Also I tried to improve the oil rig locker, but everything I tried yet has failed. Strange enough aiming at the circle usually does the trick!
For the locker door I used zvtool to move the locker door out away from the main locker body.
For the bombsite I moved the trigger away from the door so the bomb does actually need to be placed on the ground further away from the door. Again just a matter of taste if it is acceptable or not.
Also I kept the old note as it is intended to be on the locker of the recipient...
P.S.: The solidity trick did not work, so I moved the trigger a bit away, but not as far as in your version ;).
Quote from: Wesp5 on November 22, 2019, 09:57:13 AMAlso I kept the old note as it is intended to be on the locker of the recipient...I started messing with the note because it looks like it has a texture bug on my machine, it is pure white (the note not the use icon). When I moved it into the shadows it started to appear as yellow with lines and rules again.The jumping vampire in the final room develops a leg issue after a while on my machine, photo attached.I can't skip the cutscene after returning from the Oil Rig even though a prompt suggests I can.QuoteP.S.: The solidity trick did not work, so I moved the trigger a bit away, but not as far as in your version ;).Is there supposed to be a sparkles inspection node for the bombsite? If there is I can't get it to work even with 10 Inspection (original v1 files).
I started messing with the note because it looks like it has a texture bug on my machine, it is pure white (the note not the use icon).
The jumping vampire in the final room develops a leg issue after a while on my machine, photo attached.
I can't skip the cutscene after returning from the Oil Rig even though a prompt suggests I can.
Is there supposed to be a sparkles inspection node for the bombsite?
- I played as female protagonist, but some of my fellow hunters called me as a brother.
- When I spoke to the guy at the hotel, I convinced him to tell me the necessary information, but my character's final line was "I do not have a vaild reply", maybe the dialogue is broken?!
- I was very amused by the situation with a bunch of computers in the initial mission and in the monastery. I wonder is it a bug or something else?!
- I don't know, whether there was at someone a similar situation, but I have periodically floated activation Numina "Holy vizion" zero-level and with a relevant sound active Numina.
Can you remember on which map this has happened?
Which guy do you mean, producer Jan Openheimer?
What happened there? Could you be more specific?
This sounds as if you played an old version or didn't update your key config.
Yes, I think so this is a Malkavian madness :\
Maybe I really need to prescribe something somewhere, I don't know...
I hope my finds will help you, I quickly examined the dlg files and found male replicas in these files.
If I understand correctly, you didn't not change the dialogues themselves, but only the scripts in Python?
He says about "divine vision" instead of "holy vision." (or should it be like that?)
I noticed another interesting effect-after applying Numina "Holy vision"(I mean, when the effect is over), my protagonist becomes transparent if she becomes nearby some hunters...
When I opening the door with the lockpicks, my hand looked like this...(in the screenshot)