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Offline Wesp5

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Re: Unofficial Patch 10.1 released!
« Reply #15 on: October 03, 2018, 11:21:57 AM »
More "vendors" = better :)

They are not vendors, they will only take specific items connected to their quests that can't be sold.

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Do you keep notes on background histories (and changes) as well?

No, I never use the histories and only ever fix them if someone reports a problem or similar...

Speaking of which, has anyone ever get the "dialog history" to work? It doesn't work for me!

Online Malkav

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Re: Unofficial Patch 10.1 released!
« Reply #16 on: October 03, 2018, 05:40:23 PM »
Have you made changes to the Empire hotel? When I went to kill Boris right now, Dema wasn't there.
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Offline TheIncredibleKraken

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Re: Unofficial Patch 10.1 released!
« Reply #17 on: October 03, 2018, 06:16:14 PM »
+Updated tutorial guard voice and SDK, thanks voerman and Psycho-A.
The guard doesn't sound any different at all. What was/is suppose to be different to the earlier version?

Offline Wesp5

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Re: Unofficial Patch 10.1 released!
« Reply #18 on: October 03, 2018, 06:35:38 PM »
The guard doesn't sound any different at all. What was/is suppose to be different to the earlier version?

The German translator cleared up some background noise, nothing more.

Offline Wesp5

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Re: Unofficial Patch 10.1 released!
« Reply #19 on: October 03, 2018, 06:37:59 PM »
Have you made changes to the Empire hotel? When I went to kill Boris right now, Dema wasn't there.

I didn't change anything there, at least not on purpose ;). The map is from January this year so it hasn't been modified for a long time and I do meet Dema just fine! Any Python errors in the console?

Offline Acleacius

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Re: Unofficial Patch 10.1 released!
« Reply #20 on: October 03, 2018, 10:27:49 PM »
Gratz on another release and thanks for the hard work!  :rock:

It looks very extensive and I applaud you changing the Carson and Gimble quest. Hope I get to play it soon, such a backlog atm.
Trust me, most of the names I have been called you can't translate in any language...they're not even real words as much as a succession of violent images.

Online Malkav

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Re: Unofficial Patch 10.1 released!
« Reply #21 on: October 03, 2018, 10:32:47 PM »
Have you made changes to the Empire hotel? When I went to kill Boris right now, Dema wasn't there.

I didn't change anything there, at least not on purpose ;). The map is from January this year so it hasn't been modified for a long time and I do meet Dema just fine! Any Python errors in the console?
I didn't check for errors. Probably nothing important. I just wanted to mention it in case there had been map changes that might have caused it.
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Offline harryagamez

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Re: Unofficial Patch 10.1 released!
« Reply #22 on: October 03, 2018, 10:37:47 PM »
Speaking of which, has anyone ever get the "dialog history" to work? It doesn't work for me!

Where is it supposed to work?

Offline Wesp5

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Re: Unofficial Patch 10.1 released!
« Reply #23 on: October 04, 2018, 07:53:15 AM »
Speaking of which, has anyone ever get the "dialog history" to work? It doesn't work for me!

Where is it supposed to work?

You should be able to open it with the key you define, but I can't remember ever doing it...

Update: I figured it out :)! This only works when the original dialogue window is still open.
« Last Edit: October 04, 2018, 02:22:37 PM by Wesp5 »

Offline miracle.flame

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Re: Unofficial Patch 10.1 released!
« Reply #24 on: October 08, 2018, 09:54:24 PM »
The player can kill Phil before he finds Lily, so only then the other one will appear!

Since UP10 our team had noticed the scene does not distinguish Bill/Phil anymore. now it's scrub only. I remember this working fine with sound\character\male\blue_blood\Bill/Phil and now it seems to take only sound\character\male\blue_blood\ lip files into consideration. Is that how it's intended?

On another note there was once option to save tutorial guard no to be killed and if he was sent to the other room Humanity loss triggered. Now there is no Humanity loss, is that intended?

On yet another note our tester visited Museum map after quest as these were open but he couldn't find any exit. Where would that be?

Offline Wesp5

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Re: Unofficial Patch 10.1 released!
« Reply #25 on: October 08, 2018, 11:02:15 PM »
Since UP10 our team had noticed the scene does not distinguish Bill/Phil anymore. now it's scrub only.

I don't exactly remember, but I think the vcd file needs to be pointed to one sound and one actor only so I changed it to be neutral for both.

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On another note there was once option to save tutorial guard no to be killed and if he was sent to the other room Humanity loss triggered. Now there is no Humanity loss, is that intended?

No, I fixed this for the next RC :)!

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On yet another note our tester visited Museum map after quest as these were open but he couldn't find any exit. Where would that be?

You need to go back to the taxi...
« Last Edit: October 08, 2018, 11:08:30 PM by Wesp5 »

Offline harryagamez

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Re: Unofficial Patch 10.1 released!
« Reply #26 on: October 09, 2018, 06:04:29 PM »
Do you remember the vanishing guy behing the clinic in SM?
Could the sabbat vampire model be replaced with "The Cathayan" model? I mean, it would have more sense since Knox tell us about he being watched by this vampire and him vanishing once he got close.

I guess the model should be removed once the quest if finished if we haven't been close to it before. Can that be done?

Offline Wesp5

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Re: Unofficial Patch 10.1 released!
« Reply #27 on: October 09, 2018, 10:35:32 PM »
Could the sabbat vampire model be replaced with "The Cathayan" model?

No, because this is a hint that the Sabbat are observing the player too.

Offline tarulu

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Re: Unofficial Patch 10.1 released!
« Reply #28 on: October 10, 2018, 04:39:42 AM »
where did this hint came from?was there anything in game files?

Offline MadamePhoenica

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Re: Unofficial Patch 10.1 released!
« Reply #29 on: October 10, 2018, 07:09:53 AM »
Playing through UP 9.9 right now, and loving all the additional stuff as always. So looking forward to playing through this one! :cometome:

 

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