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Vampire the Masquerade: Bloodlines => Bloodlines Modding => Topic started by: Ghanima_Atreides on January 23, 2019, 05:56:04 PM

Title: Ghanima's Mods
Post by: Ghanima_Atreides on January 23, 2019, 05:56:04 PM
Taking a leaf out of Barabbah's book, I decided to start a thread for my mod projects. Here I will be sharing previews and links once they are done and released, because yes, part of the fun is sharing them with others.  :vampwink:


Project #1 - Heather

(https://i.imgur.com/JsouqxI.png)

Nexus Download Link (https://www.nexusmods.com/vampirebloodlines/mods/73) | ModDB Download Link (https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/tainted-love-a-heather-skin-pack)


Project #2 - Female hands retexture

(https://i.imgur.com/uSMHucG.png)

Nexus Download Link (https://www.nexusmods.com/vampirebloodlines/mods/74) | ModDB Download Link (https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/beautiful-monster-female-hands-retexture)


Project #3 - Nines Rodriguez

(https://i.imgur.com/LtjMTcI.png)

Nexus link (https://www.nexusmods.com/vampirebloodlines/mods/76) | MoDB link (https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/rebel-with-a-cause-a-nines-rodriguez-reskin)


Project #5 - Sin Bin Video Racks Retexture:


https://www.nexusmods.com/vampirebloodlines/mods/78 (https://www.nexusmods.com/vampirebloodlines/mods/78)


Project #6 - LaCroix Retexture

(https://i.imgur.com/2QUxOmt.png)

ModDB Link (https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/blue-blood-prince-lacroix-retexture) | Nexus link (https://www.nexusmods.com/vampirebloodlines/mods/79)


Project #7 - Goth Dancers Pack

(https://i.imgur.com/fIiwbHl.jpg)

ModDB Link (https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/those-goth-kids-dancers-retexture-pack) | Nexus Link (https://www.nexusmods.com/vampirebloodlines/mods/81)

Project #8 - Better Beckett

(https://i.imgur.com/s6Uk2gu.jpg)

ModDB Link (https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/ancient-lore-beckett-retexture) | Nexus Link (https://www.nexusmods.com/vampirebloodlines/mods/115)
Title: Re: Ghanima's Mods
Post by: Barabbah on January 23, 2019, 06:08:53 PM
Taking a leaf out of Barabbah's book, I decided to start a thread for my mod projects.

It's a clear copyright infringement, I'm going to sue you  :rofl: :rofl: :rofl: :rofl:

Seriously, it's nice your reskin. With my version I wanted instead to make her less innocent but without took away her cuteness. But that's the beauty of modding, everyone puts its touch :)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on January 23, 2019, 08:52:12 PM
Thanks!  :taunt:

You're right, that's the beauty of modding. It's basically why I started in the first place. That, and I can spend hours on this stuff, it relaxes me.
Title: Re: Ghanima's Mods
Post by: argikt on January 24, 2019, 08:52:04 AM
Looks like great, glasses reflections are really nice.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on January 24, 2019, 01:21:04 PM
Thanks! Although...I didn't actually do anything to the glasses, LOL!
Title: Re: Ghanima's Mods
Post by: argikt on January 24, 2019, 02:08:18 PM
LOL, perhaps was my impression... but I saw the lens more blue...
Title: Re: Ghanima's Mods
Post by: Barabbah on January 24, 2019, 03:33:47 PM
Maybe it's because I didn't entered that hospital from a while and I remember it differently, but are you using any SweetFX/ENB/gatomato/ecc. injector?
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on January 24, 2019, 05:18:54 PM
Yes, I do. It's an ENB. I think it's from ModDB. It has SweetFX too but I have been having trouble getting that to work on Windows 10.
Title: Re: Ghanima's Mods
Post by: Barabbah on January 24, 2019, 06:29:27 PM
That may explain the blue glasses
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on January 25, 2019, 12:38:37 PM
That's possible :)

Anyway, sexy and goth outfit are done too; now I just need to test them in-game to make sure they look OK etc. Damn real life kicking my butt at the moment and preventing me from playing...


(https://i.imgur.com/cJF69Sr.jpg)

(https://i.imgur.com/ToYfJ8q.jpg)

I didn't actually change that much about this one, since I already liked it. I just added some details.


(https://i.imgur.com/5AhMHcT.jpg)

(https://i.imgur.com/w6NIM8m.jpg)

(https://i.imgur.com/xWlyqjR.jpg)

The file names suggest she's supposed to be wearing latex; well now she actually is.  :razz: I didn't like the heavy black makeup so I changed that, and switched her hair back to red because I happen to think it goes quite nicely with the gothic look.
Title: Re: Ghanima's Mods
Post by: Barabbah on January 25, 2019, 02:11:55 PM
If you want a quick trick to test those copy her model files in the model directories of a female pc armors, rename thes as the model's names. Start a new game (or a savegame) with that PC then use the cheat "impulse 101" (which fills the inventory with money, blood bags, weapons and all the armors)

An easier solution would be editing a text file in vdata\system (where are written, among other stuff, the pc models directories) with heather's models directories, but I don't remember which is and also I think this doesn't always works....
Title: Re: Ghanima's Mods
Post by: deicide on January 25, 2019, 02:43:22 PM
Personally, I'm not bought on latex, but, I guess, BDSM style fits her obsessive/submissive tendencies.
Sent her away with a first opportunity in every playthrough, owning such a ghoul did not fit anyone of my characters. Should she been more like Mercurio, I would rethink it.

If you want a quick trick to test those copy her model files in the model directories of a female pc armors, rename thes as the model's names. Start a new game (or a savegame) with that PC then use the cheat "impulse 101" (which fills the inventory with money, blood bags, weapons and all the armors)
Code: [Select]
bind "x" "give <...>; give <...> ..."Will also do.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on January 25, 2019, 03:47:29 PM
To be honest, I tend to always keep her in her default outfit,  perhaps the lingerie on occasion and I don't think the goth look is really "her", but I made them for completeness sake. I happen to rather like latex so I went with that, plus as you said it fits her submissive persona if you want to look at it that way.

I agree though she doesn't work for all characters. I think she only really works for two types of Fledglings:

1. Ones who develop some kind of feelings/a connection with her, out of guilt/desire for companionship/ while still clinging to their humanity.

2. Ones who see her as a useful minion and a source of blood and enjoy being worshipped.

And thanks for the tips. To be honest I mostly want to see the facial animations because there were some issues with the lip textures but I should unlock her soon anyway.
Title: Re: Ghanima's Mods
Post by: deicide on January 25, 2019, 04:05:52 PM
Mine either did not consider her useful enough to keep around, or thought of her as of a liability, or did not want to endanger her, out of compassion or for purely ethical reasons. Besides, no kick in being worshipped by someone as weak, even if they were into such a kind of relationship.
By the way, did not even know that she will end up being killed until read a playthrough.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on January 25, 2019, 09:11:41 PM

By the way, did not even know that she will end up being killed until read a playthrough.

On my very first playthrough, back in the day, I didn't use mods or walkthroughs until I got to the Hollywood sewers and was lost so badly I had to look up a guide  :rofl: So her death came as a complete surprise. I was annoyed, LOL. I am glad the UP has an option to save her, although if I'm feeling evil I might let her die for extra DRAMA! (should result in a -2 humanity for my character since Heather will represent one of her last and strongest links to her humanity).
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on January 26, 2019, 06:32:23 PM
It's done!  :clap:

It can be downloaded at ModDB or on the Nexus, depending on which you prefer:

https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/tainted-love-a-heather-skin-pack (https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/tainted-love-a-heather-skin-pack)

https://www.nexusmods.com/vampirebloodlines/mods/73 (https://www.nexusmods.com/vampirebloodlines/mods/73)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on January 29, 2019, 08:43:38 AM
For my second project, I decided to tackle something a bit strange...hands. I never liked the originals, first of all the nails didn't suit my character, and second of all they look..bluish and greenish and half-rotten. She's a vampire, not a zombie, so...

(https://i.imgur.com/1KsADJh.png)

I know, the French manicure may not be everyone's taste, plus different clans have different nail colours, so I will try to give those options too.  :smile:
Title: Re: Ghanima's Mods
Post by: The Shadow Man on January 29, 2019, 01:57:12 PM
Are you planning to do anything for male characters?
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on January 29, 2019, 03:19:27 PM
Well, there is a retexture for male hands already (https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/less-hideous-male-pc-hands), but I may try my hand at making one as well. I've never been fond of black nail polish on guys, particularly Gangrel and Brujah (who wouldn't care about such things) and Ventrue? Clear nail polish, maaaybe.  :razz:
Title: Re: Ghanima's Mods
Post by: deicide on January 29, 2019, 09:39:14 PM
Leave French manicure to LaCroix. Myself, fine with a black nail polish for Ventrue guys, they're supposed to look goth after all. Besides, why wouldn't Brujah and Gangrel care, if we aren't talking stereotypes?
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on January 29, 2019, 10:24:24 PM
Well, I was pretty much talking stereotypically here, since a mod like this is supposed to fit as many characters as possible...and personally I just don't see many Brujah and Gangrel guys preoccupied with painting their nails, regardless of colour. But of course that's not to say individual Brujah and Gangrel guys might not care. I also see Ventrue as prim and proper corporate and/or aristocrat types (again, speaking stereotypically) who probably prefer clean nails, but like I said, if I release this I will make two versions, one that matches the game defaults and one for my personal taste, for people to choose. :)
Title: Re: Ghanima's Mods
Post by: Barabbah on January 29, 2019, 11:29:51 PM
I thought ventrues are more kickass goth corps stereotypes than lame yuppies stereotypes
Title: Re: Ghanima's Mods
Post by: deicide on January 29, 2019, 11:47:54 PM
Sure, "corporate goth" is not a style, but a movement, it's all about slipping goth elements into business style without violating a dress code. High-ranking people could allow themselves to dress more kitschy, since goth style seems to be in vogue here, in Bloodlines.

For example, female Ventrue looks almost like a Maila Nurmy in the first set, though that outfit seems to be unfinished, and it's one of the most buggy. I'm sure that they were originally supposed to look the most close to a classic vampire image, with a modern twist.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on January 30, 2019, 09:10:36 AM
Sure, I like the corporate goth style, it fits the modern Ventrue. For example, this guy could totally be a Ventrue portrayal in the game:


(https://i.imgur.com/ExgSWWy.jpg)

I guess I was thinking more in general terms about the V:tM setting (I used to roleplay it, and perhaps my views are influenced by those years and how we portrayed it), the game's art department seems to have gone for a pronounced goth/revealing vibe for the player characters, at times stretching plausibility IMO. Not sure if someone could walk around in that infamous Malkavian cowgirl outfit without attracting unwanted attention....  :razz: But it's a game and all that, and I get they wanted to give it that dark, gritty, WoD atmosphere.
Title: Re: Ghanima's Mods
Post by: deicide on January 30, 2019, 10:10:36 AM
Exactly what I've meant, even mortals in Bloodlines look so goth (from the skin tone to clothes) they will pass for vampires in more realistic setting. Therefore, vampires ought to be more openly undead relative to them.
Title: Re: Ghanima's Mods
Post by: The Shadow Man on January 30, 2019, 01:19:09 PM
Well I meant for males in generally, not necerasily hands. I don't look at the hands much while lockpicking anyway. It often bug zooms off into the distance while lockpicking anyway so often more distracted by that.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on January 30, 2019, 03:36:57 PM
Ah, well before I got sidetracked by this hands project, I was planning to retexture Mercurio, who is using some REALLY low-res textures, and Nines whose jacket I feel needs some improvement.

No plans for male PCs at this point but now I am half tempted to make an elegant corporate goth Ventrue pack, though other modders got there before me.
Title: Re: Ghanima's Mods
Post by: Barabbah on January 30, 2019, 05:49:29 PM
If you want to reskin Nines may I offer an idea? Since he was born in the twenties and he grew up in the great depression he should have a retro look (like this):
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on January 30, 2019, 05:55:12 PM
I was thinking of something along those lines too, but I am constrained by the shape of the model which I cannot modify...I was definitely envisioning a denim texture for the jacket though.
Title: Re: Ghanima's Mods
Post by: Barabbah on January 31, 2019, 02:20:30 AM
Try to not make the suspenders too hipsterish (it would be out of place since this movement started way after 2004 :P)

If some modeller can add this hat to his model it will be the greatest thing (https://i0.wp.com/www.fashionablehats.com/blog/wp-content/uploads/2017/10/man-in-1920s-style-blue-flat-cap.jpg?resize=1100%2C640&ssl=1)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on January 31, 2019, 07:07:20 PM
Nah, I wouldn't make him a hipster; apart from it not fitting the timeline, that's just not Nines. :P In fact I find that his outfit already has a bit of that Depression Era working man vibe, just needs a different jacket and texture for the pants.

In the meantime, I finished my hands project, original clan colours:

(https://i.imgur.com/uSMHucG.png)


https://www.nexusmods.com/vampirebloodlines/mods/74 (https://www.nexusmods.com/vampirebloodlines/mods/74)

or

https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/beautiful-monster-female-hands-retexture (https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/beautiful-monster-female-hands-retexture)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 04, 2019, 01:11:01 PM
Ok, so I've been working on a Nines skin (still a WIP)
I gave him a vintage denim jacket which has seen better days, a cleaner (although not pristine) top and higher res necklaces.

(https://i.imgur.com/dSnoluP.png)
Title: Re: Ghanima's Mods
Post by: The Shadow Man on February 04, 2019, 01:21:38 PM
Ok, so I've been working on a Nines skin (still a WIP)
I gave him a vintage denim jacket which has seen better days, a cleaner (although not pristine) top and higher res necklaces.

(https://i.imgur.com/dSnoluP.png)

I'm not the biggest fan of such jackets but the quality is amazing and I applaud it on that basis.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 04, 2019, 01:31:16 PM
Thanks! :) I realize it's not going to be everyone's taste, but this is how I envision him.
Title: Re: Ghanima's Mods
Post by: The Shadow Man on February 04, 2019, 03:20:56 PM
Thanks! :) I realize it's not going to be everyone's taste, but this is how I envision him.

I respect that completely. You are clearly very good at this.
Title: Re: Ghanima's Mods
Post by: Barabbah on February 04, 2019, 03:38:03 PM
Add a red and a white stripe but only on the left of the chest like a clothing brand and you'll make the definitive version of Nines  :razz:
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 04, 2019, 04:03:32 PM
You mean like on his old jacket? I'm not sure it would work so well here, it's a different style. I've never seen a vintage Levi's jacket with a red and white stripe...
Title: Re: Ghanima's Mods
Post by: Viatrixa on February 04, 2019, 08:16:40 PM
I'm really not a huge fan of Nines (man I must be the only damn person to actually dislike him) but holy doody, this looks great!

Also love the hands!!! The vanilla hands are so fugly af.  Though are they as pale as the main corpus? They look slightly pinkish but I'm actually willing to be that has to do with my damn monitor. Really good job though, those hands have always been a thorn in my side.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 04, 2019, 09:13:39 PM
I'm really not a huge fan of Nines (man I must be the only damn person to actually dislike him) but holy doody, this looks great!

Also love the hands!!! The vanilla hands are so fugly af.  Though are they as pale as the main corpus? They look slightly pinkish but I'm actually willing to be that has to do with my damn monitor. Really good job though, those hands have always been a thorn in my side.

Heh, I'm sure you're not the only one to dislike him.  :razz: I just happen to be quite fond of him myself. Thank you! As for the hands, I am using an ENB so things appear darker/more saturated than they really are, although they do have a very SLIGHT pinkish hue, I wasn't fond of grayscale vampires. Particularly the default hands! But they are still quite pale, IMO.


Also, Nines is done:

(https://i.imgur.com/LtjMTcI.png)

Nexus link (https://www.nexusmods.com/vampirebloodlines/mods/76) & MoDB link (https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/rebel-with-a-cause-a-nines-rodriguez-reskin)
Title: Re: Ghanima's Mods
Post by: deicide on February 05, 2019, 04:31:25 AM
Myself too, think that Nines, a person with a theatric flair not unlike LaCroix, would dress something more fashionable than ragged sportswear.
Title: Re: Ghanima's Mods
Post by: Barabbah on February 05, 2019, 07:52:59 AM
You mean like on his old jacket?

That was the point  :razz:

I've never seen a vintage Levi's jacket with a red and white stripe...

Oh right didn't thought about that  :facepalm: :rofl:
Title: Re: Ghanima's Mods
Post by: Viatrixa on February 06, 2019, 05:09:38 AM
I really dig that look on him! I'll definitely use this for a playthrough.

(I sometimes like to switch skins for characters, it's good to have variety!)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 06, 2019, 08:48:31 AM
Thanks, glad you like it!  :smile: Variety is always good, yes!

Uugh, I have too many ideas for mods now.  :facepalm: But I think the Tremere lady is next. Going to try for a witchy look with her...




Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 07, 2019, 05:23:06 PM
Tremere WIP....

...I wish there was an easier way to preview PC skins without doing some kind of wizardry with changing models...  :irritated:

(https://i.imgur.com/5Vwwv9W.jpg)


I haven't worked on her face yet, aside from making it paler/less purple to match the rest of the body.

Also not sure about the snake bracelets...I like the *idea* but I don't know if it looks quite right. :/ Maybe if I manage to make a bump/reflective map for them...
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on February 07, 2019, 06:12:44 PM
Also not sure about the snake bracelets...I like the *idea* but I don't know if it looks quite right. :/ Maybe if I manage to make a bump/reflective map for them...

Looks good! What res do you work at? I work at 2K. I converted the Antitribu Mod's female Giovanni (back) to a Tremere for my current playthrough and I'm disappointed it's so low-res for such nice work.

I've never skinned the Tremere, so I don't know how wonky the UV mapping is, but they'd look good coiled around her arms, unless you had a different design in mind. I think the bracelets will look really good with a bump map. Details like this often look bad or mediocre until I'm done.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 07, 2019, 06:26:31 PM
I work at 2K as well.  I find it the best size to work at for this game. Some textures are so tiny and blurry! Sadly in many otherwise nice mods, too.

The bracelets are supposed to "fit" on the arm like this:

(https://i.imgur.com/O7vpVKK.jpg)

(it's the actual texture I worked from) But yeah, it needs to be wider to wrap around the arms more and look less like a tattoo...problem is, as usual, the mapping, because it starts distorting.  :facepalm:
Title: Re: Ghanima's Mods
Post by: Barabbah on February 07, 2019, 07:29:43 PM
I remember the textures of the female sabbat gangmembers had one bracelet like that, try check those ;)
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on February 07, 2019, 07:48:02 PM
I work at 2K as well.  I find it the best size to work at for this game. Some textures are so tiny and blurry! Sadly in many otherwise nice mods, too.

(I realized a little while ago I could have just...looked at the files of the mods of yours I'm using ^^;;) It always perplexes me! I find 2K textures work quite smoothly in the game.

Quote
The bracelets are supposed to "fit" on the arm like this:

(https://i.imgur.com/O7vpVKK.jpg)

(it's the actual texture I worked from) But yeah, it needs to be wider to wrap around the arms more and look less like a tattoo...problem is, as usual, the mapping, because it starts distorting.  :facepalm:

Ha! I almost added that image to my post to ask if that was what you had in mind. :)

I've spent many hours playing with textures to find where things lie. Look at the mess that ends up a straight seam on Heather's legs! I make a lot of "templates," solid shapes on separate layers to show where things work, so if I'm adding something like the bracelet, I can see how to stretch and reshape it. I think you can get the bracelets to work if you want to play around with things.

I know one can paint directly on the model using Blender, which might help a problem like this, but you need a different version than the one used for working with models, according to everything I've seen. Icicle had a really good thread about it. And you'd also need the time and inclination to LEARN for just this kind of problem. Which...
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 08, 2019, 04:49:11 PM
Oh, I know how utterly frustrating the mapping can be in this game!  :facepalm: Things distorting, or when pants/skirts are mapped on two separate areas of the texture and you have to get them to match without visible seams...I had this issue both with my retextured PC and with Nines.

I am afraid of Blender.  :razz: Following this tutorial I found, I couldn't even get it to load my models, let alone anything else. And I have almost 0 experience working with it so I prefer sticking to what I know...

That Heather texture is looking good though! :D Would love to see the rest.

As for the bracelet...I might try to get it to coil around the arms, but it's going to be a BITCH to get all the pieces to fit together...
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on February 08, 2019, 08:42:03 PM
Things distorting, or when pants/skirts are mapped on two separate areas of the texture and you have to get them to match without visible seams...

Stop, I'm getting the sweats. :rofl:

Quote
I am afraid of Blender.  :razz: Following this tutorial I found, I couldn't even get it to load my models, let alone anything else. And I have almost 0 experience working with it so I prefer sticking to what I know...

Oh, I don't blame you! Just fooling around to get the hang of it was so damn tedious and confusing as hell even with clear tutorials at hand. It's just not worth it unless you have the eye and patience for it. Though I do wish I was able to fix all the giant blocky hands some NPCs have.

Quote
That Heather texture is looking good though! :D Would love to see the rest.

Wow, thank you! It's part of a larger project I'm dragging my feet on. Working on texture packs and small details is more satisfying for me. I'm proud of how this one's coming out, though, so knowing at least one person wants to see more is gratifying! :D
Title: Re: Ghanima's Mods
Post by: Barabbah on February 09, 2019, 02:21:21 PM
I remember the textures of the female sabbat gangmembers had one bracelet like that, try check those ;)

Ops, I was thinking of THIS mod based on those (look the top left picture)....

(https://media.moddb.com/images/downloads/1/18/17630/sabbat.jpg)
https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/sabbat-lasombra-female-skins-full-armour-set (https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/sabbat-lasombra-female-skins-full-armour-set)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 09, 2019, 02:52:07 PM
Thanks, I will look at that. :) Hopefully the mapping is similar!

Title: Re: Ghanima's Mods
Post by: Barabbah on February 09, 2019, 02:57:37 PM
At least is a starting point
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 18, 2019, 03:07:56 PM
This started out as a personal request I made for somebody which then evolved in a study in bummap/envmask creation and just how much I could improve this rather low-res model. Still a WIP

(https://i.imgur.com/ZmiLH4s.png)

You all know that dancer with the huge pigtails and the latex top. Now the latex actually looks like latex, the belt and buckles shine and have bumps, the pigtails have feathered ends, and the face looks a bit more...human.  :chinscratch:

Thanks again to vampire_nonsense for sharing those very useful links about enabling bumpmaps/envmasks!   :rock:
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on February 18, 2019, 03:37:36 PM
This looks great! Whenever I look at her (and the other flat-faced monstrosities) I cry inside.

Quote
Thanks again to vampire_nonsense for sharing those very useful links about enabling bumpmaps/envmasks!   :rock:

No problem! :D
Title: Re: Ghanima's Mods
Post by: Barabbah on February 18, 2019, 09:02:36 PM
Marvellous!
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 19, 2019, 07:13:01 PM
Thank you! :vampsmile:


I decided to tackle the Gimp next; gave him a new skin (that sounds weird), new pants, and of course SHINY! gloves boots and mask.

(https://i.imgur.com/B3i6vxr.png)
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on February 19, 2019, 10:33:37 PM
Looks so good. Bloodlines's atmosphere is one of its greatest strengths, and the clubs have so much of it. I love seeing that enhanced like this. :)
Title: Re: Ghanima's Mods
Post by: argikt on February 20, 2019, 06:00:47 PM
Absolutely agree
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 20, 2019, 06:17:18 PM
Thanks, guys. Hopefully I can release these as a pack once I've retextured the other goth kids.
Title: Re: Ghanima's Mods
Post by: Barabbah on February 20, 2019, 06:46:10 PM
The non-goth dancers really needs a goth/dark restyling.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 20, 2019, 07:45:49 PM
Dark-ish perhaps, but I don't want to turn everyone into an ubergoth, I like some variety. The girl with the weird backpack could be given a more cyberpunk look, and the others could use an update too, as for Tan Suit Dude, I just think he's funny looking completely out of place ("That Guy" in every goth club).
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on February 20, 2019, 10:17:25 PM
as for Tan Suit Dude, I just think he's funny looking completely out of place ("That Guy" in every goth club).

He's always looked pointless to me, but that, apparently, is the point. :chinscratch:

Quote
Thanks, guys. Hopefully I can release these as a pack once I've retextured the other goth kids.

I'm always putting off remaking the goth kids! *gonna be lazy once Ghanima_Atreides nails it*
Title: Re: Ghanima's Mods
Post by: Barabbah on February 21, 2019, 06:28:51 AM
Dark-ish perhaps, but I don't want to turn everyone into an ubergoth

Hehehe right :)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 24, 2019, 10:19:07 AM

I'm always putting off remaking the goth kids! *gonna be lazy once Ghanima_Atreides nails it*

Aw!  :vampsmile: Well, I don't know if I'll "nail" it or not, but more options are always good. *nod*

(https://i.imgur.com/5bD2QCM.png)

That being said, here's my next offering...I've always liked her Lucy Westenra cosplay/Vampire bride wannabe look, so I tried to keep that while hopefully improving it some. There was not much I could do about the hair, that's beyond my skill to fix, as for the boots, they're just this small formless blob, so not much to be done about that either.

For the rest...kept most of the skirt, just added new ruffles and improved the detail some (and cleaned it a bit, it was downright flithy, like she's been sleeping in a dumpster in it). The corset has been done from scratch, and I added some lacy sleeves while removing...whatever that was supposed to be between the corset and the skirt. It looked weird to me, because the mesh is CLEARLY a separate top and skirt, not a full dress so...I got rid of it.
Title: Re: Ghanima's Mods
Post by: Barabbah on February 24, 2019, 10:54:11 AM
Have you trued making that skirt invisible? :razz:

In any case that's superb (and if you want I can test a bit to fix those hairs)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 24, 2019, 11:04:02 AM
Have you trued making that skirt invisible? :razz:

In any case that's superb (and if you want I can test a bit to fix those hairs)

Feel free. I gave up on that texture myself.  :facepalm: And thanks!

As for making the skirt invisible, I haven't, but I can imagine what it would look like.    :razz: Occasionally it glitches when she moves around.

Fun fact I realised while retexturing this: the body uses the same model as the Tremere Armor0, but it's mapped differently.  :chinscratch:
Title: Re: Ghanima's Mods
Post by: Barabbah on February 24, 2019, 12:35:01 PM
Her legs are one of the weirdest thing I have evere seen
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on February 24, 2019, 06:51:45 PM

I'm always putting off remaking the goth kids! *gonna be lazy once Ghanima_Atreides nails it*

Aw!  :vampsmile: Well, I don't know if I'll "nail" it or not, but more options are always good. *nod*

Looks like you nailed it to me! However, I agree wholeheartedly and will continue to share any silly mods I come up with. :)

I like that you kept her original look. The corset looks great, and the sleeves came out really nice. That might be my favorite detail.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 24, 2019, 07:23:07 PM
Thanks! For the sleeves, I was somewhat inspired by this pic; sadly there was no way to make them long and flowing like that, but I felt the need for some extra detail. It felt a little too...bare.

I aim to keep true to their original look as much as possible, there's only one case where I'm planning a bigger change.

Looking forward to what you might have in store as well!
Title: Re: Ghanima's Mods
Post by: Barabbah on February 26, 2019, 11:20:18 AM
Close enough? Tell me if sucks
Bonus screenshot: no skirt :suicide:
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 26, 2019, 08:08:11 PM
Oh my god  :holy: That is terrifying, like a female Slenderman (Slenderwoman?). :toilet:

Thanks for the tendrils retex, I do believe they look more natural now!
Title: Re: Ghanima's Mods
Post by: Barabbah on February 26, 2019, 09:33:38 PM
 For a long time I was contemplating to do a reskin of the common bystanders (and the whole chinatown population :P) but never started any.... I cannot wait to see more reskins
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 27, 2019, 09:35:16 AM
You should start those.  :taunt: When you're done with your clans project.

As for reskins, we interrupt your scheduled program to bring you something, err...different.

I was in the SinBin earlier and it struck me how incredibly blurry and crappy those movie racks are (seriously, the original is like 256x256), so I decided to do something about it. Now, we're all adults here (I think?) but I don't want to break any rules by showing this directly on the forum so...here's just a link. Obviously NSFW:

https://imgur.com/niOdGqt

Title: Re: Ghanima's Mods
Post by: Barabbah on February 27, 2019, 02:00:16 PM
Hahaha

I haven't seen all the covers but I think there must be present some weird stuff in a corner just for the lols (the stuff of nightmares which you run out screaming while flynn says "heh, snowflake pussies")
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 27, 2019, 04:25:54 PM
Any suggestions?  :razz: Must be released before 2004 too.

Sadly you can't really place something "in a corner" because the textures get multiplied randomly all over (which is why sometimes the edges don't match the covers despite my best efforts, which is bugging me but if you fix one another gets messed up and so on). Personally I figured these very visible racks have mostly regular stuff and for the REALLY weird shit you have to ask Flynn.
Title: Re: Ghanima's Mods
Post by: Barabbah on February 27, 2019, 05:08:19 PM
I don't know, midget human fisting? :suicide:
(I hope this actually doesn't exits)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 27, 2019, 09:13:51 PM
According to Rule 34 (https://www.urbandictionary.com/define.php?term=Rule%2034) it must exist, but I'm not Googling it.  :rofl:
Title: Re: Ghanima's Mods
Post by: The Shadow Man on February 27, 2019, 09:47:45 PM
According to Rule 34 (https://www.urbandictionary.com/define.php?term=Rule%2034) it must exist, but I'm not Googling it.  :rofl:

I saw the post earlier and thought it exactly this but didn't wanna say it.
Title: Re: Ghanima's Mods
Post by: Barabbah on February 27, 2019, 10:02:22 PM
There is a comic book, about the misadventures of two northirishmen in a grotesque version of belfast and surrounding, where a man's porn collection included "toothless hags blowing incontinent midgets" and "lady d's double penetration"

And, by the records, the comic book is called Dicks (as in assholes and not cock)
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on February 28, 2019, 06:52:15 PM
The video shelves were one of the first textures I ever tackled! (so it was very much a terrible fingerpainting effort) An overhaul of the Sin Bin has been a dream of mine for years. It's one of the reasons I started learning to mod! :D

So obviously I LOVE this (though my favorite part has to be the Stamp of Approval  :rofl:). I humbly request an upload.
Title: Re: Ghanima's Mods
Post by: Barabbah on February 28, 2019, 07:39:41 PM
though my favorite part has to be the Stamp of Approval  :rofl:

"Coming to the shadiest third-rate porn shops, the new 'Flynn Approved Production' sleazy movie: 'Ain't it a 4 letter word?'! Featuring Hugh Janus, Ana Lee and, in it's debut, Andrei!"
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on February 28, 2019, 09:03:10 PM
and, in it's debut, Andrei!"

 😱 😱 😱 Now that is going too far!

Although I know of someone who thinks he's kinda hot, so...  🤷‍♀️ (it's the voice)

@vampire_nonsense - I want to fiddle with it some more first, try to eliminate a few more of those cover mismatches, then I will upload it, sure. :) (Glad the Flynn Seal of Approval amused you  :vampwink: ) I think someone also needs to do something about that magazine rack...the stuff on there is just weird, and not kinky-weird. It's just...odd (chins and cars?)
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on March 01, 2019, 12:11:47 AM
though my favorite part has to be the Stamp of Approval  :rofl:

"Coming to the shadiest third-rate porn shops, the new 'Flynn Approved Production' sleazy movie: 'Ain't it a 4 letter word?'! Featuring Hugh Janus, Ana Lee and, in it's debut, Andrei!"

Would Andrei bottom or top?  :chinscratch: I would assume Hugh Janus is a professional bottom.  :vampwink:

Flynn is absolutely the type of guy to found a vanity production label just to have his name on porn.

@vampire_nonsense - I want to fiddle with it some more first, try to eliminate a few more of those cover mismatches, then I will upload it, sure. :) (Glad the Flynn Seal of Approval amused you  :vampwink: ) I think someone also needs to do something about that magazine rack...the stuff on there is just weird, and not kinky-weird. It's just...odd (chins and cars?)

Thank you! I get told there's smut, I wanna SEE SMUT.

There's no way to make a magazine rack texture specific to the Sin Bin without editing the map, I'm afraid. I've got a nearly-finished texture to make the candy counter more porn store-related, and it's the same situation. I planned to make everything in the Sin Bin related to porn and sex toys, including a rack of fetish, porn, and pin-up mags (gotta have GUY magazine with the Tawni Sessions cover!) but realizing I needed to learn to edit maps slowed me way down.

You can add new textures to the game's files, then change the texture the model in question uses on that map. Of course, by doing this, you could, in fact, have different "sections" using the video racks. I would be happy to explain further if you want to try tweaking the map for yourself, but I get long-winded and screenshots are inevitably over-involved. :p It's also a lot of work unless one wants to learn to work with maps more.


(in the meantime there's a magazine retexture or two out there. I use this one: https://legacy.planetvampire.com/modules/files/view.php?id=455)
Title: Re: Ghanima's Mods
Post by: Barabbah on March 01, 2019, 02:06:19 AM
and, in it's debut, Andrei!"

 😱 😱 😱 Now that is going too far!

One last joke, promise

though my favorite part has to be the Stamp of Approval  :rofl:

"Coming to the shadiest third-rate porn shops, the new 'Flynn Approved Production' sleazy movie: 'Ain't it a 4 letter word?'! Featuring Hugh Janus, Ana Lee and, in it's debut, Andrei!"

Would Andrei bottom or top?  :chinscratch:

Both. At the same time.

(End of the commercials, back to the studio)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 01, 2019, 05:39:47 PM
 :rofl: at the same time...yeah, that would be a video more disturbing even than the Demonspawn Fleshfeast... 😖

@vampire_nonsense - argh, I hadn't realised those magazine racks weren't unique to the SinBin...as much as I'd like to launch into another complex modding learning experience, this is probably not the best time for it, as my free time is extremely limited (university...) but maybe a few months down the line I can dip my toes into map editing...though if you crack it before then I would love this complete overhaul of the SinBin! (those magazine retextures were nice, thanks. Definitely superior to the originals)

In the meantime...here's the mod: https://www.nexusmods.com/vampirebloodlines/mods/78 (https://www.nexusmods.com/vampirebloodlines/mods/78)

I didn't upload it to ModDB because I don't think they allow adult content there.
Title: Re: Ghanima's Mods
Post by: Barabbah on March 01, 2019, 07:29:32 PM
that would be a video more disturbing even than the Demonspawn Fleshfeast... 😖

Honestly a title as Demonspawn Fleshfeast is way disturbing than the video itself (like it was picked by a sixteen black metalhead poser) :alcoholic:
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 03, 2019, 08:50:20 AM
Going back to the dancers, next up is the one I like to call "The Mallgoth" - you know, the one with the Hot Topic shirt and awful brown pants (not to mention roadkill face...)

(https://i.imgur.com/K5t9zwz.png)

(https://i.imgur.com/lKLj2Jh.png)

Apart from trying to make him look a bit more human, I gave him better pants, and an OMGedgy! top that is a bit better than those weird baby things he had on before, I think. As usual, bumps and shinies where appropriate.
Title: Re: Ghanima's Mods
Post by: deicide on March 03, 2019, 09:15:14 AM
Thank you! I get told there's smut, I wanna SEE SMUT.
Guess Flynn's face more than qualifies, next to it even an innocent candy counter looks obscene.
Title: Re: Ghanima's Mods
Post by: Barabbah on March 03, 2019, 11:48:30 AM
Guess Flynn's face more than qualifies, next to it even an innocent candy counter looks obscene.

The ultimate rape face
Title: Re: Ghanima's Mods
Post by: Barabbah on March 03, 2019, 11:52:20 AM
Hooowever, here's the dancers. Are you planning to retexture others?
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 03, 2019, 12:12:03 PM
Yes! For now, I am focusing on the "goth kids", although I may do the others too eventually. As such, technically only the "What's the haps, bro?" dude shown next to the girl in the white dress remains, but I am also planning to retex the girl with the bear backpack and give her a cybergoth-ish makeover, partly because I like the idea of trying something like that, partly because she always shows up at the Asylum and could use a more alternative look, IMO. I hope I can manage.
Title: Re: Ghanima's Mods
Post by: Wesp5 on March 03, 2019, 12:26:22 PM
Hi, I just wanted to ask if you know that there are several unused original textures still hidden inside the game files. Maybe you could use them to retexture some models?
Title: Re: Ghanima's Mods
Post by: Barabbah on March 03, 2019, 12:30:47 PM
Yes, I was writing of this now!
There are two more ravers with no models, only textures.
The girl looks familiar but I cannot remember her.
The male I remember it was restored as the dj BUT using E's model and face. As you can see he has a different face and hairs. Plus this has also textures of an hat and glasses like the first two female ravers.
 :holy:
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on March 03, 2019, 12:35:41 PM
The girl looks familiar but I cannot remember her.

The girl was used as Tawni Sessions!
Title: Re: Ghanima's Mods
Post by: Barabbah on March 03, 2019, 02:39:54 PM
The girl was used as Tawni Sessions!

(https://foolonacouch.files.wordpress.com/2012/05/homer-simpson-facepalm1.jpg)

I'm dumb or what?
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on March 03, 2019, 04:14:22 PM
Aw, who even sees her for more than a minute? :) I had to stop and think to remember, anyway.
Title: Re: Ghanima's Mods
Post by: Barabbah on March 03, 2019, 04:32:47 PM
(https://media.giphy.com/media/G5X63GrrLjjVK/giphy.gif)

Now, about the other one: there is a model for a male guy with glasses and a hat? Or at least the glasses?
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 03, 2019, 05:08:26 PM
Hi, I just wanted to ask if you know that there are several unused original textures still hidden inside the game files. Maybe you could use them to retexture some models?

I did not, but that's useful to know! Although I tend to change most of the original textures when I mod them, sometimes parts can be useful as bases.
Title: Re: Ghanima's Mods
Post by: Viatrixa on March 03, 2019, 06:38:05 PM
I LOVE this smut rack skin!  :vampsmile: it's such a tiny detail but I <3 it hard.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 04, 2019, 08:33:42 AM
Haha thanks! Details like that add to immersion, IMO.

Goth girl update - using the alpha Barabbah kindly provided for me, I was able to improve her hair a bit...


(https://i.imgur.com/jiK8usD.png)


Also, does anyone know where I can find the lens texture for Female_Raver_1? It's not in the folder with the rest of them...  :chinscratch:
Title: Re: Ghanima's Mods
Post by: Barabbah on March 04, 2019, 11:39:16 AM
Try to open the model with the VPKTool just to see the directories and the names of the textures. Plus, and maybe this is the reason, being this an unused NPC restored by the UP it's possible in the UP folder there are files corrected of this particular model (like for example a .vmt file not correctly compiled)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 04, 2019, 11:47:14 AM
Yeah, I tried that...the VPK tool lists only the Female_Raver_1 folder which I already have and doesn't contain the texture. Strangely enough it also lists the folders for several weapons, such as the Anaconda, the M37, the striker and the katana, but I can't imagine there are any lens textures there...

Even MORE strange is the fact that under textures I do see a FemRave1lens file, but it doesn't say which folder it's in (and the UP folder doesn't contain it either, it only has some corrected files for the eyes and teeth). It works fine in-game, and in a pinch I could leave it be, I just wanted to try editing it a little to better match the outfit I'm creating.


Edit: the main folder contains a texture similar in name to the one I'm missing, FemRave1lenstrans, and by renaming that I could get it to recognise it as a replacer...maybe I can just work with it and wherever the original is, it can remain there.  :rofl:
Title: Re: Ghanima's Mods
Post by: Barabbah on March 04, 2019, 11:56:14 AM
Each model has a main folder for its textures and others for shared stuff (eyes, teeth, ecc). Weapon are also listed, I think they are needed for compability or stuff, ignore them. Have you gave a look at the UP folder? Also check if that .vmt file is missing (if isn't there the model viewer won't show it)

In any case, I must bow to those hairs
(http://rs448.pbsrc.com/albums/qq209/Tejrinde/Emoticons/Bow/bow.gif~c200)
Title: Re: Ghanima's Mods
Post by: Barabbah on March 04, 2019, 11:58:45 AM
A small correction: some similar models (like the PC ones) have one folder for each model plus asks for another one (like the head stored in the forst one)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 04, 2019, 12:09:13 PM
Well, I couldn't find it, but I was able to re-create it and it works! Transparency and all (will add shine later)

And thanks! 😁 It turned out better than I'd hoped, actually; I wasn't sure how those curls would look.
Title: Re: Ghanima's Mods
Post by: Barabbah on March 04, 2019, 12:48:36 PM
I found them if you're interested: Femrave1Lens (yellow transparent) and Femrave1Lenstrans (grey transparent)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 04, 2019, 02:04:01 PM
Oh, cool! Where was the yellow one?  :chinscratch:
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on March 04, 2019, 02:30:52 PM
I found it in materials/models/character/npc/common/raver/females/female_raver_1. Of course, you fixed it, so you probably don't need it ^^;;

Nice work on the goth girl's hair!
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 06, 2019, 09:12:08 PM
Thanks! Strange that I didn't find it, probably missing that .vmt file Barabbah mentioned. Anyway, that was solved!


However...I am having a different issue now. My normal maps aren't working. I have been making them according to this tutorial (https://forums.planetvampire.com/bloodlines-modding/fyi-how-to-bumpmapenvmap-with-gimp-2-8/) (with some difficulty, because I'm not a Gimp user but it's similar enough to Photoshop that I've managed) and the game IS reading the environment mask from the file (so things are definitely shiny) but they have no bumps. Previously I thought the effect was just very subtle but no, they are definitely not working. I can only assume I'm going wrong somewhere creating it, perhaps during that step where I'm supposed to change the RGB to 128,128,255? Is that still needed with the new plugin, even? Or perhaps somewhere else, I don't know.

Although...thinking about it I don't think I've ever seen something bump mapped in this game, vanilla or otherwise (and yes, I have them enabled). What model definitely has them for me to check, does anyone know? Can be a mod, too.
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on March 06, 2019, 09:34:52 PM
Thanks! Strange that I didn't find it, probably missing that .vmt file Barabbah mentioned. Anyway, that was solved!


However...I am having a different issue now. My normal maps aren't working. I have been making them according to this tutorial (https://forums.planetvampire.com/bloodlines-modding/fyi-how-to-bumpmapenvmap-with-gimp-2-8/) (with some difficulty, because I'm not a Gimp user but it's similar enough to Photoshop that I've managed) and the game IS reading the environment mask from the file (so things are definitely shiny) but they have no bumps. Previously I thought the effect was just very subtle but no, they are definitely not working. I can only assume I'm going wrong somewhere creating it, perhaps during that step where I'm supposed to change the RGB to 128,128,255? Is that still needed with the new plugin, even? Or perhaps somewhere else, I don't know.

Although...thinking about it I don't think I've ever seen something bump mapped in this game, vanilla or otherwise (and yes, I have them enabled). What model definitely has them for me to check, does anyone know? Can be a mod, too.

When I was trying (in vain) to get normal maps to work for a reskin of the boombox, I found a few textures to compare, though I'm not sure they'll help. :/ Under materials/models/scenery/furniture/buddha you'll find several textures which use normals. If you search for "normal" or "bump" you'll usually find other unused maps in the game files. For example, I found a mirror with an envmask and a normal map in materials/models/scenery/structural/malkmirror. I'm not sure any of the vanilla ones show up in-game, however.

I use Photoshop and learned to make my maps using it! Maybe I can help brainstorm if you still need it after this :)

(I don't think fiddling with the RGB makes a noticeable difference, so I'm quite sure it wouldn't make or break your normal maps)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 07, 2019, 07:47:35 AM
I swear I cannot tell if it's working or not.  :facepalm:  :rofl: But I....think it is? It definitely pops out a lot more than on the texture itself... (and I finally managed to make them in Photoshop)

(https://i.imgur.com/LakKIgI.png)
Title: Re: Ghanima's Mods
Post by: Barabbah on March 07, 2019, 07:56:03 AM
I have another question: who is she?
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 07, 2019, 08:13:58 AM
I have another question: who is she?


Emily, my Toreador. Remember her (https://forums.planetvampire.com/bloodlines-modding/old-player-feeling-the-lure-again/msg142529/#msg142529)? It's how I started modding in the first place.  :razz: But I found a better model to use as a base (you'll laugh if I tell you who - the "Junky Girl" from Bishop Vick's crackhouse, who, by the way, really needs a texture update too).
Title: Re: Ghanima's Mods
Post by: argikt on March 07, 2019, 08:16:31 AM
This model looks like great! Not a reskin, she has a new face.

very,very nice!
Title: Re: Ghanima's Mods
Post by: Barabbah on March 07, 2019, 09:23:24 AM
I have another question: who is she?


Emily, my Toreador. Remember her (https://forums.planetvampire.com/bloodlines-modding/old-player-feeling-the-lure-again/msg142529/#msg142529)? It's how I started modding in the first place.  :razz: But I found a better model to use as a base (you'll laugh if I tell you who - the "Junky Girl" from Bishop Vick's crackhouse, who, by the way, really needs a texture update too).

I couldn't recognize her in that different light :razz: still it's nice
Title: Re: Ghanima's Mods
Post by: deicide on March 07, 2019, 11:44:42 AM
As a junkie myself, I'm glad that they did not make her a stereotypical pop culture / goverment bullhit junkie. Your reskin looks very promising.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 07, 2019, 03:39:51 PM
Thanks! I've been trying to capture her look better, because she's an older character of mine whom I've played in other games as well, such as Fallout: New Vegas and has a rather specific look. So I attempted to give her wavy hair too, for once.

(https://i.imgur.com/PC6hm17.png)

Comparison with the original Emily:

(https://i.imgur.com/bPyQtCt.jpg)

Not QUITE the same, is it? But it may be about as close as I can get in this game.  :justabite:



As for Junky Girl, I hadn't even realised she was meant to be an actual junky (despite being in a crackhouse). I figured she was just some girl who somehow got caught up in the Brotherhood...but yeah, now that I think about it, it makes sense.

Once I'm done with the dancers, I might adapt some of Emily's stuff for her and release a reskin. Her default textures are 256x256 and super-bad.
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on March 07, 2019, 04:18:00 PM
From just a screenshot, the necklaces look kinda flat? maybe? But the jewels on her blouse pop out to me, so who knows. Something I like to do is use Layer Style to add shadows, even bevel/emboss on some things. Even a really subtle tweak can make a big difference.

As for Junky Girl, I hadn't even realised she was meant to be an actual junky (despite being in a crackhouse). I figured she was just some girl who somehow got caught up in the Brotherhood...but yeah, now that I think about it, it makes sense.

Yeah, the Brotherhood preys on the vulnerable in society, so she's just a lost junky they've sucked in. She was also the original Heather Poe (texture/model-wise).
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 07, 2019, 04:34:42 PM
I already did add shadows, although I didn't think of bevel/emboss. I will try that too. Thing is, they're really quite thin, so they don't have enough surface area to pop out too much (and they seem to pop more in some lighting conditions than others, such as the first screenshot I posted).  ¯\_(ツ)_/¯

And I DID notice her textures have Heather's name in them! Interestingly enough, the model for the body is also identical to Tremere Armor 1. Even the textures are similar, just without the arcane pattern on the top.


EDIT: After bevel/emboss (not that there was much to bevel...) I do think they work though, they're just really subtle... if you look close in the render, they are there. You can see around her neckline too.

(https://i.imgur.com/HeHbZDh.png)
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on March 07, 2019, 05:39:08 PM
I already did add shadows, although I didn't think of bevel/emboss. I will try that too. Thing is, they're really quite thin, so they don't have enough surface area to pop out too much (and they seem to pop more in some lighting conditions than others, such as the first screenshot I posted).  ¯\_(ツ)_/¯

Ah, okay, I wasn't sure if I saw some or not! It can be hard to tell just from screenshots, because, I agree, it's often a matter of lighting. If you try it, I hope it helps you achieve the effect you want. She came out really well, in any case.

Quote
And I DID notice her textures have Heather's name in them! Interestingly enough, the model for the body is also identical to Tremere Armor 1. Even the textures are similar, just without the arcane pattern on the top.

It's interesting how often that happens! It's always cool to see when people make new PC sets by just swapping and touching up textures for the same model types (like the "Nadia-Locke" Ventrue set using Jezebel Locke, Nadia, and Mira Giovanni textures as bases). Makes me check out all the little-used models in the game for ideas.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 07, 2019, 05:59:58 PM
Well, I think this is the final version and with this I am done and can actually play her now.  :rofl:

(https://i.imgur.com/Zm1JmAD.png)


There are more model similarities than one might think so, yeah...cutting corners, I guess, but it can also help when modding, as you said.
Title: Re: Ghanima's Mods
Post by: vampire_nonsense on March 07, 2019, 06:20:35 PM
I really like her face, especially the eyeliner! I can't believe how well her hair came out, consider how ugly and stiff the model is. I have this hopeless feeling whenever I look at models with that kind of hair.

We've all been there, I think! Hell, I spent a couple months making the Corporate Goth set just to play :rofl:
Title: Re: Ghanima's Mods
Post by: deicide on March 07, 2019, 06:28:41 PM
I have this hopeless feeling whenever I look at models with that kind of hair.
I had the same feeling whenever was trying to mod any fvcking game in any way. Proper software design and game development are polar opposites, no matter corporate or indie.
Probably, idTech 1-3 (Doom and Quake series) is the only properly done game engine in existense. The company is headed by the real oldschool programmer who doesn't settle on compromises. The game will be released when it's done (c).
Title: Re: Ghanima's Mods
Post by: Viatrixa on March 07, 2019, 08:29:15 PM
She looks very pretty and classy.

We had a red, curly haired toreador lady in our campaign and she turned out to be a complete backstabber so I hope Ms. Emily is nothing like her!  :rofl:

I really like the jewelry on her blouse. Definitely better looking than the default tor. Looks very beautiful!
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 07, 2019, 09:21:29 PM
I really like her face, especially the eyeliner! I can't believe how well her hair came out, consider how ugly and stiff the model is. I have this hopeless feeling whenever I look at models with that kind of hair.


Quote
I really like the jewelry on her blouse. Definitely better looking than the default tor. Looks very beautiful!

Thank you  :smile: The hair is nor perfect, it has gaps from certain angles (especially the front) buuut I guess we rarely see our characters from the front anyway.  :razz:

Quote
We had a red, curly haired toreador lady in our campaign and she turned out to be a complete backstabber so I hope Ms. Emily is nothing like her!

Ooh backstabbing Toreadors can be quite dangerous!  :bite:

But no, Emily isn't like that at all; she is a high humanity Toreador who isn't coping so well with her new condition and has a dysfunctional, co-dependent relationship with Heather through whom she lives vicariously. She is no coward, though, and will fight tooth and nail if cornered.

I had lots of ideas and inspiration for story snippets featuring her but...who has the time, with dissertation deadlines looming?  :facepalm: Technically I don't even have time for this, but modding/gaming relaxes me.
Title: Re: Ghanima's Mods
Post by: deicide on March 07, 2019, 11:50:41 PM
We had a red, curly haired toreador lady in our campaign and she turned out to be a complete backstabber so I hope Ms. Emily is nothing like her!  :rofl:
But no, Emily isn't like that at all; she is a high humanity Toreador who isn't coping so well with her new condition and has a dysfunctional, co-dependent relationship with Heather through whom she lives vicariously. She is no coward, though, and will fight tooth and nail if cornered.

Then what's about a green-eyed Tzimisce with somewhat curly hair, though not red? Myself consider backstabbing sucky, albeit for the whole different reason.

As for Emily, expected something darker regarding color choice, but I should say it came out much better than I initially thought, hair in particular. Necklace in Fallout 3 is really awkward (unlike your Bloodlines reskin), the lace looks like a rope floating above the neck, exactly as in TES4: Oblivion, the same idiotic Gamebryo engine, save higher texture resolution. Using a cut-rate 3d "engine" for a cult classic threequel is unforgivable. Considering that they did not lack financial resources at the time, it's twice as assholish. Even if autolevelled Falloblivion gameplay did not suck, I shall not ever touch that piece of American pitbull shit for this reason alone, no matter the New Vegas plot by Chris Avellone whom they hired in order to cover their incompetency. The company name sounds exactly as "бес песда" (no cunt or demon-cunt) in Russian. Very fitting.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 10, 2019, 11:47:31 AM


As for Emily, expected something darker regarding color choice, but I should say it came out much better than I initially thought, hair in particular. Necklace in Fallout 3 is really awkward (unlike your Bloodlines reskin), the lace looks like a rope floating above the neck, exactly as in TES4: Oblivion, the same idiotic Gamebryo engine, save higher texture resolution.

To be fair, it looks even worse without the necklace; there is a VERY visible seam between the neck and the rest of the body, which is an unfixable issue with modded body meshes...but yeah Gamebryo has its issues.

As for the colour choice, Emily isn't gothic by any stretch of the imagination, despite being a vampire in WoD, so I wanted that to be reflected in the way she dresses.  :razz: Although she still has a "darker" look than in other settings...


Meanwhile, I've finally finished the Raver Girl, now the Cybergoth Girl. This took way too much work, and I cannot help but think that she was originally meant to be someone more important, given how detailed her model is. Each bit comes with its own texture which is better than most in this game...

(https://i.imgur.com/JOQsxqW.png)

(https://i.imgur.com/rGmnoVa.png)
Title: Re: Ghanima's Mods
Post by: Barabbah on March 10, 2019, 01:48:27 PM
(http://gif-finder.com/wp-content/uploads/2018/06/Quagmire-jaw-drop.gif)
Title: Re: Ghanima's Mods
Post by: The Shadow Man on March 10, 2019, 05:22:59 PM
*claps* very good
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 11, 2019, 11:34:39 AM
Thank you very much!  :smile: Slowly but surely I am getting near to completing this project... if only I didn't get distracted by other ideas.  :rofl:


Following a recent discussion in a neighbouring thread, I decided to recreate LaCroix' pinstripe suit from the now defunct 3Dell mod. 

(https://i.imgur.com/2QUxOmt.png)

I also edited his face a little, improving a few details, added nails, a ring etc.


I am also attaching it here before I upload it anywhere else, because Barabbah expressed an interest in adding a beard; feel free to use my edit as a base (if you want to, of course) or change any details you don't like about the suit etc.

Title: Re: Ghanima's Mods
Post by: bloodstone on March 11, 2019, 01:44:32 PM
I like this thank you.
Title: Re: Ghanima's Mods
Post by: Barabbah on March 11, 2019, 02:39:03 PM
Yay! Thanky!
(For the records, for a moment I saw, on the stuff you added, a nosering :rofl: :rofl: :rofl: :rofl:
Title: Re: Ghanima's Mods
Post by: Aurelian on March 11, 2019, 03:26:54 PM
Excellent work, Ghanima.  :rock:
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 11, 2019, 05:30:41 PM
Yay! Thanky!
(For the records, for a moment I saw, on the stuff you added, a nosering :rofl: :rofl: :rofl: :rofl:

 :rofl: :rofl: :rofl:

That's a pretty funny mental image.

LaCroix: That is slander!  :irritated:

Excellent work, Ghanima.  :rock:

Thank you!
Title: Re: Ghanima's Mods
Post by: deicide on March 11, 2019, 07:32:45 PM
Following a recent discussion in a neighbouring thread, I decided to recreate LaCroix' pinstripe suit from the now defunct 3Dell mod. 
https://i.imgur.com/2QUxOmt.png
Well done, a suberb addition to my collection.

It's a pity you did not tell me that this was going to take that little time beforehand though, it would've maked a nice extra extra barb for that PM for 3Dell.

(For the records, for a moment I saw, on the stuff you added, a nosering :rofl: :rofl: :rofl: :rofl:
At first it appeared to me as if he's wearing a French manicure, but I shaked this off quickly.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 11, 2019, 07:40:45 PM
Well if she ever replies (doubtful as it is) you can include it and tell her it's no longer needed.  :razz:

I wasn't sure when I was going to make it, but I had a spare couple of hours this morning so...

Quote
At first it appeared to me as if he's wearing a French manicure, but I shaked this off quickly.

Haha, nah. Just regular nails; the original texture had none at all.
Title: Re: Ghanima's Mods
Post by: Barabbah on March 12, 2019, 07:18:08 AM
Following a recent discussion in a neighbouring thread, I decided to recreate LaCroix' pinstripe suit from the now dI am also attaching it here before I upload it anywhere else, because Barabbah expressed an interest in adding a beard; feel free to use my edit as a base (if you want to, of course) or change any details you don't like about the suit etc.

Downloaded it (only now with a wifi connection for my pc....). I'll add my touch ASAP
Title: Re: Ghanima's Mods
Post by: deicide on March 12, 2019, 12:33:43 PM
Our little "Man's Lure" soap opera received an unexpected extra episode. I did not initially notice that she took a break from VK exactly before I had sent the salute PM to her. So, edited the message, improving it:
Quote from: deicide
Thanks for not even condescending to grace us with a reply. Already managed just fine by ourselves.
(salute pic)
(recreated LaCroix pic)

Today, she had finally logged in, and I received an unexpected reply:
Quote from: 3dell
Everything was lost due to the Windows reinstall.
You're welcome 👌🏼 [OK gesture].

Apparently, she have mistaken the salute for a Victory sign (palm outward)...
It ended up even more humorous than I expected.
Title: Re: Ghanima's Mods
Post by: argikt on March 12, 2019, 01:38:01 PM
:facepalm:
Title: Re: Ghanima's Mods
Post by: Barabbah on March 12, 2019, 03:03:22 PM
Maybe you jumped to conclusions too soon :razz:
Title: Re: Ghanima's Mods
Post by: deicide on March 12, 2019, 07:08:13 PM
Nope, she did read the first request message then hadn't replied almost for a week, despite visiting VK regularly. It wasn't until the second one with a little (and prompt) demonstration of power that make her realize we aren't mod beggars. Though she was fooled by a British salute, of course she did get sarcastic thanks.

Exactly the reason I called the ending more humorous than I expected, I'm glad she have reconsidered her attitude and wasn't above admitting it by not being sarcastic in return.
Title: Re: Ghanima's Mods
Post by: Barabbah on March 12, 2019, 07:41:23 PM
Then things are two: or she's naive and all was an a misunderstanding (with a profile like that she must like receive hundreds of messages which ends up blurred in a wall of nothing) or she's the snob you experienced. In any case is irrelevant.

(Having passed too many misjudgments I tend to be as neutral as possible, don't mind my swissness)
Title: Re: Ghanima's Mods
Post by: deicide on March 12, 2019, 07:48:11 PM
The first message was marked as "read", so there were no misunderstanding. She clearly did not consider it important enough to reply.
It's the World of Darkness IRL. Even small-time lingerie designers are into the vampiric cult of power. Such an attitude is more common among Russians, 90's are long gone, but nevertheless a part of youth acquired that bandits' shtick, they would admit defeat unlike their Western counterparts.

Should I add that in such a striped suit and rings LaCroix looks not unlike one? If going for more serious look, I would recommend silver rings, not as gaudy. Although LaCroix is quite a peacock of a criminal authority, a real "беспредельщик" (close to "an outrageous one", the one who oversteps the limits and breaks rules) so it could be fitting. Still, Russian bandit movies are so trite and unrealistic, that I would go for silver of non-kitschy design nevetheless.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 12, 2019, 09:14:40 PM
Should I add that in such a striped suit and rings LaCroix looks not unlike one? If going for more serious look, I would recommend silver rings, not as gaudy. Although LaCroix is quite a peacock of a criminal authority, a real "беспредельщик" (close to "an outrageous one", the one who oversteps the limits and breaks rules) so it could be fitting. Still, Russian bandit movies are so trite and unrealistic, that I would go for silver of non-kitschy design nevetheless.

I gave quite a bit of thought to the rings, and whether I should add them at all, but I felt the outfit was missing...something. LaCroix is someone who enjoys flaunting his wealth and power - think of the tower he uses as his headquarters, and his office which looks like a replica of a room from the Versailles, all gold plating, chandeliers and priceless artwork - so I figured he'd be the type to add a touch of opulence to his look. I wanted something showy but not tacky (there's a fine line there) so I figured a relatively simple gold design (the metal of royalty) with one diamond and no other jewellery (although I do wish I could've placed it on only one hand, but that's impossible because the textures are mirrored).

But it would be simple enough to remove if anyone hates it...

Title: Re: Ghanima's Mods
Post by: deicide on March 12, 2019, 09:32:51 PM
I'm alright with it as is, nothing more than some random thoughts.
Title: Re: Ghanima's Mods
Post by: Jenya on March 12, 2019, 10:40:25 PM

although I do wish I could've placed it on only one hand, but that's impossible because the textures are mirrored).

But it would be simple enough to remove if anyone hates it...

It is quite simple to do actually. All you need is manually change models UV in blender and export it back to the game.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 13, 2019, 07:59:19 AM
I'm sure it is, for someone who know how to use Blender.  :razz: I can't even get it to install properly.
Title: Re: Ghanima's Mods
Post by: Jenya on March 13, 2019, 08:28:30 AM
I'm sure it is, for someone who know how to use Blender.  :razz: I can't even get it to install properly.

What kind of problem have you with it? Maybe I can help.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 13, 2019, 08:41:15 AM
Well I tried using the instructions from this post (https://forums.planetvampire.com/index.php?topic=7339.msg133871) but failed miserably, because first of all I kept getting an error which said "Python is not installed" (or something to that effect) and importing models into it didn't work. I'm not sure if those instructions are outdated or I just did something wrong, but I must emphasize I really know nothing about Blender, from installing to using it. :/

Title: Re: Ghanima's Mods
Post by: Jenya on March 13, 2019, 09:16:26 AM
Well I tried using the instructions from this post (https://forums.planetvampire.com/index.php?topic=7339.msg133871) but failed miserably, because first of all I kept getting an error which said "Python is not installed" (or something to that effect) and importing models into it didn't work. I'm not sure if those instructions are outdated or I just did something wrong, but I must emphasize I really know nothing about Blender, from installing to using it. :/
Have you installed needed version of Phyton first? It seems like the python error to me.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 13, 2019, 09:34:11 AM
I did, that old version linked in the thread, although I installed it after the program. Does it matter which order they are installed in? For that matter, must Python be installed in a specific place for it to work? I couldn't figure that out.
Title: Re: Ghanima's Mods
Post by: Jenya on March 13, 2019, 04:35:34 PM
I did, that old version linked in the thread, although I installed it after the program. Does it matter which order they are installed in? For that matter, must Python be installed in a specific place for it to work? I couldn't figure that out.

Dunno for sure, but try to install python first. Mine installed on C drive and blender on E drive, so I'm not sure that installation path matters.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 15, 2019, 08:08:50 PM
I will look into it, thanks!  :smile:


Meanwhile, the Dancers retexture pack is finally finished!  :clap:

(https://i.imgur.com/fIiwbHl.jpg)

At last! (https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/those-goth-kids-dancers-retexture-pack)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 24, 2019, 08:24:44 PM
I know everyone's pumped for Bloodlines 2, but we still have a year to wait so in the meantime, I've been working on a Brujah set based on Julius. I think he makes a good Brujah, and there's little enough stuff for them out there.

I just have Armor0 done for now:

(https://i.imgur.com/lYgydjX.png)
Title: Re: Ghanima's Mods
Post by: Barabbah on March 25, 2019, 02:11:08 AM
One suggestion: more beard (https://youtube.com/watch?v=q0kSuZFOwFE). (And maybe change the face too)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 25, 2019, 06:13:41 AM
Change the face...how?

But yeah I might play with the beard some more. Frankly I am not a fan of beards, but in this case I'll try something.  :justabite:
Title: Re: Ghanima's Mods
Post by: Barabbah on March 25, 2019, 11:20:13 AM
Changing faces is a bit tricky but gives many satisfactions. On you photoediting program make a copy of the texture, cancel everything exept the nostrils, the eyes and the lips and color those of a bright color. That is the guideline for the new face. Find another face texture, place between the two textures and adapt it to the different proportions. Now line up the lineaments of the new face to the guideline ones. Cut out the area used by the hairs in the original texture and add some touches if necessary

Remember my true brujah? His face come for Zhao

Regarding the beard, was more a joke but it think if it's done good it may be enough to make him not look as Julius
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 25, 2019, 05:35:27 PM
No, I didn't mean the technical part, I meant how you think I should change his face apart from the beard. I do take your point he looks a bit too much like Julius, and that beard is a bit scruffy, so I will try to improve it. And maybe do something about his eyebrows too.
Title: Re: Ghanima's Mods
Post by: Barabbah on March 25, 2019, 08:41:44 PM
Pick a non-vampire face. Once paler and on different models than the original some look different (for example still that true brujah)
Title: Re: Ghanima's Mods
Post by: Jenya on March 25, 2019, 08:45:28 PM
Maybe changing his face shape will do the trick?
Title: Re: Ghanima's Mods
Post by: argikt on March 26, 2019, 10:24:55 AM
A scar? for example?
eye patch!

just ideas... :razz:
Title: Re: Ghanima's Mods
Post by: Barabbah on March 26, 2019, 11:38:47 AM
I think a beard is the quickest solution, but all there are good too.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 26, 2019, 06:11:26 PM
Yeah I think the beard is the best bet here (although maybe a nice subtle scar too!). I actually like his base texture, it's pretty detailed as textures in this game go, and I already modified it a bit to eliminate some seams and such. But I might add a few more things like more defined cheekbones or something. I don't want him to look exactly like Julius but I don't want to change him too much either because I like his look.

I think I'll leave the more complex 3D modelling to those who are good at that.  :razz:

Hopefully I'll have some time over the weekend to try out some of these ideas.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 31, 2019, 07:18:19 PM
Brujah guy update

(https://i.imgur.com/pbqnmCc.jpg)

I changed quite a few things about his face: the beard, the eyebrows, lips, nose, undereye detail...so hopefully he looks a little less like Julius now.
Title: Re: Ghanima's Mods
Post by: Barabbah on March 31, 2019, 08:05:31 PM
I'm sorry to say that, but he looks a bit cross eyed.... I would suggest to add a scarred eye and left that eye totally blank
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on March 31, 2019, 08:13:38 PM
Eeehhh, I don't know about that, it's not what I had in mind. Perhaps it just wasn't a good idea in general to use this model. Oh well, not every idea works out I suppose.
Title: Re: Ghanima's Mods
Post by: Barabbah on April 01, 2019, 05:49:59 AM
Otherwise put only the scar and change the eyebrows as in this picture
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on April 02, 2019, 07:27:19 PM
OK well this is my final attempt:

(https://i.imgur.com/wxAx6x5.jpg)

I angled the brows like you suggested, added a scar over one eye. I'll finish the project now that I've put so much work into it; perhaps it's not perfect, but there's little enough stuff for Brujah guys out there and someone might find it useful. In fact it was partly inspired by a comment someone made about it on ModDB.
Title: Re: Ghanima's Mods
Post by: Barabbah on April 02, 2019, 09:48:15 PM
Just a last question: you had him in mind with blue medium eyes, and you want to keep them as they are, or can I suggest green light eyes? In any case it's perfect.

Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on April 03, 2019, 12:21:21 PM
I wasn't sure about the eyes, but...I like them green! (this is the second outfit)

(https://i.imgur.com/DXxJp14.jpg)


However...I have this problem with the character screen view for custom PCs (vanilla PC models are fine); more often then not it's completely broken, like it renders a very low-res version of the model or something (then, occasionally, it looks fine again for a while). It also looks fine during character creation, just afterwards it seems to break:

(https://i.imgur.com/E1tI2HW.jpg)

I suppose it's not a huge deal, but it bothers me.
Title: Re: Ghanima's Mods
Post by: Barabbah on April 03, 2019, 01:43:25 PM
Yay!

Regarding the second photo, to me when I've tried to do a reskin on zhao (as an alternative to the true brujah), he was moving like he was using a cash register, but once the animation ended it didn't looped nor repeated since then.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on April 03, 2019, 03:35:15 PM
Hmmm...I don't know what that was, but it doesn't seem to be the same issue. The animation (pose) is the correct one (yes, I used the Ventrue pose because I dislike the gorilla slouch the Brujah use) it's just the render that's the problem. The same thing happens to Emily, but since that's a personal mod I've ignored it.
Title: Re: Ghanima's Mods
Post by: Barabbah on April 03, 2019, 04:19:51 PM
Mine was just an experience of weirdness on that menù, nothing else
Title: Re: Ghanima's Mods
Post by: Viatrixa on April 04, 2019, 01:59:14 PM
Those dancer re-skins are absolutely amazing! Also love what you did with our babyfaced princeling. Maintained his face and color but gave him a snappy suit. That's just pure love.

As for this brujah guy, I somehow think that when he was made, they purposely wanted him to look kind of sad and mildly bug eyed. He's a thin blood, having a bad time, scared of his own shadow. There's just something about his face - you did a super good job with him, but that's not something you can fix, I think. But he definitely looks better with green eyes!
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on April 05, 2019, 12:04:39 PM
I think you're right about that; I certainly can't make his eyes any smaller without fiddling with this in Blender, and that's a skill set I don't have the time to learn at the moment (though I'd still like to try my hand at it some day when I have more time). IMO the large staring eyes give him a kind of intense look with my edits, but maybe I'm just biased because it's my mod.  :rofl:

(https://i.imgur.com/CkgJdBd.png)

In any case, it is done (https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/male-brujah-armor-set-by-ghanima).

BTW, if anyone still has trouble getting the inventory previews to look right, the trick is the alpha channel on the tga!

(https://i.imgur.com/OJTFoHj.jpg)

After you got your outfit silhouette to look just right, disable the RGB channels, enable just the Alpha channel and you'll see the black and white texture pictured above - white is visible, black invisible, so make that in the shape of your new outfit silhouette as well. Ta-daa!
Title: Re: Ghanima's Mods
Post by: Barabbah on May 28, 2019, 08:19:27 PM
I don't know, midget human fisting? :suicide:
(I hope this actually doesn't exits)

Well, I'll be damned if I didn't found it, even with Danny DeVito and one of those kardasian! (and sorry for mentioning again this haunting memory all of a sudden): https://i.imgur.com/aAuK3Rt.gif (https://i.imgur.com/aAuK3Rt.gif)

All thanks to those "Elders react to" youtube series
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on May 28, 2019, 09:16:40 PM
That will haunt my nightmares, thanks. :P
Title: Re: Ghanima's Mods
Post by: DarkZephyr on June 03, 2019, 06:52:02 PM
Ha, I just noticed that you're the one that did the new Sin Bin models.  I love that mod, been using it for about a month now  lol (I am "Suspiria" at the Nexus for the record). Wicked work! 

Do you think something similar could be done with the magazine racks? I wanna switch "Chin" magazine out for "Inches" or something like that.  lol 
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on June 03, 2019, 08:46:13 PM
Ha, I just noticed that you're the one that did the new Sin Bin models.  I love that mod, been using it for about a month now  lol (I am "Suspiria" at the Nexus for the record). Wicked work! 

Do you think something similar could be done with the magazine racks? I wanna switch "Chin" magazine out for "Inches" or something like that.  lol

Thank you! :D Glad you like it.

As for the racks, I actually investigated this issue and it isn't that simple; the covers in the SinBin are shared across several other racks in the game, so unless you want to porn them all up, you need something relatively neutral. However, I share your loathing of that "Chin" magazine so I am using this replacer (https://legacy.planetvampire.com/modules/files/view.php?id=455).

Supposedly there would be a way to do it, by making a unique object and editing the map but...that's beyond my skill.
Title: Re: Ghanima's Mods
Post by: DarkZephyr on June 03, 2019, 11:25:50 PM
Ha, I just noticed that you're the one that did the new Sin Bin models.  I love that mod, been using it for about a month now  lol (I am "Suspiria" at the Nexus for the record). Wicked work! 

Do you think something similar could be done with the magazine racks? I wanna switch "Chin" magazine out for "Inches" or something like that.  lol

Thank you! :D Glad you like it.

As for the racks, I actually investigated this issue and it isn't that simple; the covers in the SinBin are shared across several other racks in the game, so unless you want to porn them all up, you need something relatively neutral. However, I share your loathing of that "Chin" magazine so I am using this replacer (https://legacy.planetvampire.com/modules/files/view.php?id=455).

Supposedly there would be a way to do it, by making a unique object and editing the map but...that's beyond my skill.

I actually don't have a problem turning all magazine racks into porn racks LOL  Thanks for the link, I will see if I can use this mod as a basis for it for my own game. 

Edit:  Looks like I was successful.  Yay. 
Title: Re: Ghanima's Mods
Post by: Barabbah on June 05, 2019, 09:21:16 AM
Post pictures!

PS. Well, if you don't mind porn what do you think of the mega mod?
Title: Re: Ghanima's Mods
Post by: DarkZephyr on June 05, 2019, 09:40:29 AM
Post pictures!

PS. Well, if you don't mind porn what do you think of the mega mod?

I've never heard of it before.  What is it?

OK...well as long as Ghanima doesn't mind me posting pics in her thread and keep in mind that I am a gay dude.  lol 

*Blush*
(https://ist5-2.filesor.com/pimpandhost.com/2/0/5/1/20516/7/z/R/H/7zRHu/MagRack01_l.jpg)(https://ist5-2.filesor.com/pimpandhost.com/2/0/5/1/20516/7/z/R/I/7zRI5/MagRack02_l.jpg)

Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on June 05, 2019, 11:12:55 PM
Heehee, those look great! :D Hot guys with great abs, what's not to like? ;)
Title: Re: Ghanima's Mods
Post by: DarkZephyr on June 05, 2019, 11:49:26 PM
Heehee, those look great! :D Hot guys with great abs, what's not to like? ;)

lol thanks!  :D
Title: Re: Ghanima's Mods
Post by: Viatrixa on July 30, 2019, 02:19:15 PM
The idea of random raunchy gay magazines everywhere in the game is very funny to me. I can easily imagine the Toreador especially going nuts for them!

What's all the hate for the mighty Chin magazine? :D I always found it very gross & funny. Actually I can understand why someone would not want that particular image of a greasy & pimply gross chin everywhere.
Title: Re: Ghanima's Mods
Post by: Barabbah on July 30, 2019, 08:37:14 PM
One thing I haven't even understood: "chin" is supposed to be a pun or something?
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on July 31, 2019, 11:25:09 AM
One thing I haven't even understood: "chin" is supposed to be a pun or something?

Could be worse. It could be some kind of freaky fetish. :P
Title: Re: Ghanima's Mods
Post by: Barabbah on July 31, 2019, 02:29:03 PM
Hammering balls with your chin like this?
(https://media1.tenor.com/images/81f99b1b15d73b073da097618cdf0156/tenor.gif?itemid=5646345)
Title: Re: Ghanima's Mods
Post by: Viatrixa on August 01, 2019, 04:36:08 PM
I don't think it's a pun or anything. Just some randomness from Troika I think! If you notice they also have a "worm" magazine which I imagine is centered around parasitic worms. Mmmmm!
Title: Re: Ghanima's Mods
Post by: bloodstone on August 09, 2019, 08:21:33 PM
Are you aware that over on MODDB  there is a mod named Vampire the Masquerade Bloodlines Clan Lasombra Mod, and that your male Brujah skin has been uploaded under the name of Sycharade.

It seems to me that uploader is taking the credit for your work
with out mentioning you at all.

I just thought you should know.
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on August 09, 2019, 09:29:34 PM
Are you aware that over on MODDB  there is a mod named Vampire the Masquerade Bloodlines Clan Lasombra Mod, and that your male Brujah skin has been uploaded under the name of Sycharade.

It seems to me that uploader is taking the credit for your work
with out mentioning you at all.

I just thought you should know.


I had no idea; thank you for letting me know. I tracked it down and notified the author that I'd appreciate some credit for it, hopefully he will comply. :|


EDIT: He also used my LaCroix mod!
Title: Re: Ghanima's Mods
Post by: Wesp5 on August 09, 2019, 09:44:24 PM
I had no idea; thank you for letting me know. I tracked it down and notified the author that I'd appreciate some credit for it, hopefully he will comply. :|

If he doesn't do this, you can always write to the ModDB team and request to get the Mods into your possession. You can probably prove ownership by showing that you uploaded them here earlier than he did on the ModDB...
Title: Re: Ghanima's Mods
Post by: Malkav on August 09, 2019, 09:51:25 PM
That Sycharade character seems a bit shifty. There is also a Antitribu reloaded (or something similar) uploaded by this Sycharade. From what I can tell, the intro text is word for word the original stuff written by Marvin.
Title: Re: Ghanima's Mods
Post by: Barabbah on August 09, 2019, 10:17:35 PM
I thought the guy, after his merging project (put AT, FN, CQ, UP and all other old and new stuff together) failed, he first uploaded his work and then went to upload all kind of mods he found out (which is nice only for lost mods)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on August 10, 2019, 09:12:02 PM
An update on the strange Schyrade situation: today I received a friend request from them on ModDB...but they haven't acknowledged my request to take down my mods or at least credit me for them and they are still there...

They have indeed reuploaded many modders' files, including MooCHa's Knox and Caine reskins and the Antitribu Mod. Seems like it's been going on for a long time and people have complained before but the files are still there and Schyrade never responds.
Title: Re: Ghanima's Mods
Post by: Barabbah on August 10, 2019, 09:22:53 PM
I've wrote him a message to be more careful on what he's uploading since several comes from recent and still active downloads and modders. He wrote back saying he didn't mean it and he's a newbie in modding/moddb
Title: Re: Ghanima's Mods
Post by: argikt on August 10, 2019, 09:28:47 PM
He uploaded a "antitribu remake".
I asked what are the changes with the original antitribu mod...
He never answer....
I suppose he dont has any kind of permission too...
Title: Re: Ghanima's Mods
Post by: Barabbah on August 11, 2019, 03:31:08 AM
Well, since he gave me a friend request shortly before this mess started I tried a diplomatic approach. I can be wrong, but he really gave me the impression to be like a total newbie on the road of a considerable burnout. Ghamina, have you tried to sent a private message? Myself I've recently found out public messages aren't exactly notified when you log in (and while we are at it, can somebody tell me how to turn  on notification of these?)
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on August 11, 2019, 05:59:35 PM
I have sent him a message, yeah. I'm willing to give him the benefit of the doubt, but I find it hard to believe he is unaware. He's received several messages including from Barabbah and people have mentioned it in that Antitribu reupload mod where he was active but did not acknowledge those particular comments.
Title: Re: Ghanima's Mods
Post by: DarkZephyr on August 12, 2019, 01:39:24 PM
I have sent him a message, yeah. I'm willing to give him the benefit of the doubt, but I find it hard to believe he is unaware. He's received several messages including from Barabbah and people have mentioned it in that Antitribu reupload mod where he was active but did not acknowledge those particular comments.


How odd for somebody to think they can get away with such nonsense nowadays.  Is he trying to play it off like these are *his* mods?
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on August 12, 2019, 01:55:57 PM
They are uploaded under his name with no mention of the original authors, so, yeah.

For the record, I have yet to receive a reply to my PM.

EDIT:

This is getting stranger and stranger! First of all, Schyrade has changed his name to JinVarel and he HAS actually removed my mods from his page, however...he still has plenty of other files that don't belong to him uploaded there and I believe he's recently added more. Take a gander:

https://www.moddb.com/members/jinvarel/downloads
Title: Re: Ghanima's Mods
Post by: fylimar on August 12, 2019, 05:49:24 PM
They are uploaded under his name with no mention of the original authors, so, yeah.

For the record, I have yet to receive a reply to my PM.

EDIT:

This is getting stranger and stranger! First of all, Schyrade has changed his name to JinVarel and he HAS actually removed my mods from his page, however...he still has plenty of other files that don't belong to him uploaded there and I believe he's recently added more. Take a gander:

https://www.moddb.com/members/jinvarel/downloads

I stumbled about him while browsing for new skins. I too, find it strange, that he would think, he can get away with stealing other peoples mods. The community is not that big. And nearly all mods, he shows there, I have seen elsewhere before.
Title: Re: Ghanima's Mods
Post by: Wesp5 on August 12, 2019, 06:41:58 PM
As I wrote, someone who has work involved should contact ModDB people about this. I had a similar case myself, someone had uploaded an old HL mod from me there a long time ago when I didn't even know about ModDB. So I asked them to turn ownership over to me and they did so in a short time. If you can even explain to them that this guy is stealing lots of work from other people they might ban him right on...
Title: Re: Ghanima's Mods
Post by: Barabbah on August 12, 2019, 07:12:53 PM
3Dell's mods are lost (since she uploaded them on some now defunct sites) and if I'm not mistaken it was him who uploaded them some years before on moddb and saved them for bein lost (now he has reuploaded them with this account). The Lasombra girl comes from Antitribu. The others I have no idea who made them in the first place.

I really hope he (she?) gets his shit together, judging from this video he seems te be really good at modding (skip to the Asylum and Confession parts):
https://www.moddb.com/mods/vampire-the-masquerade-madness-network-mod/videos/vampire-the-masquerade-madness-network-mod
Title: Re: Ghanima's Mods
Post by: Malkav on August 12, 2019, 08:21:13 PM
If it is their work. I thought the name "Madness Network Mod" was ringing a bell, and it did:
https://forums.planetvampire.com/bloodlines-modding/madness-network-mod-sneak-peek/msg133447/#msg133447
I know for certain that Icicle was working on the Asylum and Confession maps before leaving.
Title: Re: Ghanima's Mods
Post by: Barabbah on August 12, 2019, 08:59:44 PM
In the immortal words of Jesus Hannibal Christ, "Fuck!"
Title: Re: Ghanima's Mods
Post by: Ghanima_Atreides on August 12, 2019, 09:15:47 PM
I am not surprised; none of the mods he uploaded are his work.

The Knox, Jack and VV skins are all MooCHa's, uploaded right here at Planet Vampire: here (https://forums.planetvampire.com/downloads/?sa=view;id=393), here (https://legacy.planetvampire.com/modules/files/view.php?id=427) and here (https://forums.planetvampire.com/downloads/?sa=view;id=390).
Title: Re: Ghanima's Mods
Post by: Barabbah on August 13, 2019, 01:33:02 AM
(https://i.chzbgr.com/full/8565673472/h0FCA3FED/)
Title: Re: Ghanima's Mods
Post by: Mamita on August 13, 2019, 05:21:11 AM
Update: Tried to PM Schyrade and received a prompt that he's been removed.
Yay?
Title: Re: Ghanima's Mods
Post by: fylimar on August 13, 2019, 05:44:10 AM
Update: Tried to PM Schyrade and received a prompt that he's been removed.
Yay?

He changed his name
Title: Re: Ghanima's Mods
Post by: argikt on August 13, 2019, 06:47:26 AM
People never stops surprise me...
this guys is an absolutely noob in VTM, he's asking me why is having problems after installing UP, then CQM 4.1 and finally argikt's mod, (merging them), no problem with it.
But I never saw a noob taking credit for a ton of mods...
Title: Re: Ghanima's Mods
Post by: Barabbah on August 13, 2019, 07:59:11 AM
LOL

By the way, it wasn't planned to merge only these three mods. From the mod page (of what I believe it's the old account):
"Made with the Antitribu mod, Camarilla Mod, The Final Nights mod & Clan quest mod all merged into one"
Title: Re: Ghanima's Mods
Post by: argikt on August 13, 2019, 08:52:13 AM
For curiosity I donwloaded the supossed "antitribu remake" (before knowing of him), I was suspicious about it, but, I tried.

This supposed remake was a merged (just overwrite) of several mods that simple was bugged and unable to play...
Title: Re: Ghanima's Mods
Post by: Malkav on August 13, 2019, 12:15:17 PM
LOL

By the way, it wasn't planned to merge only these three mods. From the mod page (of what I believe it's the old account):
"Made with the Antitribu mod, Camarilla Mod, The Final Nights mod & Clan quest mod all merged into one"
Sure, and pigs can fly and sharks are strictly vegetarian...