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Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: Developing a Character through More Lore or Quests...  (Read 1126 times)

Offline Raving_Neonate

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Re: Developing a Character through More Lore or Quests...
« Reply #45 on: June 19, 2017, 08:51:03 AM »
To have Ming in service to the PC? This is a neat idea though a towering tentacle murder machine submitting to the player is a scenario that is hard to imagine. I am pretty much cool with Ming being defeated, ending her part with a "thud" to the ground. ;)
The meaning of elegance is not to be noticed, it is to be remembered.

Offline Raving_Neonate

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Re: Developing a Character through More Lore or Quests...
« Reply #46 on: June 20, 2017, 07:49:38 AM »
Also, back to the topic. ;)
What do you think about Chunk and Arthur or any other minor character (Cal already got here a treatment)? Maybe their roles could be deepened somewhat and enriched with more background elements: there are some scattered clues about them (Arthur for example) but nothing more than their quests or some side information that is really difficult to go on in the long run. Conversation with Trip and Venus could be a bit more detailed; the minor characters in Chinatown (except Wong Ho) are also a potential that was left behind - Mr.Ox and his true nature have been the topic of debate here a lot for example, but that character is not used enough.
One more thing: that Giovanni mission is really always a disappointment when I play: so much wasted potential and/or not used. Maybe some mod in the future will "add" more lore behind it - the possibility of having conversation with Bruno and perhaps some other characters just to name a few.
The meaning of elegance is not to be noticed, it is to be remembered.

Offline Wesp5

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Re: Developing a Character through More Lore or Quests...
« Reply #47 on: June 20, 2017, 09:57:47 AM »
Maybe some mod in the future will "add" more lore behind it - the possibility of having conversation with Bruno and perhaps some other characters just to name a few.

This could indeed be done in a "sequel" kind of mod, showing what happens in LA after the incident. The main problem for me though would be the missing voice-overs!

Offline Radical21

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Re: Developing a Character through More Lore or Quests...
« Reply #48 on: June 20, 2017, 02:19:20 PM »
Maybe some mod in the future will "add" more lore behind it - the possibility of having conversation with Bruno and perhaps some other characters just to name a few.

This could indeed be done in a "sequel" kind of mod, showing what happens in LA after the incident. The main problem for me though would be the missing voice-overs!

There is an easy way to overcome that: 
Set the story some years away after the power in LA shifted and new players surfaced.
Get amateur or semi-pro voice actors that can reliably mimic some of the old characters or do decent voice acting for existing ones.

 

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