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PNP Roleplay => Interactive Story Board => Canadian Motorcycle Assassin Circus by Night => Topic started by: Radical21 on November 09, 2010, 05:23:17 pm

Title: OOC PVbN General Discussion
Post by: Radical21 on November 09, 2010, 05:23:17 pm
Use this topic to discuss anything OOC and non-metagamish regarding the IC section.

Also if there are some things not clear from the scene description asked them here.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 09, 2010, 10:00:29 pm
Clarification: the Characters can move since the Stakes were already removed.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 09, 2010, 10:16:24 pm
Haha- Sorry, my bad. I had to re-read the end of the OP since I was a bit distracted. I'm on the same page w the rest of the story now.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 09, 2010, 10:45:43 pm
Haha- Sorry, my bad. I had to re-read the end of the OP since I was a bit distracted. I'm on the same page w the rest of the story now.

You were not the only one, which is why I wrote the clarification

Btw I need all of you guys to please roll 1 dice.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 10, 2010, 12:02:42 am
Ok, here goes...
Rolled 1d10 : 8, total 8
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 10, 2010, 12:48:09 am
the frenzy check only applies when your character smell or taste blood(according to the corebook) and since at the moment there is no such provokation (you were torpored and staked when fed blood to) there is no need.

I apologize for the somewhat messy start.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 10, 2010, 03:42:39 am
I'm thinking I might reach for my phone (though it will definitely be out of batteries anyway) in the next few seconds of IC time here- Did they take our equipment?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 10, 2010, 01:43:41 pm
Your cellphone is gone, was probably ringing while you were "asleep".

They also took any weapons you might have.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 10, 2010, 04:29:59 pm
FYI, you can frenzy based on damage, fire, and psychological trauma has well. It's not just over blood :>



Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 10, 2010, 04:48:50 pm
I know thats why I said that if anyone feels their character could frenzy out of other reason they are welcome to do a frenzy check.
So far no Fire and Damage have been inflicted.
As far as psychology goes different people react differently, if he would have told them the truth about their condition in this state I would require a frenzy check since I think some of them couldn't handle it at this point.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 10, 2010, 04:53:40 pm
K well I autofail for dramatic effect :>
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 10, 2010, 04:59:46 pm
And I autofail my "Not crapping my pants" roll. lol.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 10, 2010, 05:04:49 pm
K well I autofail for dramatic effect :>

Autofail is cheating even if its fun you must do the roll like everyone else.
The whole preview trick doesn't help you on rolls you know but if you still think it does prove it and score me a botch on a 1 dice roll
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 10, 2010, 05:06:20 pm
(https://forums.planetvampire.com/Themes/Catamosphere2/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 1d10 : 5, total 5

K yer right, it does re-roll after. (This showed one on preview.)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 10, 2010, 05:08:58 pm
ok thats progress now please also do a self-controll roll and if you succeed I request that you edit that premature frenzy post because your character overcame the emotional trauma.

I consider Autofail as much cheating as Autosuccess because it can easily become an excuse for people to have their characters kill others irrationaly whenever they feel like so for the future please consider this.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 10, 2010, 05:12:05 pm
How much blood do we have in pool?
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 10, 2010, 05:14:26 pm
Alternately if it suits your character you could just pop out REALLY pissed off and shrieking, but I doubt there'd be as much fang-baring, etc ;)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 10, 2010, 05:15:50 pm
most of you have 1 bp except for people who failed on the 1 dice roll , I will roll a dice to see how much vitae they gain because it means that they drank someone down just before getting captured.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 10, 2010, 05:21:09 pm
Oh boy, that's bad news... A room full of vampires with 1 bp. TENSION.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 10, 2010, 05:23:06 pm
Thats why I asked people to roll 1 die before start.

Also I try to keep the pace down to one post per day so please everyone try to keep your post consistent with what is happening.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 10, 2010, 05:30:15 pm
Lol and I thought I was acting pissy before- I'm going to have to play it up a bit.

So is Aydoo still screaming like a banshee and flashing pointy pearly whites at us? If not, I'll edit my WTF rant ;)
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 10, 2010, 05:35:07 pm
Did that PM go through, since I can't find my "sent" msg, to check the dice roll lol.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 10, 2010, 05:40:25 pm
Also I try to keep the pace down to one post per day so please everyone try to keep your post consistent with what is happening.

Ah- Sorry, I didn't know that we'd set that pace. I'll slow it down. I'm just excited to find out who charles is so busy texting! :P Hehe
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 10, 2010, 05:42:30 pm
Did that PM go through, since I can't find my "sent" msg, to check the dice roll lol.

Sorry Aydoo I know its unfair but your PM used the the [dice] tags that doesn't work so I just rolled for you to save time and scored a 10 and a 9  :justabite:

The roll was PMed to you

but you know what, fuck it, ill let you frenzy to not ruin the fun although it will require some post editing of me to make it appear correctly.

Anyway all of this creates confusion so for next time please hold back on frenzy check because the corebook says:
(http://img219.imageshack.us/img219/7338/frenzylaw.jpg) And even though I kind of hate pulling this whole "Storyteller" law crap in this case it seems I must do so.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 10, 2010, 06:04:00 pm
Its [ Roll ] isnt it -.- Thats me trying to hurry so I can get back to work.

Its new to me for a ST to FORCE players to make rolls and succeed. Generally it was "make the roll IF you want to attempt to succeed or make a challenge" I'm sorry for assuming that, I as a character could you know, not try to resist the frenzy.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 10, 2010, 06:10:23 pm
If your character is a sochiopath that doesn't want to succeed or retain control the bestial nature(Path of Enlightment of some kind)    its a different story, but allowing her to simply fail on frenzy check whenever you(not your character) feels like is metagaming,  ignoring the character's capacity to succeed is about the same as ignoring the capacity for failiure.

That whole arguing about mechanics is not really what I had in mind and I actually added rules section to try to avoid that distration.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 10, 2010, 10:00:03 pm
Ok I did some digging and I found the excerpt for Staking in the Core book. I'll pm you the link in a sec.

Anyrate I felt I was within my character's scope (nature/demeanor) as well as otherthings (newly embraced, hunger, damaged etc) but anyway thats settled moving on, I'll note for next time. Sorry everyone. As much as I do love the rule sets and all, throwing around the rule big dick and being stuck to dice for everything usually wasn't my thing.

Carry on :>

I'm sure she'll calm down in a sec and be with everyone else all calm and non chalant.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 10, 2010, 10:14:14 pm
No worries Aydoo, I felt it added to the characters' confusion in the scene in general: No harm no foul. As long as you didn't come gunning for one of our throats, all is well ;)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 10, 2010, 10:21:27 pm
Ok I did some digging and I found the excerpt for Staking in the Core book. I'll pm you the link in a sec.

Anyrate I felt I was within my character's scope (nature/demeanor) as well as otherthings (newly embraced, hunger, damaged etc) but anyway thats settled moving on, I'll note for next time. Sorry everyone. As much as I do love the rule sets and all, throwing around the rule big dick and being stuck to dice for everything usually wasn't my thing.

Carry on :>

I'm sure she'll calm down in a sec and be with everyone else all calm and non chalant.


Yeah and I did a frenzy check...so I dont see whats the problem, I already explained my rational for not allowing autofail 

As for Damaged etc ill explain:
 Frenzy happens when you recieve damage out of the momentary trauma not because you are damaged otherwise a kindred would be in constant frenzy for as long as s/he is damaged and in pain which can be ages if its Aggravated damage.

No worries Aydoo, I felt it added to the characters' confusion in the scene in general: No harm no foul. As long as you didn't come gunning for one of our throats, all is well ;)

Yes that is part of the reason I resolved to allow it eventually.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 12, 2010, 08:08:05 pm
Oh dear god: Random ST roll + Botch.   :suicide: This isn't going to end well.....
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 12, 2010, 08:32:15 pm
FFFFFFFFFFFFFFFFFf


I'm scared. Hold me Malavis hold me!
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 12, 2010, 08:39:52 pm
No way dude, I don't hold frenzied people- they tend to rip out my spine and beat me to death with it.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 12, 2010, 08:45:38 pm
Spine Club +2


Er... /hides it


@Radical21

Awesome job. Love it :>

Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 12, 2010, 09:00:50 pm
Should I tell you what the rolls were for to calm you down?
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 12, 2010, 09:04:18 pm
Up to you, I was going to suggest rolling another Self-Control at base diff.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 12, 2010, 09:09:19 pm
Lol I like being terrified out of my wits ;) There's nothing quite as scary as seeing the storyteller smirk and roll like 15 dice and not tell you why. Hahah.

Though Burke was terrified by the man's summary ass-kicking, Malavis was giggling :D
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 13, 2010, 01:11:49 am
ALLRIGHT. I've come to have an idea as of late. Since I am of some artistic skill, as well as needing some more practice in sequentials, I'm of the mind and urge to draw the chronicle (as best as I can hope to accomplish at least) when I have free time and after events half transpired to give a bit more creedance that the chronicle will last more than a week or two. Is there any interest in this? More importantly to say, are there any objections?
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 13, 2010, 01:18:50 am
No objections here :) As long as we get to see it when you're done!
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 13, 2010, 01:19:45 am
And provided we ever actually make it out of this boardroom ;) Haha (Just teasing)

 :drink:
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 13, 2010, 01:22:27 am
Most definately! No point in art if you can't show it off :D
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 13, 2010, 01:25:11 am
Sounds interesting, I wonder how different your interpretation would be from how I imagined it.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 13, 2010, 01:26:47 am
Thats another reason I'm asking about. I was inclined to do it anyway, but I feel it would be more true if I could work with everyone on getting propper descriptions of their characters and the npcs to use and modify into my own style.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 13, 2010, 01:29:35 am
I can draw the NPCs if that helps.

For other people characters Its really their choice I guess but almost everyone so far gave a discription of their character.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 13, 2010, 01:31:42 am
I posted a pic of my Character in the IC prelim section, I can repost here if it's disappeared.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 13, 2010, 01:38:58 am
At anyrate, I have contact info in my profile, if you guys feel so inclinded. I'll need more verification from other players as well though before I can begin.

Most of the character descriptions are quite vague so its pretty hard to get an accurate depiction. A more complete description will be helpful as well. Is their hair styled a certain way? Do they have any physical traits that really make them stand out? What color/shades are their eyes? Do they have a large nose? A flat nose? A thin nose? Do they have peircings? Scars? What kind of body shape? Are they athletic? Are they thin but out of shape? Large shoulders? Theres lots of little things that can make one person different from another, a billion questions to be answered other than someone saying, "Theyre medium height with long hair and look in their twenties."

Alrighty I made a tumblr account to host the images for this as well as other stuff :>

It can be found here:

http://aydoo.tumblr.com/ (http://aydoo.tumblr.com/)
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 13, 2010, 03:03:52 am
I'll repost the pic here to make it easier to find:

Burke is 6'1, Wiry and reasonably thin, with the look of an individual who only just started hitting the gym with any regularity. He has a firm-set jaw and a mouth that is well accustomed to both a smirk and a frown.
His nose has the faint look of having been broken once, an old hockey injury. His hair is cropped short, in a young modern professional style.

His eyes are a grayish blue.

His style of dress is always very professional, even in casual dress he prefers high-quality button up shirts with a tie, and often a suit jacket.
This evening he has the look of having left a nightclub or bar recently, his silk shirt is dark blue in color, with faint pinstriping on it. He is wearing black dress pants, expensive shoes, and a titanium signet ring on his left ring finger. His watch is high-quality, obviously quite expensive, and he wears a silver and carbon fiber necklace.

I made a fake magazine ad for him, to introduce the character, and the company that the players may or may not recognize him from. He is reasonably famous, but not in the standard, celebrity way.
If your characters HAVE heard of him, all that you know is that he is known for being a bit of a wild child, partyer, rebel without a cause: He is the fast-living Media and Marketing representative for his father's telecommunications empire, Burke Communications & Affiliates, based out of the U.S. Beyond that, it's tough to say what is conjecture and what is fact: if you have a reason to know MORE about him, let me know why that would be and I can give you a bit more info.

Here's the ad I made.

(http://img441.imageshack.us/img441/5117/burkecommunications.jpg) (http://img441.imageshack.us/i/burkecommunications.jpg/)
Title: Re: OOC PVbN General Discussion
Post by: Isador on November 13, 2010, 10:37:40 am
I'll send you a PM so we can discuss my character's appearence Radical
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 13, 2010, 05:23:38 pm
Bravo Malavis. Ignoring the fame rating information, thats exactly the kind of thing I was thinking of/talking about :> Besides having the image the words helped to really weave the character's image and some what his personality (because how you dress really does reflect on how you are for the most part as a person.)

For the other interested in this as well, (and I hope you are) you do not need to give any information other than a thurough physical description. I don't want a name or any stats, unless its relevant to someone who knows nothing about you and has only seen you walking on the street such as Malavis's fame. If you have an image of an actor(tress)/gamecharacter/randomgoogleimage you think resembles your character, more power to you. The only reason I'm making more of a deal of this, is because I want to get the characters as close as I can to how you imagine them within my own ability.

I have varying resource links if you need help describing haircuts and other things to help as well.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 14, 2010, 12:08:35 am
EPIC ROLL!!!!! I SEE INTO THE SOULS OF THE PEOPLE WHO WROTE THE BOOKS and unravel the secrets of the universe :D

lol.

PS: Rad you can hit me in PM if you'd like for the result of that perception roll, if you'd prefer other people not to know.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 14, 2010, 04:20:36 am
(http://s3.amazonaws.com/data.tumblr.com/tumblr_lbupufm8LM1qejraco1_1280.jpg?AWSAccessKeyId=0RYTHV9YYQ4W5Q3HQMG2&Expires=1289794564&Signature=WqfxkH1M3PDoHhSYLh9qRKWi%2BKM%3D)

Here's one of Malavis's guy. :>

Can be found on the tumblr here http://aydoo.tumblr.com/ (http://aydoo.tumblr.com/) with other updates as they come :>
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 14, 2010, 04:29:54 am

PS: Rad you can hit me in PM if you'd like for the result of that perception roll, if you'd prefer other people not to know.

I did, should've gotten it by now I think
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 14, 2010, 08:08:18 pm
(http://s3.amazonaws.com/data.tumblr.com/tumblr_lbw551FMYV1qejraco1_1280.jpg?AWSAccessKeyId=0RYTHV9YYQ4W5Q3HQMG2&Expires=1289851552&Signature=Em3xtdSyEfm22%2BNJuoXZ7cuJ2is%3D)

Next up is Isador's guy.  (Tried to keep as much metagame out as I could for you Isador :>)

Again found on the tumblr like the rest. Here: http://aydoo.tumblr.com/ (http://aydoo.tumblr.com/)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 14, 2010, 08:49:42 pm
Since I dont have much time I did a very very quick rough sketch of Charles character with temporary very rough coloring,
I might clean and polish it up later.
Look at your own risk cause its not a very good one:
(http://img204.imageshack.us/img204/4317/charlesholmes.jpg)
 hope it helps, I thought two poses might help give some of the character's attitude in different situations
 

I'll do the others soon as well.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 14, 2010, 09:01:17 pm
Thats great man. Just waiting to see if the other two players decide to write something up as well .
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 14, 2010, 09:56:26 pm
OH.. fuck me.


Ahahahhahahahaha.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 14, 2010, 10:08:11 pm
This thread makes me wish I could draw :(
lol
Title: Re: OOC PVbN General Discussion
Post by: _username on November 14, 2010, 11:51:36 pm
I have no talent for such things, but feel free to check the screenshot of the actress I use as a face for my character...first page of the IC thread, in a spoiler tag.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 15, 2010, 12:32:39 am
(http://s3.amazonaws.com/data.tumblr.com/tumblr_lbwhgzc6Iw1qejraco1_1280.jpg?AWSAccessKeyId=0RYTHV9YYQ4W5Q3HQMG2&Expires=1289867525&Signature=YaIXBfXMt0wLNCwxTsGTq6CWVVI%3D)

I HERD U LIEKS FRENZY :>
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 15, 2010, 12:41:39 am
Yeah no kidding. Frenzy Frenzy all day long. :dancecut:
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 18, 2010, 08:11:24 pm
No one replied to the PM's so... Can't do much.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 18, 2010, 08:27:37 pm
No one replied to the PM's so... Can't do much.

What PMs are you talking about?
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 18, 2010, 08:29:07 pm
The one apparently only you got, that I thought I forwarded to Isador and Malavis about the  rolls etc. Can you reforward that for me?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 18, 2010, 08:39:57 pm
They did recieve it , They don't need to roll Perception+ Alertness because they can plainly see your character and are already on alert from it.

Also I replied to it that your character is temporarly blind.

If you think your character would attack them then try to attack them, and if they try to dodge they will try to dodge, there is no need for it to be preplanned in a PM.

I can roll initiative for all of you to save time if needed
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 18, 2010, 08:54:34 pm
Since you're coming down from your frenzy it would make sense for you to maybe snap out of it while crossing the room, after all you are now fed (much more fed than the characters that passed their self-control roll, for example) and would probably have a much stronger objection to actually tearing into another person vs. attacking some blood packs. Just my thought on it. You'd probably instinctively see us as a threat, but we are all VERY cowed at this point.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 18, 2010, 09:04:42 pm
I you know, posted that you know, two days ago. No one replied, or gave me any feed back. All I was told was "HAY UR BLINDED DIFF 9" which,  I'm wondering "when did this happen?" Then people kept posting ignoring the, to say, bear in the room. Theres all kinds of movement and things being done without any consideration to the other characters. This is why I PM'd about it to discuss the next course of aciton two days ago to try to get some order for everything.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 18, 2010, 09:10:10 pm
There is no need to get angry, read my post on the IC thread to see when your character got blinded.
For next time please declare your character's intention of attacking IC (or OOC in spoiler in the IC thread if you are not entirely sure how to go about it) because asking people to roll in a PM is not the way to go about it or maybe post about it in the OOC thread as I see that some people do not notice PMs..
Putting it in the IC thread makes it so people cant just overlook it and it doesn't get lost in this forum's confusing PM system
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 18, 2010, 09:15:27 pm
When I read that post there was no edit with the additonal information >> I see it now and it makes sense. I was sending PM, because of the rules you had set in the original post concerning other characters.

Quote
In Character Actions:
Doors and Leaving Scenes should usually be declared and attempted first before actually doing so, this is to allow other characters to respond to your leaving or to allow a possibility that the door is locked/trapped etc... (unless you know otherwise)

Never (ever) use other people’s character in your actions or posts without permission from their player , However you can use your character to respond to actions they have already declared.

Which is what I was doing. Getting permission, so I can declare the actions, and let them know what was going on from my POV before I posted.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 18, 2010, 09:30:47 pm
Ah I see the Confusion now, but by my definition "using their characters" is different from simply targetting them in your post:

Example of correct form:
Jimmy storms into the room shooting a burst of lead towards Gary's chest.

Example of exaggurated bad form in which I 'use' someone elses character without permission:
Jimmy storms into the room shooting a burst of lead towards Gary's chest, Making Gary Cry for his mommy in despair as the bullets penetrate his chest and cause him to fly at the wall screaming

As you can see in the Latter example its wrong on Two (maybe also three) counts:
1) It immidiatly assumes combat resolution without consulting the Storyteller/Other players.
2) It uses Gary's character without permission by assuming Gary's reaction.
3) Bad overacting Id say  :justabite:

Anyway ill try to add this to the rule to make things more clear.

Additionally Declaring things in the IC thread is required if only to save the posting order.
(You can even just make an OOC comment to the effect of "Here Im going to put a Combat attack roll please stand by while I consult the ST")
If you can discuss things on the OOC thread and not in PM(that is if they are not confidential to others) id say thats also better because I notice the PM system on this forum defaults to unconvnient settings and not everyone know these preferences can be changed.

Also everyone please note that I sent and initiative Rolls PM to everyone and posted the resulting intiative order in a Spoiler inside the IC thread in case of combat
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 18, 2010, 09:32:06 pm
Let me declare my action here since I am first on the initiative list: I am waiting for the first sign that Aydoo's character is coming at us. I am already well aware as I go that she is a threat, and as I am speaking I am continually keeping her in my peripheral vision. I would have plenty of time to react as soon as I saw her turn on me (unless she has celerity or something like that.) I will then declare my action when I see who she is moving towards.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 19, 2010, 12:43:15 am
Ok Sorry I had to run into work for awhile but I'm back now.
I'm trying to see how to IC-ly make sense of the actions since back a bit Rad already declared an attack

Quote
The Androgenous Female's madness builds up again as her eyes open wide and her nostrils flare up, her mouth open in a bloody hiss revealing extended fangs as she charges onto the door that has locked and scartch it before turning pressing her back and. the bright halogen light falls upon her dark ravnous expression of insanity , she cringes hides from it covering her eyes, it drives her mad and she lunges desperately forward, blindly onto the general direction of the old man and the smell of blood.

I have an idea though, to get around the prattering thats been going on and finish the connection. One sec :>
Title: Re: OOC PVbN General Discussion
Post by: _username on November 21, 2010, 08:46:38 pm
I nominate Cadmium for the best use of in-character porn dialogue (so far) when his character's inner dominatrix told him to "Take it, TAKE IT ALL!"  You did that on purpose, didn't you? :p
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 21, 2010, 09:27:56 pm
Hahaha yeah that was pretty epic ;)
"I heard this voice in my head, it was all like- As soon as we get out of here i'm buying you a ball gag and some leather. AND THEN YOU'RE MINE"
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on November 22, 2010, 12:50:47 am
Not really my intention, but hey, whatever makes you tickle :P
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 22, 2010, 01:51:06 am
Lol any takers on a Bulimia Derangement? hint hint  :justabite:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 22, 2010, 02:29:31 am
Rofl this is just going from bad to worse :P
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 22, 2010, 02:34:28 am
Rofl this is just going from bad to worse :P

nah I'm just joking though the whole drinking contest situation seemed kind of funny
Anyway i'm inputing character sheets so I can better keep track of Bloodpool etc.

Before continuing I will wait for Skyra to post regarding course of action since I already PMed him about his Treble Charger Girl's search.
Title: Re: OOC PVbN General Discussion
Post by: _username on November 22, 2010, 06:58:47 am
Balls!  If I'd known I was going to get 5 successes with that rat, I would have told it to do my laundry every Thursday, fold it neatly, and put it away in the correct dresser drawers.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 22, 2010, 04:15:27 pm
FREAKING AMAZING roll.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 23, 2010, 09:56:55 pm

Incase anyone didn't get it...


Best of Igor Young Frankenstein (https://www.youtube.com/watch?v=QLTdQG1SP5w#)

1:10 - 1:54


Sorry Isador I couldn't help myself. Been waiting all week to say that. :>
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 24, 2010, 07:20:30 am
Another Clarifications about the Chronicle:

Atm It is Not set in Toronto, it is set in Cavern (A fictional city in around the same region of Toronto) , still it wouldn't make sense for Kindred of Cavern to give a shit about Fledgeling kindred who were embraced in Toronto.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 24, 2010, 04:43:49 pm
I'm not your buddy, guy!!
Title: Re: OOC PVbN General Discussion
Post by: Isador on November 24, 2010, 05:59:51 pm
 :facepalm:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 24, 2010, 10:49:21 pm
:facepalm:

Please try to put all OOC comments in a Spoiler when on the IC thread, its kind of hard to pick them off from the text,
After healing 2 health levels Gary is still bruised but not too badly.
Title: Re: OOC PVbN General Discussion
Post by: Isador on November 25, 2010, 06:12:38 pm
:facepalm:

Please try to put all OOC comments in a Spoiler when on the IC thread, its kind of hard to pick them off from the text,
After healing 2 health levels Gary is still bruised but not too badly.

Again, facepalm. I'll do that from now onward
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 25, 2010, 06:20:23 pm
:facepalm:

Please try to put all OOC comments in a Spoiler when on the IC thread, its kind of hard to pick them off from the text,
After healing 2 health levels Gary is still bruised but not too badly.

Again, facepalm. I'll do that from now onward

ok. :facepalm:

Ill do my post in about 8-9 hours if thats ok since I'm dead tired.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 29, 2010, 02:29:30 am
Hey Mal. I told you I would :> Thanks for the setup.

I've been working alot so I haven't had time the last few days. I've also been sick with really bad cold so its been Work->Home->Meds->Sleep->Repeat
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 29, 2010, 03:57:00 am
Hahaha you're welcome. I hoped you might step in and take the twi-hard route with it ;)'

So now I'm presencing you all in the face just because I"M A VAAAAMPIRE and I can do it.
Title: Re: OOC PVbN General Discussion
Post by: _username on November 29, 2010, 04:49:31 am
If we're gonna chill and contemplate shit OOC, might as well do so on our front page's Chatango channel.  This is the era of tabbed browsing, people!
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 29, 2010, 06:44:31 pm
I'd like to see a statistic that proves that the dice roller script in this forum is NOT weighted to roll mostly ones.


We are rolling like CRAAAAAAAAAP this game. Isador I hope that roll wasn't to run up and stab pierre in the face or something. :animesucks: :suicide: :rage: :boil: :shitfan:
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 29, 2010, 06:57:40 pm
The hell is a chatango? Lets goooo :O


Man Gabriel is so Uke

>:]
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 29, 2010, 07:00:43 pm
Proof for you
Rolled 10d10 : 7, 10, 2, 3, 3, 7, 7, 6, 6, 8, total 59
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 29, 2010, 07:01:39 pm
yeah well

Rolled 20d10 : 8, 7, 2, 5, 4, 8, 2, 1, 8, 5, 6, 3, 2, 9, 7, 8, 2, 1, 1, 7, total 96
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 29, 2010, 07:06:30 pm
Even in NWoD it wouldn't be too bad  :razz:

When is whitewolf schedualed to come out with that VTM to NWoD conversion?

edit: nvm I see its already out finally
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 29, 2010, 07:09:35 pm
Haha- I was kidding but as usual the ST gets bestial rolls while we botch our faces off. At least that Awe roll was good.

Aydoo: Wtf is an uke?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 29, 2010, 07:13:38 pm
Ok everyone, thoughts on using this product?
http://rpg.drivethrustuff.com/product_info.php?products_id=86202 (http://rpg.drivethrustuff.com/product_info.php?products_id=86202)

If done right it would aliviate your concerns about 1s in rolls cause it converts masquerade to the NWoD rolling system.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 29, 2010, 07:18:33 pm
I rather stick with what we know already instead of something new, which would make things more convoluted and confusing than it is already.


@Malavis: Uke + Seme. Keke. Japanese terms. Means Top + Bottom respectively. Used most often for pairings.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on November 29, 2010, 07:25:25 pm
Ok everyone, thoughts on using this product?
http://rpg.drivethrustuff.com/product_info.php?products_id=86202 (http://rpg.drivethrustuff.com/product_info.php?products_id=86202)

If done right it would aliviate your concerns about 1s in rolls cause it converts masquerade to the NWoD rolling system.

Anyone bought that yet? looks nice. is it any good?
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 29, 2010, 07:27:58 pm
Lol you're calling me a top?

Nwod ANYTHING? NOOO. *Hisss*

I want to keep NWOD out of my VTM. I want to personally punch everyone who killed OWoD. If you ask me they should've been riding the wave of weird canon stories and just let that develop into its own "What do you think is going on here?" Problem solved. I am not going to learn anything NWoD. I don't want vicissitude poisoning :P

Just my thoughts. Rules conversions be damned. So combat takes a bit longer, whatever.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on November 29, 2010, 07:39:35 pm
No but it would be very helpful if I play in a nWoD group and I want to play a "real" lasombra or tzimisce. Not just the nWoD rip-off bloodlines.

Plus, I'm a collector. I collect every published work of White Wolf i can get my hands on. But i haven't had the money to buy any books yet, so its just PDFs right now.

(my White Wolf Folder on my HDD is of right now 30.0 GBs)

But yeah, I prefer oWoD as well.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 29, 2010, 07:42:32 pm
I dont know I just thought because of the general grumpiness on 1s, NWoD usually ignore's 1s for the most parts.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 29, 2010, 07:43:45 pm
I love sick crazy botches. They're the best part of the game, as much as we hate them.

They add believability, esp when someone is trying to look really badass and trips over their own feet. Epic. :D :rock:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 29, 2010, 07:50:16 pm
Or misinterpret something they read in the most horriable way.

For the rest and this goes to everyone, please avoid littering the IC forum with arguments over ST descions, doesn't matter if its in a spoiler..
Try to keep OOC on the OOC thread when possiable.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 29, 2010, 07:53:49 pm
Sry- Just trying to streamline and keep the story moving. Seems like we've got a lot of people on right now, so I'm hoping we can roll some plot forward instead of getting tied up in a debate :) THat's all.

Or misinterpret something they read in the most horriable way.
Lol: "THE POWER OF CHRIST COMPELS YOU!!!"
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 29, 2010, 08:00:19 pm
I know I'm just trying to prevent it from escalating and while it does seem harmless I try to avoid the hassle of potentially getting rule lawyered for allowing it later on.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 29, 2010, 08:01:59 pm
Well the Roll should cover Squeeky floors and Periphial visions since no one is Actively trying to find her. Page 166 Core if anyone needs :>


She also managed three 7's (I went with base diff since no one is paying attention and to cover any obstances dealing with the floor) on the roll, and to challenge a Ob2 roll,  it according to core is diff 7 wits+ alertness.

Granted Auspex 2 will see right through if they are noticing anyway, where she just walks over and slips next to him.

Lets talk about character placement as well-- If you scroll back, Gwen was next to Gary and Gabe going through the books, Pierre enters which I'm assuming is the opposite side the room as we've all seem to established in our posts. Thomas goes to Pierre, then Gabe does, Gary goes over and get the book from Gabe and is reading it, Skyra's character predisposed with the mouse also goes and confronts Pierre. So thats 4 characters Pierre is dealing with. Id say he's pretty pre-occupied at the moment and his attention is else where. Reguardless, Gwen is left alone and out of mind for the moment, over by the books, then makes her way across the room to behind Gabe, and next to him breaking her sneak.

I took all this into consideration before I even attempted the post. :/
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 29, 2010, 08:50:17 pm
Well the Roll should cover Squeeky floors and Periphial visions since no one is Actively trying to find her. Page 166 Core if anyone needs :>

Yes I did look at that page and thats how I reached the conclusion I have reached, Like Dominate , Obfuscate works on the mind on a  subconsious subliminal level so in that respect it doesn't matter if a character's FOV focus is elsewhere , Peripherial vision matters , especially in such small distances in a fairly well lit environment, if she was simply sneaking maybe but you are talking about affecting the characters minds in order to vanish from view which is no small feat.

Gabriel was pretty much at the center of the room or close to it which means that since he has characters on opposite sides they could not be all looking at the same direction.
It just assumes too much at that moment about where character's vision is placed which is why I ruled that Players who think their character wouldn't be taken by it all are not obliged by it.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 29, 2010, 08:54:24 pm
Works for me, the roll should cover sneaking over anyway as well. Moooovving on.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 29, 2010, 09:03:30 pm
I'm running out for lunch: You guys can feel free to add me to MSN by the way: aspicioastrum@hotmail.com

Also- Sky I have to ask because it's driving me absolutely insane: What is the name of the actress you picked for your character picture? I know I've seen her before.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 29, 2010, 09:05:04 pm
I'm running out for lunch: You guys can feel free to add me to MSN by the way: aspicioastrum@hotmail.com

Also- Sky I have to ask because it's driving me absolutely insane: What is the name of the actress you picked for your character picture? I know I've seen her before.

Ahaha Yeah I've been looking everywhere too to try to get better shots of her XD
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on November 29, 2010, 09:05:29 pm
Sorry guys, but I'm going to have to wait for Skyra abit.

Just abit more and then all the characters can finally be split across different scenes so hopefully it would be less tricky that way since not all players have to be at a specific scene.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on November 29, 2010, 09:09:40 pm
No worries, I was hoping he'd show up while we were at this. She seems to be more interested in the rat ;) But she should get the chance to weigh in, definitely.

SKYYYYYY- Where are youuuu?
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on November 29, 2010, 09:19:29 pm
I dont have many hours this week so, should have more time to do stuff :>
Title: Re: OOC PVbN General Discussion
Post by: _username on November 30, 2010, 11:54:16 pm
Damn, you guys have been busy.  I have some catching up to do.
Title: Re: OOC PVbN General Discussion
Post by: _username on December 01, 2010, 05:16:05 am
Assuming we're going with the standard set on page 228...
Rolled 3d10>4 : 1, 4, 8, total 8
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 01, 2010, 04:25:40 pm
I'm so glad that was rolled vs. diff 4- I am getting sooo tired of frenzy :P
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 01, 2010, 04:35:28 pm
lol it wasn't a frenzy check.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 01, 2010, 04:39:36 pm
I guess I read pg. 228 wrong, lol.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 01, 2010, 07:29:47 pm
When you roll Diff using the > sign in the script, you have to put the number 1 lower. So >4 would be Difficulty 5. As far as I know there is no >= for the script. Since Diff 5 allows 5 6 7 8 9 10 to be successes, it has to be xd10>4 so that it marks off the numbers under 5 as failures meaning 1 2 3 4.

Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 01, 2010, 07:31:34 pm
So.. For diff 4 it would have to be >3?
(https://forums.planetvampire.com/Themes/Catamosphere2/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 10d10>5 : 1, 1, 10, 10, 3, 3, 5, 7, 7, 9, total 43
Coooooool.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 01, 2010, 07:33:25 pm
Yes. The script is reading as 3 dice 10 side successes are greater than 4 (or 3d10>4) which means 5 6 7 8 9 10 are successes and anything lower are failures. :>
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 01, 2010, 07:49:16 pm
I guess I read pg. 228 wrong, lol.

No , as a told Skyra, it wasn't intended for a frenzy check.
Title: Re: OOC PVbN General Discussion
Post by: _username on December 02, 2010, 05:51:29 am
Ok, I'm caught up.  To quote Smiling Jack: "Blood.  It's your new leg of lamb, your new champaign, your new fucking heroin!"
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 06, 2010, 12:15:38 pm
Hey, what happened? why isn't anyone posting?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 06, 2010, 01:51:06 pm
I will post soon
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 06, 2010, 07:03:19 pm
I actually have a post I wanna make but I'm trying to figure out how to go about it. :>

Wits + Occult Diff7 6d10>6 : 7, 6, 5, 7, 3, 3, total 14
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 06, 2010, 09:15:10 pm
Someone told me i needed to be more specific about my characters appearence. Though i totally suck at character descriptions i found a picture that was pretty much how i wanted the character to look like. If this picture is inconclusive with what i wrote before i retcon it to the appearence of the man in this picture.

(http://img716.imageshack.us/img716/1356/snapshot2010120613.jpg) (http://img716.imageshack.us/i/snapshot2010120613.jpg/)

Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 06, 2010, 09:20:18 pm
This man could be a cop or a serial killer. Take your pick. :)

My apologies if it's a pic of you :P
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 06, 2010, 09:27:03 pm
This man could be a cop or a serial killer. Take your pick. :)

My apologies if it's a pic of you :P

Nah, its not me, found it on google.

Just looked through some pics and found him. And i thought, hmm. Thomas?
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 06, 2010, 09:28:30 pm
The Canadian government gave this guy the ability to own a firearm?

FOr shaaaaame. lol.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 06, 2010, 09:40:57 pm
So while we're waiting for Rad- let's play "GUESS THAT CLAN!"
(Disclaimer: Don't post about whether or not we're correct in our guesses by the way, and let's prevent meta-gaming even if we DO know for sure :P)

We all know that Aydoo is a Malk- that's an easy one.
Cad: I thiiiink you're a Lasombra?
Malavis: Not telling.  :fu:
Sky: Tzimisce. I'm guessing. Then again I can't remember you ever playing a gangrel, so that would be interesting too. If you ARE a Tzimisce, I'm giving your ass up to the Tremere first thing. I do NOT want to cross those guys (Just kidding. Burke WAS going to develop a crush, but you keep ignoring his ass.) :P
Gary: Tremere. ;) Lol. Jig is up for you my friend- U-G-L-Y, you ain't got no alibi.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 06, 2010, 09:44:47 pm
 :clap:

Malk? ARE YOU CRAZY?! I'm a fucking Torrieador.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 06, 2010, 09:45:57 pm
Ewww. I hate those guys.
 :idhitit:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 06, 2010, 10:50:59 pm
Note that since the Vampire Translation Guide translates Daeva and Mekhet to VTM you may encounter them  as an obstecle to keep you guessing about the clans :razz:

We already have a new player who is about to join soon if all goes well.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 06, 2010, 10:52:14 pm
I don't know what any of those things are and I will ignore them if I encounter them.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 06, 2010, 10:55:41 pm
So there. ;)
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 06, 2010, 11:13:44 pm
Well they can replace me then, I'm sorry but I agreed to play VtM; not VtR or VtR converted to VtM.

 :facepalm:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 06, 2010, 11:22:45 pm
I didn't want to say it that explicitly, but I too have a pretty strongly negative stance towards VTR. It's just not what I'm after as far as game systems go.

Plus it smells like feet.
 :puke:
Title: Re: OOC PVbN General Discussion
Post by: _username on December 07, 2010, 02:27:54 am
Whatever.  A lot of times, the concepts from the two games get mixed together in my mind as it is.  I don't particularly care what kind of mix-n-match Rad wants to do, as long as it's not completely broke.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 07, 2010, 02:32:34 am
Gah concept mixing??? Sky, say it ain't so!!!
 :suicide:

Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 07, 2010, 02:42:05 am
What steams my buns about this most isnt the concept mixing, it is that we voted on it before the chron got started. It was set and agreed that it would be MD VtM, not VtM<-VtR or VtM->VtR or anything else.. IF we had voted on VtM with VtR concepts translated across, I'd be fine with it because thats what I'd expect from the game, but in this case these things should NOT be in the game since it was agreed in advance it wasn't that type of game.
 
:doink:

Changing it after the starting and throwing in these types of things (especially with a few players who are adamantly against VtR) really is a disservice to the players no matter how "intriguing" it may seem.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 07, 2010, 11:35:41 am
Why would you guess Lasombra?
Title: Re: OOC PVbN General Discussion
Post by: Kian on December 07, 2010, 07:37:35 pm
We already have a new player who is about to join soon if all goes well.

That'd be me :vampwink:

Played VtM for years, though never via boards but for the foreseeable future it looks like it'll be the only option for gaming.

As for translating some VtR into VtM, I didn't vote so I'll abstain - I will say though that I don't own any Requiem books so unless the info needed was posted I'd be in the dark.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 08, 2010, 12:16:41 am
Well they can replace me then, I'm sorry but I agreed to play VtM; not VtR or VtR converted to VtM.

 :facepalm:

Ok I wont if you object to it that strongly(I only jokingly mentioned it to taunt Malavis about Clan identitys anyway), though for the record the game is not VTR converted to VTM , the whole point is that it translate these Elements from VTR so they work with VTM's settings thus VTM stays VTM regardless of introducing these new elements , if you read the translation guide you would realize this..

And this means that I am limited to the content of the VTM books as far as bloodlines and organizations?
I can already see the "you can't have X cult in the game because none of the books describe such organization and Caitiff are not allowed to band together and call themselves a clan because they should be too stupid for that" and so on, is this really what you want? and if so wont veteran players inevitably have the "I'v already seen it all and this is boring" kind of reaction?
Title: Re: OOC PVbN General Discussion
Post by: _username on December 08, 2010, 12:47:44 am
All across the world, Panders' ears are burning.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 08, 2010, 01:00:56 am
Theres a huge difference between taking whats there  and being creative with it and trying to convert something across. You wanna have a shit load of Caitiff band together and call themselves Mekhet, Daeva or w/e? Fine do it. Doesn't matter because they're still Caitiff, even if they have a few unique disciplines. (Also what Skyra said.)

What I really don't want to see is people running around with blood potency stats, disciplines half ass converted, or people getting skills and perks from being "Order of the Crone" because it really doesn't mesh well at all and will come off half assed and hacknied. At that point you might as well have Twifag vampires running around, shooting UV ray Underworld bullets, calling Werewolves LYCANS, and uh [insert vampire tv trope.]

Theres ALOT you can do with established canon, theres alot of potential for creating your own shit and having alot of unique stuff. It doesn't mean you have to borrow off Requiem to do it. You can create all your own bloodlines for all I care. You could give them retarded ass disciplines and weaknesses. Requiem is watered down Masquerade. It took everything that was good about Masquerade and streamlined it in an attempt to get a new "breed" of players, a different generation that was enamoured with the twinkle fairy glampire shit. Its the same shit as what DnD has been doing since ADnD. They stream lined it to 3.0, revised it again in 3.5 and when it was still too complicated and sales weren't up enough they rehashed EVERYTHING. They ended the game world, rebooted everything, further streamlined it into basically a WoW PnP game, and called it 4.0 in an attempt to gather a different group of players.

Honestly after you said "well I dont want to have anything to do with the antedeluvians in my chron"  I really shoulda just made something else as far as characters go. I think some more of the clans shoulda been restricted from being played (in my case Malkavians, as well as Tzimisce, Tremere, Giovanni etc) since they all have strong ties to their individual progenitors.

You're also missing the point of what the veteran players want and expect from a game. Its not about it being some "OMG WHAT A TWIST," its the journey and roleplay between the characters. Every fucking character could be Ventrue, Toreador, and Brujah and it wouldn't matter one bit. Masquerade veteran players are in love with Elysium, with the political intrigue, and the fact that you are twice damned. You are at the bottom of the undead totempole and its nigh impossible to work your way up. Thats the fun of the game. Finding out HOW to work your way up, or die trying.
Title: Re: OOC PVbN General Discussion
Post by: _username on December 08, 2010, 01:58:43 am
FWIW, there are no Tzimisce in this chronicle, AFAIK.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 08, 2010, 02:20:55 am

What I really don't want to see is people running around with blood potency stats, disciplines half ass converted, or people getting skills and perks from being "Order of the Crone" because it really doesn't mesh well at all and will come off half assed and hacknied. At that point you might as well have Twifag vampires running around, shooting UV ray Underworld bullets, calling Werewolves LYCANS, and uh [insert vampire tv trope.]


In other words you haven't even looked the VTG and have no idea what im talking about.

As for the Anthediluvians, and ties of the Characters to Anthediluvians , I believe that the Anthediluvians should not be addressed/demystified so directly by the Storyteller in any chronicle, they are a force that stays in the background and its exsistance is not at all affirmed and that is what I meant when I said something like that. (Somehow that quote doesn't really sound like me, so I wonder where you plucked it out of)

As for the last Paragraph I think we can agree that the focus of these concept would have been lost in a manner far worse If I had just accepted every VTM supplement as absolute truth . The fact of the matter is that different players expect/want different things from a chronicle. and knowing what the individual players expect is the reason for me to discuss this, else if everything was so black and white what would be the point of discussing it at all.
 
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 08, 2010, 02:27:42 am
I recognize that you were being tongue-in-cheek, rad ;) That's one of the reasons that I retorted by saying that VTR smells like feet :P

I'll just trust that you won't get requiem all over this wonderful masquerade. ;)

So we're going after our sires, eh?

Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 08, 2010, 03:01:55 am
I recognize that you were being tongue-in-cheek, rad ;) That's one of the reasons that I retorted by saying that VTR smells like feet :P

I'll just trust that you won't get requiem all over this wonderful masquerade. ;)

So we're going after our sires, eh?

No, mechanic wise I wont take things from Requiem, Concept wise maybe if I actually see a need for it but doubtful because Requiem's Concept are pretty much Frankenstiened Masquerade concepts, ill just ask you guys in case I do.

Yes you will be going after your Sires (or not, if your character chooses not or to do something different for whatever reason) so anyone who have a low generation at creation can probably already suspect what to expect  :justabite:





Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 08, 2010, 03:07:38 am
I recognize that you were being tongue-in-cheek, rad ;) That's one of the reasons that I retorted by saying that VTR smells like feet :P

I'll just trust that you won't get requiem all over this wonderful masquerade. ;)

So we're going after our sires, eh?

No, mechanic wise I wont take things from Requiem, Concept wise maybe if I actually see a need for it but doubtful because Requiem's Concept are pretty much Frankenstiened Masquerade concepts, ill just ask you guys in case I do.

Yes you will be going after your Sires (or not, if your character chooses not or to do something different for whatever reason) so anyone who have a low generation at creation can probably already suspect what to expect  :justabite:

That pretty much summed up my grievance and fixed it as well(bolded.)

I wonder how one will find some of these Sires XD Obfusecate be damned, especially since only one of us is easily identifiable. BTW. Since everyone seems to have missed it, and as much as Malavis and I can laugh about it in private I really like to let everyone in on things. I'lll just say re-read my last IC post a few hundred times until you "get it." Seriously study it.


Wits + Occult Diff7 6d10>6 : 3, 2, 7, 1, 3, 9, total 16
Title: Re: OOC PVbN General Discussion
Post by: Isador on December 08, 2010, 06:31:29 pm
Gary: Tremere. ;) Lol. Jig is up for you my friend- U-G-L-Y, you ain't got no alibi.

The jig got tied onto a missile and hit the moon somewhere along the way, thats how high up it was....

yeah i know

As for VTR, i've read the corebook....sort of. I lost interrest in it after getting almost halfway through. Essentially what the book looked like it was trying to convince me off was that "vampire are everywhere, they have supernatural powers and live forever, but they dont know jack about themselves and have no influence on human society whats-o-ever, dispite being, you know, everywhere". The disciplines were weak (lvl 1 obfuscate, "you hide something on your person" WTF, with a long enough coat any human can bloody do that!), the clans were uninspired or just rehashed and there is virtually no background. Sure it will provide plenty of room for ST's who felt like VTM was too restricted, but in all honesty, that was NEVER worth sacrificing what was in my opinion the best part of VTM. You are a monster, outcast from everything but your own kind. You'll live forever, but the only people who will also live forever will be after your blood, forever. Everything, from animals, to humans, to other supernaturals, dispise, hate and fear you. Enjoy your stay
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 08, 2010, 07:04:32 pm
A question. How do we deal with xp? im not saying that we should have a point a week or something like that, but some form of character progression would be nice.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 08, 2010, 07:27:18 pm
Gary: Tremere. ;) Lol. Jig is up for you my friend- U-G-L-Y, you ain't got no alibi.

The jig got tied onto a missile and hit the moon somewhere along the way, thats how high up it was....

yeah i know

As for VTR, i've read the corebook....sort of. I lost interrest in it after getting almost halfway through. Essentially what the book looked like it was trying to convince me off was that "vampire are everywhere, they have supernatural powers and live forever, but they dont know jack about themselves and have no influence on human society whats-o-ever, dispite being, you know, everywhere". The disciplines were weak (lvl 1 obfuscate, "you hide something on your person" WTF, with a long enough coat any human can bloody do that!), the clans were uninspired or just rehashed and there is virtually no background. Sure it will provide plenty of room for ST's who felt like VTM was too restricted, but in all honesty, that was NEVER worth sacrificing what was in my opinion the best part of VTM. You are a monster, outcast from everything but your own kind. You'll live forever, but the only people who will also live forever will be after your blood, forever. Everything, from animals, to humans, to other supernaturals, dispise, hate and fear you. Enjoy your stay


*tear* Why doesnt this forum have a LIKE button?!?!

VtR smells like feet.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 08, 2010, 08:11:52 pm
A question. How do we deal with xp? im not saying that we should have a point a week or something like that, but some form of character progression would be nice.

I will give XP when it seems appropriate, for the rest I think its covered in the rules. it would be kind of strange of me to give characters experience when so far they didn't finish the opening scene.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 08, 2010, 08:38:45 pm
I didn't expect to receive xp any time soon. Was just wondering.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 08, 2010, 09:15:20 pm
The moral of the story: DONT BE NICE TO NOSSIES.   :rofl:


;)

I must be wearing my deliciousness-scented cologne today. This is the second time someone's tried to eat my face.
Don't come any closer gary or  :rage:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 08, 2010, 09:19:50 pm
Gary just wants to infect Gabriel with his terminal sickness
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 08, 2010, 09:20:42 pm
Aww I thought all he wanted was cuddles. :S
Title: Re: OOC PVbN General Discussion
Post by: Isador on December 08, 2010, 09:21:27 pm
Oh come on! just a mouthful!
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 08, 2010, 09:36:31 pm
Izzys all like: "Brains...Must..Spread..Sickness"

:P
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 08, 2010, 09:40:01 pm
BOO YAH- Who's not gettin this guy's face today! Unless you've got like 5 wits and 5 courage. In which case I'm boned.

Gary's losing anywhere between 2 and 5 dice off his pool, and is probably reduced to a pool of goo :D Burke is just THAT scary ;)
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 08, 2010, 09:41:19 pm
Dread gaze doesn't work on frenzied vampires. Neither does dominate, or other form of mental manipulation.

At least when i'm the ST. Dunno about how Rad handles it.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 08, 2010, 09:43:42 pm
Talked to Rad last time when I was going to DG Gwen- he gave me the go-ahead for it. I'm assuming it's the same in this case?
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 08, 2010, 09:45:02 pm
Dunno, it's up to Rad. Maybe he'll just get more pissed off at someone else, perhaps the fool who is running towards him trying to pin him down.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 08, 2010, 09:46:20 pm
Lol I have no problems piling onto Gary, I just don't want to climb on fangy bits first ;)
 :bite:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 08, 2010, 09:56:38 pm
Using the diceroller script:


If you want to roll 4 dice at difficulty six: The script looks like this.

4D10>5

That's 4 d10 with a result greater than 5. Since 6 and up is a success, it will count anything with a higher number than 5 as a success. When scripted it looks like this:
Rolled 4d10>5 : 6, 5, 6, 8, total 20


Just remember to pick a number 1 lower than target diff and it'll work like magic :)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 08, 2010, 09:57:22 pm
Dread gaze doesn't work on frenzied vampires. Neither does dominate, or other form of mental manipulation.

At least when i'm the ST. Dunno about how Rad handles it.

I think you are mistaken because the rules clearly state that Dominate specifically works on a Frenzied Vampire though the Vampire has +2 to resist the dominate(or +2 to difficulty rolls to dominate him)
P.228

Presence, specifically Dreadgaze works on a whole different level, There is no consious effort when invoking this power stressed by the fact that it is never so precisely directed in its influence so it is not considered a mental application,
 If Dominate is Speech, Presence is Body Language so it very much affects Frenzied characters because you can be stupid and still understand the Primal emotions Presence creates...And thus usually it doesn't really take too much concentration to work either.

With that Said If Gary chooses to he can spend WP to resist using a Willpower roll(diff 8)
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 08, 2010, 10:00:02 pm
I did forget to hiss ;)




HIIIIISSSSSSSSSSSSSSSSSSS

I just can't get over the hissing vampire being extremely NOT scary. lol ;) But I'm sure if I actually encountered one, I'd crap my pants in pretty short order.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 08, 2010, 10:00:33 pm
New roll
Rolled 5d10>5 : 8, 1, 6, 7, 8, total 29


Cool, but when i tries it in the IC thread preview it didn't cross over 4's but did cross over 7's

Wierd
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 08, 2010, 10:02:42 pm
I did forget to hiss ;)




HIIIIISSSSSSSSSSSSSSSSSSS

I just can't get over the hissing vampire being extremely NOT scary. lol ;) But I'm sure if I actually encountered one, I'd crap my pants in pretty short order.

Yeah I can see that being extremely funny in LARP
"Why are you acting like a Cat?"
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 08, 2010, 10:06:06 pm
I am ACTUALLY LoL'ing at work over that, and picturing Gary right now:

Gary comes back to his senses:

"Wait guys, I'm sorry!"

(http://img574.imageshack.us/img574/9672/tackle.jpg) (http://img574.imageshack.us/i/tackle.jpg/)



"AHHHHHHH!!!!!"
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 08, 2010, 10:12:39 pm
And meanwhile the women are sitting there shaking their heads at us...


"Men."
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 08, 2010, 10:32:24 pm
Ok there seems to be some confusion here:
1) ok edit: I got confused with NWoD again :P bleh

2)Its not mandatory but If you spend BP please try to incorporate it in the RP in some way because its hard to notice when you barely mention it

3) I have no idea why Cad did the second 7d10 roll? but Give Isador reasonable time to respond before proceeding otherwise it loses meaning.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 08, 2010, 11:06:08 pm
Point taken.

The first roll was to grab him. If that was successfull (which i thought it was) i rolled again to see if i could pin him down to the floor.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 08, 2010, 11:48:10 pm
(http://img72.imageshack.us/img72/7628/5whiterat.jpg) (http://img72.imageshack.us/i/5whiterat.jpg/)


This message brought to you by the fine folks at Tired Of Having People Trying to Eat my Face, Incorporated.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 09, 2010, 12:20:23 am
I go to work and you all try to burn the house down. :<

Also no one found the lol in the last few posts I did? I'm sad :<

Just to clarify she trying to use the downer side of Passion. ST picks what emotion gets "downered."
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 09, 2010, 01:47:59 am
I go to work and you all try to burn the house down. :<

Also no one found the lol in the last few posts I did? I'm sad :<

Just to clarify she trying to use the downer side of Passion. ST picks what emotion gets "downered."

I give up, I will admit that I have absolutely no idea what you are talking about.
must be the malk talk.  :justabite:
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 09, 2010, 07:49:06 am
Dementation 1: Passion

You roll Charisma + Empathy Difficulty Victim's Humanity. Person picks whether to heighten or dampen an emotion that the victim is currently feeling. ST picks the emotion. Successes denote duration.


If you meant the other thing, reread the last few posts (before the passion one) and pay attention to the dialog. Preferably the first letters of each sentence ;P The fact that no one noticed is funny but I guess its one of those things where once you see it, you can't UNSEE it. If you guys still can't get it, I'll go ahead and spoil it later.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 09, 2010, 01:20:43 pm
I meant the latter, it is borderline fishmalky.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 09, 2010, 02:21:13 pm
Very creative of you Aydoo
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 09, 2010, 05:53:37 pm
Thanks cad lolz.

Rad if you think thats fishmalky.. then I really don't know what to say.

Messages (whether intentional as a "prank" or unintentional from the MMN, their psychosis, or just coincidental) through patterns and speech is one of the hallmarks of the clan as a whole. Hell Dementation 3 (Eyes of Chaos) is about decifering them! I was attempting to portray more information coming through her psychosis (she was feeling agitated and driven a sign of half her dementia) whether she knew she was doing it or not, in a way that conformed with your views (no antedeluvians, no mmn, no super clan helping out or twisting their minds) of your chronicle world. I tried to make it obvious for the players at least, spacing it based on the words instead of just lumping it together. It was also a fun chance to try to think bilaterally with creative writing.

I think I have a pretty clear picture how someone of the clan would act under the guise of their various dementias. Indeed I actually picked one that striked close to home as I specificaly had a family member who suffered from her dementia, and decided to use my experience with that as a base while adding some more of the excentricities that are known of the clan. I know its pretty early in the chron but my god I'm trying to avoid looking like a Toreador/Ventrue/Brujah with INVISHABOL POWAZ.

Oh well at least some people found it funny/clever and thats all I was going for :>


Anyway Gary did I get any successes on the Passion roll? I don't know your humanitas rating so you'll have to let us know the number of successes then Rad can pick whatever emotion gets dampened and the number of successes will tell us how long (I'm guessing 1 so it'd be just one turn.)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 09, 2010, 08:24:23 pm
Thanks cad lolz.

Rad if you think thats fishmalky.. then I really don't know what to say.

Messages (whether intentional as a "prank" or unintentional from the MMN, their psychosis, or just coincidental) through patterns and speech is one of the hallmarks of the clan as a whole. Hell Dementation 3 (Eyes of Chaos) is about decifering them! I was attempting to portray more information coming through her psychosis (she was feeling agitated and driven a sign of half her dementia) whether she knew she was doing it or not, in a way that conformed with your views (no antedeluvians, no mmn, no super clan helping out or twisting their minds) of your chronicle world. I tried to make it obvious for the players at least, spacing it based on the words instead of just lumping it together. It was also a fun chance to try to think bilaterally with creative writing.

I think I have a pretty clear picture how someone of the clan would act under the guise of their various dementias. Indeed I actually picked one that striked close to home as I specificaly had a family member who suffered from her dementia, and decided to use my experience with that as a base while adding some more of the excentricities that are known of the clan. I know its pretty early in the chron but my god I'm trying to avoid looking like a Toreador/Ventrue/Brujah with INVISHABOL POWAZ.

Oh well at least some people found it funny/clever and thats all I was going for :>


Anyway Gary did I get any successes on the Passion roll? I don't know your humanitas rating so you'll have to let us know the number of successes then Rad can pick whatever emotion gets dampened and the number of successes will tell us how long (I'm guessing 1 so it'd be just one turn.)

Didn't say it wasn't clever but do you honestly see the character doing that on a roleplay medium that isn't PbP?
I never said there are no anthediluvians, no other bloodlines  or madness network, you said these just now, the fact that I choose not to incorporate the MMN mechanically or confirm/deny its exsistance is a different matter with obvious reasons for doing so.

You got successes and I PMed Isador about it and what emotion gets dampened, from my understanding Like Presence or Dominate the User just initiate the Discipline without really knowing how and if it actually worked which is why I did not post on the IC topic.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 09, 2010, 08:30:46 pm
Quote
the User just initiate the Discipline without really knowing how and if it actually worked
Yep that's how it works- The user also doesn't really know what emotion has been heightened- so reading the other person's emotions beforehand is a must.

Depending on the order of events, and it sounds like our friend Gary was out of frenzy when Gwen used passion, the "Lessening" effect of passion may serve to lessen his fear and confusion, rather than reduce his rage. Passion, like all malk discs, is a very fickle thing ;)

Really, a little less emotion in the room is probably a good thing, anyway. :P
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 09, 2010, 11:08:32 pm
When are we going to sleep anyway. Rad said that dawn approached a few posts back. Guess he'll just tell us when we fall aslepp and when a new night beginns. What date is it by the way? And what weekday? (in game i mean)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 10, 2010, 12:02:02 am
Look at the first post of the chronicle,  it specify the date and that is the date the game is set in.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 10, 2010, 12:52:23 am
Actually I have before, but in a different context, back when I had games on redemption. All it takes is a little preperation. Especially when alot of others are talking you can scribble out a few lines and figure it out quite fast. Doing stuff on the fly like that is one of the halmarks of hosting a game ;3

I usually dont spend more than a few mins when I post. Read what everyone's said/done, check the OC thread then post so its not like I'm sitting here planning shit out for an hour. In the case of the first one, I was writing it up, saw Malavis on, asked his opinion, then posted :>
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 10, 2010, 10:56:46 am
I did not mean things from a technical point of view , but if you want to get technical Eyes of Chaos is level 3 Dementation, not level 1.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 10, 2010, 05:45:33 pm
 :bullshit:

What I did wasn't Eyes of Chaos. In fact it has no technical points what so ever except from the roleplay standpoint. She isn't gaining any information what so ever. She doesn't know she is doing a damn thing or is actively doing it. Also I didn't mention anything about game mechanics in the last post, so your obtuse comment is quite irrelevant anyway.

Eyes of Chaos is an active searching for information in patterns. Patterns in anything, be it speach, or just a bunch of leaves on the ground. Number of successes equals the amount of information gained. I haven't been attempting this, as of course she can't.

The truth is Malkavians know things, and let out this knowledge whether they want to or not, whether they know about or not. Its the main pull of the clan as a whole. This is the whole reason other kindred find Malkavian's scary. Not just because they have a Derangement (shit 70% of the kindred world has some Derangement) but because even Nosferatu are wary of what they may 'know'.

If the other characters notice some kind of pattern and roll for it and gleen the information well then they do, but to the character in question she just said what she said. The pattern was coincidental, and was setup more for the other players enjoyment. This is why I OOCly rolled a few times. Had I failed I might have set up something silly like say, "Chickens taste like corn."

Had I not pointed it out I doubt anyone really would have noticed in the first place. I just wanted to share and perhaps give everyone a little more enjoyment in what I thought was clever rather than this headache. Would you like to just play my character for me then? It seems like you know better than I how everything should be said or done at all times in your chronicle.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 10, 2010, 07:06:57 pm
:bullshit:

What I did wasn't Eyes of Chaos. In fact it has no technical points what so ever except from the roleplay standpoint. She isn't gaining any information what so ever. She doesn't know she is doing a damn thing or is actively doing it. Also I didn't mention anything about game mechanics in the last post, so your obtuse comment is quite irrelevant anyway.


 :bullshit:

First but how would she know, even subconsiously, that she is a Malkavian at that point ?
I seriously doubt someone who is not schizophrenic or has advance scores in dementation would present that kind of
speech pattren and that is what I meant when I said that it seems exaggurated.
However if you prefer to ST the chronicle instead of me go ahead, you keep mentioning how its so much easier for you.
Malkavian alone is not a pretext for metagaming or funny speech pattrens and most of what they "know" that makes clans
Afraid of them comes from  advance use of the Dementation discipline, you can roleplay the character however you see fit, If I don't
like it don't expect me to, if I think its fishmalky that is my opinion and all I gave here is the reason for this opinion, not to
kill the mood but because you seem to be confused about my reasons for thinking so.

So yeah there is the reasons the Clans fear Malkaviains, but OOC Malkavians are most feared by STs and Players because they are the clan to most often overplay to their clan stereotype to horrifying ends. This is me giving a none diplomatic answer

And yes I was serious about my proposition for you replacing me, because I do not find it so effortless and having someone constantly telling me how I should do it and how it should be so easy and simple makes me question if the effort is even appreciated.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 11, 2010, 01:44:17 am
I'm going to address these issues out of order here, so please bear with me.


What I did wasn't Eyes of Chaos. In fact it has no technical points what so ever except from the roleplay standpoint. She isn't gaining any information what so ever. She doesn't know she is doing a damn thing or is actively doing it. Also I didn't mention anything about game mechanics in the last post, so your obtuse comment is quite irrelevant anyway.


 

Quote
First but how would she know, even subconsiously, that she is a Malkavian at that point ?

-Malkavians are weird that way. They know things even with 0 score in Dementation. The downside to this is that they cannot properly communicate it- but they are known as mystics and seers, not simply because of their use of eyes of chaos, but because fractured sanity when seen through the lens of the supernatural provides the opportunity for insight beyond mortal understanding. There is a very real argument to be made for the fact that Malkavians are insane because they take in more of reality than they are meant to know, and simply cannot process all of the extra data.
-Golden Rule- This is, of course, up to the ST's discretion, and usually something that is given to the player instead of made up by the player himself. The thing about playing a game where there is interplay between what the ST is presenting and what the player is adding, is that there needs to be trust: There needs to be trust that the player isn't going to step on the ST's vision with some strange new insight that came from nowhere, and there needs to be trust that the ST isn't going to underplay the importance and mystery that comes from Malkavian insight. Indeed it is a very hard balance to strike, and it's difficult to build the required trust sometimes. It's really up to the storyteller in the end, though I am of similar mind to Aydoo on this one fact: No one was hurt, it doesn't reveal anything since no one noticed anyway- it's just a quirk of the blood. I had a malkavian that, through no understanding of his own, interspersed times of death into his conversation in a monotone. He was predicting the times that people would die- and the ST always came through by killing someone off at that time. I never knew who it was going to be, but it was pretty ironclad. He trusted that I wasn't going to abuse that by saying it 15 times a day, and I trusted that being a malk wasn't going to be made worthless by the ST. Aydoo, it sounds like there needs to be a bit more trust built before that can start happening. Don't worry though, it's hard to have that kind of trust among strangers right off the bat.


Quote
I seriously doubt someone who is not schizophrenic or has advance scores in dementation would present that kind of
speech pattren and that is what I meant when I said that it seems exaggurated.
It is a bit exaggerated, but that's part of the fun. We all ignored it as any character who is not metagaming would do, so no harm no foul.


Quote
However if you prefer to ST the chronicle instead of me go ahead, you keep mentioning how its so much easier for you.
I know that we all appreciate what you are doing- and I know that it can seem like a completely thankless job in which everyone calls you an idiot for your interpretation of the rules. I used to be a very regular ST, and the abuse never goes away. All too often, the appreciation that SHOULD follow said abuse never comes; so let me be the first to say that I am having a lot of fun playing this chronicle so far, and I know that you put a LOT of work in on the front end of this to make it happen. So thank you.

Quote
Malkavian alone is not a pretext for metagaming or funny speech pattrens and most of what they "know" that makes clans
Afraid of them comes from  advance use of the Dementation discipline, you can roleplay the character however you see fit, If I don't like it don't expect me to, if I think its fishmalky that is my opinion and all I gave here is the reason for this opinion, not to kill the mood but because you seem to be confused about my reasons for thinking so.
I disagree with this: Malkavians, properly used, can be a very powerful plot device, by dint of their borderline-prophetic ability. They don't all have it, but having the malk suddenly dream about some important event on the other side of town is an excellent way to get characters to do something they would NEVER normally do, and add to the confusion of the World of Darkness. If you don't want to use that, it's totally your perogative as an ST- Just know that most people roll malks to either have an excuse to act like a moron or have an excuse to have a genuinely strange RP experience. If you as an ST aren't going to give it to them, they're going to try to create it themselves, and that doesn't always have the best results.

Quote
So yeah there is the reasons the Clans fear Malkaviains, but OOC Malkavians are most feared by STs and Players because they are the clan to most often overplay to their clan stereotype to horrifying ends. This is me giving a none diplomatic answer
I TOTALLY agree with this, lol... Fishmalking is dangerous to a chronicle and I think every ST is watching the malk like a HAWK to make sure this doesn't ever happen. At the same time, it's important to throw them a bone from time to time, after all the insanity isn't the fun part, it's the new perspective that insanity brings...

Quote
And yes I was serious about my proposition for you replacing me, because I do not find it so effortless and having someone constantly telling me how I should do it and how it should be so easy and simple makes me question if the effort is even appreciated.
It is appreciated. I refer to my earlier point to this regard. Lots of abuse, not as much accolade as we'd like. Being an ST can suck sometimes- but we do genuinely appreciate it.
I agree that we need to not tell the ST how to do his job. He is god of the chronicle, and as long as we all agree on the universe as a whole within the game world, the ST's word is law. If he wants level 5 presence to be laser beams coming out of his eyes (I hope to god you don't, lol) then that's what level 5 presence is. We can hope that the ST will tell us, but a lot of these things are open to interpretation and don't come up until the gameplay is already underway. Once there is trust that we will respect his final decision, we can start to offer our suggestions on our preferred style of play. Without trust between player and ST, however, we have nothing.


Just my two cents on this interaction. I hope I'm not speaking out of turn.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 11, 2010, 01:46:17 am
I'm going to address these issues out of order here, so please bear with me.


Quote
What I did wasn't Eyes of Chaos. In fact it has no technical points what so ever except from the roleplay standpoint. She isn't gaining any information what so ever. She doesn't know she is doing a damn thing or is actively doing it. Also I didn't mention anything about game mechanics in the last post, so your obtuse comment is quite irrelevant anyway.

That's a touch rude, if I may be so bold, aydoo. His comment wasn't obtuse, I just think he sees malks differently from the way you do. I see them more the way you do, but that doesn't mean his opinion is wrong, esp since we are the players in his world. 


 

Quote
First but how would she know, even subconsiously, that she is a Malkavian at that point ?

-Malkavians are weird that way. They know things even with 0 score in Dementation. The downside to this is that they cannot properly communicate it- but they are known as mystics and seers, not simply because of their use of eyes of chaos, but because fractured sanity when seen through the lens of the supernatural provides the opportunity for insight beyond mortal understanding. There is a very real argument to be made for the fact that Malkavians are insane because they take in more of reality than they are meant to know, and simply cannot process all of the extra data.
-Golden Rule- This is, of course, up to the ST's discretion, and usually something that is given to the player instead of made up by the player himself. The thing about playing a game where there is interplay between what the ST is presenting and what the player is adding, is that there needs to be trust: There needs to be trust that the player isn't going to step on the ST's vision with some strange new insight that came from nowhere, and there needs to be trust that the ST isn't going to underplay the importance and mystery that comes from Malkavian insight. Indeed it is a very hard balance to strike, and it's difficult to build the required trust sometimes. It's really up to the storyteller in the end, though I am of similar mind to Aydoo on this one fact: No one was hurt, it doesn't reveal anything since no one noticed anyway- it's just a quirk of the blood. I had a malkavian that, through no understanding of his own, interspersed times of death into his conversation in a monotone. He was predicting the times that people would die- and the ST always came through by killing someone off at that time. I never knew who it was going to be, but it was pretty ironclad. He trusted that I wasn't going to abuse that by saying it 15 times a day, and I trusted that being a malk wasn't going to be made worthless by the ST. Aydoo, it sounds like there needs to be a bit more trust built before that can start happening. Don't worry though, it's hard to have that kind of trust among strangers right off the bat.


Quote
I seriously doubt someone who is not schizophrenic or has advance scores in dementation would present that kind of
speech pattren and that is what I meant when I said that it seems exaggurated.
It is a bit exaggerated, but that's part of the fun. We all ignored it as any character who is not metagaming would do, so no harm no foul.


Quote
However if you prefer to ST the chronicle instead of me go ahead, you keep mentioning how its so much easier for you.
I know that we all appreciate what you are doing- and I know that it can seem like a completely thankless job in which everyone calls you an idiot for your interpretation of the rules. I used to be a very regular ST, and the abuse never goes away. All too often, the appreciation that SHOULD follow said abuse never comes; so let me be the first to say that I am having a lot of fun playing this chronicle so far, and I know that you put a LOT of work in on the front end of this to make it happen. So thank you.

Quote
Malkavian alone is not a pretext for metagaming or funny speech pattrens and most of what they "know" that makes clans
Afraid of them comes from  advance use of the Dementation discipline, you can roleplay the character however you see fit, If I don't like it don't expect me to, if I think its fishmalky that is my opinion and all I gave here is the reason for this opinion, not to kill the mood but because you seem to be confused about my reasons for thinking so.
I disagree with this: Malkavians, properly used, can be a very powerful plot device, by dint of their borderline-prophetic ability. They don't all have it, but having the malk suddenly dream about some important event on the other side of town is an excellent way to get characters to do something they would NEVER normally do, and add to the confusion of the World of Darkness. If you don't want to use that, it's totally your perogative as an ST- Just know that most people roll malks to either have an excuse to act like a moron or have an excuse to have a genuinely strange RP experience. If you as an ST aren't going to give it to them, they're going to try to create it themselves, and that doesn't always have the best results.

Quote
So yeah there is the reasons the Clans fear Malkaviains, but OOC Malkavians are most feared by STs and Players because they are the clan to most often overplay to their clan stereotype to horrifying ends. This is me giving a none diplomatic answer
I TOTALLY agree with this, lol... Fishmalking is dangerous to a chronicle and I think every ST is watching the malk like a HAWK to make sure this doesn't ever happen. At the same time, it's important to throw them a bone from time to time, after all the insanity isn't the fun part, it's the new perspective that insanity brings...

Quote
And yes I was serious about my proposition for you replacing me, because I do not find it so effortless and having someone constantly telling me how I should do it and how it should be so easy and simple makes me question if the effort is even appreciated.
It is appreciated. I refer to my earlier point to this regard. Lots of abuse, not as much accolade as we'd like. Being an ST can suck sometimes- but we do genuinely appreciate it.
I agree that we need to not tell the ST how to do his job. He is god of the chronicle, and as long as we all agree on the universe as a whole within the game world, the ST's word is law. If he wants level 5 presence to be laser beams coming out of his eyes (I hope to god you don't, lol) then that's what level 5 presence is. We can hope that the ST will tell us, but a lot of these things are open to interpretation and don't come up until the gameplay is already underway. Once there is trust that we will respect his final decision, we can start to offer our suggestions on our preferred style of play. Without trust between player and ST, however, we have nothing.


Just my two cents on this interaction. I hope I'm not speaking out of turn.

Wow, that really turned into War and Peace. I'm sorry for the giant block of text.
Title: Re: OOC PVbN General Discussion
Post by: _username on December 11, 2010, 03:21:32 am
It'd be neat if we had walls of text that big in the IC thread.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 11, 2010, 03:57:11 am
Hey dont look at me ;) Some of gabe's diatribes would probably count as text walls.  :vampwink:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 11, 2010, 04:05:29 am
Incidentally, I am currently posting from Brantford, Ontario, likely VERY close to this mythological "Cavern city" Of which we speak. Maybe I should go visit so I can ghoul myself.

http://maps.google.ca/maps?client=safari&q=brantford+ontario&oe=UTF-8&ie=UTF8&hq=&hnear=Brantford,+Brant+County,+Ontario&gl=ca&ei=3PcCTarZOs2r8AaEv8HnAg&oi=geocode_result&ved=0CBYQ8gEwAA&ll=43.325178,-79.914551&spn=0.993018,1.766052&t=h&z=9 (http://maps.google.ca/maps?client=safari&q=brantford+ontario&oe=UTF-8&ie=UTF8&hq=&hnear=Brantford,+Brant+County,+Ontario&gl=ca&ei=3PcCTarZOs2r8AaEv8HnAg&oi=geocode_result&ved=0CBYQ8gEwAA&ll=43.325178,-79.914551&spn=0.993018,1.766052&t=h&z=9)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 11, 2010, 05:03:59 am
Without trust between player and ST, however, we have nothing.

Thats a fairly accurate assessment and I don't think there is, which may be understandable since my interpretation is different and I recently confused between the effects of OWoD Potence and NWoD's Vigor(NWoD's Potence). I dont expect people to praise me or thank me but constantly playing 'who's the storyteller here anyway' can be kind of exhasting and as Skyra hinted at it result in most of the posts focusing on pointless OOC disputes and misunderstandings than actual Roleplay. Which is why I offer the job to Aydoo since I know he was thinking of running his own chronicle coincidently around the time I started this one, or to anyone else who wants it that think they can do better.
Thats Not some guilt play or 'I'm insulted ' statement or anything like that because if it was I think that would be pretty transparent and idiotic, thats also because I just honestly think that if I cannot put my differences aside with people like Aydoo than maybe its better to let someone else deal with it .
To be blunt its also since I'm not really interested in running a Chronicle where Malkavians are Omniscient gods of madness who neglect their personaly because they are too busy trying to talk funny or where flying packs of Gargoyles flock to an ancient Anthediluvian tomb that got coincidentally discovered underneath a sewer tunnel and so on, Even when doing really insane things in the Chronicle I prefer to keep it at least Supernaturally plausiable, and since I dont think I can run things otherwise without it quickly turning into Parody and me in response brining in my own Fishmalk Preacher Priest NPC to piss you all off with his own over-the-top religious cermons and revelations and accomodating requests to own Miniguns with large chains of WP rounds...

Malkavains as a plot device sure, Malkavains as a metagame excuse in disguise, No, which is why I suspect some STs even go so far as forbidding players to play them. If Malkavians are not in control of their cryptic madness I find that its a slight conflict of interest if the player is.

Anyway I'm kind tired of all the PA stuff and on the other hand I dont want to make anyone feel like they should leave the chronicle or avoid joining it because of me so if Aydoo wants to be ST I say let him have a shot at it

Quote
I should go visit so I can ghoul myself.
Would be interesting, how would you see yourself becoming a blood junkie?

P.S I'm writing it at 6am local after a full sleepless night of gatekeeping so apologies in advance for bad spelling/grammar mistakes
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 11, 2010, 06:26:50 am
Quote
I did not mean things from a technical point of view , but if you want to get technical Eyes of Chaos is level 3 Dementation, not level 1.

Thats the comment I was calling obtuse. Yes you are right though, it was a bit rude and I'm sorry.

I don't want replace you. This is your thing, but I'd like, if you have some grand expectations on how I should play the character, to let me know. I made those posts the way I did to see how you and the rest of the players would react. I explicitly made them in a way that didn't meta-game as no one but the PLAYERS gained information through them. Like I said before, the character didn't say anything meta-gamish. I could have made those lines in ANY order. I could have easily started them quite different so it didn't make a pattern. I think next time I'll space my words so they make pictures. I'm sure you can throw a wobbly about that as well. Whats funny is had I not pointed it out, no one would have ever noticed. I toyed with that notion a few times, but thought it would be more fun if everyone was on board.

Don't you dare bitch about being appreciated either. Didn't I just give you a nice pat on the back the other day because I thought your post was relevant, insightful, and clever? Perhaps you should let Malavis know how good he's doing carrying the chronicle through his character's dialogue, or how well Isador is portraying someone dealing with the fact that they are being inhuman. Cad is finnaly coming out his shell and being alot bolder in his writing, and Skyra has been quite mysterious and withdrawn, but quite intriguing and interesting.

While I near totally agree with everything Malavis said, I have to touch on one thing. The ST isn't the "GOD OF THE WORLD." The ST isn't the enemy of the players. The ST should be the person to subtly push the players in the direction they want them to go. They are the setting. The shape of the world. They are the NPCs and give the players something to interact with. On the other hand the players are the story. They are the chronicle. Without them its just a mass of technicalities and rules that have no personality. Just as much though without the ST the players have no place to exist and are just as much, dots and a name on paper. We're supposed to co-exist not be constantly trying to one up each other.


Now while writing and re-writing this I see Rad has posted so I'll address that.

Like I said a few ago I don't want to run your chron. Infact Cad had asked awhile ago if I was still interested in running a Redemption game. Know what I did? I declined because its not fair to you after having put so much work into this chron to have your players fuck off to another. I like your world, I like what you are trying to do. I just wish you had told me how you expected the clan to be before I got started. I would have gladly re-rolled as they say, as something else. I've been trying to play it by the book. I've been trying to play a Malkavian like White Wolf themselves have set it up. If you say "we're going to do a MD VtM game, by the Core book" but you don't like the way the clan's are setup, don't complain when people follow the book. If you want to changes and restrictions don't do it 3 weeks in. Say this kind of shit before the game gets started. If you don't like certain clans then RESTRICT THEM.

Every time I post I try to keep her Nature and Demenor in mind with her words, as well as her Attributes and Abilities. Even when I made those two posts they were in line with her dementia and personality. In fact that the only difference from normal posts was the fact that I went out my way to bilatterally put more information, in an attempt to make a more interesting and convincing roleplay.

You know I had this big ass post (above spoiler), but decided it was mostly irrelevant. I left it incase anyone cared enough to bother reading it anyway, but I'll TDLR.

I don't wanna take over your chron. Let me know what the fuck you expect from your players. I'm trying to play a convincing character by the core book, keeping her traits in mind before posting anything. If thats not good enough do you want me to re-roll as something else, because you are always obviously not happy with my playing no matter what I say or do. I want this to work. Every time you've come up with a dispute I've followed it, or tried to come up with a sensible compromise. If thats not good enough then I really don't know what to say.

Edit:

I also wanted to add, Id really like to hear what everyone else has to say about this. Thats also a part of doing a chron together. I think there is a lack of coherant, thought out communication on everyone's part. Even if we all vehemantly disagree on everything, we should still be coming together and becoming friends reguardless as we all have alot in common. How do YOU feel about all the clans? How do you each think they should be portrayed?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 11, 2010, 08:48:01 pm
What do I expect from the players?
Firstly To recognize that as Storyteller(If I am one) the chronicle follows my interpretation of the rules and WoD where interpretation is required, Sadly the core difference between VTM and VTR is that in VTM some things are left as vague and with good reason. The characters/players can never assume they have absolute knowledge of a world without absolutes or certinty (WoD), I usually value input from players about this but I loath to constantly deal with disdain, exaggurated misinterpretations of things I said, Claims that I do not know some universal truth about the OWoD(I say this because I believe that if there is one even Mark Rein-Hagen wouldn't know it for absolute truth) ,being accused of being a Storyteller Tyrant who robs innocent people of their roleplay whenever I dare question their provokative actions.

I never said any of you had no right to critisize me, its just the obvious lack of trust and the style that at least to me seems like  'Just admit that you are an Asshole Storyteller Tyrant and we can move on' passive-aggressive type compormise that I cant seem get over.
I am not saying its entirely one sided because I have also exaggurated and reacted to this rather strongly.

I find that friendship is easy, truely accepting and trusting in someone else's resolve however is harder and since I'm not always the most trusting person myself I recognize that its not something born over night nor taken for granted.

Disclaimers/Notes:
Also worth mentioning is that The Nature of the Storytelling game eventually tears at the masks we all wear to maintain friendship which can either build a stronger friendship or reveal something that destroys it.(*Case study: Life and Most of the Online groups I played with), its really something that I just thought of now but the point is that regardless of our circumstancial disagreements I am aware of this effect and so I do not hate anyone IRL for it or anything like that.

If you want further reasoning to why I don't think WoD has absolute truth or why I put a questionmark on some supplements here is another interesting Trivia for all you proud VTR haters:
-Vampire the Requiem Developer: Justin Achilli.
-Most of OWoD Clanbooks and Supplements Developer: Justin Achilli.

Beyond that I kind of dislike the notion of forcing one reality on everyone because the reality is that one of the scary thing about reality and its components is that none of us know for sure, unfortunatly its something I must do because we play a game with common rules and mechanics

Can Malkavians really tell the future? our game is set in 2010, far after the date White Wolf set for Ghenna so what does that mean? but on the other hand some of them have some hidden insight to the future or something of occult , is it because of their bloodline? their discipline? fringe event? or maybe they just have too many derangements, I think the key answer is we will never know for sure.
Do all practitioners of Viccitude have an Alien Parasite in their blood? maybe, maybe not.
Do Anthediluvians even exsist? how many of them are really out there?
I think the lack of clear answer to any of these questions is vital to both the Political and Supernatural aspects of the WoD,
So if you wonder why I do not implament MMN and some of the other crazy contents found in the Clanbooks and other books and why I do not allow Players or Characters to assume these things and take them for granted thats part of the reason
and all I can say about that is either take it or leave it
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 11, 2010, 09:49:37 pm
Can Malkavians really tell the future? our game is set in 2010, far after the date White Wolf set for Ghenna so what does that mean? but on the other hand some of them have some hidden insight to the future or something of occult , is it because of their bloodline? their discipline? fringe event? or maybe they just have too many derangements, I think the key answer is we will never know for sure.
Do all practitioners of Viccitude have an Alien Parasite in their blood? maybe, maybe not.
Do Anthediluvians even exsist? how many of them are really out there?
I think the lack of clear answer to any of these questions is vital to both the Political and Supernatural aspects of the WoD,
So if you wonder why I do not implament MMN and some of the other crazy contents found in the Clanbooks and other books and why I do not allow Players or Characters to assume these things and take them for granted thats part of the reason
and all I can say about that is either take it or leave it

I could not agree more with this statement: I think that it's safe to say that some massive cosmic event nearly triggered gehenna in 2004, much like the Hair Star event after the fall of constantinople.
I think people were justifiably freaking out, but whatever was SUPPOSED to happen, simply didn't. That's the way I run it in my storyline anyway, that things continue to go from bad to worse, but the supernatural world exists in a strange kind of limbo; everyone expected the end of the world, then it never came. People are beginning to poke their heads out of the metaphorical foxhole to see if, in fact, everything is still in one piece.
This would be a good time to hit people with another horrifying event ;)

As far as malks are concerned, it's interesting to contemplate the existential reasons behind their uncanny knowledge, but it is not safe to rely upon it. The reason it's usually an interplay between ST and player, is because it can never be relied upon to be 100% accurate. I have lead many players astray who assume that a malk's prophetic visions are law- and there is lots of fun to be had with that!  :cometome:
I had a troupe of players get strung up by the prince of Paris because the malk was CONVINCED that there was a secret tunnel underneath Notre Dame cathedral containing a sleeping antedilluvian, so they started digging :D

Keeping people guessing is important, but proving people right every once in a while is equally important. It's a fine line to walk. I do, however, tend to keep my own answers to some of these questions a secret when I ST- since people knowing what I think about it tends to change their reactions to the evidence of existence (Or lack thereof.) 90% of the time, people don't NEED to find out if I believe there are really ante's sleeping in enoch- it will be all the scarier if we DO find ourselves in a storyline where that is a potential question: as an upshot to this, there can be no debates about whether or not caine really exists if I just say nothing ;)
Title: Re: OOC PVbN General Discussion
Post by: _username on December 12, 2010, 07:38:04 pm
As Rad mentioned in the IC thread, I'm ready for the scene/night to end.
Title: Re: OOC PVbN General Discussion
Post by: Isador on December 13, 2010, 03:20:40 pm
I suppose it has been said a few times now, but malks are probably the hardest to roleplay. However, on the subject of their insanity bringing prophetic abilities...well i'd have to say that it should NOT mean that all malks are
"*snicker* we know whats going on and no one else does *trollface*" (had to make the joke, no offense to anyone intended  :rofl:)

Their insanity, first and foremost, is a curse. The vast majority of malks should (note, SHOULD. This is as always up to the interpertetation of the ST) consider themselves lucky to get 1 insanityfart that lifts the veil of the world around them just a little (Eyes of Chaos notwithstanding). In my opinion, it's more important that a malk accurately portais the derangement they are suffering from, then that they are continiously rambling about the antidiluvians and gehenna and shit. If they are DO however, that can be an interresting plothook, but the stereotype is overused, i'll admit. In either case i feel the ST should have a large part in what information is revealed to a malk due to his/her insanity (and how the information is revealed), as that tends to be better for the progression of the chronicle as a whole, as the ST can prepare (or not, as intended) for who's listening about what the malk is rambling about, which will give more satisfying results to everyone involved.

How do YOU feel about all the clans? How do you each think they should be portrayed?

One thing that i feel is important to share is that the clanbooks (actually, make that ALL OWOD books) have a nasty tendancy to use stereotypes for all clans.  Ventrue are always stuck up, Gangrel are always as social as a wild boar and nosferatu are always scumbags. Though some things can always be said for all clans (like all Tzimisce childre having a fucked up upbringing after the embrace, Brujah having a short temper and malks being...insane) i feel that there is a near infinite number of ways you can portay a member of a clan, as every individual is unique, even more so when they are embraced.
Title: Re: OOC PVbN General Discussion
Post by: _username on December 14, 2010, 10:54:17 pm
The recent debate spanned a number of topics, but for discussions specifically related to Discipline mechanics, please use the OOC Rules Discussions Thread (https://forums.planetvampire.com/?topic=5107.0).

Also, I'm confused about the Shepard's House thread.  What is it???
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 14, 2010, 10:59:16 pm
The recent debate spanned a number of topics, but for discussions specifically related to Discipline mechanics, please use the OOC Rules Discussions Thread (https://forums.planetvampire.com/?topic=5107.0).

Also, I'm confused about the Shepard's House thread.  What is it???

Should have been for Azrael who wanted to join the chronicle but maybe he has changed his mind since or simply didn't get around to post yet, ill wait abit and if not ill remove it..
Title: Re: OOC PVbN General Discussion
Post by: _username on December 14, 2010, 11:17:23 pm
Oh, ok.  His availability has always been in fits and starts, so I wouldn't give up on him just yet. :)
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 16, 2010, 07:48:07 pm
Once again i must ask: Malavis, why did you guess I was Lasombra.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 16, 2010, 07:59:41 pm
2 reasons: 1, your frenzy roll was made at standard diff, so you weren't brujah but still had potence.
also, I was pretty sure you were trying to dominate the guy in the room when we first came in. Just had a hunch early on.

Tbh I totally forgot that I'd guessed you were a lassie- Reflection and ugliness are just the two easiest things to prove out of all of the clan weaknesses.
Sorry if that compromises anything for you IC.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 16, 2010, 08:10:41 pm
Nah, didn't complicate things.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 17, 2010, 08:18:54 am
@Rad
Just FYI, In core Auspex cant challenge Obfuse unless they are same level.  1Aus vs 2 Obfus is the same as having no Aus, 2 Aus vs 2 Obfus is a challenge roll, 2 Aus vs 1 Obfus is auto notice the obfus'd chara. That is unless you change stuff. Thats just how its presented in base.

I don't see any metagame, page or so before Gabriel mentioned Lasombra being "shadowmancers" (also if Thomas knows any spanish, Lasombra litterally means The Shadow) so I can see Thomas having an idea that they have some kind of "shadow ability" and try to manipulate one, though with much less refined skill. Granted for Obten 1 in core there is no roll needed just bp spent. (Personally I woulda called for Wits + Occult for the first few times, esp using it on someone else [resisted action.]) I agree though everyone in the room would need to roll courage (user included) if they haven't seen that power in affect before.

My two cents on that for what its worth.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 17, 2010, 12:53:15 pm
Aydoo if you can tell me from where Thomas have the clear cut Idea of being a Shadowmancer himself ill have no problem with it

Its one thing to read about a name in a book, its another to apply it to yourself, I can give it the benefit of the doubt as some kind of divine intuition but its about on the same level as Burke immidiatly assuming that Gwen Obfuscated as opposed to Gwen just escaped(which would probably be the Occam's razor assumption for people when they notice someone is not around)

Cad knows his character's clan , Thomas doesn't , and Burke only knew he was Lasombra after recognizing that Thomas used the discipline

About HS and what if Burke has Auspex 2?
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 17, 2010, 02:58:35 pm
I heard of both necromancers and pyromancers way before i started roleplaying. So the word shadowmancer IMO would, even for Thomas, mean that they can control shadows. On the other hand, necromancer really means that a person can speak with ghosts, not control them.

But if you feel that it is META-gaming I can remove or edit those posts the way you see fit.

And it would be really fun for the story if the shadows attacked Thomas instead.

It's up to you.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 17, 2010, 03:12:31 pm
I heard of both necromancers and pyromancers way before i started roleplaying. So the word shadowmancer IMO would, even for Thomas, mean that they can control shadows. On the other hand, necromancer really means that a person can speak with ghosts, not control them.

But if you feel that it is META-gaming I can remove or edit those posts the way you see fit.

And it would be really fun for the story if the shadows attacked Thomas instead.

It's up to you.

My question is simple,  and ill rephrase it, Why would Thomas assume he is a Shadowmancer/Lasombra? from his IC prespective he could be any clan and considering that he is yet to try to look at his own reflection or something like that.

There is no point in removing things now that you and Malavis already made several around it ,I just hope that there would be no further such metagaming, I know you are probably all edging to be that powerful supernatural vampire etc and that part will come but please try to maintain IC prespective when RPing.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 17, 2010, 04:28:11 pm
Ah, now i see you point. Thomas took a look in Gabriels watch. It's glass created a reflective surface and Thomas couldn't see himself in it.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 17, 2010, 04:28:28 pm
Thomas looked in the watch and had no reflection while Burke did. Burke mentioned that the weakness was no reflection. Thus he had reason to beleive he was Lasombra and with other clues perhaps the ability to use Obtenebration.

If Burke was 2 Aus  then he would have to roll vs my roll and whoever got most successes would either be hidden/seen. Granted Gwen would have to be in the room and not in the hall like she is right now. Shes still there listening to all that is happening. The Auspex vs Obfuse rules are under the Auspex section of Core book pg 152 in the box.

Auspex user rolls  Perception + Subterfuge vs Obfuse user rolling Manipulation + Subterfuge. Both Diff 7 base.

Also Burke wouldnt have to use HS to sense Obfusecate. The challenge would happen automatically whether he is using HS or not. If Burke was 3 Auspex then he would just sense the character there as if the character had done something (shimmering mass as if partial Obfuse) then you would go into the normal challenge rolls for Obfuse when someone is actively searching unless the Auspex user ignores the Obfuse person on purpose. If the Auspex person doesnt point it out, Obfuse would stay for everyone else but that one person.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 17, 2010, 04:31:47 pm
Thomas looked in the watch and had no reflection while Burke did. Burke mentioned that the weakness was no reflection. Thus he had reason to beleive he was Lasombra and with other clues perhaps the ability to use Obtenebration.

That's basicly what i said Aydoo, but thanks.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 17, 2010, 04:37:08 pm
Look at the post times. I was writing when you posted ;P

Anyway going to work. Tatty bye.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 17, 2010, 04:38:54 pm
I heard of both necromancers and pyromancers way before i started roleplaying. So the word shadowmancer IMO would, even for Thomas, mean that they can control shadows. On the other hand, necromancer really means that a person can speak with ghosts, not control them.

But if you feel that it is META-gaming I can remove or edit those posts the way you see fit.

And it would be really fun for the story if the shadows attacked Thomas instead.

It's up to you.

My question is simple,  and ill rephrase it, Why would Thomas assume he is a Shadowmancer/Lasombra? from his IC prespective he could be any clan and considering that he is yet to try to look at his own reflection or something like that.

There is no point in removing things now that you and Malavis already made several around it ,I just hope that there would be no further such metagaming, I know you are probably all edging to be that powerful supernatural vampire etc and that part will come but please try to maintain IC prespective when RPing.

Let me revisit the last few posts, since there seems to be some confusion:
Before Burke went to sleep, you had him make a roll to see how much of the book he was able to absorb. I got an insanely good roll. 4 successes+4 automatic for politics+law.
As a result of that 8-success roll, I pretty much determined that I'd RP Burke's knowledge as spotty, but comprehensive (For example, Burke remembered all the clan weaknesses and a bunch of clan disciplines, just not totally which clan they matched with, as even remembering fresh content extremely clearly leaves some holes due to a lack of familiarity)

Then, he relayed that info to the group, the two most notable points here being:
A). Burke Mentions that there are clan weaknesses, such as not casting reflections, and I believe I specifically mention that as the Lasombra's weakness.
B). Burke also mentioned that the Lasombra are shadowmancers.

Burke then, trying to rule out clans to prove positive, checked his reflection in his watch. Finding his, he tossed the watch to Thomas, since they were engaged in conversation, ruling out two possible clans (Nosferatu and Lasombra) for himself.

Thomas then looks and sees no reflection; Making a logical inference, (Albeit a thin and logically dubious one ;))
Thomas realizes that he might be able to control shadow, so he tries.

I think it's reaching a bit, IC, but it can definitely be said that it COULD have gone that way without OOC information. 
Personally I've always felt like potence, presence, celerity, obfuscate, etc, are all fairly easy things to do accidentally- They are amplifications of states that already exist. Choking someone with their own shadow is a little less intuitive :P
I don't know if any of you are calvin and hobbes fans, but I was suddenly reminded of the strip where he tries to light up his ass like a firefly... I was trying to find an image on google, but I will just type it out:

"calvin: look a fire fly!
(Calvin makes a squeezing face and keeps looking at his butt)
hobbes: your rear hasnt lit up, if thats what your wondering.
calvin:i dont even know what muscle to flex."

I've always felt that learning the very beginning levels of a disc like thaum or obtenebration is about as intuitive as getting your ass to light up. There is simply NO real-world experience from the previous decades of life that can equate to it.
Now, that said, if Thomas is a particularly skilled shadowmancer, or has a really huge natural affinity for it, that's something we can work with. The fact that he took to it so incredibly quickly may alarm or anger any number of people--- After all, the Sabbat don't want such a talented individual running amok if they can avoid it, and Dr. Douglas Netchurch might show up all of a sudden from the cam side to wonder exactly what makes some lasombra good at it and others take many years to master it. ;)

My point is that it's thin, but there are IC reasons there that thomas could have used as logical stepping stones; and if Thomas has such a natural affinity for working with shadows, that's worthy of mention, certainly. Burke and the others wouldn't know this of course, but the next time he goes "Hey look what i can do!" and someone spots it, it may go very differently ;)
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 17, 2010, 04:40:32 pm
Lol we all posted the same thing. Oh well. :P haha
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 17, 2010, 05:21:22 pm
Also: Welcome Azrael.

You wouldn't happen to be the Azrael from ToR by any chance, would you? I know it's a stretch, but that'd be NUTS.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 17, 2010, 10:04:21 pm
Thomas looked in the watch and had no reflection while Burke did. Burke mentioned that the weakness was no reflection. Thus he had reason to beleive he was Lasombra and with other clues perhaps the ability to use Obtenebration.

That's basicly what i said Aydoo, but thanks.

ok works for me,  must have missed that part


Also
As mentioned I would like to see some less casual approach for first time use of the more exotic disciplines (Obteneberation, Thaumaturgy, Viccitude, Chimestry and well everything else that is bound in mysticsm of some kind)
Obteneberation is arguably more intuitive because you do not have to know Abyss Mysticism to use it but still Id imagin it takes abit more than merely casually going like "ok shadow move" (The Lasombra spends bloodpoints to invoke it).

Also "Cast No Reflection" is a general supernatural flaw so you guys could have easily get thrown off by it because None Lasombra can have the same flaw if they wish.. Just shows you how far all Kindred are from being compared to Caitiff(Assuming a Caitiff can take the same flaw and learn obteneberation which could effectively make the Caitiff a Lasombra in the eyes of most beholders)
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 17, 2010, 11:46:45 pm
I agree that i used a quite casual approach to my "kewl powers". But i did spend blood.

However. That Cast no Reflection if a "common" flaw is something that our charaters have no idea about. Gabriel said that Lasombra doesn't cast shadows. Thomas looked into the watch and didn't see a reflection. I don't think that any vampires first thought is "maybe im a Caitiff that casts no reflection" if someone has told him that that perticular flaw is the clan weakness of the Lasombra. Any person, living or undead, wish to belong somewhere IMO.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 18, 2010, 12:49:03 am
Thats mostly just a fun thought, IC the only Kindred who would actually know of cases where a non-lasombra exhibit this flaw are probably kindred scholars who been traveling around for some time or kindred who encountered the phenomena in some way.

I wasn't talking about spending Blood as a technicality but nevermind.

Also turns out that Self-Control rolls can never exceed bloodpool after rereading the descriptions under the bloodpool section, yet another proof of how disorganized the rules in the VTM rulebook can be, too bad its not even mentioned in the part about frenzy, oh well. So hunger doesn't increase difficulty, it just causes for a reduced Self-control dicepool when it comes to frenzy check, just something I will have to remember for next time.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 18, 2010, 02:36:15 am
Thats mostly just a fun thought, IC the only Kindred who would actually know of cases where a non-lasombra exhibit this flaw are probably kindred scholars who been traveling around for some time or kindred who encountered the phenomena in some way.

I wasn't talking about spending Blood as a technicality but nevermind.

Also turns out that Self-Control rolls can never exceed bloodpool after rereading the descriptions under the bloodpool section, yet another proof of how disorganized the rules in the VTM rulebook can be, too bad its not even mentioned in the part about frenzy, oh well. So hunger doesn't increase difficulty, it just causes for a reduced Self-control dicepool when it comes to frenzy check, just something I will have to remember for next time.

I told you that back when we were rolling originally for Frenzy and stuff at the start of the chron. XD I'm a rule monger most of the time for a reason damnit! D:< I like to roleplay and not use them as much as possible but when it seems appropriate I shove it all in :>
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 18, 2010, 04:27:03 am
when it seems appropriate I shove it all in :>

That's what she said. :vampwink:
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 18, 2010, 04:35:45 am
when it seems appropriate I shove it all in :>

That's what she said. :vampwink:

HAY BURKE ARE YOU HAPPY TO SEE ME OR ARE YOU A KINDRED?!
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 18, 2010, 07:00:41 am
I told you that back when we were rolling originally for Frenzy and stuff at the start of the chron. XD I'm a rule monger most of the time for a reason damnit! D:< I like to roleplay and not use them as much as possible but when it seems appropriate I shove it all in :>

No you didn't, you were too busy arguing with me about that the characters should all do a frenzy check because of the 3 health level loss and that I didn't allow you automatic fail on frenzy check. I wouldn't have any problem letting everyone roll 1 die(for 1 bloodpoint) if that was the case.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on December 18, 2010, 07:10:16 pm
Just a heads up. I know exactly JACK about dice rolls. So bear with me.

ON THE PLUS SIDE, MY PROSE IS PRETTY GOOD. AND IM WITTY. HOORAY!  :javokis:

GAME ON GAMEONERS.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on December 18, 2010, 07:17:29 pm
Also: Welcome Azrael.

You wouldn't happen to be the Azrael from ToR by any chance, would you? I know it's a stretch, but that'd be NUTS.

What's ToR? Sorry, that isn't me.

I'm just some guy who's been hanging out on planet vampire for 4 years. Whatever.
Title: Re: OOC PVbN General Discussion
Post by: _username on December 18, 2010, 07:47:51 pm
I know who you're referring to, Mal.  I wonder whatever became of him.  Haven't heard from him in like 7 years.  As for ToR, I met Cneajna, Benecol and LJW in person at various times/places.  The three of them, Dagda, Black, Kjell and Jude still game, but I don't really keep in touch with them.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 19, 2010, 04:24:04 am
If you need to know about rolls, just ask :> We'll get you setup. As for the script its not too hard :>
Title: Re: OOC PVbN General Discussion
Post by: Isador on December 21, 2010, 10:28:05 am
Does Azreal bump into Gary in his post? I'm at a loss who the monster is he's reffering too, as Gary's hair isn't falling out...yet...and i dont believe he smells quite THAT bad. Then again, he's the only nossie here  :razz:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 21, 2010, 06:19:23 pm
Yeah as of the way we've been playing it to this point, Gary's hair has fallen out a bit, but not much, his eyes are sunken, and his skin is a tiny bit mottled and weird-looking. He just looks gross at this point, like someone unhealthy, not a monster.

I'm assuming the rat told him he smelled bad? lol. I love it.
Title: Re: OOC PVbN General Discussion
Post by: Isador on December 21, 2010, 07:37:48 pm
Yes. yes the rat did.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 21, 2010, 08:11:05 pm
Hahahaha freaking GOLD.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 21, 2010, 09:06:04 pm
Also for the record Cad, you're at 8 BP; probably considered fed or close to it.

4bp initial
-2 to heal stake wound
7bp picked up later when you see the stock running a bit low
-1 bp upon awakening.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 21, 2010, 09:12:15 pm
-1bp for use of Obteneberation

but its ok Malavis I use software to keep track of bloodpool, I dont see Cad's character going into a wassil anytime soon.

Oh and for Cad and anyone else who wants spoilers Tomaz might be a hungry werewolf or a demon... maybe even the most bile creature a kindred has ever known: A Twilight fan.

In short, assume that if you do not know something about someone you are not meant to know  :justabite:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 21, 2010, 09:14:58 pm
Ah yes missed that one.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 22, 2010, 01:22:28 am
Quote
Mostly ignored, and resigned to the fact that this must all be some sort of elaborate hallucination, Tomaz rolls up a cigarette (of mostly tobacco) and lights it. He takes a long drag, which he expels from his mouth and breathes into his nostrils. He looks around the room aimlessly, and then exhales.

"There's a rat in here. It smells in here. Its crowded in here. This is the worst hallucination I've ever had. I'M BORED."

This made me laugh for a good 20 mins. You sound like Malavis when posting is slow ;3
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 22, 2010, 03:16:43 am
Ok why you threw that into IC I have no idea. After the first use she realised she could do SOMETHING. Just like Gabriel realised he could affect people, just like Sherie and Gary know they can talk to animals, just like Thomas can call shadows. Its not something that should be instinctial. She has to try and keep trying. Also have you ever been around women for long? All they do is throw emotions into other people. See also empathy. Will you do the same if a Gangrel learns they have protean and spends an hour trying it out turning it off and on? Or if the toreador figures out they can go VROOM VROOM fast and decides to blow some blood seeing how it works? I mean we've had Gabriel throwing Awe around every other post >>

Even if shes not actively trying to do it, shes feeling depressed and generally BAD, and is pining for others to feel those emotions as well. Thats as much of a trigger for it as anything.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 22, 2010, 03:23:15 am
Well, in my defense, Burke only just discovered that he was doing it at all. But also, It could be argued that she was trying to exercise the same power that Burke had been exhibiting: After all, she did JUST hear the prince talking about how Burke had the ability to influence the minds of others.

I dunno. ST's discretion IMO, but I do agree that all of us (besides gary and sherie) are guilty of throwing around our powers a tiny bit much for fledgelings.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 22, 2010, 03:36:02 am
Ok why you threw that into IC I have no idea. After the first use she realised she could do SOMETHING. Just like Gabriel realised he could affect people, just like Sherie and Gary know they can talk to animals, just like Thomas can call shadows. Its not something that should be instinctial. She has to try and keep trying. Also have you ever been around women for long? All they do is throw emotions into other people. See also empathy. Will you do the same if a Gangrel learns they have protean and spends an hour trying it out turning it off and on? Or if the toreador figures out they can go VROOM VROOM fast and decides to blow some blood seeing how it works? I mean we've had Gabriel throwing Awe around every other post >>

Even if shes not actively trying to do it, shes feeling depressed and generally BAD, and is pining for others to feel those emotions as well. Thats as much of a trigger for it as anything.

Gabriel realized he can affect people using speech+ He read about it.

If you noticed I was also saying pretty much the same thing about Thomas's use of Obteneberation.

Sherie and Gary did not know they can talk to animals or even understand them, Sherie only realized this accidentaly and Gary tried to do the same.

Gwen realized she can affect people using speech(if she did make the connection since it only happened once) but she didn't read about it and now she tries to use it without speech? 1+1=3?
My problem is that she tried to do so Telepathically while assuming she is invisiable.


Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 22, 2010, 03:39:30 am
Since you decided to respond to my PM openly I guess I'll do the same. No secrets then right.

Read what I wrote in the IC thread concerning her use of Dementation.
Keep in mind that at this point its already very liberal to allow inexperienced fledgelings to use mystical Disciplines they were never even tought, some of them make sense instincutally because it ties to something the character does on a regular basis like Persuasion, trying to remain hidden, talking to animals  and so on .
I dont think that at this point the fledglings are at a state that they can take this for granted?

How does Gwen even know what Obfuscate is? she doesn't as far as IC indicates and yet she seems to take the fact that it makes her unseen entirely for granted?
I did allow use of Dementation in the past because it was tied to interaction she did which triggered it but I think its very presumptious to claim that she understand that power and how it works when she have not even read anything about it.
 You can read the same case in what I said to Cad about using Obteneberation.

About your question I assume that if she failed to activate the power during the scene its a failure for that entire scene much in the same way it goes for Dominate and Presence otherwise players would spam this constantly.

She doesn't know what obfusecate is, or that no one can see her, she in her depression thinks that everyone is ignoring her constantly even if they are talking about her. She's deranged and her perceptions are skewed even if they are asking where she is in front her face. This is a big showing of someone doing something instinctual. She is upset that her advances on Gabriel were rejected and is withdrawn. She wants to be alone but has no where to go. Obfusecate is giving her what she wants abiet in the wrong way. I rolled for it because of the new people and the fact that there was alot of shifting and action going in the room incase you felt like it would affect it in the long run, as well as to make it more fair. (ALSO before this scene started I explained what I wanted to do in reguards to Obfuse and layed it out for you in pm so this VERY thing wouldn't come up.)

Dementation is JUST like Presence in terms of how it works. She has more than enough information to understand that she can push how she is feeling on to someone. As Malavis said, there is mention of other people being able to do the same similarly. She knows she tried to calm down Gary and it worked momentarily at least from her point of view. Thing about instinctually using disciplines is eventually it wont be instinctual. Even for a fledgeling, once they KNOW they can try to do something, all they have to do is TRY to do it again and they can. They don't need to know how to do it correctly or the complete in's and outs of it. All they have to do is try to will it and they can. Thats the power of their particular blood/bloodline.

As for my question, it was not can I spam it on Gabriel after failing. I know that wouldn't work. It was how often would you allow this particular one on a different target. As in a different person each time, or if you were going to impose some superficial ST house rule of "you can only use this power x times per scene" or some thing.

I also find it funny the first time I do anything in nearly two weeks you call me out on it again.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 22, 2010, 04:42:49 am

Dementation is JUST like Presence in terms of how it works. She has more than enough information to understand that she can push how she is feeling on to someone. As Malavis said, there is mention of other people being able to do the same similarly. She knows she tried to calm down Gary and it worked momentarily at least from her point of view. Thing about instinctually using disciplines is eventually it wont be instinctual. Even for a fledgeling, once they KNOW they can try to do something, all they have to do is TRY to do it again and they can. They don't need to know how to do it correctly or the complete in's and outs of it. All they have to do is try to will it and they can. Thats the power of their particular blood/bloodline.


Ill give the benefit of the doubt about Obfuscate in this context
but Dementation doesn't work like Presence.. far from it really when considering that your character is concealed and not doing anything that would reveal her presence to people.

 If the Prince made a reference to emotion it was a vague one at best and I don't think anyone aside from Gabriel would know what hes talking about if they could even hear him.
Gabriel was speaking when he was using presence and I think it was obvious that at least at first (before he read in the book) he associated the ability with speech and charisma.

Anyway it doesn't matter now but for the future keep this in mind.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 23, 2010, 07:33:57 pm
Quote
maybe he punches Thomas's  ballsack really hard before Thomas can set the punch in.

Did anyone else flinch REALLY hard when they read this? I was in the mall reading it on my iphone and I think I visibly staggered my step to go *oooooooooooooooh*

That's one thing about being undead. The pain of getting hit in the giggleberries just NEVER goes away.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 23, 2010, 07:45:35 pm
Well, maybe i flinched a little  :razz:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 23, 2010, 07:53:03 pm
I want to make a Toreador antitribu one of these days who embraces victims shortly after giving them debilitating but non-serious injuries. Like, for example, embracing someone after SMOKING them in the nuts with a steel-toed work boot.
That pain would be with them as soon as they wake up every night FOR ETERNITY.

Some other acceptable ones:

- Burning off someone's fingertips with acid/boiling water
- Really, doing ANYTHING at all to a guy/girls junk
- Shaving eyebrows
- Shaving a strange pattern into someone's hair like "I love the cock"
- Giving someone a forehead tattoo (see "I love the cock" Hair pattern)
- pulling out fingernails
- Gut shot
- Radiation poisoning
- Removal of eyelids
- The list goes on and on and onnnnn. Oh the deviousness.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 23, 2010, 08:47:02 pm
I want to make a Toreador antitribu one of these days who embraces victims shortly after giving them debilitating but non-serious injuries. Like, for example, embracing someone after SMOKING them in the nuts with a steel-toed work boot.
That pain would be with them as soon as they wake up every night FOR ETERNITY.

Some other acceptable ones:

- Burning off someone's fingertips with acid/boiling water
- Really, doing ANYTHING at all to a guy/girls junk
- Shaving eyebrows
- Shaving a strange pattern into someone's hair like "I love the cock"
- Giving someone a forehead tattoo (see "I love the cock" Hair pattern)
- pulling out fingernails
- Gut shot
- Radiation poisoning
- Removal of eyelids
- The list goes on and on and onnnnn. Oh the deviousness.

would that mean your own character suffered one of these flaws on embrace?
But doesn't take a clan flaw to become sadistic.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 23, 2010, 08:57:04 pm
I guess I just wanted that to be her art-form :P doing something horrible to someone and then embracing them for giggles so they can wander eternity with no eyelids upon waking. Bwahaha.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 23, 2010, 09:34:43 pm
:D
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 23, 2010, 09:36:00 pm
I guess I just wanted that to be her art-form :P doing something horrible to someone and then embracing them for giggles so they can wander eternity with no eyelids upon waking. Bwahaha.

Dr.Tzimisce, Plastic surgeon has the cure with great deals on hair removal  :justabite:

 VTM seems like such a joke when things are taken too far.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 23, 2010, 09:50:39 pm
:D

I read it

Very melancholy but written well
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 23, 2010, 10:37:01 pm
Thank you.

Yeah, you're going to find that Burke is a bit melancholy and conflicted.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on December 24, 2010, 11:14:13 am
The worst in the category you mentioned must be this: An American tourist is on a holiday in Mexico City (not a great idea in the World of Darkness ). He's taken by a couple of Panders to a bloodfeast that Sacha Vykos is attending. He comes in contact with said Vykos ans spits her in the face. Vykos uses Bonecraft to mold a mask of bone across his face and orders him to be embraced. Now he has to chisel three holes in his face each evening. This gives him a point of lethal damage each night. If he heals this damage, he can't see hear or feed. If he soaks, he can't get through the bone  :justabite:

More on this man in Mexico City by Night p 84. His name is Jagged Andy.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 25, 2010, 11:28:21 am
That sounds absolutely gruesome. Ugh. That would suuuuck.


Anyway, Just wanted to wish you guys a very merry Xmas, hope everyone is having a good one.
Title: Re: OOC PVbN General Discussion
Post by: Isador on December 25, 2010, 10:31:03 pm
Merry christmas to everyone else!

and cause i'm a lazy bastard, happy new years as well!
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 26, 2010, 02:42:22 am
Merry chrismas to everyone
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 26, 2010, 10:40:35 pm
Hey gaiz. Merry xmas. I was busy with family + lots of work. Hope everything was fun.
Title: Re: OOC PVbN General Discussion
Post by: _username on December 28, 2010, 04:57:27 am
So far so good.  It looks like everybody has been taking something of a break with IC stuff.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on December 29, 2010, 09:54:40 am
well yeah, its the holidays.

...that, or its my turn and I'm holding everyone up.

I'm not sure if I'm supposed to roll something to resist my attacker or... as I've said, the concept of rolls (beyond those of the dinner variety) or rolling (other than in the sense of driving a vehicle in which others would see me and be prejudiced/ mdma consumption) is frankly alien to me.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 29, 2010, 02:21:34 pm
well yeah, its the holidays.

...that, or its my turn and I'm holding everyone up.

I'm not sure if I'm supposed to roll something to resist my attacker or... as I've said, the concept of rolls (beyond those of the dinner variety) or rolling (other than in the sense of driving a vehicle in which others would see me and be prejudiced/ mdma consumption) is frankly alien to me.

Both really . Iv also been occupied with my graduation Animated short movie in the making.

Rolling to resist is optional, In that context I brought it up as an example to remind the players that the actions and reactions of characters beyond their control are not to be taken for granted.
.
In General The reason we roll is to resolve conflict between two or more opposing points of view and unpredictiable outcomes where it is hard to favor one outcome over the other.
.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 30, 2010, 03:19:14 am
Well I've been waiting on the reactions of others in the room, both to the bite and to Azrael's reaction to it.
Dunno about the rest of you guys.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on December 30, 2010, 04:04:45 am
I made my move. NEVER TRY TO PREDICT ME CAD!
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 30, 2010, 07:59:52 pm
Lol- classic. Hey az, your character wouldnt happen to be a businessman, would he?
Title: Re: OOC PVbN General Discussion
Post by: Malavis on January 07, 2011, 05:54:04 pm
So......

Where did everyone go? Has the chronicle stalled?
I'm using burke's high as a way to back off of the dialogue a bit as a way of letting you guys retake the spotlight a bit, since I feel like I'm dominating the story a little bit- but the second I do, everyone stops posting.
What happened?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 07, 2011, 07:20:55 pm
I'm not sure to be honest.

This format is most troubling with regards to flaky players (and storytellers even) , at least in VTMR and Chatroom you know who is playing and who isn't, here it seems abit undefined.

Anyway I think ill just cut the losses and move on to let the characters who are still there loose upon the world.
I'm getting kind of frustrated with being stonewalled

Aydoo did not post over 2 pages, AWOL?



Title: Re: OOC PVbN General Discussion
Post by: Azrael on January 07, 2011, 07:37:52 pm
yyyyaaaaaaawwwwwwnnnnnnn. been waiting as well for something to happen. passed out so that this part of the story would happen quickly.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on January 07, 2011, 10:27:18 pm
No reason IC to post :X I read the thread every day though.
Title: Re: OOC PVbN General Discussion
Post by: Isador on January 08, 2011, 08:40:23 am
Still here, right now Gary's just enjoying his buzz.  :smile:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 10, 2011, 12:26:01 am
No reason IC to post :X I read the thread every day though.

Really don't know what to say, suit yourself but its kind of hard to know what is your character reaction to IC events and what will happen to her if I skip ahead in the chronicle which does require me to make assumptions about where and what each character is doing or at and I don't intend to have an edit fest to accomodate retroactive IC decsions(or lack there of) when I do.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on January 10, 2011, 12:48:43 am
Why do I have to react to EVERYTHING that happens? Seriously this scene is probably only 2-3 hours of time thats been stretched over a month or so. There has been no need to post anything since shes doing the SAME thing she was 5 mins ago.

Its also an attempt to not make any waves since it seems no matter what I post you get irate about it and its been bloody annoying. So I'm sitting quietly in the corner doing the only thing I can. :>

Shes also, as I told you before the scene started when I set up the character's motive, she is depressed for the scene (which is causing the reflexive obfusecate since she beleives everyone is ignoring her in her own little world,) which has made her quite introverted. It seems like you forget whats going on with each of the characters which is understandable with the amount of time between posts.

If you skip ahead, you should ASK us what our reactions would be. Don't make assumptions and try to roleplay the player's characters for them.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 10, 2011, 08:45:24 am
Whatever , it was more of a heads up, if you want your character to remain there obfuscated for the rest of the chronicle thats fine as well.

ill ask everyone now:

1. Did your character eventually Drink from Tomaz? Did he die? if he did die would your character try to bring him back?
2. If Tomaz did not accidentally die what does your character think should become of him? killed? Embraced?Ghouled? Beg the Prince to try and hypnotize him?
3. If your character was Obfuscated at what point did she reveal herself and how did she exit doors without being detected?(please no assumpitions thats its so simple or easy) and how will she escape?
4. Assuming Your character finally led out of the basement what will you do? run and hope to disappear in the forest? try to kill the guard? be a good boy and take the ride has arranged to get you back to the city? Other?
5. Assuming your character wants to make an escape how will they attempt to accomplish that?

I probably should ask more questions but thats what I have for now
Title: Re: OOC PVbN General Discussion
Post by: Malavis on January 10, 2011, 09:27:11 am
Well I was hoping to RP that particular part out with the prince, since he was there in the first place, but I wanted to let the high that Burke is experiencing pass first, and let everyone have their moment in the spotlight in deciding whether they want to feed, etc. This is a fairly defining moment for everyone so I didn't want to go on a RP rampage and steal anyone's thunder.

Also, in cases where the entire room is being addressed by the prince, I would think that, depressed or not, Gwen would eventually respond to a direct demand for EVERYONE to drink, since she is unaware that no one can see her. Just my thoughts, but it's said that even catatonic introspection can be broken by the presence of newness- That is something they use to help autism patients sometimes, when they start focusing on something that takes all of their attention, you hand them a shiny red ball, etc. The prince in this case, or even the guy's screaming, would be enough to break her out, I would think- To the surprise of everyone in the room.

I was reading a post by one of the WW devs like 10 years ago on the use of social disciplines that did not require blood (and he included obfuscate in this), saying that they are great because they are subtle but they require concentration to maintain: This is why I continually mentioned the waning and reforming of the aura around Burke during Awe, because as his concentration is broken, it momentarily fades and then strengthens again. In some cases it may be entirely broken.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 10, 2011, 01:00:36 pm
Yes and also worth noting that everyone are still with level 1 Blood bond to the prince which isn't much but enough to get their attention to what he says.

About RPing these scenes I thought everyone were on the same page , for example I was surprised not one of the characters had any strong moral objections about unconsentually taking the blood of a human which to me sort of went to the OOC subtext of something like 'Been there, done that ,lets just be done with it and move on' which is why I was under the impression everyone wanted to skip , supplemented by the 'Wake me up when we get to the part where we are ass kicking vampires' theme that seems to be in some posts.

Title: Re: OOC PVbN General Discussion
Post by: Malavis on January 10, 2011, 04:15:23 pm
I have a few things to say about the previous statement:

I don't want to make waves, but Burke did speak out quite strongly both internally and externally about feeding from this man. Everyone else did jump in, however, and on the orders of the prince. If you recall I posted several times about Burke's inner conflict about doing it- and in the end, the blood bond was a big part of the reason why I went ahead with it. Burke wanted to prove himself to the prince, and desired it even more strongly because of the blood bond. After feeding, burke has become introspective and closed-off, his nerves deadened and unable to accept what he has just done. Hence why he sits in a melancholy mood at the table and behaves completely out of sorts, even to the point of ignoring a man screaming on the floor. Part of it is the high, but most of it is that he cannot accept that he has done what he has done. This is far from a total lack of moral objections- he simply weighed his options in the moment, and wanted to appear strong in front of the room, and in front of the prince. Also, after giving over to his beast and then regretting his actions, Thomas now sits in the corner holding his knees. I think he was affected as well.
I for one am enjoying the boardroom scene as a prelude, I just wish we could all sit down around a table, that way this stage-setting would have only taken a couple of sessions as opposed to a few months. Just my thoughts on that. I think the only reason it seems to be dragging is because the play-by-post method is SO SLOW. lol.

As for what you posted about Tomaz' reaction to being bitten- I actually think he's completely justified to freak out, and here's why.

Burke has bitten Tomaz on the wrist, right at the base of his hand. Sherie bites him immediately afterwards. Burke DOES NOT LICK THE WOUND to close it- so feasibly, when the euphoria of Sherie's kiss fades, he would begin to feel the wrist that was punctured by Burke's fangs, without the haze of anyone feeding from him. Absent of the supernatural effect of a vampire's kiss, he simply now has two big holes in his wrist because Gabriel didn't know any better. I thought the way that he RP'ed it, (despite the bit about pork chop pillows or whatever, rofl) was very elegantly done, and in keeping with what I would expect from a character who is high on acid suddenly realizing that he has two big holes punched in his wrist.

Just my two cents.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on January 10, 2011, 08:45:24 pm
Whatever , it was more of a heads up, if you want your character to remain there obfuscated for the rest of the chronicle thats fine as well.

ill ask everyone now:

1. Did your character eventually Drink from Tomaz? Did he die? if he did die would your character try to bring him back?

No. The level 1 bloodbond is enough to get her attention, and pay heed to the words of the prince but not enough to FORCE an action. Coupled with a self loathing depression, even with a hunger she would be hardpressed to drink from the mortal and unless forced wouldn't. While mechanically Depression is just willpower halved, the effect roleplay wise is much stronger. The idea is a person has no will do to do anything. It deeply affects kindred who would have to spend a willpower point just to be arsed to feed or do anything of importance.

Quote
2. If Tomaz did not accidentally die what does your character think should become of him? killed? Embraced?Ghouled? Beg the Prince to try and hypnotize him?

If the others kill Tomaz some how, she would be indifferent as the world is bleek and empty and we are all dead anyway. Though the shock of another person dying may be enough to wake her out of the fugue so to speak.

Quote
3. If your character was Obfuscated at what point did she reveal herself and how did she exit doors without being detected?(please no assumpitions thats its so simple or easy) and how will she escape?

She's not trying to hide in any rational sense, so she'll be revealed when stumbled upon or if she works up the courage/willpower to say anything. Her focus at the moment is on Gabriel, a mix between infatuation and seething hate that is being tempered by a strong sense of melancholy. As I said before her depression makes her want to escape away from the world, to hide and be protected, abiet to say hide under the covers like a child. Nothing is worthwhile, life is over and everything is gone. If the group were to move she would try to follow, still wondering why she is being ignored. I'd also asume the scene would end when we exit the building and thus she would go into the more vocal and manic stage.

Quote
4. Assuming Your character finally led out of the basement what will you do? run and hope to disappear in the forest? try to kill the guard? be a good boy and take the ride has arranged to get you back to the city? Other?

She's going to watch and stick around with Gabriel as much as possible.

Quote
5. Assuming your character wants to make an escape how will they attempt to accomplish that?

See 4.

Well I was hoping to RP that particular part out with the prince, since he was there in the first place, but I wanted to let the high that Burke is experiencing pass first, and let everyone have their moment in the spotlight in deciding whether they want to feed, etc. This is a fairly defining moment for everyone so I didn't want to go on a RP rampage and steal anyone's thunder.

Also, in cases where the entire room is being addressed by the prince, I would think that, depressed or not, Gwen would eventually respond to a direct demand for EVERYONE to drink, since she is unaware that no one can see her. Just my thoughts, but it's said that even catatonic introspection can be broken by the presence of newness- That is something they use to help autism patients sometimes, when they start focusing on something that takes all of their attention, you hand them a shiny red ball, etc. The prince in this case, or even the guy's screaming, would be enough to break her out, I would think- To the surprise of everyone in the room.

I was reading a post by one of the WW devs like 10 years ago on the use of social disciplines that did not require blood (and he included obfuscate in this), saying that they are great because they are subtle but they require concentration to maintain: This is why I continually mentioned the waning and reforming of the aura around Burke during Awe, because as his concentration is broken, it momentarily fades and then strengthens again. In some cases it may be entirely broken.

Were she catatonic or autistic I would agree, but she is not. She is quite aware of what is going on, but due to the depression has no urge to do anything about it. She doesn't have the will to do much of anything about anything.

As far as Obfusecate goes, I agree which is why I rolled after awhile in case Rad wanted to bring up that very same thing you just mentioned. If you remember I got a massive amount of successes in most difficulty situations.

Wits + Stealth 6d10 : 7, 8, 8, 5, 8, 8, total 44

Personally I think there has been TOO much "inside voice" talk with some of the characters. Honestly no one should know these things. I know it makes for colorful and interesting prose but it really doesn't fit ICly. Kindred are reclusive social monsters than try to give nothing of their inner mechanations away, as doing so can bely weakness to others. Granted all the knowledge is only gained from the OOC point of view, still all the same it seems a bit much.

Title: Re: OOC PVbN General Discussion
Post by: Malavis on January 10, 2011, 09:01:51 pm
First of all, kindred are what they want to be- They are not reclusive for any reason other than necessity. Burke is also not a kindred yet, he is a human being coming to terms with being a monster. His movements, his demeanor and his emotions are all very much on his sleeve at this point. It would not take much to infer what he is all about. When he reigns in his emotions a bit, he will play it a bit closer to the chest, thus making him a bit more inscrutable. Honestly, having everyone mechanically describe actions instead of describing what their character is thinking, feeling, experiencing: Really, that drains the humanity from it extremely fast. Internal dialog reminds both the players and the ST that there is a thinking, reasoning (fictional) being behind every choice, not a machine blindly responding to stimulus. Collectively, we are writing a book. For character development to occur, there must be sharing of internal dialog. I look at how we have roleplayed so far, and I personally find it to be excellent.

Sherie's exploration of various emotional states, playing a closed-off and antisocial individual has been very immersive- I would not have learned anything about her had it not been for these internal dialogues, but the character now fascinates me as a person (and fascinates Burke as well, he wants to know her story)

Cad, playing the role of a Gruff and closed off cop with a soft spot, including the bit with his father- very interesting, and the character seems to be growing and maturing the more time he spends acting out the internal aspects of the character.

Gary has become almost loveable in a strange kind of way, but I am really enjoying the way his character is developing as well- I think his attempt to grasp what he is becoming is very well played.

Tomaz seems like a very interesting character, and interestingly enough he and Burke will likely have a lot to talk about. I look forward to seeing what the character is like when he isn't high off his ass :P

And as for me, I think Burke is maturing quite well. He has taken on a life of his own, and become a bit more melancholy than I originally imagined him, but that's just fine with me. Characters have to be given that space to fill themselves out.

Honestly, we've seen and heard the least from you- I mean, really, you frenzied voluntarily at the start, got your ass kicked by the prince, knocked over some books, drank some blood, cuddled with burke, and then disappeared. The disappearance makes for an interesting cliffhanger-to-come, but really, I think both the storyteller and the players are calling for more internal dialog and more involvement, not less.

No one should be able to read the PC's mind, but if people start metagaming I'm kicking this story to the curb anyway. There should be enough trust between individuals that I can say that "I'm keeping up an aura of calm when my mind is actually racing," and have their character interpret that as calm. That's maturity- And so far, I'd like to think that I can trust everyone, especially our ST, to keep another character's internal dialog in their own minds and out of the minds of their PC, and perhaps let it flesh out the story a little bit.

If we mechanically respond with only our actions, the flavour dies out extremely quickly.
Title: Re: OOC PVbN General Discussion
Post by: Isador on January 10, 2011, 09:36:18 pm
Gary has become almost loveable in a strange kind of way, but I am really enjoying the way his character is developing as well- I think his attempt to grasp what he is becoming is very well played.

awww, shucks. I'm flattered  :smile:

When i started rping i pretty much learned to rp what is actually visible to the other players. I in no way object to inner monologue as Malavis really makes it a joy to read, but inner monologue i try to confine to myself and the ST to avoid other players responding to things that their characters do not actually notice. (say, they give the answer to a query that the character mentally asked himself, without the character really giving any outward signs that he was pondering said query)
Rather, i attempt to express my character's toughts more openly, by for example, having Gary display nervous tics in stressful situations that he wouldn't otherwise express, or having Gary act more relaxed around individuals that he's fond off.

i am ofcourse open to critisism on my rping, but am happy that at least someone is enjoying it  :vampwink:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 10, 2011, 09:43:08 pm

She's not trying to hide in any rational sense, so she'll be revealed when stumbled upon or if she works up the courage/willpower to say anything. Her focus at the moment is on Gabriel, a mix between infatuation and seething hate that is being tempered by a strong sense of melancholy. As I said before her depression makes her want to escape away from the world, to hide and be protected, abiet to say hide under the covers like a child. Nothing is worthwhile, life is over and everything is gone. If the group were to move she would try to follow, still wondering why she is being ignored. I'd also asume the scene would end when we exit the building and thus she would go into the more vocal and manic stage.


This is something that I don't get here, if she is depressed and think there is no point to anything, no point to even drink blood or doing anything else why would she care enough to follow or about being ignored? what you describe sounds more like a Borderline Personality Disorder which is alot more fatalistic in its outlook, I did encouter a few Bi-polar both IRL and Online and even though gloomy and depressed on the downside they rarely go on a fatalist "life is over, everything is gone" kind of thing because at this state, they simply don't give a fuck about much aside from their own self-preceptions and failings if at all.
(and this poor preception of self in this state is what usually drives the introverte behavior and lack of motivation to interact from what I noticed)...

To help here is a quote for Wikipedia describing the depressive Episode of Bi-Polar:
Quote
Depressive episode
Main article: Major depressive episode
Signs and symptoms of the depressive phase of bipolar disorder include persistent feelings of sadness, anxiety, guilt, anger, isolation, or hopelessness; disturbances in sleep and appetite; fatigue and loss of interest in usually enjoyable activities; problems concentrating; loneliness, self-loathing, apathy or indifference; depersonalization; loss of interest in sexual activity; shyness or social anxiety; irritability, chronic pain (with or without a known cause); lack of motivation; and morbid suicidal ideation.[9] In severe cases, the individual may become psychotic, a condition also known as severe bipolar depression with psychotic features. These symptoms include delusions or, less commonly, hallucinations, usually unpleasant.[10] A major depressive episode persists for at least two weeks, and may continue for over six months if left untreated.[11]

Notice that most of its symptoms target and focuses on the self rather than the others or the enviroment.
In most patients only some of the symptoms manifest while others may not manifest at all.

For comparison you can find the BPD symptoms here:
http://en.wikipedia.org/wiki/Borderline_personality_disorder (http://en.wikipedia.org/wiki/Borderline_personality_disorder)

In case that someone is reading the acronym and is confused:
Bi-polar(Manic Depression) != Borderline Personality

Mental disorders in their nature are irrational to other people of course  but they do happen with some reason , and different sets of symptoms manifest in different patients but the DSM IV attempts to give guidelines to classify a person as an <Inster Mental disorder here> if said person exhibit X number of symptoms of said disorder.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on January 10, 2011, 10:07:48 pm
Gee wow thanks. I mean I could the same about Burke.

He woke up. Brown nosed a little. Talked. Kept talking. Talked some more. Brown nosed some more. Talked for another 6 hours. Drank some blood. Read a book. Tackled a guy. Read a book. Talked the rest of the night till everyone went comatose. Woke up. Talked. Drank some human. Kept talking.

Sounds just as bland if you put it that way too.

I set up this current scene due to having to work alot during the holidays and not having much time to even check the boards. Now I'm waiting for the scene to end (which I was hoping would be over by now..) so I can figure out which direction to take her that will piss off Rad the least.

When i started rping i pretty much learned to rp what is actually visible to the other players. I in no way object to inner monologue as Malavis really makes it a joy to read, but inner monologue i try to confine to myself and the ST to avoid other players responding to things that their characters do not actually notice. (say, they give the answer to a query that the character mentally asked himself, without the character really giving any outward signs that he was pondering said query)
Rather, i attempt to express my character's toughts more openly, by for example, having Gary display nervous tics in stressful situations that he wouldn't otherwise express, or having Gary act more relaxed around individuals that he's fond off.

This is what I meant there should be more of. :> He hasn't had a page of internal monologue like you and I and well now Tomaz has (though Tomaz's has been quite amusing kehehe.) Its more when theres alot of this it causes everything to stall since the other characters can't have any reaction of affect to it. I mean really we wouldn't be doing so much internal speechs if we were sitting around at a table.


@Rad
Its funny you post that but you didn't really read it. Lemme bold out.

Quote
Depressive episode
Main article: Major depressive episode
Signs and symptoms of the depressive phase of bipolar disorder include persistent feelings of sadness, anxiety, guilt, anger, isolation, or hopelessness; disturbances in sleep and appetite; fatigue and loss of interest in usually enjoyable activities; problems concentrating; loneliness, self-loathing, apathy or indifference; depersonalization; loss of interest in sexual activity; shyness or social anxiety; irritability, chronic pain (with or without a known cause); lack of motivation; and morbid suicidal ideation.[9] In severe cases, the individual may become psychotic, a condition also known as severe bipolar depression with psychotic features. These symptoms include delusions or, less commonly, hallucinations, usually unpleasant.[10] A major depressive episode persists for at least two weeks, and may continue for over six months if left untreated.[11]

persistent feelings of sadness Check
anger Check (Towards Gabriel for rebuffing her)
isolation, or hopelessness Check
loneliness, self-loathing, apathy or indifference Check
disturbances in sleep and appetite; fatigue and loss of interest in usually enjoyable activities Check
lack of motivation; and morbid suicidal ideation Check (I'd call this fatalism wouldn't you?)

Quote
I did encouter a few Bi-polar both IRL and Online and even though gloomy and depressed on the downside they rarely go on a fatalist "life is over, everything is gone" kind of thing because at this state, they simply don't give a fuck...

A Malk's dementia is not something that is brushed off with meds or a "good day" to brighten the mood. It is most severe and all consuming, and the kindred would not seek to deny it as the blood naturally calls to it as much as the beast calls for them to feed and prowl the nights.

Like I said earlier when the scene ends (and everyone moves from this place) so would the depression, and thus she would regain her more manic stage and follow out.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on January 10, 2011, 10:21:24 pm
Quote
He woke up. Brown nosed a little. Talked. Kept talking. Talked some more. Brown nosed some more. Talked for another 6 hours. Drank some blood. Read a book. Tackled a guy. Read a book. Talked the rest of the night till everyone went comatose. Woke up. Talked. Drank some human. Kept talking.

Not sure if you're hoping to offend me with that or not- but in fact you proved my point. Had I simply described a character's actions, instead of having internal dialogue going on, it would have been fairly boring to read.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on January 10, 2011, 10:26:48 pm
Not really it was just butthurt revenge so perhaps you would feel how I did by the comment.

Its kinda funny this chron has for me become "you're doing too much stop it", "you're doing it rong stop it", and now its "you're not doing anything stop it!"

I feel as a player I've been neutered of control of my character and direction. I took the path of least resistance in the end and even that is "DOIN IT RONG."
Title: Re: OOC PVbN General Discussion
Post by: Malavis on January 10, 2011, 10:31:54 pm
Quote
Not really it was just butthurt revenge so perhaps you would feel how I did by the comment.

Ah, well. Missed the mark. I was simply trying to prove a point, and that was that the other players in this story were looking for a bit more internal dialog, not less. Everyone strikes a balance though, eventually. As a writer, I just tend to wax verbose a little more often.

Quote
I feel as a player I've been neutered of control of my character and direction. I took the path of least resistance in the end and even that is "DOIN IT RONG."

I think it's hard to see someone who hasn't been involved in the story in a while criticize our RP. The experience is whatever we want it to be, and we choose to play however we want to play. if it becomes disruptive, the ST quietly talks to us about it. So far I have not been told by the ST that my IC or OOC behavior is disruptive. To the contrary, my dialog is with the intention of moving things along. Had I been digging my heels in and trying to draw this out as much as possible, I could understand there being criticism, but really, at times, I am attempting to provide a bit of filler during the times that operative characters are unavailable to post. In all honesty, it is more frustrating to have someone who is not going with the flow or following the ST's decisions, as he is the final arbiter, and someone who has gone to a lot of trouble to create content that we may not see because we are too busy bickering over the use of powers we shouldn't be able to use.
It is my error for originally using presence, but I thought that it would be kind of funny to see the power flop around like a hammer in the hands of an octopus- completely uncontrolled, especially with how subtle it is normally. It isn't often you use presence to beat someone about the head and shoulders, but that was what I did to show Burke's natural aptitude with people, and how easily he is taking to the use of presence. This then opened the floodgates for everyone to use the max level of their powers at all times, which is fine as long as it's cool with the ST, but I think it took us down a road that we maybe didn't want to go down.
In any case, the whole "2 ooc comments for every 1 IC comment" thing is getting a little old, and even if it doesn't adhere 100% to reality, there's something to be said for creating a cohesive (and immersive) story. Every bit of bickering that we do takes us out of that story and makes things less believable, not more.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on January 10, 2011, 10:59:13 pm
Quote
awww, shucks. I'm flattered 

When i started rping i pretty much learned to rp what is actually visible to the other players. I in no way object to inner monologue as Malavis really makes it a joy to read, but inner monologue i try to confine to myself and the ST to avoid other players responding to things that their characters do not actually notice. (say, they give the answer to a query that the character mentally asked himself, without the character really giving any outward signs that he was pondering said query)
Rather, i attempt to express my character's toughts more openly, by for example, having Gary display nervous tics in stressful situations that he wouldn't otherwise express, or having Gary act more relaxed around individuals that he's fond off.

i am ofcourse open to critisism on my rping, but am happy that at least someone is enjoying it

You're doing just fine- I've always been a fan of that style of play too, after all we all play differently; I think the type of character you play factors into it pretty heavily as well. Also, thank you for the compliment! :) How long have you played V:TM for?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 10, 2011, 11:04:36 pm
so I can figure out which direction to take her that will piss off Rad the least.

Honestly this direction listed here ^ Ironically pisses me off the most because its not about pleasing the Storyteller or Working some metagame angle.

Honestly I think it would have been kind of cool if they all decided to throw a rebellion together, kill the prince and break out of the basement or something equally insane.( though its probably too late for that by now)

If anything pisses me off is characters doing things for no reason other than an OOC reason(but in retrospect its mostly my own fault for allowing level 2 powers so early in the chronicle) and generally arguing about my descisions while being disrespectful, has nothing to do with the directions characters take in itself.

What even more pisses me off would be the thought of  having to break a fight between you and Malavis because disciplining people or explaining things to them when they are not even trying to understand is frustrating for me and is the primary reason I usually opt out of leader or instructor roles

-------------------------------------

About the Mental disorder stuff
This is not a Malks Dementia, this a Mental Disorder and just because its manifestation is Supernatural and independant of the physical substance(Like the Nosferatu curse cannot be cured by any means because its supernatural) does Not make it more severe or any different from the normal disorder in effect for we treat it by the same mechanic as the ordinary disorder from the list..
If there was any substance to support your theory I would expect there would be a mechanic that makes the disorder effects more severe in Malkavains, but since there isn't please try to keep it within realstic proportions.

For the rest I suggest to try compare notes with the article on Borderline Personality to understand where the key difference lies because its something that is rooted deeper than simply a checklist which is part of the reason DSM IV is considered a book of  guidelines rather than a rulebook.

For the record I Wont stop Gwen from slapping the coterie with a dead fish  but she will have to go to the market district to buy one first.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on January 10, 2011, 11:56:22 pm
This is the very thing I'm talking about. You are telling me that I am ROLEPLAYING INCORRECTLY.  This is what is getting on my nerves this is what is causing the most conflict with me.

Let me recap what she has done ICly.

At the start of the chron I wanted due to low blood, the pain I felt she would feel from the stake removal, and the fact that she was starting the chronicle in the Manic stage of her dementia to cause and automatic frenzy. After much arguement about you telling me she wouldn't feel any pain even though I thought she would (and confusion on the blood pool) you finally let it go and that scene subsumed with everyone being thrown in the room. From there she failed the manditory roll you required and frenzied again finally slaking the thirst and unintentionally healing herself. After the frenzy confused she watched the others and tried to get a baring on the situation, once she was able to communicate she attempted to form a bond with whom seemed the most "with it" and "stable" of the group, Gabriel (Survivor Demeanor.) At the same time she tries to keep all information other than her name to herself and cause misdirection, in her mentioning she wasn't from town (Autist Nature.) She picked up on everything Gabriel read out of the book, and retained all the important information  learning that Vampires are real, there are a few rules, that there are bloodlines, and that vampires have powers (Intelligence 3, Academics 1.) Her already "feelings" towards Gabriel were enhanced during his intial super Awe and she had her cuddle moment for a time (Performance 3.) She also quiped to the prince about pop culture vampire lore when they had that conversation and was then ignored (Wits 4, Occult 2.) She was rebuffed by Gabriel who took and interest in Sherie (Charisma 2, Manipulation 1.)  After waking and being gripped by the onset of Depression her instincts to hide away from the world caused her Obfusecate to become active, causing her to be more angry and depressed and feel selfloathing due to the thoughts of everyone else ignoring her (Obfusecate 2.) She was giving Burke the "evil eye" and hoped he would feel as bad as she did (Dementation 1, Empathy2.)

Nearly everything she's done has taken into account what type of person and character she is. Initially I wanted the first frenzy to make her seem like a monster. I felt it would make everyone wary and afraid of her, and cause an opposition that she would have to work against to gain their trust. From there she would study them and try to learn as much about the condition as possible. In the second scene I wanted her to start experimenting with her abilities and seek to come to terms with her condition. She didn't start trying to use Dementation until she learned that they had abilities, and based hers off of learning about Gabriel's.

I set it up in this scene (even pm'd you and got your permission before the scene started) so I wouldn't have to post often to prevent this kind of arguing because as just now, you keep telling me I'm roleplaying wrong or not acting like my character would. Apparently like I've said before you know my character better than I do it seems. You spend more time trying to control my actions than your own NPCs, and its exhausting to have to watch every time I make a post to need to go and edit it everytime because you and I have a differing opinion on how the character should be played.

ALSO. Just because you are ST doesn't mean your word is LAW. I don't give a shit about golden rules or what the book says. We all have opinions and if the players disagree, we have every right to do so and discuss it with you. This shouldn't have to be an arguement either, but if there is a disagreement both sides should be able to rationalize and bring to the table their own views of the conflict and from there the should be able to come to an agreement/understanding on how things should be. It should never be THIS IS GOING TO FUCKING HAPPEN BECAUSE IM THE FUCKING ST AND I FUCKING SAY IT HAPPENS SO THERE AND YOU HAVE NO SAY IN THE MATTER.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 11, 2011, 12:23:25 am
You understand what you want to understand and read what you want to read out of what I write and more focused on proving youre innocent of a verdict in a Non-Exsistant Trail intead of actually trying to understand what I am saying and why I say it.

This is not a courtroom and I refuse to say anything else about this because really this is getting old...

Storyteller: "In my talons, I shape clay, crafting life forms as I please. If I wish, I can smash it all. Around me is a burgeoning empire of steel. From my throne room, lines of power careen into the skies of Earth. My whims will become lightning bolts that raze the mounds of humanity. Out of the chaos, they will run and whimper, praying for me to end their tedious anarchy. I am drunk with this vision. God: the title suits me well. "

Oh and these Caps and use of F word are hardly a discussion, I was ready to discuss yes, but now I kind of gave up on it...





Title: Re: OOC PVbN General Discussion
Post by: Aydoo on January 11, 2011, 01:16:57 am
The recap is relevant as it shows what aspects of the character I was trying to express incase you missed any of it.

While my character has no control over what aspects of their dementia they feel, I sure as hell do as a PLAYER. A normal dementia is triggered when a character is stressed or otherwised pushed in the direction of the dementia. For a Malkavian they do not fight against it like a normal character but allow it to subsume them, my character was designed that she would always be under the affects of one or the other. Shes either manic or depressive. There is no inbetween. Theres no nonderanged state (as a Malk should be.) The mood changes based on the scene. Mechanically this inclines the heightened frenzy difficulty score or the halved willpower, roleplay wise it effects her mood making her seclusive or a bit more high strung. I have always felt that the first time should always be one of the worst and thats how I saught out to roleplay it.

Quote
but you know what, ok ,  lets try this:
Yes I am telling you how to roleplay, so according to what I said what is your impression of my version of "correct" roleplay?

I don't know how you want me to act. You seem to have some grand expectations, yet you've never given any clarity to what they are. I tried a few different things and got insulted for it or told I was wrong. I've asked you before, what do you want me to do?
 
I've been trying to accomadate your style of play and your view on the clans and the game world. Apparently to me it seems you see Malks as a Caitiff with a derangement that comes into play whenever the st feels like it. The kindred has no ties to the bloodline of their clan, nor do they exibit any of the quirks that make them so different from other kindred. Anything other than that gets called a fishmalk and is told that it is WRONG.

Quote
For the record I Wont stop Gwen from slapping the coterie with a dead fish  but she will have to go to the market district to buy one first.

Oh and stop making fish Malk fucking comments. Its insulting to my intelligence and ability as a roleplayer. You expect respect from your players but you keep saying shit like this to them constantly.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on January 11, 2011, 03:04:17 am
TL;DR.

OOC fighting is BORING and gets us nowhere. Get on the bus. Get off the bus. Either way, hush now. Its story time.

As an aside:

My play-style is to describe sensory details and surface thoughts, and mood adjectives. Drawing a drawring with words. Also I am and will often try to make you all laugh or distract you from what's going on because I <3 DIGRESSION.

BACK. TO. THE. TALE.   
Title: Re: OOC PVbN General Discussion
Post by: _username on January 11, 2011, 03:12:53 am
Quote from: everybody
:deadhorse:

So...

It'd be neat if we had walls of text that big in the IC thread.

...take a day or too off, if you feel like it isn't going anywhere.  There's no reason some slight differences in lore/character interpretations should disrupt the group dynamic to this extent.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 11, 2011, 04:06:41 am
Maybe its that im tired but Az's latest post  had me totally  :rofl: good one
Title: Re: OOC PVbN General Discussion
Post by: Malavis on January 11, 2011, 04:08:45 am
Yeah it cracked me up too, lol...
Title: Re: OOC PVbN General Discussion
Post by: Isador on January 11, 2011, 06:01:33 pm
You're doing just fine- I've always been a fan of that style of play too, after all we all play differently; I think the type of character you play factors into it pretty heavily as well. Also, thank you for the compliment! :) How long have you played V:TM for?

Since the summer of 2008, i believe. Started in a small community on VTM:R, and went to msn-based rp from there. Though regrettibly, there've been some big breaks in those 2-3 years in which i didn't rp at all.

Also Azreal, I COULD JUST SEEE THE RAINBOWS
Title: Re: OOC PVbN General Discussion
Post by: Malavis on January 13, 2011, 04:07:22 pm
Az:
Quote
She's sort of cute, in a 'sexually abused by an alcoholic uncle in her youth' sort of way. Hooray for emotionally damaged women!

It's been a while since I LoL'd this hard at something on a forum. You've had a few good zingers since you started, I must say.
So I wanted to make sure OOC--- You're cool with being ghouled for a little piece of IC time right? I just think I'd be going against Burke's character to say "Oh yeah, Mr. Prince, I'll embrace the drug addict that I know nothing about!"
Burke's got limits, after all ;) Maybe if you hadn't peed yourself. Hahahaha.

Quote
Since the summer of 2008, i believe. Started in a small community on VTM:R, and went to msn-based rp from there. Though regrettibly, there've been some big breaks in those 2-3 years in which i didn't rp at all.
Ah ok- that's cool. I've been playing VTM for... Wow.. About 13 years or so. Man, thats nuts when I think about it. I was in a VTM:R guild with _username once upon a time called ToR.
I was unaware that there were communities of gamers still in existence on redemption, though it's cool to see.
Had we thought about running some IC content in MSN? Might make it go a bit faster, it'd never occurred to me before, to be honest.
Title: Re: OOC PVbN General Discussion
Post by: Isador on January 13, 2011, 04:58:03 pm
Had we thought about running some IC content in MSN? Might make it go a bit faster, it'd never occurred to me before, to be honest.

A good idea, i vote yay though my time outside of weekends is severely limited.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 13, 2011, 05:21:19 pm
I was unaware that there were communities of gamers still in existence on redemption, though it's cool to see.
Had we thought about running some IC content in MSN? Might make it go a bit faster, it'd never occurred to me before, to be honest.

I did actuallly

The Main problem with using Real-Time communication is coordinating everyone to be online at the same time and hour, play by post solves this even though its agonizingly slow.

However like I said some scenes can be enacted via MSN provided that a transcript of the chat can be reviewed later
or storyteller is present..(for example if only two people are on scene and they have no problem meeting on MSN or even VTMR for that matter)
Title: Re: OOC PVbN General Discussion
Post by: Malavis on January 13, 2011, 05:57:28 pm
Oooh VTMR would be lots of fun.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on January 16, 2011, 07:41:02 am
Am I still damaged from the stake? Or did I heal all three damage? Also, how much blood do i have in my system rad?
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on January 16, 2011, 12:50:59 pm
Just FYI core has the basic Ghoul info on pg 275-276. Not sure if you are going by your own thing or not. Have Ghoul: Fatal Addiction if needed as well.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 17, 2011, 02:30:49 pm
Am I still damaged from the stake? Or did I heal all three damage? Also, how much blood do i have in my system rad?

You have 1 health level of damage.

I would let you view your own sheet but that would make it too easy to view other people's sheets as well which is something I want to avoid
Title: Re: OOC PVbN General Discussion
Post by: Friktion on January 19, 2011, 04:45:33 am
Been reading through the story, good stuff so far!  Any way for a newcomer to get involved?  Newcomer to the forums, not the game that is.  Either way it's fairly entertaining.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on January 19, 2011, 10:44:07 pm
I think Radical21 had plans to take this thing into the realm of Sandbox gaming.

He seems to have taken a hiatus for the last few days though :P
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 20, 2011, 01:26:52 am
Yes sorry about that I will post ASAP

Yes I do intend to eventually take it to sandbox,  I would like more people to join because it makes it more alive and interesting though it does seem very ambitious. Eventually I think for that to happen there would need to be more than one storyteller, preferably one with similar ideas about the WoD as I have.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 22, 2011, 09:11:10 pm
 Im thinking of ending current thread and starting a new scene, aside from individual requests that do not concern the group as a whole do anyone have anything else they would like to do in the Scene?
Title: Re: OOC PVbN General Discussion
Post by: Malavis on January 22, 2011, 09:28:18 pm
Besides what I sent you in that PM, I am all set to move on to the next scene.

:) Looking forward to seeing what happens when you turn us loose :D
Title: Re: OOC PVbN General Discussion
Post by: Isador on January 22, 2011, 09:49:46 pm
Yeah things are slowing down, moving onward to the next scene seems like a good idea
Title: Re: OOC PVbN General Discussion
Post by: _username on January 23, 2011, 02:52:29 am
Go for it.  The only thing that Sherie still wants to do is make those phone calls she mentioned, and she'd want some privacy for that.  I'm up for a scene change whenever you guys are ready.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 23, 2011, 03:33:38 am
Go for it.  The only thing that Sherie still wants to do is make those phone calls she mentioned, and she'd want some privacy for that.  I'm up for a scene change whenever you guys are ready.

If she went outside ahead of the others to make the calls its best to do it in PMs.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on January 23, 2011, 04:03:05 am
There now everything should be tied up for the scene. :>
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on January 23, 2011, 07:23:33 am
So theres this new sitcom that just started recently I guess, called "Being Human." Its about a Vampire, and a Werewolf who are both RNs at a hospital, who get and appartment together and find out the appartment is haunted by the Ghost of this girl who was the guy who owned the place's fiance.

Its pretty funny. Just had to say something since its on now over here before I forget XD


Also I hadn't been feeling it but heres the next one:

(http://27.media.tumblr.com/tumblr_lfgtk70qsm1qejraco1_500.jpg)
http://aydoo.tumblr.com (http://aydoo.tumblr.com)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 23, 2011, 07:50:43 am
For the record this show is not really new, I never really gave a watch to either version but "Being Human"(US) is an adaptation of a UK show by the same name that has been running for a while and recently been adapted to a US version.

From what I read people seem to favor the original UK version but I honestly don't know, the concept never really appealed to me(Vampire,Werewolf and a Ghost in an apartment) so I admit I never gave it a chance though since it recieves such success and even a US adaptation im kind of curious about how they pull it off.

Then again I think Syfy recently axing both Caprica and SGU to create adapt something like this is kind of shameful especially since all the remaining serious Sci-fi productions (Fringe and V ) are produced by others.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on January 23, 2011, 08:41:05 am
I don't watch TV often but I was drawing and wanted some noise in the background. House was on Bravo so I was watching that, and after this show came on and I got a bit excited. I always like seeing new takes on the supernaturals. I wasn't aware it was a UK show but it really doesn't surprise me, that seems to be the trend these days. I came in at the first episode which was being advertised as being new, which over here I guess it is now.

I found it pretty charming though, and I couldn't help myself trying to place the clan/tribe. Am I the only one who ever does that when they watch movies/tv shows about supernaturals?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 23, 2011, 02:01:19 pm
ok
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on January 23, 2011, 05:39:29 pm
I found it pretty charming though, and I couldn't help myself trying to place the clan/tribe. Am I the only one who ever does that when they watch movies/tv shows about supernaturals?

I can't watch vampire flicks or series anymore. All I do is trying to figure out what clan they belong to or what disciplines they are using.
It pisses me off that I can't stop doing this. And the people I watch them with are equally pissed (if not more so) at me even if they don't play Vampire (especially if they don't play Vampire).
Title: Re: OOC PVbN General Discussion
Post by: Azrael on January 24, 2011, 04:24:51 am
stuff that he said.

You should read the whole post...quickly...
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 24, 2011, 04:39:05 am
stuff that he said.

You should read the whole post...quickly...

Yeah twist in the end I wish it was versed better though because I didn't read that provokative post far, still my opinion of it remains.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on January 25, 2011, 06:17:53 pm
So....  Moving on then...?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 26, 2011, 04:06:23 am
I will move on, I wanted to make sure everyone were on board with this.


-- -------------------------------------------------------------------------------------------------------------------------------------------------

I'm wondering how should I give XP and If I should at all bother with the traditional question of "what did your character learn from this thread" etc so I thought its best to deal with this before moving on.

I see three options:
1. Every character gets the same standard amount of XP. I think that from the IC prespective this would make the most sense since they all experienced the same events.

2. Characters get rewarded with XP based on RP. from the OOC perspective as Players getting into the role of their characters there are some who clearly RPed better than others but then there may also be cases when its a matter opinion and I don't think its right to punish players(and their characters) just because I didn't like the way they write... We could hold an anonymous(or not anonymous) poll but even then there is the risk of bias.

3. Bonus extra to 1-2 players who did exceptionally well in a thread according to everyone's opinion.(everyone are allowed 1 vote and can't vote for themselves)

I'm obviously inclined towards option 1  but on the other hand I don't want it to be like Players who spend time and effort feel like there is no point while players who don't do not feel encouraged to do better so I'm conflicted on this.. What do you think?

Title: Re: OOC PVbN General Discussion
Post by: Aydoo on January 26, 2011, 07:44:42 am
For what its worth I think both 1 and 3 are great ideas.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on January 26, 2011, 08:40:17 am
1 and 3 at the same time is the way to go. i vote Isador (because he made a sticky nosferatu seem lovably depressing) and Malavis (because his character is such a damn boyscout) for bonus XP.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on January 26, 2011, 12:29:15 pm
1 and 3
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 26, 2011, 03:41:06 pm
 I would do a Forum polle but then there is a risk the results would be currupt since anyone can vote and even vote for themselves which may hurt objectivity.

So far Cad. Az and Aydoo all said they prefer the mix of option 1 and 3 for XP so in the interest of moving things along I already wrote the guidelines so everyone can cast their vote.
If Skyra,Isador, Malavis and Friktion prefer a different method please let me know as I prefer to do this only if all the players are in agreement.


XP Voting Guidelines:
Two votes per player , you can PM the descision if you prefer to remain anonymous in your choice.
You cannot vote for yourself

The Base is 3XP that everyone gets
Primary Bonus: 1XP.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on January 26, 2011, 04:17:30 pm
I like the idea of 1 and 3 as well.

Hmmm. I'm going to say _username (sky) for realistically playing an introvert, and Isador, because I agree, he managed to make a noss seem loveable ;)


And I am not a boy scout. Lol.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on January 26, 2011, 04:58:02 pm
My vote is for Izzy (Isador) and...can't decide.
Title: Re: OOC PVbN General Discussion
Post by: Isador on January 26, 2011, 07:22:18 pm
i aprove of the voting system!

i vote for malavis because of his long, detailed posts that give a clear image of what his character is about and what is on his mind.

Also i vote for Azreal for playing the drugged up wierdo that makes everyone smile, despite being drenched in his own vomit and blood and...ehm. Wait what?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 27, 2011, 01:19:51 am
My vote is for Izzy (Isador) and...can't decide.

Please do try to decide, this is not about picking favoirtes but an opportunity to give positive feedback to people who you think portrayed their character in a believable and compelling manner.

Iv noticed that every one of you has a different style to the way they go about thinking and writing their character in game so its not like everyone are the same, Aside from Isador which one did you think worked best and why? (or forget the why if you dont feel like explaining)

If you insist on not deciding thats ok but that means the dice will choose a vote for you so roll a 1d4:
1(botch) = The Evil Storyteller Votes for you however he pleases :P
0 = Malavis
2 = Aydoo
3 = _Username
4 = Azrael





Title: Re: OOC PVbN General Discussion
Post by: _username on January 27, 2011, 04:40:49 am
In general I favor option 3.  But seeing as how this was pretty much the first chapter, I think everybody contributed in note-worthy ways.

Isador painted a realistic, relatable character that I definitely enjoyed reading about...it helped give the story a human touch.

Mal kept the story moving forward, which helps during the early/uncertain stage of any new chronicle.

Aydoo's character was something of a wild card.  In character, it illustrated the fragility of the condition.  Out of character, it helped (I think) draw out what the players and ST regard as good story material.

Az: the comic relief was an unexpected, but effective interlude.  I'm still interested in the character's history (not to mention his future with Burke).

Cadmium: by tackling the ever-awkward "OMG WE'RE VAMPIRES" trope with minimal cheese, he helped move the story into deeper water.  Still, he's a bit of a wildcard, and I'm looking forward to seeing more of what he has up his sleeve.

Username: At first, this character was kind of built around a single idea (and its related trait...you know what I'm talkin' about, Rad), but she's grown on me.  She was originally envisioned as a fragile, somewhat unknowable background character to help set a stark, brutal setting.  Time (and the other characters' actions) will tell if that continues to be the case, or if the story has other things in mind for her.

---

Bonus points: Rad, for setting a stage that had both detail and flexibility.  And for not ditching the project when the going got rough.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on January 27, 2011, 06:21:02 am
I'm not going to cast a vote for the extra points but I agree that a mixture of options 1 and 3 is probably the best.  This way every character receives experience for being present (or presentish) as well as players are rewarded for effort and other players have motivation to try harder.

Let's pretend like the dice roll botched for me.  Let the powers that be choose for me.

...

Hey that rhymes!
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on January 27, 2011, 07:42:56 am
Isador for all the reasons listed, and Az because he came in the chron late but fell in just like he had been there the whole time.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on January 27, 2011, 10:53:50 am
Then my second vote will go to *drumroll*

Azrael - For Puking  :razz:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on January 27, 2011, 02:48:28 pm
Edit:

So far I count:
Malavis:3 (3XP+)
Isador:5 (4XP)
Skyra:1 (3XP)
Azrael:3  (3XP+)
Aydoo:0 (3XP)
Cad: 0 (3XP)

Friktion as I already said in the past I don't allow auto-botch or autofailiures, if characters honestly try to do something so they are actually putting their best effort into it so its unreasonable to assume they simply fail without struggle, same goes for this situation despite being OOC.
if you prefer to roll the dice and let the fates decide please do but if you choose to pass on voting altogether ill let you pass this time since you have yet to make your character's debut and others can't vote for you either.
Title: Re: OOC PVbN General Discussion
Post by: _username on January 27, 2011, 03:57:07 pm
Isador and Malavis.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on February 03, 2011, 02:06:04 am
What would the characters do once out of the building? I'm just curious to know because I want to know how far along can I skip and I don't want to disappoint anyone who wanted his character to do something else beforehand?
Title: Re: OOC PVbN General Discussion
Post by: _username on February 03, 2011, 03:16:25 am
I think you know what her first phone call was going to be to/about.  She'd also like to call her boss and/or a coworker, so they don't go looking for her, thus freaking out the people she talked to during the first call.  Short of clubbing a pedestrian and stealing their phone, she'd do just about anything to find a phone and make those two calls.  However, she would not make the calls from any of the other characters' personal phones.  She would make the calls from the hotel room, figuring that the Prince probably already knows.

Other than that, she has no pressing motives, concerns or unusual needs.
Title: Re: OOC PVbN General Discussion
Post by: cadmiumcadamium on February 03, 2011, 03:39:29 pm
I believe I've PM:ed you what I want my character to do.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on February 03, 2011, 06:28:03 pm
Burke is going to go and pick up his car, either heavily ticketed or impounded though it may be, go back to his house, grab his cell charger, Laptop, iPad, portable wireless hub, briefcase, multi-tool and pocketknife, and drive back to the hotel. Beyond that he will spend time learning the ins and outs of the camarilla as best he can, and teach Tomaz the basics of what he knows, though I wouldn't mind rping that bit.
Title: Re: OOC PVbN General Discussion
Post by: Isador on February 03, 2011, 08:58:12 pm
Gary will try and get some extra clothing for himself so he can hide his deformities. Some of the other characters may notice Gary hardly spends any time at all severing his bonds with the live he left behind, if he even did so at all. He'll join the others to the Hotel afterwards.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on February 04, 2011, 01:05:43 am
Tomaz needs to go back to his hotel room. and I'd like to RP it as it's relevant to Burke discovering more about his new ghoul.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on February 05, 2011, 02:46:21 am
I'd appreciate the pass this first time around Radical, thanks.  Hmm I think I overlooked the post on how you guys are handling the rolling system, I'll double back and see if I can find it.

Thanks for letting it slide. :)
Title: Re: OOC PVbN General Discussion
Post by: Azrael on February 10, 2011, 08:03:09 pm
soooooooooooooooo.........?
Title: Re: OOC PVbN General Discussion
Post by: Malavis on February 10, 2011, 08:07:24 pm
Cricket Chirping (https://www.youtube.com/watch?v=CQFEY9RIRJA#)

This guy knows what's up.

I sure don't.
Title: Re: OOC PVbN General Discussion
Post by: Isador on February 11, 2011, 07:25:04 am
hahaha, cricket

Rad needs to get the next chapter up!
Title: Re: OOC PVbN General Discussion
Post by: Azrael on February 11, 2011, 09:26:39 am
IN THIS INSTALLMENT: Ayadoo drank some shit from under the sink and imagined the whole thing. Except for Gary. Gary is a burn victim.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on February 11, 2011, 08:17:21 pm
Tired I am tonight but will try to put it up tomorrow
Title: Re: OOC PVbN General Discussion
Post by: _username on February 14, 2011, 03:19:53 am
The cab isn't all that big.  Gary is sitting in Tomaz' lap, and Burke is in the trunk...that's why it's so quiet.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on February 17, 2011, 07:18:05 pm
My post was deleted but yes it is big enough for everyone to have room. I thought it was a good idea to have someone in the trunk at first but that would have meant I would have to do the scene when they all decide who would go in the trunk and there would be some awkward silence.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on February 18, 2011, 04:13:20 pm
I think I missed the bit about the trunk. Does that mean burke is the guy riding shotgun? I'm a bit confused.
Title: Re: OOC PVbN General Discussion
Post by: _username on February 18, 2011, 04:57:29 pm
All this talk about riding around in the trunk reminds me of what Marcellus Wallace looks like (http://theoatmeal.com/comics/marcellus_wallace).
Title: Re: OOC PVbN General Discussion
Post by: _username on February 23, 2011, 02:09:21 am
Is everybody free to climb out?  I want to help move the scene along, but I don't want to be like "ok, we're all out" and possibly steamroll any plans you may have had about one or more of us being stuck.

Also, is the van on its side?  On or off the road?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on February 24, 2011, 01:01:56 am
Yes, maybe I shouldn't be saying this but right now the car is a Deathtrap
Title: Re: OOC PVbN General Discussion
Post by: Isador on February 24, 2011, 02:19:17 pm
People are not getting out fast enough! We might as well put up a sign further down the road:
(http://www.splitreason.com/blog/img/noob.gif)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on February 24, 2011, 02:25:27 pm
lol I wish they put these in some FPS games
Title: Re: OOC PVbN General Discussion
Post by: Isador on February 26, 2011, 09:28:54 am
OOC running into the forest is such a great idea by the way. You guys know why right?  :razz: Like jumping out of the burning building into the vulcano
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on February 26, 2011, 04:12:16 pm
(http://ecx.images-amazon.com/images/I/41Le25waBOL._SL500_AA300_.jpg)

?  : :animesucks:
Title: Re: OOC PVbN General Discussion
Post by: _username on February 26, 2011, 06:31:20 pm
Heh, probably.  At this point, I'm not so sure werewolves even enter the mind of any of the characters...what with the whole explosion and getting shot at part.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on February 26, 2011, 10:02:53 pm
...and the whole 'nobody told them about werewolves part too.

Is nobody going to rescue Tomaz? Some friends you guys are.
Title: Re: OOC PVbN General Discussion
Post by: _username on February 26, 2011, 10:10:02 pm
Heh, I think it's safe to say that most of the characters place him squarely in the category of "not my job"...I'm sure Burke will at least try to help him.  Maybe.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on February 27, 2011, 01:41:52 am
Heh, I think it's safe to say that most of the characters place him squarely in the category of "not my job"...I'm sure Burke will at least try to help him.  Maybe.

That boy is all talk. ALL. TALK.
Title: Re: OOC PVbN General Discussion
Post by: Isador on February 27, 2011, 09:02:15 am
That boy is all talk. ALL. TALK.

And gary is all "OH MY GAAAWD RUUUUUN"
Title: Re: OOC PVbN General Discussion
Post by: Malavis on February 28, 2011, 06:21:26 pm
All talk my ass- I came back for you. Despite my best judgement. Lol.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on February 28, 2011, 06:59:59 pm
All talk my ass- I came back for you. Despite my best judgement. Lol.

Yeah, SURE, as an AFTERTHOUGHT. A REVISION. AN ADDENDUM...

...I'll take it.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on February 28, 2011, 07:01:05 pm
Lol it was an afterthought. I had originally written in a dex+athletics roll to chase Sherie and then went... "Wait. What about tomaz?" and for that matter, what about Thomas?
Title: Re: OOC PVbN General Discussion
Post by: Azrael on February 28, 2011, 07:18:50 pm
Thomas and whatever Aydoo's character's name is are DEAD. DEEEEEEEEEEEEEEAAAAAAAAAAADDDDDDDDDDD.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on February 28, 2011, 07:24:01 pm
Oh. I guess I missed that announcement? Are you being serious?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on February 28, 2011, 07:36:05 pm
I didn't announce it yet but yes, if Thomas and Gwen are not getting out of the Van so yes they are probably dead.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on February 28, 2011, 08:04:33 pm
Ah. That sucks. :( Roast Malk/lasombra. Not tasty.

In case anyone is unsure what the escape hammer is that I'm talking about in the IC channel, this is what they look like:

http://www.724shop.com/products/car-auto-escape-emergency-safety-hammer-tool-with-5-led-light-dc-12v-2-aaa-_p_wholesale-19155 (http://www.724shop.com/products/car-auto-escape-emergency-safety-hammer-tool-with-5-led-light-dc-12v-2-aaa-_p_wholesale-19155)

You should buy one :P They're great for punching in people's temples.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on February 28, 2011, 11:03:26 pm
Oh Hi. I finnaly refound the forums after the huge crash/rollback. Had trouble logging in too it seems.

Am I still wanted to play or should I "just quit" like suggested earlier?
Title: Re: OOC PVbN General Discussion
Post by: Malavis on February 28, 2011, 11:40:21 pm
Your timing is impeccable. :P How goes?

Let me catch you up:
Boom. Bang. Bang. bang. Screeeech- VRROOOOOOOMMMM
"Shit fuck! Fuck shit! Gah!" *Smash*
"MUSTGETOUT MUST GET OUTTTTT--- NYAAAAAHHHHHHHHH" (retreating into the forest)
*Rustling in bushes, more machine gun fire*



As a side note, this is the noise I am imagining gary making as he runs into the forest- just picture that as he runs.
Coneheads - Aubergine (https://www.youtube.com/watch?v=PBYPLF0jDS0#)
Title: Re: OOC PVbN General Discussion
Post by: _username on March 01, 2011, 04:09:58 am
Oh Hi. I finnaly refound the forums after the huge crash/rollback. Had trouble logging in too it seems.

Am I still wanted to play or should I "just quit" like suggested earlier?

My suggestion: Read up on the latest threads, get back IC and RUN, BITCH, RUN!!

But seriously, now is one of those times where it's good to have Instinct rather than Self-Control.  :drink:
Title: Re: OOC PVbN General Discussion
Post by: Friktion on March 01, 2011, 07:44:57 am
If I may be so bold as to quote Scary Movie:

Black T.V (https://www.youtube.com/watch?v=0LjwKcEcTOc#)
Title: Re: OOC PVbN General Discussion
Post by: Isador on March 01, 2011, 05:42:40 pm
Your timing is impeccable. :P How goes?

Let me catch you up:
Boom. Bang. Bang. bang. Screeeech- VRROOOOOOOMMMM
"Shit fuck! Fuck shit! Gah!" *Smash*
"MUSTGETOUT MUST GET OUTTTTT--- NYAAAAAHHHHHHHHH" (retreating into the forest)
*Rustling in bushes, more machine gun fire*



As a side note, this is the noise I am imagining gary making as he runs into the forest- just picture that as he runs.
Coneheads - Aubergine (https://www.youtube.com/watch?v=PBYPLF0jDS0#)


great discription right there
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 01, 2011, 07:01:43 pm
Oh Hi. I finnaly refound the forums after the huge crash/rollback. Had trouble logging in too it seems.

Am I still wanted to play or should I "just quit" like suggested earlier?

Well I don't think your character's name is written on anyone's Deathnote if thats what your asking.
Really up to you, Do you still want to play?

For me its seems like its been sometime now and since there have been no activity from you or Cad I simply assumed there was a loss of interest there.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 01, 2011, 11:44:40 pm
lol. I think both vid's are appropriate.

It took me awhile to find the forums again because I've never accessed them from the Carpe Noctem site lol.

Yes I still want to play but, I really felt not wanted. If thats the case I'll gladly fuck off, but I think I'll just take username's advice in this matter.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on March 02, 2011, 03:24:26 am
Haha it's the second scene and already someone is pantsless! That is awesome. :)
Title: Re: OOC PVbN General Discussion
Post by: Isador on March 02, 2011, 11:51:16 am
THIS looks like a job for

(http://fc09.deviantart.net/fs44/f/2009/089/e/1/Pants_Man_Wallpaper_by_Sakura_Meru.png)
Title: Re: OOC PVbN General Discussion
Post by: Malavis on March 02, 2011, 05:59:48 pm
Haha it's the second scene and already someone is pantsless! That is awesome. :)

That's how we ROLL.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on March 02, 2011, 09:19:39 pm
Yo az- I see you on the forum all day long :P You ever gonna post in IC? ;)
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 03, 2011, 12:10:30 am
I pop in to read the OOC and the IC but I'm not in the mood to post right now.

Tomaz is following your lead.

Whatever.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 03, 2011, 05:17:06 pm
Actually according to what I rolled the Initiative order is :

Gary
Bad guy #2
Sherie
Burke
Gwen
Tomaz
Bag guy #1


Title: Re: OOC PVbN General Discussion
Post by: Malavis on March 03, 2011, 05:54:43 pm
Actually according to what I rolled the Initiative order is :

Gary
Bad guy #2
Sherie
Burke
Gwen
Tomaz
Bag guy #1

Bag guy #1 isn't doing so well at his job. I've heard old ladies complain about him being too slow.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 03, 2011, 09:30:59 pm
Nah hes just aiming because the rules say he have to spend a whole turn on aiming
Title: Re: OOC PVbN General Discussion
Post by: Malavis on March 03, 2011, 10:01:05 pm
I should probably declare my action now:

Title: Re: OOC PVbN General Discussion
Post by: Isador on March 04, 2011, 08:19:52 am

Bag guy #1 isn't doing so well at his job. I've heard old ladies complain about him being too slow.

More like old men, aint that right Gary

Gary: Damn straight


Quick question, as vampires technically dont need to breathe, can they become exhausted from say, running?
Title: Re: OOC PVbN General Discussion
Post by: Friktion on March 04, 2011, 05:29:48 pm
I'd imagine so.  After all they still feel pain so their muscles would still ache from extended periods of activity.  Although maybe if they were like the Kenyan zombies from Dawn of the Dead...
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 05, 2011, 12:46:05 am
@Isador

This is a complicated question so I'll try to do the best I can using what Core and the books mention. There is no clear cut answer that I've found skimming through the books. TBH its a combination of yes and no. Theres a few main factors that go into it.

Stamina. (Time)
Athletics. (Distance)
Dexterity (Speed)
Extended action.


In short while a kindred will never get winded, or have a "stitch" due to lack of hydration in the muscles like a person, there is a limit to how far they can push themselves. This is governed by the Stamina stat, which is a measure of a characters durability, health, toughness, and how long they can exert themselves. A kindred with 5 Stamina is going to be able to run a whole lot longer than a kindred with 2 Stamina. Secondly is Athletics. This will determine how well and efficiently the kindred runs. Someone with 5 Athletics would be able to run better than the most peak efficient human track athlete, in which they would be able to cover more distance in the same ammount of time as someone with 2 Athletics. Hand in hand with Athletics is Dexterity which will cover the quickness and speed of the Kindred.

First you would roll Dexterity + Athletics the difficulty being 5 or 6 (adding more for terain difficulties as well.) Number of successes gives you your additional distance per turn rate of running.

Next you would roll Stamina difficulty 5 or 6, and each subsequent turn as an extended action to keep running with the difficulty going up by 1 each turn after the first.

According to Core's section on movement, a person moves at base 7 yards per turn walking,  (12+DEX) yards per turn jogging, and [20+(3 x DEX)] yards per turn at a full run. If an action is to be taken in the turn of a run, the kindred may move at HALF distance for the turn before taking the action unless its an overly complicated action (jumping, tumbling, etc)

This probably a bit more comprehensive then you may have looked for but, it should cover everything and satisfies all aspects mechanically. Alternatively you could also just roll Stamina + Athletics and the ST can say you run at x distance for x ammount of time determined by him, or it could just be a free action that turn with no roll as well using the above distance calculations for movement. This is wholely up to the ST.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 05, 2011, 04:17:01 pm
In the case of attributes I converted it to car mechanics for abstraction:

Stamina (Fuel)= The Duration (endurance)
Dexterity(Steering/Gears) = The ability to move with coordination which is essential to running around obstecals like treebranches or debries,
Strength (Acceleration)= Measures the Muscle strength and thus the maximum speed that can be achieved.
Athletics (Fuel Consumption efficiancy) = Also the Duration but more in the context of efficiancy of power destribution throughout the body that comes for practice.

Distance ultimately depends on all these factors

Anyway I replied to Isador in PM regarding the dice roll.
Title: Re: OOC PVbN General Discussion
Post by: Isador on March 05, 2011, 09:24:45 pm
Man arent my rolls just freaking epic.  Honestly i have less chance of survival then this guy:

(http://img163.imageshack.us/i/121886822455.jpg/)
Title: Re: OOC PVbN General Discussion
Post by: _username on March 06, 2011, 05:23:16 am
I take it his odds weren't very good, since he showed up as a red X.
Title: Re: OOC PVbN General Discussion
Post by: Isador on March 06, 2011, 09:32:09 am
appearently the picture itself died too. THATS how sucktastic my chances are  :razz:
Title: Re: OOC PVbN General Discussion
Post by: Isador on March 08, 2011, 05:04:26 pm
Okay, talked to Cad over msn, he's quitting appearently. We can continue without him

If thats not what we're waiting for...whats the hold up everyone?  :clap:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on March 09, 2011, 02:27:41 am
That's too bad that Cad doesnt want to keep playing :(
Title: Re: OOC PVbN General Discussion
Post by: _username on March 09, 2011, 03:58:53 am
And then he busts out the Auspex, eh?  And they say that Ventrue can't see past their own noses.  :taunt:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on March 09, 2011, 04:45:39 am
And then he busts out the Auspex, eh?  And they say that Ventrue can't see past their own noses.  :taunt:

I think he wants so badly to believe that he is Ventrue that he'll pretty much believe anything.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 09, 2011, 10:05:07 pm
Sorry guys, didn't have much of a chance to post yet , my computer was literally hit by lightning, I'm now posting through some half-baked Asus Motherboard 'Express Gate' function  browser(which works remarkably well to my surprise) but I've yet to finish installing Windows and it keeps giving me crap about my LAN card for some reason even though outside of the Windows OS it seems to work fine as you can see..

I know I shouldn't really ask but I wonder Did Cad say why he was quitting?

Maybe Burke is Ventrue but did not realize it yet (Enter nWoD Amenseia bloodline conversion mode!  :animesucks: :suicide:  :bullshit:)

Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 09, 2011, 10:28:33 pm
In that case I'm a Baali Abomination Black Spiral Dancer fffffffffffffffff.



Not really any of our place to say why, but I think its a combination of disinterest and pacing.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 10, 2011, 01:35:29 am
Not really any of our place to say why, but I think its a combination of disinterest and pacing.

Yeah to be honest i'm kind of disappointed on that front as well. A Scene I think will take at most 2 days or a week tops end up dragging on for a month, if it was done in real time it would probably go alot faster. with the current play model it looks like that I or any of the players may lose interest due to the pace which is even more problematic if in combat.

If you all Agree I could switch to a Harsh Timer mode which means that every ~24h I make a post the move the plot onward regardless if someone else managed to post or not... its abit more harsh because it means that in combat or other potentially critical situations a character can get burned if it failed to make a post during the 24 hours of inbetween.
The Advantage of that system is that it keeps the story flowing no matter who takes a hiatus. (unless players tell me that they intend to take a Hiatus for some reason and then I find a solution to move their character away from the plot for a while).
So if you fail to post in that time it would amount to skipping a turn.

The other option is allowing retroactive action depending on initiative order if needed.

The Third option is that we all dump everything and work on coding a Redemption-like Multiplayer Mod inside UDK or CryEngine (since they both have the multiplayer setup pretty much built in).
Going back to redeption is not really an option because The UI kind of sucks + Hamachi 2.0 is annoying to setup,
but even then as tempting as it is there is no promise that we can all find a day and hour when everyone can get online.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 10, 2011, 01:52:23 am
The system I was going to use was that every IRL day was equivilant to 1 hour in the chron, starting sun down on one day and then designating the next sun up x ammount of days later. This allows a concept of time passage, and forces the game to go forward. I'm actually still interested in setting that up as an aside actually, as both an RP exercise, to allow the players who have been waiting to be able to have something to do if they are interested, and give Rad a chance to do something fun and not be forced to ST all the time only.

Basically the premise is everyone would roll dice for pregenerated characters, and would have to work at roleplaying them based on their generated stats/nature/demeanor/sex while supplying their own name within the concept. Out of the box kind of game not meant for something to terribly long term.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 10, 2011, 01:59:52 am
Sounds good but what do you do about Combat then? if 1 day = 1 hour it means that a turn(3 sec) should proportionately take significantly less time.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 10, 2011, 02:11:36 am
An hour is really long time to have combat. I understand that in canon that they relegated time per turn/scene etc but that was always really more for larp. I think any conflict combat wise should be able to be resolved in an hour, else well it just takes a few extra days. If it gets rediculous and lasts a full week, then as ST start imposing some restrictions on the stats of the characters fighting as they are getting tired/worn out from exertion over long period of fighting.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on March 10, 2011, 02:35:14 am
I don't think we need to impose restrictions, really.
While I would like to see more from Az, he has said that he is following Burke's lead, so I assume he is standing behind my character unless he says otherwise. Good way to handle an AFK "Follow"- And I assume if anything breaks out that he will start posting again.
I am posting as regularly as I am able, and as far as I can see we have all declared our actions.
Gary is curled up in a ball,
Sherie is conversing w burke then picking up a weapon,
Burke is conversing with Sherie then looking for Gary,
Tomaz is holding the tire iron and looking... Uh... Tomaz-ish,
Gwen is streaking (and I do mean streaking) into the forest, a little singed and sans pants. (is now a bad time to mention how much poison ivy there is in Ontario forests? ;))
Thomas is moments away from being a s'more.

I think at this point we're waiting on ST info as to whether Burke spots Gary based on the per+alertness roll diff (though I think I did with a 10) and whether Sherie finds a suitable stick. Also, I think everyone is holding because they don't want to take a huge number of actions without the ST okaying it.
Title: Re: OOC PVbN General Discussion
Post by: _username on March 10, 2011, 02:53:34 am
Yeah, pretty much.  The handful of small pending actions is pretty much all I'm waiting for.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 10, 2011, 03:15:04 am
Btw whats my current BP that you have listed, so I can compare and correctly do this next post.
Title: Re: OOC PVbN General Discussion
Post by: Isador on March 10, 2011, 06:05:13 pm
Right now i'm just waiting for enough time to pass or for something to snap Gary out of it...or...you know  :suicide:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 14, 2011, 02:09:07 am
So are we waiting for Aydoo's game to start or ?

Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 14, 2011, 03:31:01 am
No. That's something that has nothing to do with this, and if I did it, it would be something on the side as an exercise. I think everyone is waiting on you to flesh out the posts so we know how to move forwards.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 14, 2011, 04:00:35 am
I'm not sure what am I missing? like what needs to be fleshed out at the moment?
Title: Re: OOC PVbN General Discussion
Post by: Isador on March 14, 2011, 07:16:23 am
I think your edit was pretty good :P That should get things going again
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 14, 2011, 10:59:25 am
heh can't tell if you are being sarcastic
Title: Re: OOC PVbN General Discussion
Post by: Isador on March 14, 2011, 12:09:03 pm
LOL no actually....but now that you mention it
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 16, 2011, 07:28:12 am
I'm assuming this 'guys blowing up our damn van' thing was a plot device to generate excitement, but may I point out that FORESTS ARE BORING and now we are miles from the ACTUAL story with no mode of transportation forthcoming (I will soon fix that). WHERE'S ALL THE WEREWOLVES AT?
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 16, 2011, 08:28:58 am
What? You don't wanna frolick through the tree tops with Burke untill sun up and find a secluded medow to stare deeply into each other eyes while he spar----bursts into flames?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 16, 2011, 10:21:09 am
I'm assuming this 'guys blowing up our damn van' thing was a plot device to generate excitement, but may I point out that FORESTS ARE BORING and now we are miles from the ACTUAL story with no mode of transportation forthcoming (I will soon fix that). WHERE'S ALL THE WEREWOLVES AT?

Not really to generate excitement, I did consider skipping it myself but decided to do it anyway for other reasons, you'll forgive me if  I don't really build it like a Hollywood script in that sense, otherwise id already have Werewolves and Mages crawling out the woodworks to try and bring the ratings up :P

True though I never expected it to move at such a crawling pace like that, doing anything exciting with such pace seems almost impossible because its much less immersive..
Title: Re: OOC PVbN General Discussion
Post by: _username on March 16, 2011, 11:19:24 am
...Werewolves and Mages crawling out the woodworks to try and bring the ratings up :P
I can haz 10 o'clock monster (http://puppettron.wordpress.com/2010/11/22/the-hayes-game/)?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 16, 2011, 08:32:59 pm
The Camarilla-fan club are notorious for the silly tricks with the MC system.
Turns out OWBN are pretty much the same in their weird conduct.. but 10 o'clock monster lol, the poor monster cannot be late.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 16, 2011, 08:51:18 pm
ok, so up until now I've managed to avoid the fact that I have no idea how to roll for things. But now I need to roll for a thing. EDUCATE ME.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 16, 2011, 09:33:05 pm
ok, so up until now I've managed to avoid the fact that I have no idea how to roll for things. But now I need to roll for a thing. EDUCATE ME.


Um......

https://forums.planetvampire.com/?topic=5247.0 (https://forums.planetvampire.com/?topic=5247.0)  <--Here  :thanku:



Also um Rad, I'm really confused by your writing. How many motorcycles were there? I thought they drove off? There were people on foot other than us?

As far as I know, ghouls soak just like normal humans, which means bullets are treated as lethal damage, and not bashing. I'll check some books in a sec.

Yeah, You're right, Ghouls can soak Lethal like vampires with Stamina as long as they have vitae in their bodies. PG 275-276 of Core. They also get Potence 1 right off the bat upon drinking the vitae.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on March 17, 2011, 12:23:34 am
Az never responded when I asked him how many BP he took when I fed him- I assumed he took the max 3 that I offered, which means he has 4 in his system now.

Yeah I was thinking the motorcycle was gone too. Were these just people in the forest that we didn't see? If so, with Burke having HS on and looking around, wouldn't I have had a chance to roll perception to spot them?
I guess I'm not 100% sure where we are/what's happening. I had also wanted to ask how long we were driving for before getting hit- were there any roadsigns saying Northbound/Southbound/etc that I noticed?
Title: Re: OOC PVbN General Discussion
Post by: _username on March 17, 2011, 12:29:31 am
My character has lived in this city for the past couple years...does she have any idea where they are, what is nearby, which direction to get back to civilization?
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 17, 2011, 02:45:35 am
Ok, so, assuming I have potence 1, what difference does that make in regards to my ability to NOT die?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 17, 2011, 02:49:39 am
Ok, so, assuming I have potence 1, what difference does that make in regards to my ability to NOT die?

Potence one makes you stronger and able to fight back or jump slightly(but only slightly) higher than normal people + the ability to succeed in most strength related feats.

Doesn't help you not to die against bullets though. For that you have stamina, you can roll the Stamina dicepool to determine if your character soaks some of the damage.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 17, 2011, 02:52:45 am
what's the difficulty?
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 17, 2011, 04:17:39 am
If no difficulty is set, usually assume difficulty 6 as thats the median "normal" difficulties for all actions. Meaning you have to roll at a 6-10 to succeed. Generally unless there is some special reason, this is the difficulty for stamina rolls for soaking. Usually difficulty only goes up or down due to challenges, or if you have some special modifier.


Potence is basically adding +1 Success to all Strength based activities. Whether calculating Strength to flip a truck, or rolling for damage when punching someone. The only way to Soak damage from Potence is with Fortitude.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on March 17, 2011, 05:22:58 am
Also I am not sure about ghouls but Vampires treat bullet wounds (that are not headshots) as bashing damage.  That means that after they roll damage and you roll stamina, you halve the damage.  So in the case of being 3 damage from being shot, suppose you get one success on your stamina roll.  3-1=2 bashing, but since it is bashing you only take 1 bashing as actual damage.

Just a perk of being a vampire.  Once again, please double check for ghouls.

Hence why bullets aren't a major threat to vampires.  Although a bullet to the brain is still considered lethal and hurts like a mofo.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 17, 2011, 05:31:02 am
Vampires:

Take half Damage from Bashing after Soaking with Stamina and Fortitude.
Take full Damage from Lethal, but can Soak with Stamina and Fortitude.
Take full Damage from Aggrivated with no Soak, except with Fortitude.

Humans:

Take full Damage from Bashing, but can Soak it with Stamina.
Take full Damage from Lethal with no Soak.
Take full Damage from Aggrivated with no Soak.

Ghouls:

Take full Damage from Bashing, but can Soak it with Stamina, and Fortitude.
Take full Damage from Lethal, but can Soak it with Stamina, and Fortitude.
Take full Damage from Aggrivated with no Soak, except with Fortitude.



Bullets are considered Lethal Damage. The Damage is not Halved, as it is not Bashing, but Vampires and Ghouls are able to soak with Fortitude and Stamina. I don't know where this Bullets are Bashing is from but I can't find any mention of it. I think its a confusion on the fact that Vampires and Ghouls can soak Lethal like Bashing, but its far from the same. Also Ghouls do not halve Bashing.

Ok Sorry. Yes Vampires consider bullets to be Bashing (and thus halve damage.) My copy of the Core book is missing page 216 thus my mistake. Ghouls however do not, and treat it as Lethal just like humans, but with the option to soak it with Stamina. Thanks Rick Gentle for pointing this out.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on March 17, 2011, 05:37:17 am
Incoming new challenger: Adrian!

Hai everybody! What's going on over here? Hmm Hmm?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 17, 2011, 06:46:56 am
Ok Sorry. Yes Vampires consider bullets to be Bashing (and thus halve damage.) My copy of the Core book is missing page 216 thus my mistake. Ghouls however do not, and treat it as Lethal just like humans, but with the option to soak it with Stamina. Thanks Rick Gentle for pointing this out.

Ok makes more sense, thanks for the Clarification, couldn't find the right page for ghouls.

I assume this has something to do with Vampire's blood cells sticking together unless willed otherwise? (like how Vampire's blood is usually controlled and doesn't drip in case of a wound) Also their regenerative capabilities are faster .
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 17, 2011, 06:50:49 am
Hey, look at me. MOVING THE STORY ALONG.

Rad I can do no more without you're godlike ST intervention to tell me if my labors have borne fruit.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 17, 2011, 06:52:01 am
I think its because of what you said and the fact that Vampires are well, dead. Due to being dead they suffer from a sort of epidermal Rigor Mortis making their epidermis quite a bit more durable and hard than a normal human or ghoul. This could be also due to the hardening of the muscles as well. Else it could just be a supernatural force that lets the magically deflect bullets easier. *shrug*


*eats Azrael's plot movement fruit* DELICIOUS.


Just a note Azrael, throwing would be Dexterity + Althetics I beleive. Yes. PG 204. Since you Soaked 1 Damage of the Bullets, you've taken two health levels putting you now at Hurt which gives you a -1 to all your Physical Action Dice pools. Being a ghoul you can spend BP, 1 per turn to raise physical stats by 1, or to heal yourself of Bashing or Lethal damage as per normal. Your blood pool max is much smaller than a kindred's as your vitae has to fight for space against your mortal blood.


For future reference

1 Damage = Bruised [-0 Dice]
2 Damage = Hurt [-1 Dice]
3 Damage = Injured [-1 Dice + Movement Impared]
4 Damage = Wounded [-2 Dice + Movment Impared]
5 Damage = Mauled [-2 Dice + Movement Impared]
6 Damage = Crippled [-5 Dice + Movement Impared]
7 Damage = Incapacitated [Unconcious/Torpor]
Incapacitate + Aggrivated Damage (or Lethal/Bashing for Mortals) = Dead [- >9000 Dice]
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 17, 2011, 07:09:13 am
well then for the purpose of not undoing my plot development, let us assume that when Tomaz 'Concentrated', he instinctively used 1 of his...presumably 4 bp to boost his physical stats, to do the things he just did.

Besides, I'm SURE that Burke, Sherie, and Gary will save him if things go wrong. RIGHT GUYS?

ALSO!! I did roll Dex + Ath....that's a typo. WHOOPS.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 17, 2011, 07:23:20 am
Hey, look at me. MOVING THE STORY ALONG.

Rad I can do no more without you're godlike ST intervention to tell me if my labors have borne fruit.

Well remember what I told you about automatic success, might be a good idea to use willpower if you are going suicidal like that.
One Willpower point can give you an automatic success in an action(but only one can be used per turn) so it might help you on an attack roll.

Though Since you and your character underestimated the situation and decided to charge on expect no mercy or ST saving power on my part. if he dies he dies, if he doesn't he doesn't.

This is abit difficult for me cause I lost my notes in my old H.D.D so I have to dig into the books for rules which is annoying :-/
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 17, 2011, 07:35:45 am
well, to summarize, i'm fucking that guy up. I just hope my FRIENDS COME AND HELP ME SOON.

HINT HINT AYDOO.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 17, 2011, 07:50:48 am
So the guy shrugs off the tireiron, lawl. Poor Tomaz.


Pfft save you? Whats in it for me? ;3
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 17, 2011, 01:53:31 pm
Pfft save you? Whats in it for me? ;3

Not rolling humanity after you all left him to die?  :justabite:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on March 17, 2011, 02:34:20 pm
well then for the purpose of not undoing my plot development, let us assume that when Tomaz 'Concentrated', he instinctively used 1 of his...presumably 4 bp to boost his physical stats, to do the things he just did.

Besides, I'm SURE that Burke, Sherie, and Gary will save him if things go wrong. RIGHT GUYS?

ALSO!! I did roll Dex + Ath....that's a typo. WHOOPS.

Lol- well from a metagaming perspective I'd love to help you- but really from a character perspective, Burke isn't sure if he wants to let you live. Your character so far has proven to be a huge loose cannon, and not one he's sure he wants to embrace at this point. Might be easier for him to just let the gunman finish you off... lol. So I'm at a quandary between IC and OOC behavior. I guess what I mean to say is that now's not a good time to be hesitating, but he probably is. lol.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 17, 2011, 03:41:01 pm
even in the face of my imminent demise, you guys are PLODDING.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 17, 2011, 07:41:06 pm
so rad are we ignoring the fact that I ran and lept at that gunman?

also, SINCE WHEN IS THE OTHER GUY RIGHT EFFIN THERE? I thought he left. You're writing is confusing.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 17, 2011, 08:12:32 pm
Humanity roll with a Humanity of 7 due to his calousness and tring to get us all killed and us not acting to prevent it? Self preservation and all prevailing, they're not trying to harm Tomaz, but I'd prolly see more degeneration rolls if we actually KILL the bad guys due to you know, we killed someone, rather than watched them kill him.


Anyway how far is the edge of the treeline to where the guy who shot him is and how long would it take to full sprint to him?

Also who the fuck is Davie? Is he on foot? Is he one of the motorcycle guys? Is he some lost pedestrian? Where is he in relation to everyone else?



OH COME ON... Now I'm going to roll a 9? /sigh Can I still frenzy? lol and we can say that success means I don't attack Tomaz? This is prolly the only way I can see it being a meaningful way to get involved lol.

Herp Derp I hate you dice. :< Hopefully they are significantly distracted and this works D:
Title: Re: OOC PVbN General Discussion
Post by: Isador on March 17, 2011, 09:26:40 pm
Ok Sorry. Yes Vampires consider bullets to be Bashing (and thus halve damage.) My copy of the Core book is missing page 216 thus my mistake. Ghouls however do not, and treat it as Lethal just like humans, but with the option to soak it with Stamina. Thanks Rick Gentle for pointing this out.

Ok makes more sense, thanks for the Clarification, couldn't find the right page for ghouls.

I assume this has something to do with Vampire's blood cells sticking together unless willed otherwise? (like how Vampire's blood is usually controlled and doesn't drip in case of a wound) Also their regenerative capabilities are faster .

In this perticulair case, the explanation is that vampire's have no blood pressure in their bodies due to the lack of a heartbeat. Rather, their vitae moves in a form of osmosis (fluids moving in such a way that there's an equal concentration of everything throughout the place the fluid is in) throughout their entire body. This is why a vampire who say, loses a chunk of flesh will only lose the blood already present inside that chunk of flesh, but will not bleed anymore then the removed tissue contained. (source on this is....i forgot...but i'm fairly confident i read it in some supplementary book. MAYBE the Book of the Damned but dont take my word for that. In any trace, one can trust my medical background on this  :razz:)

Regeneration is also...somewhat hard to justify it's use when speaking of kindred, as technically kindred dont heal or regenerate, but rather use the supernatural power that sustains them (namely, vitae) to revert themselves back to the state they were in during the embrace. Vampires are mystically "stuck" in the form they were embraced in and no natural form of regeneration is going on anymore. If they are damaged, they cant do anything more then revert themselves back to the original state they were in at their embrace, going as far as causing strands of hair to grow to the exact length they were in at the time (if the vampire shaved himself, or worse, lost the skin the hair was on) or ( a more interresting example) causing fat to reappear after a liposuction (wierd example, i know, but it was the first thing that came to mind  :facepalm:)

I think its because of what you said and the fact that Vampires are well, dead. Due to being dead they suffer from a sort of epidermal Rigor Mortis making their epidermis quite a bit more durable and hard than a normal human or ghoul. This could be also due to the hardening of the muscles as well. Else it could just be a supernatural force that lets the magically deflect bullets easier. *shrug*


This is a lot harder to explain, as being dead doesn't neccesarily equal being more bullet resistant. After all, you can be as dead and stiff as you want, those bullets are still gonna tear your flesh to ribons! Explaining it through a form of supernatural Rigor Mortis is...plausible as far as supernatural Rigor Mortis goes, but i dont doubt that would be a significant hinderance to movement, as i'm confident that vampires dont move like big amoeba but still use their muscles, despite said muscles being powered by a supernatural force.
 The best explanation i can come up with is that, simply, bullets primarily kill by causing internal bleeding and dealing damage by tearing up internal organs. Therefore, one can reason that bullets deal bashing to vampires due to the fact that the reason they are deadly to mortals (who will be fatally wounded by the above) is not why they are dangerous to vampires (who only really suffer from the tissue damage, which is a significantly smaller issue if you're not prone to bleeding to death).  But lets not forget that one of the rulebooks (again, i've forgotten which) also states that weapons of significantly large caliber can be ruled by the ST to deal Lethal damage instead, due to the amount of flesh being torn off with every shot.

Gary will save him if things go wrong. RIGHT GUYS?

If you're looking to dial Gary's number: "BEEP BEEP, this number is currently not available, please try again later."  :rofl:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on March 18, 2011, 12:42:52 am
Though I'm ahead of her in combat initiative, I will wait until after gwen attacks to move, then close with Tomaz's assailant and punch in his noggin with a big spiky hammer. (Never thought I'd say that outside of a D&D game.)
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 18, 2011, 12:49:27 am
OH I thought your "closing in on the guy" was your turn, besides I'm after Tomaz in initiative, as I had 1 and he was 2. So eh D:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on March 18, 2011, 12:56:41 am
I'm thinking in terms of RP- One turn is spent gathering his resolve, he starts to get up. Then you disappear and declare your action, I think burke would go "F that" thinking you disappeared to get away at first, lol... But then come to help you as soon as he saw you were in the fight.
Burke may be able to talk the KKK and the Black Panthers into going out for drinks together, but he's pretttty much useless in a fight.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 18, 2011, 12:59:16 am
Gwendolyn either. She's a thinker not a doer, though it seems she's having lots of problems with el beastio. We lost our main /brute/ to the car crash lol. So if she can't make the whole sneak attack angle work, shes pretty much swiss as much as Tomaz. No BP to heal with, and not much in the way of defence.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on March 18, 2011, 07:33:59 pm
I think you're right on the money Isador.  Bullets are lethal to humans because they cause internal bleeding and massive damage to organs.  Seeing as how Vampires do not have a pulse and have no use for any organ except their heart, bullets are just not much in ways of threatening.

However, if you take a shotgun blast point blank to the shoulder and blow your whole arm off, that's more than just simple bashing damage.  Losing a limb is lethal no matter how you look at it.  Unless you're a Blood Brother with limbs to spare..
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 18, 2011, 08:51:09 pm
Don't you add DEX + WITS to the Initiative rolls or are we doing something different and going straight off the rolls for this? For example Gwens Initiative is 8 (WITS4+DEX3+ROLL1.)

If Davie doesn't notice her, will she get a lower difficulty to the grapple? Shes going to try to grab him, bite, and drain him dry pretty much or at least as much as she can, most likely using whatever possible to raise strength to keep hold of him (since she already pumped 1 into STR this previous round.)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 19, 2011, 04:13:45 am
Don't you add DEX + WITS to the Initiative rolls or are we doing something different and going straight off the rolls for this? For example Gwens Initiative is 8 (WITS4+DEX3+ROLL1.)

If Davie doesn't notice her, will she get a lower difficulty to the grapple? Shes going to try to grab him, bite, and drain him dry pretty much or at least as much as she can, most likely using whatever possible to raise strength to keep hold of him (since she already pumped 1 into STR this previous round.)

I thought it would be nice not to tell people eachother's initiative mods.
Title: Re: OOC PVbN General Discussion
Post by: _username on March 21, 2011, 05:09:01 am
Sorry I'm lagging with this scene...was out of town since yesterday morning.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 21, 2011, 09:50:43 am
I'm going to be out of town myself till Wednesday/Thurs. If need be, feel free to move Gwen forward as I mentioned before. After the first turn she should be frenzied, and will try to drain/kill the bikers and possibly Tomaz, while burning whatever pool is needed to sustain higher str/stam and healing till shes "sated" enough that she can regain "normalcy," or there are no more threats. Which ever comes first.


Herp derp, have a nice week everyone.
Title: Re: OOC PVbN General Discussion
Post by: Isador on March 21, 2011, 04:46:11 pm
Gary is pretty much sitting in the bushes, unwilling to face a guy with a gun :P

Dont think he fully realises what being a vampire is about
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 21, 2011, 08:43:44 pm
Ok my computer fried 3 days ago, just got it back from the shop.

guess I better go see if I'm still alive.

oh SHIT you guys came through? I'm touched...
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 24, 2011, 05:15:29 am
Well 3 days later, and I'm back. 6hr drive both ways weee.


And....nothing has changed. lolz.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 24, 2011, 12:53:01 pm
Anyone else thinks I should skip to a "3 days later" kind of story?  :justabite:

"3 days later the group attends Tomaz's funeral, the unofficial funeral. The series of incidents  that happened since they left the Prince's home threatened to tear them apart but despite his recklessness none of them expected something like this to happen, Tomaz's Death was a wake up call for all of them, showing them the cruel side of the world they once considered safe and boring, Even in this dead cemetery at night the shadows seemed different, the looming danger and death around them pushing at their senses. They watched Like in a cliche' B movie, as a pale dirty hand stabbad upward from the ground in front of the unmarked grave..."
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 24, 2011, 04:11:53 pm
Tomaz cannot die, because Tomaz was never born.
Title: Re: OOC PVbN General Discussion
Post by: Isador on March 24, 2011, 05:31:54 pm
I'm thinking on having Gary snap out of it, just to keep the plot going :P
come on guys!
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 24, 2011, 06:11:05 pm
I was hoping dice permitting, to accidently embrace Tomaz. Oh the lulz that would ensue.


Anyway I think we're just waiting on you to move forward Rad, with the combat and such. I personally need to know when I can start rolling attack rolls etc and roleplay the attack.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 24, 2011, 07:05:02 pm
yeah Rad, GET WITH IT.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on March 24, 2011, 08:41:57 pm
I declared my action about a week and a bit ago, stating that I was defaulting my action to go after Aydoo- since it makes the most sense that Burke would only act after seeing that she hadn't run off. I was expecting a combat roll request to take place, or combat in general to be conducted.

Seems like this is grinding to a halt a lot in situations where we aren't able to be autonomous with our dialogue and wander around in rooms.

In all honesty, I was under the impression that we were all a fair distance into the forest, since we had been running for a while, and Burke had a lot of ground to cover to get back to Tomaz. Suddenly we're all back on the road where I can get hit by a motorcycle. Had I known that I would definitely have done things much differently. I think we need a bit more descriptive language/setting/plot/direction from you, Rad: I think we're waiting for you to ask for rolls, describe our surroundings in detail, help flesh out the world a bit. Right now we're all stumbling around in a world that we are defining for ourselves because there is not a lot of clarity.

I don't mean to give you a hard time as an ST, and I wasn't going to say anything, but I think we're going to start losing people if we don't address this.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 24, 2011, 09:05:33 pm
I agree with malavis. To be honest, when I started my attack run I thought:

A) I was MUCH further into the forest, and I would be stopped/followed by one of the others LONG before I reached the road, or else could stop myself before reaching it to size up the situation.

B) The badguys had left, only one remained in the far distance

C) I would encounter Frikiton's character and get a ride into town.

When I realized my assumptions were incorrect, I decided 'fuck it, this story needs to move' and went along, but it WAS distressing, as i HADNT planned a suicide run going in.

Seriously Rad, you need to be more descriptive.
Title: Re: OOC PVbN General Discussion
Post by: _username on March 25, 2011, 12:05:26 am
The tabletop dice mechanics are very detailed, flexible and fair.  However, they're cumbersome as fuck sometimes.  I get the feeling that the players are hesitant to engage in multiple rounds of combat because it could drag this scene out for another 2 weeks.  I also get the impression that we all pretty much trust Rad to keep things moving without killing people off.  Sure, Az was understandably confused/alarmed about getting shot, but it did move things forward at the cost of a couple measly points of normal damage.  Maybe we could all just declare our characters' overall intentions in this scene, throw some bones and let Mal decide/describe how effectively we all succeed at our respective attempts?
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 25, 2011, 03:44:42 am
Well my assumption was, being the last one from the car, I was at the nearest edge of the area, since everyone else had several rounds of running or so. Gary is deepest, followed by Sherie, Malavis, and Tomaz together-ish. This is why I was confused with the initiatives that were rolled before any combat rounds were started, as they didn't list the modifiers based on wits/dex. I really don't see the point of trying to hide most stats. If someone is THAT hard up to try to metagame someone's dex its not really that hard, since you could just read the previous rolls that occured. Oh so Mal just rolled 6 dice for Dex + Athletics, well only 2 of those could be athletics, and only 4 could be dex due to starting restrictions. Blah blah blah. Hide gen, hide nature/demeanor, hide abilities, but attributes not so much. I don't know but am I the only one who thinks its pointless, and makes a few things more confusing with the previous mention lack of detail? I mean we don't even know what these "biker" guys look like? Is the one I'm about to sneak up on for a snack look like he's HEUG? Bulging muscles, possibly high strength, body builder? Is he kinda wimpy seedy looking guy that looks like he could blow over (low stamina, mid strength?) Do they even look HUMAN?! D: They could be fomori for all we know (ewww banal blood....)

Can I make rolls nao tiem? Can I has suprise buttsecks feeding tiem nao
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 25, 2011, 04:44:59 am
I declared my action about a week and a bit ago, stating that I was defaulting my action to go after Aydoo- since it makes the most sense that Burke would only act after seeing that she hadn't run off. I was expecting a combat roll request to take place, or combat in general to be conducted.

Seems like this is grinding to a halt a lot in situations where we aren't able to be autonomous with our dialogue and wander around in rooms.

In all honesty, I was under the impression that we were all a fair distance into the forest, since we had been running for a while, and Burke had a lot of ground to cover to get back to Tomaz. Suddenly we're all back on the road where I can get hit by a motorcycle. Had I known that I would definitely have done things much differently. I think we need a bit more descriptive language/setting/plot/direction from you, Rad: I think we're waiting for you to ask for rolls, describe our surroundings in detail, help flesh out the world a bit. Right now we're all stumbling around in a world that we are defining for ourselves because there is not a lot of clarity.

I don't mean to give you a hard time as an ST, and I wasn't going to say anything, but I think we're going to start losing people if we don't address this.

Well from what you are saying I get the sense there is alot of contradiction and misunderstanding here because I have a totally different picture, especially since I did not prevent anyone from doing anything in character, unless you mean the part where I inserted measures that intentionally limit the character's movement at the beginning.

You said your character was on the road charging at the bad guy who is definitely still on the road facing Tomaz(who wasn't born yet apparently) so I just assumed that way.

I thought I described the scene clearly already in the posts I made, As well as the number of Antagonists and where they were at in each turn.  I admit I did not reiterate my description at each post because I assumed the picture that I formed was already there in the posts I made up to that point.

anything more than that I might as well start using visual aid because its not really working apparently and you guys end up making assumptions, or I'm making assumptions based on your assumptions.

Add to that the fact that this scene was simply crawling for a while and everyone becomes lost at what is going on and the pace of things.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 25, 2011, 05:46:14 am
Thought about it some more and I think the solution is making a Visual Chess style grid map of the battle scene so its clear where everyone are at and how much distance they cover per turn and how far their character field of vision is etc..
In case you want to attack you could describe your attack and OOC simply say for example attack from A5 to B6 and include the needed rolls if you know them(or ask me if you don't know).

Since frequently updating image data on the forum can be troublesome everyone can download the map and mark and update the positions of the characters on it using pencil(if printed) or digital color if you know how to use Photoshop/Gimp, This will ensure everyone is more in-sync with whats going on.

If this is acceptable by everyone's standard ill create it. If you have a better idea of how to avoid the guessing game and misunderstandings i'm open to that too.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 25, 2011, 06:34:31 am
i have a better solution: better descriptions of the situation that update as the situation changes.

There's no need to be defensive. Its just, as I understand it, your job to keep the story moving.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on March 25, 2011, 07:20:27 am
Actually a chess style map would be fairly awesome I think.  It'll let everyone know how close they are in approximation to everyone else.  I realize that my character has no idea that there are other people in the forest (or that one of is going to jack my ride :facepalm:) but I think you guys can trust me enough not to pull some, "a gut instinct tells me to run to my car, take the keys, flick off the tree line, and run back" maneuver.

I know leaving the keys in the car is stupid, but I think Adrian would do it in this situation.

As for moving the story along, I pretty much post on a reaction basis; as in Adrian reacting to his environment.  So I see it as he's frozen in time, waiting for either a response from the gentlemen having their scuffle or something else.  It's like chess - he took his action, now he has to see the opponent's (read: other players) move before continuing. 
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 25, 2011, 11:43:58 am
Not about me being defensive , its that its hard for me to predict what you are going to assume (for example I never said or tried to imply the antagonist left the scene) or that you even have a problem with what I wrote.

I guess I could have given more detail but since its a night scene and Burke is the only one with Heightened senses, I assumed that IC some sensory deprivation was in place for the other characters. From experience Night Ops are the most confusing and demanding on discipline because of that factor.
the lack of response left me at a place where I had to wonder if players still had interest to even continue and only then get the 'Your descriptions suck' and realize that there is a problem with the layout of the scene as a whole...

Anyway ill try to incorporate more descriptions and reiterate them in my posts to hopefully give a more vivid description of the situation so there is a better picture of whats going on.

And please if you are going to Attack , describe your attack and if you know how, do an attack roll along with it. OWoD's Battle system is slow as it is and I think it would take ages if I ask people for rolls and wait a week just for the response on the roll.   If I think your attack roll was wrong somehow ill correct it OOC.

 I suggested the map because it seems that I didn't know where your characters were at the scene and you didn't know where my NPCs were, we all assumed different positions and rate of movement. Normally less is more because it leaves room for the imagination but in this case as far as positioning goes it doesn't serve us because we can't afford assumptions on something so fundamental if we need to be in sync.
I could go on to K/ph or telling you the number of turns its take for something to move from point A- towards point B(but then I need to tell you where the final destination is which means that IC your characters predict the move) + numbers and measurements are just annoying and time consuming for me in this case because I think visually.

Anyway ill give it a shot using text only:
Night time, Narrow two lanes road in the middle of a forest.
The only lighting sources on the scene are the burning flames of a blown out mini-bus wreck on the right side of the road heading south,  Two Motorcycle headlights, One located ~60m north of the van and another is located half way. There is also faint moonlight that gives very poor lighting which is even worse to normal eyes in the presence of more intense light-sources like fire or headlights.

Assumed positions of characters:
Bad guy #1(Bobby) and the Scout/"demolitions expert"(Davie) are where the northrenmost motorcycle is at.
Tomaz is 3m away from the van between the burning van and the northernmost motorcycle?
Burke is around 40m away from the van closing on the northrenmost motorcycle?
Gwen is sneaking around the tree line also somewhere around 40m away from the antagonists?
Gary is hiding 5m into the tree line?
Thomas Presumed KIA
  Adrian's car is 10m south of the burning wreckage and Adrian himself is
standing close to Tomaz?
?
A character moves at a rate of ~6.4m(7 yards) per turn while walking.
~18m(20 yards) + (3xDex) a turn when full speed running which is around ~26.5m(29 yards) for a character with Dex 3.

Visually to most characters(Burke excluded) the Antagonists look like dark Silhouette because of the darkness and light contrast.
Davie seems skinny wearing some kind of uniform looking overalls and a helmet with an elongated device attached to the front of it just above his eyes.
Bad Guy #1(Bobby) seem like a tall guy wearing a bulky looking jacket and some kind of helmet those who get close to him might sense that smell of gasoline .
Bad Guy #2 which you can see more clearly Seems like a strong average build guy wearing jeans and leather jacket with a white symbol of some kind etched on its back, his head is shiny bald with no helmet and reflects back some of the light


If its still a problem or there is some vital information that you feel I neglected to mention let me know!
Title: Re: OOC PVbN General Discussion
Post by: Friktion on March 25, 2011, 04:09:28 pm
That's correct on Adrian's end.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 25, 2011, 08:25:44 pm
Lesse, I'll back track and re-read the last few pages.

Everyone is in a car riding around.

Quote
Those perceptive enough can spot the small muzzle flares in the distance along the road where two bright car lights are.
One of the lights is closing in.

Car gets shot to hell.
Car flips.

Quote
From the darkness The shooter's motorcycle is approaching at maximum speed, its single evil looking headlight is glaring on the fast moving asphalt.

The Rider manuvers to pass by the Taxi's now exposed bottom.

We're in a dark woods with no descerning features other than there was a highway and trees.
Gary runs for the hills.
Sherie follows.
Burke drags Tomaz out and pushes him along then gives the fuck up and keeps going calling for Sherie.
Tomaz makes it and trips up.
Gwendolyn finnaly gets out and gets burned and head towards to forest but stops at the edge hiding behind a poison ivy infested tree.

Quote
Those who notice beyond the chaos and the fire may notice that other light at the edge of the darkness on the road head starts to move closer.

Quote
Gunshot burst
The Van violently explodes in fire and smoke causing its doors and hull to fly from the force of the compartmentalized blast. The van becomes a flaming scorched wreck with the remaining gasoline still burning inside emitting a pillar of dark thick smoke, Anyone left within is undoubtedly dead.

The Goon on the bike on the bike drives off on the Narrow road away from the Van He passes by and its unclear if he noticed the group

Van explodes after being shot again. Thomas dies.

Tomaz turns and heads back to the road, having forgot his ciggies.

Quote
Bad Guy #1's motorcycle comes to a halt a short distance away at the side of the road where the initial explosion occurred, the noise of his motorcycle engine still loudly audio-able in the quiet night.

"Hey Davie, you out there?" he shouts to the forest beyond his voice raising above the motorcycle engine.

A third slightly smaller Silhouette can barely be seen in the darkness, walking silently from the opposite side on the outline of the road, there is a slightly odd shape to his Silhouette's head.

"What? why're you looking at me with that stupid face?"
 but Davie doesn't answer so Bad Guy #1's confused, try to look to where Davie is looking and spots Tomaz.

"How in hell?...." Bad Guy #1 lifts his SMG to eye level and shoots a three round burst at Tomaz's general direction.
Attack to Hit Roll :

Tomaz gets shot the fuck up.

Quote
Meanwhile Bad Guy #2 is driving towards the shooting and is already in the front of the Van.
The Shots are Silenced so he doesn't notice them much above the noise and fireworks.

Burke ducks and covers.

Adrian enters the scene driving around.

Tomaz throws his tire iron while running at the shooter and jump tackles at him.

Gwen takes notice and peers out.

Burke steels his nerves.

Gary fucks off over yonder.

Quote
The Cross shaped Tire fly at Bad Guy #1 with incredible speed spinning like a giant black shuriken.  Bad Guy #1 is taken by total surprise but manage to deflect the Tire iron at the last second using his SMG.
The Edgy trigger finger causes the Silenced SMG to fire again as Bad Guy #1 struggles not to fall off the bike as he soaks the impact .

"What the ? ?!"

"Careful asshole you nearly shot me!" Davie backs off as he watches the headlight of Bad Guy #2's Motorcycle approaching.

Bad Guy #1 starts turning his Motorcycle around back towards the direction of the burned Van.
"That guy is dead now... ya hear that freak? better for you if you died in the explosion now!" Bad guy's loud voice comes  in a tone  psycho Excited Anger.

Gwendolyn starts frenzies because shes starving but holds it in for one turn (1 success), also because its her thing apparently (blah blah stressful situation maniacal.)

Burke makes his way to the forest edge notices Gwendolyn before she moves around the tree and crouches ready to attack when he sees her move.

Gwendolyn no longer able to hold herself back, moves around the tree out of view to everyone, Obfusecates to Burke's surprise as she doesn't "reappear" and takes off after "Davie" to attempt to surprise attack and eat him after also spending 1 BP on Strength. (I declared my action here but I needed to know if my sneak/obfusecate attempt was successful and that I would be getting a modifier (see extra dice or lower diff) on my attack roll or not, since I wanted to grapple him to feed and try to drain him to death.))

Quote
Burke blinks hard as he completely loses sight of Gwen, and nervously backs up again a little. Still out of sight, crouched down in the underbrush, he starts reconsidering helping...

Here is where I stopped posting waiting for ST provided information.

Quote
Until Gwen suddenly reappears right beside the guy, diving at him fast...
Then Burke is up and running for the man, spiked hammer raised menacingly, like a tomahawk of old.
Midway through running, Burke realizes that he's never actually hit another human being before. Never been in a fight, a few shoving matches, but nothing serious. Now this was the real deal. He tests his resolve as he closes in. Could he really split this guy's skull open with a big fucking spike on the end of a big fucking hammer? Could he really see himself being THAT guy? Seeing gwen dive on the man, though, he realizes he may not actually have the opportunity to see if he is actually able to maliciously hit another person; she may just rip the guy's throat out and be done with it.

Burke makes a mental note to not cross the woman.
Here Malavis wrote expecting my attack roll that didn't happen due to not getting the pre-req ST information, he declares his action AFTER mine, choosing to hold his turn over till after Gwen gets close enough to attack. "Davie" should be pre-occupied with her reguardless of the rolls though.

Quote
Sweating under his cheap black leather cut , Bad Guy #1 struggles to finish reloading the SMG as he notices Burke charging at him like in a zombie apocalypse movie.
Where do these guys come from?

"Bobby Watch OUT!!!"  Bad Guy #2 coming on a Dirt-Motorcycle from behind the toppled burned Van. He  cannot shoot Burke cause he might hit Bobby by accident so he tries to Run Burke Over with the Motorcycle.

Quote
The speeding motorcycle charges at Burke, Bad Guy #2 executes the maneuver flawlessly, taking his legs off the  motorcycle at the last second and lifting it so the force clash with Burke's center of mass.
The Front wheel meets Burke's Abdomen with force but its spinning rotation and angle causes it to slide off the side of Gabriel's torso barely slowing the Kindred down.
No chance to dodge? Even though ultimately the guy botched?


Adrian drives up.
Sherie starts moving closer to the action.

End Post.




Do you see at the end where this got muddy? I've been waiting to know if I'm noticed or not with the badguys dealing with Tomaz and the fire and all. That way I can make the correct attack roll. Burke was no where near anywhere to be attacked at that time, as he hadn't done anything since, you know neither did I.

Your writing also made it seem like there were two guys on bikes, one drives by, then fucks off then some guy is on foot, shoots Tomaz and some other guy on a bike shows up, so now there are three guys? When you start flip flopping between names and "badguy 1" it gets really confusing if you don't declare who is who.


TDLR;

Davie should have been attacked by Gwen (success or not) before anyone had a chance to attack Burke. Then Burke shows up. Then Burke attacks. Normal flow of combat follows. Attack -> Defend -> Counter Attack -> Defend-> Repeat
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 25, 2011, 08:47:54 pm
And your point is?

About the more relevant part

I think you missed the part where Burke charged towards the bad guy with a life hammer, from how I envisioned it he was in the open road and thus open to attack, but then Malavis said he thought they somehow got very deep into the forest so I don't know about that.

We already know there was a misunderstanding, now we are trying to clear it up so bringing quotes doesn't help much to sort it out, I prefer if you give me the bottom line instead of quoting stuff I wrote ages ago.

For the rest there is an initiative order based on the initiative results that I posted to determine the order of attack and defense.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 25, 2011, 08:58:47 pm
K.

I tried being nice, mature, and laid everything out that happened to give a clear picture of everything that went on so far. Lets try this.

DO YOUR JOB. READ EVERY POST COMPLETELY (see: Don't just skim them) THAT THE PLAYERS POST. HAVE THE NPCS AND ENVIRONMENT REACT TO THE PCs ACCORDINGLY. IF YOU HAVE READING COMPREHENSION, POOR ENGLISH SKILLS, OR SOME OTHER PROBLEM THAT DOESN'T ALLOW YOU TO UNDERSTAND WHAT IS BEING WRITTEN ASK IN THE OOC FORUM SO WE CAN SORT THIS STUFF OUT. THIS IS RIDICULOUS AND SHOULDN'T BE HAPPENING EVERY OTHER POST.

That help? Feel free to throw a wobly now as per usual. QQ everyone hates me, no one likes me, I'll just go eat some Wyrm.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 25, 2011, 09:02:35 pm
No that doesn't help because as I already said:

We already know there was a misunderstanding, now we are trying to clear it up so bringing quotes doesn't help much to sort it out, I prefer if you give me the bottom line instead of quoting stuff I wrote ages ago.


Its  not my fault if you think everyone hates you or whatever, its not what its about now sheesh...
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 25, 2011, 09:09:06 pm
(http://operatorchan.org/n/src/n123010_picard_facepalm.jpg)

The misunderstanding and bottom line is you STILL HAVEN'T REACTED TO THE ACTION THAT WAS DECLARED THREE WEEKS AGO THAT YOU ARE STILL IGNORING SO I CAN MAKE FAT ROLLS TO TRY TO EAT THE GUY. HERP DERP DE DO.


Does Gwen manage, with her successes on the roll at whatever difficulty it is, to get close enough to the guy to be not seen until too late to try to grapple him to try to fucking eat him. Is there any kind of attack advantage to the STR + BRAWL roll that she will be making for the attack if the sneak succeeds? Like I said a few times before. This should have been done before Burke got smacked around with a bike.

Even if everyone took off running at full speed to the situation, she was closest to the scene and thus even if all intiative rounds were spent in that order, she would have, of course been the first person to them after Tomaz since he moved out there and got shot.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 25, 2011, 09:35:49 pm
Quote
Is there any kind of attack advantage to the STR + BRAWL roll that she will be making for the attack if the sneak succeeds?

eh? like a suprise attack? You roll Dex+Brawl for the Attack which will receive a bonus of -1 to difficulty because its stealthy and the Victim cannot dodge/block/counter against it even if he acts first.
The Damage roll which is STR+Brawl will remain the same with standard difficulty...

Initiative roll determines who acts when, Who is closest is irrelevant to action order..

Even if it did happen before Burke got smacked by the bike, the two events are separate and happening almost simultaneously so there wouldn't be a different outcome that way.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 25, 2011, 09:42:54 pm
Blah blah Book stuff. PG 210-211

To bite you have to first do a Clinch or Hold attack, which are STR + Brawl.

Then the next turn you bite, which is DEX + Brawl.

If you want to make this just the Dex+ brawl that more than fine with me. HI2U bigger dice pool.

This is what I was going for as well as waiting to know if the sneak attempt with obfuse (wits + stealth) had succeeded, since I didn't know if the guys were human or not. Also, after reading about bite, I am declaring that its a "Kiss" attack and she would be draining him (untill he dies or she is full.)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 25, 2011, 09:57:50 pm
Very disrespectful with the blah blah blah of course, I'm sorry if I kind of skim through your posts, its just that everything is wrapped in all that unnecessary stuff so its hard to tell the relevant stuff in there.

Yes if you want to Bite its Dex+Brawl and Str+Brawl for Damage

However,
Bite and Clinch are two separate Maneuvers independent from one another according to the codebook which means that its a double action in a turn that cause penalty in this case( I can't find it in the book but I think it was +1 penalty for both actions in the turn, correct me if I'm wrong)...

Clinch or Tackle require a single Str+Brawl and you can receive a -1 for that on account of the victim being surprised however that bonus no apply to further actions after that(the Bite itself)

Sneak attempt has succeeded if I remember correctly since you applied a successful roll(if I remember correctly?)..

Sorry if I did not reply, I was kind of busy with the other stuff and I thought that the only way it could fail otherwise was if I  made counter roll with the antagonists which I had no reason to do.


This could have been clarified in a PM, Can we please get back to resolving the core issue here...Which is getting this scene back on track if that is at all a possibility?
And no , asking me not to miss stuff you write in posts doesn't resolve the issue here because everyone can miss stuff inside walls of text and descriptions regarding where exactly and when can always be confusing, especially in Combat situations.

Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 25, 2011, 10:05:59 pm
(http://wlodb.com/avatars/headdesk.gif?1273001727)

How is it a double action in a turn?

TURN 1: Sneakily (WITS + Stealth) Grab person (STR + BRAWL) .

TURN 2: Bite them. (Being a Kiss attack, this will of course encur no damage and only drain blood for as long as its done over subsequent turns.) (DEX + BRAWL)

TURN 3+: Resisted STR rolls on the hold to continue feeding unless they are dazed by the Kiss. (Which since its combat they most likely might not be.)



I didn't want to assume it would succeed, since you could have declared the difficulty to be 10 if you wished. So I was waiting on confirmation, due to the fact that I had no idea what the Diff was for the action, which unless its a common action is usually defined by the ST when a player makes a declared action. The roll was anyway:

Quote
Wits + Stealth to stay unnoticed till she can attempt to grapple the guy, hopefully too late for him

Rolled 6d10 : 8, 3, 2, 4, 2, 7, total 26
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 25, 2011, 10:19:41 pm
There I moved it forward with the grapple roll, shall I roll again for the bite, or do we wait for the next turn?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 25, 2011, 10:21:27 pm
So the first turn had 2 actions in a turn?  :facepalm:
Sneaking counts as a Physical Feat as in its an action.
Jeez. did I miss the Str+Brawl roll there?

The difficulty is 6, it could even be 5 or 4 since its a poorly lit area if the antagonists don't have night-vision means.
I had no idea you were waiting for confirmation on that just as I had no idea Malavis was waiting for me to ask him for a an attack roll..

Now can we please deal with the issues that actually concern everyone reading this thread?! ...
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 25, 2011, 10:22:35 pm
There I moved it forward with the grapple roll, shall I roll again for the bite, or do we wait for the next turn?

No this chronicle is now ON HOLD  until the other issues are resolved and I will ignore anything on the IC thread until that happens!@#$%%$#$^#$#$6

If I had moderator rights I would delete this whole wasted back and fourth that could have been done in Pm since it doesn't really concern the other players.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on March 26, 2011, 12:38:48 am
Sneaking and grappling would be considered a double action as sneaking is not regular movement.  Unless the character is using celerity they have a penalty for taking multiple actions in a single turn.  The dice pool penalty is -x for both actions (where x is the total number of actions) and an additional -1 for each subsequent action.  So two actions would have the first action be at -2 and the second action at -3; three actions would have the first action be at -3, the second at -4, and the third at -5... so on and so forth -- page 209 in core book.

Clinch != hold : A clinch is like when you both participants are holding one another.  Each combatant can automatically inflict STR damage on the other so no roll other than soak is needed.  If you don't want to do STR damage, each rolls STR+BRWL to try and break free.  In a hold, there is no damage being done, but neither combatant can take any action until the victim wins a STR+BRWL roll to break free or is let go -- page 211 in core book.

Really looking forward to seeing how this resolves!  And/or if Tomaz gets shot infront of Adrian.  :doink:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 26, 2011, 08:07:20 am
Yeah well the Main issue here raised by All the players that still needs resolving  almost got buried here so ill reiterate what I wrote in reply:

Quote
Not about me being defensive , its that its hard for me to predict what you are going to assume (for example I never said or tried to imply the antagonist left the scene) or that you even have a problem with what I wrote.

I guess I could have given more detail but since its a night scene and Burke is the only one with Heightened senses, I assumed that IC some sensory deprivation was in place for the other characters. From experience Night Ops are the most confusing and demanding on discipline because of that factor.
the lack of response left me at a place where I had to wonder if players still had interest to even continue and only then get the 'Your descriptions suck' and realize that there is a problem with the layout of the scene as a whole...

Anyway ill try to incorporate more descriptions and reiterate them in my posts to hopefully give a more vivid description of the situation so there is a better picture of whats going on.

And please if you are going to Attack , describe your attack and if you know how, do an attack roll along with it. OWoD's Battle system is slow as it is and I think it would take ages if I ask people for rolls and wait a week just for the response on the roll.   If I think your attack roll was wrong somehow ill correct it OOC.

 I suggested the map because it seems that I didn't know where your characters were at the scene and you didn't know where my NPCs were, we all assumed different positions and rate of movement. Normally less is more because it leaves room for the imagination but in this case as far as positioning goes it doesn't serve us because we can't afford assumptions on something so fundamental if we need to be in sync.
I could go on to K/ph or telling you the number of turns its take for something to move from point A- towards point B(but then I need to tell you where the final destination is which means that IC your characters predict the move) + numbers and measurements are just annoying and time consuming for me in this case because I think visually.

Anyway ill give it a shot using text only:
Night time, Narrow two lanes road in the middle of a forest.
The only lighting sources on the scene are the burning flames of a blown out mini-bus wreck on the right side of the road heading south,  Two Motorcycle headlights, One located ~60m north of the van and another is located half way. There is also faint moonlight that gives very poor lighting which is even worse to normal eyes in the presence of more intense light-sources like fire or headlights.

Assumed positions of characters:
Bad guy #1(Bobby) and the Scout/"demolitions expert"(Davie) are where the northrenmost motorcycle is at.
Tomaz is 3m away from the van between the burning van and the northernmost motorcycle?
Burke is around 40m away from the van closing on the northrenmost motorcycle?
Gwen is sneaking around the tree line also somewhere around 40m away from the antagonists?
Gary is hiding 5m into the tree line?
Thomas Presumed KIA
  Adrian's car is 10m south of the burning wreckage and Adrian himself is
standing close to Tomaz?
?
A character moves at a rate of ~6.4m(7 yards) per turn while walking.
~18m(20 yards) + (3xDex) a turn when full speed running which is around ~26.5m(29 yards) for a character with Dex 3.

Visually to most characters(Burke excluded) the Antagonists look like dark Silhouette because of the darkness and light contrast.
Davie seems skinny wearing some kind of uniform looking overalls and a helmet with an elongated device attached to the front of it just above his eyes.
Bad Guy #1(Bobby) seem like a tall guy wearing a bulky looking jacket and some kind of helmet those who get close to him might sense that smell of gasoline .
Bad Guy #2 which you can see more clearly Seems like a strong average build guy wearing jeans and leather jacket with a white symbol of some kind etched on its back, his head is shiny bald with no helmet and reflects back some of the light



This is fundamental for the chronicle and there is a reason things got this way so until this is resolved and I have everyone's word on this the Chronicle is on indefinite hold.

Asking me not miss things in posts is not a solution because I have limited time and attention span and as it is its sometimes hard to sort through things like 'Maybe my character attacks...' or " you missed the last part where my my character didn't do or say anything at all, it was all in his head' etc... not that any of you made such posts but its hard  to sort through that stuff and decipher some of it on a large scale with limited time. 
And add sudden undeclared expectations of me to ask people for rolls they already know how to make which is something sort of new on top of questions that are probably better asked in a PM..

I know that if I just leave it the way it is now things will just get messy again every time there is combat and again I will not know things are fucked up until 3 weeks later because people don't speak up about it.

If I'm off and its simply my problem for not having enough time and patience to sort and decipher through everything like those kick ass superhuman Storytellers do, I might as well end things here.
Sorry if I sound harsh about it but Aydoo's version of 'Nice and Mature'+ Asking me questions he already knows the answer to and argues with me about on the public OOC thread in time of crisis is not helping and royally pissed me off.


Title: Re: OOC PVbN General Discussion
Post by: Friktion on March 26, 2011, 05:10:26 pm
Well, and just my two cents of course, I think you and Aydoo just need to apologize to one another in PMs for getting heated about this matter so that we can all move forward (we as in people, not the chronicle). 

We all make mistakes and it seems like there were no clear guidelines set for what's expected from us as players and you as storyteller.  This is something that we can clear up in OOC thread right now.

What Radical expects from us:
Seems like Radical wants the players to know what our rolls should be.  This seems reasonable.  If we state an action that we don't think requires a roll, Radical will PM us to request the roll.  If you are not sure what rolls/mechanics would be in play, players can ask other players in the OOC thread prior to posting.  If it's something you don't want the other players to know, Radical is it okay if we PM you to clarify prior to in-game taking the action?  Sounds like if Aydoo knew he was inadvertently making a double action, he would have chosen to do things differently.  Once again, mistakes happen, it's unlikely to be cause significant harm to Aydoo's character.

Side note:  I have both a physical and electronic copy of the core book, if anyone would like the latter, PM me and I'll email it to you.

What we expect from Radical
Can we get more physical descriptions of where objects are in relation to other objects?  For example, knowing how far players are from one another and from NPCs.  I think your idea of a chess-type "scene map" would be glorious, especially in combat.  It doesn't have to be extremely detailed, I think a MSpaint file of the basic grid with all players, npc's, and noteworthy objects would suffice.  Just let us know how much distance each square represents so we have a better idea of our immediate surroundings.

Can everyone agree to their part in the future?
Title: Re: OOC PVbN General Discussion
Post by: _username on March 26, 2011, 08:20:05 pm
Seems reasonable to me, though I'm still a little concerned that this big combat scene (unaffectionately called a "time fuck" in LARP) will take months to resolve if we adhere to every single bit of minutia in the rules.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 26, 2011, 09:39:19 pm
@Friktion
Obfusecate is not a full turn or half turn action. Its an automatic action, that activates; like spending blood, as long as the character is not fully visible when they activate it (unless of course they have Rank 4.) I rolled for Obfusecate (see: Wits + Stealth) incase that Radical wanted to challenge it since she is moving to attack someone, and he may have found some reason that there needed to be a roll (stepping on twigs, floor boards, crunchy grass etc.)

If you read what was posted I thought it was quite clear in intent

Quote
running a full sprint towards "Davie" hoping to do so lightly and unnoticed while they are distracted with the fire,Burke, Tomaz, and the tire iron

She's running at the guy, basically flanking him, in attempt to grab him to drain him. The second half is just description to flesh out her movement and how she is running as well as flavor and interest to the action instead of just saying "SHES RUNNIN!"

Quote
Wits + Stealth to stay unnoticed till she can attempt to grapple the guy, hopefully too late for him

This describes the roll, which is to say that in the event that there are some sounds or whatever, that the mental discipline's success have to be beat out whatever difficulty the ST presents. Perhaps the fire is too large and is illuminating the area, perhaps there are alot of twigs.

Now when this was typed up I wasn't aware (like everyone else) that we were extremely far from the site and I assumed being on the edge of the forest it would take me less of a turn to run to him. In WoD movement is a free action as well if it does not take more than a full turn to get to where the action is happening, and there are rules for distance vs stats.

I was also under the assumption that I would need to take a Grab roll as per usual on the first round (like I said earlier perhaps at a modified diff due to surprise if the above went unnoticed since there was no input to tell otherwise,) followed by the Bite/Kiss roll which would lead to a subsequent multi turn resisted Strength roll (with Kiss/haze modifiers) until he was either dead, or broke free; unless he actually just submitted.


@Everything else

My problem with Rad, is the same thing as its always been since this crap started. When this got started no one knew what to expect. I've played with many groups, and with many different ways of doing things. We did not see eye to eye on alot of things mechanic wise (as I am not a fan of nWoD,) and there was alot of confusion but it was all ultimately resolved. When you start whining about wanting respect from your players, whom you give none though, it really starts grating. Respect is earned. I'm sure we ALL have busy lives; with work, families, etc. We all make time to do this together, and its supposed to be fun and not this stressful. YOU made the decision to be the ST though, and everything that comes with it. Its alot of work. It takes alot of time. You can't just expect your players to play the game themselves and you just sideline with no input. You are a Storyteller not a referee. I wanted to quit when you threw your 800 word hissy fit about how horrible everything I was writing, and how I should just leave because of it, when you didn't even bother reading my full post in the other thread. You promptly deleted it after Azrael pointed it out that you hadn't bothered reading the full post, and you were making an ass of yourself. I find it funny that Az (nearly everything is silly) and even Malavis (has a few moments where things were a dream) can make similar posts yet not face your unbridled wrath. What do I expect? I expect the Storyteller to do their job. I expect them to read every one of their player's posts and have the world react accordingly. If you don't understand what is going on ask. THAT is what the OOC thread is for. Its about OUT OF CHARACTER discussions about the chronicle. This is why I also think its pointless to be sending 50 billion PM's unless its information that should be hidden from other players (oh look the Priscus has a secret you learned but they did not.) When everyone is not /in/ on the basics of what is going on it leads to even more confusion and clusterfuck. It also allows other players to give their opinions on everything. Perhaps Malavis, Azrael, Skyra, or Isador have a better way of resolving a situation, perhaps they know of an alternate roll that could work better. It helps breed stronger community ties between the players and less mistrust and deceit. I've been trying my best to accomendate the ST's expectations of character design, nearly going in so far as compromising the whole premise as to not hear any more complaints.

Bottom line is, this shouldn't be that hard. Everything is presented quite well in the book, and what ever flaws it has should be easily remedied. If you don't have time or want to do this, then say so, or just don't do it. Don't go about things half ass, and then bitch when people expect more/better. If its a language barrier problem, then that is easily solved as well. Send off the posts to someone for proof reading first. I know I've sent a few PM's when things didn't really make sense grammatically and I needed clarification. If its a problem with me personally, then get over it and yourself. I don't have a problem with anyone here personaly, Rad included. What I have a problem is the way things are done.


TDRL; In case this one is being skimmed/skipped too. Get over it. Move on. Lets play. Enough of this shit. If you don't understand something, ASK. Thats what the OOC thread is for; OOC discussions about the chronicle.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 26, 2011, 09:58:06 pm
Partly right Friktion but not so absolute,
In accord with what Skyra said, if we stall bickering on every single rule or waiting for me to prompt for rolls the scene will take ages.
I can appreciate that people like Malavis, Isador, Skyra and Aydoo know the rules 90%+  of the times so I prefer if they make the assumption to use the rules that they know when they think situation calls for it (which is what most of them have been doing so far) and if they have something they are especially doubtful about or there is some problem with the rolls they did for some reason, then I issue a correction. That reduces the load and means that most of the time they don't need to wait to be prompted in order to roll which makes things move faster.

So its more like
If (Roll == wrong) then {Radical intervention};

With Azz or anyone who is not that familiar with the rule system I usually provide more guidance in PM.

Its good to PM me because then it shows I have a message in my inbox and there is far less chance that I will somehow miss it amidst the other posts.. don't spam me though.

Im more of a visual person than a mathematician so it will be faster for me to draw positions on a map,  but then Azz is right that using the visual aid is taking the easy way out and might harm the more abstract literary description (or at least I assume thats why he doesn't want that) , hopefully I can do both and put a map inside a spoiler for the tacticians wants to refer to it purely as an option but we'll see

Visuals Might also be a good way to give cryptic information to characters with oracular abilities  :justabite:
 


..





Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 26, 2011, 10:33:04 pm
@ Aydoo, Of course it shouldn't be that hard, but it is and you are not the one to talk about respect in posts, at least my sentences don't begin with a derogatory "blah blah blah" or "Whining" in response to what other people say.. thats troll trash talk and if I ever use that kind of dictionary its when I'm intentionally mockingly being more childish than I normally am.

About 'That Post' ,Yes I promptly deleted it after Azrael pointed it out because it wasn't relevant but I know you read it and my feelings there were genuine in light of your general ongoing disrespectful attitude(when you don't victimize yourself that is) which gives the impression that you are trying to get on my case with these types of provocative "Reapers eat apples" or "I look down on this crap but I didn't really say that because it was all in my head" type of posts. Perhaps I would be more inclined to simply accept that its simply the crazy Malkavian stuff if it wasn't for the way you stylize your posts in OOC.
This isn't my version of "Mind your Brujah tongue whelp", say what you will even though I hate that annoying pointless thing where you take quotes of me from two weeks ago(which for a change you didn't because I deleted it thank god). I talked to Offkorn and Don Strudel so I dare say I had far worse, I simply say this to express the kind of ambiance I get from that stuff.

Anyway here ill say it now, I don't have time and I don't want to do this in the way that you suggest, between all the stuff that is happening to me of late(project, moving apartments and so on) I can't say i'm depressed or anything, I'm oddly feeling fine, but I don't think I have time to be flooded with questions you already know the answer to. I probably shouldn't have time to write this post even...
So go ahead and start your chronicle just like you planned. Like before I'm not trying to guilt you, i'm serious and if you don't believe me ask Rick Gentle whom I PMed with yesterday when I was debating about reluctantly putting everything down because of these limitations.
I'm kind of curious to see how you would do even though I probably won't occupy the role of Passive-Aggressive jackass player in your chronicle
Title: Re: OOC PVbN General Discussion
Post by: Rick Gentle on March 26, 2011, 10:45:06 pm
<==== hard-ass Storyteller. Had to let someone go because they didn't create a character sheet. I'm not about to let people "wing it" with regards to supernatural creatures with amazing powers. While it's not that bad in this case (I hope you all have character sheets for the characters you're playing, and that Radical21 can look at them if he needs to), there does seem to be a lack of initiative when it comes to explaining how/why/when your characters are making rolls. But I'm going to be quiet now, before I start rattling off the way I run things.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 26, 2011, 10:54:19 pm
<==== hard-ass Storyteller. Had to let someone go because they didn't create a character sheet. I'm not about to let people "wing it" with regards to supernatural creatures with amazing powers. While it's not that bad in this case (I hope you all have character sheets for the characters you're playing, and that Radical21 can look at them if he needs to), there does seem to be a lack of initiative when it comes to explaining how/why/when your characters are making rolls. But I'm going to be quiet now, before I start rattling off the way I run things.

Everyone was supposed to submit characters and it was suggested to use the Dalines sheet generator. I know personally I try to keep track of everything, and constantly update it accordingly. As far as "lack of initiative when it comes to explaining how/why/when your characters are making rolls" I think this goes in so far with the whole "hide everything from the players so they aren't metagaming" or whatever that has been setup in this game.

Incase you didn't know: http://sheetgen.dalines.net/wiki/WikiStart (http://sheetgen.dalines.net/wiki/WikiStart)
Title: Re: OOC PVbN General Discussion
Post by: Friktion on March 26, 2011, 11:19:48 pm
Oooh that's a useful site.  I just wrote out a regular character sheet in Word and have been referring to it as needed.  Although I haven't done anything yet that's been required of update. 

Personally (and once again, just my opinion) I think that stealthily running full speed is an oxymoron.  If you're running full speed, you're not being stealthy.  If you're trying to be stealthy, you can't really run full speed.  You're absolutely right that no roll is required to activate obfuscate, but a roll is required to interact with your environment and not be noticed.  Once again just my personal way of thinking: the difficulty to remain invisible in a forest where you are constantly stepping on twigs and brushing things out of the way would be difficulty 9.

Assuming you're running of course.  If you were to try to creep stealthily Predator style, that would be FAR easier.  Now since Davie isn't paying attention it's 50/50 outcome.  If he hears you rustle in the bushes, your obfuscate instantly breaks and every action you've taken so far is revealed to him.  If he doesn't hear you rustle in the bushes then you get a surprise attack, meaning he cannot dodge, parry, block etc.

But the bottom line is that it seems you two have some history with one another outside this chronicle.  *Shrug* I'd say sort that shit out and don't bring it into the game.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 26, 2011, 11:42:27 pm
Oooh that's a useful site.  I just wrote out a regular character sheet in Word and have been referring to it as needed.  Although I haven't done anything yet that's been required of update. 

Personally (and once again, just my opinion) I think that stealthily running full speed is an oxymoron.  If you're running full speed, you're not being stealthy.  If you're trying to be stealthy, you can't really run full speed.  You're absolutely right that no roll is required to activate obfuscate, but a roll is required to interact with your environment and not be noticed.  Once again just my personal way of thinking: the difficulty to remain invisible in a forest where you are constantly stepping on twigs and brushing things out of the way would be difficulty 9.

Assuming you're running of course.  If you were to try to creep stealthily Predator style, that would be FAR easier.  Now since Davie isn't paying attention it's 50/50 outcome.  If he hears you rustle in the bushes, your obfuscate instantly breaks and every action you've taken so far is revealed to him.  If he doesn't hear you rustle in the bushes then you get a surprise attack, meaning he cannot dodge, parry, block etc.

But the bottom line is that it seems you two have some history with one another outside this chronicle.  *Shrug* I'd say sort that shit out and don't bring it into the game.

While I agree about the comment about the stealthy, thats really the difference between creeping around with Stealth Skill and using Obfusecate. The latter being a mental discipline that makes others ignore your presence, works on a different level. A character with high Obfuscate could do cartwheels around a crowded mall naked and not be noticed, pending they make the right successes vs whatever difficulty. Its not invisibility or just hiding, which Stealth akins to. It pushes a mental fugue that makes them just simply not worth paying attention to or noticing.

Anyway I made the roll for the exact reason you mentioned, but that would be up the ST. Theres alot of factors involved. Theres a large roaring fire from the exploded vehicle, there are two motorbikes running, theres been shooting, its nighttime, and there are I'd assume no street lights as its a forest highway. I didn't want to assume difficulty as in my experience that was the ST's decision to set.

When I played with other people the interaction was:

Player describes what they want to do, declares the action.
ST asks for specific stat roll if neccesary, and decides on difficulty.
Player rolls dice, then roleplays the consequences of said action.
Repeat ad nausieum whenever dice were needed.


As far as prior to this chron, I've not known anyone as I never came to this forums. My whole of interaction with anyone who posts here hadn't been all the much longer than this chron has been
running.

Outside of the chron I had Malavis and Cad on msn, but since have lost most of my MSN list due to trying to fix a breach of my Hotmail account. I still talk to Cad on occasion when he is available. I think the biggest reason there is so much ire between Radical and I besides the fact that we have very opposing views on everything, which is bound to happen, is that I am in fact very outspoken. I'm not afraid to say what I am thinking at the moment, despite whatever consequences may be caused. So it always seems like its him vs me, when its mostly because I'm the only who bothers speaking up about anything. To say, it wasn't me who started it this time, as Malavis made the intial posting that has gotten this all outta whack again.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on March 27, 2011, 02:07:36 am
This whole thread is getting bogged down in bullshit, so I will put on my serious cap for 1 post. AHEM:

Aydoo, although I respect your knowledge of the WoD and PnP role-playing therein, and I agree with your issues with Radical21, particularly those dealing with his lack of active involvement in the telling of the story, I'm afraid nobody in history have ever responded well to being berated, even constructively, by someone who they do not already have respect for. As you say, respect is earned, and Radical21 has no reason to respect you, as from the get-go you have been outspoken of your disagreements with him and outright rude in the way you express them. I'm not arguing your points, just the way in which you make them.

tl;dr - bro you'd catch more flies with honey.

Radical21, although I understand your position and the reasoning for your reactions to the way in which Aydoo has expressed his disagreements with you, you're behaving like a child. You are supposed to be directing this story, and a director simply CANNOT EVER afford to sinking down to open argument with one of his actors. You're duties include keeping your cool at all times, but you've been all too willing to berate, insult, and be generally rude to Aydoo because you don't like the way he expresses his disagreements with you. The fact that he has legitimate concerns in regards to the way the chronicle is being run is something you're barely addressing, while you've devoted several LONG posts to this budding flame war. Who did what to who is childish. I only did/said x because that guy did/said y is childish. Regardless of personal feelings you should be an impartial moderator and focus on your story, and telling it. If, instead of saying, in that 'whatever bitches' way you've been, things like 'well SINCE EVERYONE CLEARLY HAS A PROBLEM (THOUGH I CANT IMAGINE WHY) I GUESS ILL DO THIS THING THEY ALL WANT', you cultivated a collaborative environment wherein all players could work together to keep things running smoothly in a manner all can understand and enjoy, we might have been able to avoid this unpleasantness. Yet you have not, and here we are. Still, it isn't to late to reconcile, and get things back on track, providing that BOTH OF YOU SWALLOW YOUR POINTLESS PRIDE, DROP THE ISSUE, and we all work together to hammer out the S.O.P. for how the mechanics of this story will be run.

tl;dr - take criticism like a man and let's figure out a way to run this thing that everyone can be happy with and understand.

If the WHOLE POST is tl'dr: get a prescription for some ADD medication. 
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 27, 2011, 02:18:54 am
@Azreal
Yeah, I'm sorry. I do come across rude and brazen at times, and yeah you're right. Dualy noted. Also thank you for actually saying anything at all. Its bloody annoying that most of the time, no one else has an opinion on anything.
Title: Re: OOC PVbN General Discussion
Post by: _username on March 27, 2011, 05:35:46 am
What Az said.

Its bloody annoying that most of the time, no one else has an opinion on anything.
We do.  We just choose our battles, and most of us have chosen not to make a big deal out of the relatively minor differences in opinion so far.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 27, 2011, 06:07:21 am
This whole thread is getting bogged down in bullshit, so I will put on my serious cap for 1 post. AHEM:

Aydoo, although I respect your knowledge of the WoD and PnP role-playing therein, and I agree with your issues with Radical21, particularly those dealing with his lack of active involvement in the telling of the story, I'm afraid nobody in history have ever responded well to being berated, even constructively, by someone who they do not already have respect for. As you say, respect is earned, and Radical21 has no reason to respect you, as from the get-go you have been outspoken of your disagreements with him and outright rude in the way you express them. I'm not arguing your points, just the way in which you make them.

tl;dr - bro you'd catch more flies with honey.

Radical21, although I understand your position and the reasoning for your reactions to the way in which Aydoo has expressed his disagreements with you, you're behaving like a child. You are supposed to be directing this story, and a director simply CANNOT EVER afford to sinking down to open argument with one of his actors. You're duties include keeping your cool at all times, but you've been all too willing to berate, insult, and be generally rude to Aydoo because you don't like the way he expresses his disagreements with you. The fact that he has legitimate concerns in regards to the way the chronicle is being run is something you're barely addressing, while you've devoted several LONG posts to this budding flame war. Who did what to who is childish. I only did/said x because that guy did/said y is childish. Regardless of personal feelings you should be an impartial moderator and focus on your story, and telling it. If, instead of saying, in that 'whatever bitches' way you've been, things like 'well SINCE EVERYONE CLEARLY HAS A PROBLEM (THOUGH I CANT IMAGINE WHY) I GUESS ILL DO THIS THING THEY ALL WANT', you cultivated a collaborative environment wherein all players could work together to keep things running smoothly in a manner all can understand and enjoy, we might have been able to avoid this unpleasantness. Yet you have not, and here we are. Still, it isn't to late to reconcile, and get things back on track, providing that BOTH OF YOU SWALLOW YOUR POINTLESS PRIDE, DROP THE ISSUE, and we all work together to hammer out the S.O.P. for how the mechanics of this story will be run.

tl;dr - take criticism like a man and let's figure out a way to run this thing that everyone can be happy with and understand.

If the WHOLE POST is tl'dr: get a prescription for some ADD medication.

I was actually trying to do just that , the fact that it failed miserably and aside from Friktion and Skyra it seems like everyone else thinks its better to leave the system that doesn't work, the way it is , instead of constructively coming at a solution, which means I keep hearing  the complaint that is already out there and i'm trying to address but I don't hear anything about either of the solutions I tried to propose from you,  Aydoo or even Malavis and Isador so I don't see much hope for that.

If you read my previous posts I already recognized a number of times that Everybody have a problem which is why I refused to get back to the order of business until it was resolved(which you could probably see if it wasn't for the many distractions on the OOC thread).
 Aydoo was talking about the problem from the perspective that only concerns his own character while refusing to even discuss the bigger issue unless as reiterating stuff to discredit me and show what a bad job I was doing which was already clear so from my perspective it wasn't helping, Still I tried to address his concern in hope that maybe once that is out of the way he would be willing to give some input, but he decided to argue with me after providing him with an answer,  so I don't think its fair to say that I didn't listen to him.
True I should have put my foot down when he started arguing or just ignore him instead of going with it.

As far as not fighting with the actors you are absolutely right and so far in the few times that I'v been a hack film director In school I even listened to the actors and staff's constructive advice and have a lot of respect for them as professionals (not that doing so is always a good thing because it breaks the 'chain of command' the film students are so adamant about), but aside from that I'm probably the worst film director because the plan I come with is not bulletproof and I end up doing changes or improvising half of it which makes the staff and actors uneasy...
But as film director I always take people who I already know to be professionals I get along with , with a professional attitude on set, I'v yet to see an actor/actress outright being dismissive and unprofessional towards a director for that reason( because at least in the situations I have been exposed to) everyone know that despite disagreement they need to remain professional. and that is true even in situations where I had to work with people I have mutual hate with ( as an actor , not a director).

TL;DR I have no problem with your criticism, even if it seemed I was being defensive by trying to throughly understand it. But I cannot simply hope for better results by doing the same thing and without constructing the tools to deal with the problem ,the problem will repeat itself because this is not the first time it happens so the problem is rooted deeper than I thought. Simply saying 'its your problem, do better next time' or 'just work harder' doesn't solve this kind of problem.


Conclusion : Anyway as it stands now I don't think I have the time or inclination to work harder to communicate IC information without a more effective way to do so. I have other obligations in life at the moment which I cannot afford to neglect and I don't care if anyone thinks I'm being emo or whiny by saying that
And as far as I'm concerned if you are reading this you can start Aydoo's Chronicle or take over this one if you are so inclined.

I already stated that I resolve to quit so I think it would be kind of silly if I backed up of it now or wait for someone to convince me otherwise.

Title: Re: OOC PVbN General Discussion
Post by: Isador on March 27, 2011, 09:53:40 pm
(bit late with me replying but...yeaaaah)

Rad, the only thing that has to happen to get the chronicle back on track is for you to get SOMETHING (anything, a chess-style map drawn in paint, a word document, anything at all) to work out what is actually going on right now, IC. Get a position on everyone, damage and current actions. (which should be easy for Gary, as he's sitting in the bushes sobbing :P)

At most that should take 20 minutes. Tops.

Thats all we need to keep this going. HOWEVA, i cannot let something go without commenting. It'll just stall the chronicle if we try to correct it now, but i gotta make mention of it anyway. please, ignore it if you dont want to stall the chronicle even more
As Burke was watching Gwen, i dont believe she should've been able to use Obfuscate 2. This is as the corebook says that if someone diliberately seeks out the obfuscate using vampire, the obfuscate is broken. By that same token, i would rule that it cant be activated either.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 27, 2011, 11:20:48 pm
I don't know I think in this case the rules of the corebook are abit none specific.

Obfuscate is described as a manipulation of the mind that has nothing to do with stuff like quantum mechanics(The freaky proven theory that says that Particles(photons for example) behave differently if no one is looking at them)
You'd think that this applies only to people Gwen is trying deceive with Obfuscate, in this case the Antagonists, but then It will break a lot of rules if I treat it that way,
Still in this case I would solve it by saying normal sneak without obfuscate is enough since its Night, with shadows from tall trees that make it mostly pitch black in the areas that are not lit and Aydoo scored two 10s.

so no stalling because of that.  I'm sorry, I know you are looking forward to go on but for personal reasons I should avoid doing so atm., and I know you all got RL stuff but for me RL and Health comes first.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on March 28, 2011, 04:11:54 am
Sorry if my post wasn't descriptive enough but, what I had wanted to come across that whether any of the players saw her or not, that she went around the tree she was hiding behind, which she would have been not visible to him, and thus shouldn't be a problem. Besides, lets say Burke had Auspex 5, it wouldn't break Obfusecate for other people unless he acts to point her out. Its kinda like if someone uses Presence and it affects everyone around them except one person. Does Presence end just because that one person isn't affected? I mean really technically there is /always/ someone watching in the WoD.

Its pretty much as Rad said above, but I guess could be open to whatever interpretation that the ST feels.



This was posted on Kotaku this week, and perhaps not all that relevant, but it could be a useful resource. You can make city maps with it as well.


http://davesmapper.com/ (http://davesmapper.com/)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on March 28, 2011, 02:21:35 pm
What I had in mind is more like this only more polished with perhaphs Fewer and Bigger cells so its more easy to read and remember and do it in Flash so its easier  to Redraw stuff and move them around using Symbols instead of bad looking paint stuff. (see example Attachment)

How to use:
Since I don't think its wise to trouble humble players with new software or image, the Core layer image stays with the ST and every time the ST makes a post he also attaches an updated snapshot of the map, that way players can also quickly tell if he missed their posts etc.

On the Player's end  they can look at the map and write something like this in OOC/Spoiler
R18 to P13(Teleportation)
Melee Attack using sledgehammer
<Roll or ask ST what to roll>
this ensures that the storyteller understands their character's intentions even if he is half-asleep.

For Azz if we compare ST to a Film Director think of it like these 180deg top down maps directors see attached to shots of Film Storyboards that lets them know where the Camara and Actors should be in the shot.







Title: Re: OOC PVbN General Discussion
Post by: Friktion on March 28, 2011, 04:59:56 pm
Wow yeah, that's very helpful. 

My only suggestions are to add letter names instead of dots for PCs just to make it easier to figure out who is where.  Also I'd like a scale if possible where 1 box = 1mx1m or something.  Just so we can calculate rough distances for ourselves.  True our characters wouldn't know if someone was 19 or 20 meters away, but they'd have a pretty good idea of whether or not they were within "a turn" distance.

Still, if that was easy enough for you to create and edit, I think it's incredibly useful.
Title: Re: OOC PVbN General Discussion
Post by: _username on March 29, 2011, 03:43:39 am
Yes, looks pretty good.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on April 06, 2011, 12:44:42 am
*sigh*
Title: Re: OOC PVbN General Discussion
Post by: Isador on April 06, 2011, 06:33:22 pm
Can someone refer to the cricket again?  :razz:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 06, 2011, 06:45:11 pm
The cricket?

(http://www.rothregatta.org/wp-content/uploads/flower-worried-bresnan-injury.jpg)
Title: Re: OOC PVbN General Discussion
Post by: _username on April 07, 2011, 12:27:46 am
Hah!  I like your latest addition to the Rules thread.  Very concise.  Also...6 lethal in your example!  Anatole better bust out the Stamina + Fortitude something fierce, or else he's fucked.  Goes to show how right Jack was when he said "Now...a shotgun blast to the head?  That's trouble."

EDIT...

Looking for clarification here: when you post the initiative list, does that...
a) show the order in which people should declare their actions, allowing the "faster" characters with higher initiative scores to tailor their actions based on what the slower characters are doing? Or...
b) show the order in which players will act?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 07, 2011, 01:13:53 am
Looking for clarification here: when you post the initiative list, does that...
a) show the order in which people should declare their actions, allowing the "faster" characters with higher initiative scores to tailor their actions based on what the slower characters are doing? Or...
b) show the order in which players will act?

I thought both but I think a) is a more realistic expectation since players can't always come to the forum at the right time.

For that I also added a rule that in such a case there is a need to declare( in OOC) who's turn comes before and after  so it doesn't end up floating and confusing people or taking them out of order in regards to where it fits in
(that declaration also shows that the Player understand the time-frame at which his action happens so if there is any confusion it can be easily spotted instead of causing a major clusterfuck later when people start to realize that things don't add up)
And maybe its just me having problems spotting these things but there have already been a number of occasions where the uncertainty was holding everyone back and I had no idea what was going on so hopefully that clears things up.
 Its not that I'm a great fan of regulations but I think that in this case and with the clunky OWoD Combat system its better to take such measures.

Edit: Maybe its obvious but I should also revise the rules to say that while some flexibility must be given in regards to time of posting,  A player coming back something 1 week after and saying he forgot to declare an action at Round X of a combat scene and he would declare a retroactive now, would be unacceptable (its only acceptable if everyone was still at Round X of combat after 1 week which I hope wouldn't happen)
Title: Re: OOC PVbN General Discussion
Post by: _username on April 07, 2011, 01:30:04 pm
Would it be overkill to have a new thread for each combat round?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 07, 2011, 02:03:35 pm
For each round does sound abit like over-kill, Id say new thread for each combat scene,  either way only if there was a new subforum for it maybe, otherwise it just creates too much chaos and trouble finding the other important threads...



Title: Re: OOC PVbN General Discussion
Post by: _username on April 07, 2011, 02:48:55 pm
Would you like a dedicated sub-forum for this chronicle?  Just let me know what you need, and we'll make it happen.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on April 07, 2011, 05:24:41 pm
A dedicated subforum would be extremely useful I think.  As for individual posts per combat round, there is some merit to that idea.  What do you guys think of the practicality of this:

So you make a new post for each round of combat.  The first post is the initiative list.  This list is the order in which characters propose their actions - but we start bottom up.  Thus the top people on the list are faster (acting or thinking) and can base their action on more information.  So everyone posts their action. 

For example: Adrian is going to shoot bad guy 1 in the head [dice roll]

Then after everyone has gotten a chance to post, the storyteller reads it and makes a final post describing what actually happens in a narrative (much like you were doing before.)

For example: Adrian levels the shotgun to the bad guys head. Grinning, he pulls the trigger.  Unfortunately, he doesn't have time to aim it properly and the shot goes wild, striking a nearby tree trunk [failed roll].  Seeing the failed shot, so-and-so runs over to bad guy 1 and tries to tackle him to the ground.  She uses the echo from the shotgun blast to sneak behind and manages to grab both of his arms as she slams into his back, knocking him to the ground.  Bad guy 1 flashes a brief look of confusion as he slams painfully into the ground.

Then you lock the post and start a new one for round 2.

Round 2 begins - once again - with the initiative list.  The list may be exactly the same or it may be different due to the events of the first round.  So on and so on.

Now I don't want players to feel like they can't role-play their characters and they are just giving numbers and rolling dice.  So I think before each roll they should write a little blurb about the events from their character's perspective.

For example for my post on the second round: A look of horror spreads on Adrian's face as he realizes the shot missed completely.  He begins to back up as bad guy 1 approaches.  Suddenly bad guy 1 falls face first into the ground as he's being pinned down by so-and-so.  "Shit! Fuck! Hold him! Hold him!" He screams as he fumbles with reloading the shotgun in the darkness.

Action: reloading - no roll required

edit: replace all instances of "post" with "thread"
Title: Re: OOC PVbN General Discussion
Post by: Isador on April 07, 2011, 08:13:59 pm
I'm just waiting for combat to end :P Gary's not neccesarily a coward but he's not gonna attack a guy with a gun, vampire or not.

Dont take it a critisism but i think it's funny how all of you just attack a guy who was obviously armed, while the best we have is a hammer with a pointy end! for one guy! We may be vampires now but that doesn't mean we're all aware that we can survive a bullet to the head at point blank range. Thats my logic anyway
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 07, 2011, 11:47:26 pm

For example: Adrian is going to shoot bad guy 1 in the head [dice roll]

Then after everyone has gotten a chance to post, the storyteller reads it and makes a final post describing what actually happens in a narrative (much like you were doing before.)

For example: Adrian levels the shotgun to the bad guys head. Grinning, he pulls the trigger.  Unfortunately, he doesn't have time to aim it properly and the shot goes wild, striking a nearby tree trunk [failed roll].  Seeing the failed shot, so-and-so runs over to bad guy 1 and tries to tackle him to the ground.  She uses the echo from the shotgun blast to sneak behind and manages to grab both of his arms as she slams into his back, knocking him to the ground.  Bad guy 1 flashes a brief look of confusion as he slams painfully into the ground.


My intent was that the 1 line OOC declaration of action is in addition to the narrative of the character that describes in detail the way the character acts in executing the action.

And while I'm going to provide a description describing the outcome of the actions and rolls , As Storyteller I have no intention of hijacking other people's characters ... Mostly because as a Player I hate when Storytellers do that to my character...
 Maybe my character is not the type to Grin while doing stuff, the Storyteller has no right to dictate how the Player Characters behave(And I'm not talking about the technical related stuff when I say this, Aydoo!) because doing so may paint these Characters in a way the Player never intended for them.

For example of what I mean, its much in the same way that a Writer A tries to take Writer B's popular character but Writer A fails to portray said character authentically because he doesn't have the same driving vision behind the character as writer B does..

Quote
Don't take it a critisism but i think it's funny how all of you just attack a guy who was obviously armed, while the best we have is a hammer with a pointy end! for one guy! We may be vampires now but that doesn't mean we're all aware that we can survive a bullet to the head at point blank range. Thats my logic anyway
Fast Zombie movies beg to differ, its not easy hitting someone in the head, especially when you are busy reloading for an entire turn while the guy with the hammer doesn't wait up to charge at you.

Anyway this Combat scene is kind of screwed up anyway, I'm not really sure how I can save it in this state of limbo without doing rollbacks and so.
Title: Re: OOC PVbN General Discussion
Post by: _username on April 08, 2011, 01:10:54 am
Just let my character finish doing what she was in the process of doing...that will end the combat rounds pretty quickly.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 08, 2011, 01:58:46 am
Would you like a dedicated sub-forum for this chronicle?  Just let me know what you need, and we'll make it happen.

Yes I like your idea of keeping Combat scenes seperate so 2 Subforums will be good,
One for Combat Scenes
Another for the IC Chronicle related threads that way they can be found easily.

Quote
Just let my character finish doing what she was in the process of doing...that will end the combat rounds pretty quickly.

I could but first I would like to know that everyone is in agreement about the rules and the map thing before I proceed. I know that its a long shot to always please everyone but if anything id like to know who is on board with this and who isn't or if there are better suggestions .
Also if there is anyone who is not really interested in continuing for whatever reason I think its better if I know about it now than later.

After all of that is out of the way I hope it would be safe to resume.  I know its may be slow but I just don't want a future repeat of the same broken status.

Id also need to do the following:
-Finish updating rules
-Create OWoD Storyteller Screen
-Make proper map setup in Inkscape/Gimp.
Title: Re: OOC PVbN General Discussion
Post by: _username on April 08, 2011, 04:02:25 am
On the off chance that we have more than one chronicle running simultaneously...what would you like the chronicle to be called?  We've been using PVbN as the name, but is there something more specific that you could recommend?
Title: Re: OOC PVbN General Discussion
Post by: Friktion on April 08, 2011, 06:26:28 am
Just let my character finish doing what she was in the process of doing...that will end the combat rounds pretty quickly.

Wait was she the one trying to steal my car? Fuck that! Somebody stop that crazy bitch!  :doink:
Title: Re: OOC PVbN General Discussion
Post by: Azrael on April 08, 2011, 06:41:09 am
So many fucking rules... getting seriously tired of rules ruining story. can't even HAVE a story with all these fucking rules.
 :suicide:  :rage:  :animesucks:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 08, 2011, 12:45:41 pm
So many fucking rules... getting seriously tired of rules ruining story. can't even HAVE a story with all these fucking rules.
 :suicide:  :rage:  :animesucks:

True , but how can I run a story without them? don't want to find myself arguing with people 24/7  because of misunderstandings or rule lawyering at every turn.

From your end I didn't really add much aside from asking you to provide an explicit short declaration of your character's actions and ask me what to roll for them (or roll if you know what it is ) in an OOC spoiler at the bottom of your combat related posts . That and maybe adding that your character moved from point A to point B.
These clarifications will hopefully save time on the logistics and allow everyone to focus on the Story without arguing over OOC misunderstandings that typically occur in OWoD combat.


The rest of the rules stuff is mostly clarifications about initiative and  preventive measures against people popping up after a week hiatus expecting me to recall what went on a week ago while I already moved on ... these doesn't really demand anything from you aside from acknowledging these.

On the off chance that we have more than one chronicle running simultaneously...what would you like the chronicle to be called?  We've been using PVbN as the name, but is there something more specific that you could recommend?

I don't know, I can think of several catchy B movie style titles:
The Chronicle of Death
Nights of the Unliving Dead
Vampire Revolution
etc
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 09, 2011, 04:30:53 pm
I'm just waiting for combat to end :P Gary's not neccesarily a coward but he's not gonna attack a guy with a gun, vampire or not.

Dont take it a critisism but i think it's funny how all of you just attack a guy who was obviously armed, while the best we have is a hammer with a pointy end! for one guy! We may be vampires now but that doesn't mean we're all aware that we can survive a bullet to the head at point blank range. Thats my logic anyway


Some of us (like Burke and Tomaz) are quite insane, so what did you expect? Gwen just really wants a cheeseburger.  :justabite:

Anyway, news time (they know you did it by the way.) I'll be moving about 6 hours north of here (which sadly will probably stop me from going to the Grand Masquerade since I'll be 7 hrs from New Orleans instead of 45 mins.) on/around the 22nd of April. This means lots of busy time pack and getting things together. So less time for anything, huzzah. GG wife's job, giving more money but requiring to move location.

On another note I managed to find a few used bookstores in the area (and one gaming shop) and managed to expand my physical White Wolf library quite abit. I picked up about oh... three dozen first and second edition Vampire, Mage, and Werewolf books for a pittance, most in excellent condition (a few have writing in them and one of the Clan books actually has the character sheet at the end filled out lol.)
Title: Re: OOC PVbN General Discussion
Post by: Isador on April 09, 2011, 07:33:49 pm
I'm just waiting for combat to end :P Gary's not neccesarily a coward but he's not gonna attack a guy with a gun, vampire or not.

Dont take it a critisism but i think it's funny how all of you just attack a guy who was obviously armed, while the best we have is a hammer with a pointy end! for one guy! We may be vampires now but that doesn't mean we're all aware that we can survive a bullet to the head at point blank range. Thats my logic anyway

Some of us (like Burke and Tomaz) are quite insane, so what did you expect? Gwen just really wants a cheeseburger.  :justabite:

Anyway, news time (they know you did it by the way.) I'll be moving about 6 hours north of here (which sadly will probably stop me from going to the Grand Masquerade since I'll be 7 hrs from New Orleans instead of 45 mins.) on/around the 22nd of April. This means lots of busy time pack and getting things together. So less time for anything, huzzah. GG wife's job, giving more money but requiring to move location.

On another note I managed to find a few used bookstores in the area (and one gaming shop) and managed to expand my physical White Wolf library quite abit. I picked up about oh... three dozen first and second edition Vampire, Mage, and Werewolf books for a pittance, most in excellent condition (a few have writing in them and one of the Clan books actually has the character sheet at the end filled out lol.)

BUT EVERYONE IS CRAZY FOR CHEESEBURGER!
Title: Re: OOC PVbN General Discussion
Post by: _username on April 09, 2011, 09:22:33 pm
Is the character any good?  The only way I could see somebody filling out that sheet is if they bought the book with the purpose of fleshing out their own-idealized-self-character.
Title: Re: OOC PVbN General Discussion
Post by: Rick Gentle on April 09, 2011, 09:36:00 pm
See, I just made a Word document copy of the character sheet and printed it out for my idealized-self concept.

I mean, what?
Title: Re: OOC PVbN General Discussion
Post by: Isador on April 09, 2011, 10:46:59 pm
ugh, you guys and your word documents

http://mrgone.rocksolidshells.com/pdf/VtM/VampireRev4-Page_Editable.pdf (http://mrgone.rocksolidshells.com/pdf/VtM/VampireRev4-Page_Editable.pdf)

Download that .pdf, install Foxit reader (or any other decent .pdf reader) and there you go! Easiest character sheet in the world to fill in or edit!
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 09, 2011, 11:14:02 pm
Microsoft Word is so cumbersome and old fashioned... Google Docs ftw!

Is the character any good?  The only way I could see somebody filling out that sheet is if they bought the book with the purpose of fleshing out their own-idealized-self-character.

Is this post for another thread? I'm not sure what character you are refering to.
Title: Re: OOC PVbN General Discussion
Post by: _username on April 09, 2011, 11:16:32 pm
I guess I should have included a quote, to show what I was talking about...

On another note I managed to find a few used bookstores in the area (and one gaming shop) and managed to expand my physical White Wolf library quite abit. I picked up about oh... three dozen first and second edition Vampire, Mage, and Werewolf books for a pittance, most in excellent condition (a few have writing in them and one of the Clan books actually has the character sheet at the end filled out lol.)

When he said that the previous owner had filled out the character sheet, I was wondering if the character of mysterious origins was any good.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 09, 2011, 11:22:08 pm
lol I like the title you gave this board , for now ill keep it until I can think of something more fitting


When he said that the previous owner had filled out the character sheet, I was wondering if the character of mysterious origins was any good.

ah the advantages of a having a printed copy  :holy:
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 09, 2011, 11:37:25 pm
Its a bit tweaked and OP for the most part, but I thought it funny to use it in a Chron one day if I ever needed a Setite. They went through the trouble though and filled out EVERYTHING, including a decent little background, it seems like the character may have a bit of play from the stats. Gimme a bit and I'll actually post it. The Ravnos 1st ed had the sheet filled out as well but someone tried erasing it and you can't really read any of it. I thought the fact that they filled the sheets out was kinda funny (in the herp derp way) but ultimately the Setite sheet added value (to me) to the find of the book.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 10, 2011, 12:22:29 am
So in the front the book (Clan Book: Setite, 1st edition; 2nd edition WoD) someone named Chas Gray has signed their name, apparently a previous owner.

The sheet is thus written the most neat, and tiny penciled print I have ever seen:


Name: Henry Morgan-Cronos Thanoi (its either Thonoi or Thanoi hard to tell)
Player: Matt Swanson
Chronicle: ------

Nature: Architect
Demeanor: Pedogogue
Concept: Priest of Darkness

Sire: Augusta Halford
Generation: 13th
Haven: Oregon, Spirit Lodge

Attributes-


Strength: 2
Dexterity: 2
Stamina: 3

Charisma: 3
Manipulation: 5
Appearance: 2

Perception: 3
Intelligence: 3
Wits: 2

Abilities-


Dodge: 1
Intimidation: 2
Leadership: 1

Animal Ken: 1
Melee: 1
Stealth: 2
Survival: 1

Investigation: 1
Linguistics: 2
Medicine: 1
Occult: 2

Advantages-

Obfuscate: 1
Presence: 2
Serpentis: 2
Path of Corruption: 1

Generation (Diablerie): -----
Herd: 2
Retainers: 1
Resources: 1

Conscience: 2
Self-Control: 3
Courage: 5

Other Traits-

Setite Lord: 2
Sense Deception: 1
Meditation: 1
Public Speaking: 2
Magus Lore: 2
Interrogation: 1
Spirit Lore: 1
Fairie Lore: 1
Lupine Lore: 1

Humanity/Path (of Typhon): 5
Willpower (Temp): 5 (5)
Blood Pool: 10

Now we move to page 2.


Merits / Type / Cost
Addictive Mind / Physical / 3
Occult Library / Supernatural / 2
Iron Will / Mental / 3
Prestigious Sire / Kindred Ties / 1

Flaws / Type / Bonus
Scales / Physical / 2
Dark Fate / Supernatural / 5


Experience-
Total: 4
Gained from: One session of Andrew as GM - Infiltrating Tremere Chantry

Total Spent: 4
Spent On: Gained Path of Corruption (rating 1)


Page 3 starts the more interesting things.


Expanded Background-


Resources: Minor stipend from Veterans Administrations, donations from followers (herd)
Retainers: "Foster daughter" and ghoul named Lee Kai, accountant and mouthpiece, employed as social worker, technically, H.M. is her case.
Herd: Oregonian cult, composed of wealthy WASPs who attend H.M.'s lodge for "spiritial cleansing" and bottled draughes of blood- they loose their own during ceremonies.
Status: Some repute gained within mystic circles (Other PoDs, Tremere, Magi), mainly due to book collection, given by A.H.

Possessions-

Gear (Carried): Quarterstaff, hollow w/snake torpored insde, money and drugs
Gurkha knives (2)
Light enhancing goggles
Warm bulky L. L. Bean clothes stuffed w/survival gear
Pet ghoul snakes, variety of species
Numerous fake IDs, belonging to herd

Equipment (Owned): Remington 870 shotgun at spirit lodge, sawed off with dragonsbreath
compound bow w/broadhead arrows (^)
Full set of camping / climbing equipment
Surveillance bugs at spirit lodge
Numerous illicit drugs (^)
RV - See Player's Guide, pg 181 - sunken in  as private home at S.L.

Feeding Grounds: Feeds exclusively within herd and from wild animals captured, Blood Bound and used in ritual displays.

Vehicles: One beat-up land Rover at spirit lodge

Havens
Location: Eagle's Creek spirit lodge
Description: Isolated compound incorporating small temple, "wine cellar", underground tunnels and fortifications.

Page 4 concludes this character.


History


Prelude: Bastard son of Scot sergeant killed in Zulu Wars, raised by crippled grandmother, studious childhood marred by outbursts of sociopathic behavior. Joined O. 6. O as young adult, grew fascinated w/ death and sensuality, drafted into Scottish Guards Regiment in 1915. Killed commanding officer in 1916, executed same year but Embraced by Augusta Halford (met during O.6.O apprenticeship). Served A.H. in Middle East untill 1986, when Assamites drove him to America, where he establied blood cult and prepared for A.H.'s arrival.

Blood Cult: See description of herd and of haven, primarily used for blood and book storage as H.R. travels often.

Appearance

Age: 111
Apparent Age: Late, vigorous 20's
Death of Birth: 1889 A.D.
RIP: 1916 A.D.
Hair: Fadded, thinning blonde
Eyes: Powder-blue
Race: Caucasian - Negroid
Nationality: Scottish - Indian
Height: 6'3"
Weight: 190#
Sex: Male

Appearance: Stocky, dark, ruddy faced man w/ thick features, narrow eyes, and well-trimmed beard. Thinning hair, grown long in back and braided into dreadlocks. Dresses in layered wools and flannels, all grey, beige, or white. Hearty, cheerful voice w/ slight English accent. Broad, dextrous hands, and feet. Smales farely, face and extremities turn purple when frenzied. Muscled body, slowly going to fat. Plays w/ quarterstaff. Impressive scars.


And thats all of it :>
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 15, 2011, 05:06:32 pm
Status update:

Map is slightly ugly because of the Image compression (can only use 128k)

Its using MapTools (www.rptools.net (http://www.rptools.net))
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 16, 2011, 02:55:32 am
Your choice of character portraits cracked me up, esp Tomaz and Adrian.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 16, 2011, 03:04:32 am
For now I do with what I have, ill see if I can download some better MD textures, I can also convert images to Tokens so I can take the images of the characters for people who have.

Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 16, 2011, 03:11:48 pm
Since its only for location reference I'v decided to change it to use Abstract Symbols instead so the map doesn't accidentally becomes a replacement for verbal descriptions of the Characters ,Actions, and Scenes.

(http://img708.imageshack.us/img708/2373/map2rb.jpg)

It also lets me keep track of rounds and initiative order so that helps
Title: Re: OOC PVbN General Discussion
Post by: _username on April 16, 2011, 10:04:33 pm
That's pretty cool.  It should definitely help cut out a huge chunk of confusion over who is where and what's going on.
Title: Re: OOC PVbN General Discussion
Post by: Rick Gentle on April 17, 2011, 03:17:58 am
Ooooooo... Shiiiiiiiinyyyyyy... I almost want to thrust myself into this Chronicle just to get in on the shiny map-placement action.
Title: Re: OOC PVbN General Discussion
Post by: Isador on April 17, 2011, 09:27:14 am
Ah nice. So who's combat are we waiting on?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 17, 2011, 03:16:30 pm
Apologies, I want to get everything more organized on my end before I continue so there are hopefully less hiccups in play and my attention can be focused more on the Storytelling than looking for pages in the Corebook to find Rules X,Y and Z since things like that are very time consuming.

Since its been some time Id also have to Reread and Analyze the recent IC posts to get a sense of where everyone are at, sync it all up, and modify some of my posts where they do not make sense to try to clean things up..

Anyway I'll try to manage my forum time better and do it as soon as I can instead of replying to other topics...
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 17, 2011, 05:04:12 pm
Here are the rules for movement according to the corebook and translated to work with the Map grid.
https://docs.google.com/document/d/1cflDGGswfusecsJCBeIKKX7ETCtrPK2n2Sw720ayCtw/edit?pli=1&hl=en&authkey=CLLy_MsD# (https://docs.google.com/document/d/1cflDGGswfusecsJCBeIKKX7ETCtrPK2n2Sw720ayCtw/edit?pli=1&hl=en&authkey=CLLy_MsD#)

Those are some annoying rules so I hope people wont nitpick about them too much(White-Wolf made them not me)
Anyway according to the resulting chart in most regular cases of doing an Action other than movement during a turn A Healthy Characters can only move 2 grid units so that shouldn't be too hard to remember.


Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 17, 2011, 06:59:02 pm
Ignore that; the link wasn't working for me at first. I got it.
Title: Re: OOC PVbN General Discussion
Post by: Isador on April 17, 2011, 08:00:53 pm
Very well then, now the rules are up,

IN THE NAME OF RAPTOR JESUS, LET THE GAME CONTINUE

(http://i55.tinypic.com/10zztix.jpg)

Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 17, 2011, 09:29:50 pm
FYI she's just holding him so she can feed, no idea why you'd need to roll dmg since shes not trying to hurt him with the hold (feeding does no dmg but requires a bite attack to succeed after a successful hold and drains x blood per turn.) Otherwise, do what you will.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 17, 2011, 10:34:51 pm
My bad , ignore it then, I just wasn't sure which maneuver you meant when you said 'Grapple'.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on April 19, 2011, 05:20:16 am
Ok why am I so far from action when I definitely played and rolled for throwing tire iron at guy, then charging him with a running leap? i should be in the midst of that ass kickery.

Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 19, 2011, 05:36:58 am
Ok why am I so far from action when I definitely played and rolled for throwing tire iron at guy, then charging him with a running leap? i should be in the midst of that ass kickery.

Fixed the map

must've missed it somehow, Anyway ill move you closer but the second action means 2 actions a turn which would normally require both of them to be at lesser dicepool.
But if you are only doing a running jump thats like moving after your attack and that is at no penalty.

Tackle maneuver is another thing though cause that is another attack at a higher difficulty.
Attack Dicepool: Str+Brawl-1 (Difficulty 7)
Damage dicepool : Str+1 (1 automatic success for Potence if you have it)
 
Title: Re: OOC PVbN General Discussion
Post by: _username on April 22, 2011, 05:26:10 pm
I made a few assumptions during my declared action.  Let me know if any of them are incorrect.  For now I'm guessing...

- Adrian's car is a normal North American model with the driver's seat on the left side
- The car was not locked, since the keys were left in the ignition (and the engine left at idle)
- Dexterity + Security (possibly contested, depending on what Friktion does next) was the most fitting roll
- The car is an automatic (requires Drive 1).  If it's a stick -- in which case Adrian would require Drive 2 in order to roll up in the first place -- then things might get interesting  :facepalm:
Title: Re: OOC PVbN General Discussion
Post by: Friktion on April 22, 2011, 07:19:04 pm
I made a few assumptions during my declared action.  Let me know if any of them are incorrect.  For now I'm guessing...

- Adrian's car is a normal North American model with the driver's seat on the left side
- The car was not locked, since the keys were left in the ignition (and the engine left at idle)
- Dexterity + Security (possibly contested, depending on what Friktion does next) was the most fitting roll
- The car is an automatic (requires Drive 1).  If it's a stick -- in which case Adrian would require Drive 2 in order to roll up in the first place -- then things might get interesting  :facepalm:

All of those assumptions are accurate from my end.
Title: Re: OOC PVbN General Discussion
Post by: _username on April 22, 2011, 09:01:45 pm
I'm not sure if it has come up before, but the Drive skill is one of those slight but significant differences between VtM and (new) WoD mechanics.  In VtM, the Drive skill is required in order to operate a vehicle at all.  In WoD, it's assumed that everybody can drive, and the Drive skill applies specifically to unusual, specialized or tactical driving techniques and vehicles.

If enough people forgot (I did, and only recently had reason to look it up), might we consider a house rule to change it closer to the WoD system?  It doesn't really affect me, but I wouldn't want other characters to run into anachronisms because of it.
Title: Re: OOC PVbN General Discussion
Post by: Isador on April 22, 2011, 09:55:33 pm
In this case i would rather go with the VTM version for the Drive skill i'm afraid. To assume everyone can drive is like assuming that all cars can be driven using nothing more then the steering wheel, the gas, the brakes and the keys (which is regrettibly not the case with the car of my driving instructor). It gives you a better indication of whether or not the character can logically drive at all, or whether character A is a better driver then character B.

This is not to say i'd not want special manouvers  :smile: But in my opinion i'd rather use the OWOD system.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 22, 2011, 10:31:08 pm
The only reason for me to Hypothetically allow this rule would be the assumption that every person has a driver license... Which is simply not true, even in the real world, I never did my driver's license , mostly because by the time I got to the point where I wanted one it was a real pain to do so (28 mandatory lessons minimum in my country + extras in case the driving instructor feels like making more money)  .
I still know how to drive a Car though because my Dad tutored me a little... so in essence my Driving skill is 0 but I have the basic knowhow of starting and driving a car with manual gear shifting but with no road experience I lack the subtlety that is required for ongoing control.

So we will go with realism:
Everyone can drive a car but for people without a Driving skill its double hard to do so , so its not taken for granted and they have to do an extended roll of Wits/Dex+Driving to accomplish driving successfully with the number of success required depending on the road... makes sense?
Title: Re: OOC PVbN General Discussion
Post by: Friktion on April 22, 2011, 11:01:32 pm
Hmm, I think that's somewhat unrealistic.  Once you learn how to drive a car and have done so for many years, it becomes second nature.  Meaning it requires no thought or conscious awareness.  Thus I wouldn't really qualify it as a "skill." Unlike drive, all other skills listed in that category require some form of conscious thought.

In term of game mechanics, I would say that if a character is driving their own vehicle that they are familiar with, no drive skill is required.  Drive in this sense is more for maneuvering in unfamiliar situations or with unfamiliar vehicles.  It does not seem logical to roll an extended action for a character driving to the corner store to pick up some milk in the car they've been using for a year.  Nor does it seem logical to say that a character can't drive with 0 drive: for example, a character with 0 linguistics can still speak their native language.

What we could do is add half (or a third) of a character's wits to the drive rating to see if the character is even able to figure out how to use the vehicle.  Then we establish a minimal drive rating for each type of vehicle.  Automatic car is 1, manual is 2, motorcycle is 3, boat is 4, plane is 5, battle tank is 6 and so on.

With this method, the use of a vehicle is a combination of the persons SKILL at using the tool and their critical/quick thinking (WITS).  So if you want to drive automatic you need either drive 1 or wits of 2 (or 3).  If you want to drive manual you need either drive 2 or drive 1 and wits of 2 (or 3) or drive 0 and wits of 4 (or 5).

If the minimum rating isn't met, the character cannot even figure out how to use the vehicle.  If the minimal rating is met, the ST will decide on the difficulty based solely on conditions (of the vehicle, environment, etc) rather than the player's skill.

Personally, I think half of the wits is better than a third. Intelligence is also a viable option, but I think that's better reserved for knowledges. 

I think that's the most realistic system.  Thoughts?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 22, 2011, 11:29:07 pm
Hmm, I think that's somewhat unrealistic.  Once you learn how to drive a car and have done so for many years, it becomes second nature.  Meaning it requires no thought or conscious awareness.  Thus I wouldn't really qualify it as a "skill." Unlike drive, all other skills listed in that category require some form of conscious thought.

I was talking about characters who never learned how to drive having to perform the extended roll, characters with drive skill of 1 or more don't have to do so... 
I can put it under talents if you like but it makes no difference, I can claim the same thing about Melee and Firearms since it takes no conscious effort to use them...

Remember I'm not saying they can't drive, I'm simply saying that without any experience there is a far greater likelihood that they get into a car accident, hence the roll.

A compromise is that if its a road they are familiar with and driven in before they don't have to roll ( remember we are talking about characters with Driving 0)
because their mind already knows the routine of the way to the supermarket.


@ Username: As for NWoD , Don't forget that NWoD also gives you less points to spend on skills and attributes...  So its like taking a point out of the players hand and putting it in drive, same difference.I would happily convert everything to the NWoD mechanics but you guys wanted to play with the OWoD system.



Title: Re: OOC PVbN General Discussion
Post by: Friktion on April 23, 2011, 01:06:59 am
I'm talking about characters with drive skill of 0 too.  I guess I just don't see the connection that drive skill of 0 = never learned how to drive.  Keep in mind that having a license is completely independent from driving skill.  I learned how to drive long before getting a license and there are PLENTY of people who have a license that do not know how to drive (opinion).

In modern day it just seems unpractical to assume that we need a point in drive to drive a car for basic purposes with ease.  Like I said, you don't need a point in linguistics to be able to talk right?  And you don't need a point in melee to be able to use a pair of scissors.  Or a point in athletics to jump rope.

Some things are just so basic that they can easily be done without cluttering up the story with rolls.  The rolls should come in when a character is doing something outside of their comfort zone: ie high speed car chase, popping a wheelie, or driving through a snow storm.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 23, 2011, 01:35:42 am
Well a skill represents the characters overall learning and practice of a skill.
If they never learned it they have 0 in it. I only mentioned a license because that is the framework in which people usually learn how to drive and not get arrested when driving.

Linguistics is different because its related to Extra Languages... so if your native tongue is english and I ask you to speak Spanish when you don't know spanish(Aka linguistics 0) you will probably fail or mumble a word or two you heard on TV once, makes sense?

You can't compare driving a car to jumping because Jumping is fairly intuitive. and jumping rope for more than 5 mins straight also takes some Athletics, stamina and Coordination(If you don't believe me, give it a try after 2-3 years of none practice), so again I disagree with you because these things are not as basic as you seem to believe. If you fuck up once while jumping a rope or get tired... no biggie.     
If you fuck up once while driving a car you usually crash into another Car or a tree, thats why you don't let 10 y/o kids to drive a car even though you let them jump rope....

As for Melee, Again, if you want to use scissors in combat without a point in melee you can but you have to roll to do so successfully because its not as easy as you seem to believe, for that reason there are whole martial arts related to using weapons or object as weapons. Otherwise what the hell ill just let everyone auto-hit when wielding a weapon.. and I know thats not what you meant but thats what it sounds like.

As for when rolls are required or not that is something that depends on the situation which is why I said the requirement for success varies... if as Storyteller I'm going to require a roll or not is a different matter but ignoring a skill entirely just because doesn't seem right.

People without driving skill rarely drive if at all and have plenty other other ways to get around like public transportation and driver ghouls etc so its not such a big deal anyway for the one or two times a year they decide to drive a car.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on April 23, 2011, 09:07:47 am
I was talking about using scissors as in cutting paper, not stabbing anyone. :)

I just see abilities as what separate us from the "everyman."  I think it's kind of assumed that the overwhelming majority of adults in North America drive a car or know how to drive a car. 

Otherwise, we should be getting experience points from the day we're born right? :)

Drove to the store without getting into a car accident? That's like 1 experience point right there!
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 23, 2011, 11:26:38 am
I was talking about using scissors as in cutting paper, not stabbing anyone. :)

I don't know , in the context of melee skills its usually bashing skulls and stuff, otherwise I would use Crafts for scissors  :justabite:


Otherwise, we should be getting experience points from the day we're born right? :)

Drove to the store without getting into a car accident? That's like 1 experience point right there!

Well technically yes we are getting experience from the day we we're born

And about Car accidents here are some statistics:
http://en.wikipedia.org/wiki/Traffic_collision (http://en.wikipedia.org/wiki/Traffic_collision)

I wouldn't give experience points for something like that unless  there were special circumstances that distinguish that event, the reason being the design of the OWoD advancement system.
Its for the same reason that I wouldn't give XP to a person solely for being shot at with a single bullet and surviving. Do you learn anything, yes probably and you work the dodge skill but you could say that 100 RL XP points = 1 OWoD XP point so thats why you don't get XP in Bloodlines merely for pitting yourself against enemies even though it stands to reason that you learn how to fight better.

Yes and without giving away too much I can say that the majority of characters in this chronicle do indeed have their north american driving skill... now why is that?
Could it be that all of you consider Driving to be amongst the important skills a person living in the US should have?
 
Title: Re: OOC PVbN General Discussion
Post by: Azrael on April 25, 2011, 06:20:07 am
Nobody has to LEARN how to jump. Once your motor skills kick in you can just do it. Watch someone use scissors and you'll be able to.

Driving is a SKILL. you have to be taught how to do it. you have to pass a test to be ALLOWED to do it. Not everybody can. UNLESS THEY LEARN.

/argument
Title: Re: OOC PVbN General Discussion
Post by: VentrueIan on April 25, 2011, 09:41:15 am
I could have sworn I already posted this, but apparently I didn't.
7 examples on WHY you shouldn't be able to drive unless you have points in driving....

   1) some kindred hale from a time before the automobile, and at this point have enough servants that the need to venture out doesn't exist
   2) Masters of Celerity that had reached that mastery before cars came along. (be honest, if you could run faster then your car, would you really drive anywhere if you weren't taking someone with you? I sure as hell wouldn't.)
   3) A character that starts off with the wealth advantage and has always had a driver. (Giovanni, Ventrue, Lasombra all good possibilities)
   4) They are from New York and have always taken a cab or the subway everywhere they went, and never had the need or desire to get a license.
   5) Are from any other major city were public transportation is a viable option. (Most major cities)
   6)I read an argument that the country is so expanse its the only way to travel. Newsflash, not everybody travels. I've known people that have never left their beloved city from birth to now without a second thought. (wierd, I'll agree, but I've met them).
   7) Not to mention as a whole its noted in most WoD vampire books that kindred hate to travel because of the many dangers it poses.
Title: Re: OOC PVbN General Discussion
Post by: VentrueIan on April 25, 2011, 09:49:49 am
The only reason for me to Hypothetically allow this rule would be the assumption that every person has a driver license... Which is simply not true, even in the real world, I never did my driver's license , mostly because by the time I got to the point where I wanted one it was a real pain to do so (28 mandatory lessons minimum in my country + extras in case the driving instructor feels like making more money)  .
I still know how to drive a Car though because my Dad tutored me a little... so in essence my Driving skill is 0 but I have the basic knowhow of starting and driving a car with manual gear shifting but with no road experience I lack the subtlety that is required for ongoing control.

So we will go with realism:
Everyone can drive a car but for people without a Driving skill its double hard to do so , so its not taken for granted and they have to do an extended roll of Wits/Dex+Driving to accomplish driving successfully with the number of success required depending on the road... makes sense?
I like that system of wits/dex + driving. That does seem the most realistic.
Title: Re: OOC PVbN General Discussion
Post by: Isador on April 26, 2011, 07:46:51 pm
FINALLY, we're wrapping up this combat. Seriously, longest combat ever
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 26, 2011, 10:14:53 pm
FINALLY, we're wrapping up this combat. Seriously, longest combat ever

Yeah sort of combat Alpha testing, next time if it happens it will be more organized.

Anyway combat officially ended now, Initiative order can still apply for the purposes of determining who acts when if further conflicting actions happen(in case its at all needed I mean) but not mandatory for posting so you guys don't have to worry about it.

This could be the Aftermath depending on if Sherie decides to take the car and ditch everyone, leaving them to fight over the one motorcycle
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 26, 2011, 10:53:44 pm
Sorry I just got mostly done moving into my new appt. and just got the new net setup. I'll go over everything later tonight when I get time.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on April 27, 2011, 04:21:22 am
Sky, I take my hat off to you sir. That was the most amazing post in an IC thread I have ever seen.

CONTROL YOUR CHILD!!!!
Title: Re: OOC PVbN General Discussion
Post by: _username on April 27, 2011, 11:02:55 pm
Is Davie's bike still in the middle of the street where he left it?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 28, 2011, 01:02:18 am
it was Bobby's but yeah they only got away with 1 bike.
Title: Re: OOC PVbN General Discussion
Post by: Isador on April 28, 2011, 06:21:03 pm
Woohoo, free bike!
Title: Re: OOC PVbN General Discussion
Post by: Azrael on April 28, 2011, 09:28:38 pm
is this one of those situations where I can heal myself with blood for because of how much I've drank today?
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 28, 2011, 09:47:36 pm
Being a ghoul you can only heal 1bp worth of dmg per turn iirc.
Title: Re: OOC PVbN General Discussion
Post by: Isador on April 28, 2011, 10:05:11 pm
Being a ghoul you can only heal 1bp worth of dmg per turn iirc.

Would that cost him the vampiric vitae in his system?

Also, do you figure that when he heals the damage done in this manner, he will still suffer detrimental effects from bloodloss?
Title: Re: OOC PVbN General Discussion
Post by: _username on April 28, 2011, 10:14:47 pm
Sorry for confusing the character backgrounds, Isador.  Rookie move on my part.  I got Bobby and Davie confused, and they were both here like one minute ago. :facepalm:
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 28, 2011, 10:35:38 pm
Lets say a ghoul has 3 Vitae in his system. This 3 BP is in addition to the normal BP a normal adult human has. Humans are able to cram in about 5 BP worth of vampiric vitae in their system. This blood is kept within the digestive system. When ever a ghoul spends BP they can ONLY spend the Vampiric Vitae. Once that vitae is gone they are no long ghouls and are considered normal humans, losing all access to disciplines or special abilities. If they are older than when they drank, they start to age quite quickly. If they are older than they should be to be alive, they die within a day. Now, some domitors replace their ghoul's normal blood with vitae, this allows them a larger bloodpool but these are special cases and requires blood transfusion rather than drinking. If this type of ghoul spends all their vampiric vitae, then they would indeed incur the effects of bloodloss.

This is how I remember it at least. I'll double check in a min when my system isn't tied up. Feel free to correct as needed.


Also if no one has noticed Gwen is going to try to grab/bite/drink Tomaz >> Rad rolled another frenzy check and she failed, mostly due to starving lol.


Ok I was partially correct. From Ghouls Fatal Additiction PG19-20:

Quote
"Once vitae is ingested, it passes very quickly (like alcohol) into the circulatory system. Plasma and all, it saturates the interior walls of the digestive tract and quickly finds its way into the viens, back to the heart and from there through out the body. Naturally, the human circulatory system has a finite capacity; one cannot feed a ghoul overmuch vitae without first letting some of his own blood. Regular feeding, however, increases the vitae/blood ratio. If fed nightly (a cumbersome burden, but potentially useful), a ghoul will eventually assimilate enough vitae that nothing remains of the human blood; however, if such regular sustenance stops, then the body will eventually metabolize the vitae (while manufacturing more blood to keep levels at a steady whole) to stave off the aging process.

Naturally, using the Blood to quicken one's prowess or to fuel one's arcane abilities consumes vitae all the faster, even more quickly than the body may replace it. Overexuberant ghouls often find themselves gasping for breath like beached salmon, wondering why their strngeth has failed them. The symptoms of rapid blood loss are familiar to any Cainite; I recommend one train more valuable ghouls to conserve their abilities, and leave the last-ditch struggling to more disposable servants.
I have observed that the human body replaces the vitae in its system with actual blood in about a month's time."

PG29-30 expands on it:

Quote
Ghouls are much more limited in their use of the Blood than are vampires. They can burn vitae to enhance Physical Attributes *(up to maximum of twice the original Attribute) and heal wounds, just like vampires. Aggravated damage affects ghouls in the same manner it affects vampires.

Once vitae is spent, it is gone until replaced. Without any vitae in their systems, ghouls heal as do mortals. Ghouls may learn the basics of Disciplines but are limited in their mastery of such.

No ghoul can spend more than one Blood Point per turn. In addition, ghouls suffer if they lose too much blood, just as humans do. If a ghoul loses more than five Blood Points (whether vitae or his own blood) at anytime, he grows weak-- each additional Blood Point lost is treated as a Health Level of damage, although this is instantly cured as soon as he gets more blood in his system. If he loses more than seven, he must make a Stamina + Fortitude roll against a difficulty equaling the number of Blood Points lost (8 or 9); if he fails this roll, he dies. A ghoul who is completely drained of blood dies, but can become a vampire if fed vitae within a minute or so. An Embraced ghoul keeps whatever Disciplines he already knew, but progresses as a vampire thereafter.

If fed nightly for longer than a month, a ghoul will begin to assimilate vitae into her bloodstream. After the first month of such feeding, assume that one Blood Point of human blood transforms into vitae per additional night of continous feeding....

This conversion process continues at the rate of one Blood Point per night, until the ghoul holds a full 10 points of vitae. However, a ghoul who wishes to maintain this state must continue to feed nightly. If she misses more than three nights of feeding, her body begins to reconvert its vitae to blood at the rate of one Blood Point per three nights.

There is another passage a bit further in where a Ghoul can cram his Stamina worth of extra vitae into his system allowing for a slightly larger Blood Pool.

Assuming Tomaz drank 3 BP from Burke, then Tomaz had 10 human blood + 3 vampiric vitae upon drinking. Due to only one night having passed, then he would now have 8 (10 -1 for day 1, -1 for day 2) Human Blood and 3 Vampire vitae. If he would spend 1 BP he would be fine, but spending the other 2 Vampiric BP would start giving him blood loss problems, not to mention the loss of blood from being shot and bleeding.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 28, 2011, 11:18:01 pm
He has 9 because Burke embraced him at the Night of the first day so that was hardly time to burn a point over that day.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 28, 2011, 11:24:07 pm
He has 9 because Burke embraced him at the Night of the first day so that was hardly time to burn a point over that day.

Tomaz was embraced? 9 vampire vitae?


How much did Tomaz drink from Burke on the first night?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 28, 2011, 11:51:51 pm
He has 9 because Burke embraced him at the Night of the first day so that was hardly time to burn a point over that day.

Tomaz was embraced? 9 vampire vitae?


How much did Tomaz drink from Burke on the first night?

No he wasn't embraced it was your calculation not mine....
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 29, 2011, 12:03:06 am
OH. I get what you are saying. That was just an example since I have no idea how much Tomaz drank the first night, or spent since.

But yeah using that example he'd have 9 Human and 3 Vampiric then.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on April 29, 2011, 02:14:36 am
I gave him the option initially of drinking up to 3- he never specified how much blood he drank on the first night.

I then fed him 1 when he was wounded so he could heal the damage he got from the car wreck.

I have been operating under the assumption that he has 3 bp in his system after having healed the damage
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 29, 2011, 05:10:37 am
Well.. I just gave Tomaz a gentle massage. LOL. Holy shit.
Title: Re: OOC PVbN General Discussion
Post by: _username on April 29, 2011, 06:01:02 am
Yeah, I'm kind of afraid to make any rolls.  In the past 30 seconds we've had a double botch and a triple botch.  Heh, for the Tomaz triple botch (on a FIREARMS roll, no less) if I were ST I would have made him shoot himself in the foot.  Literally.  I'm kind of at a loss as to how you might adjudicate a double botch for a grapple roll.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 29, 2011, 06:39:53 am
Personally I'd rule it as she slips her hands off his shoulder and headbutts him in the back the head or something, but I don't know. Either that or its a reallllllly relaxing shoulder massage xD. This doesn't bode well either way.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on April 29, 2011, 08:51:28 am
If I were the ST I'd have Tomaz move at the last second, accidentally tripping her, then have her fall and smash her face on the ground, of course she'd get her arm up in time, instead slashing the shit out of her forearm with the fangs she forgot to retract as she comes down.

1 point aggy damage. Bwahaha. DOuble botches are no joke.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on April 29, 2011, 08:53:19 am
YEah I'm a little afraid to roll too, to be honest. Scary as hell.

I did get a screeny of that double 1 though- to prove to my players that double botches aren't just due to one of my players' shitty horribly cursed dice :D
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 29, 2011, 01:31:20 pm
  Heh, for the Tomaz triple botch (on a FIREARMS roll, no less) if I were ST I would have made him shoot himself in the foot.

It Did cross my mind but  I don't think it would make much sense for him to suddenly aim for his own foot , Gun Jamming is too simple, So I went with the option of the Stuck trigger + Random ammo depleting automatic fire that indirectly paints him as incompetent to his Domitor and the other kindred (Your Control your Child post was well placed that way) and sicks a rabid kindred at him, what more could go wrong?.
Title: Re: OOC PVbN General Discussion
Post by: Isador on April 29, 2011, 06:16:51 pm
what more could go wrong?.

Oh great, now you jinxed it

RUN FOR YOUR LIVES

(http://i56.tinypic.com/ak8rko.jpg)
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 29, 2011, 06:37:04 pm
Yeah... I think the roll script is biased D:<
Title: Re: OOC PVbN General Discussion
Post by: Malavis on April 30, 2011, 08:32:28 pm
Ah wtf man?? Now I botch too!? :facepalm:

Can we just get in the damn car before someone gets their arm ripped off by a werewolf?
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 30, 2011, 09:05:41 pm
Just to clarify, since I made this mistake early in the game. If you roll one success and get a 1, then the 1 erases that success. If you roll one success and get multiple 1s it is counted as a failed action as if you had no successes. If you roll NO success and get a 1 or multiple 1s, it is then counted as a botch. So a roll at (difficulty 6) like (10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1) which is a fail would be the same as a roll like (2, 3, 4, 5) another fail, and (1, 2, 3, 4, 5) would be a botch. Anyway shitty rolls all around.

Nextly Gwendolyn is still not wearing pants and should probabaly be noted; her leg being burned and all. Shes wearing the shirt still as described earlier/in the art, the sneakers, and something about like this:

(http://avonshop.co.uk/shop/Assets/images/prod/prod_1043782.jpg)
Courtesy of Google images. <3 Boy Shorts :>
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on April 30, 2011, 09:17:52 pm
Yeah I did not know about the 1 success rule but I read about it and it is correct so Malavis can feel free to ignore the PM I send him.
That Dramatically decreases the chances of botching and for some reason up until now all the games I played in kind of neglected this rule, probably due to the long read they make of it or something.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on April 30, 2011, 11:11:21 pm
I find it very difficult to make a sexual advance/reference on a female character IC when i KNOW that they're being played by a dude OOC....

I could never play WoW, huh.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on April 30, 2011, 11:32:13 pm
Don't think of the player, just think of the character. The idea is to play what the character would think in the situation and not what YOU think. What you think doesn't matter, and who the player is doesn't matter. Its all about getting into the state of your character's perception :> I guess either way doesn't bother me due to my own sexuality and being comfortable with it.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 01, 2011, 12:03:39 am
I find it very difficult to make a sexual advance/reference on a female character IC when i KNOW that they're being played by a dude OOC....

I could never play WoW, huh.

Try to look at the Character's picture, I think Aydoo drew it once. If you don't see your character relating to it in that way then don't , if you do then do. This area of role-playing is mostly subjective on how the player sees the character's personality responding in this case.

Personally I'm not a fan of cross-play because believe it or not , I personally don't think men have it in them to realistically portray women in such details, at best an attempt to mimic what they see externally in real life can be made .
Title: Re: OOC PVbN General Discussion
Post by: Friktion on May 01, 2011, 12:40:14 am
I'm a fan of the picture posted above.  But as far as my character goes, meh.

As I understand it, vampires no longer have a sex drive.  They can still use other people's sexual attraction and even the act itself (spend a blood point to get a woody), but there is no release of brain chemicals from the act.  It's all about the Kiss at this point.  That's your everything.  :justabite:
Title: Re: OOC PVbN General Discussion
Post by: Azrael on May 01, 2011, 01:02:19 am
Don't think of the player, just think of the character. The idea is to play what the character would think in the situation and not what YOU think. What you think doesn't matter, and who the player is doesn't matter. Its all about getting into the state of your character's perception :> I guess either way doesn't bother me due to my own sexuality and being comfortable with it.

being comfortable with one's sexuality is all well and fine and lovely, but knowingly, blatantly hitting on one of your same gender when one is resolutely heterosexual is something of a different matter I think.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 01, 2011, 01:25:28 am
Don't think of the player, just think of the character. The idea is to play what the character would think in the situation and not what YOU think. What you think doesn't matter, and who the player is doesn't matter. Its all about getting into the state of your character's perception :> I guess either way doesn't bother me due to my own sexuality and being comfortable with it.

being comfortable with one's sexuality is all well and fine and lovely, but knowingly, blatantly hitting on one of your same gender when one is resolutely heterosexual is something of a different matter I think.

Thats what I'm trying to explain. YOU aren't hitting on anyone. Your CHARACTER, whom is not you, and whom has totally different motivations than you, is. You are not your character. Understanding this is the first step to better RP. You play your character. They are not you, nor should you try to emulate them. This is the whole problem with people whom can't be mature about RPing.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on May 01, 2011, 01:39:15 am
Now I just feel insulted.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 01, 2011, 01:55:44 am
Yes and even if we hypothetically had a real female players, don't think they would be too comfy with male players flexing their characters "seduction skills" to get off etc (or so the unfortunate testimonies of  Female players on the WW forums say)

We are not writing one of these erotic short stories, Thusly I think that in such awkward moments the screen  fades to black and the situation is described in a dry less-detailed matter-of-fact manner (unless all involved parties are really into acting out the scene's flirty erotic details or whatever) , That would apply to all sexual-related interactions regardless if its Heterosexual or Homosexual.
The purpose of this game is not for players to take each-others out of their own sexual comfort zone.


For the rest If there is really that much demand I'm willing to start a Lesbian:The Munching Parody Side-Chronicle   :justabite:

Title: Re: OOC PVbN General Discussion
Post by: Malavis on May 01, 2011, 02:06:13 am
Not that I WANT to see this occur: But the sex drive of a ghoul is increased drastically over time.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 01, 2011, 02:16:23 am
Lemme know when that dazed turn is up and she can try again :X

Also Az, I wasn't trying insult you. If you have a problem with your own sexuality and don't feel comfortable RPing your character hitting on a female character played by a guy, then don't do it. No one is forcing you to, and its your own priority. I was just trying to make you feel at ease about it, since it doesn't matter to me either way. Like I said, I'm not my character, and she doesn't signify what *I* would do in situations, but what *she* would.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 01, 2011, 03:59:09 am
@Malavis: like I said it can be described in a vague 3rd person  general declaration of the course of action for that matter.

@Aydoo: A turn lasts 3 seconds. so its fairly safe to say Gwen regained senses.
As for what you said, I don't think its a matter of Az having a problem with His sexuality if he is heterosexual, the situation of a male player playing a different gender can be a problem. Every player connects to the character they play in some ways, Some choose to Narrate their character by distancing themselves from the characters by choosing a character they either mock, dislike or of a different gender while others choose to see and act through the characters eyes which may lead to some empathy with the character. In both cases rationalizing it doesn't work because the creation always irrationally reflects some of the one who created it, which you can see in Handwriting, Drawing and nearly all other creations because in most cases its a result of choices made by the one who is making the choice, which is what I think the passage of "Made in his Image" meant in the Old Testament.

TL;DR while the Character is not the Player and is derived from a completely different set of "what Ifs" , one who honestly role-play the character can't truly be 100% emotionally removed from it. 
Title: Re: OOC PVbN General Discussion
Post by: Azrael on May 01, 2011, 07:09:00 am
Lemme know when that dazed turn is up and she can try again :X

Also Az, I wasn't trying insult you. If you have a problem with your own sexuality and don't feel comfortable RPing your character hitting on a female character played by a guy, then don't do it.

You did it again. You are GOOD at that. But don't worry,

(http://media.tumblr.com/tumblr_lbyq4bHX5S1qak47i.jpg)
 
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 01, 2011, 10:50:34 pm
Apologies for my editing fest, all done now

So in the end both Tomaz and Gwen failed to hurt each-other, too bad
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 01, 2011, 11:00:26 pm
On the roll you did for Gwen, why is it 3 dice?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 01, 2011, 11:14:56 pm
On the roll you did for Gwen, why is it 3 dice?

You spent blood to buff strength for the scene as I recall
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 01, 2011, 11:25:56 pm
Oh it lasts a scene? I figured it was gone after combat. Hurr thats why I've been rolling 2
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 01, 2011, 11:28:48 pm
Oh it lasts a scene? I figured it was gone after combat. Hurr thats why I've been rolling 2

Yeah I checked and it said for the scene so in this case I think it would last. (doesn't mean we are going to roll back time on that error)
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 01, 2011, 11:57:29 pm
Yeah no worries. She was uh... Saving her Strength! :D Hurr.
Title: Re: OOC PVbN General Discussion
Post by: Isador on May 02, 2011, 09:04:32 am
okay, _username's post confuses me, primarily because Rad didn't comment on it.

Did we go back and say "Sherie unlocked the doors so Gary can get in before he breaks the handle" or did we not?
if not, can Gary get in from the outside, seeing as how the door handle got ripped off?  :facepalm: :razz:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 02, 2011, 11:55:39 am
Well I'm not going to roll perception just to see if he noticed the click in the locking mechanism :P

And no, Sherie only unlocked it After he broke the handle so... maybe they can roll down the window for him   :cometome:
Title: Re: OOC PVbN General Discussion
Post by: Friktion on May 02, 2011, 07:27:02 pm
Which handle did Gary break off? Rear passenger or rear driver?  Just for curiosity sake.  I'm assuming it's no big secret since we all heard the snap of metal.  :justabite:

I also cannot stop giggling at the mental picture I have of Gabe right now.

I just see it as a father looking at his pesky kid who is more or less wrestling with a pantsless female trying to bludgeon her with a gun.

THIS IS WHY WE CAN'T GO ANYWHERE NICE!
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 02, 2011, 11:04:06 pm
Rear driver since he was approaching from that direction.....
Title: Re: OOC PVbN General Discussion
Post by: _username on May 03, 2011, 12:15:04 am
*holds up the broken door handle*

AND THIS IS WHY WE CAN'T HAVE NICE THINGS!
Title: Re: OOC PVbN General Discussion
Post by: Malavis on May 03, 2011, 05:01:06 am
Hahahaha I was thinking the exact same thing :D Burke is trying really hard not to kick Tomaz's ass. lol.
Title: Re: OOC PVbN General Discussion
Post by: Isador on May 03, 2011, 08:16:14 am
*holds up the broken door handle*

AND THIS IS WHY WE CAN'T HAVE NICE THINGS!

HE'S FREAKING OUT MAN

freaking out! D:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on May 03, 2011, 08:24:17 am
These snozzberries taste like snozzberries!!!
 :rock:
Title: Re: OOC PVbN General Discussion
Post by: Isador on May 03, 2011, 09:00:03 pm
8 posts till they arrive? Now i'm afraid to post D:

GO DRIVER GO
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 03, 2011, 09:19:46 pm
8 posts till they arrive? Now i'm afraid to post D:

GO DRIVER GO

O.o Won't save you there.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on May 05, 2011, 04:01:52 pm
*awkward silence fills the car, turns on radio...*

Rollin' down the street, smokin' endoe sippin' on gin and juice...
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 05, 2011, 04:12:38 pm
At the moment the characters are mostly going on the other direction than they were initially going.
They have several options of where to go and what to do so let me know and we will end the scene.

Also at this point I assume Gwen is driving along with the car on the motorcycle?

Reminder: Keep in mind that the Universe is an open universe, meaning there is No "Oh No, don't go there that is not part of the story" ,be wise in your choices but feel free to be creative.    Some elements are there because they are driving the story but others are there simply on a circumstantial basis ,because it makes sense that they would happen as result of the chain of events.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on May 05, 2011, 06:36:25 pm
Well from my character's perspective, I don't know where the groups destination is.

From me as a player's perspective: are the sirens coming from the same direction as the group needs to go or are they coming the opposite way?  Meaning if we were to drive to where it is they want to go, would we be driving towards the sirens or away from the sirens?

Also what time is it in-game?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 05, 2011, 06:47:13 pm
They were going South Because the City is South(I had the map posted somewhere)

The Time in game is ~2:30 - 3:00AM.(I may have written something else, don't remember atm, in short its not dawn yet)
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 05, 2011, 07:34:29 pm
Yeah shes pretty much tailing the car.
Title: Re: OOC PVbN General Discussion
Post by: Isador on May 07, 2011, 07:53:37 am
Yeah...i'm sure the police is just gonna let us pass through.
Especially seeing as how we all look like we just finished getting rid of bodies in the woodlands, several of us has a couple of holes in 'em and one is probably bleeding all over the rearseat, we got a half naked woman following us on a bike, and one of us looks like a plague victim.

SUUURE they're gonna let us pass through.  :rofl:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on May 07, 2011, 08:05:33 am
Just gotta think positive, man.   :vampsmile:
Title: Re: OOC PVbN General Discussion
Post by: Isador on May 07, 2011, 09:42:08 am
You try being positive when you're in jail and your cell happends to have an excellent view on the sunrise
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 07, 2011, 09:51:13 am
Only if they can find me! /jedimindtricks I'm sure Burke can make himself look like a celeb too, and you can uh... make em scared.. with 0 appearance, also excuse that we're trying to get you to a hospital :D
Title: Re: OOC PVbN General Discussion
Post by: Isador on May 07, 2011, 11:48:09 am
Only if they can find me! /jedimindtricks I'm sure Burke can make himself look like a celeb too, and you can uh... make em scared.. with 0 appearance, also excuse that we're trying to get you to a hospital :D

They'll go "HOLY SHIT put him in the car! We'll drive him!" gary: "NO WAIT I'M FINE SERIOUSLY"
at the hospital
"HE HAS NO PULSE, GET THE DEFIBULATOR"
"NO DONT!"
"CLEAR"

and so goes Gary's transformation from half-a nossie to a steamed vegetable
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 07, 2011, 12:03:18 pm
Or maybe lock gary in the trunk, cover Tomaz with a blanket , Gwen borrows Gary's Pants and Burke Borrows Gary's shirt and there  :justabite:
Title: Re: OOC PVbN General Discussion
Post by: _username on May 07, 2011, 07:56:37 pm
I guess I'm still a little confused about what's going on.

In the IC thread, Reply #157 I included a spoiler bit that specified Sherie intends to drive away from the approaching sirens (even if it means going further away from the city).  I went ahead and described her actions despite my OOC confusion, rather than hold up the scene any longer.  Can we say that the group is moving away from the sirens?  If not, at least we'll proceed with a better idea of what's what.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 07, 2011, 07:58:56 pm
I wasn't aware there was any confusion, AFAIK the group entered the car and started driving north leaving the scene(and the Sirens that are coming to the scene)...
Title: Re: OOC PVbN General Discussion
Post by: _username on May 07, 2011, 08:25:09 pm
I didn't think much about this before, but...how far is it beteen Cavern City and Warren Town?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 07, 2011, 08:42:42 pm
According to Google maps something like 20km but somehow that Distance-scale doesn't seem reliable.
Title: Re: OOC PVbN General Discussion
Post by: _username on May 07, 2011, 08:53:38 pm
Ok.  I always kind of thought about the two as being like London (http://www.london.ca/) and St. Thomas (http://en.wikipedia.org/wiki/St._Thomas,_Ontario) in Southern Ontario.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on May 07, 2011, 08:58:48 pm
As I understand it yeah we're currently heading North.  I was proposing we make a U turn and head towards the police, past them, and into city.  Adrian is no crime scene investigator, but it occurs to him that there are probably show prints, blood, and finger prints all over and around the van.

I don't know if any of you have records and I'm not sure I want to!  :justabite:

Not to mention there's a corpse cooking in the van, not that Adrian knows.
Title: Re: OOC PVbN General Discussion
Post by: _username on May 07, 2011, 09:03:56 pm
Two, by my count.
Title: Re: OOC PVbN General Discussion
Post by: Isador on May 08, 2011, 07:30:36 am
Gwen borrows Gary's Pants and Burke Borrows Gary's shirt and there  :justabite:


Thats his favorite suit!

Also dont forget, Burke has some holes in him too
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 08, 2011, 09:51:20 am
Thing is, everyone seems to have forgotten... Tomaz has a few leaking holes in him atm.
Title: Re: OOC PVbN General Discussion
Post by: _username on May 08, 2011, 10:21:37 am
Good point.  Looks like Burke will have to make a difficult decision here in the meow timeframe.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 08, 2011, 11:30:12 am
Gwen borrows Gary's Pants and Burke Borrows Gary's shirt and there  :justabite:


Thats his favorite suit!

Also dont forget, Burke has some holes in him too

ya but he can heal them and Vampires don't really bleed much(unless they want to)

Thing is, everyone seems to have forgotten... Tomaz has a few leaking holes in him atm.

Thats why I said, cover Tomaz with a blanket. Though I will have to apply bleeding damage if he doesn't use blood to heal up though since he is no vampire
Title: Re: OOC PVbN General Discussion
Post by: Isador on May 08, 2011, 01:47:57 pm
ya but he can heal them and Vampires don't really bleed much(unless they want to)


Yeah that wasn't really my point, after all, he cant heal his clothes  :chinscratch:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 08, 2011, 01:59:08 pm
ya but he can heal them and Vampires don't really bleed much(unless they want to)


Yeah that wasn't really my point, after all, he cant heal his clothes  :chinscratch:

True but if he borrows Gary's Jacket it wont be stained(at least not outwardly) because Burke doesn't bleed  :justabite:
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 08, 2011, 11:13:17 pm
I'd just like to point out, has no one noticed how WELL Adrian is taking everything? ICly we know nothing about him, or if he is kindred or not; thus Burke on the phone would have been a huge Masquerade violation, if it wasn't already. Granted from Gwendolyn's POV she isn't even aware of his existance yet, he was already in the car before she was back to normalish.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 08, 2011, 11:19:24 pm
I'd just like to point out, has no one noticed how WELL Adrian is taking everything? ICly we know nothing about him, or if he is kindred or not; thus Burke on the phone would have been a huge Masquerade violation, if it wasn't already. Granted from Gwendolyn's POV she isn't even aware of his existance yet, he was already in the car before she was back to normalish.

the only thing he said that may cut close was "Kindred" and even that is a term Vampires use instead of the word "Vampire" so most humans have no idea what it means. The other is "Prince" also something the average human wouldn't understand, for all they would know he is talking about space aliens... but if you want to talk about Masquerade violations, Adrian didn't freak out when he seen Gary or seen Gwen acting like a bloodthirsty maniac...





Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 08, 2011, 11:45:34 pm
Thats why I did say "if it wasn't already." I was just pointing out the obscene amount of non-chalant-ness going around for what has been happening.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 08, 2011, 11:48:35 pm
Yes they are being reckless but I think their other choice under the circumstances would be to kill him.

Anyway I added an end of scene poll though now that I think about it maybe ill do that in a seperate topic

Title: Re: OOC PVbN General Discussion
Post by: Friktion on May 10, 2011, 01:41:34 am
Adrian doesn't have a choice but to take things well; he's outnumbered 5 to 1.  Panicking at a time like this would not increase his survival.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on May 11, 2011, 02:24:40 am
When Burke asked if adrian knew someone named evan, you made a comment about "Meeting kindred out here"- but that you'd never met Evan. That was indication enough to Burke in that kind of a situation that he could speak candidly. At this point, everyone's an enemy, so he's willing to rely on something as thin as a promise to fix Adrian's car as a reason for him to stick around :)

Quote
Figuring the man wouldn't stand infront of a car with the keys in the ignition if he didn't trust the driver, Adrian stops jiggling the handle and straightens himself out.  After quickly glancing over the battered stranger, Adrian laxes his concentration on his eyesight.  He notes that the stranger is not breathing.

"Err.. well.. yeah.  I suppose that is understandable.  It's nice to meet you, I suppose, umm.. under the circumstances.  You don't see too many kindred engaging in battles around these parts. I'm afraid I do not know which Evan you are referring to, mister..?"
Title: Re: OOC PVbN General Discussion
Post by: _username on May 11, 2011, 02:46:21 am
Not meaning to drag out the scene even further...but that elephant in the room couldn't remain unnoticed forever.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 11, 2011, 08:36:51 am
When Burke asked if adrian knew someone named evan, you made a comment about "Meeting kindred out here"- but that you'd never met Evan. That was indication enough to Burke in that kind of a situation that he could speak candidly. At this point, everyone's an enemy, so he's willing to rely on something as thin as a promise to fix Adrian's car as a reason for him to stick around :)

Quote
Figuring the man wouldn't stand infront of a car with the keys in the ignition if he didn't trust the driver, Adrian stops jiggling the handle and straightens himself out.  After quickly glancing over the battered stranger, Adrian laxes his concentration on his eyesight.  He notes that the stranger is not breathing.

"Err.. well.. yeah.  I suppose that is understandable.  It's nice to meet you, I suppose, umm.. under the circumstances.  You don't see too many kindred engaging in battles around these parts. I'm afraid I do not know which Evan you are referring to, mister..?"


Totally missed that (OOCly and of course ICly) thanks for bringing it up. It all just felt really odd but now it makes alot more sense.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on May 12, 2011, 03:27:58 am
Rad, I spent a BP to heal a bit when I said THIS:

Quote
Tomaz dwells on how good he felt when Burke had given him that drug, and how shitty he felt now. After a moment, to his surprise, he found that he felt BETTER, just from having thought about it. He also, unfortunately, felt SOBER-ER, but what can you do.

Forgot to specify, my bad.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 12, 2011, 03:26:14 pm
Rad, I spent a BP to heal a bit when I said THIS:

Quote
Tomaz dwells on how good he felt when Burke had given him that drug, and how shitty he felt now. After a moment, to his surprise, he found that he felt BETTER, just from having thought about it. He also, unfortunately, felt SOBER-ER, but what can you do.

Forgot to specify, my bad.

ok noted.
Title: Re: OOC PVbN General Discussion
Post by: _username on May 13, 2011, 05:17:36 am
If the group decides to split up, I could set up specific child boards (siblings to the IC Threads board) with permissions that will only grant access to the players involved.  Afterwards, we could make them public if everybody is ok with it.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 13, 2011, 12:48:00 pm
cool didn't know it was possible
Title: Re: OOC PVbN General Discussion
Post by: _username on May 13, 2011, 05:44:48 pm
I always felt that one of the best aspects of LARP is the ability to have "side sessions" where smaller groups or individuals can have one on one time with the ST to work out sensitive character development concepts, clandestine meetings, etc. that are not possible at the regularly scheduled main events.  There's no reason we can't do the same thing here.  Now that I think about it, we probably could have done the same thing with Az's first scene at Shepard's house.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 14, 2011, 03:58:07 pm
I will wait until every character made an IC decision of where they intend to go before proceeding.

Tomaz is Ghoul and Daylight doesn't harm him but I assume he also has to get some sleep at some point
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 15, 2011, 05:04:40 pm
Looks like the In Character subforum doesn't register on the "Last Post" of the primary forum display(the one linked to from www.planet-vampire.org (https://www.planetvampire.com)) so unless you look at the Latest active topics(on the forum's 'home') you might have missed it, so just so everyone are aware..

So far i'm only waiting on some life-signs from Aydoo and Azrael.
I know Gwen is not aware of the discussion inside the car and would probably just follow the Car.

Anyway I think ill proceed under the assumption that the car drives to the motel without making stops?(if Tomaz wanted to go elsewhere we can assume they dropped him off on the side of the road)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 17, 2011, 11:15:22 pm
Rolled 1d10 : 3, total 3
Title: Re: OOC PVbN General Discussion
Post by: _username on May 18, 2011, 05:32:56 am
My character is still driving towards the motel.  How long would it take for them to get there?  We can discuss it IC for as long as everybody wants to, but I get the feeling they're going to arrive at the motel before the group comes to any kind of consensus.  As for Gwen's anxiety...they haven't been driving in circles, though it might seem like it if she isn't familiar with the town's layout.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on May 18, 2011, 07:48:04 am
not for nothing, but I've given us a tidy solution with a location which our ST has already created with characters in it that could make for interesting plot developments. If we go to the motel, we'll just...sleep. and then probably be attacked. again.

MALAVIS, JUST LETS GO TO THE DAMN PARTY.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on May 18, 2011, 06:14:17 pm
Quote
Riding along behind the car in the freezing cold of no-pants-land

Just made me burst out laughing in the middle of class.  Awkward, but totally worth it!

Also, my character doesn't know who/what Shepard is, so he'd prefer the anomity of a hotel/motel.  Not to mention he's already outnumbered 5-1, let's not add more of your friends!

Besides, I can be more persuasive.   :smile:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 18, 2011, 09:30:14 pm
In care you are all wondering whats going on , since Adrian went inside alone I'm doing that (hopefully short) part with him in PMs while the others are still outside., If I can and if there will be no reason to hide it,  I may make that PM conversation public later on towards the end of the thread.
Title: Re: OOC PVbN General Discussion
Post by: _username on May 19, 2011, 03:41:39 am
So...should Gwen get a lowered difficulty due to the fact that she's wearing no pants, and sexy knickers?  Call it...an equipment bonus maybe? :rofl:
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 19, 2011, 03:44:45 am
LOL.  :facepalm: I was thinking the same thing but didn't bring it up. xD Burke makes a good distraction though. For Rad's convienance, I'm following the seduction pattern on pg 207.
Title: Re: OOC PVbN General Discussion
Post by: _username on May 19, 2011, 03:54:59 am
Hmm.  Hopefully Gwen's attempt at using goofy accents while seducing a man will work better for her than it did for these...people:

how to seduce a man (failed) (https://www.youtube.com/watch?v=Mb_rp3-JMAk#)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 19, 2011, 04:03:09 am
Thanks for following the pattern but its a slight problem there because right now Burke and Gwen are pulling opposing strings of the poor man's emotions. so the easiest way at this point is to look at who had the most successes.

funny british accents are good but..
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 19, 2011, 04:05:08 am
Totally get what you meant, but you should still give me the stats so I could RP and roll for the 2nd part. Its a cumulative action with successes over the first adding to the next roll, so the next should be the one put up against the Awe. The first was the opening to make the person seem interesting, which the way you RP'd it, did get his attention some what. As you said shes oblivious to what he's doing so she's going to continue regardless.
Title: Re: OOC PVbN General Discussion
Post by: _username on May 19, 2011, 04:08:22 am
Might be tricky.  Or not, depending on how Mal and/or Burke want to simplify/complicate it.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 19, 2011, 04:13:35 am
Fair enough. He is obviously no Genius but not simple enough to have no worries so ill give him intelligence 2.

but I think ill add 2 to the resulting difficulty because of the situation, since the normal way seduction is rolled assumes ideal conditions where attention is not taken by someone else.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 19, 2011, 04:14:56 am
Funny enough, really, hopefully it just drives the poor guy mad. Then she'll have furthered the clan cause unknowingly. HURRRR.

Whats his Wits so I can add from the first roll? (Diff was Wits +3, Roll 2 adds successes over first to 2nd roll)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 19, 2011, 04:18:14 am
Int 2 Wits 2 Per 2, that means that you had 4 success on first roll which is same as Malavis

Difficulty of 2nd roll is 7 then due to the irregular circumstances.

Depending on what Burke does it may need a contested roll
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 19, 2011, 04:44:18 am
Woops that shoulda been 9d10 not 8 @_@ eitherway I'll just leave it like it is.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 19, 2011, 04:47:35 am
 you can still roll the extra 1d10 seperately because as it stands now she has 1 success(since difficulty was 7 due to attention span difficulties)..

That dialog though, probably cause im tire but cracked me up, like really wtf,  Kind of makes me curious if thats how you wish a women would hit on you

Anyway ill post later
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 19, 2011, 04:56:54 am
Not at all, but it follows her concept. She doesn't realize how bad she's doing verbally since its not something that comes naturally and she is being really awkward.


As all of this goes on, one thought dominates Tomaz: Burke had cigarettes, THIS WHOLE TIME, and he never offered me one. That...jerk.

Oh fuck. Its on now.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on May 19, 2011, 06:38:01 am
HAHAHA OMG

Ok I really should put a disclaimer in here: I typed that bit and then it gave me the "While you were posting another message was posted" Thing- went to look at it and Az had mentioned the cigarettes. FUCKING CLASSIC
 :rofl:

Yeah so just for the record, not metagaming, that was just an AMAZING coincidence. Lmao
Title: Re: OOC PVbN General Discussion
Post by: Azrael on May 19, 2011, 06:57:25 am
That's just....awesome.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 19, 2011, 07:26:41 am
I really have a tough time imagining a Character like that falling for Gwen's lines, it goes against most of what he believes in and yet the rolls are successful, how do I do that without the character undergoing a major shift in personality and world view?
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 19, 2011, 07:33:11 am
I'd expect him to be super confused then and would want to leave, as the situation is really pressuring him in ways that are making him to say the least, uncomfortable. The question is then, how does he get himself out of the situation and away from the group, or does he follow any of their advice/advances? He's pretty much been mystically fucked emotion wise though.


You could also have him roll willpower/virtue to decide.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on May 19, 2011, 09:06:16 am
In the end it's up to the ST- if you make rulings that don't follow the rules for the sake of story or being true to the character- that's fine. In my stories, the character is more important than the roll. A character may, for example, inexplicably resist presence or even dominate effects if it suits the story. Does it make sense? No. Does it make for a better story in the end? Definitely. All 10-sided dice must bow before the onward rush of the story ;)

Burke's going to make it easy for you guys anyway- he was just trying to be a nice guy :P
Title: Re: OOC PVbN General Discussion
Post by: Isador on May 20, 2011, 07:52:26 am
WTF i dont look for two days thinking "oh that'll be like, 4 posts i'll miss, i can read up to those later" and then the plot actually advances??   :facepalm:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 20, 2011, 05:19:48 pm
Well it wasn't such a major plot advance,  pretty much a reaction to actions by Adrian, Burke and Gwen.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on May 20, 2011, 07:24:53 pm
Speaking of: I'm out of town for the next few days and won't have an internet connection. As far as what Burke is doing IC, he simply heads over to stand close to the front door and finishes off his cigarette for a few minutes.

If anyone wants to talk to him, I'll be posting my replies on monday.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 20, 2011, 07:40:03 pm
Friktion also told me he is probably out of internet till Monday, I won't prevent other characters from acting on their own terms but if the rest prefer to have a Hiatus until then thats understandable since its unlikely there will be any major development until then..
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 20, 2011, 08:02:58 pm
Would totally give Burke the finger if she could. She TRIED to get him to fuck off somewhere private, but nooooooo..  :taunt:




Woooohoo :D botched selfcontrol roll. This guy is so dead.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on May 20, 2011, 09:35:09 pm
Sucks to be you guys. Lol. Burke's going to go get a room to himself now. Lol.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 20, 2011, 09:53:26 pm
He is still accessory after the fact, for letting a starving Kindred feed on an innocent knowing full well that the consequences may be fatal :justabite:
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 20, 2011, 09:59:36 pm
Btw. If he DOES die, I'd suggest an automatic Humanity -1 (especially due to Botch Self-control) and THEN a Conscience roll to see if another shift happens. She's Frenzied way too much lately for her Humanity not to have suffered.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on May 22, 2011, 11:58:42 pm
Mmmm you know it's the good stuff when it costs you humanity! Hopefully you're not a Gangrel, or you're going to sprout a tail soon!  :haw:

I've got internet set up in my new (temporary) home.  So for the next few months, I should have no problems.

PS: Nice use of fri(k)ction!  :vampsmile:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 24, 2011, 07:03:52 pm
So the Scene with Friktion ended, I'm kind of wondering how should I continue when it seems everyone else are inactive still for no reason that I can see and its been a while now.
Title: Re: OOC PVbN General Discussion
Post by: Isador on May 24, 2011, 07:25:21 pm
Everyone is in total shock at the first human dying who wasn't either:
1. trying to kill us
2. Was gonna die anyway

I bet some people lost their innocence here
Title: Re: OOC PVbN General Discussion
Post by: Malavis on May 24, 2011, 07:57:34 pm
Hey guys, I'm back now.
Hey Rad- Burke sees none of this in the parking lot- At this point he assumes Gwen was just snacking, so I'm wondering if you wanted to conduct the interior of the hotel in PM's or just in the IC thread? Up to you.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 24, 2011, 08:21:57 pm
Just another night in the World of Darkness.

I wanted to create the chronicle in a way that wasn't so scripted and characters have all the choices they can see in a situation, that may lead characters to tragic ends(playing monsters would do that I would think), The Overall story itself runs in the background and comes to the characters in form of Events or NPCs that they can interact with, but I strive to avoid from limiting that interaction, so in a sense I guess its a cross between Storytelling and a sort of Simulated Reality, thought it was implied with what I said about it when we started but I assume too much I guess.

Would totally understand why the PCs would freak out in that situation but I'm not sure I fully understand why are you shocked about it?(aside from identifying and sympathizing with your PC that is) what was your expectation?

@Malavis: Sorry thought I PMed you about it with the interior description and stuff, ill send more PMs and move it into the IC thread once other characters join Burke inside(if they will that is)
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 24, 2011, 10:08:42 pm
Nets been blinking off and on since yesterday @_@ Hopefully back and stable now. Good to see everyone back :>


OM NOM NOM NOM.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on May 24, 2011, 11:19:10 pm
I love watching Sherie react to things, lol. Looking to the ghoul to take care of shit: Classic ;)
Title: Re: OOC PVbN General Discussion
Post by: _username on May 25, 2011, 12:13:00 am
...indeed.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on May 25, 2011, 05:54:25 am
I guess at this point I'm just gonna watch/read what's going on in the IC thread.  It's insanely entertaining. :)
Title: Re: OOC PVbN General Discussion
Post by: Isador on May 25, 2011, 08:03:18 am


Would totally understand why the PCs would freak out in that situation but I'm not sure I fully understand why are you shocked about it?(aside from identifying and sympathizing with your PC that is) what was your expectation?



It was a joke rad  :rofl:

Sarcasm is so hard on the internet!
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 25, 2011, 12:21:11 pm


Would totally understand why the PCs would freak out in that situation but I'm not sure I fully understand why are you shocked about it?(aside from identifying and sympathizing with your PC that is) what was your expectation?



It was a joke rad  :rofl:

Sarcasm is so hard on the internet!

True , I thought you were serious because no one posted and stuff and In game the situation seem very far from ideal (and btw at this rate if Gary doesn't stop shouting it to the world they would have to kill the whole motel to cover it up  :justabite: )

On another note we now have Private rooms for separate scenes with viewing Permissions ,In this case for now only Malavis and Friktion should have permission to view the contents of the Topic in Private room 1.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 27, 2011, 10:30:26 am
Wondering whats going on with Azrael and Skyra, they have not posted in some time now... or is it because nothing else is moving?

I assume Gwen is dragging the corpse towards the Guest Door at the side of the building?
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 27, 2011, 07:27:56 pm
Was my 6 year wedding anni :D.

Shes dragging him to the "darkened" area that Sherrie pointed out that looked "private," and then is going to go through his stuff.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 27, 2011, 11:00:35 pm
Was my 6 year wedding anni :D.

Shes dragging him to the "darkened" area that Sherrie pointed out that looked "private," and then is going to go through his stuff.

Congrats  :rock:

 I tried to find that post about Sherie referring to a  "darkened area" you refereed to but couldn't find it , you can assume most of the places further away from the Motel and the road's street lights are temporarly "Darkened" for that matter.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 28, 2011, 07:52:02 am
https://forums.planetvampire.com/?topic=5506.msg98919#msg98919 (https://forums.planetvampire.com/?topic=5506.msg98919#msg98919) this one. Guess it was a side entrance.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on May 28, 2011, 11:14:35 am
Burke buys a flameyhrower and melts all of y'all. Yeaahhhh.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on May 28, 2011, 11:15:13 am
^ I hereby apologize for the previous post. Soooooooo drunk.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 28, 2011, 04:19:46 pm
^Reserve the rights to a similar excuse when things will go too far with roleplaying characters under the influence of Demenetation  :justabite:
Title: Re: OOC PVbN General Discussion
Post by: Azrael on May 28, 2011, 11:37:03 pm
Sorry guys I've been real busy this week haven't posted anything. But last I checked we were just WASTING TIME DICKING AROUND IN A PARKING LOT FOR NO REASON so I figured it wouldn't be a big deal not to post for a bit.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 29, 2011, 01:35:14 am
Ah cool, was worried and wanted to make sure it was only that and the scene can move towards finish at some point.

I mean I can see how some characters have reason to dick around in the parking lot but I thought some of them have some corpse Hudini tricks to do or would like to be as far away from there as possible after the Sin was commited so the stagnation troubled me somewhat...
Title: Re: OOC PVbN General Discussion
Post by: Friktion on May 29, 2011, 01:38:40 am
Time to start reciting your alibis!
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 29, 2011, 01:46:28 am
BTW In Game Time its been around 20 min or more since Adrian went into the motel
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 29, 2011, 04:24:56 am
Yeah I'm having a busy work week this week. Gwen is gunna search the body after she drops him, if i need to roll lemme know else PM me a list of things she'd find.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 29, 2011, 07:48:21 pm
PM sent.
In case you are wonder the botch on that last roll I made is meaningless
Title: Re: OOC PVbN General Discussion
Post by: _username on May 29, 2011, 08:47:02 pm
Heh...now we're cooking.  I haven't read any of the stuff in the other room since I set it up for you guys.  Adrian and Gabe could be battling a Nexus Crawler in there, for all Az and I know.  This will be interesting.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 29, 2011, 09:46:56 pm
New Arrival, officially approved.
Title: Re: OOC PVbN General Discussion
Post by: _username on May 29, 2011, 10:44:35 pm
Rad, what's with our phones?  I remember they had been confiscated, and taken apart (or just the batteries removed?), but I don't know if they're in working order.  Burke received a call on his...are the rest of ours working too?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 29, 2011, 11:12:08 pm
Yes, they were only confiscated while they were at the Prince's basement but the phones were returned with their battery's so they are in working order
Title: Re: OOC PVbN General Discussion
Post by: _username on May 29, 2011, 11:14:35 pm
Ok, thanks!  She's been meaning to make a couple calls all night, but...shenanigans!
Title: Re: OOC PVbN General Discussion
Post by: Friktion on May 29, 2011, 11:51:53 pm
Adrian is a son...

of a bitch!

I shouldn't have left my car with you crazy folk!  :facepalm: Now we're going from kidnapping to grand theft auto and murder!  I'm gonna have the po-po on my ass something fierce.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on May 30, 2011, 12:04:13 am
Its funny but that was my first idea when she started to feed, to dump the body in the car and take off XD leaving Adrian to blame (who is he to them? some new comer...) ---- Sherie is saving a ton of trouble because the 3-4 ideas I came up with this morning to lose the body would have all made things much worse....

1. Use the gun to try to stage what looks like a suicide, except gunshots would be heard but hey, she could hide pretty well while everyone else would be suspect.

2. Try to burn him and stage it like he did it himself by accident but hey might set the whole place on fire...

3. Try to make it looks like he commited suicide by cutting his wrists but... no blood to show for it..

4. Try to turn him and tie him up so the sun gets him but.. well masq breech for sure D: and its been too long now
Title: Re: OOC PVbN General Discussion
Post by: _username on May 30, 2011, 05:55:38 am
If Sherie had botched her Intelligence + Investigation roll earlier today, I would have made her get really excited about a really bad way of disposing of the body.  Most people have seen at least an episode or two of CSI, and know how to avoid the major cliches...still, in the heat of the moment there's always the chance that reason will abandon us.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 30, 2011, 12:20:04 pm
To Clarify note that Tomaz went inside the motel to search for Burke.
Title: Re: OOC PVbN General Discussion
Post by: _username on May 31, 2011, 05:44:29 am
...just waiting for confirmation that Gary is in the car and Gwen has closed the trunk.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on May 31, 2011, 05:55:13 am
Depends if Gwen is going to try to get in the car before they run off on her, ill have the three of you roll initiative in that case.
Then again it may be that she doesn't even suspect that possibility at which case no roll is needed and you can proceed.

Edit: Nvm , I think Aydoo's post pretty much clarify the situation. Gary is already in the car so beyond that its Sherie's choice
Title: Re: OOC PVbN General Discussion
Post by: Friktion on May 31, 2011, 08:02:13 am
Ack I'm an idiot... ignore this.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 01, 2011, 05:46:09 pm
I think I will move Aydoo, Isador and Skyra to the Secret Private IC subforum 1 as they are on a top secret mission on another scene.

 Friktion can use PMs for the moment.

Void, Az and Malavis should be on Private IC Subforum 2 (unless there is still some problem with it being invisible to them, I didn't add Malavis yet though)

Characters who want to emulate speaking using a Cellphone can do a PM conversation and Add me to the 'To' field of the PMs and give a brief description of making the call in the Actual topic/thread their character is currently in.

I can't prevent you from meta-gaming that way either but its harder to justify IC most of the time and  I don't feel  like running around after metagaming making the Chronicle worse or better for some people(matter of perspective I guess) so I prefer that you refrain from doing so altogether even if it seems like the right thing for you to do or otherwise at least talk to me about the problem before resorting to meta-gaming to solve it.

XP and exposing all threads and PM conversations will happen towards the end of the In Character night I think unless anyone has any objections to exposing these(keeping IC secrets may be useful sometimes). I don't want to tempt  people's minds to Metagaming but on the other hand reading other People's posts can be fun and inspiring..
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 01, 2011, 08:22:31 pm
Seems there is a problem with Private IC scene 2 room since none of the assigned usergroup members other than me can see it so until that is resolved it is difficult to proceed.

Added Gaz and Malavis to the said membergroup in hope of testing  to see if the problem may be isolated to specific people
Title: Re: OOC PVbN General Discussion
Post by: Voidshaper on June 01, 2011, 09:08:00 pm
Figured I'd take the time to say hi to everyone while Rad sorts out the private rooms. So...hey! Looking forward to RPing with you all :razz:
Title: Re: OOC PVbN General Discussion
Post by: Friktion on June 01, 2011, 11:32:59 pm
Welcome aboard!  Always good to have another player.  Also, I have no qualms about sharing my PM convos.
Title: Re: OOC PVbN General Discussion
Post by: _username on June 02, 2011, 02:40:51 am
Welcome to the story, Voidshaper!

I'm working on the permissions for the two private rooms...hopefully it will be sorted out within an hour or two.  I'll post again when it's finished.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 02, 2011, 04:02:59 am
Welcome and thanks for joining us. Also, I still plan on doing a visual version of the chronicle when I get time. Waiting on a new comp and a few other things first.
Title: Re: OOC PVbN General Discussion
Post by: _username on June 02, 2011, 04:16:20 am
The groups should be set up properly now...let me know if any of you cannot access the appropriate board, per Rad's list in reply #712 in this thread.

EDIT: for reference, room 2 did not have all of the correct groups assigned to it.  I manually added the specified users to the correct groups, and then assigned the groups to their respective boards.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 02, 2011, 04:24:41 am
I'm seeing room 1 which I beleive I'm not supposed to be privy to (sub thread is inside of hotel room.)
Title: Re: OOC PVbN General Discussion
Post by: _username on June 02, 2011, 05:10:43 am
Yeahh...Rad, are you sure that you want it set up the way that it is?

Room 1:
Aydoo
Isador
_username

Room 2:
Void
Az
Malavis
Title: Re: OOC PVbN General Discussion
Post by: _username on June 02, 2011, 05:46:57 am
On second thought, I removed player access to both private rooms.  The ST group for this chronicle (which only has Rad for now) still has access.  I'd rather err on the side of caution...once we're ready to proceed, please let me know and I'll restore the appropriate access for players.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 02, 2011, 05:50:12 am
On second thought, I removed player access to both private rooms.  The ST group for this chronicle (which only has Rad for now) still has access.  I'd rather err on the side of caution...once we're ready to proceed, please let me know and I'll restore the appropriate access for players.

I moved the thread to the Vault so no one can see it, and will write the topic to kickstart the body burial adventure later so Access can already be given without fear.

Room 2 is ready so if you can restore access to it , that would be good
Title: Re: OOC PVbN General Discussion
Post by: _username on June 02, 2011, 05:52:32 am
Ok.  Room 2 permissions are now restored, per the list in Reply 720.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 02, 2011, 05:54:34 am
Ill make sure that its working this time before proceeeding.
So for the future Player will have to request access rather than me giving it for it to work correctly? Or was it a tech problem of the board?
Title: Re: OOC PVbN General Discussion
Post by: _username on June 02, 2011, 06:01:43 am
It was my mistake...Room 2 was not set up properly, which is why you were having problems with it.  If Room 1 was working for you guys during the past week, then it should continue to work using whatever methods you have been using.  Once you're satisfied with it, let me know and I'll restore player access to it.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on June 02, 2011, 07:42:38 am
Err I was just rereading the IC stuff and I noticed something.  My GPS wouldn't have a bookmark or previous address for Shepard.  My character doesn't know who that is.  I assume you guys have the address though, just wanted to clarify.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 02, 2011, 01:13:52 pm
Yeah its easy to miss detail like that.
Tomaz inputed the Address on the GPS while they were driving to the motel so its all good.

Room 2 seems to be working.
Title: Re: OOC PVbN General Discussion
Post by: _username on June 02, 2011, 05:17:32 pm
I think he made the bookmark towards the end of IC chapter 1.0, and it was mentioned again in the first post of IC chapter 1.1.  Sherie has Computer x2, so I figured she would have an easy enough time finding it again after Tomaz left.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on June 03, 2011, 03:12:54 am
Poking Az- Poke poke poke
Title: Re: OOC PVbN General Discussion
Post by: Friktion on June 03, 2011, 09:05:26 am
Hey so this is extremely off topic but:

So as you guys may or may not know, White Wolf is releasing a new V:tM book in October.  It's not new new, it's mostly just a compilation of everything that's worth knowing about the game.  Right now they're having open development so they release information here and there about the clans or disciplines or changes in gameplay and asking the community to kind of playtest it to see how it works.

Some of the changes they're making include changes to specializations.  Instead of the ten-again rule (where you reroll 10's if performing a specialization); any ten that comes up counts as 2 successes instead of 1.  I think that's cool because I've always HATED when you reroll a 10 into a botch *chills*.

But they're also changing disciplines around which is pretty neat-o.

Anyway on to the point.  I had an idea for Fortitude that I kind of want to playtest on the side if anyone is interested.  Pretty much, I think that Fortitude is kind of weak as is.  Take for example someone with 2 strength and 2 potence attacking with a knife someone with 2 stamina and 2 fortitude.  Now supposing the maneuver hits - the attacking player would roll at least 3 dice (str+1) for damage and have 2 automatic successes.  The defending player would roll 4 dice for soak.  That's it.  In this respect, it seems like the damage bonus of potence is incredible higher than the defense bonus of fortitude.

What I was thinking of playtesting further is having fortitude add extra health levels in addition to the soak roll.  These health levels would go above bruised and offer no wound penalties.  In effect, making fortitude a "tanking" discipline so to speak.  This way, the defending player can withstand more punishment, but not indefinitely as generational caps will make healing rapidly impossible.

Anyone want to fenangle with this and just see if it works at higher levels of the discipline too?
Title: Re: OOC PVbN General Discussion
Post by: _username on June 03, 2011, 10:19:17 am
I'm cool with play-testing new variants of Fort/Pot.  But to be honest, I'll always shunned those two Disciplines, mostly because more often than not, they're over-used by people who don't "get" the game.  Still, they have their place.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on June 03, 2011, 10:28:52 am
Fort has always been underpowered with no real way to fix it- I think that your system makes sense, with the added bonus of being able to soak agg damage with only your fort levels: I think this would make it fair.

So for all types of damage, someone with fort 2 would get 2 extra health levels at no penalty.
With Aggravated damage, the player would roll 2 soak dice as per normal agg soak rules, AND get to apply that damage against their free health levels. After all, soaking aggravated damage is the REAL reason why we take fort :P

Also, I've discovered that fort isn't really underpowered when you start stacking into it. For example, try to tell someone fighting a guy with 4 stam 4 fort that it's underpowered :P It definitely gives you an edge in a fight.
Really, in the end, it all depends on how you build your character. Also, I do like the fact that it feels useless in low levels, because it rarely gets explored to its full potential later on. Nothing busts morale like walking away from an explosion without a scratch to scare the living CRAP out of your opponents.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 03, 2011, 11:03:51 am
Everything is relative, Fortitude can soak Aggravated damage and add to the soak Dicepool which is already a big plus if its at a high enough level, this can already make characters hard to kill compared to characters without it..

If you want to move to the NWoD counterpart of these Disciplines this should be done all the way, meaning that both Fortitude and Potence become activated Discipline that cost 1bp per scene:
 
Potence would simply add to the Strength pool and
Fortitude will add to the Stamina Pool and Health but it can only downgrade the amount of Aggravated damage equal to its rating(meaning that if someone scores 3 Agg damage and you have Fortitude 2 then you still get 1 Agg damage and the rest comes in as Lethal damage..

In OWoD Fortitude is not meant to  be more powerful because Potence mostly affects close range and only works on Damage rolls (which means that if the character can't hit he is screwed while Fortitude soldiers on to add to the soakage)

Note that NWoD's version of Potence add to the dicepool All strength rolls while OWoD's only adds automatic success to Damage and none-combat strength feats.

So I guess what I'm saying is that I think you either replace the entire package or nothing, Either all powers and Dice system get replaced/converted to the more balanced V20/NWoD system or none.

I already staid at the start that I'm content to move the game to NWoD mechanic- wise while Leaving Out the NWoD's Settings and Story Devices(I.E Vampire memory loss, Predator's Taint, Covenants/Bloodlines etc)
Note: if I do this I use VTG to convert OWoD's disciplines to NWoD since the Original NWoD conversions sux for the most parts

Converting to V20 is also a possibility but V20 is not out yet.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 03, 2011, 11:15:15 am
Fort has always been underpowered with no real way to fix it- I think that your system makes sense, with the added bonus of being able to soak agg damage with only your fort levels: I think this would make it fair.

So for all types of damage, someone with fort 2 would get 2 extra health levels at no penalty.
With Aggravated damage, the player would roll 2 soak dice as per normal agg soak rules, AND get to apply that damage against their free health levels. After all, soaking aggravated damage is the REAL reason why we take fort :P

Also, I've discovered that fort isn't really underpowered when you start stacking into it. For example, try to tell someone fighting a guy with 4 stam 4 fort that it's underpowered :P It definitely gives you an edge in a fight.
Really, in the end, it all depends on how you build your character. Also, I do like the fact that it feels useless in low levels, because it rarely gets explored to its full potential later on. Nothing busts morale like walking away from an explosion without a scratch to scare the living CRAP out of your opponents.

I Hope you are aware that the variant he suggested is straight from NWoD(except in NWoD it actually costs a bloodpoint to activate the discipline for the scene), if thats the case why not move the entire system to the more balanced NWoD System?

Note that before you pull your anti-NWoD guns, when I say 'System' I Do Not mean NWoD's plot Devices and Settings such as Predator's Taint, Fog of the Ages, Clans/Covenants and everything else that makes you hate on NWoD and I will use the Official Vampire Translation Guide to port in the missing Disciplines such as  Chimerstry, Obteneberation, Thaumaturgy, Dementation, Necromancy etc that preserve their OWoD form that way)

Title: Re: OOC PVbN General Discussion
Post by: Isador on June 03, 2011, 02:03:00 pm
If you want my suggestion on how the whole Fortitude vs Potence thing, why not just say that Fortitude gives automatic successes against bashing and lethal damage, but not aggravated? It puts Fortitude more on par with what potence does without making the situation unneccesarily complex. I'd also be fine with the suggestion of just adding health levels with ranks in Fortitude (though not in combination with my suggestion, mind you). In fact, just making it give automatic successes to bashing alone would suffice in my opinion (as one can argue that lethal is still quite hard for vampires to ignore).

@Rad, i'd really rather not go for a NWOD approach to the system, simply because i've seen the conversions. It's like white wolf thinks all the disciplines are planes, but then decides to turn them into cars so none can fly higher then the other....except then they cant fly at all. And with that i mean that a lot of vampiric disciplines/innate abilities just sort of lost their fangs in the NWOD, and the conversion did nothing to help that. Most of the powers have lost a few effects, have been made more expensive/harder to activate or have gotten penalties that make them useless in all situations but under specific circumstances.

So yeah, i'd rather not go there. i'd rather tinker with the existing OWOD system than use the NWOD system. (And here i try to avoid going on a massive anti-NWOD rant  :chinscratch:) Personally i'd rather go balance the OWOD in a way where we think logically on any disadvantages or advantages powers should/should not have, even if the books dont discuss such things. To name an example, anything used in combat by a vampire using Potence is undoubtedly going to suffer a lot of wear and tear. Lets say you have the typical Brujah with 4 Potence swinging a sword around. That sword WILL break, sooner or later, as even the best made sword isn't built to deal with that sort of stress. In the case of a Toreador armed with some rediculously powerful handcannon and Celerity 4, you can argue that the Toreador wont be able to fire off 5 shots a turn when using Celerity, simply because while the Toreador moves fast enough to pull the trigger several times a second, the gun's mechanisms just dont allow it to fire that many times a turn. I can come up with another couple like that  :smile: always happy to brainstorm.

In addition, if we do get a player that (i hate to use the term but oh well) exploits a powerful discipline, Rad can always see about using the Discipline Derangements from the Player's Guide to the High Clans (which i own), which are various derangements vampires who focus extremely on certain disciplines tend to develop (and would also serve as a good way of punishing players who exploit the strongest disciplines! not to say that anyone is doing so). Examples are the Potence derangement, where a vampire loses the ability to control their own strength and therefore always applies their full Strength + Potence rating on everything they do, the Dominate derangement where a vampire who uses Domiante too enthousiastically ends up being convinced that he/she must be obeyed beyond question whether it is apropriate or not, or the Obtenebration derangement where the vampire sort of loses control of their Obtenebration powers, and may spontaneously manifest them under stress or powerful emotion.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 03, 2011, 03:05:41 pm

@Rad, i'd really rather not go for a NWOD approach to the system, simply because i've seen the conversions. It's like white wolf thinks all the disciplines are planes, but then decides to turn them into cars so none can fly higher then the other....except then they cant fly at all. And with that i mean that a lot of vampiric disciplines/innate abilities just sort of lost their fangs in the NWOD, and the conversion did nothing to help that. Most of the powers have lost a few effects, have been made more expensive/harder to activate or have gotten penalties that make them useless in all situations but under specific circumstances.


Yes if you look only at the VTR book, Though Disciplines like Presence, Protean, Auspex and Dominate all remain the same as they were in OWoD..
 For Obfuscate, since both OWoD and NWoD versions do not require rolls for the most parts, ill simply take the OWoD version as is while replacing the associated rolls with corresponding rolls in NWoD (For example instead of Wits+Alertness(Diff 7) I would roll Wits+Investigation(Diff 9) in NWoD to compensate for the different dice system.). 
Some of the Clan trademark disciplines are weak but VTG(Vampire Translation Guide released far after WW realize their mistakes with NWoD) remedies the problem by introducing alternative conversions so I don't have to use the standard weak-sauce that shipped with the original nWoD. 

Of course I wont convert to NWoD if you guys insist that I stay in OWoD but I won't start to skew with the rule system by introducing powerchanging house rules either because thats like opening a can of worms that is hard to put back together(Since each rule in WoD relates to other rules around it and changing one without changing the others makes for a broken game in my experience or we end up switching rules every other week when we see that it breaks the game)
Title: Re: OOC PVbN General Discussion
Post by: Isador on June 03, 2011, 03:15:06 pm

Yes if you look only at the VTR book, Though Disciplines like Presence, Protean, Auspex and Dominate all remain the same as they were in OWoD..
 For Obfuscate, since both OWoD and NWoD versions do not require rolls for the most parts, ill simply take the OWoD version as is while replacing the associated rolls with corresponding rolls in NWoD (For example instead of Wits+Alertness(Diff 7) I would roll Wits+Investigation(Diff 9) in NWoD to compensate for the different dice system.). 
Some of the Clan trademark disciplines are weak but VTG(Vampire Translation Guide released far after WW realize their mistakes with NWoD) remedies the problem by introducing alternative conversions so I don't have to use the standard weak-sauce that shipped with the original nWoD. 

Of course I wont convert to NWoD if you guys insist that I stay in OWoD but I won't start to skew with the rule system by introducing powerchanging house rules either

I was talking about the VTG in my post. While it does a respectable job of transalating the disciplines to the NWOD system, the disciplines are still remarkably weaker. To name a few examples, chimerstry is remarkably expensive (even when compared to the OWOD version...which was quite a suprise) Obtenebration makes no mention of the Abyss or related effects (which is understandable seeing as how the Abyss factors in in the OWOD) and Viscissitude makes absolutely no mention of using it beyond the cookiecutter "modifications" that are mentioned in their discriptions.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 03, 2011, 03:26:55 pm
Not sure what you mean? Are you talking about the metagame associated with the disciplines or the optional rules?
Maybe I read it wrong but in terms of functionality the conversions are identical to OWoD

for example
Quote
••• Arms of the Abyss: The character can
summon up tentacles from shadows. The player
rolls Manipulation + Occult + Obtenebration.
Each success calls one six-foot tentacle. The tentacles
have Strength ratings equal to the vampire’s
Obtenebration rating, and the vampire can set the
tentacles to attack or grapple targets. The dice pool
for the grapple attack is the tentacle’s Strength +
Obtenebration – target’s Defense. The player can
spend Vitae to raise the tentacle’s Strength rating
by two for a turn, or to increase a tentacle’s length
by six feet.
.....etc etc

Where is the difference?

BTW the cost of Chimerstry are exactly the same as in OWoD The only difference VTG makes is in changing the Attr+skill Horrid reality associated rolls to the NWoD system.
For example in OWoD to create a moving illusion that affects all senses
Chimerstry 2 + Chimerstry 3 (to make it move) = 1 willpower and two blood points same as in VTG.
I hate to sound  rule-mongering but it is in fact the same if you read the OWoD description carefully enough

As far as the lore descriptions I don't need it there because I take the lore directly from OWoD since Lore doesn't affect the rule system.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on June 03, 2011, 06:31:00 pm
I was not suggesting that we alter the rules for this chronicle at all.  This was just a side thing I wanted to look at my for my own personal data collection of whether my idea works balanced or not.  As it stands right now though, even at high levels Potence almost universally beats Fortitude.  For example:

Assuming difficulty 6 for all rolls, Strength 4 + Potence 4 versus Stamina 4 + Fortitude 4.  Now at standard difficulty you have a 50% chance to get a success and a 10% chance to lose a success.  Even if we ignore botches that means the attacking player will score on average of 6 damage and the defending player will score an average of 4 successes.  Now with bashing that's not too bad right? But if it's lethal that means 1 unfortunate soak roll could spell instant death.  If it's aggravated damage (Feral Claws for instance) that's almost always Final Death.

What happens if nobody gets any successes on any roll? The attacking player still has 4 damage while the defending player has 0 soak.  4 damage is enough to drop a player to mauled in one strike.

The larger issue that disciplines is the six health levels really.  Whether you're a 3rd Generation or a 14th Generation you have six health levels (unless you have the Huge merit).  That means since Fortitude can only help you as long as you're lucky while Potence is always "on", you're pretty much one bad roll away from death.

Now as for Fortitude automatically soaking for bashing and lethal or just bashing, that is an interesting solution.  However in that situation it might be too powerful against individuals without Potence.  Strength 4 versus Stamina 1 and Fortitude 1 would yield on average 2 damage and 2 soak.  Not bad, but 4 Strength is near beyond human, while stamina 1 is a wet noodle.

I should clarify that I've never used the house rule that you can add your Stamina to Fortitude to soak aggravated damage.  In my mind, it's always been Stamina + Fortitude versus bashing and lethal and only Fortitude versus aggravated.  I just propose adding invisible health levels in order to represent the character's increased ability to take more punishment.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 03, 2011, 06:41:45 pm
I think your calculation doesn't take the Fact that Potence needs two rolls to be of any Use(To Hit roll doesn't have automatic successes and it uses Dex in most cases) while Fortitude is always useful.
.
Also Potence is completely useless in most ranged attacks(unless you use Throwing knives or something which are typically not that powerful).

So these factors also count when considering the overall usefulness of Potence vs Fortitude.

In NWoD ,Potence simply Adds to Strength so it affects all strength related dice-pool while in OWoD the automatic success only apply to Damage in combat..
Title: Re: OOC PVbN General Discussion
Post by: Isador on June 03, 2011, 06:42:26 pm
Not sure what you mean? Are you talking about the metagame associated with the disciplines or the optional rules?
Maybe I read it wrong but in terms of functionality the conversions are identical to OWoD

Where is the difference?

Ah yes, you're right about chimerstry, i misread that. And obtenebration probably wasn't the best choice system-wise, as it's mainly the lack of the OWOD lore that made me hate it in the conversion.

I'd rather not search through the whole document but to name a few examples:

The power Soul Stealing from the Necromancy path no longer works on supernaturals

The power Total Insanity gives either 5 mild derangements, 2 severe derangements or 1 extreme derangements, whereas in the OWOD (due to the fact that in the OWOD a derangement was something severe, period) the victim would get 5 derangements (the difference mostly being that in the OWOD, a derangement was always severe, so you can count it as 5 severe derangements)

The Quietus power of Scorpion's Touch lasts one night, whereas in the OWOD the duration could vary from 1 turn, to permanent. 

The Tongue of the Asp power from the Serpentis discipline deals lethal rather than aggravated.

The Theft of Vitae power from Thaumaturgy, Path of blood gets some big penalties, including having to count in the enemy's defence into the roll, whereas in the OWOD it could not be resisted (barring anti-thaumaturgy measures).

These are just some examples i managed to find by quickly looking through the transalation guide, and there's bound to be more. Another issue is that the base difficulty for everything in the NWOD is 8 rather than 6, which make it quite hard to activate a lot of disciplines. This isn't that big a deal for some disciplines (and not even a difference for some disciplines) , but when you factor in that some powers (like say, Taste of Blood) were difficulty 4 to begin with and consider the power's overal usefulness, you can see that a lot of disciplines took quite a hit from that transition alone.

Dont get me wrong, there's a lot of things i do like about the conversion, such as the presence of modifiers (beneficial or otherwise, though some modifiers can be disputed for lore reasons) and a deeper explanation of botches/failures/exeptional successes.
Title: Re: OOC PVbN General Discussion
Post by: Isador on June 03, 2011, 06:46:50 pm

Now as for Fortitude automatically soaking for bashing and lethal or just bashing, that is an interesting solution.  However in that situation it might be too powerful against individuals without Potence.  Strength 4 versus Stamina 1 and Fortitude 1 would yield on average 2 damage and 2 soak.  Not bad, but 4 Strength is near beyond human, while stamina 1 is a wet noodle.


Ah yes you're right, if you get auto successes against both lethal and bashing, fortitude becomes too good to begin with. I'd say just bashing then...because if you're shooting at a vampire you deserve to get whats coming to you  :cometome:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 03, 2011, 06:59:12 pm
The power Soul Stealing from the Necromancy path no longer works on supernaturals

Never did in OWoD either so again no difference..

Look , I get that you hate NWoD but just call it what it is and say "I hate difficulty 8"  :justabite: .

Yeah Derangements work differently in NWoD and Some things like Scorpion's touch are obviously overpowered because lowering a character's Stamina permanently from one hit is potentially Perma-torpor.(and a level 2 power at that) so a fix was needed IMO, its also unclear if the OWoD version of the power breaks the Blood per Turn rules.

I could house-rule Serpents to use Aggrevated also in NWoD but don't you think its blood stealing is enough to make it strong even with lethal? Otherwise just call it Improved Feral Claws.

For the rest forgive me but I did not bother to look further since I'm guessing its more of the same.
As for Lore descriptions I just take them from OWoD so thats not really a problem.




Title: Re: OOC PVbN General Discussion
Post by: Friktion on June 03, 2011, 07:26:45 pm
I think your calculation doesn't take the Fact that Potence needs two rolls to be of any Use(To Hit roll doesn't have automatic successes and it uses Dex in most cases) while Fortitude is always useful.

Well I don't really take the Dex roll into account because Fortitude doesn't help you dodge either.  Potence only helps when you actually hit the target and Fortitude only helps when you actually get hit.  So they're both specific to only their situation.  Now if the defending player does get him, the attack actually gets extra dice based on the type of weapon used and extra successes on the attack roll.

As for Potence not affecting guns, there's also no issue with Fortitude and guns.  It's all bashing damage which is halved anyway.  So it's rare for a vampire to be seriously injured with firearms as stamina alone can soak the damage.  A shotguns 7 dice of damage yields say 7 successes.  A vampire with stamina 1 gets only 1 success to soak.  The defender takes 3 bashing damage (7-1)/2.  Is that painful, yeah, but it's also I think a pretty reasonable outcome.  With 2 successes on stamina the defender would only take 2 damage.  The "halving" aspect of bashing is very powerful. now a shotgun blast to the head in the previous example would be instant torpor.  That also makes sense.

Automatic soak against bashing is good because it does a good job of representing the resilience of Fortitude, but without adding the extra health levels it still runs the same problem of lethal and aggro where you're one unfortunate dice roll away from instant KO. 
Title: Re: OOC PVbN General Discussion
Post by: Isador on June 03, 2011, 07:49:37 pm
The power Soul Stealing from the Necromancy path no longer works on supernaturals

1. Never did in OWoD either so again no difference..

2. Look , I get that you hate NWoD but just call it what it is and say "I hate difficulty 8"  :justabite: .

3. Yeah Derangements work differently in NWoD and Some things like Scorpion's touch are obviously overpowered because lowering a character's Stamina permanently from one hit is potentially Perma-torpor.(and a level 2 power at that) so a fix was needed IMO, its also unclear if the OWoD version of the power breaks the Blood per Turn rules.

4. I could house-rule Serpents to use Aggrevated also in NWoD but don't you think its blood stealing is enough to make it strong even with lethal? Otherwise just call it Improved Feral Claws.

For the rest forgive me but I did not bother to look further since I'm guessing its more of the same.
As for Lore descriptions I just take them from OWoD so thats not really a problem.

I took the liberty of numbering your arguments :P

1. In the OWOD it does actually. i quote, page 163 from the VTM corebook revised edition:

Quote
It does, however, temporarily turn a living soul into a sort of wraith, as it allows a Necromancer to strip a soul from a living - or vampiric - body.

2. I also dont like the Defence system when compared to the Soaking system, the system of "vampires dont get knocked out from bashing damage" vs "vampires half all bashing damage" or the system of "no vampire can reasonably get beyond bloodpotency 6" vs "The only way up is by eating the guys above you! aka Generation". I figure that gets the point across, yes  :rofl:

3. Scorpion's touch is quite...ermh...complicated, in the way it is discribed, requiring some ST interpertation. This is because the book says, i quote:

Quote
the target loses a number of Stamina points equal to the number of bloodpoints converted into poison

This essentially means that the ST can say either "the poison becomes more concentrated if you spend more bloodpoints in creating it" or "Each bloodpoint you spend is equivalant of one dosage of the poison, which the Stamina reducing effect". The latter, obviously, is the more popular choice as it prevents said nastiness of -3 stamina in one attack that doesn't even deal any damage. This also means the ST can rule that a blade coated in Scorpion's touch can never carry more than a single bloodpoint of the poison, as any beyond that would drip off during (or before) any fighting takes place and is rendered insignificant as a consequence. Thus, one can argue that in between applying the Scorpion's Touch to a bladed weapon, it can only removed a max of 1 Stamina. In addition, making it permanent is quite hard, as the roll to create the poison is done with Willpower alone, and can be resisted by the target's Stamina + Fortitude. Making the posion permanent requires 5 successes. Like i said, Scorpion's Touch is a hard one to argue in that regard because of the sheer amount of interpetation that one has to do when reading it's discription.


4. In the OWOD, Tongue of the Asp dealt Aggravated damage, point. It did not have the +2 damage modifier of Feral Claws nor it's climbing modifier, in exchange for the ability to be able to apply the Kiss on any opponent with exposed wounds (as the tongue would be able to drink blood only from exposed wounds) and the ability to act as a 6th sense by flicking it in and out of one's mouth.

Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 03, 2011, 08:31:47 pm
Two things:

1. The terms Metaplot and Metagame are not interchangeable. Metagame is using Out of Character knowledge In Character to have an advantage over other players. Metaplot is the over arching storyline of a game, book, or other media that encompasses many mini-storylines. Both NWoD and OWoD have Metaplots, while its the PLAYERS who Metagame. Metagame is an action, verb. Eg: "Tim was Metagaming in that Werewolf chronicle yesterday." Metaplot is a thing, noun. Eg: "I'm really into the OWoD Metaplot about the Antideluvians."

2. Wouldn't this discussion be more at home in the OWoD or NWoD section of the forums, since it really has nothing to do with this Chron at this particular time or its own thread at least?


Lastly the easiest fix is to just make Potence not auto successes, but extra dice you roll that can only be soaked by Fortitude. eg: Brujah attacks Ventrue. 4 Str / 4 Stam/ 4 Potence / 4 Fortitude.

Brujah Rolls 4D10x2 Str + Potence. Ventrue Rolls 4D10x2 Stamina + Fort. Stamina soaks the Str dmg while Fort soaks the Potence. Had he no Fort, the Damage from the Potence is applied directly and the Str is soaked as per normal.  Potence has the effect of adding wtf uber dmg but is balanced to the defencive features of Fort.
Title: Re: OOC PVbN General Discussion
Post by: Isador on June 03, 2011, 10:22:03 pm
Question though, is the plot moving at all? the group just split up so i figure the plan is to open seperate threads for it, but if there IS one right now i cant see it.
Title: Re: OOC PVbN General Discussion
Post by: _username on June 03, 2011, 10:53:53 pm
You should have access to the board "Private In Character Scenes -- Room 1", which is a sibling to "In Character Scenes" and "Combat Scenes"
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 04, 2011, 04:41:01 am
You should have access to the board "Private In Character Scenes -- Room 1", which is a sibling to "In Character Scenes" and "Combat Scenes"

I see not this room.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 04, 2011, 06:24:40 am
@Isador : You can hate all the minor Balance tweaks NWoD makes but then why expect me to make the same tweaks for OWoD? Its no secret that Some OWoD Disciplines are Overpowered while others are Underpowered so house ruling over that unstable baseline can't really fix enough of it anyways..

@Aydoo : you should be able to see it if Skyra does
Title: Re: OOC PVbN General Discussion
Post by: Isador on June 04, 2011, 10:14:30 am
@Isador : You can hate all the minor Balance tweaks NWoD makes but then why expect me to make the same tweaks for OWoD? Its no secret that Some OWoD Disciplines are Overpowered while others are Underpowered so house ruling over that unstable baseline can't really fix enough of it anyways..

Well that was the point of this discussion wasn't it? Any of the suggestions i have made are different from the "fixes" in the NWOD so i'm not sure how you've come to the conclusion that i am "expecting you to make the same tweaks for the OWOD". And yes, combat wise quite a few disciplines are very powerful, but i also feel that every discipline that isn't powerful in combat has it's strengths elsewhere. Some of the tweaks i've proposed can reduce the "OPness" of certain disciplines greatly by simply limiting a discipline's versatility, most of the time there isn't even a system change involved.

To be honest Rad i'm getting a strong vibe that you dont really want to discuss this in the first place. If this is the case than you shouldn't join the discussion to begin with or stop it before it gets underway and direct it elsewhere.

and note, i cant see this other child board if there is one.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 04, 2011, 02:01:35 pm
Yes you have partly the right impression ,about the rules I meant that I'm all for discussing and working out how to port things to NWoD but I see no point in making big revisions to OWoD since that system already has more than enough problems

Sounds like Skyra is the only one who can see the Hidden rooms 1 then? I wonder if the two usergroups conflict somehow
Title: Re: OOC PVbN General Discussion
Post by: Friktion on June 04, 2011, 05:07:25 pm
I don't even know how we got on the discussion of other disciplines... I was just looking for someone to test Potence versus Fortitude...

Goddamn thread pirates!
Title: Re: OOC PVbN General Discussion
Post by: Voidshaper on June 04, 2011, 10:40:06 pm
I'm new 'round these parts, but my 2c would be that if it isn't broken, don't fix it.

We're doing all of this to create a cool, fun story for everyone, right? Within the context of this current story, has there been any discipline use that was completely and utterly detrimental to the story so far?

If not, what's there to worry about? If we really wanted to be rolling dice and beating shit up, wouldn't we just go play D&D? :razz: I for one am quite happy, and looking forward to the character development ahead, disciplines and rules be damned! :haw:
Title: Re: OOC PVbN General Discussion
Post by: _username on June 05, 2011, 06:03:39 am
I might be forgetting something, but I'm pretty sure we could count on one hand the number of times anybody has rolled dice for a Discipline.  I used Animalism once or twice, Mal has used Presence a couple of times, and Aydoo busted out the Dementation.  A couple of us have also used Obfuscate and Potence, but those were more implied than explicitly rolled.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 05, 2011, 10:19:22 am
True that's cause Potence, Heightened Senses and Obfuscate do not need rolls to activate , only associated rolls in case of possible detection on Obfuscate part.

I apologize if my post rate is down, moved Apartment yesterday and my internet will only be another day or so, depending how long until the guy in charge of the internet over here goes back to work.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on June 08, 2011, 08:23:46 am
Arrrgghhh AZZZZZ- I'm giving you to tomorrow and then Burke is going to step in, assuming you're staring at her blankly. The other thread is going to leave us behind :P
Title: Re: OOC PVbN General Discussion
Post by: Friktion on June 08, 2011, 02:33:53 pm
Haha good to hear you guys are doing something.  From my perspective it's just me and the woman chilling in the room.. thumbs firmly planted up our own asses.  :haw:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 08, 2011, 04:29:38 pm
Yeah Hope Az will post soon, I want to finish this night already but like this its really dragging on forever, usually doesn't take too much time to post and you can do so from any computer and even some mobile phones it turns out.*

*I probably wouldn't do it in a place where people I don't want knowing about it can see over my shoulder but still for one quick post it can't be that bad.

I try not to be too demanding of players but If this persist I will have no choice but to NPC Tomaz to continue the scene.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on June 09, 2011, 04:31:55 am
oh shit. i totally forgot we were doing this.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on June 09, 2011, 04:30:09 pm
Adrian gazes into the strangers eyes.  Suddenly a mystical force flows through him and he cannot resist it anymore.

"Aaaaaaaaaaall by my seeeeeeeeelf.  Don't want to be...... ALLLLLLLLLLLL BY MY SEEEEEEEEELF..... anymore..." Adrian croons.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 09, 2011, 04:42:51 pm
You won't be for long.

About Mute Flaw(4 pts), I wonder is it really such a flaw if your character's internal thought process is written out so obviously that the other Characters would not misunderstand the communications or intentions? Telepathy is always better than words and makes for establishing understanding and trust quickly but it shouldn't really be there in character..

Or am I exaggerating by thinking that this type of meta-gaming diminishes the disadvantage of such flaw and every player can decide for their own if to ignore or regard the internal thought process monologue(That technically most other characters have no way of perceiving)?
Title: Re: OOC PVbN General Discussion
Post by: Isador on June 09, 2011, 07:49:29 pm
Agreed Rad, people shouldn't try to circumvent their flaws that easily. Unfortunately it's something that the ST is typically forced to deal with (though in this case, the other players could also help with maintaining the flaw by simply doing as you said, ignoring the player's meta-gaming attempt to get his character's point across).

If a player picks a character flaw, they should be prepared to deal with that flaw in a very real way. If someone makes a tremere with a crippled leg and uses the extra points to buy a near-full score of movement of the mind, then believes he/she will be able to use it to circumvent the flaw completely, you as the ST should be prepared to punish this player for it. For this, there are plenty of tools if you're willing to get a bit creative. There's the masquerade, there's the cost in blood for keeping the discipline up (i dont really remember whether Movement of the Mind cost blood to activate, i'll just assume yes), and the fact that the guy will have to concentrate to cast it.

I highly recommend getting creative in finding a way to confront such a player with the flaws he picked for his character. If you're at the end of your rope and cant figure out anyway to do so, you can always encourage the other players to help you in the endavour. Ofcourse, you can prevent having to take harmful measures to begin with by just having a talk with the player in question, perhaps even before he/she creates the character with the flaw. That should sort it out better then punishing the player harshly.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 09, 2011, 08:08:43 pm
Spend 1 BP, Roll Wiilpower Successes determine how long it lasts. Can reroll willpower to keep effect going without spending more BP. Also you need LV 3 in path to make yourself levitate.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 09, 2011, 08:41:13 pm
Spend 1 BP, Roll Wiilpower Successes determine how long it lasts. Can reroll willpower to keep effect going without spending more BP. Also you need LV 3 in path to make yourself levitate.

True, Thaumaturgy is a costly power on all levels
Title: Re: OOC PVbN General Discussion
Post by: Malavis on June 09, 2011, 09:04:26 pm
I like the OOC insight that the information grants a person that the character would not have. After all, we ignore the internal dialogue and simply enjoy the read as a player, and really only react as a character to the "She looks vulnerable as she looks up at him" part of it. The rest is only adding to the communal story. I personally don't consider it metagaming to know more about a character, especially in a play-by-post game, where we are all attempting to write an interesting and moving story. If everyone played close to the chest, it would just be "So and so gets up and walks over here and picks up something. He looks grumpy."- This means more work for you as an ST, and a less immersive story for the other players. I think we can see so far anyway that no one has hit the metagame button (though I did with the lobby bit to keep this scene moving, but mainly because I'm an ST myself and am aware of that damn "So where is everyone? 'I dunno, I guess we'll sit around here and wait'" issue that forces you to contrive a plot element to bring someone down into the lobby.)

So I'll occasionally metagame in a very tiny way for story flow, but I won't be grabbing bits of a characters inner thought process and using it to my advantage in dialogue. To me, it's just a very enjoyable OOC read.

Alternatively, if players want to play it close to the chest, that's fine too. Personally I don't see how a player knowing that Burke has a "Claire" matters if their character doesn't know (Though Gwen and Gary now know IC), and it adds to the overall ambiance and makes bad things happening to those characters that much more dark and tragic when we feel like we know them- which is really what this game is all about, after all :P. Just my two cents.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 09, 2011, 09:12:07 pm
Perception + Empathy -> bam you have an impression of what the person is thinking about. No mind reading needed. The body always gives of signals whether you want it or not.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 09, 2011, 11:04:35 pm
Perception + Empathy -> bam you have an impression of what the person is thinking about. No mind reading needed. The body always gives of signals whether you want it or not.

I like the OOC insight that the information grants a person that the character would not have. After all, we ignore the internal dialogue and simply enjoy the read as a player, and really only react as a character to the "She looks vulnerable as she looks up at him" part of it. The rest is only adding to the communal story. I personally don't consider it metagaming to know more about a character, especially in a play-by-post game, where we are all attempting to write an interesting and moving story. If everyone played close to the chest, it would just be "So and so gets up and walks over here and picks up something. He looks grumpy."- This means more work for you as an ST, and a less immersive story for the other players. I think we can see so far anyway that no one has hit the metagame button (though I did with the lobby bit to keep this scene moving, but mainly because I'm an ST myself and am aware of that damn "So where is everyone? 'I dunno, I guess we'll sit around here and wait'" issue that forces you to contrive a plot element to bring someone down into the lobby.)



True but that impression doesn't have to prove true at all cases and takes some interpretation to work out whats behind it.
I actually find more immersion when characters are not an open book and their innermost thoughts are not laid out for all to see so plainly. As a protagonist in a Novel written by a single author? sure,  but as a character amongst many that arrive on a stage IMO it creates less realism or intrigue to readily reveal absolute truths and motives because it already tells who the character is without leaving much room for impressions in the perspective of other actors reacting to it.

Personally I don't mind when it comes to Burke because hearing about his "Claire problems" adds for entertainment (even though he didn't need to express it in internal dialog since he pretty much said it in plain words) but now everyone who read that internal dialog would be less interested in interacting and asking Burke about it because they already know all these is to it.

The ideal IMO is not the other extreme you described but somewhere in the middle in my eyes where the elaborate descriptions of thoughts pertain to things that would otherwise be potentially visible as Aydoo says.

My problem is when character flaws become meaningless in Player to Player interaction that way. Gwen and Adrian are probably on the other extreme where the rest of the Party are not sure who's side they are on because of their motives are not so readily apparent and they do not even have a communication impairment..
Describing motives in internal dialog automatically removes any doubt about their truth because the character wouldn't deliberately lie to itself when recalling these things in the internal dialog , However where the character only express this to other characters there may be genuine doubt about the truth of it all(I.E who sent who on what mission for what purpose) and that doubt can also bleed to the players OOC thus making for more IC immersion without the internal dialog.

Sorry for the scroll, hope this better explains my POV about this
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 09, 2011, 11:55:21 pm
If you suspect someone is lying or has an ulterior motive; Perception + Subterfuge
then they can counter with Manipulation + Subterfuge to see if it sticks or if they can run the lie around convincingly without being caught in a web... of lies.

If you have no reason to think otherwise, then there is no reason to roll. For example wayy back at the beginning of the chron Gwen said she "wasn't from around here" when everyone was told the city. Even though as players we all know they are from the area, or were residing there; the characters don't know that about each other. Had someone been suspicious, then rolling would have been needed otherwise a character can say whatever they want. Tomaz could claim he a lucky Hamster named Boo, but unless you think he's lying (and gives reason to think so) the characters should take it as face value.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 10, 2011, 01:18:59 am

If you have no reason to think otherwise, then there is no reason to roll. For example wayy back at the beginning of the chron Gwen said she "wasn't from around here" when everyone was told the city. Even though as players we all know they are from the area, or were residing there; the characters don't know that about each other. Had someone been suspicious, then rolling would have been needed otherwise a character can say whatever they want. Tomaz could claim he a lucky Hamster named Boo, but unless you think he's lying (and gives reason to think so) the characters should take it as face value.

Yes my point was ,if you read what I wrote, that in that way there is no reason to suspect because OOC the player already knows who the the character is and what they want as if they read their mind so they are unlike to "waste time" on such things.( I use "" because I do not believe its really a matter of waste of time IC)
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 10, 2011, 01:20:53 am
I did read, and was re-interating for clarity with rolls in mind as well. It was not an attack on you or anything.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 10, 2011, 01:23:41 am
Sorry if it seemed hostile(I guess saying 'If you read what I wrote' can be perceived that way) ,Did not say it was an attack, merely seen a need to clarify what I mean because it is somewhat abstract.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 10, 2011, 01:30:02 am
Yay :D we can be civil and get along! See everyone? BESTFWENDS :D



:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D




This post was in no way sarcastic.
Title: Re: OOC PVbN General Discussion
Post by: Voidshaper on June 10, 2011, 02:45:42 am
I think Rad's concern is directed at me personally, so I may as well stand up and speak to it :razz:

I agree with what both Rad and Malavis are saying. I personally take flaws and expect to be penalized for them. It makes the game more interesting, and coming up with ways to work with the flaws makes my gameplay more flavorful in the long run.

With regards to the internal monologuing... I suppose it can be overdone in some cases, but as Mal pointed out, this is a story. I personally write from my character's perspectives, and that includes whatever she's thinking. Whether directly thinking (as I represent in italics) or not, that monologue informs her current decisions, making them seem less random and incoherent OOC, and ultimately builds a more believable character, I like to think.

Now what Rad says about meta-gaming here is very important. Personally, I am not trying to work around the Mute flaw or trying to meta-game with any internal monologue, "revealing" things to the other players OOC with the intent that they will act on it IC. So definitely agree with Rad there is a danger there, however...

I believe we're all good enough at roleplaying and mature enough to act in-character based on what our character sees, not the player. I personally fill my posts with internal monologue BECAUSE my character is Mute. Otherwise, my messages may as well just be 2 lines long. I'm just trying to build a portrait of her character in the background, to help inform the in-character roleplaying itself.

I feel like this should have been a PM, as it's clearly responding to an issue Rad has with the way I've been playing thusfar. But I hope by making it public it will give everyone the right idea about where I'm coming from, and help this debate. Of course, please let me know if I'm off base and need to change some things around. I want to make sure that everyone is enjoying the story :)
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 10, 2011, 02:49:34 am
GASP. OOC knowledge that this person I haven't met yet is mute! Totally going to use this to my advantage! Whats that? Speak up. I can't heaaaaaaaaaaaaarrr you.



This post was sarcastic.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on June 10, 2011, 04:05:13 am
Yes- my point was with regard to what we as players enjoy reading, versus what we interpret to be information the Characters absorb. I love reading about internal conflict and I often write about it too, as with Burke's mental monologue when he was talking to the guard about Claire. Often for this I will give voice to the beast, or to certain urges and desires, to challenge my character to rise above.
I, as a player, love reading internal dialogue and learning about other people's characters.
That does not mean, of course, that Burke will gain one iota of that knowledge unless it is spoken aloud to him. That difference is very important, and I will often as a storyteller provide information the characters could not possibly know so the PLAYERS become interested in elements of the story going on *offscreen* that they could not know otherwise. Also, if I suspect metagaming, I will sometimes throw one of those out there as a red herring to slap said metagamer on the nose by having it be incorrect all along and in fact be a one way ticket to sunrooms or diablerie  :cometome: :cometome: Really the internal stuff is the perogative of the poster. To each their own. Void and I seem pretty similar in our storycrafting styles, and unless there is a ruling by the ST for that not to continue, then I will continue to do so.

As long as we are all mature roleplayers and understand the difference between Player and Character, I can only see it enriching the story. So far it seems as though we are doing just fine at that.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on June 10, 2011, 06:48:06 am
I think I'm somewhere in the middle with how much I reveal about my character.  As a player, I sometimes write out my internal monologue,  but I think I've been doing it more so in PM with Rad just because I figure as ST he should know what our character's are thinking.

My personal style is that the other players should be able to see your demeanor, but only the ST should know your nature.  When I post, I try to make my demeanor known to the characters I interact with, but I want to keep the nature close to the vest.

In that respect, I'd imagine that the other players have no idea as to what Adrian's intentions are or anything about him and that suits me as a player just fine.   :vampsmile:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on June 10, 2011, 07:03:08 am
Yes- whereas burke is wearing his personality on the cuff- so I am making the internal monologue much clearer. I suspect as he gains a stronger understanding of kindred culture, he will close it off and my writing will change to match it. That's my plan anyway. That way you guys know what he's all about but not what he's planning ;)
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 10, 2011, 07:32:19 am
Misdirection, and seeds of confusion go! Where there was left is now right and everything right is just whats left.
Title: Re: OOC PVbN General Discussion
Post by: Isador on June 10, 2011, 08:02:44 am
Yay :D we can be civil and get along! See everyone? BESTFWENDS :D



:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D




This post was in no way sarcastic.

BECAUSE FRIENDSHIP IS MAGIC

kudos to whoever catches the reference



Seriously, i double dare you to post the reference
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 10, 2011, 08:07:49 am
(http://s3.amazonaws.com/kym-assets/photos/images/original/000/122/242/BecauseFriendshipIsHalfTheBattle.jpg?1305089082)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on June 10, 2011, 08:34:10 am
I get the Ponys but why the GI:Joe logo-style and backdrop?  :razz: National military ponys
Title: Re: OOC PVbN General Discussion
Post by: Malavis on June 10, 2011, 08:44:00 am
(http://s3.amazonaws.com/kym-assets/photos/images/original/000/122/242/BecauseFriendshipIsHalfTheBattle.jpg?1305089082)

IT BURNS!!! OH GOD!!! MY EYES!!! AHHHH!!!
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 10, 2011, 09:32:43 am
Because AMERICA. FUCK YEAH. or something. First image on google image search. Also 80s.
Title: Re: OOC PVbN General Discussion
Post by: Isador on June 10, 2011, 05:08:03 pm
Ponies on a WOD board. I think i can die happy now
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 10, 2011, 06:03:07 pm
To make it relevant to WoD; from left to right

Gwendolyn, Sherie, Tomaz, Adrian ,Burke, Gary


CANADIAN MOTORCYCLE ASSASSIN PONY CIRCUS BY NIGHT.
Title: Re: OOC PVbN General Discussion
Post by: Voidshaper on June 10, 2011, 07:06:25 pm
I will be the flag!!
Title: Re: OOC PVbN General Discussion
Post by: Friktion on June 10, 2011, 07:09:09 pm
Oooh I look like a sassy pony with a bit of a wild side.  Go mustangs!
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 10, 2011, 07:21:56 pm
I will be the flag!!

That was almost a "and you have my axe" moment.

That or "and i'll form the head!" /voltron moment.
Title: Re: OOC PVbN General Discussion
Post by: Isador on June 10, 2011, 07:30:50 pm
I'm the cute one

now with 95% more bubonic plague and an ill temper!
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 10, 2011, 07:33:47 pm
I showed it to my wife, and she went OH ISADOR IS THE DERPY one. Lol. Apparently on 4chan theres this Herp Derp pony fad going on with the EGL girls.
Title: Re: OOC PVbN General Discussion
Post by: Voidshaper on June 10, 2011, 08:03:07 pm
CANADIAN MOTORCYCLE ASSASSIN PONY CIRCUS BY NIGHT.

(http://img.photobucket.com/albums/v89/Elladriel/BecauseFriendshipIsHalfTheBattleCA.jpg)

Fixed.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 10, 2011, 08:17:18 pm
WIN. 1000 internets for you.
Title: Re: OOC PVbN General Discussion
Post by: Isador on June 10, 2011, 08:22:43 pm
(http://i51.tinypic.com/s2fwr7.jpg)

oh shit...is this a ponythread now?
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 10, 2011, 08:30:15 pm
Ponies and Bro-nies yo....ny.
Title: Re: OOC PVbN General Discussion
Post by: _username on June 10, 2011, 11:07:10 pm
Heh...the list of "IOUs to Adrian" just keeps getting longer.  This time it looks like it's going to be jumper cables.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on June 11, 2011, 04:34:18 am
Adrian feels the sudden metagaming urge to facepalm.

...
...
...
 :facepalm:
Title: Re: OOC PVbN General Discussion
Post by: _username on June 11, 2011, 05:44:02 am
Don't facepalm just yet.  Adrian's car is still in one piece.  More or less.

EDIT: umm...I should have checked the latest IC posts before making that claim.  Well...Adrian still has his health.  Unless of course recent events in the other scene has proven otherwise.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on June 11, 2011, 07:46:37 am
Whatever you do, don't press the little red button.  *rocks back and forth* Not the red button.. red button.. red button..
Title: Re: OOC PVbN General Discussion
Post by: Friktion on June 13, 2011, 06:07:53 pm
Hey quick question.  Is the dice-rolling script unique to only this forum? I've fiddled with phpbb3 forums in the past and would it work on those as well?
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on June 13, 2011, 06:45:09 pm
It was downloaded and installed iirc. Check the link on the dice thread.
Title: Re: OOC PVbN General Discussion
Post by: _username on June 16, 2011, 06:27:19 am
I'm going to be taking a trip next week, and won't be online at all between Monday afternoon and Friday.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on July 15, 2011, 01:13:58 am
Incase anyone was wondering

Katy Perry - I Kissed A Girl (https://www.youtube.com/watch?v=tAp9BKosZXs#ws)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on July 15, 2011, 01:21:54 am
Btw Az announced that he is away until sunday, I think I might declare his character awakening just for the sake of moving things.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on July 15, 2011, 08:01:53 pm
I think Adrian and Burke have a sort of Two-Face thing going on where each of us is like the other but crooked in our own special way.  The main reason why I say this is because I think both characters had the exact same thought go through their head at the exact same time.


"Crazy bitches."  :facepalm:
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on July 15, 2011, 08:19:27 pm
(http://arch.413chan.net/Pinkie_just_as_planned-%28n1300298604471%29.png)
Title: Re: OOC PVbN General Discussion
Post by: Malavis on July 15, 2011, 08:22:27 pm
Hahaha.  :rock: I love it.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on July 18, 2011, 03:35:23 am
Fucking incredible.


Welcome back.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on July 18, 2011, 07:57:13 am
I thought I would do a good long post with some back-story-fleshing since I've been gone for a bit. Hope it goes down nice and creamy.

Title: Re: OOC PVbN General Discussion
Post by: Radical21 on July 19, 2011, 03:20:39 am
Sorry but Abby's botch happened first so that takes priority over Burke's calm-assertive treatment.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on July 19, 2011, 03:23:43 am
Wait so am I supposed to frenzy now?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on July 19, 2011, 03:24:34 am
No, you didn't fail so now Tomaz can be calmed by Burke
Title: Re: OOC PVbN General Discussion
Post by: Malavis on July 19, 2011, 05:52:03 am
Ok going to retcon this a bit- standby.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on July 26, 2011, 10:56:03 am
Time to find some mood music for our little motel room.  *listens to Law and Order: SVU*

It's not a SVU case yet, but who knows what'll happen in the bathroom.  :razz:
Title: Re: OOC PVbN General Discussion
Post by: Porphyria on July 28, 2011, 04:53:37 am
Ok i may be stupid and missing this somewhere else, but what kind of chronicle is this? Is there a list of characters in it currently? I'd like to dust off my thinblood sheet and join, but not if she is going to get her throat ripped out.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on July 28, 2011, 05:27:06 am
Storyteller: Radical21

Azrael as Tomaz,
Voidshaper as Abigail,
Malavis as Gabriel Burke,
Isador as Gary,
Aydoo as Gwen,
Friktion as Adrian.

We are all reasonably new characters, 9xp on each of us currently.
Soooooo far there has only been one instance of throat ripping :P
Title: Re: OOC PVbN General Discussion
Post by: Friktion on July 28, 2011, 05:53:22 am
I'm prodding the bear so there may be a second soon.  :smile:
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on July 28, 2011, 06:29:34 am
Ok i may be stupid and missing this somewhere else, but what kind of chronicle is this? Is there a list of characters in it currently? I'd like to dust off my thinblood sheet and join, but not if she is going to get her throat ripped out.

ThinBlood, that may be possible, dangerous though since as Aydoo , _Username or PGM pointed out Thinbloods have it even worse than caitiff which is why its also considered a 4 point flaw.

The Flaw Blood point costs are doubled(for using disciplines healing etc), you cannot create blood bond(not even ghouls)  and only 20% chance of succeeding to embrace anyone.
You can also take the 14th generation 2 point flaw
You begin with only 10 blood points of them you can only use 8.

I won't discourage you on playing a Damphir but just cautioning you that it is actually harder rather than easier and I am unlikely to tone it down.

Would probably be easier to play a Ghoul where the downside is dependency and being human but at least you can still walk in sunlight, not suffer from scorn and persecutions and still have to potential of getting embraced while using disciplines.

This chronicle won't have a time of judgement(Gehenna) meta-plot but it does have a Faction of Caitiff that may adopt a Thin-blood (though since Caitiff are full fledged vampires they might still look down on a thin-bloods somewhat) Otherwise your character would probably have to hide the Thin-Blooded nature and hope to Masquerade about the kindred...

Either way I would welcome you to the chronicle

Title: Re: OOC PVbN General Discussion
Post by: Porphyria on July 28, 2011, 04:56:04 pm

Would probably be easier to play a Ghoul where the downside is dependency and being human but at least you can still walk in sunlight, not suffer from scorn and persecutions and still have to potential of getting embraced while using disciplines.

Either way I would welcome you to the chronicle

Hah! Scorn and persecution are the best part about being thinblooded!  :justabite:
Title: Re: OOC PVbN General Discussion
Post by: Malavis on July 29, 2011, 01:29:55 am
(http://donnellrex.webs.com/photos/socom/453_evil_monkey.jpg)


SHUUUUNNNNNNNNNNNNEDDDDDD!!!!!
Title: Re: OOC PVbN General Discussion
Post by: Friktion on July 29, 2011, 02:03:11 am
Shun the nonbeliever.... shuuuuuuuuuuuuuuuun... shhhhhhhhhhhhhuuuuuuuuuuuuuun!
Title: Re: OOC PVbN General Discussion
Post by: Azrael on July 29, 2011, 08:03:54 am
Ok so I just finally read what Isador Aydoo and Skyra were up to with the body and....IS SHERIE FUCKING DEAD?
Title: Re: OOC PVbN General Discussion
Post by: Isador on July 29, 2011, 10:14:33 am
Who the fuck knows, i'm not going back to check!
Title: Re: OOC PVbN General Discussion
Post by: Friktion on July 31, 2011, 07:34:14 am
I could not stop giggling in class while typing my last thing in character.  Just the thought of ol' gruff Gary slipping and falling out of a window covered in a sheet while flapping his arms and going "whoooo" is too funny to me.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on July 31, 2011, 11:09:13 am
Very Physical humor I'd say, not really the kind that makes me laugh usually so to me its understandable how some might not find it funny or "fail to get it"..
Title: Re: OOC PVbN General Discussion
Post by: Porphyria on August 01, 2011, 02:58:32 am
Ok I am reading the post intro scene and I'm confused. Why did the fledglings get staked? And why is there a Prince and what appears to be Sabbat vamps in the same room???

It's kinda confusing to read if you are not actively a part of posting in the story I guess.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on August 01, 2011, 03:10:36 am
Its called Post intro because there is an intro post floating around somewhere?
https://forums.planetvampire.com/?topic=5001.0
 (https://forums.planetvampire.com/?topic=5001.0)
Here I think this is it.

In case it is not clear from the text I will answer your two questions in attempts to Clarify:

The Fledglings got staked because they were captured after their embrace followed by what appears to be ravenous frenzy in the city... Instead of killing the Prince decided to spare them.

"Shovelheads" are not yet Sabbat, embraced and cast onto the world they never had a chance to choose sides and regardless it is hard to tell if a kindred does or doesn't hold allegiance in the Sabbat merely by glancing at them... Though sure some would love to think that they are Sabbat as excuse to get rid of them.

Aside from that all I can say is that it is meant to be confusing, because the kindred are freshly embraced fledglings who have no idea what is going on or even what is the Sabbat or Camarilla for that matter and the story caters to their point of view.
Title: Re: OOC PVbN General Discussion
Post by: Voidshaper on August 01, 2011, 07:13:14 am
 :facepalm:

Oh god...SO not where I wanted to take things with Abby :razz: Please forgive me, all.
Title: Re: OOC PVbN General Discussion
Post by: Voidshaper on August 16, 2011, 12:43:17 am
Az, if you're around...I think we're waiting on you, and the results of your phone call.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on August 16, 2011, 12:28:22 pm
I'm considering doing ST intervention on this one since it didn't move for two weeks.  if most of you are ok with me doing that.

This is too bad because it means that OOC people would be less incline to risk having any scene depend on Az's character.
Title: Re: OOC PVbN General Discussion
Post by: Isador on August 16, 2011, 03:27:44 pm
Sounds fine by me! Bout time we get out of this hotel room...

just not in cuffs, please  :facepalm:
Title: Re: OOC PVbN General Discussion
Post by: Friktion on August 16, 2011, 05:53:29 pm
Yar, I'm waiting on hearing the word from Az and Malavis.  I'm all for OOC intervention.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on August 18, 2011, 08:34:06 am
Ok I'm SERIOUSLY sorry guys. I was dealing with things and doing other things and life was happening and this is my first chance to post.

I'm having my phone conversation via PM with Rad RIGHT NOW. and as soon as it wraps up I will be able to advance the plot I SWEAR.

We might have to retconn the whole 'burke snatches phone and i never get the pen' thing, if that's okay.

Seriously as soon as me and rad finish this conversation Tomaz will have things to say that are productive.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on August 19, 2011, 08:58:56 am
Just to clarify that even though its not that late still, due to the circumstances , distance and hour it would take at least 20-30min IC-time for the limo to actually get there.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on August 19, 2011, 09:03:52 am
20 minutes IS STILL ANY MINUTE. And seriously Rad, I think we need to getfo that motel room. shazam it, will ya?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on August 19, 2011, 09:27:55 am
20 minutes IS STILL ANY MINUTE. And seriously Rad, I think we need to getfo that motel room. shazam it, will ya?

No, never. The situation will lose its challenge if I simply cheat.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on August 27, 2011, 10:06:09 am
Ok...so, I think it's been 20 minutes Rad. Even if one rl day is 1 ic minute, we're well on our way.
Title: Re: OOC PVbN General Discussion
Post by: Isador on September 01, 2011, 11:17:55 am
Seeing as how shit aint moving, here's some motivation for you all

Spin Vinyl Spin! (https://www.youtube.com/watch?v=fA9bCV7zLv4#)

PONY MOTIVATION
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on September 02, 2011, 04:42:52 am
Not sure why you needed to put the whole Fresh Prince of Bel Air opening theme in the IC section, I mean I get what you are trying to say but I'm going to delete that cause it belongs in the OOC section... I tried to move things along and work with Az who is yet again MIA, funny how that goes...

Title: Re: OOC PVbN General Discussion
Post by: Malavis on September 02, 2011, 07:33:54 am
Yeah definitely, delete away :P

I think at this point we're all just waiting for the damn limo, and hoping Az thought of the nosferatu angle ;)
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on September 02, 2011, 11:04:21 pm
Yeah definitely, delete away :P

I think at this point we're all just waiting for the damn limo, and hoping Az thought of the nosferatu angle ;)

The limo is already there, or were they expecting one of these long limos? I look at Limo services and they have all kinds http://en.wikipedia.org/wiki/Limousine (http://en.wikipedia.org/wiki/Limousine)

Title: Re: OOC PVbN General Discussion
Post by: Isador on September 02, 2011, 11:13:59 pm
I think everyone is stuck on the Nosferatu issue. Cause you know, we'd like to leave the hotel as it was...and not like this

Roseluck - the horror, the horror (https://www.youtube.com/watch?v=PIi3Xvh5i14#ws)
Title: Re: OOC PVbN General Discussion
Post by: Azrael on September 06, 2011, 03:09:05 pm
Sorry I know its my turn. I just moved into my new house and interwebs won't be set up for 2 more days. In a netcaf atm. will post probably. hope nobody is looking over my shoulder and judges me.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on September 08, 2011, 09:08:10 pm
Ok- so we're out--- Do we make it down the hall without too much incident? We're headed out the back way.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on September 09, 2011, 05:16:41 am
Yeah, no incident.
Title: Re: OOC PVbN General Discussion
Post by: Isador on September 10, 2011, 09:42:50 pm
Great, with some luck we can finally get this scene going!

So Ori/Malavis, havent seen you guys on msn for a while. Something up?
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on September 11, 2011, 05:04:12 pm
project and other stuff, chatting on MSN tends to sidetrack me.
Title: Re: OOC PVbN General Discussion
Post by: Isador on September 11, 2011, 08:06:25 pm
Hahaha yeah i can understand. So then, once everyone's gotten a chance to post, let's see if we cant get out of this sinkhole of a hotel
Title: Re: OOC PVbN General Discussion
Post by: Malavis on September 14, 2011, 02:04:19 am
https://www.youtube.com/watch?v=7ZsWUGFiV1Q&feature=player_embedded# (https://www.youtube.com/watch?v=7ZsWUGFiV1Q&feature=player_embedded#)!
Title: Re: OOC PVbN General Discussion
Post by: Isador on September 14, 2011, 01:04:38 pm
There is so much My Little Pony shit out there....

it's just....

.....

o_o
Title: Re: OOC PVbN General Discussion
Post by: Friktion on September 15, 2011, 05:49:55 pm
Now we're having fun... with science!
Title: Re: OOC PVbN General Discussion
Post by: Isador on September 15, 2011, 09:26:28 pm
(http://gallery.fanserviceftw.com/_images/f334ccdb63e5c81f06f9413f2b0a9179/9116%20-%20clock%20just_look_at_the_time%20my_little_pony_friendship_is_magic%20pinkie_pie%20ponies%20tagme.jpg)

I take it it is pony time now
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on September 15, 2011, 09:50:09 pm
Its always pony time, all the time, anytime.
Title: Re: OOC PVbN General Discussion
Post by: Isador on September 17, 2011, 05:38:59 pm
Season 2 Episode 1 has AIRED bitches!

AND IT IS AWESOME

MLP S2 E1 720p (RAW CUT - Commercials intact) (https://www.youtube.com/watch?v=SL7S6YTJti8#ws)
Title: Re: OOC PVbN General Discussion
Post by: Azrael on September 22, 2011, 01:46:02 pm
The glacial slowness of the story's progression coupled with the gratuitous pony-referencing in the OOC thread has caused my interest in this RP to wane. If I wanted to put up with this pony shit, I'd go on /b/. This thread's title should be changed to WOOC (Way Out Of Character).
Title: Re: OOC PVbN General Discussion
Post by: Isador on September 22, 2011, 05:14:44 pm
hahaha okay fine i'll stop posting pony shit, but the story needs to get moving. I think we're still waiting on certain people to post, not sure
Title: Re: OOC PVbN General Discussion
Post by: Friktion on September 24, 2011, 06:33:54 am
Dunno, but not me though, I'm out of the scene as I went my own ways campaign-wise.  Gonna go find the fuckers who wrecked my car and park it up their... well you know...
Title: Re: OOC PVbN General Discussion
Post by: Voidshaper on September 25, 2011, 06:37:12 am
My honest opinion is that the story is suffering right now in two ways:

Short term: The Grand Masquerade. It's just disrupted the flow. People need to get back into posting

Long term: Storyteller involvement. In this case, I think the Canadian chronicle could use a little more input from Rad to keep things moving. Especially when changing scenes as things are clearly wrapping up in the hotel.

I know this is play by post, and its our responsibility as players to engage each other and co-author the story. But the Storyteller needs to take a more active leadership role in overseeing these forum games and corralling us, or providing us with feedback/inspiration. It's a give and take, after all.

Not harsh criticism against you Rad or anything :) I've been loving the chronicle so far, exploring my character and the others as well. Hopefully we can get this back on track, because I'd like to see what happens next!
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on September 25, 2011, 06:46:55 pm
To be honest I am mostly inactive recently and am likely to be this way for the coming month.

I agree that things have become stagnant

However I also don't feel like running after people to post and dealing with X-factors even though its something that comes with the territory as ST.
 
Aside from this, Last time I moved the story forward I was also faced with criticism of not acting over these details so everything has pros and cons.

Ill keep what you say in mind of course but for now I'm tempted to leave things on hiatus status , the ball is not in my court now anyway(Otherwise I would just say Cut and start at the Next Scene)
Title: Re: OOC PVbN General Discussion
Post by: Azrael on September 25, 2011, 07:48:11 pm
Wah wah wah. The ball is totally in your court. We're trying to leave the hotel and go to the car, essentially making it your 'turn'. So take us there.
Title: Re: OOC PVbN General Discussion
Post by: Voidshaper on September 25, 2011, 08:14:36 pm
Mm, I agree with Az but it could be said a little more diplomatically.

If you want to put the story on hiatus that's fine. There are other stories going on here that some of us are part of, and might free certain people up to start their own PbP chronicle *cough-Malavis-cough*
Title: Re: OOC PVbN General Discussion
Post by: Friktion on September 25, 2011, 09:06:58 pm
Az is definitely the diplomat of the group.  :rofl:

Anyway it's cool if you gotta put the story on hiatus, I understand.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on September 26, 2011, 02:16:20 am
Also are everyone good with transitioning to V20? Though I'v yet to receive the book, I do have the PDF  and most of the tweaks to the rules seem good.

Also it means that most of the expanded traits are more accessible.
Title: Re: OOC PVbN General Discussion
Post by: Isador on September 26, 2011, 06:01:37 pm
Havent seen everything for V20 yet, so i dunno. Need to get the pdf first.
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on September 26, 2011, 06:40:20 pm
The only thing that V20 really changes is added 3 new traits that stream line a few others; clarification on discipline rules, and Gehenna never happening.
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on September 27, 2011, 09:05:19 am
The only thing that V20 really changes is added 3 new traits that stream line a few others; clarification on discipline rules, and Gehenna never happening.

It also makes changes to some discipline rules , for example the physical disciplines.
Title: Re: OOC PVbN General Discussion
Post by: Azrael on September 29, 2011, 06:10:53 am
Level 11 Animalism: Summon a Bear Holding A Shark.
Title: Re: OOC PVbN General Discussion
Post by: Friktion on October 04, 2011, 06:32:25 am
There was also some talk of changing or clarifying Presence, but I'm not sure how that went down.  Haven't had time to really dig into the book.  But they have my favorite bloodline in it, so I'm happy. Harbingers all the way mang!
Title: Re: OOC PVbN General Discussion
Post by: Radical21 on December 01, 2011, 10:39:25 pm
Hi Guys

Sorry but for the moment due to changes in the way I live and a need to keep myself focused and more time efficient, I will not continue the RP , this may change at around 30/12/2011 but I can't promise anything, either way ill update about it at around that date..

I hope you can all find it in yourselves to forgive me for taking this long and believe me when I say that when I started this I didn't want to be the kind of ST that just bails out in the middle of the story and still I don't.
Title: Re: OOC PVbN General Discussion
Post by: Malavis on December 01, 2011, 10:45:57 pm
Thanks for the update- RL comes first :) I for one intend to stick around to see what happens in Jan!
Title: Re: OOC PVbN General Discussion
Post by: Aydoo on December 02, 2011, 01:15:04 pm
I gotta say even if you don't, I had fun, and learned a lot about a few things:>
Title: Re: OOC PVbN General Discussion
Post by: Friktion on December 02, 2011, 05:46:28 pm
Agreed! I'll still be here though.  :smile:
Title: Re: OOC PVbN General Discussion
Post by: Voidshaper on December 02, 2011, 06:14:00 pm
Yeah, no worries Rad. It's been fun either way! Take care of your RL stuff.
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