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Offline [archive] Lenusk@mad

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Re: CompMod Beta 4 Tester Invitation
« Reply #15 on: January 27, 2009, 12:36:00 am »
                Ok i'll posted link to your site.
 link to the biggest fan-site in Russia
 http://vampirebloodlines.ru/masquerade/review/
 http://vampirebloodlines.ru/forum/index.php?act=idx
 but poeople on this site more say than do:)
                       

 

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Offline [archive] Dheu

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Re: CompMod Beta 4 Tester Invitation
« Reply #16 on: January 27, 2009, 04:14:00 am »
                CompMod Beta v4.0 Patch 2  uploaded. - Animus Constupro no longer required for human companions. (Only required for Vampire Companions). All you need are some levels in a social discipline such as Domination, Dementation or Presence to gain human companions. Amount of level required depends on the companion.
 
 Updates human companion dialogs in Santa Monica, Downtown LA and Hollywood. I will release another (backwards compatible) patch that includes updates for Giovanni Mansion and Chinatown within a few days.                        

 

                                                  

Offline [archive] Dheu

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Re: CompMod Beta 4 Tester Invitation
« Reply #17 on: January 29, 2009, 04:56:00 am »
                CompMod Beta v4.0 Patch 3 uploaded.
 - includes updates for Human companions in Giovanni Mansion and Chinatown (Animus Constupro requirement removed)
 - Auto-Unpossess now enforced when talking to cab driver to avoid some potential bugs.  
 - Fixed vclan bug which was causing some human companions to break during unpossess
 - Updated Elevator AI so that companions disappear completely when you are in elevators. They re-appear 15 seconds after you exit the elevator. This helps to ensure they dont get in the way or cause other bugs.
 - Fixed bug in entity garbage cleanup routines. This should make re-visted maps more stable.
 - More AI updates. Possessed NPCs should fall (auto-teleport back to body) more quickly when they take too much damage during combat.
                       

 

                                                  

Offline [archive] Dheu

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Re: CompMod Beta 4 Tester Invitation
« Reply #18 on: February 02, 2009, 03:23:00 am »
                CompMod Beta 4, Patch 4 uploaded.
 
 Primary change is addition of Skelter as companion option. Other minor bug fixes. See internal readme for more info. Patch 4 will not invalidate previous Beta 4.x save games.
 
 Save game invalidation normally occures when I try to squeeze in some new feature at the last minute (embrace options). I have made up my mind that there will be no more new features going into verison 1.0. All future Beta 4 patches (and Final version 1.0 patches) will only fix minor bugs and add new dialog.
 
 So anyone who has put off downloading the latest Beta 4 for fear that I will release something new that will require a new install in 3 days, fear not.. Moving forward, all patches and even the Final release will be compatable with Beta 4.x save games.                        

 

                                                  

Offline [archive] Dheu

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Re: CompMod Beta 4 Tester Invitation
« Reply #19 on: February 05, 2009, 01:14:00 am »
                CompMod Beta 4 Patch 5 uploaded. All it does is add Ash as a companion option, but he is now available for anyone interested in testing Ash out.
 
 As usual, the Beta 4.x patches do not invalidate previous 4.x save games.                        

 

                                                  

Offline [archive] Dheu

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Re: CompMod Beta 4 Tester Invitation
« Reply #20 on: February 08, 2009, 01:50:00 am »
                Beta 4.x Patch 6 out. Fixes Jack toward end so that you can still find Nines even if you made Damsel a companion.                        

 

                                                  

Offline [archive] DarkZephyros

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Re: CompMod Beta 4 Tester Invitation
« Reply #21 on: February 08, 2009, 09:30:00 am »
                Ok, I have just installed the Beta V4.6, and after recruiting the bum outside my Santa Monica Haven and some Prostitutes, I sent them directly to my Haven, but when I tried to enter the apartment building after doing this, my game crashed and the error message "No preche: models/character/npc/common/bum/male/bum_male.mdl" appears.  
 
 Edit:  It also does this if I try to enter the apartment while the bum follows me.  Plus this bug also happens with the prostitute.                        

 

                                                  

Offline [archive] Dheu

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Re: CompMod Beta 4 Tester Invitation
« Reply #22 on: February 08, 2009, 12:32:00 pm »
                What version of VTMB do you have? Steam, retail or digital distribution. If you have Retail or Digital distribution, did you install the "Official 1.2 Patch" from Troika's website before CompMod Beta 4.6?
 
 http://www.vampirebloodlines.com/patch/
 
 When I hear about the game crashing because of "model not in precache" errors, it is normally because people didn't install the official 1.2 patch first. The official patch fixes the SetModel function that the CompMod relies on heavily and that is the error that gets thrown when SetModel doesn't work.
 
 If you forgot, you should be able to install the Official 1.2 patch and then re-install Beta 4.6  (The whole 170 MB archive) and your old save games should be OK.  Luckily, by the sound of things, you aren't that far along in the game.                        

 

                                                  

Offline [archive] Dheu

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Re: CompMod Beta 4 Tester Invitation
« Reply #23 on: February 08, 2009, 01:15:00 pm »
                I think I see the issue now. I just tried following my own link and the "official" website is no more. Now it redirects to Activisions site where there is nothing but a non-functional "downloads" tab for the game. In essence, you can't download the official 1.2 patch from the official site anymore...hmmm
 
 You can still get it from non-official sites like FileFront, FilePlanet and GameSpot. I prefer FileFront since they dont require an account:
 
 http://files.filefront.com/Vampire+Bloodlines+v12+Patch/;3771733                        

 

                                                  

Offline [archive] Dheu

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Re: CompMod Beta 4 Tester Invitation
« Reply #24 on: February 10, 2009, 03:39:00 am »
                For anyone interested in testing out the outfit pack feature, I just added an outfit pack for VV to the website. Give it a try and make sure it works.                        

 

                                                  

Offline [archive] Dheu

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Re: CompMod Beta 4 Tester Invitation
« Reply #25 on: February 13, 2009, 01:56:00 am »
                Beta 4.7 uploaded. Fixed Histories being lost during possession and a minor Ash Convo glitch. This will be the last Beta release.                        

 

                                                  

Offline [archive] Dheu

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Re: CompMod Beta 4 Tester Invitation
« Reply #26 on: February 13, 2009, 12:27:00 pm »
                (I lied)
 
 Beta 4.71 \ Patch 7.1 released.
 
 NOTE: Avoid patch 4.7 because it had backwards compatibility issues. Use 4.71 / Patch 7.1 instead. Patch fixes possession issue with histories.                        

 

                                                  

Offline [archive] Not_Beckett

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Re: CompMod Beta 4 Tester Invitation
« Reply #27 on: February 18, 2009, 05:44:00 pm »
                Backing up everything now so that I can try the mod out worry-free. happy  I can't wait to try it.                        

 

                                                  

Offline [archive] torgal363

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Re: CompMod Beta 4 Tester Invitation
« Reply #28 on: February 18, 2009, 07:49:00 pm »
                i really love this mod,especially the part about yukie,she's great,can't wait to see moar of this... applause   applause   applause  also the dialogue rocks,i hope u can make other,they are a great addition to the game.
 my most respectfull regards                        

 

                                                  

Offline [archive] Dheu

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Re: CompMod Beta 4 Tester Invitation
« Reply #29 on: February 18, 2009, 10:46:00 pm »
                thanks and thanks...                        

 

                                                  

 

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