One thing that's very important to note is that this acquisition included *all assets and code* that has been developed for WODMMO according to mmorpg.com - meaning that they likely bought it to continue work towards the MMO rather than a single player project. AND the project will be headed by Martin Ericsson, senior content designer on CCP's failed attempt. He probably knows what went wrong and must have a vision as to how to do better. Given Paradox owns the work done so far, no matter whether they choose to build a team in-house or sublicense Obsidian - we could actually be playing WODMMO by 2020 IMO.
Given Paradox owns the work done so far, no matter whether they choose to build a team in-house or sublicense Obsidian - we could actually be playing WODMMO by 2020 IMO.
But it looks to me as if Paradox and Obsidian never were into MMOs and after even the SW MMO is free to play now I would wonder if they would take this risk instead of creating a single player RPG for which Obsidian is known. The maps and other assets from the MMO prototype could surely be used for that too. Also I wonder how this whole thing would collide with Project Dogmat, especially as they claimed they are using assets from the cancelled MMO as well.
In the Dogmat thread, Signo just posted a video from the Dogmat peoples' Youtube channel. In it, they flash to the character sheet which looks like an exact copy of the WoD sheet with some group rep stuff attached and a few additions like Essence.So I'm sure we'll see other areas where they have blatantly copied. Not sure how much it will matter.
Finally, we're not all looking for the same things in a MMO. When the WOD full doc leaked, I was crushed by how good that game I'd never play looked on paper while some others here hated it.
But it looks to me as if Paradox and Obsidian never were into MMOs and after even the SW MMO is free to play now I would wonder if they would take this risk instead of creating a single player RPG for which Obsidian is known.