Author Topic: Bloodlines 2 as a possible medium for reboot?  (Read 1177 times)

Offline DarkZephyr

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Bloodlines 2 as a possible medium for reboot?
« on: April 09, 2019, 01:45:43 PM »
Seeing as how Bloodlines 2 will be moddable (https://twitter.com/VtM_Bloodlines/status/1108974806895071232), would that be a possible medium by which to do a reboot of part 1?  Similar to projects like "Morroblivion", "Skywind" and "Skyblivion"?


Offline Psycho-A

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Re: Bloodlines 2 as a possible medium for reboot?
« Reply #1 on: April 09, 2019, 03:40:00 PM »
Seeing as how Bloodlines 2 will be moddable (https://twitter.com/VtM_Bloodlines/status/1108974806895071232), would that be a possible medium by which to do a reboot of part 1?  Similar to projects like "Morroblivion", "Skywind" and "Skyblivion"?
That's would be great idea, just remains to hope that the publisher is smart enough, not to put spokes in the wheels.

Offline DarkZephyr

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Re: Bloodlines 2 as a possible medium for reboot?
« Reply #2 on: April 09, 2019, 11:05:52 PM »
Seeing as how Bloodlines 2 will be moddable (https://twitter.com/VtM_Bloodlines/status/1108974806895071232), would that be a possible medium by which to do a reboot of part 1?  Similar to projects like "Morroblivion", "Skywind" and "Skyblivion"?
That's would be great idea, just remains to hope that the publisher is smart enough, not to put spokes in the wheels.

I hope they are.  They seem like a great group of people so far.

Offline Wesp5

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Re: Bloodlines 2 as a possible medium for reboot?
« Reply #3 on: April 10, 2019, 09:11:49 AM »
I don't think this changes anything. The problem is that the game IP is still with Activision and they don't care because Bloodlines sells good anyway. Also recreating it on Unreal 4 would basically mean to redo everything and I doubt any of the Seattle resources would help building LA...

Offline DarkZephyr

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Re: Bloodlines 2 as a possible medium for reboot?
« Reply #4 on: April 10, 2019, 12:18:06 PM »
I don't think this changes anything. The problem is that the game IP is still with Activision and they don't care because Bloodlines sells good anyway. Also recreating it on Unreal 4 would basically mean to redo everything and I doubt any of the Seattle resources would help building LA...

Too bad.  Why is Activision so stingy?  Its not going to HURT sales.  Mods like this tend to be designed in such a way that the original game is required.

Offline Wesp5

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Re: Bloodlines 2 as a possible medium for reboot?
« Reply #5 on: April 10, 2019, 06:22:40 PM »
Mods like this tend to be designed in such a way that the original game is required.

In all examples I know off, like Black Mesa or the onces you cited, the remake was done with games from the same company. So it is a win/win situation! This can't be the case in a Bloodlines remake though...

Offline DarkZephyr

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Re: Bloodlines 2 as a possible medium for reboot?
« Reply #6 on: April 10, 2019, 08:09:43 PM »
Mods like this tend to be designed in such a way that the original game is required.

In all examples I know off, like Black Mesa or the onces you cited, the remake was done with games from the same company. So it is a win/win situation! This can't be the case in a Bloodlines remake though...

Good point!  Still, I don't see how Activision would lose.  Ah well, I guess it is what it is.  I guess we have to just enjoy what we have.

Offline Signothorn

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Re: Bloodlines 2 as a possible medium for reboot?
« Reply #7 on: April 12, 2019, 06:02:58 PM »
Mods like this tend to be designed in such a way that the original game is required.

In all examples I know off, like Black Mesa or the onces you cited, the remake was done with games from the same company. So it is a win/win situation! This can't be the case in a Bloodlines remake though...

Good point!  Still, I don't see how Activision would lose.  Ah well, I guess it is what it is.  I guess we have to just enjoy what we have.

In the case of Vaulderie, the project was likely going to eventually get approved, but there was no urgency on Activision's part. So why didn't Arthur just wait it out? Tobias told AtrBlizzard that another game was coming, and provided him a time window when Vaulderie would have to be completed, as to not interfere with what became BL2. The timeline wasn't realistic to make with the quality everyone expected, with the small team AtrBlizzard had, so he stopped. After the dust has settled with Bloodlines 2, the community could approach WW first, and look into it again. The reason Activision  was considering to allow Vaulderie was because WW's CEO at the time was the one to initiate contact with Activision.

Offline Wesp5

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Re: Bloodlines 2 as a possible medium for reboot?
« Reply #8 on: April 12, 2019, 09:31:19 PM »
Tobias told AtrBlizzard that another game was coming, and provided him a time window when Vaulderie would have to be completed, as to not interfere with what became BL2. The timeline wasn't realistic to make with the quality everyone expected, with the small team AtrBlizzard had, so he stopped.

Interesting info, I didn't know that. But I fully agree, a Bloodlines remake would take ages, there is a reason why I'm still patching the game after 15 years ;)!

Offline DarkZephyr

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Re: Bloodlines 2 as a possible medium for reboot?
« Reply #9 on: April 13, 2019, 05:24:21 PM »
Interesting info, I didn't know that. But I fully agree, a Bloodlines remake would take ages, there is a reason why I'm still patching the game after 15 years ;)!

Speaking of which, have you been officially thanked or acknowledged for that by anyone in an official capacity? 

I mean, if you think about it, without you the game might not have come to be the cult classic it is now.  GOG certainly wouldn't have a fully playable version for sale at their site and older copies wouldn't have been made to be playable.  People wouldn't have been playing it for as many years as they have been and there probably wouldn't be the interest in the sequel that there is today.  Its highly possible that if not for you, there wouldn't be a Bloodlines 2.  You deserve to be acknowledged for that. 

I remember when I played it for the first time back in, what was it, 2006 or 2007, running into a game breaking bug that I simply couldn't get passed til I installed the unofficial patch after googling for information about it.  You certainly made it possible for ME to play it all this time.  Without your patch I would have had to uninstall the game and said "to heck with it". 

You Sir, are a hero to kindred and would be kindred everywhere. 
« Last Edit: April 13, 2019, 05:33:14 PM by DarkZephyr »
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Offline Signothorn

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Re: Bloodlines 2 as a possible medium for reboot?
« Reply #10 on: April 13, 2019, 05:31:25 PM »
Interesting info, I didn't know that. But I fully agree, a Bloodlines remake would take ages, there is a reason why I'm still patching the game after 15 years ;)!

Speaking of which, have you been officially thanked or acknowledged for that by anyone in an official capacity? 

I mean, if you think about it, without you the game might not have come to be the cult classic it is now.  GOG certainly wouldn't have a fully playable version for sale at their site and older copies wouldn't have been made to be playable.  People wouldn't have been playing it for as many years as they have been and there probably wouldn't be the interest in the sequel that there is today.  Its highly possible that if not for you, there wouldn't be a Bloodlines 2.  You deserve to be acknowledged for that.

Wesp can maybe answer this directly, but I'll say that one of the great things about Wesp is despite the accomplishments he's made, he's never asked for a pat on the back, and never made it about himself. In fact, he's gone out of his way to help and credit others. I think that speaks volumes about him.
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Offline DarkZephyr

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Re: Bloodlines 2 as a possible medium for reboot?
« Reply #11 on: April 13, 2019, 05:36:25 PM »
Interesting info, I didn't know that. But I fully agree, a Bloodlines remake would take ages, there is a reason why I'm still patching the game after 15 years ;)!

Speaking of which, have you been officially thanked or acknowledged for that by anyone in an official capacity? 

I mean, if you think about it, without you the game might not have come to be the cult classic it is now.  GOG certainly wouldn't have a fully playable version for sale at their site and older copies wouldn't have been made to be playable.  People wouldn't have been playing it for as many years as they have been and there probably wouldn't be the interest in the sequel that there is today.  Its highly possible that if not for you, there wouldn't be a Bloodlines 2.  You deserve to be acknowledged for that.

Wesp can maybe answer this directly, but I'll say that one of the great things about Wesp is despite the accomplishments he's made, he's never asked for a pat on the back, and never made it about himself. In fact, he's gone out of his way to help and credit others. I think that speaks volumes about him.

I have to agree very strongly with you.  He's always been very helpful and accommodating to me. 

But I sure hope that they have or will acknowledge him. 

Offline El_Gostro

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Re: Bloodlines 2 as a possible medium for reboot?
« Reply #12 on: April 13, 2019, 06:18:10 PM »
it would be interesting to know how Egos run in the video game industry , back then and now...

Offline Wesp5

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Re: Bloodlines 2 as a possible medium for reboot?
« Reply #13 on: April 13, 2019, 07:30:51 PM »
But I sure hope that they have or will acknowledge him.

You know, until the B2 announcement I wasn't allowed to talk about it :), but there was a video conference in which I was shown the beginning of B2 already at the end of January as Paradox is well aware that without the community there probably wouldn't be B2! The said they would like to include the credits of people who worked on the UP into B2 which is a great way to acknowledge us. And I hope that some of us will be able to beta-test the game too, which might also help in it not needing a patch later on ;)!
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Offline Jenya

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Re: Bloodlines 2 as a possible medium for reboot?
« Reply #14 on: April 13, 2019, 11:32:26 PM »
But I sure hope that they have or will acknowledge him.

You know, until the B2 announcement I wasn't allowed to talk about it :), but there was a video conference in which I was shown the beginning of B2 already at the end of January as Paradox is well aware that without the community there probably wouldn't be B2! The said they would like to include the credits of people who worked on the UP into B2 which is a great way to acknowledge us. And I hope that some of us will be able to beta-test the game too, which might also help in it not needing a patch later on ;)!

For real? This is just great! Congratulations, you totally deserved to be credited in Bloodlines sequel.
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