collapse

Author Topic: Unofficial Patch 10.4 released!  (Read 2792 times)

Offline Wesp5

  • Administratrix
  • Antediluvian
  • *****
  • Posts: 6000
  • Unofficial Patcher
Unofficial Patch 10.4 released!
« on: May 31, 2019, 09:27:08 AM »
Find it here: https://www.moddb.com/mods/vtmb-unofficial-patch

Version Changelog:
------------------

v10.4                                                  17.07.2019
-----
+Restored clipboard to SM clinic and made Fu switch turn alarm off.
+Prolonged Brainwipe and restored Sleep and Command Flee or Leave.
+Changed Deaf history and corrected minor dialogue and text issues.
+Added sounds to Veil of Madness, Blood Theft and Dragon's Breath.
+Enhanced variety of sound schemes by restoring twenty-nine sounds.
+Restored sounds to Mitnick's keyboard, Yukie and temple teleport.
+Made Knox take Gimble's licence and Luca keep any used invitation.
+Fixed Zhao being alive and Bruno being killed quest log problems.
+Changed order of levels in the library quest, thanks Vaarna_Aarne.
+Made tube box sellable and removed three more items after quests.
+Restored killer's side of phone call in diner and two leave lines.
+Removed dog if Mercurio pacified beachhouse and cop cars on pier.
+Unlocked stage door at Empire Hotel and fixed pier murder problem.
+Delayed tutorial guard popup and fixed exploit at werewolf blood.
+Restored a King's Way room and copied Die My Darling song to pier.
+Added way to feed of Arthur after his quest and fixed some hairs.
+Made Mandarin and Arthur glasses plus and added Grout's wife aura.
+Improved disciplines casting hand switch, thanks to EntenSchreck.
+Made seductive feeding multiple times of Phil and Romero possible.
+Increased flamethrower ammo and made Larry more immune to fights.
+Improved library quest notes and location of teeth marks in intro.
Prevented Dima from vanishing and Hollywood prostitute talk-loop.
Fixed Bach encounter exploit and moved Ming sanctum XP to sanctum.
Added missing Tawni's TV sound and removed some lens reflections.
Restored Courier and Mercurio lines and removed more auto-endings.
Corrected wrong zombie sounds and fixed walkthrough inaccuracies.
Improved Tseng shelf weapons and SDK, thanks DDLullu and Psycho-A.
Fixed crouching Blood Hunt enemies and early sewer Ash exit talk.
Restored breaking and machine sounds to observatory and SM clinic.
Added crane sounds to warehouse and changed crane sounds on Dane.
Improved Ocean House breaking wood, fling, noise and beach sounds.
Restored a Dane cop call, two Nadia lines and fixed her cowering.
Fixed transparent girders at warehouse and other minor map issues.
« Last Edit: July 17, 2019, 12:35:02 PM by Wesp5 »
Like Like x 1 Winner Winner x 2 Love Love x 3 View List

Offline Soilie

  • Neonate
  • **
  • Posts: 97
Re: Unofficial Patch 10.4 released!
« Reply #1 on: May 31, 2019, 10:22:35 AM »
>Restored, Replaced, Added, Enhanced, Changed
You said that UP is almost completed, but... It will be eternal ))))
>Made Knox take Gimble's licence and Luca keep any used invitation.
Oh, I liked all this useless things... I know about Odious Chalice bug but...
>improved King's Way level
How?

Offline Wesp5

  • Administratrix
  • Antediluvian
  • *****
  • Posts: 6000
  • Unofficial Patcher
Re: Unofficial Patch 10.4 released!
« Reply #2 on: May 31, 2019, 11:36:35 AM »
>Restored, Replaced, Added, Enhanced, Changed
You said that UP is almost completed, but... It will be eternal ))))

I hope not ;), but indeed just recently some people checked out all the sounds in the game files and pointed me to a lot and a few NPC lines too, that were not heard, so I restored what was reasonable.

Quote
>improved King's Way level
How?

There was a hidden room that I made accessible, also I placed some furniture into empty rooms and improved lighting details.

Offline argikt

  • Antediluvian
  • *****
  • Posts: 525
Re: Unofficial Patch 10.4 released!
« Reply #3 on: May 31, 2019, 02:47:37 PM »
I saw this room first time I decompiled the map...

Very nice!

Offline Barabbah

  • Majestic madness maker
  • Antediluvian
  • *****
  • Posts: 1314
Re: Unofficial Patch 10.4 released!
« Reply #4 on: May 31, 2019, 11:51:19 PM »
Added hi-res Tseng shelf texture

"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me

Offline MadamePhoenica

  • Childe Of The Korn
  • Fledgling
  • *
  • Posts: 49
  • Hello Kitten
    • Drusilla's Lair v3.2
Re: Unofficial Patch 10.4 released!
« Reply #5 on: June 01, 2019, 12:57:37 PM »
Awesome, can't wait to try it! Still haven't played through with 10.3 yet lol

Offline Wesp5

  • Administratrix
  • Antediluvian
  • *****
  • Posts: 6000
  • Unofficial Patcher
Re: Unofficial Patch 10.4 released!
« Reply #6 on: June 01, 2019, 03:27:09 PM »
Awesome, can't wait to try it! Still haven't played through with 10.3 yet lol

Then please finish with 10.3 first, then as always saved games are not compatible!

Offline Happydeathclaw

  • Ancillus
  • ***
  • Posts: 132
Re: Unofficial Patch 10.4 released!
« Reply #7 on: June 02, 2019, 09:01:59 PM »
Ufff... just few days ago finished 10.3

Offline MadamePhoenica

  • Childe Of The Korn
  • Fledgling
  • *
  • Posts: 49
  • Hello Kitten
    • Drusilla's Lair v3.2
Re: Unofficial Patch 10.4 released!
« Reply #8 on: June 06, 2019, 02:14:53 PM »
Then please finish with 10.3 first, then as always saved games are not compatible!

I hadn't even gotten around to starting a playthrough with 10.3 before 10.4 came out lol

Offline Barabbah

  • Majestic madness maker
  • Antediluvian
  • *****
  • Posts: 1314
Re: Unofficial Patch 10.4 released!
« Reply #9 on: June 06, 2019, 08:39:59 PM »
That happen to me occassionally....
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me

Online DarkZephyr

  • Caine's Plaything
  • Antediluvian
  • *****
  • Posts: 661
Re: Unofficial Patch 10.4 released!
« Reply #10 on: June 06, 2019, 10:11:18 PM »
Is it possible that mods like "Seduce dialogs for males" could be incompatible with this particular update?

Offline Barabbah

  • Majestic madness maker
  • Antediluvian
  • *****
  • Posts: 1314
Re: Unofficial Patch 10.4 released!
« Reply #11 on: June 07, 2019, 04:46:02 AM »
Yup. The only safe way to keep these mods is to do this:

- pick the old UP patch designed by the mod to work on
- install the old UP, if not already installed, rename the mod directory to something like "Unofficial_Patch_OLD"
- pick the new UP and install it
- pick the mod, extract in a folder (named for example "Base")
- in a second folder ("old UP mod files") copy, from the old patch directory, all the files the mod should had modified (if not present on the mod directory pick it from the vanilla files/archives in the "Vampire" folder, if present)
- in a third folder ("new UP mod files") copy the same files but from the new directory (and in case the vanilla directory)
- now use any program to detect copied files (like "Searchmyfiles" or one of the extra utilities on CCleaner) and use it on both "old UP mod files" and "new UP mod files"
- whenever the program detect two files identical (and by that I mean with the same directory structure) delete both

If none where left then the mod should work. Otherwise:

- compare each couple of files manually. If comparing text files, like dialogs, Notepad++ with the compare files plugin (if not already present) is a life safer
- pick the respective file for each inspection in the "Base" directory and add every modification, wherever is present, into the file

It should work now. If not then other files in the new UP changed the file paths necessary for the mod. Then you must find out where is the problem. Good luck with that.
« Last Edit: June 07, 2019, 04:49:29 AM by Barabbah »
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me

Online DarkZephyr

  • Caine's Plaything
  • Antediluvian
  • *****
  • Posts: 661
Re: Unofficial Patch 10.4 released!
« Reply #12 on: June 07, 2019, 04:55:03 AM »
Yup. The only safe way to keep these mods is to do this:

- pick the old UP patch designed by the mod to work on
- install the old UP, if not already installed, rename the mod directory to something like "Unofficial_Patch_OLD"
- pick the new UP and install it
- pick the mod, extract in a folder (named for example "Base")
- in a second folder ("old UP mod files") copy, from the old patch directory, all the files the mod should had modified (if not present on the mod directory pick it from the vanilla files/archives in the "Vampire" folder, if present)
- in a third folder ("new UP mod files") copy the same files but from the new directory (and in case the vanilla directory)
- now use any program to detect copied files (like "Searchmyfiles" or one of the extra utilities on CCleaner) and use it on both "old UP mod files" and "new UP mod files"
- whenever the program detect two files identical (and by that I mean with the same directory structure) delete both

If none where left then the mod should work. Otherwise:

- compare each couple of files manually. If comparing text files, like dialogs, Notepad++ with the compare files plugin (if not already present) is a life safer
- pick the respective file for each inspection in the "Base" directory and add every modification, wherever is present, into the file

It should work now. If not then other files in the new UP changed the file paths necessary for the mod. Then you must find out where is the problem. Good luck with that.

Thanks! 
Like Like x 1 View List

Offline Happydeathclaw

  • Ancillus
  • ***
  • Posts: 132
Re: Unofficial Patch 10.4 released!
« Reply #13 on: June 07, 2019, 08:06:56 PM »
If none where left then the mod should work. Otherwise:

- compare each couple of files manually. If comparing text files, like dialogs, Notepad++ with the compare files plugin (if not already present) is a life safer
- pick the respective file for each inspection in the "Base" directory and add every modification, wherever is present, into the file


Did it before alot, now before installing (yet another) new UP I usually save all the stuff I don't want to be changed and then put it back with overwriting everything.

Offline Barabbah

  • Majestic madness maker
  • Antediluvian
  • *****
  • Posts: 1314
Re: Unofficial Patch 10.4 released!
« Reply #14 on: June 08, 2019, 07:24:19 AM »
If none where left then the mod should work. Otherwise:

- compare each couple of files manually. If comparing text files, like dialogs, Notepad++ with the compare files plugin (if not already present) is a life safer
- pick the respective file for each inspection in the "Base" directory and add every modification, wherever is present, into the file


Did it before alot, now before installing (yet another) new UP I usually save all the stuff I don't want to be changed and then put it back with overwriting everything.

Well, keep in mind this works better with completely changed files (like textures). But if you have a file like a dialog, where modders usually modify only a small part, if the unmodded sections had a bug corrected in the newer patch you have to do this job. Specially if new content is added on the UP plus and only in dialogs you can see them.
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me