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Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: Ghanima's Mods  (Read 8343 times)

Offline fylimar

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Re: Ghanima's Mods
« Reply #210 on: August 13, 2019, 05:44:10 AM »
Update: Tried to PM Schyrade and received a prompt that he's been removed.
Yay?

He changed his name
“They can keep their heaven. When I die, I’d sooner go to Middle Earth.” ― George R.R. Martin

"We are all stories in the end. Just make it a good one."
― Doctor Who

Offline argikt

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Re: Ghanima's Mods
« Reply #211 on: August 13, 2019, 06:47:26 AM »
People never stops surprise me...
this guys is an absolutely noob in VTM, he's asking me why is having problems after installing UP, then CQM 4.1 and finally argikt's mod, (merging them), no problem with it.
But I never saw a noob taking credit for a ton of mods...

Offline Barabbah

  • Majestic madness maker
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Re: Ghanima's Mods
« Reply #212 on: August 13, 2019, 07:59:11 AM »
LOL

By the way, it wasn't planned to merge only these three mods. From the mod page (of what I believe it's the old account):
"Made with the Antitribu mod, Camarilla Mod, The Final Nights mod & Clan quest mod all merged into one"
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me

Offline argikt

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Re: Ghanima's Mods
« Reply #213 on: August 13, 2019, 08:52:13 AM »
For curiosity I donwloaded the supossed "antitribu remake" (before knowing of him), I was suspicious about it, but, I tried.

This supposed remake was a merged (just overwrite) of several mods that simple was bugged and unable to play...

Offline Malkav

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Re: Ghanima's Mods
« Reply #214 on: August 13, 2019, 12:15:17 PM »
LOL

By the way, it wasn't planned to merge only these three mods. From the mod page (of what I believe it's the old account):
"Made with the Antitribu mod, Camarilla Mod, The Final Nights mod & Clan quest mod all merged into one"
Sure, and pigs can fly and sharks are strictly vegetarian...
Co Author of Camarilla Edition Mod

 

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