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Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: Some questions related to modding  (Read 2798 times)

Offline Wallit

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Re: Some questions related to modding
« Reply #30 on: July 19, 2022, 08:34:55 pm »
I will figure out, but I definitly agree that it is missing quests, I created the bed due to this. I could also play with time travel between maps, but for now I don't prefer to, one hour is fine.

Offline Barabbah

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Re: Some questions related to modding
« Reply #31 on: July 21, 2022, 07:04:49 am »
A small suggestion for your next release: on Moddb, upload your mod on the Mods page instead of the Files section, it will be easier for people to find your mod  :wink:
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me

Offline Wallit

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Re: Some questions related to modding
« Reply #32 on: July 21, 2022, 03:24:31 pm »
Quote
A small suggestion for your next release: on Moddb, upload your mod on the Mods page instead of the Files section, it will be easier for people to find your mod  :wink:
Thanks a lot I will do it this way, well I always used files for the upload, I will give it a try.
I have found for the light, so it is less dark and more bright , I have also implemented the different changes and corection, I will add more quest for the next release, I don't know when it will happen.

Offline Barabbah

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Re: Some questions related to modding
« Reply #33 on: July 21, 2022, 03:43:54 pm »
Take the time you need ;)
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me

 

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