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Author Topic: Mod (Map) request  (Read 945 times)

Offline Barabbah

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Re: Mod (Map) request
« Reply #15 on: November 19, 2018, 10:17:19 AM »
Quote
I already downloaded it and opened it with the kHED editor of the Bloodlines SDK (it was in .obj format) but I ran in some issues: apart implementing the textures, which I don't know how to make it work, I couldn't export to .mdl since it gave me the error "studiomdl.exe from Half-Life SDK not found (ecc. ecc.)".
This is wrong. You should to export opened model into Source's/Half-Life .SMD and then compile that SMD with "Model Compiler" tool from the SDK.
You need latest SDK to compile models directly from SMD without writing QC scripts.

Also, you can't use converted items as weapons because the SDK model compiler has lack of some MDL format features and physics. It may be used only for compiling environmental models without animations.

I'm trying to replace the SPAS with this Armsel, it's possible to put the model of the Armsel in the place of the SPAS and mantain the animations?
"Some quotations," said Zellaby, "are greatly improved by lack of context."
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"fuck the hole in the face"
― me

Offline Psycho-A

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Re: Mod (Map) request
« Reply #16 on: November 19, 2018, 10:31:23 AM »
I'm trying to replace the SPAS with this Armsel, it's possible to put the model of the Armsel in the place of the SPAS and mantain the animations?
Sadly no. This is current model compiler limitations.

Offline Barabbah

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Re: Mod (Map) request
« Reply #17 on: November 19, 2018, 10:47:53 AM »
I'm trying to replace the SPAS with this Armsel, it's possible to put the model of the Armsel in the place of the SPAS and mantain the animations?
Sadly no. This is current model compiler limitations.



Then how can it be done? How did Lenusk@ made those models for the Arsenal mod?
« Last Edit: November 19, 2018, 10:50:08 AM by Barabbah »
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me

Offline TheIncredibleKraken

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Re: Mod (Map) request
« Reply #18 on: November 23, 2018, 06:21:15 AM »
I'm trying to replace the SPAS with this Armsel, it's possible to put the model of the Armsel in the place of the SPAS and mantain the animations?
Sadly no. This is current model compiler limitations.



Then how can it be done? How did Lenusk@ made those models for the Arsenal mod?

The model's were made with a blender script that only allows you to move the vertices. You can't add or delete any.

Offline Barabbah

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Re: Mod (Map) request
« Reply #19 on: November 23, 2018, 06:30:36 PM »
And if I edit the original SPAS instead of replacing it? I suppose, despite not knowing anything at all of modelling, doing something like this won't be difficult....
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me