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Offline [archive] Brettwick

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Re: GDC '08
« on: February 22, 2008, 02:10:00 pm »
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  •                 So I just got back from GDC 2008 and had the chance to talk to 8 different members of the CCP team about the up coming World of Darkness MMO.  The first thing I'd mention is that the WoD MMO developers DO read the forum posts (specifically this forum and the White Wolf Online forum), so I'm not going to mention the names of those I spoke with in case they mentioned something they shouldn't have.
     
     Bottom line, "Mum's the word" for most of the World of Darkness MMO.  I got the strict impression that this wasn't because they have so much paper that they couldn't talk about, but rather that there aren't too many solid answers to give.
     
     Here are a few of the questions I asked and the answers I got:
     
     So what can you tell me about the upcoming World of Darkness MMO?
     Sorry, we really can't talk about it.
     
     Fair enough, is that because you haven't really pieced anything together?
     I couldn't say.
     
     Would it be fair to assume the WoD MMO will be based upon the NWoD rules/world, or is there enough interest in the OWoD world to see it used in the MMO?
     I'm sorry, I can't say.
     
     How about what initial races will be playable?
     Again, I'm sorry.  We're just not allowed to talk about it.
     
     Let's try another tact, are those involved in the development of the World of Darkness MMO players of the table top RPG?
     Yes.  Everyone involved has had some sort of exposure to the table top RPG, most of which are hard core players. (At this point several of the people piped up mentioning their RPG experience and familiarity)
     
     Here's a question, do you guys read the forum posts on the WoD MMO?  As a frequent forum reader myself I couldn't help but wonder if all those posts people make on just the rumors of the game - if you developers ever read them and wonder "that's a great idea"?
     Oh yes, all the time. (At this point they each mentioned Planet Vampire and White Wolf Online, as well as pulling out blackberries and showing us that they have them bookmarked and accessed all the time).  However there is a lot of "noise" in those forums.
     
     You mean posts that you guys could care less about?
     Yeah.  You know how it is.
     
     Yet you still keep updated with what people are posting?
     Yep.  You never know what good ideas people will have.
     
     Are you guys still hiring?
     Yep.  We're still looking for developers/programmers and artists.  We're even doing interviews here.
     
     Where should someone go if they're interested in applying for a job?
     Go to our main website from there they can apply for any position we have in the company.  Are they interested in relocating to Iceland?
     
     I've no idea.  I'm sure some of them might.  So currently working on the WoD MMO?
     Yeah.  We have been for a little while now.
     
     How's it going?
     It's awesome. (Lots of big smiles)
     
     And as players of the table top game, you're still excited?
     Oh yes.
     
     That's good to hear.  So you have a prototype you've put together.
     Several, actually.
     
     But you've formally decided on what direction to take the game?
     (They jumped right back to their earlier answers) I can't say.
     
     I'll try not to play games and eek out answers that will get you into trouble.  How about this, are you as excited about the project now that you're working on it as you were when you imagined how it would be?
     (Smiles all around) Are you kidding, this is awesome. (Several people began going into their personal stories with how they heard about the MMO, left their jobs and applied with CCP because they felt they just had to be part of the team).
     
     
     There were several other questions about Iceland, EVE, their own personal stories, and such, and I'd have to say that everyone I had the pleasure to talk with was an incredibly nice and intelligent person.  I spent way too much time loitering in their booth and everyone was more than willing to hang out and talk about their company or it's products.
     
     I really should have put together a better list of questions, so I apologize if there were things I should have asked.  I easily got caught up in the excitement of the convention and being in the presence of the team that ultimately is going to put together one of my most anticipated games.
     
     I thought I'd share my findings....
                           

     

                                                      

    Offline [archive] Skyra_to_Hollow

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    Re: GDC '08
    « Reply #1 on: February 22, 2008, 08:35:00 pm »
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  •                 Thanks for sharing, Brettwick.  I've published a little news blurb on the PV home page, and it links to this thread.                        

     

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    Offline [archive] Howie1979

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    Re: GDC '08
    « Reply #2 on: February 26, 2008, 10:35:00 pm »
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  •                 I propose to make some noice. like.. NARF!                        

     

                                                      

    Offline [archive] Signothorn

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    Re: GDC '08
    « Reply #3 on: February 22, 2008, 08:45:00 pm »
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  •                 Yeah, and thanks for taking the opportunity to approach them and try to get some info. It's good to know they visit these forums too, our voices are being heard grin                        

     

                                                      

    Offline [archive] HA~Kaeverak

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    Re: GDC '08
    « Reply #4 on: February 22, 2008, 09:19:00 pm »
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  •                 Brett, you posting this had made me feel all warm and fuzzy inside.                        

     

                                                      

    Offline [archive] Brettwick

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    Re: GDC '08
    « Reply #5 on: February 25, 2008, 02:21:00 pm »
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  •                 You know, in all honesty, I just wanted to see if the developers to these games even frequented the forums.  I had always thought that several of the ideas espoused here were really good ones and was curious if they'd ever make their way into a developers meeting.
     
     In the case of CCP (and the two earlier mentioned forums) it seems to be the case.
     
     Now we all have to be on our best behavior. wink
                           

     

                                                      

    Offline [archive] morbid301

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    Re: GDC '08
    « Reply #6 on: February 25, 2008, 05:19:00 pm »
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  •                 They read this? Psssh.
     
     They just said that to be nice.                        

     

                                                      

    Offline [archive] Cap'n_Teach

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    Re: GDC '08
    « Reply #7 on: February 25, 2008, 10:52:00 pm »
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  •                 Haha but did YOU mention Planet Vampire Brett? Or did they? If Brett didn't mention it, what reason would they have to be nice  thinking  
     
     Have only really read good ideas from this forum so if they AREN'T reading it, they are making a mistake  wink                        

     

                                                      

    Offline [archive] Brettwick

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    Re: GDC '08
    « Reply #8 on: February 26, 2008, 12:16:00 pm »
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  •                 I had not mentioned Planet Vampire.  I simply asked if they followed any of the online forums discussing the upcoming WoD MMO - they mentioned Planet Vampire and White Wolf Online (to be fair, they did mention White Wolf first happy ).                        

     

                                                      

    Offline [archive] Skyra_to_Hollow

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    Re: GDC '08
    « Reply #9 on: February 26, 2008, 08:51:00 pm »
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  •                 That's encouraging.  Also, welcome to PlanetVampire, Cap'n Teach.                        

     

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    Offline [archive] Cap'n_Teach

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    Re: GDC '08
    « Reply #10 on: February 26, 2008, 10:14:00 pm »
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  •                 Thanks Skyra...
     
     I am very encouraged to read that they played the roleplaying game as long as they are being sincere... But in the interest of money that doesn't mean they will follow it concerning many aspects. Don't get me wrong, I hope they do.
     
     Well, I guess only time can tell                        

     

                                                      

    Offline [archive] Valamyr

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    Re: GDC '08
    « Reply #11 on: March 06, 2008, 12:47:00 am »
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  •                 Its awesome to read they do read our posts. I'll dig up my original design ideas and post more in an organized format in the near future.                        

     

                                                      

    Offline [archive] Valamyr

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    Re: GDC '08
    « Reply #12 on: August 04, 2008, 10:00:00 pm »
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  •                 I just stumbled on this tiny bit of info published earlier this year, following GDC 08...
     
     http://www.videogaming247.com/2008/02/21/gdc-world-of-darkness-will-be-as-real-as-it-can-be-says-eve-online-creator/
     
     The mastermind behind progressive and forbidding Icelandic MMO Eve Online, Reynir Hardarson, has said that the company’s second game, World of Darkness, will follow in the space-based title’s steps of having a ‘real-world’ financial model and will be primarily community-based.
     
     Ã¢â‚¬Å“The key is human interaction,â€? Hardarsson said of his MMOs, talking to videogaming247. “World Of Darkness shares that vision.â€?
     
     Like Eve, which has realistic resource and economic models, World Of Darkness would about “being as real as it can be,â€? he said.
     
     Hardarson is now building the second CCP studio in Atlanta, after the merger of the company with World Of Darkness owners, White Wolf. The contemporary vampire fiction will now be the subject of CCP’s second title. When asked whether the World Of Darkness MMO would follow in Eve’s footsteps, or take the rather more popular World Of Warcraft route, Hardarson well as the technology, that had made the Icelandic MMO so effective.
     
     CCP will release no further details of the game at this time, nor a release date. All Hardarsson would say was that the new game would as much of a leap in ambition for the company as releasing the MMO from scratch was when they started.
     
     Hardarson has previously said that he believes MMOs should be continuously evolved by their developers over decades, rather than years. When asked whether Eve Online could still achieve new things he said, “Absolutely, we will just keep building on top of it.
     
     Ã¢â‚¬Å“MMOs do not have to age. The nature of a game like Eve is that there is no need for sequels – why shouldn’t it run for fifty years?â€?
     
     You'll probably notice some of the text doesn't make sense, especially that big paragraph in the middle where it feels like there's a missing sentence. But hey. We take what we can get happy
     
     I just wish CCP would throw us a bone, even if its very early in development, and share some of their plans and ideas with the community, once in awhile!                        

     

                                                      

    Offline [archive] Skyra_to_Hollow

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    Re: GDC '08
    « Reply #13 on: August 05, 2008, 01:14:00 am »
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  •                 Great find, Val!!  I Google "World of Darkness Online", "WoD MMO", "WoDO" and several other related phrases every single week, and I had not yet read that interview. *adds to FAQ*
     
     I'm very pleased to hear Hardarsson discussing WoDO in terms of hyper-realism regarding the use of economic and community-based features.  I don't find that at all surprising, given how well it works in EVE.  At the same time, I'm very interested in seeing some examples of how they expect it to be "as much of a leap in ambition for the company as releasing the MMO from scratch was when they started."                        

     

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    Offline [archive] Valamyr

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    GDC '08
    « Reply #14 on: August 05, 2008, 02:55:00 am »
                   
    Skyra_to_Hollow posted:
    Great find, Val!!  I Google "World of Darkness Online", "WoD MMO", "WoDO" and several other related phrases every single week, and I had not yet read that interview. *adds to FAQ*
     

     
     You may want to alternate with Clusty (http://clusty.com/) to pull off anything that's from the dark web (ie, what Google doesn't pick up for any reason). Clusty is very extensive, the cost is that you get more "noise", but when you're trying to fine-comb, it's the way to go.
     
     But I did find this new article with Google, using pretty much what you mentioned. But since I was looking for recent stuff, I added "2008". I believe that's why it showed up.                        

     

                                                      

     

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