collapse

* Notice

Important notice: On 28th December 2019 we moved to a new server. Please let us know if you run into any issues.

Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: How can I adapt a model such as Ash being a PC Player, so that it looks good in  (Read 292 times)

Offline Marius217

  • Neonate
  • **
  • Posts: 63
  • Reputation: +1/-0

HELLO

I have included Ash as a bullfighter and that is playable as a PC. But in the menu where the Outfits are shown, it looks deformed. If someone can tell me what steps I should follow I would appreciate it.
Greetings people.

Offline argikt

  • Antediluvian
  • *****
  • Posts: 680
  • Reputation: +28/-0
I'm not sure, but I think it happens because this model lack of some animations.
Dlullu added animations for some models.

Offline Wesp5

  • Administratrix
  • Antediluvian
  • *****
  • Posts: 6406
  • Reputation: +881/-27
  • Unofficial Patcher
I'm not sure, but I think it happens because this model lack of some animations.
Dlullu added animations for some models.

Exactly, and he offered the tool he used for this to be included in the SDK. Look under the models section for the CharSheet Injector and test it with several clans until it looks right!

Offline DDLullu

  • Neonate
  • **
  • Posts: 81
  • Reputation: +208/-1
That's the link that explain what to do to corrected the problem. Saddly the picture is no more there.


https://forums.planetvampire.com/bloodlines-modding/broken-toreador-model-hair/msg122667/#msg122667


So i made a little program that will do it for you. Drag the VTX on the icon and it should do it.
It will be better if the two VTXs are done!

I also remade the picture if you want to do it with an hexeditor(you must change the 7 for a 1)!

Offline Barabbah

  • Majestic madness maker
  • Antediluvian
  • *****
  • Posts: 1603
  • Reputation: +28/-4
Great job DDLullu!!
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me

Offline Marius217

  • Neonate
  • **
  • Posts: 63
  • Reputation: +1/-0
Greetings Thank you very much for the answers and your help friends.

 DDLullu, Thanks for your reply. Use the SDK and try to improve the image of the model .. but I only take the position of the Toreador. Here I leave an image for you to see. otherwise I am half "gross" to catch it, hahaha. . If you had a tutorial it would be great.
If you like and if you give yourself some time, I send the file of Ash's model to Toreador. I hope you can give me your observation.
A hug to all and thanks for your answers again. ! Excellent day ;)

Offline Wesp5

  • Administratrix
  • Antediluvian
  • *****
  • Posts: 6406
  • Reputation: +881/-27
  • Unofficial Patcher
So i made a little program that will do it for you. Drag the VTX on the icon and it should do it. It will be better if the two VTXs are done!

Ah, so this is a different problem than what I thought. Until it can be added to the SDK, I will include your new tool with the UP and improve the readme a bit to better explain what it's use is! But while you are here, have you read my request to fix the female models for VV's lapdance from the CQM? See here: https://forums.planetvampire.com/bloodlines-tech-support/unofficial-patch-10-5-released!/msg150472/#msg150472

Offline Marius217

  • Neonate
  • **
  • Posts: 63
  • Reputation: +1/-0

Hello
I did it with Ash's original model, without any change. based on the tremere model. It is a little better, but you have open spaces and you are without eyes. Greetings at least advance on something ajajajaja;)

Offline Wesp5

  • Administratrix
  • Antediluvian
  • *****
  • Posts: 6406
  • Reputation: +881/-27
  • Unofficial Patcher
I did it with Ash's original model, without any change. based on the tremere model.

Cool!

@DDLullu: I looked at your new tool and it can't work in the SDK because it needs drop and drag. Also Psycho-A is missing again and I can't add it to the SDK. So could you please merge this into your Character Sheet Injector? People would need to use both anyway...

 

SimplePortal 2.3.7 © 2008-2020, SimplePortal