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Author Topic: Bloodlines Antitribu  (Read 51302 times)

Offline Mv.c9

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Bloodlines Antitribu
« on: June 20, 2010, 10:11:09 PM »
Hello, this will be the new section dedicated to Bloodlines Antitribu.


You can find more information on the mod by visiting here: http://www.moddb.com/mods/bloodlines-antitribu

Confirmed Clans:

  • Tzimitsce Antitribu: The Camarilla Fiends are just as depraved and eccentric as their Sabbat counterparts, sculpting flesh and bone as if it were clay. Tzimsce Antitribu differ from their Sabbat siblings only in what traditions they follow.
  • Lasombra Antitribu: The Keepers who are part of the Camarilla are often either elders of great power or childer inheriting potent vitae. Fundamentally Camarilla Lasombra differ from their Sabbat counterparts only in that they believe the Camarilla is a better tool for winning the Jyhad.
  • Giovanni: The clan of independents who usurped the mantle of Clan of Death from their fallen parents, the Cappadocians. These Kindred are morbid and perverse necromancers who are both genteel and debaunched.

Confirmed Disciplines:
  • Vicissitude - Ability that alters flesh and bones.
  • Obtenebration - Ability that controls shadows and the Darkness of the Abyss.
  • Necromancy - Ability that gives Control over the dead and nature of Death.

there are new Updates and Downloads you can get here:

fore Images: http://www.moddb.com/mods/bloodlines-antitribu/images
for Videos: http://www.moddb.com/mods/bloodlines-antitribu/videos
for Addons: http://www.moddb.com/mods/bloodlines-antitribu/addons
« Last Edit: January 07, 2011, 12:43:03 AM by Mv.c9 »

Offline Mv.c9

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Re: Bloodlines Antitribu - VTMB Mod
« Reply #1 on: June 20, 2010, 10:14:41 PM »
New Updates:

New Addon - Arts Bailbond Makeover: http://www.moddb.com/mods/bloodlines-antitribu/addons/re-textures-arts-bailbond-office-v-10



New Chantry Idea: (require Feedback on this one)



Quote
Adding the gargoyle beside Stauruss was an idea I had for ages, though it was disagreed. I would now Love to hear your opinion abt it!

The Idea is: Elysium status will be removed, if you attack stauruss then the Gargoyle will make sure to have your ashes on a silver platter. if you dont like the idea of Elysium removed, then its ok, the monkey can still stay as a bodyguard statue !

so what do you think ?! Love it ? or Hate it !?

PS. of course there will be a totally new quest involving the two gargoyles (chantry and china), though i haven't figured it out completely yet. but its going to be definitely awesome !He might even assist you in some Future Epic Boss Battles.

Quote
Quote
Eylam:
I don't know about this. Strauss said that Hollywood Gargoyle started to ask questions about it's existence and in the end run away. I don't think that someone smart as Strauss would make another Gargoyle.

I've spoken :)
Mvc9:
well, how abt making this gargoyle the one that actually escaped !? consider this: you see him in the beginning but in the end (after you enter Hollywood the first time) he disappears, and you actually receive a quest involving this matter from stauruss. and the quest will be more advanced when your get more info on its location from Issac !
« Last Edit: June 20, 2010, 10:29:28 PM by Mv.c9 »

Offline Ice

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Re: Bloodlines Antitribu - VTMB Mod
« Reply #2 on: June 23, 2010, 03:11:36 PM »
IceCubeClown here, I am one of the conceptualists for the Antitribu Mod. Thought I would contribute to the thread by posting the first of the new Primogen profiles. The older ones are still being edited but should be up within the week. So without any further a-do I give you the Brujah Primogen for the Antitribu Mod:

Brujah Primogen

Arnold White
Embrace: 1848
Nature: Pedagogue
Demeanour: Perfectionist
Concept: Philosopher King
Clan: Brujah
Generation: 10th
Sire: William the Bloody
Morality: Path of Entelechy
Flaws: Dark Secret, Addiction, Prey Exclusion, Anachronism
Merits: Time Sense, Scholar of Enemies, Eidetic Memory, Nightclub

Quote: "The devil is in the details my friend. Pay attention even to trivial things."


Gentleman. Aristocrat. Scholar. These are all words that describe Arnold White. Unfortunately for Mr. White such words are often not associated with his bretheren. As a vanguard of the most ancient inclinations of the Learned Clan, Arnold White feels hopelessly out of place amongst the common thugs and rabble that the Brujah seem to be in the Modern Nights. However White can hardly bear to stand the ramblings of his elders, and considers them to be a lot of fools hopelessly out of touch with the times. Thus Arnold White is a being caught between both the  past and present.

White always holds himself with a serene composure and a subtle grace born from decades of diligent practice. Though more a philosopher than a warrior he is always in possession of a weapon, be it a sword cane or some military worthy knife. His eidetic memory allows him to recall even the most slight details and to recall anything he has ever read (which is quite a bit). Together these things make White quite fearsome when pressed into battle, as the same tactic rarely works twice on him and the diligence he applies to his demeanour and scholarly pursuits is equally poured into his combative ones (much to the dismay of those who dismiss him as 'limp-wristed aristocrat').

Although White is the Brujah Primogen of Los Angeles, he is not exactly held in high esteem  by his clan peers. Though Camarilla Brujah respect his position, they largely regard him  as an eccentric individual who only got the job because he has no political aspirations. Indeed he seems quite content to be the dandy who frequents nightclubs and pursues a plethora of hobbies worthy of the avante garde. Conversely the Anarch Brujah view him as part of the problem, a lap dog of the Ventrue. White returns this disdain in full, as to him the Anarchs are undisciplined louts who disgrace the very existence of Kindred. Furthermore White considers Brujah Anarchs to be ungrateful pissants who spit on the face of a great heritage.

The Sabbat is a curious obsession for White. So much so that he is something of an expert on them, making him a valuable asset in combating the current Sabbat siege gripping Los Angeles. For White the Sabbat are flawed in that they turn on each other all too often, in the name of 'freedom' and 'personal liberty'. Not even their vaunted blood rituals to enforce a sense of community can stop the backstabbing and bickering. Thus White's favoured tactics against Sabbat is to give them enough rope to hang themselves as it were. The shovelheads who are the backbone of the sect (in terms of being cannon fodder rather than a driving force in internal politics) are easily deceived and all too straightfoward in their approaches to waging war. So for White fighting the Sabbat is like playing chess, understanding and anticipating the moves of the opponent is paramount. The pretentious metaphors of the Lasombra seem all too hollow compared to White's application of the game to Kindred existence.

Ultimately White is a strange individual who bears a formidable cunning that seems out of place when considered alongside his political apathy. Though there are many rumours about White's proclivities, some dare to whisper that the reason he does not think much of his clan peers is because he feels he is not of the clan. Fewer dare to insinuate a link between the woman who stopped time at a rant many years ago and White, as White curiously never seems to employ Celerity. Instead his opponents in battle seem to at times move slower than normal or stupidly repeat actions, giving White ample opportunity to critically strike them or unleash a devastating counter attack. Futhermore some find it unnerving that White is always calm and rather coldly detached for a Brujah. Indeed something is amiss with White. But what exactly?
« Last Edit: June 23, 2010, 11:13:57 PM by IceCubeClown »

Offline Wesp5

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Re: Bloodlines Antitribu - VTMB Mod
« Reply #3 on: June 25, 2010, 12:43:47 PM »
well, how abt making this gargoyle the one that actually escaped !? consider this: you see him in the beginning but in the end (after you enter Hollywood the first time) he disappears, and you actually receive a quest involving this matter from strauss. and the quest will be more advanced when your get more info on its location from Issac !

That sounds like a great idea! The only negative thing about this would be that the player would know right from the start that Strauss was involved...

Offline Mv.c9

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Re: Bloodlines Antitribu - VTMB Mod
« Reply #4 on: June 26, 2010, 08:37:34 PM »
I was planning to reshape the Gargoyle, if there are any ideas let me know. adding a Wings "Though not in complete form" is something im working and trying to make, though the model is not being able to complete it self in the game, if i made it trough ill post the pictures or videos.

Offline Mv.c9

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Re: Bloodlines Antitribu - VTMB Mod - Blood Moon and the Final Nights !
« Reply #5 on: July 16, 2010, 03:46:27 PM »
New Updates:

+ Forum is Up, you can reach it here: http://www.moddb.com/mods/bloodlines-antitribu/forum
+ New Npcs Have been Added: you can find them here: http://www.moddb.com/mods/bloodlines-antitribu/images

Here are some old but new to this thread Updates:

New Society NPCs
<img src="http://media.moddb.com/cache/images/mods/1/14/13432/thumb_620x2000/x.jpg" alt="NPC - New Thug Fighter " width="560" />
<img src="http://media.moddb.com/cache/images/mods/1/14/13432/thumb_620x2000/vampire_2010-07-12_19-44-58-26.jpg" alt="NPC - Society of Leopold - New Hunter 1" width="560" />

Bloodlines Antitribu New Direction - our new Direction will be the continuation of the game after the new Endings towards the Blood Moon which is The Final Nights and Gehenna. as far as we our concerned, in order to avoid having similarities with other mods ours is a bit different from The Amazing Final Nights that is being Created by our dear friend ZeroMorph.



and here is our new NPC - This our new Lasombra Primogen, she is a MAIN key to the new Antitribu Plot. Ill await your feed back. this is Victoria's Character Sheet.



Victoria Ramirez

Embrace: 1788
Nature: Gallant
Demeanour: Traditionalist
Concept: Ambitious Prodigy
Clan: Lasombra Antitribu
Generation: 7th
Sire: Juan Ramirez
Morality: Path of Power and Inner Voice
Flaws: Clan Enmity (Ventrue), Enemy (Sabbat Lasombra), Deep Sleeper
Merits: Fast Learner, Ambidexterous, Daredevil

Offline Ice

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Re: Bloodlines Antitribu - VTMB Mod - Blood Moon - Time Of Judgement
« Reply #6 on: July 20, 2010, 09:02:55 AM »
Here is Victoria's profile, posted up here at PV. It's also up at the forum on Moddb.

Lasombra antitribu Primogen

Victoria Ramirez
Embrace: 1788
Nature: Gallant
Demeanour: Competitor
Concept: Ambitious Prodigy
Clan: Lasombra Antitribu
Generation: 7th
Sire: Juan Ramirez
Morality: Path of Power and Inner Voice
Flaws: Clan Enmity (Ventrue), Enemy (Sabbat Lasombra), Deep Sleeper
Merits: Fast Learner, Ambidexterous, Daredevil


Quote: "Not still sore over our last match are you Sebastian?"

Victoria Ramirez is a woman who lives by the sword first and foremost. She was embraced by a Spanish fencer who took a fancy to her fierce confidence and hot temper. Indeed Juan Ramirez thought Victoria to be a grand experiment, as she was filled with latent and unrealised potential. The first thing Ramirez did after Embracing her was to disparage her gender and force her adopt the the name Victoria instead. Victoria's orignal is name currently only known to herself and she would never divulge it. Though Ramirez would often recount that he named her after the Roman Goddess of victory.

For Victoria life was filled with learning swordplay, duelling and learning how manipulate local politics in a favourable way. Ramirez would always seek to erode her will, to see what would be her breaking point. But Victoria, ever fierce would refuse to be bested willingly and would never give her Sire the satisfaction he sought. Philosophy, geometry, politics and swordplay were the cornerstones of Victoria's existence for little over one and a half centuries. Then one day things changed. One day Victoria had grown more skilled than the arrogant Ramirez, so much that his vaunted mastery of Potence was useless in their final confrontation. In every match they fought Ramirez would urge Victoria to come at him with killing intent and would subdue her and scornfully spare her. But not this time. This time Ramirez was at her mercy, mercy she gleefully denied him.

So it came to pass that Victoria freed herself through her skills in swordplay and the spoils of the victory were great indeed. Not content with merely taking Ramirez's unlife, she took his very soul. Her first and only diablerie yielded to her a lower generation and her Sire's own memories. Thus she took his name both to spite him and to boldly proclaim herself his successor.

Victoria earned her position as Primogen through carefully blending politics with swordplay. Some old fashioned European Ventrue are fond of friendly duels and Victoria saw in them a golden opportunity for social mobility. By shaming some Ventrue in duels and ingratiating herself with their rivals did Victoria garner politcal clout. She had spent decades duelling and serving as a prominent Ventrue's bodyguard until she managed to make herself another opening for climbing the power ladder. Many Camarilla Ventrue by the year 2004 had begun to view her as a dispicable thorn who had to be removed for the sake of saving face, and thus played into her hands. They made her Primogen of the newly enstated Lasombra antitribu in Los Angeles, just to keep her away from meddling in Europe.

Miss Ramirez now devotes herself to politcal duelling these nights. And she is a fast learner, much to the horror of her peers. Politics is all about manuevering, which is no different to swordplay in a way. Bold and ever seeking greater heights, Victoria Ramirez is a fast rising prodigy who dances over a bed of razors.
« Last Edit: July 24, 2010, 09:27:51 AM by IceCubeClown »

Offline Don Strudel

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Re: Bloodlines Antitribu - VTMB Mod - Blood Moon - Time Of Judgement
« Reply #7 on: July 23, 2010, 04:32:01 AM »
What clans/bloodlines do you plan on including? What would be their merits/flaws and disciplines?
Let's face it, Humans Are Bastards, and the only reason the Crapsack World we live in has a semblance of civility and law is fear of reprisal.

Offline Ice

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Re: Bloodlines Antitribu - VTMB Mod - Blood Moon - Time Of Judgement
« Reply #8 on: July 24, 2010, 09:35:21 AM »
Would it kill you to check the main page at moddb? Seriously  :facepalm: . But I'll be generous this once.

Lasombra antitribu - Obtenebration, Dominate, Potence
Tzimisce antitribu - Vicissitude, Animalism, Auspex
Old Clan Tzimisce - Out of clan: Koldunic Sorcery (Way of Fire); In clan: Animalism, Auspex, Dominate
Giovanni - Necromancy, Dominate, Potence
Assamite (Warrior Caste) - Quietus, Obfuscate, Celerity
Mla Watu - Necromancy, Fortitude, Auspex
Nkulu Zao - Obeah, Fortitude, Auspex


Still working on the merits/flaws since it is impossible to perfectly replicate the PnP ones.


Offline Don Strudel

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Re: Bloodlines Antitribu - VTMB Mod - Blood Moon - Time Of Judgement
« Reply #10 on: July 25, 2010, 08:18:42 PM »
Lasombra antitribu - Obtenebration, Dominate, Potence
Tzimisce antitribu - Vicissitude, Animalism, Auspex
Old Clan Tzimisce - Out of clan: Koldunic Sorcery (Way of Fire); In clan: Animalism, Auspex, Dominate
Giovanni - Necromancy, Dominate, Potence
Assamite (Warrior Caste) - Quietus, Obfuscate, Celerity
Mla Watu - Necromancy, Fortitude, Auspex
Nkulu Zao - Obeah, Fortitude, Auspex

Nope, that's not listed on the moddb page.
Let's face it, Humans Are Bastards, and the only reason the Crapsack World we live in has a semblance of civility and law is fear of reprisal.

Offline Ice

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Re: Bloodlines Antitribu - VTMB Mod - Blood Moon - Time Of Judgement
« Reply #11 on: July 26, 2010, 05:04:32 AM »
The page got edited. And looking up the clans listed would yield their discipline spreads. My bad, I assumed Mv.c9 actually kept the clan listing the same and would have put up a new version of the clan-discipline table/spreedsheet he made before. Sorry about that.

Offline Don Strudel

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Re: Bloodlines Antitribu - VTMB Mod - Blood Moon - Time Of Judgement
« Reply #12 on: July 26, 2010, 05:34:53 AM »
Have you tried giving Old Clan Tzimisce the ability to use Dominate in conversation? I think that would be as good a merit as any.
Let's face it, Humans Are Bastards, and the only reason the Crapsack World we live in has a semblance of civility and law is fear of reprisal.

Offline SoniMax

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Re: Bloodlines Antitribu - VTMB Mod
« Reply #13 on: July 26, 2010, 02:53:19 PM »
well, how abt making this gargoyle the one that actually escaped !? consider this: you see him in the beginning but in the end (after you enter Hollywood the first time) he disappears, and you actually receive a quest involving this matter from strauss. and the quest will be more advanced when your get more info on its location from Issac !

That sounds like a great idea! The only negative thing about this would be that the player would know right from the start that Strauss was involved...
and he goes directly to strauss for help with defeating gargoyles what's the negative

Offline Mv.c9

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Re: Bloodlines Antitribu - VTMB Mod - Blood Moon - Time Of Judgement
« Reply #14 on: July 26, 2010, 05:00:44 PM »
The clan listing was not final, thats why i removed it and kept whats final.

The gargoyle, I think is better off as a Statue, and then the statue disappears, and you wonder about it.