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Offline jshort38

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Re: Antitribu Mod 1.1 is out!
« Reply #15 on: January 29, 2016, 06:19:52 PM »
I don't know if I installed the patch correctly (I assume yes... because I can see male models for Nagaraja e OCT). Strange enough, my game seems to work normally.

I was able to successfully create my Tremere, and got through the initial tutorial quest without any trouble.

Uh... Tremere?!?

On Vanilla VTMB, yeah. My point was, the game works fine UNTIL I install this 1.1 version of Antitribu, which crashes on a New Game. Default VTMB, however, I made it to the end of Santa Monica.

I'm attaching my most recent crash log to this post. Hope it helps someone figure this out.
« Last Edit: January 29, 2016, 06:51:51 PM by jshort38 »
There once was a member of this land, a humorous posting he planned, but when he posted,
by mods he was toasted, and now he has found himself banned.

Offline chester

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Re: Antitribu Mod 1.1 is out!
« Reply #16 on: January 29, 2016, 07:31:36 PM »
I'm also getting a CTD when starting a new game.

Specs:
CPU: Intel core i5-4690k
GPU: GTX 780
RAM: 16 GB
OS: Windows 10

Offline Runza77

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Re: Antitribu Mod 1.1 is out!
« Reply #17 on: January 29, 2016, 07:33:51 PM »
On Vanilla VTMB, yeah. My point was, the game works fine UNTIL I install this 1.1 version of Antitribu, which crashes on a New Game. Default VTMB, however, I made it to the end of Santa Monica.

Uhm... ok, sorry for my misunderstanding. However, I'm still curios: Now do NPCs of Antitribu recognize the character's clan (through dialogs, of course)? Or they still speak as with a Vanilla PC?

Offline gx240

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Re: Antitribu Mod 1.1 is out!
« Reply #18 on: January 29, 2016, 08:37:30 PM »
Most of the dialogue is the same. For example I've been playing a Tzimisce, and most of the unique conversation options I've gotten are the Toreador ones (because they replaced Toreador with Tzimisce). There seem to be a small number of dialogue options for the new clans though. I was able to use Vicissitude in conversation once. I also threatened to cut off Knox's hands (I think that's new?).
« Last Edit: January 29, 2016, 08:56:25 PM by gx240 »

Offline Runza77

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Re: Antitribu Mod 1.1 is out!
« Reply #19 on: January 29, 2016, 09:01:39 PM »
Most of the dialogue is the same. For example I've been playing a Tzimisce, and most of the unique conversation options I've gotten are the Toreador ones (because they replaced Toreador with Tzimisce). There seem to be a small number of dialogue options for the new clans though. I was able to use Vicissitude in conversation once. I also threatened to cut off Knox's hands (I think that's new?).

Uhmmm... ok, thanks for your answer. For the Tzimisce... i don't know if that dialog is of the 1.1 patch, i don't played with that clan, not even with the old AT patches.
« Last Edit: January 29, 2016, 09:07:35 PM by Runza77 »

Offline Wesp5

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Re: Antitribu Mod 1.1 is out!
« Reply #20 on: January 29, 2016, 09:48:10 PM »
To the people that have the crashes, please install the UP 9.4 on top of the Antitribu Mod. This should not mess up any of the two as they run out of their subfolders, but may point to problems with the game mod loader files if the crashes don't happen afterwards.

Offline Signothorn

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Re: Antitribu Mod 1.1 is out!
« Reply #21 on: January 29, 2016, 10:15:31 PM »
To the people that have the crashes, please install the UP 9.4 on top of the Antitribu Mod. This should not mess up any of the two as they run out of their subfolders, but may point to problems with the game mod loader files if the crashes don't happen afterwards.

I did a fresh install of Bloodlines, then installed both the 9.4 patch and ATM 1.1 as admin. Unofficial patch install works, ATM 1.1 still crashes to desktop when starting a new game.

Offline Runza77

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Re: Antitribu Mod 1.1 is out!
« Reply #22 on: January 29, 2016, 11:22:53 PM »
Hm... if this can help you, I did NOT install the VTMB UP 9.4, because I knew AT is already updated with the UP, although not to the last. In the past i had several problems with ALL the mods... Maybe you can copy the dlls (cl_dlls/client.dll and dlls/vampire.dlls) from the 9.4. This works, on my PC, first on another MOD (FN), then even with AT 1.0.10... and now with the 1.1 (or so I think, given that I can play). This evening i just installed the 1.1 on the top of the 1.0.10, without to change any file.
« Last Edit: January 29, 2016, 11:31:26 PM by Runza77 »

Offline FleshArtist

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Re: Antitribu Mod 1.1 is out!
« Reply #23 on: January 29, 2016, 11:31:15 PM »
If anyone wonders if the file on Moddb is somehow corrupted, use this link:
https://drive.google.com/file/d/0Bw-DhXfU53YvVVliVENKUEpWVGs/view
You'll have to log in with Google, but this version definitely works fine. I suspect the GameModLoader is the culprit here, so I hope everyone wouldn't mind if for some reason we had to switch back to manual installs.

Offline Saphrax

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Re: Antitribu Mod 1.1 is out!
« Reply #24 on: January 29, 2016, 11:34:32 PM »
Hm... if this can help you, I did NOT install the VTMB UP 9.4, because I knew AT is already updated with the UP, although not to the last. In the past i had several problems with ALL the mods... Maybe you can copy the dlls (cl_dlls/client.dll and dlls/vampire.dlls) from the 9.4. This works, on my PC, first on another MOD (FN), then even with AT 1.0.10... and now with the 1.1 (or so I think, given that I can play). This evening i just installed the 1.1 on the top of the 1.0.10, without to change any file.

Hey man, that actually worked, so thanks for the tip. I copied these dlls from the UP and it didn't crash after selecting new game! (I haven't gotten through the character creation yet though, but I guess it should be okay.)

I really like the two new PC models. :)

Offline Psycho-A

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Re: Antitribu Mod 1.1 is out!
« Reply #25 on: January 29, 2016, 11:35:00 PM »
For those who have crashes on mod startup or new game, please, copy from latest Unofficial Patch the Vampire.exe file to game's root directory, and "cl_dlls" & "dlls" dirs from Unofficial_Patch/ to Antitribu_Mod directory. It's definitely must help. I can't repeat error myself, but I'll check ATM's binaries for issues, and then tell what calls the problem.

Offline Signothorn

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Re: Antitribu Mod 1.1 is out!
« Reply #26 on: January 29, 2016, 11:40:05 PM »
For those who have crashes on mod startup or new game, please, copy from latest Unofficial Patch the Vampire.exe file to game's root directory, and "cl_dlls" & "dlls" dirs from Unofficial_Patch/ to Antitribu_Mod directory. It's definitely must help. I can't repeat error myself, but I'll check ATM's binaries for issues, and then tell what calls the problem.

This fixed the issue for me! I'll wait until one more person confirms it fixes the problem for them before updating posts on social media

Offline gx240

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Re: Antitribu Mod 1.1 is out!
« Reply #27 on: January 29, 2016, 11:41:52 PM »
I'm completely lost. On the Elizabeth Dane there's a locked key card safe in the records room that you have to open to finish the quest, but I can't find the key for it anywhere. Does anyone know where it is?

Offline Runza77

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Re: Antitribu Mod 1.1 is out!
« Reply #28 on: January 29, 2016, 11:42:23 PM »


Hey man, that actually worked, so thanks for the tip. I copied these dlls from the UP and it didn't crash after selecting new game! 

 :rock: Glad to have helped, man.

Offline FleshArtist

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Re: Antitribu Mod 1.1 is out!
« Reply #29 on: January 29, 2016, 11:46:19 PM »
Also, I forgot to mention, you may not want to install this over a single Bloodlines directory, I know it sucks, but make a copy of your bloodlines directory, a clean copy, and install 1.1.