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Offline [archive] Offkorn

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Re: sabbat mod
« Reply #15 on: July 02, 2009, 07:05:00 AM »
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    Mv.c9 posted:
    chiropteran behemoth ??? whats that ??? never seen it in the list of disciplines for tzimitce !
     

     
     Chiropteran Marauder is the power the Sheriff uses at the end of the game. Vicissitude Level 6.
     
     Obviously, since it's level 6, there's no need to even try to implement it since the game maxes a PC's Disciplines at 5.                        

     

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    Offline [archive] Mv.c9

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    Re: sabbat mod
    « Reply #16 on: July 02, 2009, 08:34:00 AM »
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  •                 is andrei using blood form or earth's vast heaven ?                        

     

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    Offline [archive] Offkorn

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    Re: sabbat mod
    « Reply #17 on: July 02, 2009, 01:30:00 PM »
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  •                 Um... considering he both turns into blood and is not a Methusulah (you need to be 4th Gen to have access to Level 9 powers)... I'd have to go with Blood Form.                        

     

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    Offline [archive] Mv.c9

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    Re: sabbat mod
    « Reply #18 on: July 02, 2009, 02:02:00 PM »
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  •                 but the funny stuff is that it teleports him self to different locations. that wasnt part of the discipline or is it ?                        

     

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    Offline [archive] Offkorn

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    Re: sabbat mod
    « Reply #19 on: July 02, 2009, 02:12:00 PM »
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  •                 That's simply because Troika either:
     
     A) Didn't want to animate the blood moving across the floor.
     B) Took yet another creative liberty with the Discipline powers (Protean, after all, doesn't normally turn you into a Manbat at level 5).
     
     It could also be that he's moving around imaginary cracks in the floor and you just can't see him.
     
     Regardless; it's quite obvious he's meant to be using Blood Form.                        

     

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    Offline [archive] Omega404

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    Re: sabbat mod
    « Reply #20 on: July 02, 2009, 02:24:00 PM »
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  •                 Actually technically in vtmb bloodlines, I would not call it a 6th power to vicissitude, since as a alternative the sheriffs clan does not become zulo form, but instead as a chiropteran marauder, so implimenting it is still worth it. all you would have to do, is replace the zulo form with the chiropteran marauder.                        

     

                                                      

    Offline [archive] Offkorn

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    Re: sabbat mod
    « Reply #21 on: July 02, 2009, 06:12:00 PM »
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    Omega404 posted:
    Actually technically in vtmb bloodlines, I would not call it a 6th power to vicissitude, since as a alternative the sheriffs clan does not become zulo form, but instead as a chiropteran marauder, so implimenting it is still worth it. all you would have to do, is replace the zulo form with the chiropteran marauder.
     

     
     Why wouldn't you call it the 6th power when it is the 6th power? Zulo is the 4th, Chiropteran is the 6th. Very simple and straight forward.
     
     The Sheriff, by the by, is a Nagloper (African Tzimisce).                        

     

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    Offline [archive] Mv.c9

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    sabbat mod
    « Reply #22 on: July 03, 2009, 02:17:00 AM »
                    i wonder how did price got his hand on one of those Naglopers.                        

     

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