained and enjoyed it so much that they fail to notice? *gasp* (PS their tits are fairly proportional)

Arn't you horrified that countess Dracula walks the cold windy planes with no real panties and any man who would see here and think it is safe to undress will find himself shivering with cold?

Or that poor roadkill gargoyle will crawl into the crashed car and feed on the driver?

Or that young anna examining her fairly proportional boobs for breast cancer in front of the mirror is going insane?

more seriously though I get where you are coming from and in most cases I distinguish between interesting art/design and good technique.
« Last Edit: March 29, 2013, 05:05:49 PM by Radical21 »

Offline Claudia Vonigner

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Re: Interesting artwork by Steven Stahlberg
« Reply #4 on: March 29, 2013, 05:57:50 PM »
The first about being passed out but having a hole that pops out blood.. Isn't horrific to me. It's too "epic fantasy", not World of Darkness. Great Anima picture tho.

And yes it's not huge tits, they are mostly credible and proportionate, but the girls are just all from any Luis Royo or Boris Vallejo. It lacks this personal closeness that shows it just "could be your creepy neighbor"

Offline Signothorn

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Re: Interesting artwork by Steven Stahlberg
« Reply #5 on: March 29, 2013, 06:14:32 PM »
or even in Paris's darkest streets.


Technically tho, it's great work.



I disagree, I think we are looking at Paris (Hilton)'s darkest streets here...

Offline Rick Gentle

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Re: Interesting artwork by Steven Stahlberg
« Reply #6 on: March 29, 2013, 06:57:25 PM »
And yes it's not huge tits, they are mostly credible and proportionate, but the girls are just all from any Luis Royo or Boris Vallejo.
THOSE are the guys I was thinking of! I remembered "Boris" but couldn't remember the other names.
And, yeah, these pictures strike me more as being in their style of art than proper horror and terror. These pictures are just about as scary as Twilight. Also, the first one has been doctored; the woman on the ground is supposed to be uncovered, and I don't think she was actively gushing blood in the original. Not that it matters. *cough*
« Last Edit: March 29, 2013, 06:59:01 PM by Rick Gentle »
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Offline Valamyr

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Re: Interesting artwork by Steven Stahlberg
« Reply #7 on: March 29, 2013, 07:52:47 PM »
I thought they were interesting, but keep in mind, the only one we know for sure is WOD MMO work is the first, because it was seen in a WOD presentation a few years back.

The others can all be from unrelated projects for all we know. But I find most of them fearful and gritty enough. How often do you stumble on corpses with an arm missing in an alleyway? :p And the road kill one looks like a Vampire causing an accident on an empty road to get his prey.

I would have gladly put up other kinds of pics but those were the only ones I found that seemed thematically appropriate.

The comment on 'fantastic clothes' is interesting though. I sort of expect the MMO to provide alot of such options, especially in its cash shop. Keep in mind, they want to make money selling clothes and they have to provide a decent range of free ones. Logical conclusion? At first, normal clothes will be attainable with in-game resources, really luxurious ones will be cash shopped. But then when they want to make more a few months down the line, there needs to be differentiating elements to make the new batch more appealing so people who splurged want to do so again. So you start showing more skin, adding interesting but absolutely not 'real life wearable' features to outfits, etc. That's how I expect things to go down, anyhow.
« Last Edit: March 29, 2013, 08:01:03 PM by Valamyr »

Offline Radical21

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Re: Interesting artwork by Steven Stahlberg
« Reply #8 on: March 29, 2013, 08:26:11 PM »
So you start showing more skin, adding interesting but absolutely not 'real life wearable' features to outfits, etc. That's how I expect things to go down, anyhow.

Ero-WoDMMO

Offline Valamyr

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Re: Interesting artwork by Steven Stahlberg
« Reply #9 on: March 29, 2013, 08:34:52 PM »
So you start showing more skin, adding interesting but absolutely not 'real life wearable' features to outfits, etc. That's how I expect things to go down, anyhow.

Ero-WoDMMO

Heh. You think I'm wrong though? That's the pattern I've always seen in games trying to sell clothes. They want to make them extra flashy and in the process sacrifice some realism. Degrees vary, but it seems like it's a big selling point. People are happy to dress up their avatars with stuff they wouldn't wear IRL.

Any sexyness aside, what we've seen so far from concepts also suggests that the team is willing to go for downright absurd levels of unwearable in their clothes design. Remember the 3 crazy punk outfits we saw awhile back? Very few people dresses that outrageously IRL either.
« Last Edit: March 29, 2013, 08:43:12 PM by Valamyr »

Offline Radical21

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Re: Interesting artwork by Steven Stahlberg
« Reply #10 on: March 29, 2013, 09:09:33 PM »
So you start showing more skin, adding interesting but absolutely not 'real life wearable' features to outfits, etc. That's how I expect things to go down, anyhow.

Ero-WoDMMO

Heh. You think I'm wrong though? That's the pattern I've always seen in games trying to sell clothes. They want to make them extra flashy and in the process sacrifice some realism. Degrees vary, but it seems like it's a big selling point. People are happy to dress up their avatars with stuff they wouldn't wear IRL.

Any sexyness aside, what we've seen so far from concepts also suggests that the team is willing to go for downright absurd levels of unwearable in their clothes design. Remember the 3 crazy punk outfits we saw awhile back? Very few people dresses that outrageously IRL either.

1) yes I think you are wrong because WoD is also trying to appeal to the female gender and feminists hate it when male developers find excuses to sexually objectify women.

2) I can't stress this enough, WoD is not Hentai Fantasy, it is Supernatural Horror with gothic punk influence Based on modern nights which means there is no reason for characters to run everywhere wearing armored underwear and shoulderpads that should make them fall over to one side.

3) WoD isn't about mainstream , among other things it is also targetting these very few people who do Dress that outrageously: http://en.wikipedia.org/wiki/File:Gothsubculture.jpg which is where the designer got the inspiration, it wasn't really aimed at showing skin.

You have two types of design:
-Fantasy design where there is little regard to functionality or reason and you go with what looks asskicking (WoW for example)
-Science fiction Design: Well thought out designs where things are made with a more functional and defined reason for them to look the way they do which IMO makes them more cool.

To sum it up, I don't think WoD will take the run of the mil design approach because its CCP and after EVE online I come to expect a higher standard from them in terms of visual design at least.

Yes some concept designers like Feng Zhu maintain that female videogame characters have to show some skin to be sexy (source: ) but I don't think that is necessarily true and it has more to do with the Art Director's world view and what they think the selling point of a concept is..
« Last Edit: March 29, 2013, 09:38:25 PM by Radical21 »

Offline Rick Gentle

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Re: Interesting artwork by Steven Stahlberg
« Reply #11 on: March 29, 2013, 11:49:47 PM »
The pictures are certainly thematic, but only a few really strike me as belonging to the World of Darkness (respectively: the first one/She Got What She Wanted, the vampire-nurse night-assault, and the last one really strikes me as being a NWoD mortal Chronicle experience, possibly Orpheus).

1) Being female does not necessitate being a feminist. I've known a few women who enjoy looking sexy in-game and out. Besides, don't some feminists claim sex should be used as a weapon? (It's "empowerment" of some description?) That's a valid strategy in the WODMMO, and I bet it'll be used extensively.
1.1) And I bet a lot of the fashion for the WODMMO is going to be designed by women. The developers are merely the ones responsible for translating the fashion into in-game models and wearables.

2) This is true; at the same time however, of all the fashion we've been shown so far, I really liked at least one of those gothic-punk costumes in the WODMMO advertisement blurb. (The guy in the middle; NOT the one with the stupid little hat. Still hate that one.) Unfortunately for some of us out here, anime appears to sell pretty well. (*cough*TheSherifffromBloodlines*cough*cough*)

3) I think roleplayers and gamers are the niche that the WODMMO is going for; actual goths and punks and emos probably don't register as very good statistics.

You could also have modernist design, or even Gothic-Punk! I'm just hoping that the they don't decide to make EVERYTHING Gothic-Punk; Radical21 brings up an excellent point about what most people really wear on the street. Gothic-Punk is an uncomfortable blend at best, and a lot of vampires don't know/care about fashion enough to limit themselves to this specific niche of fashion. The thing about niches is that they are small, the exceptions.
I'm a fan of a Gothic-Punk roleplaying setting, but that doesn't mean I wear or even own a bunch of Gothic, Punk, or Gothic-Punk clothing. I'm fine in T-shirts and jeans usually, and I bet most of my characters will be, too.
« Last Edit: March 29, 2013, 11:51:49 PM by Rick Gentle »
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Offline Radical21

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Re: Interesting artwork by Steven Stahlberg
« Reply #12 on: March 30, 2013, 12:17:22 AM »

Offline Nanaloma

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Re: Interesting artwork by Steven Stahlberg
« Reply #13 on: March 30, 2013, 01:00:06 AM »
I would imagine private vampire parties to be dressed as such but, in the streets, bringing that sort of attention is a grey zone masquerade violation and just plain risky.  Makes me wonder, though; will the game allow a pimply teen, freckles, bad teeth (not fangs :) ) broken noses, etc?  Will vampires be of various age groups or all in their prime?   It might happen and I would like that but, I have my doubts (actually, I still think we are discussing vapor ware but that's another story). 

Offline Valamyr

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Re: Interesting artwork by Steven Stahlberg
« Reply #14 on: March 30, 2013, 01:58:57 AM »
I remember those you just posted well, Rad, and see perhaps I poorly explained what I meant, because several of these outfits mostly fall well under what I consider outrageous and what I assume Claudia meant when she pointed out you'd never find anyone wearing those on the street. A few are perfectly fine, but the others are extravagant; some show alot of skin; they're perfect for a high fashion event but difficult to pull off anywhere else. I was not suggesting that they'd go and make 'hentai bikini' type outfits; there's alot of middle ground between that and an outfit that would blend in on the street.

Calling it a borderline Masquerade breach is a stretch though, because dressing crazy in no way suggests that you are a supernatural creature :p It just makes people stare or look at you funny, most of the time. Anyhow, some of these are the kind of outfits I'd expect them to try to sell us for real money. As for character customization, I'd expect it to allow a broad range of character. This is a very basic feature to offer in any MMO. But most PLAYERS choose the young and hot things, even if they can make wizened grey old men.

Anyhow, clothing is not a topic I have particularly strong feelings about, I didn't expect the art I posted to trigger a discussion on outfits at all, but hey, why not. Interesting viewpoints. Personally, I tend to dress both my characters (and myself) relatively conservatively. I like nice but not crazy. In the WOD, though, there's room for plenty of variety. Bloodlines allowed us to look like a stern businessman or well, a female Malk. I wouldn't be surprised to find an equally broad range of attire in the end available.

Finally, as far as calling this project vaporware, I don't think thats the right terminology. We have hard evidence of a substantial team working actively, full time, on the project, and even hiring. They're struggling with several issues which has put the project in what I think is a perfect case of 'development hell'. http://en.wikipedia.org/wiki/Development_hell. But it's not quite vapor yet, and I think they'll eventually come up with a product.
« Last Edit: March 30, 2013, 02:04:54 AM by Valamyr »

 

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