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Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: models repository...  (Read 1057 times)

Offline argikt

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models repository...
« on: December 19, 2017, 02:42:06 pm »
Hello guys, just a question. There's any website where I can download some prefab, models, etc... for hammer vbtm version?

There's a lot of material for counterstrike, but I think is not compatible because uses a different version of hammer engine.

Offline Entenschreck

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Re: models repository...
« Reply #1 on: December 19, 2017, 08:12:16 pm »
Prefabs and maybe some static models might actually work. I'm not sure, though, since I've never tried it. You'd need convert every new texture of course, but there's really usefull tool included in the SDK, so that's no problem.
Have you tried the Counter Strike prefabs? If they're just made of brushes, I don't see a reason why it shouldn't work.
And didn't the Antitribu Mod manage to import new models? They added trucks and I don't think a truck model is in the Bloodlines game files.

Offline argikt

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Re: models repository...
« Reply #2 on: December 21, 2017, 06:59:06 am »
And didn't the Antitribu Mod manage to import new models? They added trucks and I don't think a truck model is in the Bloodlines game files.

I installed antitribu and tried to use their vehicles models, but can't. I can place the model in the map, but the model don't have textures. Ussually textures are in the same folder where mdl is, but not in antitribu...


Offline Wesp5

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Re: models repository...
« Reply #3 on: December 21, 2017, 02:46:40 pm »
I installed antitribu and tried to use their vehicles models, but can't. I can place the model in the map, but the model don't have textures. Usually textures are in the same folder where mdl is, but not in antitribu...

Textures are not in the same directory, but in a parrallel materials directory. Have you checkd this?

Offline argikt

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Re: models repository...
« Reply #4 on: December 21, 2017, 05:02:51 pm »
You are right! Thanks Wesp!

 

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