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Bloodlines Modding / Re: Bloodlines Prelude
« Last post by Wesp5 on Today at 11:20:08 AM »
Will the prelude be completely standalone/separate, or will we be able to play the prelude and move to the main game keeping stats/items earned there?

As you obviously won't play the same character as in Bloodlines it will be a separate story.
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Bloodlines Tech Support / Re: Bug reports, Issues and Solutions
« Last post by Wesp5 on Today at 11:05:36 AM »
so one of my friends is trying to play vtmb on windows 10 however he gets stucked on the first conversation which he must press the 1 button in order to talk to jack the problem is nothing happens...as i read this seems to be a rare problem is there anyway to fix it?

Hm, this happened lately to me on Windows 7 too, but I think restarting the game fixed it...
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No, the rise of smartphones and CCTV should not provide much of an impediment to the Masquerade. Why? Simple - because people are putting less and less faith in what they hear and see.

Here are two short phrases which justify this opinion: "Hollywood" and "fake news". For the first, remember that, in the game itself, pawn store owner Trip sees even a Nosferatur face-to-face and he just puts it down to a cool makeup job; why should the general public behave any differently? Don't they see much weirder, scarier and horrible stuff all the time in their popular media?

As for the second term, we are seeing how the North American culture seems to be growing more and more disenchanted, disconnected and disbelieving of the news media in whatever they report, especially if what they report (no matter what kind of proof they may have) goes against our personal beliefs. When people turn to evangelists or politicians to decide whether or not science is accurate, there's a major problem. In a world of Alex Jones, "deep state" conspiracies and arguments over whether a recent President was a "real American" or even a "real Christian", the Masquerade could not be safer.

Again, the same postulates and values are not the same for all nationalities... where one nation is easily susceptible to religious changes, the other falls maybe far more easily into an economic crisis - generalization is the arch-enemy of any given regime if it wants to preserve its power it should seek various ways to maintain a notion of sensibility and balance in the sea of volatile radicalism and stupefying liberalism.

As for the Trip theory, I don't live in North America and if I would see a Nossie, I would reach for a 12-gauge and try to put up a fight. It is not because I know about the nosferatu or WoD, but because I am not interested in the world that from my point of view is another planet - I couldn't care less for what happens on the Hollywood catwalk and what are the newest changes on Wallstreet, latest celebrity selfies or whatever. It is a matter of priorities and outlook on life.

I always advocated the importance of one's environment and circumstances in which one grows up and matures. A youth in an economically stable and safe country that never felt the burden of war and sanctions on its soil is inherently more prone to be unrealistic in his expectations from the world (I am not saying that all are, but there is a probability) than the one that grew up in a war-ravaged country with huge unemployment rates where your number one priority is to find a remotely decent job and survive. The latter would find the existence of kindred far more easily since his view is more realistic and whole lot harder to manipulate by the social networks.

For user Aurelian: unfortunately yes, the radical voices are usually the strongest but they lack reason to see wrongs of their policies and stay aloof of any requests/demands to mend their ways. Such dissonant voices, should they remain unchecked for a long period of time, can seed hatred and madness within peoples, cultures, societies and in every other aspect of one's life throughout several generations. That is why I am an enemy of every radical movement in any given sphere... simply because of their conveyor belt logic and default blindness.
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I'm a little torn that Grout's mansion wasn't on the list.
I considered it during the creation of the poll, maybe instead of "Ghost haunts at Midnight", but the latter won due the atmosphere. In my opinion Grout has a mysterious vibe going for it, while suspense was on the side of the "Ghost"... like I said it comes down to personal preference. What did you like about it, if you don't mind sharing?
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Bloodlines Games General Discussion / Re: Extension of the Favorite Quest
« Last post by Griezz on Today at 03:11:03 AM »
I'm a little torn that Grout's mansion wasn't on the list.
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No, the rise of smartphones and CCTV should not provide much of an impediment to the Masquerade. Why? Simple - because people are putting less and less faith in what they hear and see.

Here are two short phrases which justify this opinion: "Hollywood" and "fake news". For the first, remember that, in the game itself, pawn store owner Trip sees even a Nosferatur face-to-face and he just puts it down to a cool makeup job; why should the general public behave any differently? Don't they see much weirder, scarier and horrible stuff all the time in their popular media?

As for the second term, we are seeing how the North American culture seems to be growing more and more disenchanted, disconnected and disbelieving of the news media in whatever they report, especially if what they report (no matter what kind of proof they may have) goes against our personal beliefs. When people turn to evangelists or politicians to decide whether or not science is accurate, there's a major problem. In a world of Alex Jones, "deep state" conspiracies and arguments over whether a recent President was a "real American" or even a "real Christian", the Masquerade could not be safer.
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Bloodlines Tech Support / Re: Warehouse Escape
« Last post by Griezz on Today at 02:31:53 AM »
Okay. At 0:57 on the video, you turn left between two railcars, then duck back when a guy starts walking in your direction.

What you need to do is, before you turn left, keep going straight ahead, past the cement block light, to where the fire barrel is. That's the same door as at the end of the video. Unlock the railcar door now, then go back to where you were, head between the railcars as continue the video as before.

If you hurry, you should be able to get to that railcar, open the door, and go all the way back to the cement platform before the explosion.
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Bloodlines Tech Support / Re: Unofficial Patch 10.0 released!
« Last post by Griezz on Today at 02:20:19 AM »
I just wanted to point out something that I noticed with Histories as they are in the current Plus patch. With the Tremere histories, there is:
- Infernal: Thaumaturgy x4, Auspex 1/2 dur. & Dominate max 3
- Eldritch Prodigy: Thaumaturgy +1, -1 XP on XP Rewards > 2
- Affinity for Magic: Thaumaturgy x4, -1 XP on XP Rewards > 2

Here's the issue. If I'm reading the above histories correctly, then honestly, Affinity for Magic is completely worhtless. See, if we don't use the beginning point in Thaumaturgy, we'd need to spend 5+10+15+20 or 50 points to max out; if we do spend the point there, maxing out would cost 10+15+20 or 45 points.

Now, let's assume that we use the x4 scale. That would mean that we'd be paying 40 (4+8+12+16) or 36 (8+12+16), a savings of 10 or 9 points. On the other hand, if we used the history with a bonus in Thaumaturgy, the costs would be changed to 30 (5+10+15) or 25 (10+15) if we used the beginning point on top of the bonus point, a savings of 20 points.

That means that, between Affinity for Magic & Eldritch Prodigy, for the exact same penalty (of roughly 21 points over the course of the game), you can save 10 points (Affinity) or 20 points (Prodigy).

That means that, while you basically break even with Prodigy, you lose a lot more with Addicted to Magic. Would this qualify as "unbalanced"?

And by the way, has it ever been established WTF the Malk history of "Deaf" is all about? If it can't be explained, should it not be removed?
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Bloodlines Tech Support / Re: Bug reports, Issues and Solutions
« Last post by tarulu on Today at 01:13:17 AM »
so one of my friends is trying to play vtmb on windows 10 however he gets stucked on the first conversation which he must press the 1 button in order to talk to jack the problem is nothing happens...as i read this seems to be a rare problem is there anyway to fix it?
other keys work fine just the conversation keys are the ones that are not working he did install the patch however i am sure its not a patch problem,he also did try to run the game with compatibility and admin privileges under windows xp and 98 but still no luck.
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I assume it's a mix of both, a clickbait and the mentioned diagnosis, still there is a plenty of people who sincerely buy such a wares, for I'm sure it takes the latter to came up with such an article. Real VtM fan wouldn't bash it like that and someone not touched by political correctness would've chosen a different way of noisemaking.

Most likely it is indeed a potent mix of both. Still, it can do damage. The extremist voices are usually the loudest voices.
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