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Author Topic: Modding Skins Folder Questions  (Read 887 times)

Offline khaos526

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Re: Modding Skins Folder Questions
« Reply #15 on: February 15, 2019, 02:37:15 AM »
Yes, the game directs the new textures to the default model. As long as you are using new textures for the game's default models, you don't even need a models folder. Barabbah, of course, is giving you great technical advice for any deeper changes you may wish to make.
  Yeah I was able to change and remove the armor's I didn't like from the MODEL folder as was mentioned before with the tips.  I am now wondering how to alter the Armors that only exist in the Materials folder to remove the Armors I don't like and use another Armor in the same folder and just copy that.

  The only way I saw to do this was using the MODEL directory which I did, but now just wanting to do it for those that don't have anything in the MODEL directory.

  Hope that clears it up...

Offline Barabbah

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Re: Modding Skins Folder Questions
« Reply #16 on: February 15, 2019, 09:13:28 AM »
  Yeah I was able to change and remove the armor's I didn't like from the MODEL folder as was mentioned before with the tips.  I am now wondering how to alter the Armors that only exist in the Materials folder to remove the Armors I don't like and use another Armor in the same folder and just copy that.

  The only way I saw to do this was using the MODEL directory which I did, but now just wanting to do it for those that don't have anything in the MODEL directory.

  Hope that clears it up...

Sorry, that wasn't clear :/
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Offline khaos526

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Re: Modding Skins Folder Questions
« Reply #17 on: February 15, 2019, 02:06:15 PM »
  So I looked into the .vpk archives and found 1 base armor0 for the MODEL directory for all the clans in the *002.vpk archive.  But there wasn't any other armor's I could extract, just the armors for the MATERIAL folder (base textures I guess).

  Again, the help I got from Barabbah helped with my Malkavian armor issue because he showed me how to alter the files names in the MODEL directory which I had a model for the Malkavian.

  The Gangel is just a separate clan I wish to alter (nothing to do with merging with the Malkavian skins or anything).  I just don't like one of the downloaded armor's I got in the download (which only contained a MATERIALS folder).  This means I can't use the same method Barabbah helped me with changing the Malk armor previously as that was done in the MODEL folder.

  Hope that clears up the confusion a bit...

Offline vampire_nonsense

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Re: Modding Skins Folder Questions
« Reply #18 on: February 15, 2019, 02:58:10 PM »
  So I looked into the .vpk archives and found 1 base armor0 for the MODEL directory for all the clans in the *002.vpk archive.  But there wasn't any other armor's I could extract, just the armors for the MATERIAL folder (base textures I guess).

  Again, the help I got from Barabbah helped with my Malkavian armor issue because he showed me how to alter the files names in the MODEL directory which I had a model for the Malkavian.

  The Gangel is just a separate clan I wish to alter (nothing to do with merging with the Malkavian skins or anything).  I just don't like one of the downloaded armor's I got in the download (which only contained a MATERIALS folder).  This means I can't use the same method Barabbah helped me with changing the Malk armor previously as that was done in the MODEL folder.

  Hope that clears up the confusion a bit...

Heh, I think we're all a little confused. :)

You want to duplicate an armor texture to replace one you don't like, right? I am assuming the Gangrel's armor1 and armor2 since those aren't different models, and so could swap textures easily. Renaming the textures should be enough, so maybe you could explain exactly what's gone wrong so far? A link to the skin you are using or a screenshot might be also helpful at this point.

Offline khaos526

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Re: Modding Skins Folder Questions
« Reply #19 on: February 15, 2019, 11:47:40 PM »
  Yes I don't actually want to do deeper changes.  In fact I'm not even trying to change Armor from one clan to another.  I was just referencing that they helped me with my Malkavian by explaining how to do that using the file name changes in the MODEL folder for the Malk.

  I just want to do the same thing for the Gangrel, but there is no Model for it of the one I downloaded, just the MATERIAL Armors.  Those I can't figure out how to remove one of the Armors and just use a copy of another one of the Armors in the same folder.

  Looked at the .vpk file and saw the MODEL for the male Gangrel in pack002.vpk (Couldn't get it to open with GCFScape at all, despite having the needed things installed on the computer.  Had to use the Bloodlines SDK instead to view them).

  Problem was in the pack002.vpk, I only saw MODEL for Armor0 of the Gangrel, not the other 3.  So wasn't sure how to work with that to modify my armor.

  Hope that clears it up a bit...

Offline vampire_nonsense

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Re: Modding Skins Folder Questions
« Reply #20 on: February 16, 2019, 02:28:35 AM »
OK, got it. If all you want is the rest of the Gangrel's model files, just keep looking in the other vpks. pack005, for example, has files for the armor2 textures and model.

Offline khaos526

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Re: Modding Skins Folder Questions
« Reply #21 on: February 17, 2019, 07:45:02 PM »
OK, got it. If all you want is the rest of the Gangrel's model files, just keep looking in the other vpks. pack005, for example, has files for the armor2 textures and model.
  Great, that's what I needed to do then.  Didn't realize they were in different packs, only looked through a few of them, but not all :)