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Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: Custom animation tests  (Read 1339 times)

Offline atrblizzard

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Custom animation tests
« on: November 28, 2016, 11:57:28 am »
Just some old tests I've done since I've got myself a Kinect 2 for a personal project. Been messing around with some custom animations. Pretty solid results to say the least, especially for gestures, however some tests are more rigid than others.







P.S. Is there a plugin on the forum to handle external media files?

Offline Wesp5

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Re: Custom animation tests
« Reply #1 on: November 28, 2016, 02:42:55 pm »
Just some old tests I've done since I've got myself a Kinect 2 for a personal project. Been messing around with some custom animations.

Cool! So this is yourself somehow bringing your own animations via Kinect 2 onto the Bloodlines models? Like a cheap motion capture version?

Offline atrblizzard

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Re: Custom animation tests
« Reply #2 on: November 29, 2016, 06:52:58 pm »
That's precisely what it is. ;) However the animations are applied to Source Filmmaker as I don't think custom animations can be compiled or imported to the game yet.

If that were possible I'd already see a ton of new animations done for old mods and new ones alike.

Offline Saphrax

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Re: Custom animation tests
« Reply #3 on: November 30, 2016, 09:07:42 am »
Impressive :)

But what exactly is the concept behind what Jack and Skelter doing in the first video? :P

Offline Akikosdream

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Re: Custom animation tests
« Reply #4 on: December 03, 2016, 03:48:27 am »
Looks really great :D
Can't wait to see what you're going to do :3
You rule ! :3

 

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