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Author Topic: Ghanima's Mods  (Read 4241 times)

Offline Barabbah

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Re: Ghanima's Mods
« Reply #165 on: March 31, 2019, 08:05:31 PM »
I'm sorry to say that, but he looks a bit cross eyed.... I would suggest to add a scarred eye and left that eye totally blank
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me (on changing my mind on deleting cheeks for a mod)

Offline Ghanima_Atreides

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Re: Ghanima's Mods
« Reply #166 on: March 31, 2019, 08:13:38 PM »
Eeehhh, I don't know about that, it's not what I had in mind. Perhaps it just wasn't a good idea in general to use this model. Oh well, not every idea works out I suppose.
Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
Lost Carcosa.

Offline Barabbah

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Re: Ghanima's Mods
« Reply #167 on: April 01, 2019, 05:49:59 AM »
Otherwise put only the scar and change the eyebrows as in this picture
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me (on changing my mind on deleting cheeks for a mod)

Offline Ghanima_Atreides

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Re: Ghanima's Mods
« Reply #168 on: April 02, 2019, 07:27:19 PM »
OK well this is my final attempt:



I angled the brows like you suggested, added a scar over one eye. I'll finish the project now that I've put so much work into it; perhaps it's not perfect, but there's little enough stuff for Brujah guys out there and someone might find it useful. In fact it was partly inspired by a comment someone made about it on ModDB.
Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
Lost Carcosa.

Offline Barabbah

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Re: Ghanima's Mods
« Reply #169 on: April 02, 2019, 09:48:15 PM »
Just a last question: you had him in mind with blue medium eyes, and you want to keep them as they are, or can I suggest green light eyes? In any case it's perfect.

"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me (on changing my mind on deleting cheeks for a mod)

Offline Ghanima_Atreides

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Re: Ghanima's Mods
« Reply #170 on: April 03, 2019, 12:21:21 PM »
I wasn't sure about the eyes, but...I like them green! (this is the second outfit)




However...I have this problem with the character screen view for custom PCs (vanilla PC models are fine); more often then not it's completely broken, like it renders a very low-res version of the model or something (then, occasionally, it looks fine again for a while). It also looks fine during character creation, just afterwards it seems to break:



I suppose it's not a huge deal, but it bothers me.
Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
Lost Carcosa.

Offline Barabbah

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Re: Ghanima's Mods
« Reply #171 on: April 03, 2019, 01:43:25 PM »
Yay!

Regarding the second photo, to me when I've tried to do a reskin on zhao (as an alternative to the true brujah), he was moving like he was using a cash register, but once the animation ended it didn't looped nor repeated since then.
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me (on changing my mind on deleting cheeks for a mod)

Offline Ghanima_Atreides

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Re: Ghanima's Mods
« Reply #172 on: April 03, 2019, 03:35:15 PM »
Hmmm...I don't know what that was, but it doesn't seem to be the same issue. The animation (pose) is the correct one (yes, I used the Ventrue pose because I dislike the gorilla slouch the Brujah use) it's just the render that's the problem. The same thing happens to Emily, but since that's a personal mod I've ignored it.
Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
Lost Carcosa.

Offline Barabbah

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Re: Ghanima's Mods
« Reply #173 on: April 03, 2019, 04:19:51 PM »
Mine was just an experience of weirdness on that menù, nothing else
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me (on changing my mind on deleting cheeks for a mod)

Offline Viatrixa

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Re: Ghanima's Mods
« Reply #174 on: April 04, 2019, 01:59:14 PM »
Those dancer re-skins are absolutely amazing! Also love what you did with our babyfaced princeling. Maintained his face and color but gave him a snappy suit. That's just pure love.

As for this brujah guy, I somehow think that when he was made, they purposely wanted him to look kind of sad and mildly bug eyed. He's a thin blood, having a bad time, scared of his own shadow. There's just something about his face - you did a super good job with him, but that's not something you can fix, I think. But he definitely looks better with green eyes!

Offline Ghanima_Atreides

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Re: Ghanima's Mods
« Reply #175 on: April 05, 2019, 12:04:39 PM »
I think you're right about that; I certainly can't make his eyes any smaller without fiddling with this in Blender, and that's a skill set I don't have the time to learn at the moment (though I'd still like to try my hand at it some day when I have more time). IMO the large staring eyes give him a kind of intense look with my edits, but maybe I'm just biased because it's my mod.  :rofl:



In any case, it is done.

BTW, if anyone still has trouble getting the inventory previews to look right, the trick is the alpha channel on the tga!



After you got your outfit silhouette to look just right, disable the RGB channels, enable just the Alpha channel and you'll see the black and white texture pictured above - white is visible, black invisible, so make that in the shape of your new outfit silhouette as well. Ta-daa!
Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
Lost Carcosa.
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