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Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: Breaking of CC Dicisiplines, during combat.  (Read 1124 times)

Offline Acleacius

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Breaking of CC Dicisiplines, during combat.
« on: July 09, 2010, 02:20:51 am »
Anyone know why my Hysteria is breaking in Combat with multiple enemies?

Basically if I am fighting a group of two, casting Hysteria on one while Feeding on the other. Once the Feed victim falls the Hysteria breaks (wrongly imo). Since it shows listed as Breaking On Bumping or Damage, I tested even removing these two, one at a time and both at once.

Or is it possible like the Experience_table.txt the Data/Statics are only used at the Start of a New Game?


Thanks for any tips.
Trust me, most of the names I have been called you can't translate in any language...they're not even real words as much as a succession of violent images.

Offline Malkav

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Re: Breaking of CC Dicisiplines, during combat.
« Reply #1 on: July 10, 2010, 12:40:55 am »
Is it really breaking? I'd think the time is up after you completely drain someone. I know that when i want to feed on Dennis and his cronie in the beachhouse, i have to hysteria Dennis and drain the other one first, because Dennis is a blueblood and completely draining him takes longer than the hysteria time.
Co Author of Camarilla Edition Mod

Offline Acleacius

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Re: Breaking of CC Dicisiplines, during combat.
« Reply #2 on: July 10, 2010, 05:54:24 am »
Defiantly breaking, to test  I adjusted the time and used Celerity. Think the big problem is like the Experience_table, they are only calculated once at the start of the game, so once I finish this play through I will start a new Malk.
Trust me, most of the names I have been called you can't translate in any language...they're not even real words as much as a succession of violent images.

 

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