Author Topic: Devblogs added to homepage!  (Read 8010 times)

Offline Wesp5

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Devblogs added to homepage!
« on: June 28, 2014, 03:41:11 PM »
Hi everyone interested, new devblogs have been added to the PV homepage:

http://www.projectvaulderie.com/friday-devblog-3/
http://www.projectvaulderie.com/friday-devblog-2/
http://www.projectvaulderie.com/friday-devblog-1/

I for one dislike the minimalized new UI! We loose all the beauty and art of
the original graphics and get a blood-less sterile run-of-the-mill UI instead.
Please don't do this! This is the same error that the new Thief game made!
Such an UI may fit to a militaristic FPS but not a mysterious gothic RPG :(...

Offline Rick Gentle

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Re: Devblogs added to homepage!
« Reply #1 on: June 28, 2014, 05:24:41 PM »
Yeah... what was wrong with the old UI? I always thought the black-and-red scheme went really well with the name BLOODlines. This shadowy-blue-and-black is reminding me a lot of the UI of the failed WODMMO.

The rest of the update is lookin' kickass, though. It's awesome that you've got a multiplayer lobby up and running already.
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Offline Radical21

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Re: Devblogs added to homepage!
« Reply #2 on: June 28, 2014, 09:34:36 PM »
Yeah... what was wrong with the old UI? I always tehought the black-and-red scheme went really well with the name BLOODlines. This shadowy-blue-and-black is reminding me a lot of the UI of the failed WODMMO.

The rest of the update is lookin' kickass, though. It's awesome that you've got a multiplayer lobby up and running already.

The new UI looks slightly EVEish (smaller fonts, mimalistic non-serifs design , wierd minimalist symetrical shapes and quieter color scheme) also I kind of hate your mouse design because it looks very steampunk.

Still the design is not bad enough to be considered bad (i.e its not bad like V20's clan art)
« Last Edit: June 28, 2014, 09:36:31 PM by Radical21 »

Offline Wesp5

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Re: Devblogs added to homepage!
« Reply #3 on: June 28, 2014, 11:32:33 PM »
Still the design is not bad enough to be considered bad (i.e its not bad like V20's clan art)

In my opinion there is no need for a new UI at all if PV is a Bloodlines "recreation" project. If you want to rebuild the game in Unity every single asset should be used and this includes the UI graphics! Otherwise you could just as well go ahead and try to create a MMO or MP clone that only uses the same levels. I haven't been restoring content with the UP only to see PV throw parts of the game away ;)! I thought this project was about expansion not reduction...
« Last Edit: June 28, 2014, 11:41:53 PM by Wesp5 »

Offline Stephen_Webb

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Re: Devblogs added to homepage!
« Reply #4 on: June 29, 2014, 04:35:31 PM »
Hi everybody. I figured I'd take some time to explain in greater detail what's going on with the UI. What you see in the images is all MP oriented. This is NOT necessarily what will be used for SP. I am discussing with the team a few options for how we can accommodate those who want the more traditional approach to the UI. Just a few minutes ago, Teemu and I discussed that it would be a good idea to put in a switch for the old school UI and the new sleek UI. We don't want to isolate any part of the community, it is after all a project inspired by the community, for the community. That said, I will begin working on the old UI immediately.

-Stephen, Malchavian Mastermind.
« Last Edit: June 29, 2014, 06:00:04 PM by Wesp5 »

Offline Wesp5

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Re: Devblogs added to homepage!
« Reply #5 on: June 29, 2014, 06:04:05 PM »
What you see in the images is all MP oriented. This is NOT necessarily what will be used for SP.
...
Teemu and I discussed that it would be a good idea to put in a switch for the old school UI and the new sleek UI.

These are two great ideas! I can understand that for MP the old UI might not be ideal, but I still believe that
for the SP restoration the beautiful gothic UI graphics should be preserved! I know this might be not good
enough for your current ideas, but there are parts of an earlier UI hidden in the game that is more basic too!

Offline dbs

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Re: Devblogs added to homepage!
« Reply #6 on: July 02, 2014, 09:13:25 AM »
Looks fantastic as usual. Personally love the design for the new UI, seems really polished.

Offline overlyambitiousmodder

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Re: Devblogs added to homepage!
« Reply #7 on: July 19, 2014, 09:22:16 AM »
Hi all,

First off, a show of gratitude from a big time VTMB fan! You guys are so awesome for putting all of this effort into this project! I as well as many others will be so happy to play around with this when it comes out, so it may not be much, but thank you.

As to the UI, I personally love it. It's really slick and elegant, but still maintains the eerie feel that one would associate with VTMB. However, Wesp5 is right in that it is a bit sterile, but that is kinda cool because one of VTMB main themes is death of course, which is quite sterile. I for one am kinda sick of the "gothic" theme. You guys be mad at me for saying that, lol, since VTMB is kind of a gothic game, but why does something dark and moody have to be "gothic"? It's kind of mawkish and reminds me more of Dracula than a gritty, moody game about a hidden vampire culture driven by politics set in the city of Los Angeles.  I am veering a little off topic, but speaking generally why not focus on creating a theme of dark, supernatural intensity and gritty realism rather than "gothic" in regards to the game design? 

Offline Rick Gentle

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Re: Devblogs added to homepage!
« Reply #8 on: July 20, 2014, 05:18:34 AM »
Because... the entire line of Vampire: The Masquerade products is marketed as "Gothic-Punk Horror"? Because Dracula is exactly the kind of inspiration we should be drawing from? Because there's already Gothic architecture and style in the game? Because the old Gothic-themed UI served perfectly well, and there's no need to fix what ain't broke?
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Offline Wesp5

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Re: Devblogs added to homepage!
« Reply #9 on: July 25, 2014, 10:31:09 PM »
Because the old Gothic-themed UI served perfectly well, and there's no need to fix what ain't broke?

I completely agree to that and reading the last two blogs worries me even more: Now they plan to
replace decals like poster and the like with completely different modern versions! This goes too far
beyond what a recreation should do because together with the new UI the whole atmosphere of the
game might end up differently with only basic level geometry and story staying the same. In that
case I would suggest they spend their efforts on creating a new game in the WoD world because
the Bloodlines they are about to create will probably end up looking nothing like the original game!

http://www.projectvaulderie.com/friday-devblog-6/
http://www.projectvaulderie.com/friday-devblog-7/

Offline Darkfury

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Re: Devblogs added to homepage!
« Reply #10 on: July 26, 2014, 03:00:26 PM »
Well as far as i have seen what's going on with Devblog of this project i can say that i do agree with You Wesp.
I do  worry a little about direction of this graphics changes. Many of them i don't like.
I don't like the how discipline use looks (skulls ?)   
new decals. Some of them looks ok.
Unless they will be implemented in new game areas, just linking the old part of game and new one.
Some of them however will fit in to the universe. But obviously this will change original game.

We know about legal rights, so if everything has to be done from scratch, every texture, model,so on.
It's not a port of a game in to another engine but actually new game.

I wonder what Artblizzard wanna do and how really legal rights are on his way.

 

Offline Signothorn

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Re: Devblogs added to homepage!
« Reply #11 on: July 27, 2014, 04:37:45 PM »
Because the old Gothic-themed UI served perfectly well, and there's no need to fix what ain't broke?

I completely agree to that and reading the last two blogs worries me even more: Now they plan to
replace decals like poster and the like with completely different modern versions! This goes too far
beyond what a recreation should do because together with the new UI the whole atmosphere of the
game might end up differently with only basic level geometry and story staying the same. In that
case I would suggest they spend their efforts on creating a new game in the WoD world because
the Bloodlines they are about to create will probably end up looking nothing like the original game!

http://www.projectvaulderie.com/friday-devblog-6/
http://www.projectvaulderie.com/friday-devblog-7/

I think perhaps the word "port" should be changed to "re-imagining". Overall, I support what they are doing. It'll never be possible to please everyone, but creating a Bloodlines that looks more like "Bloodlines if it were released today" is what some would expect to draw in new players and I do think that's part of the goal. The Bloodlines community has dropped off in the last few years and some people have just moved on in life, or have other interests and won't be coming back. It HAS been 10 years. New players could mean more modders and therefore more new content in the long run, and I think it's possible to somewhat please existing players while looking like a more modern game with more modern mechanics.

Creating a new game based on NWoD? I'd refer you to Sanguine Nights. Like the shampoo bottles read: "Rinse and Repeat".


Offline GlassDeviant

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Re: Devblogs added to homepage!
« Reply #12 on: July 28, 2014, 03:42:34 PM »
I have to agree that there are some things that should not be changed unless they absolutely have to be for gameplay reasons. Like no other game before or since, Bloodlines captures the imagination and sets a mood and overall feeling, and a lot of it is due to the appearance of the UI. Don't drain the essence of the game out and leave a bloodless corpse in the name of "re-imagining" and "multiplayer".

Offline atrblizzard

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Re: Devblogs added to homepage!
« Reply #13 on: July 31, 2014, 11:35:52 PM »
I see a lot of negativity about the direction regarding the visual aspects. One of the currently issues we face with Bloodlines, is that because of the graphical aspects, it's harder to capture new players in. While I partially agree the appearance of UI sets a unique mood, it can also cause the opposite. I have to agree with Signothorn here, it’s been almost 10 years now, you can’t draw new people in the same way it happened 10 years ago. You can’t expect the same old song and dance. While I love the nostalgia the game brings, and I believe that for the time they were released they were great, but that does not mean they will cut it in this day and age. The game is old on an outdated engine, not to mention there would be no real reason to port this game just for the sake of a new engine. Multiplayer is one of the core parts as the level editor is to this project. It evolved into something bigger, and we want to find a balance that keeps both new comers and hardcore fans happy. It’s impossible to please everybody, but we want to give the possibility for this game to do what Bloodlines couldn’t.

We don’t plan to do another 1:1 exact replica of the game. That was Resurgence. The game always suffered because of low quality textures, low quality models and many more. No matter what, it felt unfinished. Yes, it does feel unique, and yes it does feel original, but you can’t possibly leave all the textures in that quality it was done in, since they look very cheapen. Do not worry about the decals, I've taken the liberty to redo some of them in higher quality, but there are many that are impossible to restore in 100% accuracy. Same with the vanilla UI, but how many of you actually tried playing Bloodlines in 4K? It looks stretched out and pixelated beyond limits. I don’t know how any of that could attract new players. We want a future for this project, if we manage to pull it off, is to have it live for at least another 10 years. If we’d go with the same direction as with Resurgence, of just porting the game and that’s it, it wouldn't have a longer life span than vanilla ports tend to have.

The project has gotten a lot of attention since the new UI has been shown, which wouldn’t have possibly happen before. People always want something new, people adapt. Without the new UI, it would only please a few. I can see where many of you are coming from, restoring the game from any bit hidden deep in the game files, but it won’t do any good if they look bad quality wise.

Offline Wesp5

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Re: Devblogs added to homepage!
« Reply #14 on: August 01, 2014, 09:18:55 AM »
One of the currently issues we face with Bloodlines, is that because of the graphical aspects, it's harder to capture new players in.

I doubt that! Each time a Bloodlines sale happens on Steam, my Unofficial Patch gets downloaded tenthousands of times which I can only think must be due to new players :). Also there is a real retro-vibe going on with all the old games recreated by kickstarters while modern remakes of classics, like Thief 4, failed hard, and Thief 4 has the same lifeless minimalistic white UI as you show now!

Quote
Multiplayer is one of the core parts as the level editor is to this project. It evolved into something bigger, and we want to find a balance that keeps both new comers and hardcore fans happy.

Then offer a choice between the old graphics and the new ones, or use one in the singleplayer and the other in the multiplayer game.

Quote
Yes, it does feel unique, and yes it does feel original, but you can’t possibly leave all the textures in that quality it was done in, since they look very cheapen.

Maybe, but then you should redo the original textures in higher resolution and not change them to something completely different, like with the decals. There were artists working at Troika whose work and style you basically throw away now! Is the next step to replace the unique music because it's ten years out of date too?
« Last Edit: August 01, 2014, 09:22:32 AM by Wesp5 »