collapse

Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: hammer edit  (Read 5059 times)

Offline argikt

  • Antediluvian
  • *****
  • Posts: 805
  • Reputation: +31/-0
Re: hammer edit
« Reply #30 on: December 16, 2017, 07:11:39 pm »
Quote
I'm definitely going to check your mod out. Do you have any release plans so far?

I'm working now in cdc facility, I have some programming problems, but Malkav is helping me, I would like to release it  in march...

Modified by Wesp5. argikt, you need to quote properly, don't remove the first line ;)!
« Last Edit: December 16, 2017, 09:27:45 pm by Wesp5 »

Offline Wesp5

  • Administratrix
  • Antediluvian
  • *****
  • Posts: 6827
  • Reputation: +894/-28
  • Unofficial Patcher
Re: hammer edit
« Reply #31 on: December 16, 2017, 09:36:38 pm »
I'm working now in cdc facility, I have some programming problems, but Malkav is helping me, I would like to release it  in march...

How do you want to release it? Just as an enhanced hub that could be copied on top of the UP setup? This might actually work because the hub maps are rarely changed nowadays...

Offline argikt

  • Antediluvian
  • *****
  • Posts: 805
  • Reputation: +31/-0
Re: hammer edit
« Reply #32 on: December 17, 2017, 06:26:39 am »

[/quote]

How do you want to release it? Just as an enhanced hub that could be copied on top of the UP setup? This might actually work because the hub maps are rarely changed nowadays...
[/quote]

That's my idea, It would be compatible with UP, and CQM... u is too early to say...

Online Malkav

  • Antediluvian
  • *****
  • Posts: 1796
  • Reputation: +392/-13
Re: hammer edit
« Reply #33 on: December 17, 2017, 09:54:17 am »
It won't be compatible with both the patch and cqm at the same time. Even if burgermaister did update to a newer version of the patch he has map changes of his own.
Co Author of Camarilla Edition Mod

Offline argikt

  • Antediluvian
  • *****
  • Posts: 805
  • Reputation: +31/-0
Re: hammer edit
« Reply #34 on: December 17, 2017, 11:04:32 am »
Well I had been using CQM hub as base, I suppose if burgermaister don't changes the hub in 4.0 it will be compatible, but I can't know it...

Offline Wesp5

  • Administratrix
  • Antediluvian
  • *****
  • Posts: 6827
  • Reputation: +894/-28
  • Unofficial Patcher
Re: hammer edit
« Reply #35 on: December 17, 2017, 12:27:12 pm »
Well I had been using CQM hub as base, I suppose if burgermaister don't changes the hub in 4.0 it will be compatible, but I can't know it...

Then maybe you should contact him if he wants to include your additions in the upcoming CQM 4.0! He is building a brand new hub for that anyway so it would fit to have other hubs improve too...

Offline argikt

  • Antediluvian
  • *****
  • Posts: 805
  • Reputation: +31/-0
Re: hammer edit
« Reply #36 on: December 17, 2017, 12:53:53 pm »
Well I had been using CQM hub as base, I suppose if burgermaister don't changes the hub in 4.0 it will be compatible, but I can't know it...

Then maybe you should contact him if he wants to include your additions in the upcoming CQM 4.0! He is building a brand new hub for that anyway so it would fit to have other hubs improve too...

I will do, but I think is too soon, I'm working on cdc facility map & quest. Malkav is helping me with issues now...

Online Malkav

  • Antediluvian
  • *****
  • Posts: 1796
  • Reputation: +392/-13
Re: hammer edit
« Reply #37 on: December 17, 2017, 01:04:06 pm »
... and I found quite a few. PM is comming up. :taunt:
Co Author of Camarilla Edition Mod

Offline argikt

  • Antediluvian
  • *****
  • Posts: 805
  • Reputation: +31/-0
Re: hammer edit
« Reply #38 on: December 23, 2017, 10:00:52 am »
    OK. The work in the mod continue. I can now show more thinks... try to not spoil too much...

1) Modify hw hub (95% done)
    This part is almost done, perhaps doing some more interesting places for ppl.
    You can see the video in the previous post...

    2) QUESTS:

    2a) CDC quest: (90%)
    Plot: The hidden guy in the park is a werewolf, this paw was captured by cdc, you must enter in cdc and recover a werewolf blood sample. (two ways to do it, combat mode with a minor boss (the paw), and stealth mode)
    Map done, dlg and quest need work.
    Also I would like record sounds for it. But I'm not a native speaker, it would be difficult...

    2b) Car quest: (20% done)
    Plot: Similar to CDC quest. You must retrieve unlock codes for a onboard computer placed in a new model car that is parked in an abandoned gasstation claimed by a gang.
    I'm working on a gas station map now. This quest can be stealth mode or fight mode too.
    Dlg, audios and quest table isn't done at this moment.

    2c) Chinese quest (70%), this is a quest done for Aloysius 2 o 3 years ago. Is a china town quest (done over 3.1.2 CQM), in my opinion plot is very nice, quest table &dlg is all done. I wrote him and ask for permision to redone the map, and perhaps add audio.
   
    2d) Madam Liotta's quest. (25% done)

    This is the most ambicious part of the proyect, perhaps I won't never be done, will see. It will need 4 entire new maps, and modify another. This is the plot if you want to know (SPOILERS AHEAD, haha):
    (map Liotta's shop). Liotta is a ravnos 'psychic', when you speaks to her, you discover her ilussion disciplines are not working. She had been investigating the issue and discover that a mage is creating a disturbance in the umbra. This is very dangerous for all. She don't know where is this mage, but perhaps a malkavian friend that can "see things" can help.
    The malk explains that the mage is a "nefphandi" (I don't know if you are familiar with mages), and this mansion is not in this world, is in the umbra. You must cross celosy to reach this place. He don't know the ritual but you can find it in a mausoleum, in the tomb of and old magician that was burried with this spellbook.
Then... you can cross...
I have to thanks Malkav for help me!

Some hammer screenshots....


   

Offline Entenschreck

  • Methuselah
  • ****
  • Posts: 299
  • Reputation: +226/-0
Re: hammer edit
« Reply #39 on: December 23, 2017, 04:02:46 pm »
Cool quest ideas! I really like that we can meet a werewolf npc. Sounds awesome.

Offline argikt

  • Antediluvian
  • *****
  • Posts: 805
  • Reputation: +31/-0
Re: hammer edit
« Reply #40 on: December 23, 2017, 04:36:04 pm »
Cool quest ideas! I really like that we can meet a werewolf npc. Sounds awesome.

Well, is only a paw... I dont want to make a big fight here or make that the real observatory crinos will be "just another", is an easy oponent...

Here a little preview...

https://www.youtube.com/watch?v=KfyBeWieWBY&feature=youtu.be

Offline The Shadow Man

  • Antediluvian
  • *****
  • Posts: 727
  • Reputation: +26/-2
Re: hammer edit
« Reply #41 on: December 23, 2017, 06:03:15 pm »
Good work but uh what's a paw exactly?

Offline argikt

  • Antediluvian
  • *****
  • Posts: 805
  • Reputation: +31/-0
Re: hammer edit
« Reply #42 on: December 23, 2017, 06:06:53 pm »
Good work but uh what's a paw exactly?

Like a puppy... a werewolf that just discover their power and cant use it or control properly

Like a fledgling in vampire...

Offline IanW

  • Methuselah
  • ****
  • Posts: 487
  • Reputation: +39/-15
  • Onyx Path Community Manager
    • Onyx Path Publishing
Re: hammer edit
« Reply #43 on: December 23, 2017, 06:46:21 pm »
Good work but uh what's a paw exactly?

Like a puppy... a werewolf that just discover their power and cant use it or control properly

Like a fledgling in vampire...

... a cub?
Ian A. A. Watson
Onyx Path Community Manager
VTM portal - Tabletop primer

Offline argikt

  • Antediluvian
  • *****
  • Posts: 805
  • Reputation: +31/-0
Re: hammer edit
« Reply #44 on: December 23, 2017, 06:54:14 pm »
Yup! Cub!

 

SimplePortal 2.3.7 © 2008-2020, SimplePortal