How would I go about contacting burgermeister, email?
Holy crap. Those are amazing!
We've been without a real modeler since Lenuska left.
And if I may say so, that is the best African-American model
I have ever seen in Bloodlines. The base Brujah model just makes me shudder... Ugh.
That Toreador model is amazing as well. Appears Spanish.
Overall, it's good to see we'll be getting more variety in models!
P.S. I have left a comment on Moddb and PM'd him here and there to let Burgermeister know you're looking to help.
You should still message him anyway.
The third doesn't work. Bared midriff had already been beaten to the final death and beyond, on poor ventrue girl in particular. Makes me wonder why anyone thought she needs one that badly.
On the other hand, the first two seems original enough.
How would I go about contacting burgermeister, email?
Yes, it is probably somewhere in his mod readme. I think he even has a twitter account!
Just to say: "Very impressive"
I know the modelling limits and your models looks like quite different.
I agree with Wesp5, it will be more played if the models can be integrated in a major mod. :pixorstfu:
Was it simply a matter of retexturing?
I have sent an email to Burgermeister about helping out with some unique models for the Clan Quest Mod, I think that will be a lot of fun to work on. Matching models to characters rather than have them be generic will allow me more freedom.
[Update] 07/03/2018Should say that you're succeeded in conveying the vaguely vampiric impression the original model utterly lacks.
Ventrue Male, all armors:
https://i.imgur.com/gQSecXh.jpg
So you and Dahlia are working together?
I feel ya The Shadow Man. I only play chick characters. There will be more dudes so I'm sure you'll find at least a few to be more your flavor. :vampwink:
Always good to see a new Bloodlines modder.
Yes. Well kinda. We are married so I force him to make mods for games I like playingOh my. That's always an awesome thing.
Having talked to the creator after they made Noir, I managed to motivate them to make Eccentric.Cool. I didn't know you did that.
lol, hardly new, I have been around since the early days just took a long break from modding VTM:B.I seem to be pretty new here compared to a lot of people, that's certainly before my time. I have great respect for all modders of Bloodlines.
I think my last mod was the Brujah female replacer based on the Malk, you know, the one that says "I could be a bitch, if I was nicer" on the back of the shirt on Armor 1 :razz:I don't think I've seen this reskin but then again I usually only look at male reskins, shame there isn't very many for me to look at. Even so I would like to change the Female Malkavian and Female Nosfeartu in my game at very least.
I can appreciate that not all my mods will be appealing to everyone, that's part of the fun of mods, if you don't like one you can always use another.That's true, you can never please everyone as everyone has different tastes but the more you do the more likely a person will like certain things you've made.
I can appreciate that not all my mods will be appealing to everyone, that's part of the fun of mods, if you don't like one you can always use another.That's true, you can never please everyone as everyone has different tastes but the more you do the more likely a person will like certain things you've made.
QuoteYes. Well kinda. We are married so I force him to make mods for games I like playingOh my. That's always an awesome thing.
One minor thing. Have you replaced the shared hands for the Ventrue with hands in the right color? Might look a bit funny if a black guy picks locks with white hands. (A bit like in the old Star Trek series when Lt. Kyle operates the transporter and in the closeup you can see sleeves with lt-commander stripes :razz:)
Other than that I like what I can see in the pics. Sadly I can't get the videos playing.
Its a known bug with the Nvidia drivers and this game on systems with 4GB or more of RAM. For some reason, it causes the drivers to automatically reduce the game's texture quality by a ridiculous amount. You can get around the problem by temporarily reducing the amount of RAM in msconfig:
Start > Run > type "msconfig" in the run dialog > click OKGo to the BOOT.INI tab and click on the "Advanced Options..." buttonCheck the "/MAXMEM=" box and set an amount less than 4GB. 3.5GB (3584) should be good.Click OK until you exit out of msconfig and then reboot the PC
When you are prompted at reboot to run msconfig again, don't do it. Try running the game with the new memory setting, the textures should be better. Make sure you un-do the memory changes you made when you are done playing.
As a permanent solution, you might want to check the Nvidia website for updated drivers. I'm not sure if the latest driver version actually fixed this bug, but they will eventually release one that does.
I have enabled bump mapping (was disabled by unofficial patch)...
Xaltar, just a thought. Maybe you could use different texture paths for your models. That way players can e.g. use your Ventrue model for their Toreador and still keep the original ventrue model for that clan without having to use vpk tools or something.
Amazing work!
Have you considered revamping the tzimisce creations, too? I'm sure you could make them look really terrfying.
*Takes cover in order not to be brutally murdered by all the WoD/VtM purists*
*Takes cover in order not to be brutally murdered by all the WoD/VtM purists*
I am right there with you. The wife and I have our own lore and setup we use now. We long ago dispensed with White Wolf cannon. It's a great place to start but at the end of the day, your own preferences matter more. We don't have clans or generation, our werewolves are not spiritual and witches are at the root of all things supernatural. It's what vibes us so it's what we use :cometome:
I don't think there is a need to throw out the lore completely. It serves as a useful guideline if nothing else. As Shakespeare once said "Throw out the worser part of it, and live purer with the other half!"
Apologies if this has already been asked and answered in the thread but do you plan to work on the remaining clans? Tremere, Malkavian, Gangrel, perhaps even Nosferatu?This has been confirmed. He hopes to at least try.
It would be great to see your work in the CQM as well, since Burgermeister is still looking for 3D Artists as far as I'm aware of.They're working together now.
*Takes cover in order not to be brutally murdered by all the WoD/VtM purists*
*Takes cover in order not to be brutally murdered by all the WoD/VtM purists*(http://i.dailymail.co.uk/i/pix/2013/04/19/article-2311410-195F9862000005DC-117_634x433.jpg)
It would be great to see your work in the CQM as well, since Burgermeister is still looking for 3D Artists as far as I'm aware of.
I don't think there is a need to throw out the lore completely. It serves as a useful guideline if nothing else. As Shakespeare once said "Throw out the worser part of it, and live purer with the other half!"
I am right there with you. The wife and I have our own lore and setup we use now. We long ago dispensed with White Wolf cannon. It's a great place to start but at the end of the day, your own preferences matter more. We don't have clans or generation, our werewolves are not spiritual and witches are at the root of all things supernatural. It's what vibes us so it's what we use :cometome:While I've found the game mechanics like clans and generations interesting, the most of WoD lore could put any emogirl fanfiction to shame, anything involving paths of enlightment (Humanity included), Tzimisce and Malkavians in particular. I'm utterly convinced of the authors being straight edge graphomaniacs who heard of altered states of mind on TV only.
I am right there with you. The wife and I have our own lore and setup we use now. We long ago dispensed with White Wolf cannon. It's a great place to start but at the end of the day, your own preferences matter more. We don't have clans or generation, our werewolves are not spiritual and witches are at the root of all things supernatural. It's what vibes us so it's what we use :cometome:While I've found the game mechanics like clans and generations interesting, the most of WoD lore could put any emogirl fanfiction to shame, anything involving paths of enlightment (Humanity included), Tzimisce and Malkavians in particular. I'm utterly convinced of the authors being straight edge graphomaniacs who heard of altered states of mind on TV only.
It's peculiar that V20 illustrations style does reinforce the impression as they're purposefully picked the worst hipster photoshops from the infamous shithole called DeviantArt.
Rants aside, may I ask you something? Have you considered releasing the sources for another, less skilled and determined modders to tweak and retexture further?
Personally, interested in Ventrue lady as I've happened to like the new dress texure yet wound't mind turning it closer to the original, modern Maila Nurmi, direction, like adding a top underneath or extending the skirt into a dress.
Yeah our in house lore is a bit more mature and there are a few less mechanics cos we prefer more story focused rp.
Yeah our in house lore is a bit more mature and there are a few less mechanics cos we prefer more story focused rp.
Would describe my own take on it as over the top and immature. Playing characters whose actions does not matter at all in the world filled to the brim with Mary Sues full of awesomeness could rarely be interesting. As for derangements, the psychiatrists and psychologists know even less about human mind than everyone else thus basing them on an ultimate bullshit collection of memes called DSM isn't the best idea. They'd have better luck basing diagnoses on Encyclopaedia Dramatica content. Concerning these reasons, I prefer deriving derangements from the little quirks everyone has yet doesn't notice.
For instance, the person completely devoid of compassion couldn't be sadistic since he won't feel the misery of others.
But, if "mature" means it's well-developed and based around serious topics, I'm into it.
Speaking of models... I wonder, would it be possible to fix Andrei's hands somehow? They really look like low res twigs.Seconded. I'm guessing this guys seen the new CQM trailer, which illustrates this point perfectly. He looks like he's wearing mittens.
lol, at the moment I am all booked up :vampwink:
I am helping out with the Clan Quest Mod at the as well as working on my own mod, my youtube channel and work. I went a little OTT with the workload :facepalm:
Once I am done with that, if I am not burned out, hit me up again :vampwink:
Yeah, now that the Clan Quest Mod is out, I'm hoping to see more out of Xaltar and Dahlia. :)
These skins are amazing! I've been looking for an African-American Venture male. Whenever it's finished will we be able to download him?