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Offline DDLullu

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Some model news like VTA SHAPE key
« on: May 05, 2018, 01:13:25 AM »
The bloodlines models have two way to write VTA,  the first one  is the six bytes compress data. To my knowledge no one  know how to decompress them or are willing to tell. The second one, i have discover it in the MingXiao_transformation: three floats(for position) and three bytes (for the normal).

So no compression for the position of the morph. Well i try it and extract the VTA from it keeping the normals from the base (because i can't decompress it). I have make a video from Blender below, very interesting.

Offline Wesp5

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Re: Some model news like VTA SHAPE key
« Reply #1 on: May 17, 2018, 10:39:00 PM »
So does that mean you could replicate the transformation for other models? Also could you please take a look at the three hunter models? They look frozen and bad in the character sheet, the inquisitor's head is actually broken!


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