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Offline Wesp5

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Re: Unofficial Patch 10.9 has been released!
« Reply #465 on: December 02, 2021, 01:48:51 pm »
I mean, before I've talked to the cabbie in Santa Monica the weapon wasn't drawn, when I arrived at Hollywood the weapon was drawn out and they attacked me.
I just noticed that when you holster a gun, it still kind of is active so when you press fire, it immediately comes up. So either use right or middle mouse buttons on the map or select fists before entering the cab!

Offline Norrwin

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Re: Unofficial Patch 10.9 has been released!
« Reply #466 on: December 02, 2021, 06:03:09 pm »
I just noticed that when you holster a gun, it still kind of is active so when you press fire, it immediately comes up. So either use right or middle mouse buttons on the map or select fists before entering the cab!

The problem with using right mouse button is that if a non-targeted discipline is active in the HUD it will always fire, for Brujah that means it will always fire. Even with targeted disciplines it often fires because a civilian is near and I'm just accidentally facing them. That is my experience anyway.

If you are going to put something in the readme, or change what is already there, I would still suggest something like "any unbound mouse button, middle mouse button for example (scroll wheel click)". Another idea would be to create a popup sign that gives that information to the player the first time they use the cab.

Offline Barabbah

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Re: Unofficial Patch 10.9 has been released!
« Reply #467 on: December 02, 2021, 06:04:46 pm »
Screenshot A: this guys sits in the air in the Sin Bin cabin
Screenshot B: same thing. Also, I found out you can unlock the change machine by attacking it but the fat guy once he uses it doesn't move away (I still managed to complete the mission with total success)
Screenshot C: probably it was already discussed, the last serial killer's victim floats in the air. Maybe it's his foots?
Screenshot D: Returned to the beach house during the last VV quest
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Offline Wesp5

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Re: Unofficial Patch 10.9 has been released!
« Reply #468 on: December 02, 2021, 08:41:14 pm »
The problem with using right mouse button is that if a non-targeted discipline is active in the HUD it will always fire, for Brujah that means it will always fire.
That depends on what you have bound to the right mouse button. I have reload bound to it and secondary fire to the middle mouse so for me it's the other way around.

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If you are going to put something in the readme, or change what is already there, I would still suggest something like "any unbound mouse button, middle mouse button for example (scroll wheel click)".
I will see if there is place enough to explain it that way...

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Another idea would be to create a popup sign that gives that information to the player the first time they use the cab.
... and while I think this would be very intrusive, I consider adding some info to the loading tip about using the taxi map.

Offline Wesp5

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Re: Unofficial Patch 10.9 has been released!
« Reply #469 on: December 02, 2021, 08:57:47 pm »
Screenshot A: this guys sits in the air in the Sin Bin cabin
This must be a random bug, because I never heard it before.

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Screenshot C: probably it was already discussed, the last serial killer's victim floats in the air. Maybe it's his foots?
That's probably unfixable because the physics make it that way, but I'll try.

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Screenshot D: Returned to the beach house during the last VV quest
I know about that but I have no idea what causes it or how to fix it...
« Last Edit: December 02, 2021, 09:24:56 pm by Wesp5 »

Offline Stosh

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Re: Unofficial Patch 10.9 has been released!
« Reply #470 on: December 02, 2021, 11:13:58 pm »
It's been awhile since I had the weapon armed when entering Hollywood.
It may have been holding the left mouse button too long.
I was attacked right away, hit the sewers for awhile and came out.
I was still getting attacked so I loaded a previous save.
« Last Edit: December 04, 2021, 02:14:42 am by Stosh »

Online Romka Poet

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Re: Unofficial Patch 10.9 has been released!
« Reply #471 on: December 03, 2021, 06:34:13 am »
Rechecked the timer, everything works.

If you kill the Tongs in the Glaze club, and then re-visit the club, and feeding on people, you will no longer get a violation of the masquerade. Considering that this was originally a combat zone, it looks logical, but in a patch where this is a masquerade zone, it's strange.

On the first floor of the Hallowbrook Hotel, in the place where the creations of Tzimisce appear when the flamethrower is taken, if you immediately run up to them, they do not react to us in any way and they are easy to kill without damage.

Also, I don't understand why the Colt Anaconda has higher shooting skill requirements than the Desert Eagle, because it is a less powerful weapon, like Ingram MAC-10 and Uzi.
« Last Edit: December 03, 2021, 08:50:24 am by Romka Poet »

Offline Malkav

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Re: Unofficial Patch 10.9 has been released!
« Reply #472 on: December 03, 2021, 10:27:48 am »
Screenshot A: this guys sits in the air in the Sin Bin cabin
This must be a random bug, because I never heard it before.

I have sometimes seen people sitting like in those screenshots, but never thought it worth reporting because it's definitively random.

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Screenshot D: Returned to the beach house during the last VV quest
I know about that but I have no idea what causes it or how to fix it...
I have also seen something like this, even on the original visit. Is it possible that the windows are replaced by another model when the glass is broken? In that case the replacement model would have to be found and reduced in size.
« Last Edit: December 03, 2021, 11:12:27 am by Wesp5 »
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Offline Wesp5

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Re: Unofficial Patch 10.9 has been released!
« Reply #473 on: December 03, 2021, 11:24:56 am »
I have also seen something like this, even on the original visit. Is it possible that the windows are replaced by another model when the glass is broken?
Yes, this is a very old issue. And the problem is that everything looks fine until you reenter the map! I will try to hide all windows on a second visit which people should rarely do anyway.

Offline Wesp5

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Re: Unofficial Patch 10.9 has been released!
« Reply #474 on: December 03, 2021, 12:05:57 pm »
If you kill the Tongs in the Glaze club, and then re-visit the club, and feeding on people, you will no longer get a violation of the masquerade.
I don't think I could do anything about this, all the zone behaviour is hard-coded.

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On the first floor of the Hallowbrook Hotel, in the place where the creations of Tzimisce appear when the flamethrower is taken, if you immediately run up to them, they do not react to us in any way and they are easy to kill without damage.
I know this, but again I don't know why this is the case. Both are set to hate you!

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Also, I don't understand why the Colt Anaconda has higher shooting skill requirements than the Desert Eagle, because it is a less powerful weapon, like Ingram MAC-10 and Uzi.
This was done to make the Desert Eagle do more damage than the Colt Anaconda which I guess it should do because it has a larger calibre. Maybe I better just swap the damage numbers between both instead...

Online Romka Poet

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Re: Unofficial Patch 10.9 has been released!
« Reply #475 on: December 03, 2021, 04:30:21 pm »
Probably, when we run up to them, the script simply does not have time to work, I think that if it was possible to call them immediately upon our entrance to the location, then this would solve the problem.

I completely agree with you about the greater damage and greater caliber of the Desert Eagle, it just seemed to me that it was easy to change any characteristics of the weapon and the requirements for them)
« Last Edit: December 03, 2021, 04:39:34 pm by Romka Poet »

Offline Wesp5

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Re: Unofficial Patch 10.9 has been released!
« Reply #476 on: December 03, 2021, 07:08:02 pm »
Probably, when we run up to them, the script simply does not have time to work, I think that if it was possible to call them immediately upon our entrance to the location, then this would solve the problem.
It must be something else, because right after their animation they are switched to hate the player but they don't attack. Maybe they are not seeing him? Weird enough many seconds later they do...

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I completely agree with you about the greater damage and greater caliber of the Desert Eagle, it just seemed to me that it was easy to change any characteristics of the weapon and the requirements for them)
I have now swapped just the base lethality of both pistols. And I added some info about alternate mouse buttons to the loading tips for map transitions and the tutorial pop-up about containers!

Online Romka Poet

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Re: Unofficial Patch 10.9 has been released!
« Reply #477 on: December 04, 2021, 12:46:57 am »
I think there is a certain area where they can see us, for example, if you stand next to the place where the flamethrower lies, the creature attacks almost instantly.

Great, now it looks logical.

I know that you fixed the crash when exiting Vesuvius after BB's private dance, but my game crashed several times, after re-visiting Vesuvius and exiting it after a while, after completing all the quests and the dance.
« Last Edit: December 04, 2021, 02:14:37 am by Romka Poet »

Offline Wesp5

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Re: Unofficial Patch 10.9 has been released!
« Reply #478 on: December 04, 2021, 12:01:27 pm »
I know that you fixed the crash when exiting Vesuvius after BB's private dance, but my game crashed several times, after re-visiting Vesuvius and exiting it after a while, after completing all the quests and the dance.
Can you take a look at the console before you leave and it crashes?

Offline Norrwin

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Re: Unofficial Patch 10.9 has been released!
« Reply #479 on: December 04, 2021, 12:55:22 pm »
I have sometimes seen people sitting like in those screenshots, but never thought it worth reporting because it's definitively random.

Plus 1 for seeing other random NPCs sitting in midair.

Last week during the final taxi ride there was a car from my lane traveling in the opposite lane against traffic. First time I've ever seen such a thing and I had to load a save from before entering the taxi to fix it. But IMO these types of strange things will happen sometimes and aren't worth trying to fix, assuming they even could be fixed.

For the broken glass it isn't anything to do with the Beach House map it appears to be a render issue that happens with all broken glass. If the player spawns or moves to a location where the broken glass is not visible it will begin to render properly.


 

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