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General Category => Off Topic => Topic started by: Signothorn on December 11, 2014, 08:55:09 PM

Title: Project Dogmat
Post by: Signothorn on December 11, 2014, 08:55:09 PM
I thought I'd start a topic about Project Dogmat here. It's a Russian team of developers making their own vampire themed MMO. Their site is primarily in Russian, but can be translated with Chrome browser. They mainly communicate through their blog posts, so we'll likely just post those here.

Here is the FAQ for their project:

Thoughts? (https://dogma-universe.com/#news[/url)
Title: Re: Project Dogmat
Post by: Leorgrium on December 12, 2014, 12:24:44 PM
screenshots :)


Deleted links because the site has changed, and old site redirects to malware installer. -Signothorn.
Title: Re: Project Dogmat
Post by: Rick Gentle on December 12, 2014, 06:23:31 PM
That's looking just as good as the WODMMO did. Here's hoping they don't have a weird take on the vampires themselves. 1800s fiction on Russian vampires was good, but I don't know what the modern interpretations are.
Title: Re: Project Dogmat
Post by: Wesp5 on December 12, 2014, 09:21:43 PM
That's looking just as good as the WODMMO did.

Well, there is some talk that they have access to the MMO alpha and icons show that they sometimes use exactly the same textures. Maybe they are building their game on the alpha itself? If that is the case, CCP might come down on them again...
Title: Re: Project Dogmat
Post by: AiryKai on December 13, 2014, 12:14:01 AM
That's looking just as good as the WODMMO did.

Well, there is some talk that they have access to the MMO alpha and icons show that they sometimes use exactly the same textures. Maybe they are building their game on the alpha itself? If that is the case, CCP might come down on them again...

We use their materials as an example. But all we do is only our development.
Title: Re: Project Dogmat
Post by: Signothorn on December 13, 2014, 12:42:46 AM
That's looking just as good as the WODMMO did.

Well, there is some talk that they have access to the MMO alpha and icons show that they sometimes use exactly the same textures. Maybe they are building their game on the alpha itself? If that is the case, CCP might come down on them again...


We use their materials as an example. But all we do is only our development.

Also, you they could pretty much ignore a cease and desist letter if it's sent because you're making a game with an appearance of the MMO, because the WoD MMO was cancelled. Most C&D letters aren't ordered by courts, just threats of legal action. In most courts, CCP would have to prove damages and that would be a hard argument to make, considering Dogmat is supposedly similar to a game that doesn't even exist. If it were that easy, Dark wouldn't have been released. If they you a C&D letter based on appearances similar to WoD Online, I'd completely ignore it and continue, perhaps after a chuckle.
Title: Re: Project Dogmat
Post by: Wesp5 on December 13, 2014, 08:24:32 AM
We use their materials as an example. But all we do is only our development.

Great! But still I would use your own graphics as soon as possible because they have a lawyer that is shooting letters around a lot ;)!
Title: Re: Project Dogmat
Post by: AiryKai on December 13, 2014, 05:57:59 PM
We use their materials as an example. But all we do is only our development.

Great! But still I would use your own graphics as soon as possible because they have a lawyer that is shooting letters around a lot ;)!

As I said, everything we create we do by yourself. Some elements may be similar to that used CCP because we are based on what we've seen from them. But this is all created by us.

And by the way, CCP have used a lot of "third party" materials :)
Title: Re: Project Dogmat
Post by: Wesp5 on December 13, 2014, 08:03:54 PM
And by the way, CCP have used a lot of "third party" materials :)

You mean for the MMO alpha? Can you give us some examples?
Title: Re: Project Dogmat
Post by: AiryKai on December 13, 2014, 08:35:12 PM
Yes. And no, I can't.
Title: Re: Project Dogmat
Post by: snowbunny on December 14, 2014, 05:24:16 PM
Interesting.
Every material that was published on Project Dogmat page looks almost identical to materials from leaked Wod prototype.
Even concept arts are very similar to ones published by CPP (and I know that it's hard to imitate other artists individual style).
Title: Re: Project Dogmat
Post by: Signothorn on February 01, 2015, 09:25:54 AM
January Blog with video:


Deleted links because the site has changed, and old site redirects to malware installer. -Signothorn.
Title: Re: Project Dogmat
Post by: snowbunny on February 01, 2015, 08:52:39 PM
I like the video. It evokes memories of the one i have seen 3 years ago. Now I have two nice videos.
Title: Re: Project Dogmat
Post by: Nigama on February 02, 2015, 02:27:17 AM
They seem like they're moving faster than CCP and Chris did.   :rofl:

Nigama
Title: Re: Project Dogmat
Post by: Signothorn on March 03, 2015, 08:45:07 AM
February Update: Deleted links because the site has changed, and old site redirects to malware installer. -Signothorn.
Title: Re: Project Dogmat
Post by: dbs on April 02, 2015, 12:04:14 AM
March Update: Deleted links because the site has changed, and old site redirects to malware installer. -Signothorn.

Making CCP's "progress" before cancellation look like more and more of a joke with every month.
Title: Re: Project Dogmat
Post by: Michael on April 02, 2015, 05:53:29 PM
Gameplay so far seems promising. Can't wait to see how this turns out.
Any rumors on pricing/subscriptions and things like that?
Title: Re: Project Dogmat
Post by: Regent on June 18, 2015, 09:02:32 PM
Gameplay so far seems promising. Can't wait to see how this turns out.
Any rumors on pricing/subscriptions and things like that?


Our current model will be subscription based. Your standard $14.99 USD. However, we are discussing hybrid models as well. For more info on this an other News/Announcements regarding our game, we recommend liking and inviting others to like our Facebook page and our Twitter pages (North America & Russia), which can be found on my profile here. I hope this answers your question. :)
Title: Re: Project Dogmat
Post by: V_Delacroix on August 03, 2015, 01:16:21 PM
Project Dogmat looks very promising, a successor to World of Darkness & Vampire the Masquerade. If they will deliver what they have promised promised, then the soul of WW creation will live in that game, as developers are basing on WoD lore and system in some way.
Title: Re: Project Dogmat
Post by: Signothorn on August 03, 2015, 02:08:08 PM
Gameplay so far seems promising. Can't wait to see how this turns out.
Any rumors on pricing/subscriptions and things like that?


Our current model will be subscription based. Your standard $14.99 USD. However, we are discussing hybrid models as well. For more info on this an other News/Announcements regarding our game, we recommend liking and inviting others to like our Facebook page and our Twitter pages (North America & Russia), which can be found on my profile here. I hope this answers your question. :)

Is this on a monthly or annual basis?
Title: Re: Project Dogmat
Post by: V_Delacroix on August 13, 2015, 08:34:40 PM
Hey people! There is Q&A going on, so if you have questions for devs about the game, go for it!
For more details check this thread: Deleted links because the site has changed, and old site redirects to malware installer. -Signothorn.
Title: Re: Project Dogmat
Post by: Signothorn on August 13, 2015, 09:36:49 PM
Hey people! There is Q&A going on, so if you have questions for devs about the game, go for it!
For more details check this thread: http://forum.projectdogmat.com/discussion/349/dev-q-a-coming-soon-get-your-questions-in-now (http://forum.projectdogmat.com/discussion/349/dev-q-a-coming-soon-get-your-questions-in-now)

Too late, closed on 8/8/15 :( I believe I shared their posts on our fb and twitter, but forgot to post it here.
Title: Re: Project Dogmat
Post by: V_Delacroix on August 13, 2015, 10:41:34 PM
Nah it's not closed as far as I know. I have talked with one of their guys and he just couldn't change the date for some reason. But anyway, people can still send their questions via email adress in that thread.
Title: Re: Project Dogmat
Post by: Katapagan on August 18, 2015, 06:36:01 AM
Not going to put up any hope, because it feels so early to do so. I saw many projects that I loved, but had to be stopped because... stuff. Reminds me a lot of the game "25 To Life" though, that same dark theme.
Title: Re: Project Dogmat
Post by: Signothorn on September 11, 2015, 10:58:50 PM
Interview out today, if you aren't following us on social media because you don't understand how much Skynet loves you and just wants to give you a hug, then steal your digital DNA :justabite::

http://www.mmorpg.com/gamelist.cfm/game/1316/feature/10087/Project-Dogmat-Its-Going-to-be-What-World-of-Darkness-Could-Have-Been.html (http://www.mmorpg.com/gamelist.cfm/game/1316/feature/10087/Project-Dogmat-Its-Going-to-be-What-World-of-Darkness-Could-Have-Been.html)
Title: Re: Project Dogmat
Post by: Regent on September 25, 2015, 03:12:09 AM
Gameplay so far seems promising. Can't wait to see how this turns out.
Any rumors on pricing/subscriptions and things like that?


Our current model will be subscription based. Your standard $14.99 USD. However, we are discussing hybrid models as well. For more info on this an other News/Announcements regarding our game, we recommend liking and inviting others to like our Facebook page and our Twitter pages (North America & Russia), which can be found on my profile here. I hope this answers your question. :)

Is this on a monthly or annual basis?

Currently, we are planning for a traditional subscription model (monthly). Apologies for the late response :).
Title: Re: Project Dogmat
Post by: Saphrax on October 19, 2015, 04:17:08 AM
So, have you guys seen that there is a poll on what should be the final name of the project? Not that I could come up with any better but none of the choices really appeal to me...
Title: Re: Project Dogmat
Post by: Leorgrium on November 03, 2015, 01:19:09 PM
Kickstarter campaign will go live on the 24th of November.

(http://dogma-universe.com/wp-content/uploads/2015/11/2nov15-1-1024x576.jpg)
(http://dogma-universe.com/wp-content/uploads/2015/11/output_Cjy5sa.gif)


More info: http://dogma-universe.com/en/2015/11/03/update-13-october/ (http://dogma-universe.com/en/2015/11/03/update-13-october/)
Title: Re: Project Dogmat
Post by: Nigama on November 03, 2015, 04:20:41 PM
I can't wait to give you some money. Putting some aside now for Dogmat and Fallout 4.
Title: Re: Project Dogmat
Post by: Signothorn on November 03, 2015, 05:09:17 PM
Trailer:


Also, their Kickstarter is live on 11/24/15.

http://dogma-universe.com/en/2015/11/03/update-13-october/ (http://dogma-universe.com/en/2015/11/03/update-13-october/)
Title: Re: Project Dogmat
Post by: Signothorn on November 03, 2015, 06:06:15 PM
Another Article

http://massivelyop.com/2015/11/03/dogma-eternal-night-brings-mmo-vampires-to-kickstarter/ (http://massivelyop.com/2015/11/03/dogma-eternal-night-brings-mmo-vampires-to-kickstarter/)
Title: Re: Project Dogmat
Post by: Nigama on November 24, 2015, 05:27:14 PM
The Kickstarter is live!

https://www.kickstarter.com/projects/prelude/dogma-eternal-night (https://www.kickstarter.com/projects/prelude/dogma-eternal-night)

Looks like some fun tier rewards. These are the big highlights (to me), but there's a lot of other stuff offered with each tier rank so go and see for yourself.

$20 - Early Access (Copy of the Game)

$50 - Beta Access

$110 - In game personal apartment

$200 - Alpha Acess

$2500 - In game personal mansion

$10000 - Personal in game content
Title: Re: Project Dogmat
Post by: Antib on November 28, 2015, 10:04:43 PM
Wow! I am surprised. They uphold masquerade so tight, that we who live in Russia, never heard of them :)
Thank you for enlighting me.

p.s. Your links will work better if you put '/' between 'com' and 'en'. Unless it was done to shelter them from searchbots.
Title: Re: Project Dogmat
Post by: ac66989 on December 01, 2015, 07:35:08 PM
I need to bump this up
These guys are inspired by the world of darkness lore. The game is real, if 100000usd is pledged by dec 24th
They have released new cheap cyberpacks

https://www.kickstarter.com/projects/prelude/dogma-eternal-night (https://www.kickstarter.com/projects/prelude/dogma-eternal-night)

You can read their campaign for a fantastic overview of the features
Title: Re: Project Dogmat
Post by: Radical21 on December 06, 2015, 05:47:53 AM
Even if I overlook the fact that is P2P and they did not name a price for that , they also did not address the issue of a possible C&D which makes me skeptical.

Main blocking issue for me is the P2P deal,  I mean I won't pay Adobe subscription so it makes less  sense for me to pay subscription to a game like that on top of an initial kickstarter.

I get that the developers fear that they won't recieve enough money to develope content and keep the server up otherwise but I still think asking for subscription is a mistake in this case, especially on a kickstarter.
and this 'I fear I won't get enough money' financial planning also killed the kickstarter of a friend of mine who is making a VT.

I mean come on guys , even Chris Roberts doesn't ask for monthly subscription after asking for a B2P and he is way more famous and experienced (and still some people regard him with skepticism for not shipping a game for the past 12 years or so).
Title: Re: Project Dogmat
Post by: Nigama on December 07, 2015, 03:33:30 AM
Legit criticisms, for sure. I just wanna play.
Title: Re: Project Dogmat
Post by: theunbeholden on January 13, 2016, 12:37:22 PM
They have their store up now: http://dogma-universe.com/en/store/ (http://dogma-universe.com/en/store/)
Title: Re: Project Dogmat
Post by: snowbunny on January 13, 2016, 06:24:25 PM
I don't believe them, it starts to look to me like money-grabbing initiative.

They failed to finance they project via crowdfunding, so it's very unlikely they will be able to achive this this way.
Title: Re: Project Dogmat
Post by: Signothorn on January 13, 2016, 08:11:53 PM
I wish them the best of luck, and feel free to keep promoting the project and discussing it in this thread as you wish. However, in an official capacity, PlanetVampire isn't promoting Dogma any longer on social networks or our front page. There wasn't much accountability on Kickstarter, but there is virtually no accountability now. They're using to Humblebundle for transactions and point to Humble's return policy:

"Note: Please be aware that 60 days after a purchase, it is no longer possible for us to issue refunds so please contact us as soon as possible. We do not issue refunds for Bitcoin purchases at this time."

I wish them luck and hope they put together an awesome game. I, nor any staff member here, knows the Dogma team well enough to suggest people throw money at the project through their current system. It was ultimately my call, but it was discussed at length on the moderator board. Like I said, I hope things work out for them, no ill will at all. I'd feel terrible if I recommended it, then things didn't work out for whatever reason and people lost their money.
Title: Re: Project Dogmat
Post by: Nigama on July 02, 2016, 12:07:33 AM
Please read Signo's post above if you haven't already.

I just saw that Dogma posted again on Youtube. One video was about male character creation which looks pretty thorough (https://www.youtube.com/watch?v=DyRwJR_o540 (https://www.youtube.com/watch?v=DyRwJR_o540)) and the other one was just to show off rain/water effects.
Title: Re: Project Dogmat
Post by: The Shadow Man on July 02, 2016, 12:27:05 AM
Seems legit not to mention amazing and there doing really well with the Pre-orders at this point. They released quiet a few videos n images of gameplay and the first city as well as they have also been working on lore as well among other things.
Title: Re: Project Dogmat
Post by: Signothorn on July 02, 2016, 03:43:32 PM
Seems legit not to mention amazing and there doing really well with the Pre-orders at this point. They released quiet a few videos n images of gameplay and the first city as well as they have also been working on lore as well among other things.

Feel free to keep discussing it, there is still interest in the project by those in our community. We're just not promoting it on social media or as a site, suggesting people contribute, or saying they shouldn't. If you wish to talk about the game, or share their progress in PV's forums, it's just another topic and it's absolutely fine. I personally still follow it somewhat, and have stayed subscribed to their youtube channel, just not promoting it for the reasons I previously mentioned.
Title: Re: Project Dogmat
Post by: The Shadow Man on July 02, 2016, 04:36:11 PM
Seems legit not to mention amazing and there doing really well with the Pre-orders at this point. They released quiet a few videos n images of gameplay and the first city as well as they have also been working on lore as well among other things.

Feel free to keep discussing it, there is still interest in the project by those in our community. We're just not promoting it on social media or as a site, suggesting people contribute, or saying they shouldn't. If you wish to talk about the game, or share their progress in PV's forums, it's just another topic and it's absolutely fine. I personally still follow it somewhat, and have stayed subscribed to their youtube channel, just not promoting it for the reasons I previously mentioned.

I understand and respect your position. I don't speak for Planet Vampire nor have I claimed to do so. I do as I always do speak my mind. I have great hopes for the project and I did decide to invest in it. If I ever say anything considered out of line simply let me know and I will to the best of my ability not repeat what I did.
Title: Re: Project Dogmat
Post by: Signothorn on July 02, 2016, 05:18:34 PM
Seems legit not to mention amazing and there doing really well with the Pre-orders at this point. They released quiet a few videos n images of gameplay and the first city as well as they have also been working on lore as well among other things.

Feel free to keep discussing it, there is still interest in the project by those in our community. We're just not promoting it on social media or as a site, suggesting people contribute, or saying they shouldn't. If you wish to talk about the game, or share their progress in PV's forums, it's just another topic and it's absolutely fine. I personally still follow it somewhat, and have stayed subscribed to their youtube channel, just not promoting it for the reasons I previously mentioned.

I understand and respect your position. I don't speak for Planet Vampire nor have I claimed to do so. I do as I always do speak my mind. I have great hopes for the project and I did decide to invest in it. If I ever say anything considered out of line simply let me know and I will to the best of my ability not repeat what I did.

Oh no, you're fine bro, just clarifying the position. Continue  :rock:
Title: Re: Project Dogmat
Post by: The Shadow Man on July 02, 2016, 06:04:06 PM
Quote
Oh no, you're fine bro, just clarifying the position. Continue  :rock:

Cool, just making sure. Recently took  a look at there character creation videos and they look awesome and they say there still to add more customization options.
Title: Re: Project Dogmat
Post by: The Shadow Man on July 05, 2016, 08:49:41 PM
http://dogma-universe.com/en/2016/07/05/byron-ajan-cormac%e2%80%8b/ (http://dogma-universe.com/en/2016/07/05/byron-ajan-cormac%e2%80%8b/)

Interesting character article posted today
Title: Re: Project Dogmat
Post by: InTech on July 06, 2016, 02:11:38 AM
So now I'm curious what other 'races' we're going to meet?
Title: Re: Project Dogmat
Post by: The Shadow Man on July 06, 2016, 01:16:26 PM
So now I'm curious what other 'races' we're going to meet?

Well Vampires are first on the list which isn't really too surprising and Werewolves are next on the list. They don't seem to have fully decided yet on the full list at this moment in time.

While not actually races (well as long as the person in charge has a brain that is) most likely gonna be witches/wizards/mages or whatever you wanna all them and Hunters/Slayers.
Title: Re: Project Dogmat
Post by: InTech on July 07, 2016, 10:40:02 PM

Well Vampires are first on the list which isn't really too surprising and Werewolves are next on the list. They don't seem to have fully decided yet on the full list at this moment in time.

While not actually races (well as long as the person in charge has a brain that is) most likely gonna be witches/wizards/mages or whatever you wanna all them and Hunters/Slayers.
I think I'm most interested in playing as a Hunter/Slayer at this stage.
Title: Re: Project Dogmat
Post by: The Shadow Man on July 07, 2016, 11:59:18 PM

Well Vampires are first on the list which isn't really too surprising and Werewolves are next on the list. They don't seem to have fully decided yet on the full list at this moment in time.

While not actually races (well as long as the person in charge has a brain that is) most likely gonna be witches/wizards/mages or whatever you wanna all them and Hunters/Slayers.
I think I'm most interested in playing as a Hunter/Slayer at this stage.

*Bares his fangs* What did you say? Hunters are my favourite kind of snack.

I actually wish to try all the different options if only for a bit. Your allowed more than one character. One thing I can't understand is why people who out right hate Vampires and/or other Supernatural creatures would want into a MMO designed specifically around them. I actually posted a suggestion about how Hunters could be used thats slightly different than what you might expected, Hunters not automatically against anyone and some that even act like Bounty hunters taking contracts from anyone no matter what they are.
Title: Re: Project Dogmat
Post by: InTech on July 08, 2016, 01:24:23 AM
*Bares his fangs* What did you say? Hunters are my favourite kind of snack.

I actually wish to try all the different options if only for a bit. Your allowed more than one character. One thing I can't understand is why people who out right hate Vampires and/or other Supernatural creatures would want into a MMO designed specifically around them. I actually posted a suggestion about how Hunters could be used thats slightly different than what you might expected, Hunters not automatically against anyone and some that even act like Bounty hunters taking contracts from anyone no matter what they are.
*Also bares fangs*Sometimes ThinBlood Malks have issues they want to work out on video games okay!

I'd want to play all roles eventually too but taking an investigator/hunter type role might be the first thing I try.
It's the internet, people turn up specifically because they dislike a thing, it's why you get those crap click bate adds about bursting boils and shit.
Mercenary, mentality hunters sounds fun.
Actually I wonder if there is a Dhampir/ThinBlood/Revenants equivalent in the game?
Title: Re: Project Dogmat
Post by: The Shadow Man on July 08, 2016, 02:35:34 PM
*Bares his fangs* What did you say? Hunters are my favourite kind of snack.

I actually wish to try all the different options if only for a bit. Your allowed more than one character. One thing I can't understand is why people who out right hate Vampires and/or other Supernatural creatures would want into a MMO designed specifically around them. I actually posted a suggestion about how Hunters could be used thats slightly different than what you might expected, Hunters not automatically against anyone and some that even act like Bounty hunters taking contracts from anyone no matter what they are.
*Also bares fangs*Sometimes ThinBlood Malks have issues they want to work out on video games okay!

I'd want to play all roles eventually too but taking an investigator/hunter type role might be the first thing I try.
It's the internet, people turn up specifically because they dislike a thing, it's why you get those crap click bate adds about bursting boils and shit.
Mercenary, mentality hunters sounds fun.
Actually I wonder if there is a Dhampir/ThinBlood/Revenants equivalent in the game?

Well surely in other contexts they would ban them rather them giving them a role?
I think opening up various options for Hunters would the best way to do it and would allow for more player choice in the end. I actually like a Bounty hunter style option, it would properly get you a fair bit of money and would allow others to get rid of people or at least harm or put off people without getting there hands dirty. 
I don't know about Dhampir, Thin Bloods and Revenants, I'm also assuming your meaning Revenants in a VtM context since the traditional meaning of Revenant is completely different. They seem somewhat unlikely to me but you never noted. Incidentally never been keen on the idea of Vampire's been able to have children nor the idea of VtM Revenants. Thin Bloods on the other hand are a sign of the dissipation of Clans therefore to have something like this would herald the end by definition and they have a "half-vampire" vibe to them which is something I've never particularly keen on (the same could be said Dhampir and VtM Revenants actually).
Title: Re: Project Dogmat
Post by: InTech on July 08, 2016, 09:39:15 PM
Well surely in other contexts they would ban them rather them giving them a role?
Some people might argue that UKIP shouldn't have been MEP's but it still happened.
EA shouldn't have asked a group of Call of Duty fans to judge their new wacky Team Fortress killer, resulting in grey sludge of a game but it still happened.
Populism and mistaking hatred for criticism (although vice versa happens to).

I think opening up various options for Hunters would the best way to do it and would allow for more player choice in the end. I actually like a Bounty hunter style option, it would properly get you a fair bit of money and would allow others to get rid of people or at least harm or put off people without getting there hands dirty.
I agree completely, not just Holy Paladins but Swords for Hire too.
 
I don't know about Dhampir, Thin Bloods and Revenants, I'm also assuming your meaning Revenants in a VtM context since the traditional meaning of Revenant is completely different. They seem somewhat unlikely to me but you never noted. Incidentally never been keen on the idea of Vampire's been able to have children nor the idea of VtM Revenants. Thin Bloods on the other hand are a sign of the dissipation of Clans therefore to have something like this would herald the end by definition and they have a "half-vampire" vibe to them which is something I've never particularly keen on (the same could be said Dhampir and VtM Revenants actually).

Half-vampires, vampires with a soul and all that have always been part of the legends.
And I'm a sucker (heh) for Blade though plus there's way crazier shit in the World of Darkness, I think it's just a question of context and perspective really.
Walk a mile in a Dhampires' shoes and all that, role play as one, you might like it.  :cometome:
Title: Re: Project Dogmat
Post by: The Shadow Man on July 08, 2016, 10:10:51 PM
Quote
Some people might argue that UKIP shouldn't have been MEP's but it still happened.
EA shouldn't have asked a group of Call of Duty fans to judge their new wacky Team Fortress killer, resulting in grey sludge of a game but it still happened.
Populism and mistaking hatred for criticism (although vice versa happens to).
Lets not bring politics into this please. In any case there being Hunters/Slayers in Dogma does make logical sense.

Quote
I agree completely, not just Holy Paladins but Swords for Hire too.
Exactly and to be honest the Inquisitor Hunters from WoD only think themselves Holy Paladins for the most part, they did a lot of bad too.
 
Quote
Half-vampires, vampires with a soul and all that have always been part of the legends.
And I'm a sucker (heh) for Blade though plus there's way crazier shit in the World of Darkness, I think it's just a question of context and perspective really.
Walk a mile in a Dhampires' shoes and all that, role play as one, you might like it.  :cometome:

Never been keen on Vampires that are made to look Demons and Vampires that have mantis mouths but at least they don't sparkle. It's not that I think Blade is bad, I actually like the basic appearance of the Reapers for instance. In WoD, Vampires are assumed to be damned at least by Hunters therefore they have to have a soul. Just because its a part of the legends doesn't mean its great or I have to like it besides many legends are by definition incompatible. The idea of Vampires burning in the sun for instance doesn't appear in any folklore and was most likely invented by the film Nosferatu. Jiang-shi, Chinese hopping Vampires/Zombies go round hopping they can also be warded off by special writing on paper and well its hard to be intimidated by that. In many settings Vampires can't have children and therefore Dhampir are impossible by definition. VtM isn't perfect and many do concede as such, in any case there is many things I like about it. There is many ways Vampires have been presented through out history and there Vampiric beings all the way back in greek mythology.
Title: Re: Project Dogmat
Post by: Nigama on July 08, 2016, 10:17:30 PM
I'd like to be a vampire that hunts both human hunters and "bad" vampires.
Title: Re: Project Dogmat
Post by: InTech on July 08, 2016, 10:58:06 PM

Lets not bring politics into this please. In any case there being Hunters/Slayers in Dogma does make logical sense.


I think I misunderstood, I thought you were talking in the context of spending time on their forums. :facepalm:
In the context of the game it's less about hating the supernatural and more about exploring morality.
And of course doing things from the more 'hardcore' underdog perspective.

I'd like to be a vampire that hunts both human hunters and "bad" vampires.
Interestingly we haven't seen much of morality in the game color me curious.
What is a 'bad' vampire in the context of Dogmat?

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In many settings Vampires can't have children and therefore Dhampir are impossible by definition.
There's always a narrative loopholes though, it's just a question of quality writing really.
White Wolf/Onyx Path has had plenty of that in my highly subjective opinion.
Title: Re: Project Dogmat
Post by: The Shadow Man on July 08, 2016, 11:51:22 PM

I think I misunderstood, I thought you were talking in the context of spending time on their forums. :facepalm:
In the context of the game it's less about hating the supernatural and more about exploring morality.
And of course doing things from the more 'hardcore' underdog perspective.
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Yes I meaning more so in the game world but there was a very heated exchange awhile ago that I was involved in around someone more or less out right hating Vampires. Well my suggestion of Bounty-hunter style stuff would allow for greater variety in how Hunters are used and presented. Also if Hunters are allowed to choose who they like and don't like in terms of Supernatural, whether its whole group or whether its just "bad" ones or whatever.

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Interestingly we haven't seen much of morality in the game color me curious.
What is a 'bad' vampire in the context of Dogmat?

Well Vampires in Dogma: Eternal Night (as Project Dogmat is no longer the name for it) will have something called Essence and when you lose enough of it you will resemble a Nosfeartu style Vampire and eventually die unless you sacrifice a human servant in your place. Essence is a Morality system.


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There's always a narrative loopholes though, it's just a question of quality writing really.
White Wolf/Onyx Path has had plenty of that in my highly subjective opinion.

Thin bloods are the only Vampires said to have created Dhampir and there a weaker more human like Kindred therefore there is a certain logic to that. Of course Thin bloods occur because every new generation is progressively weaker until the blood ain't worth much at all. There is logic to that system but its designed to be limited and therefore wouldn't be appropriate for say Dogma.
Title: Re: Project Dogmat
Post by: Nigama on July 09, 2016, 12:18:14 AM

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Interestingly we haven't seen much of morality in the game color me curious.
What is a 'bad' vampire in the context of Dogmat?

Well Vampires in Dogma: Eternal Night (as Project Dogmat is no longer the name for it) will have something called Essence and when you lose enough of it you will resemble a Nosfeartu style Vampire and eventually die unless you sacrifice a human servant in your place. Essence is a Morality system.

Well, I just meant the ones that got in my way or that I didn't like, but sure... low essence vampires work, too!  :cometome:
Title: Re: Project Dogmat
Post by: The Shadow Man on July 20, 2016, 12:19:20 AM
The facebook page has a few more things than the website:

https://www.facebook.com/projectdogmat (https://www.facebook.com/projectdogmat)
Title: Re: Project Dogmat
Post by: The Shadow Man on July 28, 2016, 09:10:03 PM
The Pre-order total currently stands at $11,645 if they get to 15k they will have enough for public Alpha testing.
Title: Re: Project Dogmat
Post by: The Shadow Man on September 10, 2016, 12:21:11 AM
Powers Demo:
https://www.youtube.com/watch?v=YHRwkk-n5fM&feature=youtu.be (https://www.youtube.com/watch?v=YHRwkk-n5fM&feature=youtu.be)
Title: Re: Project Dogmat
Post by: Nigama on September 10, 2016, 02:14:13 AM
"How do you like your worms, Michael?" hehe

That first power just reminds me of worms, which reminds me of Lost Boys. And the animations are... well, they leave much to be desired. However, if it gives people a really flexible online RP space, I can forgive the animations.
Title: Re: Project Dogmat
Post by: Radical21 on September 10, 2016, 04:11:30 AM
"How do you like your worms, Michael?" hehe

That first power just reminds me of worms, which reminds me of Lost Boys. And the animations are... well, they leave much to be desired. However, if it gives people a really flexible online RP space, I can forgive the animations.

Not like everyone have a mocap suit at home Nigama...
Title: Re: Project Dogmat
Post by: Nigama on September 10, 2016, 05:09:05 AM
"How do you like your worms, Michael?" hehe

That first power just reminds me of worms, which reminds me of Lost Boys. And the animations are... well, they leave much to be desired. However, if it gives people a really flexible online RP space, I can forgive the animations.

Not like everyone have a mocap suit at home Nigama...

I fully understand. Yet, the standards of the industry are the standards of the industry.
Title: Re: Project Dogmat
Post by: Radical21 on September 10, 2016, 05:44:14 AM
If its an AAA title sure, and I think a project need to aspire to be as good as it can, correct me if I'm wrong but it doesn't look like they are aiming at AAA..

Anyway if you want a reletively cheap way at Mocap, maybe look into Xbox One Kinect solution or otherwise maybe animations sold in Unity store or Adobe fuse if they are any good.

Animation, even 3d animation , can take a shitload of time to make:
1. Keyframing > 2.Blocking inbetweens  > adjusting interpolation and timing.. etc . not easy and its no wonder most animators are batshit insane.
I think even in the case of Mocap you need to do quite bit of cleaning of the raw motion data , though I never tried that.
Title: Re: Project Dogmat
Post by: Nothingness on September 27, 2016, 06:06:34 AM
I have pre-ordored their game.  The game looks really cool and similar of what World of Darkness Online could have been if World of Darkness Online would have not been cancelled.
Title: Re: Project Dogmat
Post by: 4ngelgirl on August 12, 2017, 01:46:26 PM
I'm reaaaally sorry for bringing an old topic back to life but does anybody know if that Dogma game is going to be b2p or p2p? ^^'
Title: Re: Project Dogmat
Post by: Morslyte on August 14, 2017, 11:14:12 PM
Was this the MMO that was cancelled? Or wait, that was from WW, what happened to this one?
Title: Re: Project Dogmat
Post by: 4ngelgirl on August 15, 2017, 12:00:17 PM
Was this the MMO that was cancelled? Or wait, that was from WW, what happened to this one?

It's another, independent project, they're constantly updating it - you can check here: http://dogma-universe.com/en/ (http://dogma-universe.com/en/)

I was thinking about preordering but there's no info if it's going to be b2p or p2p and it's is pretty crucial to me >.<
Title: Re: Project Dogmat
Post by: Morslyte on August 15, 2017, 06:36:00 PM
I don't even know what b2p and p2p means.
Title: Re: Project Dogmat
Post by: 4ngelgirl on August 16, 2017, 12:19:17 PM
I don't even know what b2p and p2p means.

b2p - buy to play - you only have to pay for once to play the game

p2p - pay to play - it's like a subscription, you have to pay, for example, monthly to play the game.
Title: Re: Project Dogmat
Post by: Morslyte on September 05, 2017, 06:46:44 PM
I don't even know what b2p and p2p means.

b2p - buy to play - you only have to pay for once to play the game

p2p - pay to play - it's like a subscription, you have to pay, for example, monthly to play the game.

Oh, that worries me as well. Don't get me wrong, I would even pay constantly to play a game if it was really good, but still I dislike the idea overall.
Title: Re: Project Dogmat
Post by: Signothorn on April 11, 2018, 04:52:31 AM
This project looks dead to me, no updates since September of '17. Their community manager stepped down, and the devs aren't even saying hi in their forums. 487 backers gave them over $27k. I'm glad we stopped promoting them when they decided to go with this funding model that can't be refunded if they don't complete the game. They also didn't renew and redirect their old domain, so I'm editing out the links to their old site, because it now goes to a potentially malicious malware installer. 

The current site is found here: https://dogma-universe.com/#news
Title: Re: Project Dogmat
Post by: Shadow12 on April 11, 2018, 05:38:41 AM
I'll believe it when it loads and says "New Game".
Title: Re: Project Dogmat
Post by: The Shadow Man on April 11, 2018, 03:16:12 PM
I'll believe it when it loads and says "New Game".
Well its an MMO, its not ever gonna say New Game. It can currently be played but there hasen't been any updates in a few months, it dosen't look great.
Title: Re: Project Dogmat
Post by: Shadow12 on April 11, 2018, 07:23:47 PM
I'll believe it when it loads and says "New Game".
Well its an MMO...
Now I believe it even less...
Title: Re: Project Dogmat
Post by: 4ngelgirl on April 11, 2018, 08:26:02 PM
This project looks dead to me, no updates since September of '17. Their community manager stepped down, and the devs aren't even saying hi in their forums. 487 backers gave them over $27k. I'm glad we stopped promoting them when they decided to go with this funding model that can't be refunded if they don't complete the game. They also didn't renew and redirect their old domain, so I'm editing out the links to their old site, because it now goes to a potentially malicious malware installer. 

The current site is found here: https://dogma-universe.com/#news

awwww, that's a shame - I was actually rooting for this project. Sure, it would never be as good as vtm:b but still looked pretty good...
Title: Re: Project Dogmat
Post by: Rubinia on April 12, 2018, 10:09:38 AM
We'll see. There's always an option to try and contact makers of the mod and ask.
Title: Re: Project Dogmat
Post by: Signothorn on April 12, 2018, 07:52:07 PM
We'll see. There's always an option to try and contact makers of the mod and ask.

People have been asking on their forums over and over, no replies.
Title: Re: Project Dogmat
Post by: Rubinia on April 13, 2018, 12:46:35 PM
Ok. So they probablu have given up. Too bad they were gathering funds!
Title: Re: Project Dogmat
Post by: Izevel on April 14, 2018, 09:13:09 AM
I've been thinking of supporting either this or Shadow's Kiss. Do you guys think this project is dead (at least for now)? And throwing money at it would be a waste of said money?

I just want to play some vampire game  :cry:

(Btw, my first post on the forums. Hi all  :cometome:)
Title: Re: Project Dogmat
Post by: The Shadow Man on April 14, 2018, 01:29:56 PM
I've been thinking of supporting either this or Shadow's Kiss. Do you guys think this project is dead (at least for now)? And throwing money at it would be a waste of said money?
I really don't get what people see in Shadow's Kiss, I did raise it earlier but my confusion seemed to have been misunderstood. Yeah its a vampire game but so is Twilight technically. Dogma and Shadow's Kiss seem so far apart thematically but each to their own.
Dogma to me looked great but alas it dosen't look good, they keep doing maintenance but the developers remain silent.

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I just want to play some vampire game  :cry:
Me too. I have hopes for Vampyr still.

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(Btw, my first post on the forums. Hi all  :cometome:)
Welcome to the mad house, I kid, its nice here, we don't bite  :vampwink:
Title: Re: Project Dogmat
Post by: 4ngelgirl on April 15, 2018, 09:27:14 PM
I've been thinking of supporting either this or Shadow's Kiss. Do you guys think this project is dead (at least for now)? And throwing money at it would be a waste of said money?

I just want to play some vampire game  :cry:

(Btw, my first post on the forums. Hi all  :cometome:)

Unfortunately, I'm afraid Dogma may be dead - I checked on their forum and even the backers of the project seem to be confused and disappointed by the lack of updates (or any other information from the developers). So I would advise not supporting them, at least for now. As for Shadow Kiss, I think they keep on updating, which is pretty good. I always thought Dogma looked much better though, but hey, to each their own of course! :smile:

Welcome to the forum, I hope you'll have a great time here! <3
Title: Re: Project Dogmat
Post by: Nothingness on November 20, 2019, 10:52:18 AM
The website is gone, probably cancelled.
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