Author Topic: Vampire: The Masquerade – Coteries of New York / Third Vampire Game!!!  (Read 1730 times)

Offline Wilhelm Streicher 19

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Surprise surprise a third Vampire game. This game isn´t the one from Publisher BigBen and Developer Big Bad Wolf (The Council)
This new one from Paradox itself and the Developer is Draw Distance but like the second one is a narrative experience.



The official Steam description.

"Vampire: The Masquerade - Coteries of New York presents the conflict between two vampiric factions: the traditionalist Camarilla and the fiercely independent Anarchs among the iconic landmarks and night lights of The Big Apple. It's a unique, atmospheric, single-player narrative experience, set in a rich, fully licensed, globally recognized universe of Vampire: The Masquerade 5th Edition.

    Choose your character from one of several distinct Clans
    Every playable character offers unique powers (Disciplines), different ethical approaches to certain issues, and dialogue lines
    Character-oriented quests allow you to create your own coterie and shape your relations by reinforcing NPC loyalties
    Highly replayable - choices made in the game are reflected by the game's changing fiction
    Various endings depending on your actions - which conclusion will you reach?
    Suitable for both Vampire: The Masquerade veterans, and fans of mature narrative-driven games who are newcomers to the setting


The game does justice to the mature themes of the World of Darkness, and takes advantage of the excellent atmosphere of the source material. It also creates new stories, which, thanks to the full creative license, will be incorporated as official lore of Vampire: The Masquerade 5th Edition.

What is Vampire: The Masquerade – Coteries of New York?
Vampire: The Masquerade - Coteries of New York aims to translate the complex and fascinating world of vampires, their nightly struggles for power and attempts to hold on to their humanity, to a format previously unexplored by the brand - an atmospheric narrative experience. Think interactive story meets choices-that-matter; dark, atmospheric, emotional narration meets Telltale-like way of creating morally challenging dilemmas, answers to which are entirely up to the players, allowing them to reach one of a variety of possible endings.

How does Coteries of New York play?
You act as a newly-fledged vampire in New York. You have to learn what it means to be one of the Kindred in a huge, vibrant, contemporary metropolis. On your way you’ll meet different NPCs – other vampires, thin-bloods, ghouls, humans... and more. You will perform tasks that will put test your humanity and take part in a complex and often brutal struggle for power between the Camarilla and the Anarchs. You’ll build your Coterie and learn your undead companions’ deepest secrets… or see them abandon you. You’ll feast on the living and will ask yourself about the very nature of humanity and will feel the constant lure of the Beast inside you. You will make choices for the character, including which storylines to pursue and how to approach the different situations presented. You will take part in a narrative experience with branching dialogue choices, memorable characters - all among iconic locales of the Big Apple. You’ll be able to use Disciplines to charm, sneak, intimidate or kill and your choices will determine your path.

If it’s called Vampire: The Masquerade, does that mean you have something in common with World of Darkness, Bloodlines 2, the cult tabletop RPG system, or...?
Yes, exactly! Coteries of New York is set in a fully licensed universe of Vampire: The Masquerade 5th Edition! However, even if you know nothing about the setting, don't fret! The game is designed to meet the expectations of both Vampire: The Masquerade veterans, and new players, who never had an opportunity to delve into the World of Darkness.

What about replayability and post-launch support?
You’ll be able to choose your character from three different vampires, representing three iconic Camarilla Clans (we’ll unveil them at a later date). Every character has access to a different set of Disciplines (unique supernatural skills that are characteristic to that Clan) and different narration. Your initial choice also influences your Coterie members’ approach to you, dialogue lines, possible side quests etc. Hence, it takes hours to experience every piece of content we prepared. You’ll go through the main quest, side quests and loyalty quests (aimed to build closer relations between the protagonist and members of your Coterie). BUT one playthrough is definitely not enough to see every piece of content we’ve prepared.

As for post-launch support, you can definitely expect new, standalone stories, enriching the lore, telling different bloody stories from the history of vampiric New York and adding new twists to interpersonal plots.

Which platforms will Coteries of New York be available on?
Coteries of New York will be available on PC (Windows, MAC OS, Linux) and Nintendo Switch. The game will launch on both platforms simultaneously. Other platforms, like PS4 and Xbox One, are not out of the question, but we're taking a "wait and see" approach.

When will Coteries of New York be released?
Coteries of New York will be released in Q4 2019! We’ll unveil the final date when we’re closer to launch.

Which language versions will be supported?
That's a huge and very difficult topic because of localisation costs and time constraints. We understand that Vampire: The Masquerade has fans all over the world and we would like Coteries of New York to be available in many different languages, including English, French, Italian, German, Spanish, Polish, Russian, Turkish, Chinese, Japanese and Brazilian Portuguese. We'll be able to share more information closer to launch.

Will the game support controllers?
Yes! As Coteries of New York will launch simultaneously on PC and Switch, you’ll be able to play the PC version both with mouse and keyboard, as well as with a controller. Full list of supported controllers will be revealed closer to launch. "
« Last Edit: June 04, 2019, 06:16:01 PM by Wilhelm Streicher 19 »

Offline DarkZephyr

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This sounds like it could be fun, a Telltale Games-like story taking place in the World of Darkess VTM setting, and since its being released in 2019, it can whet our appetites til Bloodlines 2 is released.  Although I looked it up on Steam and it sounds like its being developed by a different studio, "Draw Distance Games" and not Paradox, although as its "Fully licensed" they would have had to get the license from Paradox.  Its interesting that in addition to developing their own title, Paradox has licensed their property out to two different video game developers.   

Offline Wesp5

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Let's just hope that these two "narrative" games are good and make people want "Bloodlines 2" even more, and that they are not as bad as the two interactive novels from the former WW which might kill any interest in more VtM games...
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Offline fylimar

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It sounds quite intersting, I might try it to shorten the waiting periode until the release of Bloodlines 2
“They can keep their heaven. When I die, I’d sooner go to Middle Earth.” ― George R.R. Martin

"We are all stories in the end. Just make it a good one."
― Doctor Who

Offline Wilhelm Streicher 19

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Let's just hope that these two "narrative" games are good and make people want "Bloodlines 2" even more, and that they are not as bad as the two interactive novels from the former WW which might kill any interest in more VtM games...
In my opinion is a more risky move to release this game before Bloodlines 2.
Also the developer Draw Distance don´t make me confident because i never heard about them.
Or have anyone played their newest game Ritual: Crown of Horns?


Offline Nanaloma

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Hate to be so negative but, two vampire games being released so close together in a fringe market doesn't bode well for either game. 

Offline Wilhelm Streicher 19

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Hate to be so negative but, two vampire games being released so close together in a fringe market doesn't bode well for either game.
They are both different Genres / Games but you are right its a very strange move.
Also why has to be another Vampire: The Masquerade and not something else like a Hunter the Reckoning game?

Offline DarkZephyr

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Hate to be so negative but, two vampire games being released so close together in a fringe market doesn't bode well for either game.

One is being released in 2019 and the other in 2020. 

Offline Wilhelm Streicher 19

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One is being released in 2019 and the other in 2020.
Well this one release is presumedly the end of 2019 (A November release would be self-destructive. So more September, October or December)
and Bloodlines 2 launch is hopefully in March of 2020.

In my opinion this could not be enough timespace for two Vampire games. The best scenario is if
this game would be good or ok enough that it couldn´t hurt Bloodlines 2.
If it sucks well this could damage Paradox line of World of Darkness Games for the average consumer / gamer.

Offline DarkZephyr

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One is being released in 2019 and the other in 2020.
Well this one release is presumedly the end of 2019 (A November release would be self-destructive. So more September, October or December)
and Bloodlines 2 launch is hopefully in March of 2020.

In my opinion this could not be enough timespace for two Vampire games. The best scenario is if
this game would be good or ok enough that it couldn´t hurt Bloodlines 2.
If it sucks well this could damage Paradox line of World of Darkness Games for the average consumer / gamer.

Who decides these arbitrary rules?  "There can't be TWO Vampire games at the same time!!  GASP!!"  Why not?  How many sports games are there at a time?  Racing games?  First person shooters?  Obvlivion and Neverwinter Nights 2 were released fairly close together.  One didn't destroy the other. 

Offline DarkProphet

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Let's just hope that these two "narrative" games are good and make people want "Bloodlines 2" even more, and that they are not as bad as the two interactive novels from the former WW which might kill any interest in more VtM games...
In my opinion is a more risky move to release this game before Bloodlines 2.
Also the developer Draw Distance don´t make me confident because i never heard about them.
Or have anyone played their newest game Ritual: Crown of Horns?



0:54 onward, Oregon Trail Hunting, Guitar Riff Edition! :D

Offline DarkZephyr

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One is being released in 2019 and the other in 2020.
Well this one release is presumedly the end of 2019 (A November release would be self-destructive. So more September, October or December)
and Bloodlines 2 launch is hopefully in March of 2020.

In my opinion this could not be enough timespace for two Vampire games. The best scenario is if
this game would be good or ok enough that it couldn´t hurt Bloodlines 2.
If it sucks well this could damage Paradox line of World of Darkness Games for the average consumer / gamer.

Who decides these arbitrary rules?  "There can't be TWO Vampire games at the same time!!  GASP!!"  Why not?  How many sports games are there at a time?  Racing games?  First person shooters?  Oblivion and Neverwinter Nights 2 were released fairly close together.  One didn't destroy the other.

Offline DarkProphet

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One is being released in 2019 and the other in 2020.
Well this one release is presumedly the end of 2019 (A November release would be self-destructive. So more September, October or December)
and Bloodlines 2 launch is hopefully in March of 2020.

In my opinion this could not be enough timespace for two Vampire games. The best scenario is if
this game would be good or ok enough that it couldn´t hurt Bloodlines 2.
If it sucks well this could damage Paradox line of World of Darkness Games for the average consumer / gamer.

Who decides these arbitrary rules?  "There can't be TWO Vampire games at the same time!!  GASP!!"  Why not?  How many sports games are there at a time?  Racing games?  First person shooters?  Oblivion and Neverwinter Nights 2 were released fairly close together.  One didn't destroy the other.

To be fair, too much of anything at once can sometimes cause supply/demand issues. Another big video game came out the same day as Bloodlines 1, and it would be naïve to say that it didn't influence what game people bought on launch day. Sure, *I* am a superior being and bought Bloodlines 1 with a pre-order and got the "slut shirt" as my friend calls it (Jeanette is on it), but the majority of gamers, when faced with which to buy first, would go with Half-Life 2 over Bloodlines 1.

Just imagine if Bloodlines 2 launched the same day as Half-Life 3. XD

Offline DarkZephyr

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One is being released in 2019 and the other in 2020.
Well this one release is presumedly the end of 2019 (A November release would be self-destructive. So more September, October or December)
and Bloodlines 2 launch is hopefully in March of 2020.

In my opinion this could not be enough timespace for two Vampire games. The best scenario is if
this game would be good or ok enough that it couldn´t hurt Bloodlines 2.
If it sucks well this could damage Paradox line of World of Darkness Games for the average consumer / gamer.

Who decides these arbitrary rules?  "There can't be TWO Vampire games at the same time!!  GASP!!"  Why not?  How many sports games are there at a time?  Racing games?  First person shooters?  Oblivion and Neverwinter Nights 2 were released fairly close together.  One didn't destroy the other.

To be fair, too much of anything at once can sometimes cause supply/demand issues. Another big video game came out the same day as Bloodlines 1, and it would be naïve to say that it didn't influence what game people bought on launch day. Sure, *I* am a superior being and bought Bloodlines 1 with a pre-order and got the "slut shirt" as my friend calls it (Jeanette is on it), but the majority of gamers, when faced with which to buy first, would go with Half-Life 2 over Bloodlines 1.

Just imagine if Bloodlines 2 launched the same day as Half-Life 3. XD

Well if the two games were being released on the exact same day, of course that would cause problems.  But they are several months apart.  Despite DA2 disappointing several people AFTER they bought it, nobody decided to give it a pass because Skyrim was already out for 4 months. 

Offline DarkProphet

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One is being released in 2019 and the other in 2020.
Well this one release is presumedly the end of 2019 (A November release would be self-destructive. So more September, October or December)
and Bloodlines 2 launch is hopefully in March of 2020.

In my opinion this could not be enough timespace for two Vampire games. The best scenario is if
this game would be good or ok enough that it couldn´t hurt Bloodlines 2.
If it sucks well this could damage Paradox line of World of Darkness Games for the average consumer / gamer.

Who decides these arbitrary rules?  "There can't be TWO Vampire games at the same time!!  GASP!!"  Why not?  How many sports games are there at a time?  Racing games?  First person shooters?  Oblivion and Neverwinter Nights 2 were released fairly close together.  One didn't destroy the other.

To be fair, too much of anything at once can sometimes cause supply/demand issues. Another big video game came out the same day as Bloodlines 1, and it would be naïve to say that it didn't influence what game people bought on launch day. Sure, *I* am a superior being and bought Bloodlines 1 with a pre-order and got the "slut shirt" as my friend calls it (Jeanette is on it), but the majority of gamers, when faced with which to buy first, would go with Half-Life 2 over Bloodlines 1.

Just imagine if Bloodlines 2 launched the same day as Half-Life 3. XD

Well if the two games were being released on the exact same day, of course that would cause problems.  But they are several months apart.  Despite DA2 disappointing several people AFTER they bought it, nobody decided to give it a pass because Skyrim was already out for 4 months.

Well, I did, but then I still haven't finished Skyrim. I think I got DA2 for like 20 bucks, tops. I was pretty wary of it. And then I paid like $40 or some shit for DA:I. I don't know what the hell I was thinking. And I got ME:A at launch. I'm like a closet masochist. I'm done with those, though. No more fooling me.