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Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: Looking for information on creating maps in Bloodlines  (Read 2667 times)

Offline Wallit

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Re: Looking for information on creating maps in Bloodlines
« Reply #90 on: February 11, 2020, 09:37:17 AM »
There is one option in Map properties Compiling Force Fast that say: Use this to disable the VVIS second pass if it for some reason freezes on full compiling or going too slow. It mainly doesn't make some affect on map's visual appearance, so it also may help compiling large and really hard maps.
I didn't try it yet, I just discover it yesterday but I will give it a try on large hub (which are usually very slow to compile) and let everyone now.
If someone has already tested it, please let me know if it helps or should be avoided.

Offline argikt

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Re: Looking for information on creating maps in Bloodlines
« Reply #91 on: February 11, 2020, 09:47:31 AM »
There is one option in Map properties Compiling Force Fast that say: Use this to disable the VVIS second pass if it for some reason freezes on full compiling or going too slow. It mainly doesn't make some affect on map's visual appearance, so it also may help compiling large and really hard maps.
I didn't try it yet, I just discover it yesterday but I will give it a try on large hub (which are usually very slow to compile) and let everyone now.
If someone has already tested it, please let me know if it helps or should be avoided.

All maps of the WW2 mod, are compiled this way...

Offline Wallit

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Re: Looking for information on creating maps in Bloodlines
« Reply #92 on: February 11, 2020, 10:51:23 AM »
Thanks a lot for your answer, I will give it a try then, it should make the compilation way faster.

Offline Avadonica

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Re: Looking for information on creating maps in Bloodlines
« Reply #93 on: February 12, 2020, 01:12:50 PM »
Argikt,  Wallit thanks for hint!

I'll try your advice!

 

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