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Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: Project Dogmat  (Read 6156 times)

Offline The Shadow Man

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Re: Project Dogmat
« Reply #60 on: September 10, 2016, 12:21:11 AM »

Offline Nigama

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Re: Project Dogmat
« Reply #61 on: September 10, 2016, 02:14:13 AM »
"How do you like your worms, Michael?" hehe

That first power just reminds me of worms, which reminds me of Lost Boys. And the animations are... well, they leave much to be desired. However, if it gives people a really flexible online RP space, I can forgive the animations.
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Offline Radical21

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Re: Project Dogmat
« Reply #62 on: September 10, 2016, 04:11:30 AM »
"How do you like your worms, Michael?" hehe

That first power just reminds me of worms, which reminds me of Lost Boys. And the animations are... well, they leave much to be desired. However, if it gives people a really flexible online RP space, I can forgive the animations.

Not like everyone have a mocap suit at home Nigama...

Offline Nigama

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Re: Project Dogmat
« Reply #63 on: September 10, 2016, 05:09:05 AM »
"How do you like your worms, Michael?" hehe

That first power just reminds me of worms, which reminds me of Lost Boys. And the animations are... well, they leave much to be desired. However, if it gives people a really flexible online RP space, I can forgive the animations.

Not like everyone have a mocap suit at home Nigama...

I fully understand. Yet, the standards of the industry are the standards of the industry.
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Offline Radical21

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Re: Project Dogmat
« Reply #64 on: September 10, 2016, 05:44:14 AM »
If its an AAA title sure, and I think a project need to aspire to be as good as it can, correct me if I'm wrong but it doesn't look like they are aiming at AAA..

Anyway if you want a reletively cheap way at Mocap, maybe look into Xbox One Kinect solution or otherwise maybe animations sold in Unity store or Adobe fuse if they are any good.

Animation, even 3d animation , can take a shitload of time to make:
1. Keyframing > 2.Blocking inbetweens  > adjusting interpolation and timing.. etc . not easy and its no wonder most animators are batshit insane.
I think even in the case of Mocap you need to do quite bit of cleaning of the raw motion data , though I never tried that.

Offline Nothingness

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Re: Project Dogmat
« Reply #65 on: September 27, 2016, 06:06:34 AM »
I have pre-ordored their game.  The game looks really cool and similar of what World of Darkness Online could have been if World of Darkness Online would have not been cancelled.

Offline AngelsForever

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Re: Project Dogmat
« Reply #66 on: August 12, 2017, 01:46:26 PM »
I'm reaaaally sorry for bringing an old topic back to life but does anybody know if that Dogma game is going to be b2p or p2p? ^^'

Offline Morslyte

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Re: Project Dogmat
« Reply #67 on: August 14, 2017, 11:14:12 PM »
Was this the MMO that was cancelled? Or wait, that was from WW, what happened to this one?
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Offline AngelsForever

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Re: Project Dogmat
« Reply #68 on: August 15, 2017, 12:00:17 PM »
Was this the MMO that was cancelled? Or wait, that was from WW, what happened to this one?

It's another, independent project, they're constantly updating it - you can check here: http://dogma-universe.com/en/

I was thinking about preordering but there's no info if it's going to be b2p or p2p and it's is pretty crucial to me >.<

Offline Morslyte

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Re: Project Dogmat
« Reply #69 on: August 15, 2017, 06:36:00 PM »
I don't even know what b2p and p2p means.
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Offline AngelsForever

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Re: Project Dogmat
« Reply #70 on: August 16, 2017, 12:19:17 PM »
I don't even know what b2p and p2p means.

b2p - buy to play - you only have to pay for once to play the game

p2p - pay to play - it's like a subscription, you have to pay, for example, monthly to play the game.

Offline Morslyte

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Re: Project Dogmat
« Reply #71 on: September 05, 2017, 06:46:44 PM »
I don't even know what b2p and p2p means.

b2p - buy to play - you only have to pay for once to play the game

p2p - pay to play - it's like a subscription, you have to pay, for example, monthly to play the game.

Oh, that worries me as well. Don't get me wrong, I would even pay constantly to play a game if it was really good, but still I dislike the idea overall.
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