Author Topic: Warrens  (Read 2870 times)

Offline khaos526

  • Neonate
  • **
  • Posts: 59
Re: Warrens
« Reply #15 on: February 22, 2019, 05:25:28 PM »
You needed to smash those lights, also those on the balcony up the door, then switch a level to disable the force field. Or continuing jumping from that balcony on the roof up to an higher balcony where a malk will is there to greeting you

  Alright.  It's always confusing seeing things you can interact with and can't figure out what to do.  I had attacked one of the lights, but it didn't do anything.  Later I realized depending on strength I guess, you may have to hit them a lot of times before they activate.  At the time my Giovanni didn't have much in the strength or other hand to hand combat stats and didn't realize later on in the game that some things needed to be smashed like that...

Offline Barabbah

  • Majestic madness maker
  • Antediluvian
  • *****
  • Posts: 1504
Re: Warrens
« Reply #16 on: February 22, 2019, 09:39:26 PM »
Boh, if I remember correctly I used a gun  :rofl:
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me

Offline khaos526

  • Neonate
  • **
  • Posts: 59
Re: Warrens
« Reply #17 on: February 23, 2019, 03:46:57 AM »
I tried to smash the lights, but nothing happened.  Could be I didn't do it enough as I did with those panels I saw.  My strength at the time wasn't that high so that could have been the reason.  Other things I needed to smash took awhile as well.  Maybe part of the female Giovanni weakness or something...

Offline Malkav

  • Antediluvian
  • *****
  • Posts: 1702
Re: Warrens
« Reply #18 on: February 23, 2019, 08:44:34 AM »
I never got to the warrens in antitribu, but i remember you had to shoot the urns in the gallery. Melee attacks were useless.
Co Author of Camarilla Edition Mod