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Online argikt

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Re: VTM: The Final Nights (Team Camarilla International)
« Reply #360 on: November 15, 2020, 06:39:32 pm »
Good addition Barabbah!!
« Last Edit: November 16, 2020, 09:39:50 am by Wesp5 »

Offline Barabbah

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Re: VTM: The Final Nights (Team Camarilla International)
« Reply #361 on: November 16, 2020, 08:28:40 am »
✌️
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me

Offline Barabbah

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"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me

Offline page

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Re: VTM: The Final Nights (Team Camarilla International)
« Reply #363 on: November 17, 2020, 04:38:26 pm »
Can we post our reviews in this thread?

Offline Barabbah

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Re: VTM: The Final Nights (Team Camarilla International)
« Reply #364 on: November 18, 2020, 08:16:57 am »
I think that's possible
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me

Offline sscarabb

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Re: VTM: The Final Nights (Team Camarilla International)
« Reply #365 on: November 21, 2020, 10:41:41 am »
Is it (or will it be) possible to integrate inspection/haggle/coercion/bloodloss systems into Wesp's unofficial patch? Because I think they are brilliant ideas but I also want original clans and storyline as well. I think that kind of combination would be absolutely amazing.

Offline Mamita

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Re: VTM: The Final Nights (Team Camarilla International)
« Reply #366 on: November 23, 2020, 09:31:14 am »
I honestly wanna see Akeem as a companion.

 

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