Recent Posts

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21
Bloodlines Modding / Re: My mods repository
« Last post by Barabbah on December 11, 2018, 01:25:23 PM »
Now I'm at home, after a little nap I'll get back to work

Just for your joy, this thing of new clans is not that secret project  :vampwink:

However, just a question argikt: you still have that model I asked you? Maybe now, after the item sending was fixed, it will be delivered
22
Bloodlines Modding / Re: Quest Code for Santa Monica Gallery Quest
« Last post by Wesp5 on December 11, 2018, 11:48:06 AM »
That works to set the quest in motion, problem is the map dosen't update and I don't know how to reload the map so it takes into account the correct quest state.

You need to enter the map afterwars in a normal way, that is correct. So cheat yourself the key, jump into the SM hub, set the quest and enter the gallery.
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Bloodlines Modding / Re: My mods repository
« Last post by argikt on December 11, 2018, 06:49:23 AM »
I'm happy that operation has been a success.
I can see that your skills retexturing are improving... very good work!
I saw the annuncement of your secret work in  moddb... I'm intriged... :chinscratch:
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Bloodlines Modding / Re: My mods repository
« Last post by Barabbah on December 11, 2018, 06:45:53 AM »
Ah ok. I didn't get it since I never see those movies and was really careful to not see even trailers and shit

However my idea ws to use one iconic movie or comic female vampiress, like the male one, just for the awesomeness
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Bloodlines Modding / Re: My mods repository
« Last post by deicide on December 11, 2018, 06:07:46 AM »
Indeed, the only character dressed in "trve" goth fashion, aka 80-ish post-punk looks exactly as if Edward didn't suck. I doubt it was a coincidence, the videoclip was released almost at the same time as the third part, so whoever came up with the idea was impliyng that the only word that missing there is goth.
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Bloodlines Modding / Re: My mods repository
« Last post by Barabbah on December 11, 2018, 05:31:17 AM »
The operation was a success, I'll continue in the next day posting crappy mods for your pleasure :razz:

As for your latest pic, I think this may be of interest, if you haven't seen that already:
https://www.youtube.com/watch?v=QFD7YIk_9dw
What picture you mean? Twilight?
27
Bloodlines Modding / Re: clan quest mod 4.0 issue
« Last post by Krayziedark007 on December 11, 2018, 12:39:19 AM »

Target "C:\Program Files (x86)\Steam\SteamApps\common\Vampire The Masquerade - Bloodlines\Vampire.exe" -game CQM 

 Start in "C:\Program Files (x86)\Steam\SteamApps\common\Vampire The Masquerade - Bloodlines"
those are the pathways for the icon. 
28
Bloodlines Modding / Re: Quest Code for Santa Monica Gallery Quest
« Last post by The Shadow Man on December 10, 2018, 10:13:10 PM »
The code isn't working, keeps stayings invalid Syntax, even after I realised its Slashterpeice (with a t) not Slasherpiece.

The problem is that the game does not know what pc is supposed to be outside of Python definitions. So the line should be:

__main__.FindPlayer().SetQuest("Slashterpiece",1)

That works to set the quest in motion, problem is the map dosen't update and I don't know how to reload the map so it takes into account the correct quest state.
29
Bloodlines German Board / Re: Inoffizieller Fanpatch 10.0 erschienen
« Last post by Voerman on December 10, 2018, 10:01:25 PM »
@Wilhelm:
Quote
Beispiel wenn aus einen US-Captain ein US Hauptmann wird, dann finde ich das schon blöd.
Sehe ich genauso, weil es gar keinen "US Hauptmann" gibt. Da würde ich den englischen Titel stehenlassen.

Quote
In der Anime Szene ist die Pokemon Übersetzung berüchtigt. Also japanische (Reisbälle) Onigiri wurden zu Donuts.
Das ist einfach eine falsche Übersetzung. Vermutlich dachte man sich, dass "Onigiri" wahrscheinlich keiner kennt - und hat dann analog ein Lebensmittel gewählt, dass im Zielland einen ähnlichen Stellenwert hat wie Onigiri in Japan. Da würde ich entweder Onigiri stehenlassen oder mit "Reisbälle" übersetzen. Die Frage ist da, wie gut "Reisbälle" das Original "Onigiri" trifft. Sind alle Reisbälle automatisch Onigiri? Da muss man aus meiner Sicht abwägen, ob es einem wichtiger ist, dass die Übersetzung möglichst genau ist, oder ob man möchte, dass mehr Leute verstehen, was gemeint ist.
30
Bloodlines Modding / Re: Quest Code for Santa Monica Gallery Quest
« Last post by Wesp5 on December 10, 2018, 07:58:50 PM »
The code isn't working, keeps stayings invalid Syntax, even after I realised its Slashterpeice (with a t) not Slasherpiece.

The problem is that the game does not know what pc is supposed to be outside of Python definitions. So the line should be:

__main__.FindPlayer().SetQuest("Slashterpiece",1)
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