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Offline thewarsend

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Car Interiors!
« on: January 18, 2020, 07:11:26 pm »
I finally finished all cars! :)

Including the brand new Yugo model.

Anyone who is interested can find it below :)
« Last Edit: February 15, 2020, 11:08:02 pm by endthewars »

Offline Avadonica

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Re: Car Interiors!
« Reply #1 on: January 18, 2020, 07:30:34 pm »
So, I decided to test your files...

Yes, you can go pass through the car.
And pretend you're driving...

----
Unfortunately, I don't know how to help you solve this problem (((
Perhaps one of the experienced modders can help you with this.
« Last Edit: January 18, 2020, 07:33:53 pm by Avadonica »

Offline Barabbah

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Re: Car Interiors!
« Reply #2 on: January 18, 2020, 07:48:02 pm »
My only idea is to place another car, a solid one but with transparent textures, in the same place but that would require edoting the map files....
"Some quotations," said Zellaby, "are greatly improved by lack of context."
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Offline thewarsend

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Re: Car Interiors!
« Reply #3 on: January 18, 2020, 07:53:11 pm »
So, I decided to test your files...

Yes, you can go pass through the car.
And pretend you're driving...

----
Unfortunately, I don't know how to help you solve this problem (((
Perhaps one of the experienced modders can help you with this.

Thank you for testing them. Now that I know how, I wanted to do all cars, but I guess there is no point unless I find a way to fix this issue.

It looks good though, right? :)

My only idea is to place another car, a solid one but with transparent textures, in the same place but that would require editing the map files....

Thanks for your input, I really appreciate it. That sounds like an overkill though, considering how many cars there are.

Offline Avadonica

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Re: Car Interiors!
« Reply #4 on: January 18, 2020, 08:04:10 pm »
Thank you for testing them. Now that I know how, I wanted to do all cars, but I guess there is no point unless I find a way to fix this issue.

It looks good though, right? :)

Yep, it's looks amazing!
I hope you'll be able to find a solution and make your dream a reality! =)

Offline Wallit

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Re: Car Interiors!
« Reply #5 on: January 18, 2020, 08:21:18 pm »
I just tested it and there is no boundary box, so that's why it is no solid.
Also, when you look on the side (close to the stone pylon) and looking at the van, you see no door, so maybe it is your problem.
I am not specialist of modeling so I can't help how to fix it.

But it looks very nice.
« Last Edit: January 18, 2020, 08:32:57 pm by Wallit »

Offline thewarsend

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Re: Car Interiors!
« Reply #6 on: January 18, 2020, 09:28:52 pm »
Thank you for testing them. Now that I know how, I wanted to do all cars, but I guess there is no point unless I find a way to fix this issue.

It looks good though, right? :)

Yep, it's looks amazing!
I hope you'll be able to find a solution and make your dream a reality! =)

Thank you. I am sure I will figure something out. I came this far :)

But it looks very nice.

Thanks!

Also, when you look on the side (close to the stone pylon) and looking at the van, you see no door, so maybe it is your problem.

That's because I haven't exactly finished it yet. This one is a easy problem to solve. It would only take a few seconds to fix it. I didn't fix it before posting it because I can't figure out why it isn't solid and I wanted someone to test it first to make sure it isn't just me.

I just tested it and there is no boundary box, so that's why it is no solid.
I am not specialist of modeling so I can't help how to fix it.

I am not exactly sure what the problem is. I am using the StudioCompiler that came with the latest patch. I am sure someone already knows the answer for this, but I can't seem to figure it out myself.

It is either because of a setting I am missing or because StudioCompiler that came with the patch is outdated and broken.

Offline thewarsend

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Re: Car Interiors!
« Reply #7 on: January 19, 2020, 07:41:40 pm »
Here is an updated model if anyone wants to test it out.

I still haven't been able to solve the solidity issue, but I haven't given up on it yet.

Before I move onto other models, I will ask Wesp5, Psycho-A, DDLullu and MooCHa (basically anyone who might have any idea how to fix this). Once I found a solution I will move on to other cars.

Edit: DDLullu to the rescue!!! Thanks to his brilliant efforts, solidity issue is no more! I can finally continue with this project. :) It will be glorious!

I included the fixed model below, in case anyone wants to try it. :)
« Last Edit: February 15, 2020, 11:11:26 pm by endthewars »

Offline Avadonica

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Re: Car Interiors!
« Reply #8 on: January 22, 2020, 11:37:12 am »
So, my protagonist no longer passes through the car.
Inside, from some angles, the car body looks transparent(but I don't think that someone like me will climb and peer into all the holes...).


Offline thewarsend

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Re: Car Interiors!
« Reply #9 on: January 22, 2020, 12:00:13 pm »
So, my protagonist no longer passes through the car.
Inside, from some angles, the car body looks transparent(but I don't think that someone like me will climb and peer into all the holes...).

Oh, I forgot add a setting about drawing both sides in the textures.

Please try the attached file and let me know.

I am still working on other cars by the way. It is not going well though. Some models are a mess.
« Last Edit: February 15, 2020, 11:11:15 pm by endthewars »

Offline Avadonica

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Re: Car Interiors!
« Reply #10 on: January 22, 2020, 12:27:04 pm »
Yes, now it looks amazing!
I even wanted to get into this car and go. But, this isn't the GTA...
----
Last screenshot done in noclip

Offline thewarsend

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Re: Car Interiors!
« Reply #11 on: January 23, 2020, 12:44:14 am »
Yes, now it looks amazing!
I even wanted to get into this car and go. But, this isn't the GTA...
----
Last screenshot done in noclip

Thank you! :)


I just finished a new car and made a newer version of the above car. If you wish to test it you can find it below :)
« Last Edit: February 15, 2020, 11:11:01 pm by endthewars »

Offline Avadonica

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Re: Car Interiors!
« Reply #12 on: January 23, 2020, 09:16:41 am »
So, let's begin...

- 1970chevymalibu
Hm... the glasses of car are more transparent and no longer shine.
The hull is not as bright as it used to be. Perhaps it is for the best, because the car began to look more adult.

- LightningBird
You've something wrong with the texture overlay (wheels).
A piece of texture was also lost in the car itself.

Offline thewarsend

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Re: Car Interiors!
« Reply #13 on: January 23, 2020, 12:42:56 pm »
As always, thank you for the input, I really appreciate it.

- 1970chevymalibu
Hm... the glasses of car are more transparent and no longer shine.
The hull is not as bright as it used to be. Perhaps it is for the best, because the car began to look more adult.

So it is better? :) Since I noticed 1970chevymalibu is the only car without real door handles, I have added those as well. I haven't had time to correct the textures yet though.

- LightningBird
You've something wrong with the texture overlay (wheels).

Soon after I posted it, I noticed that too, but I am not sure why it happened and how to fix it. I haven't even touched the wheels.

A piece of texture was also lost in the car itself.

I checked before exporting and I hadn't noticed that. Thank you. It should be relatively easy to correct it when I get home.

Offline Avadonica

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Re: Car Interiors!
« Reply #14 on: January 23, 2020, 01:06:28 pm »
As always, thank you for the input, I really appreciate it.

So it is better? :) Since I noticed 1970chevymalibu is the only car without real door handles, I have added those as well. I haven't had time to correct the textures yet though.

I checked before exporting and I hadn't noticed that. Thank you. It should be relatively easy to correct it when I get home.

O, thanks, I just expressed my opinion. =)
It's very strange that no one else shared their impressions about the new models...
You do an incredible job!

 

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