I don't know either how to program nor how to design, but if there is anything, anything that I can do, I'd be glad to help in anyway I can.
Tweeted the thread on my Twitter, hope that helps.
Quote from: Morslyte on August 10, 2017, 12:23:32 amI don't know either how to program nor how to design, but if there is anything, anything that I can do, I'd be glad to help in anyway I can.For now that's all we need to get the SDK complete.However, if you know well about the game entities and their parameters, inputs and outputs, you just may help to figure out, which each of them does and means. In Hammer editor there are still lots of properties marked "unknown" or "untested". Or you just may look at them more deployed, just opening files with vampire*.fgd files (using notepad) inside of SDKBinaries directory. It's not a programmer's part.
Quote from: InTech on August 13, 2017, 09:12:45 pmTweeted the thread on my Twitter, hope that helps.Thanks! I don't use Twitter, so if there will be some movement, please, let me know.
Quote from: Psycho-A on August 14, 2017, 04:37:14 pmQuote from: InTech on August 13, 2017, 09:12:45 pmTweeted the thread on my Twitter, hope that helps.Thanks! I don't use Twitter, so if there will be some movement, please, let me know.I'm pretty new to it really, so we'll see but hopefully if we spread the net out wide and others do the same on social media we will find interest.Any chance of this getting Front Paged/Tweeted on the official Planet Vampire social media channels?
For now that's all we need to get the SDK complete.However, if you know well about the game entities and their parameters, inputs and outputs, you just may help to figure out, which each of them does and means. In Hammer editor there are still lots of properties marked "unknown" or "untested". Or you just may look at them more deployed, just opening files with vampire*.fgd files (using notepad) inside of SDKBinaries directory. It's not a programmer's part.
Quote from: Psycho-A on August 11, 2017, 05:06:14 pmHowever, if you know well about the game entities and their parameters, inputs and outputs, you just may help to figure out, which each of them does and means. In Hammer editor there are still lots of properties marked "unknown" or "untested". Or you just may look at them more deployed, just opening files with vampire*.fgd files (using notepad) inside of SDKBinaries directory. It's not a programmer's part.I might end up having a look at these as I explore Hammer editor more. If I discover anything important, I'll post it in this topic
However, if you know well about the game entities and their parameters, inputs and outputs, you just may help to figure out, which each of them does and means. In Hammer editor there are still lots of properties marked "unknown" or "untested". Or you just may look at them more deployed, just opening files with vampire*.fgd files (using notepad) inside of SDKBinaries directory. It's not a programmer's part.