collapse

Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: EVERYTHING to fix this game from Windows to Linux  (Read 58201 times)

Offline fylimar

  • Antediluvian
  • *****
  • Posts: 653
  • Reputation: +6/-0
Re: EVERYTHING to fix this game from Windows to Linux
« Reply #30 on: August 16, 2019, 09:40:27 am »


I rather take the White Walker than spammer
“They can keep their heaven. When I die, I’d sooner go to Middle Earth.” ― George R.R. Martin

"We are all stories in the end. Just make it a good one."
― Doctor Who

Offline cyberfloof

  • Crazy cat lady extraordinaire
  • Fledgling
  • *
  • Posts: 27
  • Reputation: +6/-0
Re: EVERYTHING to fix this game from Windows to Linux
« Reply #31 on: April 28, 2021, 09:49:33 pm »
So, with apologies for the necrobump

One thing I've found on more bleeding edge distros like Arch Linux, is there may be issues between Wine and some of the shared libraries. I ran into a lot of issues on Arch with the main menu being blacked out, crashes or freezes on loading large maps or on big/complicated structures coming into FOV...

The best solution I've found for this so far is to use a Flatpak build of Wine, e.g. https://github.com/fastrizwaan/flatpak-wine/releases

This bundles actually working shared lib versions with Wine, independent of your system libraries. Flatpak has its issues, and the security implications of installing non-repo flatpaks are... probably not great either, but for convenience IMO it beats the horrible UIs of Bottles or PlayOnLinux. If you really want to keep flatpak-wine from seeing what's in your home dir, you can use Flatseal to limit access to ~/Games or something.

 

SimplePortal 2.3.7 © 2008-2021, SimplePortal