collapse

Author Topic: Clan Quest Mod  (Read 71534 times)

Offline Avadonica

  • Ancillus
  • ***
  • Posts: 140
Re: Clan Quest Mod
« Reply #555 on: August 05, 2019, 12:11:09 PM »
I think this is correct. \" is a combination to have the " character displayed inside the text.

I meant that there was a point missing - it was written like this:
\ "Dark blood, our curse, a light this verse
Such power I sense in one so young
Come find me where burns the mystical sun. \ ""
(there was no point between \ ".")
Because of this, the rest of the file has broken.

Forgive me for my bad English...

Offline Wesp5

  • Administratrix
  • Antediluvian
  • *****
  • Posts: 6288
  • Unofficial Patcher
Re: Clan Quest Mod
« Reply #556 on: August 05, 2019, 01:20:59 PM »
Because of this, the rest of the file has broken.

It doesn't break in the English version and adding another "." would result in ".." :)!

Offline Avadonica

  • Ancillus
  • ***
  • Posts: 140
Re: Clan Quest Mod
« Reply #557 on: August 05, 2019, 01:35:39 PM »

It doesn't break in the English version and adding another "." would result in ".." :)!

If I understand you correctly, is that how it should be?
If so, then I have no more questions =)
I’m just doing a translation of the mod, so I ran into this and decided to clarify...
« Last Edit: August 05, 2019, 01:44:19 PM by Avadonica »

Offline Wesp5

  • Administratrix
  • Antediluvian
  • *****
  • Posts: 6288
  • Unofficial Patcher
Re: Clan Quest Mod
« Reply #558 on: August 05, 2019, 02:06:50 PM »
If I understand you correctly, is that how it should be?

Yes.

Quote
I’m just doing a translation of the mod, so I ran into this and decided to clarify...

Cool! Do you make a translation into Russian?

Offline Avadonica

  • Ancillus
  • ***
  • Posts: 140
Re: Clan Quest Mod
« Reply #559 on: August 05, 2019, 02:12:35 PM »

Cool! Do you make a translation into Russian?

That's right =) But, so far there is only a demo-version of the translation 3.1.2, the rest is in the process.

Offline Mamita

  • Neonate
  • **
  • Posts: 82
Re: Clan Quest Mod
« Reply #560 on: August 20, 2019, 11:29:27 PM »
Question:
Will you add an additional loading screen in the next version?
Possibly featuring Jesse's artwork?

Offline Marius217

  • Neonate
  • **
  • Posts: 63
RClan Quest Mod - TREMERE INFERNAL HISTORY. TRAUMATURGY
« Reply #561 on: August 25, 2019, 03:51:14 AM »
Hello,

I want to Play The Tremere Infernal version but in his history, It tells me that I can never advance more than two points in traumaturgy , I would like to know if later you can advance in that discipline in some way?.

Thank you, and I still enjoy this Great Mod.

Offline Malkav

  • Antediluvian
  • *****
  • Posts: 1716
Re: Clan Quest Mod
« Reply #562 on: August 25, 2019, 08:13:16 AM »
Nope. If it's limited by the history, that's it.
Co Author of Camarilla Edition Mod

Offline page

  • Neonate
  • **
  • Posts: 50
Re: Clan Quest Mod
« Reply #563 on: September 25, 2019, 12:52:58 PM »
How can I reset my Achievements list?

Offline Barabbah

  • Majestic madness maker
  • Antediluvian
  • *****
  • Posts: 1544
Re: Clan Quest Mod
« Reply #564 on: October 07, 2019, 07:36:30 AM »
Maybe it was already said but I don't remember where: will this mod integrate the newer UP or will be left with the 9.2?
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me

Offline Kaldgord

  • Fledgling
  • *
  • Posts: 18
Re: Clan Quest Mod
« Reply #565 on: November 12, 2019, 09:47:56 AM »
Hi, question, i want to take again bloodliens to do a new run trying out the latest version of CQM, if I install only the latest CQM im good to go ?
What happens if after CQM i install also the new version of the unofficial patch, the 5.0 ?

Offline argikt

  • Antediluvian
  • *****
  • Posts: 671
Re: Clan Quest Mod
« Reply #566 on: November 12, 2019, 09:56:06 AM »
Hi, question, i want to take again bloodliens to do a new run trying out the latest version of CQM, if I install only the latest CQM im good to go ?
What happens if after CQM i install also the new version of the unofficial patch, the 5.0 ?

Don't install any UP in the CQM folder, version 4.1 included a version of the UP

Offline Runza77

  • Ancillus
  • ***
  • Posts: 207
Re: Clan Quest Mod
« Reply #567 on: November 14, 2019, 05:39:34 PM »
I noticed that even the Clan quest mod has the bug of the missing female model (models/character/shared/female/pc/br.mdl)...

Offline Runza77

  • Ancillus
  • ***
  • Posts: 207
Re: Clan Quest Mod
« Reply #568 on: November 22, 2019, 07:55:18 PM »
There is another problem: killing Bishop Vick doesn't give you any xp...

Offline Runza77

  • Ancillus
  • ***
  • Posts: 207
Re: Clan Quest Mod
« Reply #569 on: November 23, 2019, 02:31:43 PM »
Again: Strauss doesn't speak anymore of the Epidemic, so... no gold or talismans. Is there a way to fix this with a console command?
« Last Edit: November 23, 2019, 02:34:30 PM by Runza77 »