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Vampire the Masquerade: Bloodlines => Bloodlines Games General Discussion => Topic started by: Sabbat_stalker on October 29, 2015, 01:43:20 PM

Title: Paradox buys White wolf from CCP
Post by: Sabbat_stalker on October 29, 2015, 01:43:20 PM
At least paradox are planning on doing something with white wolf IP
Who knows maybe they will allow project vaulderie  :vampwink:
In my mind this is good news I mean it can't be as worse as CCP right ?
What are your thoughts ?

source : http://www.rockpapershotgun.com/2015/10/29/paradox-white-wolf/ (http://www.rockpapershotgun.com/2015/10/29/paradox-white-wolf/)
Title: Re: Paradox buys White wolf from CCP
Post by: Michael on October 29, 2015, 01:59:27 PM
Still can't believe this actually happened ...  :cometome:
Paradox Interactive is a great publisher and I'm sure they'll make good use of the IP.
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on October 29, 2015, 02:07:31 PM
At least paradox are planning on doing something with white wolf IP
Who knows maybe they will allow project vaulderie  :vampwink:
In my mind this is good news I mean it can't be as worse as CCP right ?
What are your thoughts ?

source : http://www.rockpapershotgun.com/2015/10/29/paradox-white-wolf/ (http://www.rockpapershotgun.com/2015/10/29/paradox-white-wolf/)

I'm of mixed feelings.

On one hand, Paradox Interactive's focus has been on historical strategy games, which is not what I'm looking for from a vampire game. On the other hand, they have many smaller companies they publish games for and have good relationships with so maybe a decent single player vampire game could come our way.

On one hand, it'll be nice to play another quality vampire/wod single player story. On the other, this just isn't where gaming should be.

At the end of the night, though, I guess it's a good thing the IP is at least back out there in the world with the chance that someone will use it to make a game once again, even if it's not the game I want.
Title: Re: Paradox buys White wolf from CCP
Post by: Lethe on October 29, 2015, 02:20:36 PM
This was my first stop after reading the news on RPS. I have only known about VTM since February, but lurking here for all these months and reading all the despondent threads about the canceled projects has made me feel very connected to every new twist and turn. I sincerely hope everything works out for the best.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 29, 2015, 02:51:06 PM
I'm of mixed feelings.

On one hand, Paradox Interactive's focus has been on historical strategy games, which is not what I'm looking for from a vampire game. On the other hand, they have many smaller companies they publish games for and have good relationships with so maybe a decent single player vampire game could come our way.

On one hand, it'll be nice to play another quality vampire/wod single player story. On the other, this just isn't where gaming should be.

At the end of the night, though, I guess it's a good thing the IP is at least back out there in the world with the chance that someone will use it to make a game once again, even if it's not the game I want.

Vampire Dark Ages is better than none and it was fun in VTMR. That said I do hope they will try to do modern nights.. after all they do have access to the talent needed to produce these kinds of assets.
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on October 29, 2015, 03:03:29 PM
All I can say is: HELL YES!

I'm very optimistic about this news, however I really hope that they drop this MMO nonsense, and make a solid single player rpg in the style of Bloodlines, but spanning through several historical periods like in Redemption.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 29, 2015, 03:32:09 PM
All I can say is: HELL YES!

I'm very optimistic about this news, however I really hope that they drop this MMO nonsense, and make a solid single player rpg in the style of Bloodlines, but spanning through several historical periods like in Redemption.

Who knows, for singleplayer adventure games nowadays people expect something with a production value of Assassin's Creed, Deus Ex :HR or Skyrim etc .. That is not easy to do successfully and requires even more investment than MMO I think..

I just hope they won't be like CCP,  even if they release something that is imperfect, as long as it is good game-play and highly modifiable I think the community would be happy.
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on October 29, 2015, 04:15:47 PM
Considering how much disappointment we've seen under CCP's ownership, I'm having a hard time seeing any downside with Paradox taking the reigns.
Title: Re: Paradox buys White wolf from CCP
Post by: Ventrueloquist on October 29, 2015, 04:25:45 PM
This is great news and as Paradox’s VP of Acquisition & Portfolio Strategy Shams Jorjani said, it's "gonna be great to give it some fresh blood". I've really enjoyed playing with the mods, but they can only add so much and Bloodlines is notoriously difficult to mod. I don't know what this will lead to, but it sure is a lot better than CCP's squatting behavior, neither doing something themselves or letting anyone else do something with the IP's. As it happens, I'm also Swedish, just like Paradox, so that's an additional nice surprise (as a Ventrue, I claim some of the credit/bask in the glory for that reason :P).
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on October 29, 2015, 04:48:09 PM
With Obsidian's Pillars of Eternity published by Paradox chances should be good that Paradox approaches Obsidian for a possible sequel to Bloodlines? I mean, fucking KOTOR 2 and Fallout: New Vegas should be prove enough that Obsidian can do First Person/Third Person RPGs like VTMB?
Also, Tim Cain.

Another developer that could pull it off (imho) would be CDPROJEKTRED, but they probably are too focused on getting their Cyberpunk RPG done over the next few years.

And if anything, at least the Vaulderie guys should be able to continue with their Overhaul project.
Title: Re: Paradox buys White wolf from CCP
Post by: Helm on October 29, 2015, 05:05:47 PM
We live in interesting times it seems. My personal hope would be they could do like Redemption did have a SP game with a community attached to set up your own RPG using their tools. I had some great multi player sessions before the plug was pulled
Title: Re: Paradox buys White wolf from CCP
Post by: samspin on October 29, 2015, 05:21:29 PM
I'm personally ecstatic with this news, I really do hope Paradox make good on their promises in the press releases to engage with the communities of WOD. I'm currently preparing a newsletter to send out to the forum members via email. EDIT: Sig's done it already!
We live in interesting times it seems. My personal hope would be they could do like Redemption did have a SP game with a community attached to set up your own RPG using their tools. I had some great multi player sessions before the plug was pulled
It is still possible to play online using Tunngle and selecting 'lan' instead of 'Internet' in the game multiplayer menu. I personally play each week on a Friday night on a chronicle that has been running since the days of WON.NET, courtesy of Tom Rogers, a very devoted storyteller. There's not many games released in this day and age that have that option for when an official online service dies, I would hope Paradox would take note here if/when releasing remasters!
Title: Re: Paradox buys White wolf from CCP
Post by: mouser9169 on October 29, 2015, 05:28:15 PM
This is nothing but good news.  Even if the whole thing was bought for under $10 million, which is what it looks like, a company (especially one the size of Paradox) doesn't spend that kind of money without having some plan in place to make it back.

Project Vaulderie? No, that's not gonna happen (it was an ill-conceived idea from the start, to put it kindly). An MMO? Probably not.

Single player cRPG's? Hell yeah! The market needs some, especially now that The Witcher has wound down and Fallout 4 is about to launch. This might be a great window for a developer to sneak a few AA titles out into the marketplace.

And at this point, I think moddable games have proven their popularity, so I'd be surprised if whatever titles come out don't include a version of the dev toolkit to help modders keep the game going. My head is still shaking from conversations I've had with certain members of the 'the community' who refuse to accept that lack of a proper toolkit is what keeps Bloodlines (and Redemption) from having larger mod communities.
Title: Re: Paradox buys White wolf from CCP
Post by: mouser9169 on October 29, 2015, 05:30:02 PM
With Obsidian's Pillars of Eternity published by Paradox chances should be good that Paradox approaches Obsidian for a possible sequel to Bloodlines? I mean, fucking KOTOR 2 and Fallout: New Vegas should be prove enough that Obsidian can do First Person/Third Person RPGs like VTMB?
Also, Tim Cain.

Another developer that could pull it off (imho) would be CDPROJEKTRED, but they probably are too focused on getting their Cyberpunk RPG done over the next few years.

And if anything, at least the Vaulderie guys should be able to continue with their Overhaul project.

I'd rather anyone but Obsidian. Until they get something else, I consider New Vegas their 'fluke'. KotOR 2 was a good game, but very unfinished, just like Neverwinter Nights 2. Still, an unfinished but moddable game is better than the "no game of any kind" that's been released under CCP.
Title: Re: Paradox buys White wolf from CCP
Post by: erikmalkavian on October 29, 2015, 05:35:56 PM
With Obsidian's Pillars of Eternity published by Paradox chances should be good that Paradox approaches Obsidian for a possible sequel to Bloodlines? I mean, fucking KOTOR 2 and Fallout: New Vegas should be prove enough that Obsidian can do First Person/Third Person RPGs like VTMB?
Also, Tim Cain.

I agree with this and I believe in a few years we will see a game and hopefully Vampire the Masquerade:Bloodlines 2.

Obsidian is probably my favorite studios and has SUCH a great history of producing the BEST RPG's so it would EPIC to see them develop it.
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on October 29, 2015, 05:53:07 PM
With Obsidian's Pillars of Eternity published by Paradox chances should be good that Paradox approaches Obsidian for a possible sequel to Bloodlines? I mean, fucking KOTOR 2 and Fallout: New Vegas should be prove enough that Obsidian can do First Person/Third Person RPGs like VTMB?
Also, Tim Cain.

Another developer that could pull it off (imho) would be CDPROJEKTRED, but they probably are too focused on getting their Cyberpunk RPG done over the next few years.

And if anything, at least the Vaulderie guys should be able to continue with their Overhaul project.

Would be kinda funny to see Obsidian make a game, because Shane DeFreest was laid off by CCPGames after being an awesome community contact for Redemption and Bloodlines, and now works for Obsidian :) When he started working there, and many times since on FB, he's noted how many VtM fans work there.
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on October 29, 2015, 05:58:23 PM
https://twitter.com/Obsidian/status/659784786479738880
Title: Re: Paradox buys White wolf from CCP
Post by: mdqp on October 29, 2015, 06:29:41 PM
Man, a new game would be very, VERY exciting. As for that tweet, I have had good and bad experiences with Obsidian, but after all these years, just the possibility that something gets made is enough to make me giddy, so here's hoping Paradox has plans for a crpg.  :cometome:
Title: Re: Paradox buys White wolf from CCP
Post by: Zer0Morph on October 29, 2015, 06:33:50 PM
I just got the email from Signothorn, read the article, jumped up in JOY, then logged in here to post about it. This is amazing news! Paradox Interactive has shown themselves to be a down-to-earth, fair, non-money grubbing publisher on fantastic titles like Cities: Skylines, Europa Universalis, and Crusader Kings. They apparently don't care much about money but rather focus on just making good games, charging a fair price, and supporting them with patches. They do something that almost no publisher does these days, THEY LISTEN TO THE CUSTOMER!

Just the other day someone made a complaint on their "Let's Play" about Europa Universalis about the UI layout. Suddenly about a week later Paradox releases an update with this guys suggestion implemented. Stuff like that is unheard of these days.

This is fantastic news and CEO Fredrik Wester is a smart guy and wouldn't have purchased WW without a plan. There is no downside to this. I highly doubt they will turn future VtM PC games into an MMO, they just don't seem like that kind of company. I wouldn't be surprised to see a PC game reboot series created and sold on Steam. I'm not a big fan of Steam but selling it on there really cuts down on publishing costs for them, which they can in turn use the saved money on a better game for us. :)
Title: Re: Paradox buys White wolf from CCP
Post by: Grizzly_UK on October 29, 2015, 06:36:34 PM
With Obsidian's Pillars of Eternity published by Paradox chances should be good that Paradox approaches Obsidian for a possible sequel to Bloodlines? I mean, fucking KOTOR 2 and Fallout: New Vegas should be prove enough that Obsidian can do First Person/Third Person RPGs like VTMB?
Also, Tim Cain.

Another developer that could pull it off (imho) would be CDPROJEKTRED, but they probably are too focused on getting their Cyberpunk RPG done over the next few years.

And if anything, at least the Vaulderie guys should be able to continue with their Overhaul project.

I'd rather anyone but Obsidian. Until they get something else, I consider New Vegas their 'fluke'. KotOR 2 was a good game, but very unfinished, just like Neverwinter Nights 2. Still, an unfinished but moddable game is better than the "no game of any kind" that's been released under CCP.
New Vegas wasn't really a "fluke" as you call it, just that Obsidian were allowed the time to get it right before release. As I understand it the blame for KotOR 2's unfinished state lies more with LucasArts than Obsidian, but with KotOR2 being Obsidian's first game they weren't really in a position to say no to LucasArts' demands. They certainly had a better time with NN2 though, especially given that they were able to develop two expansions. Obsidian have also developed a number of other titles, including Dungeon Siege 3, as well as Pillars of Eternity and it's first expansion (both published by Paradox)! They also helped inXile Entertainment with Wasteland 2. Given the wealth of experience Obsidian's founders have from their time at Black Isle as well, I think they could be the best choice for Paradox to approach regarding a new White Wolf cRPG.

Anywho, the news about Paradox purchasing White Wolf from CCP is nothing but good. Obviously Paradox have plans for the future of White Wolf so I'd guess it's just a matter of time as to when they announce their initial plans. We just have to wait to find out what those plans are! :)
Title: Re: Paradox buys White wolf from CCP
Post by: mdqp on October 29, 2015, 07:19:13 PM
I just got the email from Signothorn, read the article, jumped up in JOY, then logged in here to post about it. This is amazing news! Paradox Interactive has shown themselves to be a down-to-earth, fair, non-money grubbing publisher on fantastic titles like Cities: Skylines, Europa Universalis, and Crusader Kings. They apparently don't care much about money but rather focus on just making good games, charging a fair price, and supporting them with patches. They do something that almost no publisher does these days, THEY LISTEN TO THE CUSTOMER!

Just the other day someone made a complaint on their "Let's Play" about Europa Universalis about the UI layout. Suddenly about a week later Paradox releases an update with this guys suggestion implemented. Stuff like that is unheard of these days.

This is fantastic news and CEO Fredrik Wester is a smart guy and wouldn't have purchased WW without a plan. There is no downside to this. I highly doubt they will turn future VtM PC games into an MMO, they just don't seem like that kind of company. I wouldn't be surprised to see a PC game reboot series created and sold on Steam. I'm not a big fan of Steam but selling it on there really cuts down on publishing costs for them, which they can in turn use the saved money on a better game for us. :)

Well, considering how many DLCs they released for Crusader Kings 2, I'd say they like money too, they just aren't completely blinded by greed, which is of course a nice change nowadays.

By the way, do you guys think it's more likely they will use the "Classic" or the "New" World of Darkness, if they ever make a game? I prefer the "Classic" as a setting, but I honestly have no idea what's the preference among the fans at large.
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on October 29, 2015, 07:22:13 PM
Hm, are there any ex-Troika members working in Obsidian, by any chance? :)

In any case, I really doubt that we will get anything before 2017. So in the meantime, the modding guys have time to bring out the maximum from modding Bloodlines :D
Title: Re: Paradox buys White wolf from CCP
Post by: TheSuspiciousSetite on October 29, 2015, 07:39:21 PM
Will they allow project vaulderie?
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on October 29, 2015, 07:53:24 PM
Will they allow project vaulderie?

Vaulderie is dead and won't be happening. Would be nice to at minimum see some HD remakes though. From Obsidian's tweet I posted above that Paradox re-tweeted, it appears we'll be hearing about SOMETHING soon.
Title: Re: Paradox buys White wolf from CCP
Post by: Daecat on October 29, 2015, 08:20:48 PM
Interesting news. Thanks Signothorn for the email notification. At first I wasn't sure what to think about it, but I think this is better than the previous situation, which seemed like a cool idea for a game and then nothing. Looking forward to see what Paradox can do...
Title: Re: Paradox buys White wolf from CCP
Post by: Ytrumz on October 29, 2015, 08:25:11 PM
Good news in my book. Paradox is one of the better publishers out there imo, so hopefully something good will come out of this. :)
Title: Re: Paradox buys White wolf from CCP
Post by: Nothingness on October 29, 2015, 08:30:26 PM
I'm really happy about this news, that the IP is out of CCP's hands.  I hope we will get single-player games now.  I was really looking forward to an MMO in that setting, one of my dreams, I was already imaginig my Gangrel roaming in the streets at night, but single-player games would be nice too.
Title: Re: Paradox buys White wolf from CCP
Post by: Rick Gentle on October 29, 2015, 08:44:27 PM
My guess is that we're going to see something(s) in the Old World of Darkness first. The article about the acquisition specifically mentions Vampire: The Masquerade and Werewolf: The Apocalypse.
If Paradox can do Crusader Kings II, they could make a kickin' awesome Dark Ages: Vampire game. DAV: The Omen War, DAV: The Black Cross, DAV: The Fall of Constantinople, DAV: The Courts of Love, DAV: The Anarch Revolution, DAV: Chess, DAV: Risk, DAV: Monopoly. The list could go on.

And let's not forget that the market could seriously use a great werewolf game. The most recent game I've seen involving a werewolf is Blood of the Werewolf, and that's an arcade game.

Though I'd love to see them pick up where the WODMMO was abandoned, I think that might be too ambitious for a first title. Maybe a second title, so they can polish it up with everything they've learned about the Worlds of Darkness from the first title.
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on October 29, 2015, 09:27:06 PM
Judging by Obsidian's tweet above, I think they already have some specific plans as to what they want to do. I think I'm only stating the obvious, but I'm pretty sure they are going to make an rpg game. And since Obsidian - as far as I know - haven't made an MMO yet, I'm also counting on them to make a single player game.

It would be interesting though to have a vote on what the PV forum members would like better, a single player rpg or an MMO.
Title: Re: Paradox buys White wolf from CCP
Post by: Runza77 on October 29, 2015, 09:43:57 PM
Surely this acquisition will give new life to video games based on the Old World of Darkness. The amount of games produced bodes well for the future.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 29, 2015, 10:12:20 PM
With Obsidian's Pillars of Eternity published by Paradox chances should be good that Paradox approaches Obsidian for a possible sequel to Bloodlines? I mean, fucking KOTOR 2 and Fallout: New Vegas should be prove enough that Obsidian can do First Person/Third Person RPGs like VTMB?
Also, Tim Cain.

Another developer that could pull it off (imho) would be CDPROJEKTRED, but they probably are too focused on getting their Cyberpunk RPG done over the next few years.

And if anything, at least the Vaulderie guys should be able to continue with their Overhaul project.

Like I said :

https://forum.paradoxplaza.com/forum/index.php?threads%2Fparadox-interactive-acquires-white-wolf-publishing-from-ccp-games.888941%2F

"New Paradox Subsidiary will Operate Independently and Manage All White Wolf Properties, Including World of Darkness and Vampire: The Masquerade"


This is great news and as Paradox’s VP of Acquisition & Portfolio Strategy Shams Jorjani said, it's "gonna be great to give it some fresh blood". I've really enjoyed playing with the mods, but they can only add so much and Bloodlines is notoriously difficult to mod. I don't know what this will lead to, but it sure is a lot better than CCP's squatting behavior, neither doing something themselves or letting anyone else do something with the IP's. As it happens, I'm also Swedish, just like Paradox, so that's an additional nice surprise (as a Ventrue, I claim some of the credit/bask in the glory for that reason :P).

Yet another reason to move to Sweden
Title: Re: Paradox buys White wolf from CCP
Post by: FleshArtist on October 29, 2015, 10:45:48 PM
While we have yet to see how this will turn out, I believe this is for the better, of course, this is simply an un-researched (only with a visit to Paradox's website and Wikipedia page) stand point. But considering CCP Games' atrocities, how could it be any worse? At best, they'll continue work on new games set in cWoD and allow fan projects. The worst thing they could do is nothing.

Is it possible someone on here could contact the company's CEO? Possibly get to know who they are, and establish a friendly relationship between us, the fans, and Paradox interactive? It would help things get started off on the right foot.  :smile:
Title: Re: Paradox buys White wolf from CCP
Post by: erikmalkavian on October 29, 2015, 11:54:04 PM

I'd rather anyone but Obsidian. Until they get something else, I consider New Vegas their 'fluke'. KotOR 2 was a good game, but very unfinished, just like Neverwinter Nights 2. Still, an unfinished but moddable game is better than the "no game of any kind" that's been released under CCP.


:facepalm:
You don't know what you are talking about!  Obsidian Entertainment produced
Alpha Protocol the best Spy RPG Ever!!
They Produced Fallout New Vegas, the BEST of the Fallout games. 
They Produced Neverwinter Nights 2, Knights of the Old Republic 1&2, Pillars of Eternity.  ALL Classics and have sold 10's of MILLIONS of Copies!! 

You need to talk less and listen more and check your FACTS More!
Title: Re: Paradox buys White wolf from CCP
Post by: uncle1952 on October 30, 2015, 01:14:45 AM
The ending of Vampire-Masquerade-Bloodlines leaves and opening for a sequel.  Indeed, the game begs for a sequel.  The riddle of the cab driver is never really solved: is he Cain or not?  Was he in the sarcophagus or not?  And who will become the next prince of L. A.?  Jack?  Nines? 

If you play with the Tremere ending, who or what is putting the orders or thoughts in Maxmillian Strauss' head during the ending sequence?  With the Kuei-Jin ending, does your character escape and return, or spend all eternity in the bottom of the bay?

Perhaps they will give us a sequel that will answer these questions. 

One can hope.
Title: Re: Paradox buys White wolf from CCP
Post by: Seifer on October 30, 2015, 02:14:21 AM
Great news!

Here's hoping that we'll get a bloodlines kind of game, or failing that, a redemption-esque vampire game at least.

The only downside for now is, of course, the waiting time...  I have enjoyed most of Obsidian's games and I trust the studio will do a great job with the IP, assuming that it is Obsidian that will take on the game's development in the end.

The riddle of the cab driver is never really solved: is he Cain or not?  Was he in the sarcophagus or not?  And who will become the next prince of L. A.?  Jack?  Nines? 


I don't think it was actually Cain, and to my understanding, there was no vampire in the sarcophagus at all. I mean, however cool it would be, why would Cain bother with the petty politics and ideological wars among relatively young vampires in L.A.? Also, Jack and Nines are anarchs, I doubt they would be interested in a camarilla title.

In any case, I would rather have the game set in another city and preferably span multiple eras a la redemption. I have been seeing bloodlines' set of characters for 11 years now, a change of scenery and cast would be nice if you ask me.
Title: Re: Paradox buys White wolf from CCP
Post by: Aydoo on October 30, 2015, 03:19:10 AM
Exciting!
Title: Re: Paradox buys White wolf from CCP
Post by: Nosferatu Numbers Station on October 30, 2015, 03:45:54 AM
Ho ho!  Now this is a pleasant change of events for this franchise.  If they work on a proper VTM game than hell yes, and if not perhaps they'll be more lenient on Project Vaulderie than CCP was.

I also wouldn't say no to Obsidian making a game of this, finger pointing from their own failures aside at least they do something with the damn game (plus I'm certain they can pull of the Alpha Protocol charm they've likely been meaning to let out for so long).
Title: Re: Paradox buys White wolf from CCP
Post by: Grizzly_UK on October 30, 2015, 04:12:50 AM

I'd rather anyone but Obsidian. Until they get something else, I consider New Vegas their 'fluke'. KotOR 2 was a good game, but very unfinished, just like Neverwinter Nights 2. Still, an unfinished but moddable game is better than the "no game of any kind" that's been released under CCP.


:facepalm:
You don't know what you are talking about!  Obsidian Entertainment produced
Alpha Protocol the best Spy RPG Ever!!
They Produced Fallout New Vegas, the BEST of the Fallout games. 
They Produced Neverwinter Nights 2, Knights of the Old Republic 1&2, Pillars of Eternity.  ALL Classics and have sold 10's of MILLIONS of Copies!! 

You need to talk less and listen more and check your FACTS More!
Obsidian had absolutely nothing to do with KotOR 1, which was developed solely by BioWare. As I recall BioWare provided some technical assistance for both KotOR 2 and Neverwinter Nights 2. Might be worth noting that KotOR 1 was released in 2003, which was the year that Obsidian was founded. :chinscratch: Anyways, KotOR 2 was Obsidian's first game, their second was Neverwinter Nights 2 followed by it's two expansions. ;)
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 30, 2015, 04:38:10 AM
Most of Obsidian is made from former Black Isle.. That makes them RPG gods

From Wikipedia: "Black Isle they created several role-playing games including Icewind Dale, Planescape: Torment, and Fallout 2, and collaborated with BioWare on Neverwinter Nights, Baldur's Gate, and Baldur's Gate II. "

That said Obsidian is juggling 3 projects now and on of their influential designers, Chris Avellone left them so I don't expect them to drop everything and take on VTM.
Title: Re: Paradox buys White wolf from CCP
Post by: page on October 30, 2015, 07:05:25 AM
Great news. Even a small chance we'll have another WoD game on PC is better than previous state of things. With Paradox chances rise infinitely.
And if people from Black Isle Studios... errm, Obsidian, could work on VTM material, I'd be delighted.
Title: Re: Paradox buys White wolf from CCP
Post by: mdqp on October 30, 2015, 09:32:47 AM
Most of Obsidian is made from former Black Isle.. That makes them RPG gods

From Wikipedia: "Black Isle they created several role-playing games including Icewind Dale, Planescape: Torment, and Fallout 2, and collaborated with BioWare on Neverwinter Nights, Baldur's Gate, and Baldur's Gate II. "

That said Obsidian is juggling 3 projects now and on of their influential designers, Chris Avellone left them so I don't expect them to drop everything and take on VTM.

Fallout 1 & 2 are my favourite games, but if I have to be honest, I too feel like Obsidian produced mixed results over the years.

I like KOTOR 2 and Alpha Protocol a lot, but they have severe flaws (KOTOR 2 was a bit of a mess, really rushed toward the end, and Alpha Protocol is poorly realized as far as a lot of game mechanics go).

 NW2 is in my opinion a dull, uninspired affair, and I honestly didn't hate but didn't love FO New Vegas (I feel though part of the responsability here lies on the not great game engine Bethesda uses, and its limitations... But also, what kind of game awards you the same xp for killing bugs and Deathclaws??? The pathing issues make all melee enemies a joke, and the game severely disappointed me when my approach did yield results... But then the game forced the script to go in certain ways regardless of what I did, or didn't offer approaches without me having to go in roundabout ways to gain "access" to them).

I haven't played Wasteland 2 or Pillars of Eternity, so I can't really say anything with certainty, but what I have seen puts them far from the top RPGs, in my opinion (Wasteland 2 seemed to have hamfisted choices, and not having a main protagonist made things anonymous to me, and Pillars of Eternity seemed to have poorly thought out fights). Again, take my views on these last 2 games with a grain of salt, I didn't really play them, just saw someone else play them.

If anyone is wondering, my top list would go something like Fallout 1 & 2, VTMB, KOTOR 1 & 2, Gothic 2, Alpha protocol,Baldur's Gate (I have yet to play BG 2, sadly). Special mention for Arcanum, which I love to play early on, but always loses steam for me afterward (I never finished it to this date). There are probably more games, but those are the ones off the top of my head.
Title: Re: Paradox buys White wolf from CCP
Post by: ewanwalker_2001 on October 30, 2015, 10:17:20 AM
(Longtime lurker coming out of the woodwork simply because of this announcement)

Fantastic news! Of course, anything is better than CCP just sitting on the IP but this is probably the best I could hope for; a Company that actually has the desire, and obviously has a plan, to do something with WOD.

With Project Dogmat progressing and this news things are finally starting to look up for fans of Vampire-esque games.

As for Obsidian...

I'm 50/50 about their involvement. Kotor 2 was good but didn't have the charm of Kotor and the various issues with the ending that had to be filled in by the community wasn't great. Being a big Bioware fan at that time, Neverwinter Nights 2 was passable but by the second Expac I was feeling burned. Then Alpha Protocol came around and I swore I would never play another Obsidian game again.

Not that Alpha Protocol was awful; it was passable to some extent. But it felt lacking and I had that same feeling going back to Kotor and Neverwinter Nights. I had dropped so much money on disappointment.

But... they have since turned things around. FO New Vegas was good even though I didn't play it until a couple of years after release and Project Eternity (Pillars of Eternity) beckoned me to drop money on the Kickstarter and I'm thankful that I did.

Now that Bioware is essentially EAioware now... I feel that Obsidian has the potential to be the Bioware of the future. Whether that is realised or not will remain to be seen.

However, regardless of Obsidian's involvement (though they are probably the best choice for doing a Vampire Videogame at the moment) whatever comes out I know my money will literally fly out of my wallet and at my computer screen!...

 
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 30, 2015, 10:30:14 AM

I haven't played Wasteland 2 or Pillars of Eternity, so I can't really say anything with certainty, but what I have seen puts them far from the top RPGs, in my opinion (Wasteland 2 seemed to have hamfisted choices, and not having a main protagonist made things anonymous to me, and Pillars of Eternity seemed to have poorly thought out fights). Again, take my views on these last 2 games with a grain of salt, I didn't really play them, just saw someone else play them.

I admit I have not played or seen much of their recent titles. I think Fallout New Vegas was a real improvement next to Fallout 3 but far more limited than Fallout 2 still in terms of game-play and content which is understandable, considering the medium. Still I think NV was one of the more memorable games as opposed to Fallout 3 where I vaguely remember a giant robot, mutant orcs and the way the BOS base looked.

Like I said, I don't expect Obsidian to pick up this project in the near future because they seem so busy and because Paradox doesn't own them. I think Paradox might bring in some WoD guys , some Deus Ex guys, Maybe some Assassin's Creed guys , some Bloodlines guys and new people.
The good thing is that Paradox are not CCP so they might actually manage such a project in a good structured way and come up with a plan before going all-in.
Title: Re: Paradox buys White wolf from CCP
Post by: mdqp on October 30, 2015, 11:23:13 AM
I admit I have not played or seen much of their recent titles. I think Fallout New Vegas was a real improvement next to Fallout 3 but far more limited than Fallout 2 still in terms of game-play and content which is understandable, considering the medium. Still I think NV was one of the more memorable games as opposed to Fallout 3 where I vaguely remember a giant robot, mutant orcs and the way the BOS base looked.

Like I said, I don't expect Obsidian to pick up this project in the near future because they seem so busy and because Paradox doesn't own them. I think Paradox might bring in some WoD guys , some Deus Ex guys, Maybe some Assassin's Creed guys , some Bloodlines guys and new people.
The good thing is that Paradox are not CCP so they might actually manage such a project in a good structured way and come up with a plan before going all-in.

Oh, I agree that NV was way better compared to Fallout 3, but I guess my opinion is colored by my experience of the first two games in the series (the funny thing is that I almost played Fallout 3 BEFORE 1 & 2, I like Morrowind quite a lot and I was curious about Fallout for a while, so I decided to give the first two a go when plans for Fallout 3 went public... I don't know how many times I have played those games, now XD).

Those are exciting times, I crave a really good RPG, and a VTM resurrection would make me very happy, let's hope we get something out of this (I wasn't too excited about the MMO project, I am more of a single player kind of guy).
Title: Re: Paradox buys White wolf from CCP
Post by: dbs on October 30, 2015, 11:41:31 AM
Nothing but good news. The Obsidian connection is there, but more importantly - It's just good to see the IP being picked up to be used, rather than just being squatted on. I am honestly just happy.
Title: Re: Paradox buys White wolf from CCP
Post by: ADSixx on October 30, 2015, 02:42:46 PM
Wow!

Anything has to be better than CCP's vaporware release(s)!  With Paradox (or Black Isle by proxy and rehire giggle) there might be a future for WW games.  Throw in some former employees from Silicon Knights and that would tickle me purple.

On a less squeee! note, well now I have my conspiracy theory confirmation that funds in the CCP accounts must be suffering hardcore.  A company doesn't just firesale a possible money faucet like the White Wolf IP without a very urgent reason for that much of a liquid asset boost.  I knew it, I knew they'd ganked themselves with the year of mini-expansion-chiggers combined with customer service that sukked more than usual...

I'd be content either way, single player or a more MMO game.  However, not to get flamed by the computer only gaming individuals, something released on the current gen consoles would also be a nice-to-have, along with bringing fresh blood (yes I went there) into the WoD fold.  Now 'Old' or 'New', that's the question.  I prefer Old/Classic, as do most that I know locally.  However I have zero clue how the overall average is in the community.

w00t frikken w00t, byebye CCP from WW, don't let the door hit ya in the butt on your way back to Iceland.

>ADSixx
Title: Re: Paradox buys White wolf from CCP
Post by: Ventrueloquist on October 30, 2015, 04:11:23 PM
This is great news and as Paradox’s VP of Acquisition & Portfolio Strategy Shams Jorjani said, it's "gonna be great to give it some fresh blood". I've really enjoyed playing with the mods, but they can only add so much and Bloodlines is notoriously difficult to mod. I don't know what this will lead to, but it sure is a lot better than CCP's squatting behavior, neither doing something themselves or letting anyone else do something with the IP's. As it happens, I'm also Swedish, just like Paradox, so that's an additional nice surprise (as a Ventrue, I claim some of the credit/bask in the glory for that reason :P).

Yet another reason to move to Sweden

Lol, that was unexpected, but appreciated. You're very welcome, it's a great country. The World of Darkness starts at 4 pm (in late December closer to 3 pm) and it's quite chilly already.

Paradox's talk about unifying the WoD community is a fine idea, but we already have something like that when it comes to VtM here and it would be good for them to know that. While I could get in contact and write to Paradox CEO Fredrik Wester in Swedish, I think it would be better if some administrator contacted Paradox.
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on October 30, 2015, 05:38:23 PM
I'm optimistic about Obsidian; I haven't played much of their games, but the ones that I played were good.

KotOR 2 - One of my favorites. It was a flawed gem for sure, but it was great fun. Also liked the story, though it's unfortunate that the ending wasn't fleshed out.
Fallout: New Vegas - It was significantly better than Fallout 3. It was enjoyable, I started two characters, but I never got to it's end.
South Park: The Stick of Truth - Also great fun with good gameplay. I had significant amounts of laughs, but because it's South Park, some of the jokes were just too much for me.
Pillars of Eternity - Whenever I start to play a crpg with an isometric view and a lot of text with no dub, I have the illusion that I like these type of games, when the truth is that I get bored of them real quick. Now, despite that I still think Pillars of Eternity is good, I wouldn't want the new WoD game(s) to be these kind of games.

So, on to the topic of a new VtM game:

The ending of Vampire-Masquerade-Bloodlines leaves and opening for a sequel.  Indeed, the game begs for a sequel.  The riddle of the cab driver is never really solved: is he Cain or not?

And it should stay unsolved. This is one of the things best left unanswered, because of the mystery.

An ideal next VtM game for me wouldn't be a sequel to Bloodlines. Obsidian (if they will really be the developers of this game) should start with clean sheet and a new story, however Bloodlines should stay canon, and there should be hints at what happened in LA on those fatal nights. Also what I would really want is recurring npcs from Bloodlines; Smiling Jack, Pisha and Beckett (all three with the original voice actors from Bloodlines, if possible). Oh yeah, and some characters from the clan novels would also be nice...
Title: Re: Paradox buys White wolf from CCP
Post by: Grizzly_UK on October 30, 2015, 05:59:55 PM
This is great news and as Paradox’s VP of Acquisition & Portfolio Strategy Shams Jorjani said, it's "gonna be great to give it some fresh blood". I've really enjoyed playing with the mods, but they can only add so much and Bloodlines is notoriously difficult to mod. I don't know what this will lead to, but it sure is a lot better than CCP's squatting behavior, neither doing something themselves or letting anyone else do something with the IP's. As it happens, I'm also Swedish, just like Paradox, so that's an additional nice surprise (as a Ventrue, I claim some of the credit/bask in the glory for that reason :P).

Yet another reason to move to Sweden

Lol, that was unexpected, but appreciated. You're very welcome, it's a great country. The World of Darkness starts at 4 pm (in late December closer to 3 pm) and it's quite chilly already.

Paradox's talk about unifying the WoD community is a fine idea, but we already have something like that when it comes to VtM here and it would be good for them to know that. While I could get in contact and write to Paradox CEO Fredrik Wester in Swedish, I think it would be better if some administrator contacted Paradox.
I'd be very surprised if Paradox were completely unaware of this site/forums, especially when it's pretty much been the sole lifeline for VtM for so many years. :rock:

I do, however, wonder what this news means for Planet Vampire. I've been a member of PV for a good few years now, going back to when the site was part of IGN, so I'd hate to see PV close for any reason! :cry:
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 31, 2015, 01:09:30 AM
This is great news and as Paradox’s VP of Acquisition & Portfolio Strategy Shams Jorjani said, it's "gonna be great to give it some fresh blood". I've really enjoyed playing with the mods, but they can only add so much and Bloodlines is notoriously difficult to mod. I don't know what this will lead to, but it sure is a lot better than CCP's squatting behavior, neither doing something themselves or letting anyone else do something with the IP's. As it happens, I'm also Swedish, just like Paradox, so that's an additional nice surprise (as a Ventrue, I claim some of the credit/bask in the glory for that reason :P).

Yet another reason to move to Sweden

Lol, that was unexpected, but appreciated. You're very welcome, it's a great country. The World of Darkness starts at 4 pm (in late December closer to 3 pm) and it's quite chilly already.

Paradox's talk about unifying the WoD community is a fine idea, but we already have something like that when it comes to VtM here and it would be good for them to know that. While I could get in contact and write to Paradox CEO Fredrik Wester in Swedish, I think it would be better if some administrator contacted Paradox.

I've been there for roughly 3-4 weeks hiking in northren swedish Lapland , even if the winter is the long dark, still worth.

I think the best thing to unify the WoD community and even expand it is a LARPish multiplayer game in the style of VTMR. At 2000 or so the internet lobbies of that game were very active and the game had an extensive modding community that attracted Roleplayers as well as Action-Adventure gamers .
it took over 10 years for VTMR to really dwindle  and that is mostly due to the Game Engine's Antiquity.
I think with today's engines its very possible to improve upon VTMR Multiplayer in terms of Visuals, UI/UX, Modablity and Functionality that can make a multiplayer game like that even more of a success: Giving Bloodlines Players the tools to create their own chronicles to play as singleplayer or Co-OP and giving Roleplayers the ability to GM and Play a type of TT/LARP(or I should say CARP) Chronicle online or in LAN with their friends.

The key thing that would distinguish it from other platforms is accessiblity : it can be like league of legends matchmaking where you can invite people to your game or play with randoms with different modes(Roleplay, Hack&Slash, Custom Roleplay) and keep a friends list  so you can chat with people.
I know it sounds counter-intuitive next to Open-world MMOs but I think it builds a larger community that way : by giving them more freeroom to individualize,mod build their circles. As long as they don't get too greedy by making everything microtransactions it can be a hit or cult classic the way VTMR was.

I would have made a game like that if I could but I am only now building my first 64bit machine so I couldn't take advantage of UE4's Blueprint system to try to make something like that .. yet.
Title: Re: Paradox buys White wolf from CCP
Post by: Nanaloma on October 31, 2015, 01:15:26 AM
I'm personally ecstatic with this news, I really do hope Paradox make good on their promises in the press releases to engage with the communities of WOD. I'm currently preparing a newsletter to send out to the forum members via email. EDIT: Sig's done it already!
We live in interesting times it seems. My personal hope would be they could do like Redemption did have a SP game with a community attached to set up your own RPG using their tools. I had some great multi player sessions before the plug was pulled
It is still possible to play online using Tunngle and selecting 'lan' instead of 'Internet' in the game multiplayer menu. I personally play each week on a Friday night on a chronicle that has been running since the days of WON.NET, courtesy of Tom Rogers, a very devoted storyteller. There's not many games released in this day and age that have that option for when an official online service dies, I would hope Paradox would take note here if/when releasing remasters!


Unless you have satellite I-net - then the delay and bandwidth use are killers. 
Title: Re: Paradox buys White wolf from CCP
Post by: Nanaloma on October 31, 2015, 01:24:03 AM
Great news!

Here's hoping that we'll get a bloodlines kind of game, or failing that, a redemption-esque vampire game at least.

The only downside for now is, of course, the waiting time...  I have enjoyed most of Obsidian's games and I trust the studio will do a great job with the IP, assuming that it is Obsidian that will take on the game's development in the end.

The riddle of the cab driver is never really solved: is he Cain or not?  Was he in the sarcophagus or not?  And who will become the next prince of L. A.?  Jack?  Nines? 


I don't think it was actually Cain, and to my understanding, there was no vampire in the sarcophagus at all. I mean, however cool it would be, why would Cain bother with the petty politics and ideological wars among relatively young vampires in L.A.? Also, Jack and Nines are anarchs, I doubt they would be interested in a camarilla title.

In any case, I would rather have the game set in another city and preferably span multiple eras a la redemption. I have been seeing bloodlines' set of characters for 11 years now, a change of scenery and cast would be nice if you ask me.

Why stop at the dark ages (~400 - 1000 AD)?  I could see an interesting game in the bronze age and other ancient times.  Nobody has done a vampire in the native cultures of Central and South America to my knowledge either.
Title: Re: Paradox buys White wolf from CCP
Post by: Nanaloma on October 31, 2015, 01:29:30 AM
Quote
I'd be very surprised if Paradox were completely unaware of this site/forums, especially when it's pretty much been the sole lifeline for VtM for so many years. :rock:

I do, however, wonder what this news means for Planet Vampire. I've been a member of PV for a good few years now, going back to when the site was part of IGN, so I'd hate to see PV close for any reason! :cry:

CCP probably warned them about us.   :rofl:
Title: Re: Paradox buys White wolf from CCP
Post by: NemaN on October 31, 2015, 04:16:42 AM
It's great news, time will tell what they'll do with the IP,
they now have several gamelines in their hands, so they have many possibilities.

They might also revive the MMO, they bought everything that CCP developed for it, too,
they don't necessarily need to give that job to Obsidian or any other studio
which they'd already worked, they could find a new partner, after all,
they said two interesting things, they know the IP is perfect for any kind of media
and they'll revaluate all the licenses, the latter is a little concerning,
because of Onyx Path and the tabletop game, even if they no longer have the name,
they're White Wolf in their essence and taking the tabletop game away from them, would be bad,
also, Paradox wants to revive White Wolf Publishing within their own company.
Other licenses, like those for Vampire: The Eternal Struggle, Rage,
Kindred: The Embraced, the comics, necessarily need a new approach.

Now, I know some people loves VTMB (I do, too), but the World of Darkness setting can offer
much more than just a remake or another sequel to a game, which even it wasn't fully developed
as the makers wanted, it's still great. WoD's a huge universe, the setting is as big as the real world,
that's why VTM Redemption and VTMB happened in different cities and ages, in the case of the first.
Another Vampire: The Masquerade game in modern nights or a Vampire: The Dark Ages
or one in Victorian Age: Vampire game would be better.

This is nothing but good news. Even if the whole thing was bought for under $10 million, which is what it looks like, a company (especially one the size of Paradox) doesn't spend that kind of money without having some plan in place to make it back.

That wasn't dollars nor euros, it was in kronas, the currency of Sweden, it was about $1.2M.

The ending of Vampire-Masquerade-Bloodlines leaves and opening for a sequel. Indeed, the game begs for a sequel.

Not really, you missed some points about the VTM's lore and the Bloodlines chronicle,
which are explained in the game. Well, there are some small details which can be fully understood
if you know the lore from the original tabletop game. Now, no offence, I can see you're influenced
by Bram Stoker, that's why you think the Camarilla is the most important club
that every vampire wants to be part and being the Prince, it's like being the Master of The Vampires,
only the Ventrue may fall in that category, they decided the path of several historical events.

The riddle of the cab driver is never really solved: is he Cain or not?

Everything points out it's Caine, even the folder where his dialogues are installed, heh!
People can argue if it's him or not, it's the kind of thing the tabletop game does,
letting things open for interpretation. In the metaplot, the Gehenna was near,
Caine officially appeared in the novel VTM Gehenna: The Final Night in 2004,
which's set after the events of VTMB in Los Angeles and what really happened to LaCroix.
That novel was part of the series Time of Judgement, where White Wolf ended the tabletop game,
that's why the Gehenna happened in that year. Note: The game was later revived in 2011.

By the way, the fate of Christof and which one is the real ending of VTM Redemption
can also be found in the books, despite it's narrated as rumours about him,
you can still realise which one it's the real ending of VTMR.

Was he in the sarcophagus or not?

There was a mummified ancient king in the sarcophagus, it was Messerach,
Jack even uses dark humour with him in some of the endings:
"Hey, Messerach, I'm talking to you. You don't really talk too much".

The Sarcophagus was found by Jack and "Caine..." to deceive any Cainite and particularly
the Camarilla and LaCroix. Based on the words of Jack, "Caine..." was the one who planned that,
Jack: "It happened just like you said. They never even knew what hit 'em".
"Caine": "Remember, wherever we go, it is the blood of Caine, which makes our fate. Farewell, vampire".

And who will become the next prince of L. A.? Jack?  Nines?

Caine the new Prince of a small place in the world? Caine who has godlike powers?
Caine who was cursed by God to wander the Earth for all the eternity?
Caine who can return sevenfold any damage he receives?
Caine who rejected his own progeny, because they started to kill each other,
since the times of 3th generation? That Caine as member of a Sect in a small position??
No. He's over and above all that.

Jack liked to create chaos and dedicated his time to overthrow Princes,
then he used to give the territory to those without power, that's what his story says
and that's why he was a legend among the Brujah and Anarchs.

L.A. was Anarch domain, the Camarilla was thrown out from it a long time ago,
if it wasn't the Kuei-jin weakened the Anarch front, the Camarilla wouldn't have show their faces
and acted as it was their domain (even the Sabbat took the chance), in a Camarilla domain,
a Prince usually allows the Anarchs to exist within their domain and do their own thing
in their parts of the city, that's how LaCroix and the Camarilla acted when they arrived to L.A.,
meanwhile in Hollywood, the Camarilla wasn't allowed to put a foot on it,
because Isaac Abrams loathed the Camarilla, in the same way the Tzimisce
wouldn't allow a Tremere Chantry in their territories, they loathe the Tremere,
because they usurped the vampire "gift", through diablerie, all of that infuriated the Tzimisce.

The Camarilla's organised with Princes, Archons, Justicars, Inner Circles and other positions,
the Sabbat, Anarchs and other Sects have their own ways of organization,
whichever Sect that claims a domain as theirs and have the power to keep it,
impose their own rules to other Kindred in such "City". Those who fight for the Prince's position
are only other members of the Camarilla in a particular city. Every Camarilla domain has a Prince.

If you play with the Tremere ending, who or what is putting the orders or thoughts in Maxmillian Strauss' head during the ending sequence?

The Tremere have a strict hierarchical organization and they move as a united force,
Maximillian Strauss is in the lower part of that hierarchy, he was a Regent,
the one who controls a Chantry within a city and he was just over the Apprentices.
The Lords are over the Regents and they're assigned the control of small countries
and a couple of states within big countries. Over them it's the Pontificies
and at the top the Councilors, who are only 7. It's said some orders come from Tremere,
the Clan founder (3rd generation), himself. Who gave the instructions to Strauss?
Probably, his respective Lord transmitting the orders to him for the Clan and Camarilla's sake.

With the Kuei-Jin ending, does your character escape and return, or spend all eternity in the bottom of the bay?

As the Kindred don't need to breath, they can exist underwater, there's a Gangrel bloodline,
who particularly do this, they're called Gangrel Mariners. As the character was chained
and thrown into the ocean to never return, because it was a huge menace for Ming Xiao
and the Kuei-in, without blood, it'd go into torpor and it'd spend the time there, until the Gehenna.

Side note: Kindred: The Embraced, the TV series based on VTM, has a part in the 1st episode,
where Daedalus, the Nosferatu Primogen of San Francisco went after Alexandra Serris,
who was escaping the Blood Hunt called on her, he caught her in a taxi he was intentionally driving,
she accepted her fate and surrendered, later at dawn, he used his Dominate Discipline on her
and he ordered to her: "The water is your sanctuary", then when the sun was burning her,
she jumped into the ocean, later when she was underwater opened her eyes and the episode ended.
Title: Re: Paradox buys White wolf from CCP
Post by: Seifer on October 31, 2015, 09:58:21 PM
I am not sure if this has been posted already, but here you go:

http://www.escapistmagazine.com/news/view/161249-White-Wolf-CEO-Interview (http://www.escapistmagazine.com/news/view/161249-White-Wolf-CEO-Interview)
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on November 01, 2015, 01:04:38 AM
I am not sure if this has been posted already, but here you go:

http://www.escapistmagazine.com/news/view/161249-White-Wolf-CEO-Interview (http://www.escapistmagazine.com/news/view/161249-White-Wolf-CEO-Interview)

""Vampire and Werewolf are the strongest ones, but there's definitely a lot," said Sjögren. "I think that's a strength of this kind of IP catalog. There are all of these different ways into looking at this universe. We're intending to work with all those IPs."

I'd love to see the other splats get a chance to shine. Even Werewolf has been largely ignored over Vampire, but getting to see some Wraith stuff or Changeling (the Lost, the one gem of NWoD whose only fault is its forced connection to the Christianity of the NWoD) would be badass.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 01, 2015, 04:50:23 AM
I am not sure if this has been posted already, but here you go:

http://www.escapistmagazine.com/news/view/161249-White-Wolf-CEO-Interview (http://www.escapistmagazine.com/news/view/161249-White-Wolf-CEO-Interview)

""Vampire and Werewolf are the strongest ones, but there's definitely a lot," said Sjögren. "I think that's a strength of this kind of IP catalog. There are all of these different ways into looking at this universe. We're intending to work with all those IPs."

I'd love to see the other splats get a chance to shine. Even Werewolf has been largely ignored over Vampire, but getting to see some Wraith stuff or Changeling (the Lost, the one gem of NWoD whose only fault is its forced connection to the Christianity of the NWoD) would be badass.

There has been a vaporware Werewolf game in the past. didn't make it, don't remember why.

Wraith is good if you take Wraith the Oblivion as a tell-tale adventure game but I think with today's technology what holds the potential for great visual and story appeal is Changeling, mostly because the artwork in some of the changeling books is so conceptually strong.. and its an IP even none-horror fans can connect to.

Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on November 01, 2015, 01:31:49 PM
I am not sure if this has been posted already, but here you go:

http://www.escapistmagazine.com/news/view/161249-White-Wolf-CEO-Interview (http://www.escapistmagazine.com/news/view/161249-White-Wolf-CEO-Interview)

""Vampire and Werewolf are the strongest ones, but there's definitely a lot," said Sjögren. "I think that's a strength of this kind of IP catalog. There are all of these different ways into looking at this universe. We're intending to work with all those IPs."

I'd love to see the other splats get a chance to shine. Even Werewolf has been largely ignored over Vampire, but getting to see some Wraith stuff or Changeling (the Lost, the one gem of NWoD whose only fault is its forced connection to the Christianity of the NWoD) would be badass.

There has been a vaporware Werewolf game in the past. didn't make it, don't remember why.

Yeah I recall seeing pics of it back in the day.

Quote
Wraith is good if you take Wraith the Oblivion as a tell-tale adventure game

I think you're being very kind calling Tell Tale's projects "games." They are more like (promotional) comic books that try to give the appearance of letting you make decisions when none of your decisions matter. It's not a game, it's a book, when you do that. Don't get me wrong, I love books, but I'd like a Wraith game.

Quote
but I think with today's technology what holds the potential for great visual and story appeal is Changeling, mostly because the artwork in some of the changeling books is so conceptually strong.. and its an IP even none-horror fans can connect to.


Most definitely.
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on November 01, 2015, 01:45:59 PM
I think you're being very kind calling Tell Tale's projects "games." They are more like (promotional) comic books that try to give the appearance of letting you make decisions when none of your decisions matter. It's not a game, it's a book, when you do that. Don't get me wrong, I love books, but I'd like a Wraith game.

As much as I like Telltale 'games', I have to agree with you Nigama. If your ingame decisions would really matter, developing each episode would be a lot more work, and they wouldn't be able to release new episodes every second month. Like in the first Walking Dead season, you were able to choose from two of your companions which one to save, but no matter what you do, the one you saved eventually dies two episodes later...

Anyways, if you play the Game of Thrones Telltale project, on the end of episode 5 there is really a significant decision, so now for episode 6 we have to wait four months instead of two. So I have my hopes up that that decision really mattered.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 01, 2015, 04:25:19 PM
I think you're being very kind calling Tell Tale's projects "games." They are more like (promotional) comic books that try to give the appearance of letting you make decisions when none of your decisions matter. It's not a game, it's a book, when you do that. Don't get me wrong, I love books, but I'd like a Wraith game.


Over half the RPGs I played are like that, even the ones that pretend to give choices.
Title: Re: Paradox buys White wolf from CCP
Post by: CaptainBoxman on November 01, 2015, 09:40:36 PM
Just stopping in to say: Fuck Yeah
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on November 02, 2015, 02:34:40 AM
I think you're being very kind calling Tell Tale's projects "games." They are more like (promotional) comic books that try to give the appearance of letting you make decisions when none of your decisions matter. It's not a game, it's a book, when you do that. Don't get me wrong, I love books, but I'd like a Wraith game.


Over half the RPGs I played are like that, even the ones that pretend to give choices.

To a much lesser degree usually. In Telltale's projects you experience every part of the story no matter what decisions you make vs in say Bloodlines or Fallout or Sleeping Dogs you have side quests that you can CHOOSE to do or not do. That alone is more freedom than Telltale projects because if you don't do the side quest the game will never force you to come back and play it later. And there's the freedom to choose which dialogue option you want, which may not trigger extra content that you might miss (say... in Club Confession, you never tell her it was you that blew up the warehouse, so she never hires you to help her with her "business partner").

You remember Chrono Trigger or the first KoTOR? Both games where your decisions could have a large effect on not just of the end of the game but of your whole game experience. And with Chrono Trigger your actions really came back to bite you in the butt during the trial.

I just see these Telltale projects and think, with gaming and Youtube gaming channels where they are, it's incredibly easy to just watch someone else play it as soon as the game comes out, given that decisions don't matter and I'll see all of the story anyway. It's also free.
Title: Re: Paradox buys White wolf from CCP
Post by: Bohemian Toreador on November 02, 2015, 01:46:15 PM
This is great news! Obsidian seems to be a good choice for a VTM cRPG, but in any case I am sure that Paradox will handle the IP the way it should be.

Signothorn mentioned that Project Vaulderie is dead, which is a shame really, since now it would be the chance to bring it back. Maybe Paradox might be inclined to support the conversion of VTMB to newer iteration of the engine or at least release HD version (whatever that might mean actually) of VTMB (well, thinking about it, HD version of VTMR would be a riot, too).

I mean although I am looking forward to new WoD cRPGs (and it seems like we might be getting not only VTM/DAV, but Werewolf and other WOD IP games as well), I think that VTMB and VTMR deserve the HD makeover (like so many other old good games got).

I guess the new games, at least "VTMB 2" (or "VTMR 2" - depending on what style they will go for) will be 4E game, which (regardless of how 4E will turn out, I try to stay cautiously optimistic about that) might be good thing in that it may bring new folks into the freshly updated WoD. Although I would not mind Skyrim/Fallout kind of open world enabling you to choose if you want to roll as a Vampire or a Werewolf or a Mage or whatever, I would prefer they stick with the strong storytelling, i.e. a story-driven cRPG(s) - make one really good Vampire game, make another equally really good Werewolf game etc.

But frankly, at this point, I will probably be cool even with the MMO, if they went for that.

Now, the Masquerade can not only continue, it can prosper.
Title: Re: Paradox buys White wolf from CCP
Post by: Ventrueloquist on November 02, 2015, 03:48:57 PM
The Swedish PC Gamer magazine's facebook page contains a comment from someone who works at Paradox and I mentioned my excitement over their purchase of White Wolf. I also directed him to planetvampire if he wants to see what the latest news is on the modding scene. If they didn't know about us before, they hopefully will do so now. The dude even "liked" my comment, lol.
Title: Re: Paradox buys White wolf from CCP
Post by: NemaN on November 03, 2015, 02:06:01 AM
There has been a vaporware Werewolf game in the past. didn't make it, don't remember why.

If you're talking about Werewolf: The Apocalypse - The Heart of Gaia, it wasn't vaporware, ASC Games weren't able to complete its developed, because Dream Forge, their publisher, went bankrupt, then they weren't able to get another publisher, thus, the project was cancelled.

Now, there was another WTA game which was being developed by Capcom, it was abruptly cancelled without an explanation, but Capcom also closed their western studio that year.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 03, 2015, 08:24:08 AM

Now, there was another WTA game which was being developed by Capcom, it was abruptly cancelled without an explanation, but Capcom also closed their western studio that year.

I actually googled this and found that game's prototype for download on some site, could that be real? there is 1 screenshot of really pixelated PS1 3d/2d

I did not try , need to be sure my computer is insulated against any possible trojans
Title: Re: Paradox buys White wolf from CCP
Post by: NemaN on November 04, 2015, 01:34:59 AM

Now, there was another WTA game which was being developed by Capcom, it was abruptly cancelled without an explanation, but Capcom also closed their western studio that year.

I actually googled this and found that game's prototype for download on some site, could that be real? there is 1 screenshot of really pixelated PS1 3d/2d

I did not try , need to be sure my computer is insulated against any possible trojans

Yes, it's real, I don't know if the page you found it's legit, but that was truly released about 2009. I'd downloaded it some years ago, I can't find a page which offers the file right now.

You could select from a bunch of premade characters and immediately appeared in an alley, then NPCs used to appear. By the way, I'm reading a new version of the prototype was rebuilt and it added more features, although, that wasn't the version I had downloaded back then.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 04, 2015, 08:42:09 AM
I actually googled this and found that game's prototype for download on some site, could that be real?

Could you please post a link to that here?
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 04, 2015, 06:43:29 PM
I actually googled this and found that game's prototype for download on some site, could that be real?

Could you please post a link to that here?

no point , it doesn't work anymore

found a gameplay footage though : https://www.youtube.com/watch?v=O33ogoVt0Wk (https://www.youtube.com/watch?v=O33ogoVt0Wk)
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on November 09, 2015, 07:02:07 PM
I just tuned into a Twitch Stream (PlayfieldHQ) where Tobias Sjogren was being interviewed, and I got a question in about Wod, specifically when he'd be able to talk about whether or not they were going to sick Obsidian on a new WoD game. I didn't expect an answer with a date, though I felt I had to ask. He did respond however, and I learned a lot about his mindset. He said he's working closely with all the partners at the moment, on the publishing side ect. Paraphrasing, he wants to get all licensing partners on the same page first, then start talking about projects down the road.

From his recent interviews, Tobias stated the WW deal was in the works for some time. I have the impression that WW has a plan and a strategy to get where it needs to go. Tobias did talk at great length about modding keeping Bloodlines alive, and also demonstrated that he's looking at what the modding community is doing, as well as uploaded content like videos. I also thanked him for taking my question on Twitter and he responded within 5 minutes.

My big take away impression from interviews and what Tobias said today, is the new White Wolf is going to be engaged in all aspects of their business, including communities. They aren't CCPGames, who basically ignored communities and users by and large, and therefore didn't really understand what to do in order to make WW great in my view. I'm not hating on CCPGames any longer, I think after they realized they couldn't make WW what it should or could be, they made a great effort to find a company suitable to do it right, so I'm thankful for that.

Thoughts?
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on November 09, 2015, 09:50:03 PM
http://www.rockpapershotgun.com/2015/11/09/white-wolf-interview/ (http://www.rockpapershotgun.com/2015/11/09/white-wolf-interview/)   Good interview, mention of Project Vaulderie in passing too.
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on November 10, 2015, 01:49:52 AM
Seems legit. That's the same vibe I got off of their answers in previous interviews. Seems like they're just getting their ducks lined up in a row before they move forward on any specific projects, but the news that they were inches away from signing a deal to make a video game with WW before WW was bought by CCP is certainly a good sign.
Title: Re: Paradox buys White wolf from CCP
Post by: Bohemian Toreador on November 10, 2015, 02:44:52 PM
Thanks for the link for the interview! This looks great, this is what the IP needed, a way forward. Frankly, I am more relaxed regarding VTM 4E, since they obviously have a great metaplot in mind for all the cWoD lines! We'll see. I hope next year we will at least get Bloodlines HD edition (although VTMR HD, i.e. ported to some more modern engine, would be rad as well). Way to go Paradox!
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 10, 2015, 04:00:46 PM
I'm optimistic about the WW-Paradox deal regarding the IP so far.  Makes me question if I should keep thinking about making a community IP now that VTM seems to be back at good hands.
Title: Re: Paradox buys White wolf from CCP
Post by: Ventrueloquist on November 10, 2015, 04:21:31 PM
Thanks for the link for the interview! This looks great, this is what the IP needed, a way forward. Frankly, I am more relaxed regarding VTM 4E, since they obviously have a great metaplot in mind for all the cWoD lines! We'll see. I hope next year we will at least get Bloodlines HD edition (although VTMR HD, i.e. ported to some more modern engine, would be rad as well). Way to go Paradox!
HD versions of those games would be great, not so much for the graphics (even Redemption looks good imo), but mostly for the modding possibilities and larger player base that comes from a newer engine. However, I think we're likely to hear more about Vampyr from Dontnod Entertainment, https://en.wikipedia.org/wiki/Dontnod_Entertainment, before we hear anything about new WoD games. That's because this is all so new. Paradox/White Wolf needs to get an overview of what they have, what they want to do, get into contact with other developers and publishers and then wait until they have something worth showing. Doing an HD release, they'd need to get Activision's permission, since they published both VTMR and VTMB.

Whatever the case, we're bound to get something eventually and I doubt Paradox wants their first WoD game to be underwhelming or rushed.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 10, 2015, 07:26:28 PM
Thanks for the link for the interview! This looks great, this is what the IP needed, a way forward. Frankly, I am more relaxed regarding VTM 4E, since they obviously have a great metaplot in mind for all the cWoD lines! We'll see. I hope next year we will at least get Bloodlines HD edition (although VTMR HD, i.e. ported to some more modern engine, would be rad as well). Way to go Paradox!
HD versions of those games would be great, not so much for the graphics (even Redemption looks good imo), but mostly for the modding possibilities and larger player base that comes from a newer engine. However, I think we're likely to hear more about Vampyr from Dontnod Entertainment, https://en.wikipedia.org/wiki/Dontnod_Entertainment, (https://en.wikipedia.org/wiki/Dontnod_Entertainment,) before we hear anything about new WoD games. That's because this is all so new. Paradox/White Wolf needs to get an overview of what they have, what they want to do, get into contact with other developers and publishers and then wait until they have something worth showing. Doing an HD release, they'd need to get Activision's permission, since they published both VTMR and VTMB.

Whatever the case, we're bound to get something eventually and I doubt Paradox wants their first WoD game to be underwhelming or rushed.

I just hope that for once they will break the tradition and won't try to make a VTM game with some obscure engine , so far all of the VTM games have either been on homebrew engines or engines that were barely out of the oven.
 
Yes it worked out with the excellent NOD engine but I think that is only because it was a team of hardcore elite veterans who learned from their mistakes with Dark Forces 2 and very versatile designers/artists. so that was more of a fluke I think.

P.S I found this article about the development of VTMR :http://www.gamasutra.com/view/feature/131555/nihilistic_softwares_vampire_the_.php?page=1] [url]http://www.gamasutra.com/view/feature/131555/nihilistic_softwares_vampire_the_.php?page=1 (http://[url)[/url]
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 10, 2015, 07:26:41 PM
Doing an HD release, they'd need to get Activision's permission, since they published both VTMR and VTMB.

Exactly, and they said so in the Rock, Paper Shotgun interview. So I wouldn't bet on that! Also I would rather want to see something new instead of just a HD release, after all I know Bloodlines in and out and the graphics were never the main reason for why this game is so great...
Title: Re: Paradox buys White wolf from CCP
Post by: Bohemian Toreador on November 10, 2015, 10:38:23 PM
HD versions of those games would be great, not so much for the graphics (even Redemption looks good imo), but mostly for the modding possibilities and larger player base that comes from a newer engine. However, I think we're likely to hear more about Vampyr from Dontnod Entertainment, https://en.wikipedia.org/wiki/Dontnod_Entertainment, before we hear anything about new WoD games. That's because this is all so new. Paradox/White Wolf needs to get an overview of what they have, what they want to do, get into contact with other developers and publishers and then wait until they have something worth showing. Doing an HD release, they'd need to get Activision's permission, since they published both VTMR and VTMB.

Whatever the case, we're bound to get something eventually and I doubt Paradox wants their first WoD game to be underwhelming or rushed.

Doing an HD release, they'd need to get Activision's permission, since they published both VTMR and VTMB.

Exactly, and they said so in the Rock, Paper Shotgun interview. So I wouldn't bet on that! Also I would rather want to see something new instead of just a HD release, after all I know Bloodlines in and out and the graphics were never the main reason for why this game is so great...

First of all, Wesp you are like totally right that graphics ain't the main reason why VTMB is so great. This having been said, however, does not mean that HD edition (the easiest way to do that would be to update it to a new iteration of the Source engine 2006/2007) would not make this great game even greater. As Ventrueloquist wrote, one the main benefits would be better modding possibilities. Also, this would fix some annoying "features" of the early engine version and glitches that just can't be modded out of the game as it is.

I also think that it would be quite some time before we will get new cWoD cRPG, so if Paradox would manage to make out a deal with Activision for HD re-release of VTMB, it would attract new folk, serve as a hold-over game for the community waiting for the actual "next-gen" cWoD cRPG and it would also create a hype for the things to come.
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on November 11, 2015, 09:32:04 AM
First of all, Wesp you are like totally right that graphics ain't the main reason why VTMB is so great. This having been said, however, does not mean that HD edition (the easiest way to do that would be to update it to a new iteration of the Source engine 2006/2007) would not make this great game even greater. As Ventrueloquist wrote, one the main benefits would be better modding possibilities. Also, this would fix some annoying "features" of the early engine version and glitches that just can't be modded out of the game as it is.

I also think that it would be quite some time before we will get new cWoD cRPG, so if Paradox would manage to make out a deal with Activision for HD re-release of VTMB, it would attract new folk, serve as a hold-over game for the community waiting for the actual "next-gen" cWoD cRPG and it would also create a hype for the things to come.

First and foremost, I don't think anyone could have worded it better. There's just so much more than mere graphic overhauling in remaking Bloodlines, not to mention adding new features that were cut during development. Multiplayer, extended modding, incomplete or bug ridden engine features and cross-platform support are just part of what Vaulderie could bring to the table. While new games are being developed, a Bloodlines remake being outsourced to a fan project under an official brand wouldn't limit their manpower on their current projects. We all like to see new titles, but those are going to take a while, so having something to hold on to along the way wouldn't be a bad thing to have. There's a huge potential for everything if it's done right, something to preserve Bloodlines even more.
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on November 11, 2015, 04:46:40 PM
First of all, Wesp you are like totally right that graphics ain't the main reason why VTMB is so great. This having been said, however, does not mean that HD edition (the easiest way to do that would be to update it to a new iteration of the Source engine 2006/2007) would not make this great game even greater. As Ventrueloquist wrote, one the main benefits would be better modding possibilities. Also, this would fix some annoying "features" of the early engine version and glitches that just can't be modded out of the game as it is.

I also think that it would be quite some time before we will get new cWoD cRPG, so if Paradox would manage to make out a deal with Activision for HD re-release of VTMB, it would attract new folk, serve as a hold-over game for the community waiting for the actual "next-gen" cWoD cRPG and it would also create a hype for the things to come.

First and foremost, I don't think anyone could have worded it better. There's just so much more than mere graphic overhauling in remaking Bloodlines, not to mention adding new features that were cut during development. Multiplayer, extended modding, incomplete or bug ridden engine features and cross-platform support are just part of what Vaulderie could bring to the table. While new games are being developed, a Bloodlines remake being outsourced to a fan project under an official brand wouldn't limit their manpower on their current projects. We all like to see new titles, but those are going to take a while, so having something to hold on to along the way wouldn't be a bad thing to have. There's a huge potential for everything if it's done right, something to preserve Bloodlines even more.

And I think it should be said, in terms of how quickly Vaulderie could be made, AtrBlizzard once shared a demo with me of the Santa Monica pier map in Unity that looked fucking awesome. I believe he said it only took him a few hours to throw together. He learned a lot along the way, and theoretically could reproduce his old work quicker than he took previously.

Having said all of that, Tobias Sjogren has his hands full atm. During the interview I watched on Twitch, he mentioned he also still has some of his previous job duties to deal with, in addition to running White Wolf and unifying everything with partners. He made a tweet yesterday about 14 meetings he has today, so he is busy. I don't expect any real news regarding video gaming for some time, but it should be noted that even though he's busy, he still responds on social media and does interviews. He also has demonstrated that he tries to keep up with mods and patches to a certain extent, at least to know they are still being made.

I can't launch a huge campaign for Vaulderie right now, because at the moment, it wouldn't accomplish anything right this moment, and it would potentially unintentionally sour any future relationship we may have with the new White Wolf.

Having said that, it would be good for White Wolf to know there is still interest in Vaulderie. Keeping threads about Vaulderie alive about it, re-posting old articles on social media with hash tags ect, to "plant seeds" without sounding like protesters. It would be good for AtrBlizzard to have a position of strength, with a demonstration of continued interest when he gets a response from Tobias.

While it would be awesome, don't get your hopes up. I'm also EXTREMELY caffeinated right now, so sorry for the rambling, hope it makes sense.  :pee: :sexme: :puke: :thanku:
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 11, 2015, 04:55:01 PM
First of all, Wesp you are like totally right that graphics ain't the main reason why VTMB is so great. This having been said, however, does not mean that HD edition (the easiest way to do that would be to update it to a new iteration of the Source engine 2006/2007) would not make this great game even greater. As Ventrueloquist wrote, one the main benefits would be better modding possibilities. Also, this would fix some annoying "features" of the early engine version and glitches that just can't be modded out of the game as it is.

I also think that it would be quite some time before we will get new cWoD cRPG, so if Paradox would manage to make out a deal with Activision for HD re-release of VTMB, it would attract new folk, serve as a hold-over game for the community waiting for the actual "next-gen" cWoD cRPG and it would also create a hype for the things to come.

First and foremost, I don't think anyone could have worded it better. There's just so much more than mere graphic overhauling in remaking Bloodlines, not to mention adding new features that were cut during development. Multiplayer, extended modding, incomplete or bug ridden engine features and cross-platform support are just part of what Vaulderie could bring to the table. While new games are being developed, a Bloodlines remake being outsourced to a fan project under an official brand wouldn't limit their manpower on their current projects. We all like to see new titles, but those are going to take a while, so having something to hold on to along the way wouldn't be a bad thing to have. There's a huge potential for everything if it's done right, something to preserve Bloodlines even more.

Could you guys outline what you want out of Bloodlines multiplayer? because at the moment it sound like just another FPS MP Deathmatch in a WoD theme which is probably something other multiplayer FPS games have done better by now and in that sense it won't feel much like Bloodlines I think..
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 11, 2015, 10:23:17 PM
And I think it should be said, in terms of how quickly Vaulderie could be made, AtrBlizzard once shared a demo with me of the Santa Monica pier map in Unity that looked fucking awesome.

I still believe there is a big difference between just porting maps and recreating the whole game that connects them! The levels are only the background to the much more complex gameplay and I would be surprised if Vaulderie would be finished much sooner than a possible new computer game in the WoD. Just remember how long it took the Black Mesa team to recreate a much more linear shooter and they aren't even finished yet!

Nevertheless I think AtrBlizzard should contact Activision right now, as Paradox is busy anyway. Maybe after another glorious CoD game cashing in at the moment, they don't care about a Bloodlines remake and with that info he could go to Paradox and get their okay too! On a similar note, Psycho-A could update all maps using the improved compilers of the SDK and thus create a HD version using the Source engine without any permission.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 11, 2015, 10:26:00 PM
Could you guys outline what you want out of Bloodlines multiplayer?

I don't know what AtrBlizzard wants, but judging from the hidden stuff in the game files, MP would have been vampires against hunters in some kind of team deathmatch or capture the flag/object. Or even pure coop, as in the alpha MP version already working with the patch players can't hurt each others, only NPCs. One could imagine storming the Leopold Society with a team of vampires or attacking Venture Tower as a group of hunters...
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 16, 2015, 08:41:43 AM
How about that? Maybe Obsidian will try to move the cancelled RPG into the WoD?

http://www.bluesnews.com/s/166860/obsidian-game-announcement-coming (http://www.bluesnews.com/s/166860/obsidian-game-announcement-coming)
Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on November 16, 2015, 12:29:39 PM
Obsidian will be announcing a new RPG in "the next few months"

http://www.pcgamesn.com/obsidian-will-be-announcing-a-new-rpg-in-the-next-few-months (http://www.pcgamesn.com/obsidian-will-be-announcing-a-new-rpg-in-the-next-few-months)
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 16, 2015, 12:36:50 PM
Obsidian will be announcing a new RPG in "the next few months"

That's referring to the same interview on which the Blue's News article is based. I'm pretty sure it couldn't have been in a Fallout setting because that belongs to Bethesda, but what if the cancelled game was supposed to be an Alpha Protocol similar open world modern time spy and intrigue RPG? They could easily enhance it to be in the World of Darkness, keeping a lot of maps and adding supernatural gameplay!
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 16, 2015, 10:55:25 PM
I'm pretty sure it couldn't have been in a Fallout setting because that belongs to Bethesda.

Obsidian made Fallout:NV

So even though Bethseda bought the license : Obsidian , sporting former Black Isle designers , are actually the ones who created the Fallout franchise, so its not unlikely that they will make another game with Bethseda as publishers, Especially since I heard bethseda didn't learn much from Fallout NV so F4 is pretty much F3 with basebuilding.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 17, 2015, 08:12:20 AM
Obsidian made Fallout:NV

I'm well aware of that, but a new Fallout game couldn't have been what the cancelled RPG for MS was all about. And I doubt that Obsidian would be so secretive and glad about this if it would be all the same like with F3. Still it's a possibility of course...
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on November 17, 2015, 07:02:07 PM
I'm intrigued as to see what they will do with it. Still can't see a Bloodlines II happening anytime soon. I doubt the cancelled Obsidian project under a new publisher has anything to do with VtM nor they wouldn't go for an Xbox exclusive title.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 17, 2015, 07:30:34 PM
I doubt the cancelled Obsidian project under a new publisher has anything to do with VtM nor they wouldn't go for an Xbox exclusive title.

I think that the new RPG has nothing to do with the cancelled XBox exclusive title, besides being used as the base of the new game, maybe by re-using maps, models, textures and other assets.

BTW, have you heard anything from Paradox or Activision regarding Project Vaulderie? Do you think you will be able to work on it or not? What do you think about Psycho-A's Source HD idea?
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on November 17, 2015, 08:11:34 PM
I'm intrigued as to see what they will do with it. Still can't see a Bloodlines II happening anytime soon.

I don't see it happening either, although, as I mentioned previously, I would very much like to see a VtM rpg where the story and events of VtmR and VtmB are kept canon (or at least semi-canon), and there would be some hints to those throughout the game. Also, some returning npcs would be nice...
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 17, 2015, 08:37:22 PM
I'm intrigued as to see what they will do with it. Still can't see a Bloodlines II happening anytime soon.

I don't see it happening either, although, as I mentioned previously, I would very much like to see a VtM rpg where the story and events of VtmR and VtmB are kept canon (or at least semi-canon), and there would be some hints to those throughout the game. Also, some returning npcs would be nice...

Its very hard to bring a cast back together after a production is over, especially after so many years and I don't think its any different for voice actors etc ..  so i'd lower expectations if something like that happens.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 17, 2015, 09:29:20 PM
Its very hard to bring a cast back together after a production is over, especially after so many years...

At least Brian Mitsoda is already working for Obsidian :)!
Title: Re: Paradox buys White wolf from CCP
Post by: Tricky on November 30, 2015, 11:20:41 PM
With Obsidian's Pillars of Eternity published by Paradox chances should be good that Paradox approaches Obsidian for a possible sequel to Bloodlines? I mean, fucking KOTOR 2 and Fallout: New Vegas should be prove enough that Obsidian can do First Person/Third Person RPGs like VTMB?
Also, Tim Cain.

Another developer that could pull it off (imho) would be CDPROJEKTRED, but they probably are too focused on getting their Cyberpunk RPG done over the next few years.

And if anything, at least the Vaulderie guys should be able to continue with their Overhaul project.

I'd rather anyone but Obsidian. Until they get something else, I consider New Vegas their 'fluke'. KotOR 2 was a good game, but very unfinished, just like Neverwinter Nights 2. Still, an unfinished but moddable game is better than the "no game of any kind" that's been released under CCP.

I think Obsidian is a likely candidate. They have dealt with Paradox before, are not one to back out of a project or to deliver too little, too late, and they've always been keen on taking up an existing license, especially of games that are a bit older and still have popular cult followings (not that they always acquired these licenses mind you, but they do try). They sort of tend to be gamers more than programmers, which can be a good thing, but is ultimately reflected on their ability to write stable code. That is something that may have improved a bit since though.

I kept a lot of respect for them after KOTOR 2 for one reason, in spite of all the bugs. The golden age of story telling in video games has decidedly been over for the past decade and a half. There's been the occassional gem, but truly special stories are a dime in a dozen. And of all developers out there today that claim to write these epic stories for PC, I can only think of one or two that actually consistently deliver. Obsidian is one of those companies. Kotor 2 had some fantastically developed characters and plot twists, as did their New Vegas, which was pretty much the Planescape:Torment of that decade. Any turd with funding can make a game these days, and especially when looking at recent games like Fallout 4, release standards are arguably lower than they were in 2004. Even if Obsidian hasn't improved, I imagine they can easily put out a much better game now than they did then, comparitively.

It's also interesting that Obsidian has been messing around a bit with MMO's lately. They're forming an interesting curriculum that could be applicable to some of the assets Paradox acquired that were intended for CCP's WOD MMO. Who knows, maybe we'll get that multiplayer game after all.

Edit: oh, that... tweet from Obsidian. This is why one should read the whole thread before replying.  :facepalm:

 :rock:
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on December 12, 2015, 08:22:44 PM
As I just posted on our Facebook page:

https://www.facebook.com/PlanetVamp (https://www.facebook.com/PlanetVamp)

Worth watching the whole thing.
I will also note Tobias mentions Dogma: Eternal Night a little after the 22 minute mark. If something evolves from this, we'll keep you posted. We promote Dogma at PlanetVampire, as well as WhiteWolf titles and will not take sides.

I think most people can at least acknowledge that Dogma came from love of vampire lore, when there was an enormous void in vampire role-playing video games because the WoDMMO failed and CCPGames, from the perspective of those outside their offices, didn't do anything, even communicate to the video gaming side of the WoD, and thus games like Dark were born.

Having said that, Tobias Sjogren is tasked with rebuilding the brand, communities, and protecting their investment. He doesn't come across as a vindictive person at all, it's his job to look at similar competition that may infringe upon White Wolf's intellectual property. If White Wolf is going to rebuild, they need profit, so it makes practical sense to look into it, right?

Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on December 12, 2015, 11:07:20 PM
Its their right to take a look into it of course, but it will seem kind of petty if they'd go after that but not after something bigger like The Vampire Diaries.

I'm not really taking sides either, I'm not invested in Project Dogmat, and I don't intend to be but I still think that until WW delivers something to the PC market again they and Paradox need to be fair with the fanbase that waited for ages for something to come out.
Title: Re: Paradox buys White wolf from CCP
Post by: Sian on December 12, 2015, 11:28:06 PM
http://theonyxpath.com/announcing-chronicles-of-darkness/ (http://theonyxpath.com/announcing-chronicles-of-darkness/)

Looks like Paradox/White Wolf Publishing have taken the first step to make the settings more approachable to new players.

They've decided on re-branding nWoD to Chronicles of Darkness (with the default abbreviation of CofD), while oWoD/cWoD (they seem to be used quite interchangeably), is going back to be the only one marketed with the World of Darkness tag.

While I'm sure someone is going to hate on them for doing it, I frankly can't see anything but good outcomes from this as it would make it so much easier to differentiate between the two related but different 'setting worlds'. And in turn easier to market stuff to new consumers, no matter if its luring them into tabletop or down the road restarting any computer series.

Also, reading the comment section, it heavily suggests that Onyx Path is permitted to stay around playing in the sandbox primarily focusing on CofD, while Paradox/WWP focuses on WoD.
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on December 12, 2015, 11:55:17 PM


I'm not really taking sides either, I'm not invested in Project Dogmat, and I don't intend to be but I still think that until WW delivers something to the PC market again they and Paradox need to be fair with the fanbase that waited for ages for something to come out.

Other than time promoting, I'm not invested financially either. Airykai is someone who impressed me early on, and I feel I know where he's coming from, and I wish them success. There isn't much discussion on Dogma here in the forums, but there's a lot of interest on social media where I promote it most.

As to why I'm not personally financially invested, I'm not interested in MMO's in general, and with my current income, I couldn't afford to buy a game then also pay a subscription. I also haven't seen many mmo's that really make me feel immersed. WoW is the most successful immersive MMO, but it had Warcraft lore to fall back on, this is "new". The Dogma team hinted on Kickstarter that they may try kickstarter again down the road. I'll continue promoting them on fb and twitter because they're really dedicated and it's not about what I'd buy, people are interested.
Title: Re: Paradox buys White wolf from CCP
Post by: Sian on December 13, 2015, 12:01:52 AM
Looking at Dogma: I'm wondering if it might be possible that WWP would consider approaching them about financing it for it getting retooled into fitting either CofD or WoD depending on which one they deem it to fit better in.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on December 13, 2015, 12:44:29 AM
Looking at Dogma: I'm wondering if it might be possible that WWP would consider approaching them about financing it for it getting retooled into fitting either CofD or WoD depending on which one they deem it to fit better in.

Doubtful, I assume it largely depends on the quality of the project and legal stuff.
 Although in the past Paradox did take indie projects such as M&B and turned them into a success so who knows.
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on December 13, 2015, 05:18:53 AM
As I just posted on our Facebook page:

https://www.facebook.com/PlanetVamp (https://www.facebook.com/PlanetVamp)

Worth watching the whole thing.
I will also note Tobias mentions Dogma: Eternal Night a little after the 22 minute mark. If something evolves from this, we'll keep you posted. We promote Dogma at PlanetVampire, as well as WhiteWolf titles and will not take sides.

I think most people can at least acknowledge that Dogma came from love of vampire lore, when there was an enormous void in vampire role-playing video games because the WoDMMO failed and CCPGames, from the perspective of those outside their offices, didn't do anything, even communicate to the video gaming side of the WoD, and thus games like Dark were born.

Having said that, Tobias Sjogren is tasked with rebuilding the brand, communities, and protecting their investment. He doesn't come across as a vindictive person at all, it's his job to look at similar competition that may infringe upon White Wolf's intellectual property. If White Wolf is going to rebuild, they need profit, so it makes practical sense to look into it, right?



Thanks for that post. Very informative as to where this is all heading.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on December 13, 2015, 05:37:44 PM
Doubtful, I assume it largely depends on the quality of the project and legal stuff.

I see some problems here: Dogma is obviously using some of the cancelled MMO assets and Paradox surely will want to know how they got to do this and of course they wouldn't be able to continue doing so unless Paradox allows it.

Also it seems as if the kickstarter will not be successfull anyway and I never understood how a basically small indie developer would be able to run the expensive servers and support that are needed for MMOs in the first place.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on December 13, 2015, 08:45:14 PM
Doubtful, I assume it largely depends on the quality of the project and legal stuff.

I see some problems here: Dogma is obviously using some of the cancelled MMO assets

How is that possible? the Assets were never released for public consumption in any form AFAIK.. at best you have screenshots.

I never understood how a basically small indie developer would be able to run the expensive servers and support that are needed for MMOs in the first place.

Most of it depends on the kind of server and the number of users, there are server rentals for a monthly fee... as for support for MMOs today there are software that pretty much do that stuff for you so that is less of an issue.
Either way I  doubt it will be like EVE Online where its one giant server for everyone : more likely you would have instancing.. for example renting a 20 cores server costs ~420$ per month.

But that is part of the reason I'd never try to develop an MMORPG : Games like VTMR can last forever but if it was an MMO all it'll take is they stop paying the servers and no more game.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on December 14, 2015, 11:13:58 AM
Quote
I see some problems here: Dogma is obviously using some of the cancelled MMO assets

How is that possible?

That's what Paradox it asking themselves right now probably. I figure, some angry MMO developer kept some assets and they somehow ended up with Project Dogmat...
Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on December 14, 2015, 02:10:19 PM
Q&A with White Wolf about Worldofdarkness and their future plans

Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on December 14, 2015, 04:29:23 PM
Quote
I see some problems here: Dogma is obviously using some of the cancelled MMO assets

How is that possible?

That's what Paradox it asking themselves right now probably. I figure, some angry MMO developer kept some assets and they somehow ended up with Project Dogmat...

Close, very close. Idk how much they've changed or added since the MMO stopped development, buildings, gameplay ect may be very different, but they absolutely had their hands on at least part of the unfinished WoD MMO's assets. We know from their blogs they've slaved away at trying to make a game that the WoD MMO could have been. That's about as much as I can divulge publicly.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on December 14, 2015, 06:02:56 PM
Quote
I see some problems here: Dogma is obviously using some of the cancelled MMO assets

How is that possible?

That's what Paradox it asking themselves right now probably. I figure, some angry MMO developer kept some assets and they somehow ended up with Project Dogmat...

And you know this how? just cause assets look similar doesn't make them the same ... my guess is that Dogmat used the MMO's leaked concept art if at all. but to say that someone just gave them the assets sounds abit of a stretch to me and even harder to prove.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on December 14, 2015, 10:55:11 PM
... my guess is that Dogmat used the MMO's leaked concept art if at all.

I think some graphics of the first Project Dogmat screenshots looked exactly the same as in the MMO, like HUD icons and similar stuff. Even if they took this out of concept art or screenshots, this would be exactly what Paradox can't tolerate! But it seems they have already replaced these assets with their own, so maybe they can talk about the rest. If Paradox would only plan to do a single player RPG by Obsidian, they might not care to have Project Dogmat as a MMO alternative or even support them...
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on December 15, 2015, 12:14:39 AM
If Paradox have claim for any of it , they might wait until Project Dogmat is successful to finish "looking into it" that way they can actually reap some rewards from all that legal work, assuming they are not making their own MMO.

Either way, they are a publisher so I seriously doubt they will just let it slide if someone is using their assets illegally.
Title: Re: Paradox buys White wolf from CCP
Post by: Tricky on December 15, 2015, 10:56:43 AM
I can't believe people think IP law just doesn't apply to them.

But why has this become an issue only now? Surely someone at CCP games, while they still had the rights to it, must have noticed their assets were being used in a different project? Or are they just that busy with Eve Online?
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on December 15, 2015, 12:05:01 PM
But why has this become an issue only now? Surely someone at CCP games, while they still had the rights to it, must have noticed their assets were being used in a different project? Or are they just that busy with Eve Online?

I would guess CCP were busy selling the IP to Paradox at the time, so it would make no sense having their own lawyers waste money on a problem that wasn't their's anymore soon. They did stop Project Vaulderie!
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on December 15, 2015, 01:44:23 PM
I can't believe people think IP law just doesn't apply to them.

But why has this become an issue only now? Surely someone at CCP games, while they still had the rights to it, must have noticed their assets were being used in a different project? Or are they just that busy with Eve Online?

If you watch the video, Tobias doesn't say the word "assets" anywhere. He says that Dogma says they aren't infringing on World of Darkness and he has WW's legal team looking into it. He doesn't even say he's going to take action. The assets issue is an observation of Wesps, he's later clarified his remarks in assuming they are using assets now, specifying that in the beginning of Project Dogmat, icons were similar ect. Tobias does also say Dogma's team has been cooperative and he appreciated their openness, there's no battle being fought here yet, just an assessment. 

Did they have WoD MMO assets? Absolutely, and there's an explanation for it that I won't divulge because of sources ect. I will say in the beginning, the Dogmat team was going to continue the WoD MMO, and attempt to present a working demo to CCPGames. After those talks fell through, they decided to make their own game with their own lore to fill the void. I'm under the presumption they used their own textures and assets for this, because Airykai is a bright and capable person, he understands the industry and I don't personally believe he set out to rip someone off, I just don't. I can see this from both sides, WW's position and Dogma's, and I don't think there is a distinct "bad guy" here, but that's just my opinion based on my understanding.



Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on December 15, 2015, 01:47:51 PM
On another note, it appears Obsidian is doing a great deal of hiring right now :)

http://www.obsidian.net/jobs/open-positions (http://www.obsidian.net/jobs/open-positions)
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on December 15, 2015, 02:35:35 PM
On another note, it appears Obsidian is doing a great deal of hiring right now :)

Very interesting! Also I didn't know about the Armored Warfare game, which implies that Obsidian would theoretically be able to do a WoD MMO using the CryEngine 3, as they already have experience with these systems. Which of course would be a huge problem for Dogma if Paradox decided to go down that road instead of a singleplayer RPG...
Title: Re: Paradox buys White wolf from CCP
Post by: Tricky on December 15, 2015, 03:05:37 PM
Lots of hiring indeed. Wesp5, if you not doing anything...   :razz:

I bet they know who you are. That's half the work of getting in business.   :chinscratch:
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on December 15, 2015, 05:01:47 PM
On another note, it appears Obsidian is doing a great deal of hiring right now :)

http://www.obsidian.net/jobs/open-positions (http://www.obsidian.net/jobs/open-positions)

Narrative designer, eh?  That sounds like a job I could handle. I have no official experience in the industry but I also don't need that much money. I should have been an artist.  Look how many jobs there are for art.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on December 15, 2015, 07:22:19 PM
On another note, it appears Obsidian is doing a great deal of hiring right now :)

http://www.obsidian.net/jobs/open-positions (http://www.obsidian.net/jobs/open-positions)

Narrative designer, eh?  That sounds like a job I could handle. I have no official experience in the industry but I also don't need that much money. I should have been an artist.  Look how many jobs there are for art.

IMO You don't need official experience, you have a degree and some unofficial experience writing , if you are good and have something to show for it they will hire you.
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on December 15, 2015, 08:28:52 PM
Damn, so if we lose 2 admins to Obsidian, that'll leave us at a 4:9 ratio of admins to consistent posters...  :rofl:
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on December 15, 2015, 09:05:48 PM
Lots of hiring indeed. Wesp5, if you not doing anything...   :razz:

I'm only patching Bloodlines as a hobby, I have a real job already :)!

Quote
I bet they know who you are. That's half the work of getting in business.   :chinscratch:

Well, if they know me, they could at least ask me to beta test their new game. Because finding bugs and fixing them if possible is what I can do best ;)!
Title: Re: Paradox buys White wolf from CCP
Post by: Tricky on December 15, 2015, 10:41:51 PM
It goes a step further than that. You're an established name with the Bloodlines crowd and having you on their beta testing team could be good promotion to the rest of the community. 

It's all about how you sell it. :cometome:
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on December 16, 2015, 08:57:51 AM
It goes a step further than that. You're an established name with the Bloodlines crowd and having you on their beta testing team could be good promotion to the rest of the community. 

Thanks for that honour ;), but they never contacted me and they didn't contact atrblizzard from Project Vaulderie either, as far as I know. So they talk about the community but don't use it yet...
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on December 16, 2015, 03:24:25 PM
Having hard time understanding what they are talking about during the presentation because of the audio quality, mostly starting from 26:29.

Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on December 16, 2015, 08:50:02 PM
Having hard time understanding what they are talking about during the presentation because of the audio quality, mostly starting from 26:29.

Yeah, I noticed that part. Did they contact you already or is this the first time you hear about them talking about Vaulderie?
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on December 16, 2015, 09:02:33 PM
its like they are speaking some dead alien language
Title: Re: Paradox buys White wolf from CCP
Post by: Tricky on December 16, 2015, 10:13:29 PM
its like they are speaking some dead alien language

When you hear a lot of Scandinavian-English, you kinda get used to it. I've been living in Norway for a few years and I got every word of that bit.
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on December 16, 2015, 11:03:28 PM
Having hard time understanding what they are talking about during the presentation because of the audio quality, mostly starting from 26:29.

Your eternally faithful scribe is here to serve! The part concerning Vaulderie:

"Tobias: Got a lot of questions about the Vaulderie mod.
Martin: Which is a mod.. multiplayer mod for Bloodlines in Unity.
T: Yup. Yeah, I just expect to get questions about that..
M: Which was Cease and Desisted by CCP. And we're looking into it.
T: So, basically... (laughing) Shut up! Um.. we just started talking to these guys. We don't really know the history there, so, but we're talking. Our way of looking at this is it's more fun to talk to creative people than to have the lawyers talk to them. Uh, and I think, for me at least, it makes sense. Um, I'll comment more on that but really the MMO, we got a lot of questions about the MMO that CCP cancelled, as well. Yes, we acquired all the assets, we have all the materials and everything. The engine isn't such that we can fire it up. Me and Martin, at least, are lacking that knowledge. If CCP didn't manage to finish this, of.. Martin and I are not going to do that over Christmas and get that out, unfortunately. It would be awesome.
M: Yeah. And I think this is the place to do a massive shout out to everybody who worked on the dev team of the MMO. We are super happy to have all of the amazing a(rt).. all of the concept art, all of the thoughts and details that went into the design. Some of those things will be directly carried over into the One World of Darkness because there are a lot of people who have sweated and bled for a lot of years and that will not be in vain."


They switch to a different topic after this. If my transcription skills are still required please let me know!
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on December 17, 2015, 08:55:27 AM
Your eternally faithful scribe is here to serve! The part concerning Vaulderie

Much appreciated, Nigama! :rock:

I assume my bait wasn't thought throughout, but I think this would mean that Bertram is almost out of the hideout. I hope the transcript concerning the Vaulderie part answers the most asked question. :cometome:
Title: Re: Paradox buys White wolf from CCP
Post by: Katapagan on December 23, 2015, 01:35:58 AM
Quote
White Wolf will, however “operate as an independent entity with a dedicated team.”

Quote
While there are similarities in spirit, White Wolf’s IPs have very different themes than Paradox’s titles, and deserve their own brand and team.”

These lines give me enough reason to believe that they are going to create a new Vampire game as we know it. I dont think they would buy the whole series just to turn it into a strategy game, that wouldn't be logical in terms of business.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on December 23, 2015, 01:54:51 AM
Quote
White Wolf will, however “operate as an independent entity with a dedicated team.”

Quote
While there are similarities in spirit, White Wolf’s IPs have very different themes than Paradox’s titles, and deserve their own brand and team.”

These lines give me enough reason to believe that they are going to create a new Vampire game as we know it. I dont think they would buy the whole series just to turn it into a strategy game, that wouldn't be logical in terms of business.

Strategy game? no I don't think so. Anyway its already an RPG brand ... you have VTES that have some tactics and strategy but that is meant to inspire roleplaying.
Also you have ByNight studios that are in charge of the LARP portion that could also maybe translate to an Online LARP-like experience such as NWN or VTMR.
Title: Re: Paradox buys White wolf from CCP
Post by: sadboy on December 23, 2015, 02:46:00 PM
It would be good if anyone made an attempt at a new game although its been said before it RTS that they are known for.
Without modders this game would have become a classic that was forgotten about.
If you look at some of the terrible AAA games released recently you wonder why it took so long for someone to take a chance on Vamp.
Ideas are the hardest thing for a developer as most engines are already made so Vamp should tick the boxes for investors. Vamp had a good market it was just badly financed and marketed at the time of release coupled by the shocking game halting bugs at release.
On a positive note lets hope the game gets some work done on it and is not put up on a dusty shelf like it was for so many years
Title: Re: Paradox buys White wolf from CCP
Post by: Sian on December 27, 2015, 05:48:13 PM
It would be good if anyone made an attempt at a new game although its been said before it RTS that they are known for.

calling Paradox games RTS, promotes ideas that are about as different from what they do as calling Vampire the same as My Little Pony forumboard roleplaying. ... while strictly speaking its correct that it is Strategy and that it superficially is playable in RealTime, their games have more in common with Turnbased games of old (Panzer General, Risk) than it have with Warcraft.
Paradox Grand Strategy games runs with hundred of thousands of 'ticks' (depending on the franchise either shown as being a day or an hour long) within each you can do as much or as little as you want to, and each action for your armies or the like takes a predetermined number of ticks (moving from X to Y). Stripped down to its barest parts, Paradox games are tabletop board games with a massive amount of tiles (3000 is probably a reasonable guess, if prehaps a bit on the low side), and lots of dicerolling.
Title: Re: Paradox buys White wolf from CCP
Post by: Rick Gentle on December 28, 2015, 05:10:39 PM
I think VTM could work as - a few, select - strategy titles. There are already Vampire: The Dark Ages mods for Crusader Kings II, and a straight port of VTM over to that kind of strategy game would be just about perfect (maybe cut down on about a third to a half of the current content in CK2 and replace it with supernatural vampire stuff).
I would like to see Vampire: The Eternal Struggle done up and brought into the new age, like all these new Magic: The Gathering card games, as seen on Steam. I haven't even gotten the chance to play VTES yet, and someday I'd like the opportunity.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on December 28, 2015, 10:36:03 PM
I haven't even gotten the chance to play VTES yet, and someday I'd like the opportunity.

Why not play VTES with me online using Lackey CCG? I'm a beginner so I like to play slow and take my time (most of the group that play it play way too fast and it takes the storytelling fun out of things).
Title: Re: Paradox buys White wolf from CCP
Post by: Rick Gentle on January 03, 2016, 02:21:32 AM
Speak on...
Title: Re: Paradox buys White wolf from CCP
Post by: Blood of Nightmares on January 03, 2016, 02:36:42 PM
Actually play Fallout: New Vegas which shows that Obsidian is capable of doing....
Title: Re: Paradox buys White wolf from CCP
Post by: NightRevolt on January 13, 2016, 04:01:24 AM
That's some very interesting news, i'll wait and see what is going to happen before i can report any opinion on this.

But this is an important event, nonetheless.
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on February 01, 2016, 08:52:32 AM
Okay, so I recently checked out Obsidian Entertainment's forum, where there was a discussion about what kind of game would Obsidian be able to make of World of Darkness with the budget they have. I heard that before Pillars of Eternity came out, Obsidian almost got bankrupt, and that is why they had to make a kickstarter project. Allegedly a kickstarter campaign is not enough to fund a fully voiced non-isometric third person/first person RPG. So, in case Obsidian would make the next WoD (hopefully) CRPG, do you think that Paradox would invest into them to make a grand VtMB-esque game with a 3D graphics engine? Is it even accustomed for publishers to invest in a developer company so that they have sufficient funds to make a satisfying game?

To tell you the truth, the one thing I really not want from a new WoD game is to be an isometric rpg with a lot of reading. While I agree that Baldur's Gate, Fallout 1 and 2 and Planscape Torment are one of the greatest rpg games ever made, I was just never capable of playing them through, because I realised that this is just not my type of game style.

So on that note, which 3D engines do you think would be most suitable to make a new WoD game?
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on February 01, 2016, 12:55:41 PM
Mmmh, I don't know... with Bloodlines being held in fairly high regard, both generally and amongst the hardcore RPG crowd (infamous rpgcodex.net ranks it at #6 in their all time top 70 PC RPGs list) I think it's not unlikely for a (partially) crowdfunded Bloodlines sequel to end up as one of the highest funded projects ever. Somewhere in between Shenmue III (6.3m) and Torment: Tides of Numenera (4.1m) should be possible, I think. Even more so with Obsidian as the developer.

Would Paradox (or even Obsidian) then chip in the additional funds for a final production budget in the two-digit million range (and then some)? I think so, yes. A sequel to one of the best and most revered RPGs done right would sell like hotcakes, so investing into it is the smart thing to do.

Obsidian has experience with Cryengine (their tank sim Armored Warfare runs on it) so if Obsidian turns out to be the developer of Bloodlines 2 then I guess they would use that.
Looking at the Crysis games, Kingdom Come: Deliverance, Lichdom: Battlemage, Star Citizen or Ryse: Son of Rome it would seem a very good choice for a game engine to build a first person/3rd person RPG on.
Title: Re: Paradox buys White wolf from CCP
Post by: Sian on February 01, 2016, 09:12:09 PM
Is it even accustomed for publishers to invest in a developer company so that they have sufficient funds to make a satisfying game?

Given that in this case Paradox Entertainment wouldn't have the publisher hat (necessarily), but as license holder ... They've even explicitly said that they've placed the license in a new daughter company instead of Paradox Interactive as to be able to hand it to another publisher if they feel that it would be better for the game.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on February 01, 2016, 10:12:47 PM

Obsidian has experience with Cryengine (their tank sim Armored Warfare runs on it) so if Obsidian turns out to be the developer of Bloodlines 2 then I guess they would use that.
Looking at the Crysis games, Kingdom Come: Deliverance, Lichdom: Battlemage, Star Citizen or Ryse: Son of Rome it would seem a very good choice for a game engine to build a first person/3rd person RPG on.

I think Cryengine is good but considering that Star Citizen took so long to get an alpha out, I think maybe UE4 is a more solid choice.
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on February 02, 2016, 08:03:41 AM
What about the latest Source engine? Is it too expensive, or anyone involved previously in the making of Bloodlines will put it out of the question? :)
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on February 02, 2016, 10:29:02 AM

Obsidian has experience with Cryengine (their tank sim Armored Warfare runs on it) so if Obsidian turns out to be the developer of Bloodlines 2 then I guess they would use that.
Looking at the Crysis games, Kingdom Come: Deliverance, Lichdom: Battlemage, Star Citizen or Ryse: Son of Rome it would seem a very good choice for a game engine to build a first person/3rd person RPG on.

I think Cryengine is good but considering that Star Citizen took so long to get an alpha out, I think maybe UE4 is a more solid choice.

Star Citizen is much more ambitious and much much bigger in scope than something like a Bloodlines 2 would be, so it's only natural that it takes that long.
Unreal would be a good alternate choice, but has been used to death over the last couple of years and I'd rather see someone do a proper WoD RPG in Cryengine, which hasn't been used for that many games, especially first person/3rd person RPGs.


What about the latest Source engine? Is it too expensive, or anyone involved previously in the making of Bloodlines will put it out of the question? :)

Source, even in the latest iteration, seems a bit too outdated by now?
And I doubt that Tim Cain still knows how to work with it, after 12 years?
Title: Re: Paradox buys White wolf from CCP
Post by: Sian on February 15, 2016, 10:02:14 PM
There will be a release in 2016 (http://imagonem.org/2016/02/15/white-wolfs-lead-storyteller-there-will-be-a-release-in-2016/)
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on February 16, 2016, 12:04:55 AM
Interesting news. I wonder what it will be. I think it will be only a minor game with a simple gameplay (a mobile game maybe?). I wouldn't want that to be the next big crpg title, because one year would really be a short time to make such a thing. And one thing I wouldn't want from them is an episodic game.

Maybe it will be an expansion pack to Bloodlines? XD
(What, Age of Mythology also got an expansion after like 14 years, so it's not unheard of...)
Title: Re: Paradox buys White wolf from CCP
Post by: Sian on February 16, 2016, 11:27:35 AM
reading it I'm more inclined to believe that its actually something for tabletop that they'll release, perhaps something to update the story from "eternal 90s" to present day, and/or shifting the focus from US towards Europe
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on February 16, 2016, 06:41:26 PM
There will be a release in 2016 (http://imagonem.org/2016/02/15/white-wolfs-lead-storyteller-there-will-be-a-release-in-2016/)

Weird! As I wrote in the other thread, I had email contact with Brian Mitsoda about some more stuff that might have been lost and asked him about a Bloodlines sequel. He would pretty much want to do this, but as far as he knows WW/Paradox has not started anything yet. He asks us to write to them that we want him as a writer :)!
Title: Re: Paradox buys White wolf from CCP
Post by: J3ster on February 21, 2016, 02:49:10 PM
Quote
knows WW/Paradox has not started anything yet
IMO, the "release" in question is probably 4th edition of VTM. Also it's now confirmed that all new videogames will be in the oWoD setting. Oh, well, i almost started to like VtR.
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on February 21, 2016, 09:58:34 PM
There will be a release in 2016 (http://imagonem.org/2016/02/15/white-wolfs-lead-storyteller-there-will-be-a-release-in-2016/)

Could it have anything to do with the recent deal White Wolf had with this company?

http://www.igbaffiliate.com/blog/foxium-strikes-ip-deal-white-wolf-publishing (http://www.igbaffiliate.com/blog/foxium-strikes-ip-deal-white-wolf-publishing)
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on February 21, 2016, 11:11:32 PM

Could it have anything to do with the recent deal White Wolf had with this company?

http://www.igbaffiliate.com/blog/foxium-strikes-ip-deal-white-wolf-publishing (http://www.igbaffiliate.com/blog/foxium-strikes-ip-deal-white-wolf-publishing)

Okay, I don't get this. Foxium is an 'online slot production studio in the online gambling market'. What does this has to do with White Wolf? Maybe (because I'm not a native english speaker) I don't understand the meaning of gambling, but I'm pretty sure that using Presence or Dominate during a texas hold'em party still makes it cheating. :D
But seriously, I don' get it.
Title: Re: Paradox buys White wolf from CCP
Post by: J3ster on February 22, 2016, 08:01:34 AM
Could it have anything to do with the recent deal White Wolf had with this company?
Hmm, there's no date, but april seems to be quite far off.
Okay, I don't get this. Foxium is an 'online slot production studio in the online gambling market'. What does this has to do with White Wolf? Maybe (because I'm not a native english speaker) I don't understand the meaning of gambling, but I'm pretty sure that using Presence or Dominate during a texas hold'em party still makes it cheating. :D
But seriously, I don' get it.
It's not about cards, mate, more about something like this (http://slotomedia.com/wp-content/uploads/2014/04/screen-02.png) in WoD setting.
Basically they're saying "CofD isn't selling as good as we've expected and we need more money to launch new videogames, cuz our tabletop business as it is barely breaks even".
WTF!?
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on February 22, 2016, 08:10:31 AM
Basically they're saying "CofD isn't selling as good as we've expected and we need more money to launch new videogames, cuz our tabletop business as it is barely breaks even".
WTF!?

Oh, okay, I see. Well... as long as they get good money out of this... but still. Having a generic vampire themed gambling slot machine game, that's okay, but having this with VtM... f*ck. So what, we have to churn out like five Giovanni clan symbols to win the jackpot?
Title: Re: Paradox buys White wolf from CCP
Post by: dbs on February 24, 2016, 11:30:24 AM
I didn't ask for this. (http://foxium.com/press-releases/)

Title: Re: Paradox buys White wolf from CCP
Post by: Sian on February 28, 2016, 02:08:34 PM
http://www.worldofdarkness.news/Articles/tabid/95/Article/13/WoD-News-interview-with-White-Wolf-Martin-Elricsson.aspx (http://www.worldofdarkness.news/Articles/tabid/95/Article/13/WoD-News-interview-with-White-Wolf-Martin-Elricsson.aspx)

Quote
WoDN: There are rampant rumors since the Facebook postings of the new White Wolf meeting with Obsidian Entertainment just before the turn of the year. Is there anything you can suggest or hint that may come from that meeting such as a, perhaps, PC VtM game for example?
 
TS: We will not comment on any rumors or announce any games before it makes sense doing it and we know when they will ship. But of course we are working on getting computer games done and naturally Bloodlines is on top of our mind.
Regarding who we are seen with let me explain this a bit, I have personally been in computer games business for 20 years now and I attend most of the trade shows and conferences for it as well as travel in business quite a bit to see both developers and publishers. I am just back from a computer games conference in Las Vegas and I met with a lot of people and companies presenting World of Darkness licensing opportunities and discussing ideas. The response was awesome and we will continue to spread the message about this among the game development community who most often knows about World of Darkness but perhaps not about the amazing depth in the lore and the massive amount of material out there. The more inspired people we have out there the better ideas and pitches we will see in the future.

that seems a very explicit "no comment but yes" ... and is in line with the new Paradox Policy (Following the troubles they've had with getting HoI4 to a ship-able state) not to announce anything until they are well on their way through Alpha, and have a very good estimation of when its done
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on February 28, 2016, 11:15:47 PM
I didn't ask for this. (http://foxium.com/press-releases/)

Can I ask why do you care? they license it to get more money, doesn't mean they themselves or other people can't also license it.
Title: Re: Paradox buys White wolf from CCP
Post by: Valamyr on February 29, 2016, 02:49:21 AM
Quotes like '“Short answer is that the economic centre [sic] of the company will be computer games. Unless something weird happens and people start buying roleplaying books, WoD novels and comics like they were Harry Potter. As things are now tabletop publishing hardly breaks even. Spiritually the core will always be tabletop rpg and larp.” from Marin Ericsson ( http://geekandsundry.com/white-wolf-lead-dishes-the-dirt-on-world-of-darkness/ (http://geekandsundry.com/white-wolf-lead-dishes-the-dirt-on-world-of-darkness/) ) and his non-denial 'no comment' in yesterday's interview when asked about Obsidian working on a Vampire game are pretty terrific news to me.

I have no idea if they're working on a single player title or resurrecting the MMO, but they ARE definitely working on a VTM PC game. Paradox is after all in that market, they didnt buy it to print books, and ME also explained that VTM's setting had far greater marketability.

In short, whether SP or MP or both, it's more than crystal clear that Paradox brought that IP to license VTM computer games based on it. And their latest job opening suggests that they want it done out of house, but with close internal supervision, which is fine with me. And yet again points to Obsidian.

Best case scenario would be more SP titles like Bloodlines AND a MMO, but either would still be a thousand times better than CCP sitting on the IP or planning to nickle and dime us with their outrageous RMT plans. I hate their leadership nearly as much as I love Paradox' - so I'm highly hopeful for the future even if plans will come to fruition a decade late.

Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on February 29, 2016, 04:17:40 AM
What I really hope for is that this means the IP is also open for licensing by Film and Television companies. Film/TV industry is pretty desperate for fresh ideas by the looks of the new shows I've seen popping up around this season so I think it would be good for them and also maybe good for introducing the IP to wider public. 
Title: Re: Paradox buys White wolf from CCP
Post by: Sian on February 29, 2016, 02:19:01 PM
I think that the MMO, as an MMO is pretty much dead and buried, but it seems fairly certain that they'll take a lot of what had been created for it, in terms of storyboarding and content design, and retool it into being used in another game, although whether they'll focus on SP only or will dip toes into making something with multiplayer (although i highly doubt it'll be MMO) is somewhat uncertain
Title: Re: Paradox buys White wolf from CCP
Post by: partas on February 29, 2016, 07:12:22 PM
Logged for the first time, long time lurker like a dirty Nosferatu.

I really hope that whatever Paradox chooses to do with future WoD related projects, they'll include Rik Schaffer studio.

I sent Wombstudio an email just to give them my support and love for all they have done :)

Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on March 01, 2016, 06:19:24 PM
White Wolf will be having a presentation at GDC between March 14th-18th. Tobias and some partners/others like Justin Achilli will be there at least 2 of those days, so we'll likely be getting some new info on the general direction of the rebuilding company and possibly more!
Title: Re: Paradox buys White wolf from CCP
Post by: BrooklynVentrue on March 02, 2016, 02:09:22 AM
Hopefully we do get some news involving the WoD and future videogames.

Bloodlines 2 announcement would make me jump off my car and land on my face.

Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on March 02, 2016, 02:48:39 AM
I think its just too soon for any announcement.
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on March 02, 2016, 06:46:20 PM
I think its just too soon for any announcement.

I agree it's too soon to be getting our hopes up, we just know it's coming from Tobias' recent interviews. There are circumstantial arguments you can make, connecting dots to come to the conclusion that Obsidian recently said they'd be announcing a new RPG in a few months, combined with their tweet the day of the Paradox purchase that Paradox also "favorited", along with other things. At a certain point though, I have to confess I have a bit of a confirmation bias when I think too deeply about it at this point in time.

Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on March 02, 2016, 08:54:07 PM
There are circumstantial arguments you can make, connecting dots to come to the conclusion that Obsidian recently said they'd be announcing a new RPG in a few months, combined with their tweet the day of the Paradox purchase that Paradox also "favorited", along with other things.

The problem is than Brian Mitsoda wrote in his email to me that he knows nothing about a WoD RPG by Obsidian. So either it isn't happening yet or they don't want him involved and both are bad options in my opinion!
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on March 02, 2016, 10:10:42 PM
The problem is than Brian Mitsoda wrote in his email to me that he knows nothing about a WoD RPG by Obsidian. So either it isn't happening yet or they don't want him involved and both are bad options in my opinion!

Well, if they leave out Mitsoda, it wouldn't be that much of a tragedy. I mean, as much as I would like him to work on a next VtM crpg, there are quite a few other talented rpg video game creators, so as long as they have another guy with Mitsoda's level of talent, we're still good.

And, as I have often mentioned earlier, the next VtM rpg shouldn't neccessarily be a sequel to Bloodlines. It could be an urelated story, with some tie-ins or mentions of Bloodlines events at max.
Title: Re: Paradox buys White wolf from CCP
Post by: Sian on March 03, 2016, 07:02:56 PM
Or that there is NDA's involved...
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on March 03, 2016, 08:23:41 PM
Well, if they leave out Mitsoda, it wouldn't be that much of a tragedy.

Who knows. We only know that Mitsoda created a lot of the things that made Bloodlines unique, from the characters to the dialogues! With someone else we might get the usual boring Skyrim/Fallout 3 NPCs...
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on March 07, 2016, 08:47:07 PM
Just FYI

http://digital.di.se/artikel/paradox-interactive-gar-till-borsen# (http://digital.di.se/artikel/paradox-interactive-gar-till-borsen#)
Title: Re: Paradox buys White wolf from CCP
Post by: Nanaloma on March 08, 2016, 01:11:10 AM
I wouldn't suppose there's a translation? 
Title: Re: Paradox buys White wolf from CCP
Post by: argikt on March 08, 2016, 07:46:06 AM
The article don't reveal any kind of information... Only says: "Paradox buys white woft and plan release games of the franchise in a future..."
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on March 08, 2016, 08:46:13 AM
The article don't reveal any kind of information... Only says: "Paradox buys white woft and plan release games of the franchise in a future..."

Here's an English version. Paradox is going public.

http://gamasutra.com/view/news/267434/Paradox_Interactive_is_planning_to_go_public_this_year.php (http://gamasutra.com/view/news/267434/Paradox_Interactive_is_planning_to_go_public_this_year.php)
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on March 08, 2016, 11:16:27 AM
"From here on - until any further steps are taken in the process - we will communicate any corporate communication in Swedish to ensure we adhere to current laws and regulations. Communication around our games will remain the same as always. Game plans and game development will be business as usual.

We also want to clarify that the principal shareholders (like myself and long time owners Spiltan Investment) in Paradox will remain principal shareholders and that only a small part of the company is in question for any future plans."

https://forum.paradoxplaza.com/forum/index.php?threads/update-on-recent-news.912586/
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on March 08, 2016, 06:50:14 PM
The article don't reveal any kind of information... Only says: "Paradox buys white woft and plan release games of the franchise in a future..."

Here's an English version. Paradox is going public.

http://gamasutra.com/view/news/267434/Paradox_Interactive_is_planning_to_go_public_this_year.php (http://gamasutra.com/view/news/267434/Paradox_Interactive_is_planning_to_go_public_this_year.php)

Oh no
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on March 08, 2016, 07:41:38 PM
The article don't reveal any kind of information... Only says: "Paradox buys white woft and plan release games of the franchise in a future..."

Here's an English version. Paradox is going public.

http://gamasutra.com/view/news/267434/Paradox_Interactive_is_planning_to_go_public_this_year.php (http://gamasutra.com/view/news/267434/Paradox_Interactive_is_planning_to_go_public_this_year.php)

Oh no

Mixed initial feelings from my perspective, but ultimately I don't see it as being a big deal. I'm honestly not an expert in corporate structure, so I don't know how White Wolf fits into Paradox from an accounting structure. I'm kind of presuming it's similar to the setup of Google being owned by it's parent company Alphabet, but we'll find out sooner or later.

As for negatives, with having firms invest in your company, there are always risks there could become too many cooks in the kitchen. I also feel like EA, Ubisoft and Activision tend to rush games to make Wall Street happy, and also cut creative corners to appeal to a broader audience for that same reason.

A couple positives would be more public transparency to know and understand Paradox's financial standing and outlook. It can also help them raise more money to acquire better equipment, more staff and perhaps acquire other companies. Most of the positives as it relates to raising money is dependent on keeping the stock price above $5 a share.

Time will tell what all of this means, but I don't know that it's very significant atm. We don't know what the IPO price will be, or the market cap, cash flow ect yet, so it's really hard for me to say much. What are your thoughts?
Title: Re: Paradox buys White wolf from CCP
Post by: Wizard Chute on March 10, 2016, 07:00:57 AM
Well, I hope LaCroix is on the board of shareholders.
Title: Re: Paradox buys White wolf from CCP
Post by: Malkav on March 10, 2016, 07:14:28 AM
Well, I hope LaCroix is on the board of shareholders.
You must really hate them to set Jack on their tails...
Anyway, in any normal person the only thing Lacroix inspires is hate for him and loathing for any job he offers. Not a good idea if you want a motivated team for a good game...
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on March 10, 2016, 08:37:35 AM
The article don't reveal any kind of information... Only says: "Paradox buys white woft and plan release games of the franchise in a future..."

Here's an English version. Paradox is going public.

http://gamasutra.com/view/news/267434/Paradox_Interactive_is_planning_to_go_public_this_year.php (http://gamasutra.com/view/news/267434/Paradox_Interactive_is_planning_to_go_public_this_year.php)

Oh no

Mixed initial feelings from my perspective, but ultimately I don't see it as being a big deal.

Its just a trauma from CCP who takes pride in being a traded company and look where it got them.
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on March 12, 2016, 02:07:38 PM
A questionnaire from Paradox's website.

http://humanresources.paradoxplaza.com/ (http://humanresources.paradoxplaza.com/)

At the end, you get a response based on your personality, as well as a message...

(http://img.photobucket.com/albums/v223/Signothorn/Paradox_zps9k9cxncu.png)


 :chinscratch: :javokis:

 
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on March 12, 2016, 05:34:46 PM
Hm, Paradox and Obsidian on the same page :)!!!

P.S.: It's seems that this is not WOD related :(:
https://www.reddit.com/r/vtmb/comments/4a0ulh/possibly_a_new_world_of_darkness_game_if_you/ (https://www.reddit.com/r/vtmb/comments/4a0ulh/possibly_a_new_world_of_darkness_game_if_you/)
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on March 12, 2016, 06:17:58 PM
Had a feeling it won't be WoD related. Mainly because the dead giveaway was the lack of White Wolf logo.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on March 12, 2016, 10:39:46 PM
Can you people stop hoping for some WoD Announcement , it is way too soon. Takes at least a year or two for a project like that go public if its viable..

Best thing you can do meanwhile is do WoD related things .
Title: Re: Paradox buys White wolf from CCP
Post by: BrooklynVentrue on March 13, 2016, 02:45:24 AM
Can you people stop hoping for some WoD Announcement , it is way too soon. Takes at least a year or two for a project like that go public if its viable..

Best thing you can do meanwhile is do WoD related things .

Exactly.

Like the stripper I met named "Jessica" who I kept referring to as "V.V." She didn't mind.
Title: Re: Paradox buys White wolf from CCP
Post by: Nanaloma on March 13, 2016, 04:36:48 AM
A questionnaire from Paradox's website.

http://humanresources.paradoxplaza.com/ (http://humanresources.paradoxplaza.com/)

At the end, you get a response based on your personality, as well as a message...

(http://img.photobucket.com/albums/v223/Signothorn/Paradox_zps9k9cxncu.png)


 :chinscratch: :javokis:


Oh great!  "Sensible".  Maybe that's why the game tells me I should be a Nossie. 
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on March 13, 2016, 08:12:33 AM
Can you people stop hoping for some WoD Announcement , it is way too soon. Takes at least a year or two for a project like that go public if its viable..

Best thing you can do meanwhile is do WoD related things .

Can I stop hoping? Nope.
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on March 13, 2016, 02:14:29 PM
I also got "sensible." I guess Paradox just doesn't understand more than three forms of evil. The options mostly look like Persuasion, Intimidation, Insanity, and Normal Human each time. It doesn't give me hope.
Title: Re: Paradox buys White wolf from CCP
Post by: Sian on March 14, 2016, 08:33:14 AM
Can you people stop hoping for some WoD Announcement , it is way too soon. Takes at least a year or two for a project like that go public if its viable.

Specially as, given the burn that Paradox have gotten with HoI4 being perpetually delayed beyond their expectations, they've declared an unwillingness to announce games before they're in a playable state and nearly out of Alpha.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on March 14, 2016, 05:49:03 PM

Specially as, given the burn that Paradox have gotten with HoI4 being perpetually delayed beyond their expectations, they've declared an unwillingness to announce games before they're in a playable state and nearly out of Alpha.

That is the smart policy I think. Creating a hype before then doesn't really accomplish much when you think about it and as it is there is already a VTM fanbase created by the RPGs , the Card Game and the CRPGs.
Title: Re: Paradox buys White wolf from CCP
Post by: jp13ms on March 15, 2016, 11:06:10 PM
They said in their facebook(In response to someone asking if it was going to be a ''World of darkness video game'') that the announcement is not going to be ''World of Darkness'' related

p.s.:sry for the bad english
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on March 16, 2016, 01:39:12 AM
http://www.tyrannygame.com/ (http://www.tyrannygame.com/)

An isometric cRPG like Pillars of Eternity (looks like they used the same engine as well) set in a world where "there is only wa..." er, "evil do'ers".
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on April 12, 2016, 10:12:40 AM
Looks like Obsidian is trying to get the old Troika crew back together for VTMB 2?

https://www.facebook.com/photo.php?fbid=10209073911622229&set=a.1261711060170.2042098.1151512588&type=3&theater (https://www.facebook.com/photo.php?fbid=10209073911622229&set=a.1261711060170.2042098.1151512588&type=3&theater)

Title: Re: Paradox buys White wolf from CCP
Post by: BrooklynVentrue on April 12, 2016, 10:01:24 PM
Looks like Obsidian is trying to get the old Troika crew back together for VTMB 2?

https://www.facebook.com/photo.php?fbid=10209073911622229&set=a.1261711060170.2042098.1151512588&type=3&theater (https://www.facebook.com/photo.php?fbid=10209073911622229&set=a.1261711060170.2042098.1151512588&type=3&theater)

 :rock: :rock: :rock:
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on April 13, 2016, 10:32:35 PM
http://www.gameinformer.com/b/news/archive/2016/04/13/diablo-iii-lead-world-designer-leonard-boyarsky-joins-obsidian.aspx (http://www.gameinformer.com/b/news/archive/2016/04/13/diablo-iii-lead-world-designer-leonard-boyarsky-joins-obsidian.aspx)


 :chinscratch:
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on April 14, 2016, 02:30:07 AM
Looks like the band's getting back together to do a reunion tour.
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on April 15, 2016, 10:19:31 AM
All we need now is Jason Anderson on board. And obviously they must have Brian Mitsoda with them writing for the potential sequel. The way he nailed the Malkavian dialogs is pure madness.
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on May 06, 2016, 10:42:18 AM
http://tsdr.uspto.gov/#caseNumber=87014210&caseSearchType=US_APPLICATION&caseType=DEFAULT&searchType=statusSearch (http://tsdr.uspto.gov/#caseNumber=87014210&caseSearchType=US_APPLICATION&caseType=DEFAULT&searchType=statusSearch)

Trademark application filing for "Vampire Bloodlines" by White Wolf Publishing from 04-26-2016.
Title: Re: Paradox buys White wolf from CCP
Post by: BrooklynVentrue on May 06, 2016, 08:04:49 PM
Goddammit, come on. Please.

Give it to me.

Giiiiiiiveeeee meeee Bloodlines 2!!!!!!!!!!!!!!!!!!!!!!!!
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on May 17, 2016, 12:29:33 AM
http://www.gamepressure.com/e.asp?ID=712 (http://www.gamepressure.com/e.asp?ID=712)

"However, Obsidian’s CEO also mentioned that there’s a small group of people within the studio that’s working on something completely new, but he didn’t want to share any details regarding that yet. What’s worth noting, though, is that the names of Tim Cain and Leonard Boyarsky came up while talking about this. Feargus didn’t say that directly, but he pointed that it might have something to do with a prototype using Unreal Engine, that he mentioned during his podcast with Game Informer."
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on May 19, 2016, 12:01:08 PM
http://www.gamepressure.com/e.asp?ID=720 (http://www.gamepressure.com/e.asp?ID=720)

"So we have Eternity, Tyranny, the Pathfinder Adventures card game, and then there’s Armored Warfare. And that sucks up all but a few people. We’re looking at what the next thing will be that we’re going to make. We have Tim Cain working for us and Leonard Boyarsky has come to work for us recently. So I let people put two and two together."

That pretty much (kinda) confirms it, doesn't it?
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on May 19, 2016, 01:49:02 PM
confirms what? that they make another hit post apocalyptic franchise?
Title: Re: Paradox buys White wolf from CCP
Post by: InTech on May 22, 2016, 09:14:29 PM
Yeah, that reads more like a totally new Intellectual Property (IP) rather than a WoD game.
Title: Re: Paradox buys White wolf from CCP
Post by: Signothorn on May 30, 2016, 05:24:59 PM
Shane DeFreest is back @ White Wolf

https://www.facebook.com/whitewolfpublishing/photos/a.10152207395170465.1073741826.141058250464/10154039816655465/?type=3&theater (https://www.facebook.com/whitewolfpublishing/photos/a.10152207395170465.1073741826.141058250464/10154039816655465/?type=3&theater)    :rock: :rock: :rock:
Title: Re: Paradox buys White wolf from CCP
Post by: vurkmoord on June 17, 2016, 10:18:51 PM
AFIAC OWOD with Shane being back on the team is great news - I agree.

I think this digresses but - Leonard + Tim on a single team is quite a big one in the context of Urquhart and the relevant arithmetic, however, there is a lot of magic still unaccounted for:
* Jason Anderson (Gel of artistic, technical and operational, but remember GDD's are fundamental to getting shit done)
* Brian Mitsoda - AFAIK the story + dialog (especially Malkavian)
* Rik Shaffer (which I know is not quite into game scores anymore but it seems he's open to it (https://forums.planetvampire.com/bloodlines-games-general-discussion/bloodlines-stream-hangoutinterview-with-rick-schaffer/msg125572/#msg125572)

Now, all of these individuals had a massive impact on what VTMB became, so here's to hoping.
Title: Re: Paradox buys White wolf from CCP
Post by: Sian on June 19, 2016, 11:43:43 AM
I guess it boils down to a question about, how many of the old guard should be around before it's considered a faithful successor, while at the same time not having so many old guards that it endanger the end product as a soup on old bones, instead of having some fresh tasty meat in it, bought by new creative forces working together with a select few of the oldies.

I'd say that they're either at, or close to, the sweet spot.
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on July 04, 2016, 01:42:05 PM
confirms what? that they make another hit post apocalyptic franchise?

Yeah, that reads more like a totally new Intellectual Property (IP) rather than a WoD game.

I thought that last part about "letting people put two and two together" kinda sounded like "not saying we're doing Bloodlines 2, but we're doing Bloodlines 2".

With Cain and Boyarsky around, something related to Fallout could be the next logical conclusion, but since Bethesda is more interested in turning Fallout into a Minecraft/The Incredible Machine/Lego-hybrid these days I wouldn't hold my breath for another Fallout: New Vegas-like spin-off.
Especially when it's certain that an externally developed spin-off would be a better RPG than Fallout 4. I think Bethesda would like to be spared that embarrassment.

That leaves a possible sequel to either Arcanum or Temple of Elemental Evil or something completely new. All of which, I think are unlikely. Neither Arcanum or TOEE have the following or the cult status of VTMB and a completely new IP seems even more unlikely considering Obsidian's close relationship with Paradox who just so happen to be the new owners of the WoD franchise.

My bet remains on Bloodlines 2.
Title: Re: Paradox buys White wolf from CCP
Post by: The Shadow Man on July 04, 2016, 06:47:18 PM
While Bloodlines is a cult classic it wasn't a overall success so isn't it more likely they would do a remake of it than release a sequel to a game only certain people will be aware of? Bloodlines is a great game, in fact its the best game I have ever played and most likely the best game ever but I don't think enough people know about it to warrant a sequel. They could do a sequel to a remake if they do it right, don't rush it, use a stable game engine, sell it at the right time and advertise it well.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on July 04, 2016, 10:24:29 PM
While Bloodlines is a cult classic it wasn't a overall success so isn't it more likely they would do a remake of it than release a sequel to a game only certain people will be aware of?

Honestly, Bloodlines is all about story and characters and the look hasn't aged that badly. What would a remake do besides improving the graphics that aren't really important? All Bloodlines fans own the game already and it sells good each time there is a Steam sale. I don't believe many of these buyers will buy a remake but most of them would buy a sequel!
Title: Re: Paradox buys White wolf from CCP
Post by: The Shadow Man on July 05, 2016, 12:04:06 AM
While Bloodlines is a cult classic it wasn't a overall success so isn't it more likely they would do a remake of it than release a sequel to a game only certain people will be aware of?

Honestly, Bloodlines is all about story and characters and the look hasn't aged that badly. What would a remake do besides improving the graphics that aren't really important? All Bloodlines fans own the game already and it sells good each time there is a Steam sale. I don't believe many of these buyers will buy a remake but most of them would buy a sequel!

Ah but I'm not talking about about Bloodlines fans, I'm talking about the general public. Besides while Bloodlines is the best game ever it still isn't perfect there could always be improvements. While playing Skyrim for instance I noticed features that would have made Bloodlines better (Lockpicking mini game and Inventory weight rather than Inventory can only have one of each thing and may only have a certain number of each type) even though Bloodlines is better than Skyrim overall. Beyond that theirs ideas they didn't have time to finish, more dynamic clothing system and sanding off Bloodlines few rough edges.

Of course a re-release or upgrade with additional content n features, more NPC variety and bug fixes would do nicely (Project Vaulderie basically) of course if this included new dialogue from unique NPCs this would require the original voice actors.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on July 05, 2016, 08:29:43 AM
While playing Skyrim for instance I noticed features that would have made Bloodlines better (Lockpicking mini game and Inventory weight rather than Inventory can only have one of each thing and may only have a certain number of each type)

This is all a matter of taste. To me lockpicking mini games and endless inventory managment a'la Skyrim only distracts from the real game and story and Bloodlines would not need either of it...
Title: Re: Paradox buys White wolf from CCP
Post by: The Shadow Man on July 05, 2016, 02:18:44 PM
While playing Skyrim for instance I noticed features that would have made Bloodlines better (Lockpicking mini game and Inventory weight rather than Inventory can only have one of each thing and may only have a certain number of each type)

This is all a matter of taste. To me lockpicking mini games and endless inventory managment a'la Skyrim only distracts from the real game and story and Bloodlines would not need either of it...

Well I've never really had problems with inventory management in Skyrim (in fact if anything I have it in Bloodlines) besides it seems to add a extra level of realism; you can carry whatever you want as long as it ain't all too heavy for you. Theres two benefits of that sort of Inventory set up in my eyes; one you could pick up more than one of each weapon then sell it on easily and it would allow you to have a greater choice of what you have for instance you could either stock yourself to the brim with guns or hand held weapons rather than having a limit on how many of each type you can have, for instance in Bloodlines even if you had none or few hand weapons you can't own all the guns in game at once . As for Lockpicking as long as the lockpicks don't break like they do in Skyrim it shouldn't be an issue besides when you lockpick in Bloodlines all you do is press a button, all I'm saying is it would add something more to do.
Title: Re: Paradox buys White wolf from CCP
Post by: jp13ms on July 08, 2016, 02:24:46 AM
I have found an interview of Martin Ericsson (White Wolf’s Lead Storyteller) from a brazilian blog about news of the Chronicles of Darkness. He answers questions like, future plans about selling new lines of books, if we can expect games, and more!

http://cronistasdastrevasbr.com/2016/07/06/interview-martin-ericsson-white-wolfs-lead-storyteller/ (http://cronistasdastrevasbr.com/2016/07/06/interview-martin-ericsson-white-wolfs-lead-storyteller/)

The interview is in english, just for the record

ps.: Sorry for the bad english

Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on July 14, 2016, 06:17:08 PM
World of Darkness Teaser Trailer
1991 was a year that changed the world. The modern vampire myth would never be the same again. World of Darkness the Documentary tells that story.

http://www.facebook.com/WoDtheDocumentary/videos/335722240092044/ (http://www.facebook.com/WoDtheDocumentary/videos/335722240092044/)

Title: Re: Paradox buys White wolf from CCP
Post by: InTech on July 14, 2016, 07:50:43 PM
World of Darkness Teaser Trailer
1991 was a year that changed the world. The modern vampire myth would never be the same again. World of Darkness the Documentary tells that story.

http://www.facebook.com/WoDtheDocumentary/videos/335722240092044/ (http://www.facebook.com/WoDtheDocumentary/videos/335722240092044/)

Wow that was fast! I wonder when the release date is going to be out?
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on July 17, 2016, 04:12:28 AM
It reeks of Defreest.  :cometome:
Title: Re: Paradox buys White wolf from CCP
Post by: IanW on July 17, 2016, 10:29:08 AM

Wow that was fast! I wonder when the release date is going to be out?

End of the video says 2017.
Title: Re: Paradox buys White wolf from CCP
Post by: InTech on July 17, 2016, 11:52:31 AM

Wow that was fast! I wonder when the release date is going to be out?

End of the video says 2017.
True, although that's kind of ambiguous, I doubt it will be out by January!
But it could be I suppose.
Title: Re: Paradox buys White wolf from CCP
Post by: Nanaloma on July 18, 2016, 05:00:55 PM
If it's out that fast, it'll likely be old school, off the shelf, and lame. 
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on July 19, 2016, 12:32:33 PM
http://www.gamesindustry.biz/articles/2016-07-18-obsidian-entertainment-survival-success-and-independence (http://www.gamesindustry.biz/articles/2016-07-18-obsidian-entertainment-survival-success-and-independence)

"Feargus Urquhart: The stuff we're really working on is Armored Warfare, which is our big one, and then Tyranny, we're starting to move forward on Pillars of Eternity 2, and we've just shipped the digital version of the Pathfinder card game. Then we have a few people working on something new. We hired Leonard Boyarsky recently, who's one of the co-creators of the original Fallout.

Q: Can we take a hint from that as to the nature of this new project?

FU: Well, no [laughs]. We're not working on a Fallout."

That's one of the more likely franchises the super secret Cain-Boyarsky project could be based on down.
Title: Re: Paradox buys White wolf from CCP
Post by: BrooklynVentrue on August 15, 2016, 01:02:56 AM
Not going to get super hyped about a Bloodlines sequel.

Part of what made Bloodlines(and to a lesser point, Redemption) great, what it's sleazy 'gives no fucks' attitude.

It was a "World of Darkness," and it made sure you knew that. Dirty, gives no fucks dialogue, strip clubs, a porn studio, crazy outfits, etc. It was a dirty, seedy world, with dirty and seedy people.

I can't possibly see something remotely similar this day and age. Too many people who will whine and bitch about being offended. Gotta keep it PC, right?

Hell, you can already see a change in tone in many of the recent White Wolf books. Can't say I'm a fan.

Hope they prove me incorrect.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on August 15, 2016, 09:20:13 AM
I can't possibly see something remotely similar this day and age. Too many people who will whine and bitch about being offended. Gotta keep it PC, right?

Exactly! Troika already had to disable the blowjob sequences in the original game because of this...
Title: Re: Paradox buys White wolf from CCP
Post by: Gurkhal on August 15, 2016, 10:08:58 AM
Even if the game would be PC I think that a new Vampire game would be a good thing as it would get the world moving again and raise awareness for the game and setting.
Title: Re: Paradox buys White wolf from CCP
Post by: Sabbat_stalker on August 15, 2016, 10:16:31 AM
I can't wait for my vampire to tweet#ghoullivesmatter in the next WOD game :vampwink:
Just out of interest FirstTeam80 can you give me an example of PC bullshit in the books ?
Title: Re: Paradox buys White wolf from CCP
Post by: Edreyn on August 15, 2016, 01:21:17 PM
What copyrights and trademarks Paradox actually bought? I read that books are now sold by Onyx Path (http://theonyxpath.com/ (http://theonyxpath.com/)).
Or its no longer so?
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on August 15, 2016, 01:39:38 PM
What copyrights and trademarks Paradox actually bought?
To my understanding, all and everything related to World of Darkness.


https://forum.paradoxplaza.com/forum/index.php?threads/take-our-rpg-survey.962385/ (https://forum.paradoxplaza.com/forum/index.php?threads/take-our-rpg-survey.962385/)

Apparently there has been another survey up on the Paradox forums for a few days now.

"Greetings everyone!
One thing we really value here at Paradox is customer feedback and that's why we are happy to share our latest survey with you all! This time it focuses on re-playability in role-playing games and we'd be tremendously grateful if you would take the time to fill it out! As always we also have a short FAQ!

How long will the survey take?
Around 15-20 minutes.

Who is this survey aimed towards?
Gamers well versed in the ways of role-playing games, preferably with extensive experience in a multitude of different games (Mass Effect, Dragon Age, Baldur's Gate etc).

What is the purpose of the survey?
We are interested in learning more about our customers expectations, experiences and other similar things in regards to role-playing games and their re-playability.

Will I be compensated?
No, there will be no prize for participating in the survey other than our eternal gratitude and virtual high-fives!

Will we share this with anyone else?
No, the survey results are for us only, nothing of what you enter will be shared with anyone outside of Paradox.

If you have any questions, concerns, comments etc feel free to ask away here in the thread and we will do our very best to answer you as best we can!

From all of us here at Paradox: thank you for being awesome!

-:Take the survey:- (http://"https://www.surveymonkey.com/r/PGCQ67V")"

The games they're asking questions related to replayability in roleplaying games about are Mass Effect 2, Dishonored, Baldur's Gate 2, Fallout New Vegas, Pillars of Eternity and... Vampire The Masquerade Bloodlines.

Edit: Sorry, my bad, just noticed the other thread linking to the survey.
Title: Re: Paradox buys White wolf from CCP
Post by: Edreyn on August 15, 2016, 01:43:46 PM
I just did this survey, but still don't understand what is owned by Onyx and what by Paradox.
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on August 15, 2016, 01:50:35 PM
I just did this survey, but still don't understand what is owned by Onyx and what by Paradox.

According to the content posted by White Wolf on Facebook, "5th Edition will be developed in house at White Wolf. Chronicles of Darkness will continue to be developed by Onyx Path Publishing."
Title: Re: Paradox buys White wolf from CCP
Post by: BrooklynVentrue on August 15, 2016, 08:15:04 PM
I can't wait for my vampire to tweet#ghoullivesmatter in the next WOD game :vampwink:
Just out of interest FirstTeam80 can you give me an example of PC bullshit in the books ?

Sure!

I got three for you: "Ze, zir, zerflaffle."

Title: Re: Paradox buys White wolf from CCP
Post by: Sabbat_stalker on August 15, 2016, 09:26:38 PM
 :rofl:
your kidding ?!
Did they really include those pronouns ?
Title: Re: Paradox buys White wolf from CCP
Post by: BrooklynVentrue on August 15, 2016, 09:36:52 PM
Nope.

And it's tacky, annoying, virtue-signaling at best.

But I guess it makes sense for a make believe game to use make believe words.

Edit: I was kidding about the zerfluffle one.  :razz:
Title: Re: Paradox buys White wolf from CCP
Post by: IanW on August 16, 2016, 12:40:16 PM
What copyrights and trademarks Paradox actually bought? I read that books are now sold by Onyx Path (http://theonyxpath.com/ (http://theonyxpath.com/)).
Or its no longer so?

The new White Wolf owns everything pertaining to the World of Darkness, Chronicles of Darkness (formerly nWoD), and Exalted.

Onyx Path has the license from them to publish tabletop materials, as By Night Studios has the license to publish LARP materials.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on September 13, 2016, 12:30:31 PM
As Pardox often works together with Obsidian on RPGs and as two of the Troika founders are at Obsidian right now, you might want to check out the "Star Wars Mos Eisley in Unreal 4 engine" project below, which was done by some Obsidian artists in their spare time. They surely have the resources and knowledge to build a spiritual successor to Bloodlines as a first person view RPG:

https://80.lv/articles/star-wars-scene-production-in-ue4/
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on September 13, 2016, 02:22:04 PM
Curiously enough, the prototype Boyarsky and Cain are supposedly working on is said to be built in UE4 too.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on September 13, 2016, 04:14:44 PM

The new White Wolf owns everything pertaining to the World of Darkness, Chronicles of Darkness (formerly nWoD), and Exalted.

Onyx Path has the license from them to publish tabletop materials, as By Night Studios has the license to publish LARP materials.

Speaking of , why does the new WW website looks like it was made by someone with only basic HTML knowledge and very amateurish design taste ?  (no offence but that is putting it gently considering what it looks like).  Hope they get webdesign budget at some point.
Title: Re: Paradox buys White wolf from CCP
Post by: IanW on September 13, 2016, 10:51:33 PM
Just a note:

While White Wolf is owned by Paradox, it is a separate company. White Wolf might "partner" with Paradox in order to make a particular game, but there's no guarantee of that, and they may just as easily partner with someone else.

They'll almost certainly take advantage of any connections Paradox has -- for example, if they decide to work with Obsidian -- but White Wolf is its own company and not beholden to how Paradox does things, or even necessarily working with Paradox.

Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on September 21, 2016, 07:59:41 AM
As Pardox often works together with Obsidian on RPGs and as two of the Troika founders are at Obsidian right now, you might want to check out the "Star Wars Mos Eisley in Unreal 4 engine" project below, which was done by some Obsidian artists in their spare time. They surely have the resources and knowledge to build a spiritual successor to Bloodlines as a first person view RPG:

https://80.lv/articles/star-wars-scene-production-in-ue4/

So you don't have any inside information on what is going on with Obsidian where both Tim Cain and Leonard Boyarksy work on something using the Unreal 4 engine :)?

Interesting. So Wesp, are you thinking that mayhap they are trying to master the Unreal 4 engine to create the next WoD RPG? :)
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on September 21, 2016, 08:12:58 AM
So Wesp, are you thinking that mayhap they are trying to master the Unreal 4 engine to create the next WoD RPG? :)

I really hope so ;)!
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on September 22, 2016, 11:11:42 AM
I was wondering: how far in developement does a video game gets announced usually? After two years maybe? I guess in most cases rumors start to surface not long after the beginning of a developement, or would say that this isn't always the case?
Title: Re: Paradox buys White wolf from CCP
Post by: FrederickVael on September 23, 2016, 12:06:54 AM
Well, on an cRPG I could say whenever it hits late alpha, something that you can show and that could be considered "the game". Now when a new Bloodlines would get to alpha depends on the technology they would be using, if they know it, if they need to develop an engine (even if they later use another engine, as they did with Pillars of Eternity going to unity). PoE took like 2-3 years since the kickstarter, Torment is taking a bit more, but quite similar. TES games take a bit longer, but I think they develop their own engine.

If they started right now, I wouldn't except an announcement either until 2018 if they are doing it from scratches, or either 2017 if they want an early announcement (like they did with WoD online), or if they are using an existing engine, like unreal, or something like that, in which case the game could be on 2018, with some delays releasing on early 2019 tops.

*stops pulling dates out of his ass*
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on September 23, 2016, 09:33:36 AM
I think it is okay to speculate. I for one really hope that they will have a game announcement during 2017. I guess that they are getting a lot of questions about that already...
Title: Re: Paradox buys White wolf from CCP
Post by: FrederickVael on September 23, 2016, 04:40:17 PM
Yeah. Even if they haven't started development yet, I think they will announce something on 2017. They have started with the whole Vampire 5th edition, and they mentioned something about movies and the like, so I would understand if they wanted to have some kind of... interest on the setting by announcing stuff, even if they are far from finished.
Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on September 28, 2016, 05:36:13 PM
The Grand Masquerade 2016 Keynote

Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on September 29, 2016, 02:10:01 AM
Interesting stuff where he talks about different types of blood that can be used to build your vampire in different ways. Kindof reminds me of Yin and Yang aspected Chi from KotE.
Title: Re: Paradox buys White wolf from CCP
Post by: Sian on September 29, 2016, 01:46:51 PM
I was wondering: how far in developement does a video game gets announced usually? After two years maybe? I guess in most cases rumors start to surface not long after the beginning of a developement, or would say that this isn't always the case?

I think it depends very much on the developer ... some announce as soon as they got design examples, some waits till they have a working if severely limited alpha (with loads of placeholder-art and little animation) and others wait till everything is designed and coded, but still got a bug-tracker list a mile long, and some waits almost till they can see that the pre-pre-release is done, and ready for first impressions and reviews...

And I'm inclined to believe that Paradox' (even its not their development arms that making it, in all plausibility they're doing the publishing) decision to wait for announcing for longer will have an impact on how fast we gain some factual knowledge beyond teasing rumorcrafting ... I'd wont except to see it before they have it working (if quite buggy) and the first act theoretically playable ... given that the rumours about Obsidian started surfacing around, January(?), I'd first expect it to show anything in April/May or some sort...
Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on September 29, 2016, 06:34:37 PM

White Wolf Q&A- The Grand Masquerade 2016

Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on September 30, 2016, 01:16:26 AM
What the hell is with all the Social Justice Warrior crap?!

39:30

"There's incredible racism and sexism in this community."

W T F?

Also, great question from Mark Reinhagen.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on September 30, 2016, 02:15:58 AM
What the hell is with all the Social Justice Warrior crap?!

39:30

"There's incredible racism and sexism in this community."

W T F?

Also, great question from Mark Reinhagen.

Didn't get to the Question by Mark yet but I just want to say that the concept of Nordic LARPs is probably so alien or hardcore to many American gamers , its not a big surprise that they are so concerned of that exploration overshadowing the theme of WoD.

So past that point I think they are just overcompensating in the talk about Racism vs Inclusivity   and social justice.  Half the time I think Activism and 'social justice' are just another vehicle for People to exert control over others  in a more passive-aggressive manner, so it would be interesting if they touch on that as well. (i.e Shaming people for allegedly being "privileged white guys" solely because they were born with a pale complexion or  a male gender)

For the rest I think WoD offers plenty of dramatic systems to explore these things indirectly that there is no real need to over-emphasize them. just keep it real:  The real world already has plenty of that dark stuff, at least around where I live.
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on September 30, 2016, 03:59:48 AM
Quote from: Radical21
So past that point I think they are just overcompensating in the talk about Racism vs Inclusivity   and social justice.  Half the time I think Activism and 'social justice' are just another vehicle for People to exert control over others  in a more passive-aggressive manner, so it would be interesting if they touch on that as well. (i.e Shaming people for allegedly being "privileged white guys" solely because they were born with a pale complexion or  a male gender)

Yeah that's exactly what I'm talking about and it probably took up 1/3 to 1/2 of the Q & A.

Meh. My kindred refuses to give up his sex slave trafficking ring just yet.
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on September 30, 2016, 10:11:49 PM
For some strange reason I cringed when they used the word 'mainstream' :D

Anyways, I don't think I would want WoD to be as popular as GoT or as Star Wars.

The other thing, I completely agree with you guys, I thought that it was just too awkward when they went on and on with the racism and sexism topic. I really don't think that WoD's role would be to redeem the negative properties of modern society, but to have fun. And yes, discriminating and trying to raise guilt in people because they are white and male is just as bad as being 'racist' and 'sexist' in my book. And one other thing; based on my experiences (in Central Europe), tabletop rpgs are mostly played by whites and more males than females (privileged or not I think is not my place to discern).
Title: Re: Paradox buys White wolf from CCP
Post by: BrooklynVentrue on September 30, 2016, 11:35:11 PM
lol.

Shane: "We will not tolerate people that use abusive language. This is not for debate."

...

"It's up to each group to decide what is or is not okay."

That entire thing seemed so goddamn forced, it's hilarious.

Also, Martin seems to "get it." He understands that racism, sexism, etc. EXIST in the world. And with this being the World of Darkness, and with evil being all around us, you will likely see that kind of horror and evil in the world.

Wonder if there's a disconnect between Martin and Shane, or maybe I'm the one that's lost in translation.

Shane, and the crybabies in the crowd(WHITE GUYS WHITE GUYS WHITE GUYS!!!! GRRRRRRRRR!!!) seem to like virtue signaling of the highest level.

Sad.
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on October 01, 2016, 01:36:45 AM
Also, Martin seems to "get it." He understands that racism, sexism, etc. EXIST in the world. And with this being the World of Darkness, and with evil being all around us, you will likely see that kind of horror and evil in the world.

Wonder if there's a disconnect between Martin and Shane, or maybe I'm the one that's lost in translation.

Yeah, I noticed this, as well. I think Martin was standing up to them a bit more, while Shane's background is in community management which makes me think he wants to reach out to the people and listen to their issues. Also, he says somewhere in there something like "We are progressive" which has always been more true of White Wolf than other gaming companies. White Wolf has always tried to be inclusive to women and has made strides on issues where they were a bit tone deaf on stereotyping ethnicities, so I completely see where Shane is coming from.

BUT, there's a huge difference between being progressive, open and accepting versus the cancer that is the Social Justice movement. 

Quote
Shane, and the crybabies in the crowd(WHITE GUYS WHITE GUYS WHITE GUYS!!!! GRRRRRRRRR!!!) seem to like virtue signaling of the highest level.

The Patriarchy must be destroyed! Erect the safe spaces cause I got raped by a ghost... oh wait, nvm, that wasn't me, it was Dan Aykroyd in the original Ghostbusters.... TRIGGERED!

https://www.youtube.com/watch?v=ilCmywMin8I (https://www.youtube.com/watch?v=ilCmywMin8I)

Do NOT let the SJW cancer infect WoD.
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on October 01, 2016, 04:19:46 AM
http://www.rpgcodex.net/content.php?id=10425 (http://www.rpgcodex.net/content.php?id=10425)

"Since you [Leonard] and Tim are back together now, has there been any contact with Jason Anderson? Are you still friends? Any pipe dreams of getting back together?

We’re still friends with Jason, we get together for a Troika lunch a few times a year.

So, of course, I would love to work with him again someday, but it wouldn’t be as simple as us just picking up where we left off. When we worked on Fallout and started Troika, Jason, Tim and I all had our own specific skills which complemented each other's well. But it's been over ten years, we've all had vastly different experiences, and our areas of expertise have shifted and grown (hopefully), so it wouldn't just be a matter of us getting back together and sliding into our old roles, we'd have to figure out the balance again.​

What's your dream game that you'd like to make? And when are we getting Bloodlines 2 or Arcanum 2? What Troika game would you like to make a sequel to the most?

I'm happy to say that I'm currently working on my dream game. As far as sequels, it's Arcanum 2, hands down. I'd much rather work on IPs of my own creation. That doesn't mean I wouldn't work on Bloodlines 2 if given the opportunity, but if I had a choice between them it's an easy call to make.​

Bloodlines Cut Content​

Was one ending slot reserved for a Sabbat expansion or something similar?

I don't believe so, but I couldn't say for sure.​

Was the Cabbie intended to be Caine before White Wolf changed it in the Gehenna book?

Well, we had our version internally, but it's WW's IP, so they get to decide what is canon. I'd like to think that everyone is free to make their own decision about whether it was Caine or not. I personally believe it was Tim Cain, but that's just me.​

Did you include the cut assets because you planned to do expansions later on?

Nope, just never deleted them.​

Was Jack inside the container on the Dane or did he enter the ship near LA?

I'm not sure what you're asking. At some point before it docked in LA, he came onto the Dane and did his thing, I didn't think that was a question we left hanging. Or am I missing something?​

Who was writing the emails "from a friend" to the Bloodlines player?

See the Caine question above.​

What maps were cut from the game besides the library one?

I think that was the only one that was actually made that was cut, we had plans for other ones, but I can't remember any specifics. There were some cool maps that were made for MP that I don't think were reused in any way in the game, but that was more than ten years ago, so I wouldn't trust my memory on some of those types of details. It was... a very stressful time, let's just say.​"
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on October 01, 2016, 06:52:17 AM
Too bad that some of those questions wasn't taken 10 years ago. Also it seems that Boyarski and Cain didn't get together just so they can work on the next VtM game. But maybe eventually they will get to that.

One more thought about the whining. For all the SJWs who would like to be involved in WoD, I'd like to quote Smiling Jack: 'don't be a f@cking pussy.'
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 01, 2016, 10:51:34 AM
Do NOT let the SJW cancer infect WoD.

I like to see SJW represented  in the WoD in some small way , its a reality of our times when Human rights/Charity Organisations and Social Media Causes attract people to them.   I just want to see WoD treats these as anything else by giving a honest view of these along with the ideal and all the people who are 'catching a ride' on that type of stuff in order to gain popularity or power..
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on October 01, 2016, 01:05:57 PM
http://www.rpgcodex.net/content.php?id=10425 (http://www.rpgcodex.net/content.php?id=10425)
What's your dream game that you'd like to make? And when are we getting Bloodlines 2 or Arcanum 2? What Troika game would you like to make a sequel to the most?

I'm happy to say that I'm currently working on my dream game. As far as sequels, it's Arcanum 2, hands down. I'd much rather work on IPs of my own creation. That doesn't mean I wouldn't work on Bloodlines 2 if given the opportunity, but if I had a choice between them it's an easy call to make.​

This implies they aren't working on either Arcanum 2 or Bloodlines 2...
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on October 01, 2016, 01:15:15 PM
Do NOT let the SJW cancer infect WoD.

I like to see SJW represented  in the WoD in some small way , its a reality of our times when Human rights/Charity Organisations and Social Media Causes attract people to them.   I just want to see WoD treats these as anything else by giving a honest view of these along with the ideal and all the people who are 'catching a ride' on that type of stuff in order to gain popularity or power..

Oh, that's completely fine with me, if it's portrayed in game, but that is NOT what the SJW's want.  As an example:

One more thought about the whining. For all the SJWs who would like to be involved in WoD, I'd like to quote Smiling Jack: 'don't be a f@cking pussy.'

This line would have to be removed from the Bloodlines game because it could trigger someone who was bullied. Also, it's demeaning to women.

My point is, the SJW's don't want accurate portrayal of their issues, they want to change the game. It's the same people that were involved in Gamer Gate. The infect anything they touch and now they've got their paws on the WoD.
Title: Re: Paradox buys White wolf from CCP
Post by: BrooklynVentrue on October 01, 2016, 01:25:50 PM
Do NOT let the SJW cancer infect WoD.

May already be too late. David A Hill is an extremist of the highest form (I've seen him celebrate the hypothetical murder of police officers on Twitter, among other things). He could have facts shoved in his face, and he would refuse to admit he's wrong when it runs contrary to his beliefs. He's a massive whining asshole, basically.

He has injected his views and beliefs into his work for White Wolf for years--which is why I(and others I know) refuse to purchase anything he's worked on.

If White Wolf chooses to hire him for V5, there's not a single chance I would buy it.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 01, 2016, 01:52:26 PM
My point is, the SJW's don't want accurate portrayal of their issues, they want to change the game. It's the same people that were involved in Gamer Gate. The infect anything they touch and now they've got their paws on the WoD.

I don't think anyone would cave into that, especially now that they are based off of Sweden rather than the US.

I'm still confused about Gamer Gate: from their past portrayal surrounding the initial incident they seem like a comic-book style cabal of sexist-prudish internet supervillians and yet they are self proclaimed SJW?
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on October 01, 2016, 07:51:35 PM
http://www.rpgcodex.net/content.php?id=10425 (http://www.rpgcodex.net/content.php?id=10425)
What's your dream game that you'd like to make? And when are we getting Bloodlines 2 or Arcanum 2? What Troika game would you like to make a sequel to the most?

I'm happy to say that I'm currently working on my dream game. As far as sequels, it's Arcanum 2, hands down. I'd much rather work on IPs of my own creation. That doesn't mean I wouldn't work on Bloodlines 2 if given the opportunity, but if I had a choice between them it's an easy call to make.​

This implies they are not working on either Arcanum 2 or Bloodlines 2...
Or he just wants us to believe that.
Whatever the dream game is he and Cain are currently working on - it's likely not the only project either Boyarsky or Cain are or will be involved in at Obsidian over the next few years.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on October 01, 2016, 09:15:25 PM
Whatever the dream game is he and Cain are currently working on - it's likely not the only project either Boyarsky or Cain are or will be involved in at Obsidian over the next few years.

Do we know if they are working on Tyranny at the moment?
Title: Re: Paradox buys White wolf from CCP
Post by: Blood of Nightmares on October 02, 2016, 12:11:29 AM
What the hell is with all the Social Justice Warrior crap?!

39:30

"There's incredible racism and sexism in this community."

W T F?

Also, great question from Mark Reinhagen.

Do NOT let the SJW cancer infect WoD.

Wow looks like this communities true colors is showing.

Quote from: Radical21
I'm still confused about Gamer Gate: from their past portrayal surrounding the initial incident they seem like a comic-book style cabal of sexist-prudish internet supervillians and yet they are self proclaimed SJW?

GamerGate is nothing but a harassment campaign made by a abuser to stalk and destroy his ex-girlfriend's reputation (originally) and it now turned into a angry mob chasing off women from the gaming industry under the false pretext of "ethics in games journalism".


Quote from: FirstTeam80
lol.

Shane: "We will not tolerate people that use abusive language. This is not for debate."

...

"It's up to each group to decide what is or is not okay."

That entire thing seemed so goddamn forced, it's hilarious.

Also, Martin seems to "get it." He understands that racism, sexism, etc. EXIST in the world. And with this being the World of Darkness, and with evil being all around us, you will likely see that kind of horror and evil in the world.

Wonder if there's a disconnect between Martin and Shane, or maybe I'm the one that's lost in translation.

Shane, and the crybabies in the crowd(WHITE GUYS WHITE GUYS WHITE GUYS!!!! GRRRRRRRRR!!!) seem to like virtue signaling of the highest level.

Sad.

You know what's funny? Sure 'sexism/racism/etc exists' and you're only part of it (or rather part of the problem) ironically anough.


EDIT - Nigama: Very sorry! I hit "Modify" instead of "Quote!"  Fixed it like the original except the exact time stamp on Rad's and FirstTeam80's quotes.
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on October 02, 2016, 02:45:26 AM
What the hell is with all the Social Justice Warrior crap?!

39:30

"There's incredible racism and sexism in this community."

W T F?

Also, great question from Mark Reinhagen.

Do NOT let the SJW cancer infect WoD.

Wow looks like this communities true colors is showing.

Well, certainly *MY* true colors are showing, but I had no intention to hide them. I'm sure the opinions of this community are myriad. Many have probably never heard of SJW's or the strife they cause.

I'd be happy to share with you via PM or in an Off-Topic thread how I've come to this conclusion and can be quite specific about current events. In sum, let me say this. SJW's are NOT feminists (who want equality of the sexes) NOR progressives (they are actually regressive). In fact, while accusing others of being racist and sexist, they themselves often are exactly that! Only, they've redefined racism and sexism so that no one but white males can oppress others or be racist or sexist.

Also, they use banning, censorship and no platforming as a tactic to suppress freedom of speech, which I am strongly against.

Anyway, if you wanna have a civil discussion, lemme know. I'd love to hear what your view looks like from where you stand.


Quote
You know what's funny? Sure 'sexism/racism/etc exists' and you're only part of it (or rather part of the problem) ironically anough.

No need to point fingers, we're all a part of this system called Life and we ALL have a hand in it. I think generally Nightmare we agree that sexism and racism are bad things. I don't wanna see sexist or racist behavior at my gaming sessions. I want women and minorities to feel welcome and included. I've always loved that White Wolf chose to use the feminine pronoun instead of the masculine. However, where you seem to see feminists/progressives fighting for a just cause, I see hypocrites using that cause to then oppress others.


Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on October 02, 2016, 03:49:27 AM
Whatever the dream game is he and Cain are currently working on - it's likely not the only project either Boyarsky or Cain are or will be involved in at Obsidian over the next few years.

Do we know if they are working on Tyranny at the moment?
Iirc I saw at least Tim Cain being mentioned as part of the team working on Tyranny. Then again there's hardly any Obsidian game (except for Armored Warfare maybe) Cain hasn't contributed to in one form or another.
Boyarsky I think joined when development on Tyranny had already reached the later stages where things like art style or world design are locked down.
Title: Re: Paradox buys White wolf from CCP
Post by: Blood of Nightmares on October 02, 2016, 04:27:26 AM
Well, certainly *MY* true colors are showing, but I had no intention to hide them. I'm sure the opinions of this community are myriad. Many have probably never heard of SJW's or the strife they cause.

I'd be happy to share with you via PM or in an Off-Topic thread how I've come to this conclusion and can be quite specific about current events. In sum, let me say this. SJW's are NOT feminists (who want equality of the sexes) NOR progressives (they are actually regressive). In fact, while accusing others of being racist and sexist, they themselves often are exactly that! Only, they've redefined racism and sexism so that no one but white males can oppress others or be racist or sexist.

Also, they use banning, censorship and no platforming as a tactic to suppress freedom of speech, which I am strongly against.

Anyway, if you wanna have a civil discussion, lemme know. I'd love to hear what your view looks like from where you stand.

The problem is that it seems you're disillusioned of what defines what is a feminist and what is not since what you label as "SJW" (a meanginless slur actually) actually are the actual feminists and progressives that you're supposedly championing but problem is to you though, feminism is also supposed to challenge the status quo which most people possibly like yourself aren't known to step out of that comfort zone.

You're also ignoring the fact that racism (along with sexism) is institutional and goes far beyond than just personal prejudges since sexism/racism/etc is intersectional and it doesn't exist in a vacuum which is why you cannot be racist towards white males because we benefit from a system that oppresses women/PoC/etc in a daily basis (since women are far more likely to suffer rape, domestic violence/abuse & murder-suicides and PoC are more likely to be shot by cops due to incarceration) and we don't live in that reality which has become to the point it's simply invisible to you which is what white privilege is.

Also I think you may have poor understanding of what "Freedom of Speech" or "Censorship" actually (also can you provide any proof to back up your claims) is or the reasons why they ban white males from their safe spaces because well look at your behavior first of all...

No need to point fingers, we're all a part of this system called Life and we ALL have a hand in it. I think generally Nightmare we agree that sexism and racism are bad things. I don't wanna see sexist or racist behavior at my gaming sessions. I want women and minorities to feel welcome and included. I've always loved that White Wolf chose to use the feminine pronoun instead of the masculine. However, where you seem to see feminists/progressives fighting for a just cause, I see hypocrites using that cause to then oppress others.

Sadly those "hypocrites" you speak of only exist inside your head.

I think you're simply indoctrinated by GamerGate mythology or at least there's a reason why you buy into it in the first place maybe perhaps without realizing it.

Either you educate yourself or stay ignorant, is all I can say.
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on October 02, 2016, 04:34:49 AM
The problem is that it seems you're disillusioned of what defines what is a feminist and what is not since what you label as "SJW" (a meanginless slur actually) actually are the actual feminists and progressives that you're supposedly championing but problem is to you though, feminism is also supposed to challenge the status quo which most people possibly like yourself aren't known to step out of that comfort zone.

No, it's very clear that feminism is about the advocacy of women's rights on the grounds of political, social, and economic equality to men.

Quote
You're also ignoring the fact that racism (along with sexism) is institutional and goes far beyond than just personal prejudges since sexism/racism/etc is intersectional and it doesn't exist in a vacuum which is why you cannot be racist towards white males because we benefit from a system that oppresses women/PoC/etc in a daily basis (since women are far more likely to suffer rape, domestic violence/abuse & murder-suicides and PoC are more likely to be shot by cops due to incarceration) and we don't live in that reality which has become to the point it's simply invisible to you which is what white privilege is.

Yes, this is what I was referring to when speaking of redefining terms. Racism is racism. Sexism is sexism. A woman can be sexist. A person with dark skin can be racist.

Quote
Also I think you may have poor understanding of what "Freedom of Speech" or "Censorship" actually (also can you provide any proof to back up your claims) is or the reasons why they ban white males from their safe spaces because well look at your behavior first of all...

You have provided the proof yourself, thank you.

Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 02, 2016, 05:31:27 AM

You're also ignoring the fact that racism (along with sexism) is institutional and goes far beyond than just personal prejudges since sexism/racism/etc is intersectional and it doesn't exist in a vacuum which is why you cannot be racist towards white males because we benefit from a system that oppresses women/PoC/etc in a daily basis (since women are far more likely to suffer rape, domestic violence/abuse & murder-suicides and PoC are more likely to be shot by cops due to incarceration) and we don't live in that reality which has become to the point it's simply invisible to you which is what white privilege is.


I don't see what any of this have to do with Gaming.

And yes in some places women are discriminated against and in some places they hold advantage over men , why?  its mostly biological factors, also today women can easily sue men for sexual harassment, and they don't need that much proof, because half the time the accusation itself is like a stain even in cases where the proof is inconclusive.
There are many women out there who are more well to do than you or me so I think its unfair to still hold onto the claim that society is biased against the female gender, yes some of them have harder time getting any perks or raises inside male-owned businesses(this is not universal) but the opposite situation could easily happen inside female-owned businesses.
 Also its not like Men have some kind of tax reduction you know.

Sure there are remains of what was once a patriachial society
If you want to reset the world's economy and give everyone the same starting wealth I'm all for that but otherwise there is really no point to laud it as cause for discrimination..

And yes Capitalism by its nature is an oppressive system to everyone and yet its one of the least oppressive by comparison.
 PoC is such a wide term that often encompasses people who intentionally and willingly put themselves in situations where they knowingly would be oppressed, that is stupid and of course they would get harsher treatment.
Also trying to include non-democratic countries in this statistic to leverage the case against democratic countries is just another example of how Activism turns to nothing more than a self-serving political tool.

So overall to conclude i'd like to say that your opinion is overly generalised because it takes only half the facts and throws out the ones that do not suit your argument which is often the case with Activism and SJW.

Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on October 02, 2016, 05:37:02 PM
Had a strong feeling that when Leonard and Tim got back together when joining Obsidian nor the secret Unreal project some Obsidian folks were working on had anything to do with a Bloodlines sequel. I think it all started when Obsidian teased everyone on Twitter when Paradox bought White Wolf and its IP but there were no clear indication to what that exactly means.

And yes, same goes with Paradox and White Wolf, just because one owns the other doesn't mean they are in direct control with them too. Remember White Wolf is a licensing company, they don't have to go through Paradox. Also It's all up to them if they pick up the request or not, but it can be true with any other publisher. So it basically boils down to this based on all the facts published so far: White Wolf can give to any developer studio or team the license to work on a certain product, and in this case for games, it depends on the developer which publisher to work with, if said publisher accepts the pitch. I'd assume the chosen publisher has to have an agreement with White Wolf too on the project.

Since they are openly wanting more people to be involved with creating more games, and for those who saw the Paradox Gamescom streams, they can look at any pitches of any of the World of Darkness IPs as long as it follows Paradox's pillars and if White Wolf is okay with the pitch, since it has to be canon and true to the story.

For one I'd really love to see a Hunters game done in a similar fashion as Left 4 Dead and Warhammer: End Times - Vermintide, even with a linear story progressing campaigns. It'd give us another glimpse to the World of Darkness universe through a different brand, bringing something new to the table besides Bloodlines. And it's fantastic that they want to open up the yearly game releases than to just have one major WoD game be released in each couple of years.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 03, 2016, 12:34:12 AM
For one I'd really love to see a Hunters game done in a similar fashion as Left 4 Dead and Warhammer: End Times - Vermintide, even with a linear story progressing campaigns. It'd give us another glimpse to the World of Darkness universe through a different brand, bringing something new to the table besides Bloodlines. And it's fantastic that they want to open up the yearly game releases than to just have one major WoD game be released in each couple of years.

I don't know about a L4D style , but Hunter:The Vigil had some really cool settings at launch so Xcom meets Jagged Alliance 2 meets Deus Ex can make a really cool game on top of an FPS/TPS  gameplay. Although I know I always think too ambitiously about these concepts because they are somewhat exciting.
Title: Re: Paradox buys White wolf from CCP
Post by: BrooklynVentrue on October 03, 2016, 01:41:35 AM

You know what's funny? Sure 'sexism/racism/etc exists' and you're only part of it (or rather part of the problem) ironically anough.


I said they exist, I never said I approve of them.

Holy shit...
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on October 03, 2016, 02:11:21 AM
For one I'd really love to see a Hunters game done in a similar fashion as Left 4 Dead and Warhammer: End Times - Vermintide, even with a linear story progressing campaigns. It'd give us another glimpse to the World of Darkness universe through a different brand, bringing something new to the table besides Bloodlines. And it's fantastic that they want to open up the yearly game releases than to just have one major WoD game be released in each couple of years.

I don't know about a L4D style , but Hunter:The Vigil had some really cool settings at launch so Xcom meets Jagged Alliance 2 meets Deus Ex can make a really cool game on top of an FPS/TPS  gameplay. Although I know I always think too ambitiously about these concepts because they are somewhat exciting.

It's so hard for me to get excited when any specific game is still so far off. The part of me that died with the WoD MMO will stay dead until I can get a playable WoD game. And then I may allow my excitement to return to some form of undeath.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 03, 2016, 08:53:09 AM
For one I'd really love to see a Hunters game done in a similar fashion as Left 4 Dead and Warhammer: End Times - Vermintide, even with a linear story progressing campaigns. It'd give us another glimpse to the World of Darkness universe through a different brand, bringing something new to the table besides Bloodlines. And it's fantastic that they want to open up the yearly game releases than to just have one major WoD game be released in each couple of years.

I don't know about a L4D style , but Hunter:The Vigil had some really cool settings at launch so Xcom meets Jagged Alliance 2 meets Deus Ex can make a really cool game on top of an FPS/TPS  gameplay. Although I know I always think too ambitiously about these concepts because they are somewhat exciting.

It's so hard for me to get excited when any specific game is still so far off. The part of me that died with the WoD MMO will stay dead until I can get a playable WoD game. And then I may allow my excitement to return to some form of undeath.

For me its a potential idea, I'm not saying that it needs to actually happen for me to get thinking about the details and how cool such game might possibly be
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on October 03, 2016, 12:44:56 PM
I was wondering, maybe it's worth discussing; Do you think that production of a next single player VtM rpg will only start after they release the 5th edition of the VtM rulebook (winter of 2018 if I remember correctly what Martin Elricsson said)? Or do you think there is no rule that says that the developement of the two can't be simultaneous?
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 03, 2016, 01:50:55 PM
I was wondering, maybe it's worth discussing; Do you think that production of a next single player VtM rpg will only start after they release the 5th edition of the VtM rulebook (winter of 2018 if I remember correctly what Martin Elricsson said)? Or do you think there is no rule that says that the developement of the two can't be simultaneous?

I don't think these things are co-dependant , like I said I think it would be at least a year or two until we hear anything about another VTM game, and even then it will probably be in development for 2-3 years or so if all goes well.

I just hope that If they do create another VTM game , they will do the right thing and pickup UE4 or Cryengine for this because it can save on much of the game-engine implementation since by now these engines have a vast array of features to create any conceivable type of game
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on October 04, 2016, 08:33:51 AM
I don't know about a L4D style , but Hunter:The Vigil had some really cool settings at launch so Xcom meets Jagged Alliance 2 meets Deus Ex can make a really cool game on top of an FPS/TPS  gameplay. Although I know I always think too ambitiously about these concepts because they are somewhat exciting.

It's definitely a game that would play really well in co-op, especially with its settings. I'm curious to how well it would play out as a 4 player co-op based FPS/TPS game, even with a semi-linear story line.

I don't think these things are co-dependant , like I said I think it would be at least a year or two until we hear anything about another VTM game, and even then it will probably be in development for 2-3 years or so if all goes well.

I do know that Troika had to check in with White Wolf to keep consistency and keep things as canon as possible. If the new games are based on VtM V then it could end up being the case of working simultanously, if they have certain drafts done for the corebook already.

I just hope that If they do create another VTM game , they will do the right thing and pickup UE4 or Cryengine for this because it can save on much of the game-engine implementation since by now these engines have a vast array of features to create any conceivable type of game

I keep hearing they but I'd like to know whom is it referred to. Just wondering, as I see countless times on White Wolf's Facebook where people ask them to finish the WoD MMO or make the Bloodlines sequel already, forgetting that White Wolf is an entirely new company made from scratch, which is why they are looking for active partners who would work on said games. Which again can take quiet a while if you count the current AAA companies out there who are already on heavy development on their current projects.

It basically boils down to "if we make a game it has to come out with a huge bang", and we do know quality can really take time. Nowadays is very common to just go with a premade engine and build on top of it so you wouldn't waste development time working on building an engine, unless you really want specific stuff that can only be implemented engine wise, but that's a non-issue for the game development itself.
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on October 04, 2016, 09:55:53 AM
they are looking for active partners who would work on said games. Which again can take quiet a while if you count the current AAA companies out there who are already on heavy development on their current projects.

Okay, but I think it should count for something if developer companies are already aware of White Wolf's intentions and are even interested in working with their IP. Or do you think that Obsidian's tweet from last year wasn't really a thought-out post and was only born out of sudden enthusiasm? Also, is it absolutely necessary that Boyarsky and Cain to be the ones working on a possible new VtM game? I still wouldn't only think about a direct Bloodlines sequel.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 04, 2016, 11:59:50 AM
I don't know about a L4D style , but Hunter:The Vigil had some really cool settings at launch so Xcom meets Jagged Alliance 2 meets Deus Ex can make a really cool game on top of an FPS/TPS  gameplay. Although I know I always think too ambitiously about these concepts because they are somewhat exciting.

It's definitely a game that would play really well in co-op, especially with its settings. I'm curious to how well it would play out as a 4 player co-op based FPS/TPS game, even with a semi-linear story line.


I'm hoping for more players, 4 players implies console shooter which is pretty much why L4D was structured that way(but hey if you really enjoy split screen gaming then why not).  And while I did enjoy L4D I also found it somewhat lacking on the adventure aspect.
So instead of just L4D with HtV dressing it would be nice if they go for a new structure of game-play that uses more of the interesting parts of the IP.

Edit: Maybe i'm really over traditional video-gaming , after VTMR's Multiplayer no other game comes close for me in terms of experience and Multiplayer games that come out now tend to be either competitive or builders games. Exceptions exist in the indie games but they are very few.

By They I'm refering to whatever body is in charge of designing and developing the game.

Usually expanding an existing engine like UE4 or Cryengine still takes time because for more complicated games more functionality needs to be added on top of the engine so like I said there is no point in expecting it anytime soon.
Title: Re: Paradox buys White wolf from CCP
Post by: Blood of Nightmares on October 05, 2016, 12:59:58 AM
No, it's very clear that feminism is about the advocacy of women's rights on the grounds of political, social, and economic equality to men.

What you're describing is white/liberal feminism as in women gaining equality to men under the context of Capitalism and Patriarchy which is still maintaining the status quo. Our aim is to abolish Capitalism and Patriarchy completely which is where you get from off you from comfort zone....

Yes, this is what I was referring to when speaking of redefining terms. Racism is racism. Sexism is sexism. A woman can be sexist. A person with dark skin can be racist.

Joseph Goebbels would agree with you there....

You as a privileged group don't get to define what is sexist or what is racist and pretending you know the definations better than them or otherwords you're also once again using the horse shoe/golden mean fallacy here which is a favorite among liberals.

You have provided the proof yourself, thank you.

Nope, the only proof you've provided that you're a sexist and comfortable with the status quo hence why you would be banned on principle because people like you are probably not worth discussing with.

You're also forgetting the fact that White Males are the default ruling class groups much like the bourgeoisie while women, PoC, working classes are productive classes exploited for value which is how the system works. 


You're also ignoring the fact that racism (along with sexism) is institutional and goes far beyond than just personal prejudges since sexism/racism/etc is intersectional and it doesn't exist in a vacuum which is why you cannot be racist towards white males because we benefit from a system that oppresses women/PoC/etc in a daily basis (since women are far more likely to suffer rape, domestic violence/abuse & murder-suicides and PoC are more likely to be shot by cops due to incarceration) and we don't live in that reality which has become to the point it's simply invisible to you which is what white privilege is.


I don't see what any of this have to do with Gaming.

And yes in some places women are discriminated against and in some places they hold advantage over men , why?  its mostly biological factors, also today women can easily sue men for sexual harassment, and they don't need that much proof, because half the time the accusation itself is like a stain even in cases where the proof is inconclusive.
There are many women out there who are more well to do than you or me so I think its unfair to still hold onto the claim that society is biased against the female gender, yes some of them have harder time getting any perks or raises inside male-owned businesses(this is not universal) but the opposite situation could easily happen inside female-owned businesses.
 Also its not like Men have some kind of tax reduction you know.

Sure there are remains of what was once a patriachial society
If you want to reset the world's economy and give everyone the same starting wealth I'm all for that but otherwise there is really no point to laud it as cause for discrimination..

And yes Capitalism by its nature is an oppressive system to everyone and yet its one of the least oppressive by comparison.
 PoC is such a wide term that often encompasses people who intentionally and willingly put themselves in situations where they knowingly would be oppressed, that is stupid and of course they would get harsher treatment.
Also trying to include non-democratic countries in this statistic to leverage the case against democratic countries is just another example of how Activism turns to nothing more than a self-serving political tool.

So overall to conclude i'd like to say that your opinion is overly generalised because it takes only half the facts and throws out the ones that do not suit your argument which is often the case with Activism and SJW.



Using terms like "biological factors" (biotruths) and "once was a patriarchy society" is critically ignorant because we actually are still a patriarchal society (a extension of Kyriarchy) but you deny it exists via your white male privilege.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 05, 2016, 02:28:25 AM

Using terms like "biological factors" (biotruths) and "once was a patriarchy society" is critically ignorant because we actually are still a patriarchal society (a extension of Kyriarchy) but you deny it exists via your white male privilege.

Right, is that why the US going to have a female president and countries like Germany have a female Chancellor etc etc ?  Maybe you should have actual facts before calling other people ignorant.

But sounds like according to you the entire world is probably modeled after an Islamic state or something.  but oh wait, I forgot, SJWs would never dare criticize a society that actually believes in oppressing women, that would be like complaining that the sea is blue right?  no , instead you prefer to call out actual feminists for not being 'feminazis' and attempt to stifle the creative freedom of anyone who would provoke thought on the subject.

I don't believe your approach has any true rational behind it, and if there is its probably nothing to do with the subject matter.
Title: Re: Paradox buys White wolf from CCP
Post by: BrooklynVentrue on October 06, 2016, 02:43:27 AM
Bullshit

This is some A+ level trolling.  :rock: :rock:
Title: Re: Paradox buys White wolf from CCP
Post by: Blood of Nightmares on October 06, 2016, 05:18:16 PM
Right, is that why the US going to have a female president and countries like Germany have a female Chancellor etc etc ?  Maybe you should have actual facts before calling other people ignorant.

But sounds like according to you the entire world is probably modeled after an Islamic state or something.  but oh wait, I forgot, SJWs would never dare criticize a society that actually believes in oppressing women, that would be like complaining that the sea is blue right?  no , instead you prefer to call out actual feminists for not being 'feminazis' and attempt to stifle the creative freedom of anyone who would provoke thought on the subject.

I don't believe your approach has any true rational behind it, and if there is its probably nothing to do with the subject matter.

Wow...just wow.

Just because we're about to going to have a female president doesn't mean we're not a patriarchal society which matter of fact, there's also the prospect of Trump winning which matter of fact the political climate here is the sole reason why he's running in the first place so yes you're all to blame....

Even if Clinton still wins, well it's only going to reveal how deeply sexist our society truly is just like Obama revealed how deeply racist our society is but far worse especially telling by the attitudes here that contribute to it.

Also pointing your fingers at the Islamic state is ignoring our own society just like your behavior you're displaying.

Also I've seen you've used "feminazi" I guess you're not worth further discussing which matter of fact that term was first coined by Rush Limbaugh (just like using "SJW" as well which you're only demonstrating further sexism/racism/etc). Also the notion of "stifling creative freedom" is a bullshit argument which only exists inside your own head or rather it's a excuse that you can't exercise your own sexism/racism in your own 'creativity'.

This is some A+ level trolling.  :rock: :rock:

Since when correcting people with facts or calling out people's sexism & racism is considered "trolling"?
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 06, 2016, 06:36:01 PM
Right, is that why the US going to have a female president and countries like Germany have a female Chancellor etc etc ?  Maybe you should have actual facts before calling other people ignorant.

But sounds like according to you the entire world is probably modeled after an Islamic state or something.  but oh wait, I forgot, SJWs would never dare criticize a society that actually believes in oppressing women, that would be like complaining that the sea is blue right?  no , instead you prefer to call out actual feminists for not being 'feminazis' and attempt to stifle the creative freedom of anyone who would provoke thought on the subject.

I don't believe your approach has any true rational behind it, and if there is its probably nothing to do with the subject matter.

Wow...just wow.

Just because we're about to going to have a female president doesn't mean we're not a patriarchal society which matter of fact, there's also the prospect of Trump winning which matter of fact the political climate here is the sole reason why he's running in the first place so yes you're all to blame....

Even if Clinton still wins, well it's only going to reveal how deeply sexist our society truly is just like Obama revealed how deeply racist our society is but far worse especially telling by the attitudes here that contribute to it.

Also pointing your fingers at the Islamic state is ignoring our own society just like your behavior you're displaying.

Also I've seen you've used "feminazi" I guess you're not worth further discussing which matter of fact that term was first coined by Rush Limbaugh (just like using "SJW" as well which you're only demonstrating further sexism/racism/etc). Also the notion of "stifling creative freedom" is a bullshit argument which only exists inside your own head or rather it's a excuse that you can't exercise your own sexism/racism in your own 'creativity'.

This is some A+ level trolling.  :rock: :rock:

Since when correcting people with facts or calling out people's sexism & racism is considered "trolling"?

It doesn't matter who coined the term, your tunnel vision argument  that persecutes people  and casts blame to people for being biologically different than you vs actual feminism and equality is exactly why that term preserved as there are very few other ways to describe it.

I'm not ignoring our society, so far i'm very rational by avoiding the unrealistic extremist point of view.(I.e I recognise that there are still A-holes in the world) You on the other hand would bury your head in the sand just so, ironically, in your mind you could delude yourself into preserving the very idea you rebel against.

You say I'm all these things yet none of your arguments rationalise these allegation so basically you are just doing personal attacks and slander.

Title: Re: Paradox buys White wolf from CCP
Post by: Blood of Nightmares on October 07, 2016, 12:35:53 AM
It doesn't matter who coined the term,

And this is where the main problem lies with your own ignorance and if you're going to use lexicon coined by a conservative talk host, then I seriously recommend start questioning your worldview right now which is called critical thinking which is sadly you lack as apparent.

your tunnel vision argument  that persecutes people  and casts blame to people for being biologically different than you vs actual feminism and equality is exactly why that term preserved as there are very few other ways to describe it.

If you're going to talk about persecution then you have no idea what it actually is while you continue to wrap yourself as the victim vs people who are actually are oppressed.

Also talking about "biological differences" is scientific sexism (just like scientific racism) because gender and even biological sex are all social constructs.

Actually people like you are the reason why Feminism exists in the first place or rather you may need to educate yourself before opening your mouth.

I'm not ignoring our society, so far i'm very rational by avoiding the unrealistic extremist point of view.(I.e I recognise that there are still A-holes in the world) You on the other hand would bury your head in the sand just so, ironically, in your mind you could delude yourself into preserving the very idea you rebel against.

You say I'm all these things yet none of your arguments rationalise these allegation so basically you are just doing personal attacks and slander.

Using words like "extremism" looses all credibility since it only exists in the heads of liberals like you who are comfortable with the Status Quo.

Also stop accusing your opposition of doing the exact same thing you're doing right now. This is why people like you can't be reasoned with and we're going in circles that leads to nowhere and it's a dead end.

Last of all, I have to say the sexism in this community is what chases people away from communities like this hence they're seldom and it doesn't help our case at all.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on October 07, 2016, 04:52:59 AM
It doesn't matter who coined the term,

And this is where the main problem lies with your own ignorance and if you're going to use lexicon coined by a conservative talk host, then I seriously recommend start questioning your worldview right now which is called critical thinking which is sadly you lack as apparent.

your tunnel vision argument  that persecutes people  and casts blame to people for being biologically different than you vs actual feminism and equality is exactly why that term preserved as there are very few other ways to describe it.

If you're going to talk about persecution then you have no idea what it actually is while you continue to wrap yourself as the victim vs people who are actually are oppressed.

Also talking about "biological differences" is scientific sexism (just like scientific racism) because gender and even biological sex are all social constructs.

Actually people like you are the reason why Feminism exists in the first place or rather you may need to educate yourself before opening your mouth.

I'm not ignoring our society, so far i'm very rational by avoiding the unrealistic extremist point of view.(I.e I recognise that there are still A-holes in the world) You on the other hand would bury your head in the sand just so, ironically, in your mind you could delude yourself into preserving the very idea you rebel against.

You say I'm all these things yet none of your arguments rationalise these allegation so basically you are just doing personal attacks and slander.

Using words like "extremism" looses all credibility since it only exists in the heads of liberals like you who are comfortable with the Status Quo.

Also stop accusing your opposition of doing the exact same thing you're doing right now. This is why people like you can't be reasoned with and we're going in circles that leads to nowhere and it's a dead end.

Last of all, I have to say the sexism in this community is what chases people away from communities like this hence they're seldom and it doesn't help our case at all.

Internet Argument Technique #11 is kind of lame and you are over-using it.
Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on October 26, 2016, 03:38:31 PM
New partnership for White Wolf:

http://ear-play.com/white-wolf-partnership/ (http://ear-play.com/white-wolf-partnership/)

 :chinscratch:
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on October 26, 2016, 06:12:22 PM
New partnership for White Wolf:

http://ear-play.com/white-wolf-partnership/ (http://ear-play.com/white-wolf-partnership/)

 :chinscratch:

Yeah... the teaser should be here very soon since Halloween is right around the corner. I'm not sure I'll be able to play it, tho. While it says they are setup for Android in general, the link specifically says it's for iOS and Alexa. So I guess it's only for Sheep People.
Title: Re: Paradox buys White wolf from CCP
Post by: IanW on October 27, 2016, 03:42:24 PM
Yeah... the teaser should be here very soon since Halloween is right around the corner. I'm not sure I'll be able to play it, tho. While it says they are setup for Android in general, the link specifically says it's for iOS and Alexa. So I guess it's only for Sheep People.

There's a non-interactive teaser already available here: http://ear-play.com/stories/the-orpheus-device/ (http://ear-play.com/stories/the-orpheus-device/)

Yes, they're starting off with Alexa devices and iOS, but they've said they're looking at Android next.
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on October 27, 2016, 04:59:32 PM
Yeah... the teaser should be here very soon since Halloween is right around the corner. I'm not sure I'll be able to play it, tho. While it says they are setup for Android in general, the link specifically says it's for iOS and Alexa. So I guess it's only for Sheep People.

There's a non-interactive teaser already available here: http://ear-play.com/stories/the-orpheus-device/ (http://ear-play.com/stories/the-orpheus-device/)

Yes, they're starting off with Alexa devices and iOS, but they've said they're looking at Android next.

I guess that's good to hear but still sad I won't be a part of this.
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on October 27, 2016, 07:01:17 PM
Seems like the news is getting picked up by other game news sites like Gamasutra. Didn't know writers from other studios were in on it as well: http://www.gamasutra.com/view/news/284209/Day_of_the_Tentacle__The_Division_devs_unite_to_write_World_of_Darkness_audio_drama.php (http://www.gamasutra.com/view/news/284209/Day_of_the_Tentacle__The_Division_devs_unite_to_write_World_of_Darkness_audio_drama.php)
Title: Re: Paradox buys White wolf from CCP
Post by: IanW on October 27, 2016, 11:36:02 PM
Seems like the news is getting picked up by other game news sites like Gamasutra. Didn't know writers from other studios were in on it as well: http://www.gamasutra.com/view/news/284209/Day_of_the_Tentacle__The_Division_devs_unite_to_write_World_of_Darkness_audio_drama.php (http://www.gamasutra.com/view/news/284209/Day_of_the_Tentacle__The_Division_devs_unite_to_write_World_of_Darkness_audio_drama.php)

Yes and no... Rich Dansky was an original developer of Wraith: The Oblivion in the 90s, and then went off to work for Red Storm as their Central Clancy Writer. Basically any game with "Tom Clancy" in the title involves him at some stage. In his spare time, he's been back developing Wraith's 20th Anniversary Edition for us. So in that sense, he's still a "White Wolf" guy, developing the game he's known for.

Dave Grossman has a long history, particularly in adventure games, and currently works with Earplay as their CCO.

So this is still between White Wolf and Earplay, there's just a lot of talent involved on both ends of that. :)
Title: Re: Paradox buys White wolf from CCP
Post by: davidehome on October 31, 2016, 03:15:14 PM
VAMPIRE THE MASQUERADE BLOODLINE is absolutely my favorite game..

What I like in this game is:

the plot, the fact that you have a personal flat, the possibility to find second missions by yourself, the open wold (city), the very different missions, atmosphere, ecc ecc and mostly the urban setting, in a modern city and not in the middle ages......

So.....

I really hope that PARADOX should release something similar to BLOODLINES..  :smile:

how is the situation now?
is there any hope?

Thank you and forgive my english!
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on November 02, 2016, 01:39:29 AM
Well, there are rumors that the Unreal 4 project Tim Cain and Leonard Boyarsky (that's two third of the Troika founders, in case you didn't know) are involved in at Obsidian could be something related to World of Darkness/Vampire: The Masquerade. But then again there are also statements made by Obsidian's CEO and Cain/Boyarsky themselves suggesting (or making us believe?) that the unnanounced game they're working on isn't related to World of Darkness/Vampire: The Masquerade at all.

Contracting Obsidian with making a sequel or successor to Bloodlines would only make sense though. They have Cain and Boyarsky (other key people like Mitsoda could be contracted as well I guess) and Paradox has done business with Obsidian before (publishing deal for Pillars of Eternity and more recently the commissioned development of a RPG set in the world of Tyranny, which is another IP owned by Paradox).

So I'd say there's definitely hope, but not the kind that allows for holding your breath, so to speak.

Title: Re: Paradox buys White wolf from CCP
Post by: Raving_Neonate on November 07, 2016, 11:49:29 AM
Well, there are rumors that the Unreal 4 project Tim Cain and Leonard Boyarsky (that's two third of the Troika founders, in case you didn't know) are involved in at Obsidian could be something related to World of Darkness/Vampire: The Masquerade. But then again there are also statements made by Obsidian's CEO and Cain/Boyarsky themselves suggesting (or making us believe?) that the unnanounced game they're working on isn't related to World of Darkness/Vampire: The Masquerade at all.

Contracting Obsidian with making a sequel or successor to Bloodlines would only make sense though. They have Cain and Boyarsky (other key people like Mitsoda could be contracted as well I guess) and Paradox has done business with Obsidian before (publishing deal for Pillars of Eternity and more recently the commissioned development of a RPG set in the world of Tyranny, which is another IP owned by Paradox).

So I'd say there's definitely hope, but not the kind that allows for holding your breath, so to speak.

I agree that there is faint hope regarding the issue. It certainly wouldn't be the first time that the creators abandon/cancel/transmute one project in favor of another, but even if they are developing something else, maybe the finished title will be a spiritual successor (or they could just change the name, like "Blood Moon" or something in that fashion). For example, the newest Castelvania game does not bear the label & name per se, but is called "Bloodstained:Ritual of the Night" and draws heavily from the franchise, making it obvious to every fan of the Castelvania games. There is room for maneuvers, only if they want to.
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on November 07, 2016, 01:39:05 PM
Well, there are rumors that the Unreal 4 project Tim Cain and Leonard Boyarsky (that's two third of the Troika founders, in case you didn't know) are involved in at Obsidian could be something related to World of Darkness/Vampire: The Masquerade. But then again there are also statements made by Obsidian's CEO and Cain/Boyarsky themselves suggesting (or making us believe?) that the unnanounced game they're working on isn't related to World of Darkness/Vampire: The Masquerade at all.

Contracting Obsidian with making a sequel or successor to Bloodlines would only make sense though. They have Cain and Boyarsky (other key people like Mitsoda could be contracted as well I guess) and Paradox has done business with Obsidian before (publishing deal for Pillars of Eternity and more recently the commissioned development of a RPG set in the world of Tyranny, which is another IP owned by Paradox).

So I'd say there's definitely hope, but not the kind that allows for holding your breath, so to speak.


I thought the secret Unreal project was already debunked as the Star Wars recreation fan art that Obsidian's artists were dabbling a few months ago. Also according to an interview with Boyarkski over RPGCodex (http://www.rpgcodex.net/content.php?id=10425), they'd rather work on a sequel for their own IP (Arcanum) first than a Bloodlines sequel. Especially that he works on his dream game at the moment (not Bloodlines 2), so take it with a grain of salt.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 07, 2016, 03:23:15 PM
I thought the secret Unreal project was already debunked as the Star Wars recreation fan art that Obsidian's artists were dabbling a few months ago.

That's actually the other way around. They used the SW project to get aquainted with the Unreal engine which they need for something else...

Quote
Also according to an interview with Boyarkski over RPGCodex (http://www.rpgcodex.net/content.php?id=10425), they'd rather work on a sequel for their own IP (Arcanum) first than a Bloodlines sequel. Especially that he works on his dream game at the moment (not Bloodlines 2), so take it with a grain of salt.

... but I agree with you here. Combining this with other info, they are probably working on a first person exploaration game in the Unreal engine with third person isometric tactical combat. But on what IP nobody knows!
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on November 07, 2016, 03:49:17 PM
That's actually the other way around. They used the SW project to get aquainted with the Unreal engine which they need for something else...
Actually that makes sense, that was probably the prototype they mentioned as I wasn't aware of an open position for a lead artist with Unreal Engine 4 experience: https://www.obsidian.net/jobs/open-positions/art/930-lead-character-artist (https://www.obsidian.net/jobs/open-positions/art/930-lead-character-artist)

... but I agree with you here. Combining this with other info, they are probably working on a first person exploaration game in the Unreal engine with third person isometric tactical combat. But on what IP nobody knows!
Only thing that is unclear right now is what the dream game might be, unless it's what you just mentioned, then their own IP, Arcanum and then finally on the VTM:B sequel.
Title: Re: Paradox buys White wolf from CCP
Post by: davidehome on November 08, 2016, 09:29:03 PM
There are a lot of forums and a lot of people that are talking about VTM: B.....
It's not a new game... but it continues to be talked about......
I think that admins of this forum should contact Tim Cain, Leonard Boyarsky and Obsidian for let them know that we hope in a sequel of Bloodlines!!   :smile:
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on November 10, 2016, 09:08:03 PM
There are a lot of forums and a lot of people that are talking about VTM: B.....
It's not a new game... but it continues to be talked about......
I think that admins of this forum should contact Tim Cain, Leonard Boyarsky and Obsidian for let them know that we hope in a sequel of Bloodlines!!   :smile:


Unfortunately hope doesn't run too well with Bloodlines:
https://www.reddit.com/r/IAmA/comments/5c3nkh/we_are_obsidian_entertainment_creators_of_aaa/d9tobeu/ (https://www.reddit.com/r/IAmA/comments/5c3nkh/we_are_obsidian_entertainment_creators_of_aaa/d9tobeu/)
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on November 10, 2016, 11:34:32 PM
There are a lot of forums and a lot of people that are talking about VTM: B.....
It's not a new game... but it continues to be talked about......
I think that admins of this forum should contact Tim Cain, Leonard Boyarsky and Obsidian for let them know that we hope in a sequel of Bloodlines!!   :smile:


Unfortunately hope doesn't run too well with Bloodlines:
https://www.reddit.com/r/IAmA/comments/5c3nkh/we_are_obsidian_entertainment_creators_of_aaa/d9tobeu/ (https://www.reddit.com/r/IAmA/comments/5c3nkh/we_are_obsidian_entertainment_creators_of_aaa/d9tobeu/)

I wonder what the cost is of buying the rights to something like Bloodlines. Are we talking five figures? Six figures? In the millions of dollars?
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on November 11, 2016, 11:16:33 AM
I wonder what the cost is of buying the rights to something like Bloodlines. Are we talking five figures? Six figures? In the millions of dollars?

While it turns out it was regarding the Arcanum sequel, which was published by Sierra Entertainment and the entire company was bought by Activision, I'm sure the same stands true with Bloodlines.
Regardless, it definitely wouldn't be cheap at all, given the fact that Activision now gets sales from both Steam and GOG, which at that point it's a gold mine especially for Activision.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 11, 2016, 04:41:24 PM
I'm sure the same stands true with Bloodlines.

So while this would be valid for a Bloodlines remake, I don't see a problem with a spiritual successor as Paradox owns the rights of the whole WoD. Bloodlines doesn't need a direct sequel anyway, rather a similar game set in another city...
Title: Re: Paradox buys White wolf from CCP
Post by: Nanaloma on November 11, 2016, 11:39:14 PM
Direct sequels seem to always disappoint anyway.  I agree; best as a completely new but similar game in a different city or cities. 
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on November 12, 2016, 05:57:43 AM

So while this would be valid for a Bloodlines remake, I don't see a problem with a spiritual successor as Paradox owns the rights of the whole WoD. Bloodlines doesn't need a direct sequel anyway, rather a similar game set in another city...

While this is mostly the case with the remake, Activision only bought out the rights to use for Bloodlines, the Vampire the Masquerade brand itself is owned by White Wolf.


Since it wouldn't be possible to re-use the entire cast, having a similar game set in another city with the right budget and time constraint can fix the flaws Bloodlines had.
Title: Re: Paradox buys White wolf from CCP
Post by: mdqp on November 13, 2016, 08:30:00 AM
You know, I thought as a VTMB fan I had learned patience, at least, but I had started to believe in a sequel again, and so it's a bit frustrating to come here and see news about all the other projects they are likely working on.  :rofl:

Also, it makes me want to re-install the game again (I uninstalled it less than a month ago, damn it!  :cometome:)
Title: Re: Paradox buys White wolf from CCP
Post by: Raving_Neonate on November 13, 2016, 08:40:49 AM
You know, I thought as a VTMB fan I had learned patience, at least, but I had started to believe in a sequel again, and so it's a bit frustrating to come here and see news about all the other projects they are likely working on.  :rofl:

Also, it makes me want to re-install the game again (I uninstalled it less than a month ago, damn it!  :cometome:)
Don't lose hope mate, there will be a sequel somewhere in the far future...  :vampsmile: Look at Planescape: Torment - released in 1999.  and it will have a sequel probably this year or the next. The quality may differ, but hey, it's something rather than nothing. :chinscratch:
As for the setting, I admit that the best solution would be a completely new game than a successor, but set in a new city... maybe Atlanta, Washington or San Francisco. Also, they could consider Europe as the fresh setting, since the vamps DID come from it and set in the different period like the coveted Victorian age or something a bit "closer". Look at the VTMR: Middle Ages in two cities (Prague & Vienna) and then Modern times (London & NY). Maybe the concept could be used for the new VTM/WoD game?  :chinscratch:
Title: Re: Paradox buys White wolf from CCP
Post by: mdqp on November 13, 2016, 08:55:35 AM
Don't lose hope mate, there will be a sequel somewhere in the far future...  :vampsmile: Look at Planescape: Torment - released in 1999.  and it will have a sequel probably this year or the next. The quality may differ, but hey, it's something rather than nothing. :chinscratch:
As for the setting, I admit that the best solution would be a completely new game than a successor, but set in a new city... maybe Atlanta, Washington or San Francisco. Also, they could consider Europe as the fresh setting, since the vamps DID come from it and set in the different period like the coveted Victorian age or something a bit "closer". Look at the VTMR: Middle Ages in two cities (Prague & Vienna) and then Modern times (London & NY). Maybe the concept could be used for the new VTM/WoD game?  :chinscratch:

Well, I am still waiting for a proper sequel (or spiritual sequel) to FO 1 & 2. I didn't hate FO 3 or New Vegas,  although I must say I think New Vegas writing is overrated, outside of the companions, and it of course suffers a lot from running on the FO3 engine. Wasteland 2 was a cruel disappointment, I will flat out say that the writing is bad, and the "team" play (instead of focusing on the narrative of a main character) makes for a diluted RPG experience in my eyes. I also hated the early railroading, and the choice that wasn't a choice early on put me off tremendously, together with the "LOL here are random boxes everywhere for you to open for no reason, enjoy the junk!"). Even the combat didn't feel as satisfying. Then I hear about Underrail or Age of Decadence or Inquisitor, I go check them out, and they are all terribly, TERRIBLY flawed.

I think my problem is that I am starving when it comes to the type of RPG I love... At least the good ones had a lot of replayability, so I can always go and try something new.  /end rant :razz:

But yeah, it's been too long to expect a direct sequel anyway, it's much better to start anew. I must admit, I am not familiar enough with the setting to suggest an interesting starting location (even if I own the WOD books).
Title: Re: Paradox buys White wolf from CCP
Post by: page on November 13, 2016, 02:19:11 PM
I agree with mdqp on Fallout and Wasteland. New sequels have some nice qualities, but I won't revisit them. The same could be said for new so-called Thief. Or Thief reboot. Nu-Thief. That was a major disappointment for a lifelong fan.

When it comes to WoD, I'll happily play any game released, hoping that creators but emphasis on dialogue, atmosphere and single player experience.
Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on November 14, 2016, 03:44:56 PM
Help White Wolf Make the Future: 

https://www.surveymonkey.com/r/WHXD7FF (https://www.surveymonkey.com/r/WHXD7FF)

 :chinscratch: :chinscratch:
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on November 14, 2016, 06:32:52 PM
Help White Wolf Make the Future: 

https://www.surveymonkey.com/r/WHXD7FF (https://www.surveymonkey.com/r/WHXD7FF)

 :chinscratch: :chinscratch:

Alright, I took it. I put a heavy emphasis on digital, computer gaming over tabletop LARPing and when asked where I mainly like to get my WoD news, I boldly put down the Planet Vampire Forum!!! 

 :cometome:
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 14, 2016, 07:23:40 PM
Don't lose hope mate, there will be a sequel somewhere in the far future...  :vampsmile: Look at Planescape: Torment - released in 1999.  and it will have a sequel probably this year or the next. The quality may differ, but hey, it's something rather than nothing. :chinscratch:
As for the setting, I admit that the best solution would be a completely new game than a successor, but set in a new city... maybe Atlanta, Washington or San Francisco. Also, they could consider Europe as the fresh setting, since the vamps DID come from it and set in the different period like the coveted Victorian age or something a bit "closer". Look at the VTMR: Middle Ages in two cities (Prague & Vienna) and then Modern times (London & NY). Maybe the concept could be used for the new VTM/WoD game?  :chinscratch:

Well, I am still waiting for a proper sequel (or spiritual sequel) to FO 1 & 2.

Yeah keep waiting, a proper sequel would have to be an indie game because no AAA studio have the stones to do what they did in FO 1&2 , especially in today's crowd(I'm talking about the whiny crowd that like dumb, easy-mode games and think everything with polished graphics is super awesome even when the design is the opposite of cool).
Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on November 14, 2016, 10:17:08 PM
I boldly put down the Planet Vampire Forum!!! 

Haha Great :D
I downloaded the background of the survey and set it as wallpaper for my desktop :)

(http://surveymonkey-assets.s3.amazonaws.com/smtheme/2711549/ee2d49eb-8dea-4f47-9e9e-a83ced54c2c0.jpg)
Title: Re: Paradox buys White wolf from CCP
Post by: mdqp on November 14, 2016, 10:34:06 PM
Yeah keep waiting, a proper sequel would have to be an indie game because no AAA studio have the stones to do what they did in FO 1&2 , especially in today's crowd(I'm talking about the whiny crowd that like dumb, easy-mode games and think everything with polished graphics is super awesome even when the design is the opposite of cool).

The problem seems to be that even indies aren't able and/or willing to deliver. I personally do not consider FO 1&2 radical, they are actually pretty easy games once you get down to it (and if you make a combat oriented character, they are SUPER easy, even if you miss interesting content that way), and while the style and humour were (and maybe still are) unique, they are not mind-blowing and impossible to top (I mean, if you take the plots at face value, they do have a few holes, it's just that the story-telling is good enough to make you forget about it).

It takes dedication to make a quest solvable in 3-4 different ways, and create content that will not be seen unless the players try at least 3 different characters, and indies seem a little too much in love with controlling the story to give a relatively free sandbox to players (it's also undoubtedly a lot of work). Also everyone seems to be in love with dungeon crawlers or something, given how many fights they want you to get into (it ruins the pacing, they are worse than old JRPGs, which at least had the "excuse" for the fights being random).
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 15, 2016, 03:27:32 AM
I'm not saying they are radical but they belong to a generation of games that mostly disappeared with the information age and analytic .

For example in Fallout I could encounter a formidable swarm of mantis in the wasteland when my character doesn't have much more than a crappy pistol: a situation anyone would run from or die trying .  Do you think something like that would get included in the new Fallout?
Unlikely, since game designers work by analytic and do not want to risk players rage-quitting on them or calling the game unfair. And that is just one example.

The other part of it is that the game is a work of art : so much went into writing dialog options  and letting the player be far less predictable, that is something you hardly ever see today and no matter how you look at it, it would take months to do on that scale  even without the coding. 

Fallout also had rogue element in it, it is random so it is unpredictable and often creates interesting situations..
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 15, 2016, 09:50:42 AM
For example in Fallout I could encounter a formidable swarm of mantis in the wasteland when my character doesn't have much more than a crappy pistol: a situation anyone would run from or die trying .  Do you think something like that would get included in the new Fallout?

Obsidian did this in Fallout: New Vegas! Move into the wrong direction from the starting location and you had no chance to survive. Which is one of the reasons why New Vegas is seen by many people as better than Fallout 3 or 4...

Quote
Fallout also had rogue element in it, it is random so it is unpredictable and often creates interesting situations..

Even Bloodlines did this by setting some hub NPCs to be aggressive to each other which is a very easy thing to do!
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 15, 2016, 03:02:41 PM
For example in Fallout I could encounter a formidable swarm of mantis in the wasteland when my character doesn't have much more than a crappy pistol: a situation anyone would run from or die trying .  Do you think something like that would get included in the new Fallout?

Obsidian did this in Fallout: New Vegas! Move into the wrong direction from the starting location and you had no chance to survive. Which is one of the reasons why New Vegas is seen by many people as better than Fallout 3 or 4...

Quote
Fallout also had rogue element in it, it is random so it is unpredictable and often creates interesting situations..

Even Bloodlines did this by setting some hub NPCs to be aggressive to each other which is a very easy thing to do!

it wasn't a mechanic to steer the player in a specific direction. to understand what I mean by rogue elements   I suggest you look at an old game called Rogue https://en.wikipedia.org/wiki/Rogue_(video_game)
Title: Re: Paradox buys White wolf from CCP
Post by: mdqp on November 17, 2016, 03:24:14 PM
I'm not saying they are radical but they belong to a generation of games that mostly disappeared with the information age and analytic .

For example in Fallout I could encounter a formidable swarm of mantis in the wasteland when my character doesn't have much more than a crappy pistol: a situation anyone would run from or die trying .  Do you think something like that would get included in the new Fallout?
Unlikely, since game designers work by analytic and do not want to risk players rage-quitting on them or calling the game unfair. And that is just one example.

The other part of it is that the game is a work of art : so much went into writing dialog options  and letting the player be far less predictable, that is something you hardly ever see today and no matter how you look at it, it would take months to do on that scale  even without the coding. 

Fallout also had rogue element in it, it is random so it is unpredictable and often creates interesting situations..

They did disappear, and that's partly due to how risk-averse the current industry is, for sure. What I meant to say, is that such games would be well within the realm of possibilities, but AAA don't care because they think they won't make enough money out of it, and no indie seems to be really interested in actually doing it. They are difficult games to craft, but even those who claim to be inspired by them often don't really try to capture the spirit of these games, while they just cherry pick some superficial elements.

Obsidian did this in Fallout: New Vegas! Move into the wrong direction from the starting location and you had no chance to survive. Which is one of the reasons why New Vegas is seen by many people as better than Fallout 3 or 4...

Well, FO4 is barely an RPG anymore, and FO3 is clunky as most Bethesda games AND the writing could be considered below their standards on top of that. If you ask me, New Vegas has the same awkward gameplay FO3 has (having the same engine did hurt it), better writing overall and really good when it comes to the companions and a few characters, actually not that amazing story telling (I believe being shot and becoming amnesiac being the entire impetus for the plot until you get to Vegas was amazingly weak, and the resolution for it was anticlimactic and kind of a bait and switch on top of that), the plot wasn't too great, either (the legion and the way it is introduced to you didn't make for a compelling enemy, and neither did "Mr. Vegas").

I think New Vegas is too nebulous with the protagonist's goals to build a good narrative, and the antagonists aren't really related to you in any way until too late in the story. I cared about the NCR mostly because I knew them from the previous games, rather than care because of what was shown in this one.

Anyway, I should probably stop this, I tend to get very "ranty" when it comes to games that disappointed me, and I have already went off-topic too much, I think. XD
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 17, 2016, 06:30:46 PM
(the legion and the way it is introduced to you didn't make for a compelling enemy, and neither did "Mr. Vegas").

Also I remember the very stupid way you could convince the Legion boss to run and flee after you already killed all of his troops, for which he is sure to be skinned alive at home. This was one no-fighting-solution tacked on that made no sense at all! Either convince him before fighting all the others or give us the boss fight too...
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 17, 2016, 10:15:28 PM
For me NV started nice but I admit the whole part about Mr. House and the Legion was kind of a blur, uninteresting and not very notable . but I rarely like endings/endgames anyway because usually it feels like a rush to wrap things up and that leaves a bad taste.
Title: Re: Paradox buys White wolf from CCP
Post by: mdqp on November 20, 2016, 08:19:06 PM
Also I remember the very stupid way you could convince the Legion boss to run and flee after you already killed all of his troops, for which he is sure to be skinned alive at home. This was one no-fighting-solution tacked on that made no sense at all! Either convince him before fighting all the others or give us the boss fight too...

I think the factions had decent/good interactions with each other, but were all a bit poor when taken individually, this comes down to the quests as well and the solutions to some of them. I think it's obvious by what I wrote before, but I consider NV overrated, even if better than the ones Bethesda did. I'll always cry/laugh thinking of the poor Deathclaws running away (or sometimes in circles) when I jumped on a rock they couldn't path to as I sniped them to death with an underpowered character (and got jack all experience, thanks to the wonkiest xp system I have seen in a while). The design of FO3 made it a little harder to play such tricks, while in NV it was trivial and lead to really exploitable situations.

For me NV started nice but I admit the whole part about Mr. House and the Legion was kind of a blur, uninteresting and not very notable . but I rarely like endings/endgames anyway because usually it feels like a rush to wrap things up and that leaves a bad taste.

I found them to be not worth my time. I got very close to the end, but I couldn't be bothered to go see the battle on the dam. I did kill Mr. House half a dozen of times, though, because I hate the smug prick.  :cometome:
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 23, 2016, 09:06:06 AM
I found them to be not worth my time. I got very close to the end, but I couldn't be bothered to go see the battle on the dam. I did kill Mr. House half a dozen of times, though, because I hate the smug prick.  :cometome:

I must confess I did not play NV more than once.  Fallout 1/2 on the other hand was an annual pilgrimage and I even tried FOnline TLA MKII for a while (Even though it is disappointing in so many respects, taking after bad MMORPG trends). 

Right now I'm in a crossroads in my life, I realise that the current creations of other people(Yes even Chris Robert's Star Citizen apparently) would never full-fill what I experienced in the past and long for, so I either try to create my own IP or just end up frustrated.

Either a P&P-platform or a comics or something.

 I'm determined not to turn into some Offkorn(A guy so cynical and critical of just about anything) and definitely not going back to trying to make D&D work, anyways I'm going to sleep now.  :justabite:
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 23, 2016, 11:43:27 AM
Fallout 1/2 on the other hand was an annual pilgrimage and I even tried FOnline TLA MKII for a while (Even though it is disappointing in so many respects, taking after bad MMORPG trends).

So what do you think about all the kickstarted old-school RPGs, like Wasteland 2, Tyranny and such? I can't stand isometric stuff, I only play first person view so I wouldn't know either.

Quote
Right now I'm in a crossroads in my life, I realise that the current creations of other people(Yes even Chris Robert's Star Citizen apparently) would never full-fill what I experienced in the past and long for...

I can understand that. In the midst of playing the new Doom and being rather bored because the scheme is so simple with their demon-arena setup, I discovered that someone had converted an exclusive old XBOX Doom 2 campaign for the PC so am playing this right now with zDoom and you know what? The old Doom is much more creative and I have the same kind of fun killing sprite demons!

As for waiting for Star Citizen, have you played The Precursors from DeepShadows yet? A FPS/RPG/Space Combat/Space Trader hybrid from 2009 that already delivered then what other games promise now! Sadly it never officially came out in the west until the publisher found my Unofficial Patch for it and right now I'm trying to make GOG aware that they miss out on a lost classic there ;).
Title: Re: Paradox buys White wolf from CCP
Post by: mdqp on November 23, 2016, 01:23:57 PM
I must confess I did not play NV more than once.  Fallout 1/2 on the other hand was an annual pilgrimage and I even tried FOnline TLA MKII for a while (Even though it is disappointing in so many respects, taking after bad MMORPG trends). 

Right now I'm in a crossroads in my life, I realise that the current creations of other people(Yes even Chris Robert's Star Citizen apparently) would never full-fill what I experienced in the past and long for, so I either try to create my own IP or just end up frustrated.

Either a P&P-platform or a comics or something.

 I'm determined not to turn into some Offkorn(A guy so cynical and critical of just about anything) and definitely not going back to trying to make D&D work, anyways I'm going to sleep now.  :justabite:

I tried to play NV a couple of times, got far both times, but in the end I cared so little that even doing the minor extra work to see the ending wasn't worth it for me. It didn't capture me, I feel like the theme and mood of the game were too uneven, and the plot too sterile, to push me forward.

I am in the middle of replaying FO2 for the nth time (If I had to guess, this is between the 6th to 8th time I play the game to finish it again). I should probably re-install FO1 again as well, although the time limit in it makes me a little anxious when I play it, I can never relax.  :razz:

Story time: since I am a big pervert, in my spare time as a hobby I write porn text adventures. My third game might very well be considered my personal reaction to Mass Effect 2 and 3 (which I personally consider big disappointments in story telling after ME1). It's a simple text-adventure/RPG hybrid, and I don't consider it a good game by any stretch of the imagination, but if I had to compare it to ME 2 & 3 I will allow myself to be presumptuous and say a porn game I did in my spare time has better writing, choices and consequences than those game. That's how poorly I think of the writing in certain modern games.

How come D&D didn't work for you? I simply do not have any enthusiasts among my friends, so I can't even try to put together role-playing sessions, but I would imagine it has the potential to be very entertaining, with a good DM.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 23, 2016, 02:58:00 PM
How come D&D didn't work for you? I simply do not have any enthusiasts among my friends, so I can't even try to put together role-playing sessions, but I would imagine it has the potential to be very entertaining, with a good DM.

I can pretty much only play through the Internet so finding sessions in my timezone is harder: so you can imagine that finding a good VTM game is like a needle in a haystack.
 In the Two times I've tried D&D5 online through roll 20 it turned into a non-immersive roll fest with some players not even bothering to do character role-play which in turn makes it harder for everyone else to focus on character role-play instead of mechanics. Players pretty much try to rush through dungeons and scenes that might develop into deeper role-play.

And I'm not saying that to bash D&D5, they did try to make more of an effort to introduce roleplay building elements but I started role-playing with VTM and in Text-only, these were games that were typically far more immersive despite what all the VOIP/F2F advocates say.

Maybe if I had offline friend who play that would be different cause there is appeal in the social banter around a table when we play board games but I think it would still be more of an OOC crunchfest next to VTM


So what do you think about all the kickstarted old-school RPGs, like Wasteland 2, Tyranny and such? I can't stand isometric stuff, I only play first person view so I wouldn't know either.


I didn't back or play these so it is hard to say. Old school Isometric games like Baldure's gate, Ultima 8 or even Crusader were incredibly detailed, so I think it would be hard to match these.


I can understand that. In the midst of playing the new Doom and being rather bored because the scheme is so simple with their demon-arena setup, I discovered that someone had converted an exclusive old XBOX Doom 2 campaign for the PC so am playing this right now with zDoom and you know what? The old Doom is much more creative and I have the same kind of fun killing sprite demons!

As for waiting for Star Citizen, have you played The Precursors from DeepShadows yet? A FPS/RPG/Space Combat/Space Trader hybrid from 2009 that already delivered then what other games promise now! Sadly it never officially came out in the west until the publisher found my Unofficial Patch for it and right now I'm trying to make GOG aware that they miss out on a lost classic there ;).

Never touched the modern doom series myself but its not too surprising, old games like Dark Forces were far less safe in their design so they could do things the present day games are probably afraid to.

My issues with Star Citizen at present are not about the game-play or the release date: I've mentioned it because recently I found that I have a problem with the approach to some of the concept design in that game and by extension the world-building and storytelling, which is ironic considering that design was my primary reason to back that game in the first place.
Title: Re: Paradox buys White wolf from CCP
Post by: mdqp on November 23, 2016, 04:22:57 PM
I can pretty much only play through the Internet so finding sessions in my timezone is harder: so you can imagine that finding a good VTM game is like a needle in a haystack.

 In the Two times I've tried D&D5 online through roll 20 it turned into a non-immersive roll fest with some players not even bothering to do character role-play which in turn makes it harder for everyone else to focus on character role-play instead of mechanics. Players pretty much try to rush through dungeons and scenes that might develop into deeper role-play.

And I'm not saying that to bash D&D5, they did try to make more of an effort to introduce roleplay building elements but I started role-playing with VTM and in Text-only, these were games that were typically far more immersive despite what all the VOIP/F2F advocates say.

Maybe if I had offline friend who play that would be different cause there is appeal in the social banter around a table when we play board games but I think it would still be more of an OOC crunchfest next to VTM

Were they complete strangers, or they just weren't close friends? I think the kind of game should be "negotiated" beforehand, so that people are on the same page. People who only want to crunch numbers are everywhere, but you can get pretty good RP experiences if the group knows what it wants.

When I have time to spare, I like to watch the various "Rollplay" episodes on youtube, which are just a bunch of roleplay series, involving different people and systems. Some of them are actually pretty entertaining, I find. They are all people that know each other, though, I think RP is too much of a social experience to go in blind (they all have mic and camera as well, which are probably a necessity, otherwise you miss too much when it comes to nuance). I actually believe some of the episodes I have seen are the best entertainment I ever had in my life (I really like the mix of 4th-wall-breaking comedy, cheesy acting, and interesting role playing moments), but that's highly subjective.

I actually wish they would pick VTM at some point, that would make for an interesting watch.
Title: Re: Paradox buys White wolf from CCP
Post by: Radical21 on November 23, 2016, 06:59:50 PM

Were they complete strangers, or they just weren't close friends? I think the kind of game should be "negotiated" beforehand, so that people are on the same page. People who only want to crunch numbers are everywhere, but you can get pretty good RP experiences if the group knows what it wants.
.

In the case of D&D Strangers of course , There was some form of negotiation or declaration of intent but not enough and it felt like the more assertive people in the group were more interested in  rushing through the scenes to talk about stats and loot and then leave.
Maybe its the roll20 community , IDK.
 
In VTM I also started playing with strangers but because we are all acting with each-other in character there was grounds to build rapport also OOC and make friends.
Wasn't with all cases of course but in long term chronicles.
I rarely encountered players who want to crunch numbers in VTM since there is not much to crunch in there thankfully but the disadvantage is that the mechanics are often too loosely defined(but in contrast D&D has rules that make no realistic sense solely for balance issues).

I tried to listen to Critical Role on youtube, seemed ok since the GM is a voice actor but IDK, too much distracting OOC banter, I didn't get far into it.
LARPs seemed great for the most parts ( although I wouldn't want anyone pausing the game to smear ketchup on me personally) but I know that the format of real LARP is rarely like that.
Also watched some of the Gentleman Gamer VTM sessions that had its moments.
Title: Re: Paradox buys White wolf from CCP
Post by: Raving_Neonate on December 30, 2016, 05:29:47 PM
This is the hottest topic....
HAPPY NEW YEAR PEOPLE IN ADVANCE!
Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on January 19, 2017, 06:45:39 PM
I know that it's not a vampire game....  :chinscratch:

 WWpublishing announces new Werewolf: the Apocalypse PC and console game!

https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/ (https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/)
Title: Re: Paradox buys White wolf from CCP
Post by: IanW on January 19, 2017, 07:55:04 PM
I know that it's not a vampire game....  :chinscratch:

Well, not this one, anyway.

White Wolf is primarily an IP management company, so it's incredibly unlikely that they'll just have one deal in the works.
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on January 19, 2017, 08:23:34 PM
I know that it's not a vampire game....  :chinscratch:

 WWpublishing announces new Werewolf: the Apocalypse PC and console game!

https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/ (https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/)

I have somewhat mixed feelings about these news. I mean, it's great that there is finally a WoD game in the works, however, afaik the developer team (Cyanide) mostly made mediocre games. The only one I played though was their Game of Thrones action-RPG, and it's strongest part was the story (which was actually written by GRRM), but the rest was pretty mediocre... I hope this game will stand out though. And really hope that for next VtM game, they will only settle for a company as talented as Obsidian or CD Projekt Red for example.
Title: Re: Paradox buys White wolf from CCP
Post by: BrooklynVentrue on January 19, 2017, 08:54:27 PM
I've been dying for a Werewolf the Apocalypse game for years. When Heart of Gaia was cancelled, I wanted to RAGE...

This news is awesome and I'm fucking excited.  :rock: :rock:
Title: Re: Paradox buys White wolf from CCP
Post by: IanW on January 19, 2017, 10:54:15 PM
its strongest part was the story ... but the rest was pretty mediocre

The same could be said of Bloodlines, and we're still playing that 12 years later. ;)
Title: Re: Paradox buys White wolf from CCP
Post by: Nigama on January 20, 2017, 02:07:33 AM
I'd love to see a game with a Werewolf focus. There are so very few of them out there compared to vampire games. My hope is that it'd have a similar game type to Bloodlines, buuuut I fully understand if it's not.

I'll hold my opinion until there are more details.

What's funny is that I'm currently playing through Styx, which was published by Focus Home Interactive with Cyanide as the developer. I can say (from what they did in 2014 on Styx) that the level design was amazing, but some of the powers are limited in scope and the gameplay can get repetitive. That said, I'm sure they've hired (and fired) people since then and probably learned a lot.
Title: Re: Paradox buys White wolf from CCP
Post by: Raving_Neonate on January 20, 2017, 07:27:21 AM
I'd love to see a game with a Werewolf focus. There are so very few of them out there compared to vampire games. My hope is that it'd have a similar game type to Bloodlines, buuuut I fully understand if it's not.

I'll hold my opinion until there are more details.

What's funny is that I'm currently playing through Styx, which was published by Focus Home Interactive with Cyanide as the developer. I can say (from what they did in 2014 on Styx) that the level design was amazing, but some of the powers are limited in scope and the gameplay can get repetitive. That said, I'm sure they've hired (and fired) people since then and probably learned a lot.
Well, I agree with  you on that change of "protagonists". I would prefer a game where you assume the role of a hunter staking the vamps and other supernaturals. Of course, the whole game would be different, but the emphasis on different types of ammo, body armor, faith etc. should be interesting.
Title: Re: Paradox buys White wolf from CCP
Post by: argikt on January 20, 2017, 11:04:45 AM
Well, is not exactly the game I'm waiting for, but are good news anyway....
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on January 20, 2017, 11:37:31 AM
I would prefer a game where you assume the role of a hunter staking the vamps and other supernaturals.

Atrblizzard, are you reading this ;)?
Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on January 20, 2017, 11:59:32 AM
Website: www.werewolf-videogame.com (http://www.werewolf-videogame.com) and the facebook page http://www.facebook.com/WerewolfVGAME/ (http://www.facebook.com/WerewolfVGAME/)
 :rock:
Title: Re: Paradox buys White wolf from CCP
Post by: atrblizzard on January 20, 2017, 01:42:20 PM

I would prefer a game where you assume the role of a hunter staking the vamps and other supernaturals.

Atrblizzard, are you reading this ;)?


I see there are some hunters roaming here after all, who knew! I think it's high time us hunters to go out hunting again, what do you say? ;)
Title: Re: Paradox buys White wolf from CCP
Post by: Raving_Neonate on January 20, 2017, 02:25:02 PM

I would prefer a game where you assume the role of a hunter staking the vamps and other supernaturals.

Atrblizzard, are you reading this ;)?


I see there are some hunters roaming here after all, who knew! I think it's high time us hunters to go out hunting again, what do you say? ;)

Lead on Artblizzard! Let's stake around a bit! :D
Title: Re: Paradox buys White wolf from CCP
Post by: Christina_Romuald on January 21, 2017, 12:22:14 AM
@Leorgrium where did you get your gif from?
Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on January 22, 2017, 07:54:07 PM
@Leorgrium where did you get your gif from?

Here: http://www.userbars.be/userbar/19693 (http://www.userbars.be/userbar/19693)
Title: Re: Paradox buys White wolf from CCP
Post by: Christina_Romuald on January 23, 2017, 12:09:13 AM
Thanks Leorgrium
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on February 04, 2017, 06:03:07 PM
Website: www.werewolf-videogame.com (http://www.werewolf-videogame.com) and the facebook page http://www.facebook.com/WerewolfVGAME/ (http://www.facebook.com/WerewolfVGAME/)
 :rock:

So I read that there was recently an interview about the game. Do any of you know of anything that was said during the interview?
Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on February 08, 2017, 02:50:14 PM
Werewolf The Apocalypse Preview....check it out

https://www.vg247.com/2017/02/08/is-it-ok-to-punch-a-nazi-werewolf/ (https://www.vg247.com/2017/02/08/is-it-ok-to-punch-a-nazi-werewolf/)

Quote
Essentially the game will focus on werewolf tribes. The Red Talons want to mercilessly cull humans in return for years of persecution. The Glasswalkers believe it’s time to work with humanity and technology to progress to a better future. The nation is split and tribes are coming to blows....

 :rock: :rock: :rock:
Title: Re: Paradox buys White wolf from CCP
Post by: Saphrax on February 09, 2017, 09:03:56 AM
Werewolf The Apocalypse Preview....check it out

https://www.vg247.com/2017/02/08/is-it-ok-to-punch-a-nazi-werewolf/ (https://www.vg247.com/2017/02/08/is-it-ok-to-punch-a-nazi-werewolf/)

Well, nothing really significant was said here. At least we know it's in very early stages. I would have liked to know though which tribes will be playable, but yeah, I guess it's too early to be asking for that.

Anyways, if they'll announce all their games at the beginning of the developement, then it's fingers crossed for a VtM game announcement in the near future.
Title: Re: Paradox buys White wolf from CCP
Post by: Raving_Neonate on February 09, 2017, 09:37:55 AM
Werewolf The Apocalypse Preview....check it out

https://www.vg247.com/2017/02/08/is-it-ok-to-punch-a-nazi-werewolf/ (https://www.vg247.com/2017/02/08/is-it-ok-to-punch-a-nazi-werewolf/)

Well, nothing really significant was said here. At least we know it's in very early stages. I would have liked to know though which tribes will be playable, but yeah, I guess it's too early to be asking for that.

Anyways, if they'll announce all their games at the beginning of the developement, then it's fingers crossed for a VtM game announcement in the near future.

Waiting for a WoD game = living on bread and water.
Title: Re: Paradox buys White wolf from CCP
Post by: IanW on February 16, 2017, 09:08:33 AM
Q: "Is White Wolf ever going to make something?"
A: "Yes."

World of Darkness Preludes: Vampire and Mage (http://store.steampowered.com/app/565410/) is a two-part digital interactive fiction title, now available on Steam (also iOS).

Includes "We Eat Blood And All Our Friends Are Dead" for Vampire: The Masquerade, and "Refuge" for Mage: The Ascension.
Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on February 16, 2017, 03:52:41 PM
(also iOS).

Google Play as well:

https://play.google.com/store/apps/details?id=com.asmodeedigital.vampireweeatblood
https://play.google.com/store/apps/details?id=com.asmodeedigital.magerefuge

:)
Title: Re: Paradox buys White wolf from CCP
Post by: Mond_Blutgut on February 25, 2017, 02:46:49 AM
The secret Boyarsky/Cain project has been confirmed as a "brand new IP", which unfortunately would rule out another RPG set in VtM, at least for now:

https://www.youtube.com/watch?v=Pjx7s1V1elw (https://www.youtube.com/watch?v=Pjx7s1V1elw)

At the 1:29:30 mark.
Title: Re: Paradox buys White wolf from CCP
Post by: dbs on March 05, 2017, 11:00:27 AM
Q: "Is White Wolf ever going to make something?"
A: "Yes."

World of Darkness Preludes: Vampire and Mage (http://store.steampowered.com/app/565410/) is a two-part digital interactive fiction title, now available on Steam (also iOS).

Includes "We Eat Blood And All Our Friends Are Dead" for Vampire: The Masquerade, and "Refuge" for Mage: The Ascension.

I'll pass on the Zak Smith drivel.
Title: Re: Paradox buys White wolf from CCP
Post by: WhiteRussian on March 05, 2017, 03:52:45 PM
Q: "Is White Wolf ever going to make something?"
A: "Yes."

World of Darkness Preludes: Vampire and Mage (http://store.steampowered.com/app/565410/) is a two-part digital interactive fiction title, now available on Steam (also iOS).

Includes "We Eat Blood And All Our Friends Are Dead" for Vampire: The Masquerade, and "Refuge" for Mage: The Ascension.

Tried it out. Not a fan. The writing was extremely cringy.

I guess Zak Smith is another writer I'll be staying away from(along with David Hill).
Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on March 31, 2017, 03:58:56 PM
Interesting... The new Dark Pack Guidelines :)


http://www.white-wolf.com/community/ (http://www.white-wolf.com/community/)
Title: Re: Paradox buys White wolf from CCP
Post by: samspin on April 19, 2017, 09:10:38 PM
Interesting... The new Dark Pack Guidelines :)


http://www.white-wolf.com/community/ (http://www.white-wolf.com/community/)
And I can now confirm Planet Vampire fits within these Guidelines. After making contact with White Wolf, it has been confirmed that although this site does host graphical content based on WW's IP, it comes under User-Generated Content and therefore is covered separately. We can now begin to adopt the Dark Pack Logo :)
Title: Re: Paradox buys White wolf from CCP
Post by: Leorgrium on April 25, 2017, 10:39:50 PM
Interesting... The new Dark Pack Guidelines :)


http://www.white-wolf.com/community/ (http://www.white-wolf.com/community/)
And I can now confirm Planet Vampire fits within these Guidelines. After making contact with White Wolf, it has been confirmed that although this site does host graphical content based on WW's IP, it comes under User-Generated Content and therefore is covered separately. We can now begin to adopt the Dark Pack Logo :)

Hey. Put the logo on the right side of the forum :)
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 18, 2018, 11:18:36 PM
It seems Paradox is taking more control over White Wolf now. IanW, does this affect Onyx Path too?

https://www.polygon.com/2018/11/16/18098929/white-wolf-controversy-paradox-interactive-new-ceo (https://www.polygon.com/2018/11/16/18098929/white-wolf-controversy-paradox-interactive-new-ceo)
Title: Re: Paradox buys White wolf from CCP
Post by: IanW on November 19, 2018, 09:20:52 AM
It seems Paradox is taking more control over White Wolf now. IanW, does this affect Onyx Path too?

https://www.polygon.com/2018/11/16/18098929/white-wolf-controversy-paradox-interactive-new-ceo (https://www.polygon.com/2018/11/16/18098929/white-wolf-controversy-paradox-interactive-new-ceo)

No, Onyx Path has always been a separate company. Since our founding, we've licensed the World of Darkness and White Wolf's other tabletop properties to use. The exact entity that we've licensed from has changed a couple of times, but the fact that we have the license has not.

We are still, for example, in the middle of our Kickstarter for V5 Chicago by Night (https://kickstarter.com/projects/200664283/chicago-by-night-for-vampire-the-masquerade-5th-ed/). There's no reason for us to shut it down. Nothing has changed on our end.

I made this diagram of who owns which of the properties published by Onyx Path last week. It's still valid this week.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on November 19, 2018, 10:03:55 AM
No, Onyx Path has always been a separate company. Since our founding, we've licensed the World of Darkness and White Wolf's other tabletop properties to use.

So you are not doing all the PnP books for WW but only some? And WW itself did those that caused the scandal? I always assumed Onyx Patch did all PnP stuff and WW other things...
Title: Re: Paradox buys White wolf from CCP
Post by: IanW on November 21, 2018, 02:21:28 AM
No, Onyx Path has always been a separate company. Since our founding, we've licensed the World of Darkness and White Wolf's other tabletop properties to use.

So you are not doing all the PnP books for WW but only some? And WW itself did those that caused the scandal? I always assumed Onyx Patch did all PnP stuff and WW other things...

We have the license to publish White Wolf's tabletop roleplaying games, but it's not an exclusive license. White Wolf decided to do the V5 rulebook, Camarilla book, and Anarch book by themselves, and it looks like those will be the last ones they'll do.

Chicago by Night is the first V5 book Onyx Path has worked on.
Title: Re: Paradox buys White wolf from CCP
Post by: Wesp5 on February 11, 2019, 05:54:18 PM
Check this out:

https://www.destructoid.com/paradox-interactive-arg-teasing-a-new-game-possibly-vampire-the-masquerade-related-542121.phtml (https://www.destructoid.com/paradox-interactive-arg-teasing-a-new-game-possibly-vampire-the-masquerade-related-542121.phtml)
Title: Re: Paradox buys White wolf from CCP
Post by: argikt on February 11, 2019, 08:38:35 PM
Sorry, if I show myself sceptical. I hope I will be mistaken but I heard this kind of news for years.
Since I understand that they bought license for take profit.
Title: Re: Paradox buys White wolf from CCP
Post by: Highwayman667 on August 19, 2019, 02:40:19 AM
White Wolf decided to do the V5 rulebook, Camarilla book, and Anarch book by themselves, and it looks like those will be the last ones they'll do.

The times... they are'a changin' :'(
Title: Re: Paradox buys White wolf from CCP
Post by: IanW on August 23, 2019, 10:09:10 PM
White Wolf decided to do the V5 rulebook, Camarilla book, and Anarch book by themselves, and it looks like those will be the last ones they'll do.

The times... they are'a changin' :'(

Onyx Path has been publishing Vampire books since 2012. We still are. Paradox published three books of their own and then stopped, to let Onyx Path and Modiphius continue with additional supplements.

I don't think it's that big a change, but YMMV.
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