* Notice

Important notice: Currently emails from this forum are being automatically blocked by many email providers, claiming Planetvampire.com has a "low reputation". As such you may struggle to register and/or submit password reset requests. If you require help, please email admin@planetvampire.com for assistance. In the meantime we are continuing to work on this issue.

Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: Paradox is happy with progress of Bloodlines 2  (Read 3390 times)

Offline Vinland

  • Neonate
  • **
  • Posts: 61
  • Reputation: +1/-1
Re: Paradox is happy with progress of Bloodlines 2
« Reply #15 on: March 31, 2022, 09:12:05 pm »
Yes, thats how I understood it as well, and at least how Wikipedia describes it. Not that Wikipedia is really reliable.

Also, how exactly do you "upgrade", anyway ? Diablerie ?!? I know of no other way to lower your generation in The Masquerade ?

They also mentioned theres mostly melee weapons, hardly any ranged weapons anymore. Why ?

Also apparently you're forced into first person, for most of the time. Why ?

Also theres only five clans. The first game already only implemented 7 of the 13, which could be seen as reasonable because the other 6 arent really that likely to be in the Camerilla, or in case of the Giovanni really wouldnt make too much sense for the backstory - but now only 5 ? Both Grangel and Nosferatu are some of the more interesting clans, too. If they had lost Brujah and Ventrue, I wouldnt really complain, they both play a lot like Toreador anyway. Especially Brujah if you compensate for their initial lack of social skills.

And why did these clans all lose one discipline, anyway ? For example both Brujah and Ventrue lost Presence.

If you go to the official website, you can see that it is how I explained it. One thin blood discipline + 2 clan disciplines.

How do you become a full vampire? The thing about vampires is that they are not real and the rules are made up. It will be done however they want it to be done! Diablerie would be the path of least resistance. They could have a bunch of mages perform some kind of ritual. Perhaps your character is the "chosen one" trope and you've got a completely unique path to it that's only just for you. We cannot say. It's going to be a surprise.

You will find guns in combat areas but you discard them when they are out of ammo. Guns will be much stronger than they were in Bloodlines 1.

First person only is style choice. Watching your character from the back of his head is like watching a movie. Watching through the character's eyes is like being there. Also saves a lot of money

They've said there will only be five clans at launch because a lot of care is being put into each clan to make them feel unique. There will be more clans added after launch as free DLC.

Speaking of making clans feel unique, every clan will have one discipline that's unique to them, one clan discipline that they share with another clan, and one thin-blood discipline. To make room for the thin-blood discipline, every clan lost one of their traditional disciplines. Further, to make every clan have one unique discipline, others clans have to lose access to these. So, presence is unique to Toreador, which means that Brujah and Ventrue don't get it anymore.

This finally puts the bloodlines into Vampire: The Masquerade - Bloodlines. In VTM, a bloodline is a clan deviant that has a different traditional discipline set. Forming your own bloodline is kind of a cool idea, yes?

The most important thing to remember is that Paradox is like one of the most pro-modding publishers out there. If you don't like something, you can download a mod to change it from Steam workshop.
« Last Edit: March 31, 2022, 10:00:47 pm by Vinland »

Offline tarulu

  • Methuselah
  • ****
  • Posts: 497
  • Reputation: +7/-0
Re: Paradox is happy with progress of Bloodlines 2
« Reply #16 on: March 31, 2022, 11:12:05 pm »
Quote
I never got that impression, rather the contrary. The player starting as a Thin Blood with their own choice of three Disciplines and then turning into a full vampire mid game with another set of Disciplines would have made the game more complicated than Bloodlines! At least from the Disciplines side of things...
But this just proves his point, in Bloodlines 1 you learned the game by dialogues if you asked the right questions. in here, a thin blood scenario most likely means something like a tutorial run.


Offline Vinland

  • Neonate
  • **
  • Posts: 61
  • Reputation: +1/-1
Re: Paradox is happy with progress of Bloodlines 2
« Reply #17 on: March 31, 2022, 11:14:04 pm »
Quote
I never got that impression, rather the contrary. The player starting as a Thin Blood with their own choice of three Disciplines and then turning into a full vampire mid game with another set of Disciplines would have made the game more complicated than Bloodlines! At least from the Disciplines side of things...
But this just proves his point, in Bloodlines 1 you learned the game by dialogues if you asked the right questions. in here, a thin blood scenario most likely means something like a tutorial run.

This is definitely not correct. Bloodlines 1 opens with a very guided tutorial and if you choose to do it, you have several objectives to complete, each of which teaches you the game's mechanics. If you fail any of the objectives, they even reset so you can keep practising them.

Offline tarulu

  • Methuselah
  • ****
  • Posts: 497
  • Reputation: +7/-0
Re: Paradox is happy with progress of Bloodlines 2
« Reply #18 on: April 01, 2022, 04:10:33 am »
but thats different, it shows you the game mechanics and how to play. most of games had this and possibly still have.


Offline Wesp5

  • Administratrix
  • Antediluvian
  • *****
  • Posts: 8284
  • Reputation: +922/-31
  • Unofficial Patcher
Re: Paradox is happy with progress of Bloodlines 2
« Reply #19 on: April 01, 2022, 08:08:44 am »
but thats different, it shows you the game mechanics and how to play. most of games had this and possibly still have.
I have seen the Bloodlines 2 tutorial, at least from HSL, and they do the same with the Thin Blood disciplines. The question is who explains the clan disciplines to you in the middle of the game?

Offline Entenschreck

  • Methuselah
  • ****
  • Posts: 394
  • Reputation: +231/-0
Re: Paradox is happy with progress of Bloodlines 2
« Reply #20 on: April 01, 2022, 10:32:47 am »
Quote
Also, how exactly do you "upgrade", anyway ? Diablerie ?!? I know of no other way to lower your generation in The Masquerade ?

Most people tend to rule out everything except Diablerie, but I disagree. Back when Bloodlines 2 was announced everyone was asking this question as well.
I simply can't see the devs forcing players to commit Diablerie. That's against the nature of an RPG, if you ask me. I'm still holding on to my theory that we'll be getting some explanation like "The blood of Thinbloods can work similar to stem cells" or something along those lines. Some vampire blood science stuff. After all, we got the Tremere in the game, right?
There even has been a review (on glassdoor I think) by someone claiming to have playtested Bloodlines 2, who mentions that the Tremere have indeed found a way to turn Thinbloods into full vampires.
Well, I have no proof whatsoever, but I'll stick to this theory  :smile:

Quote
They also mentioned theres mostly melee weapons, hardly any ranged weapons anymore. Why ?

It's supposed to make the game feel more like an action movie, I think the devs said. You'll have to check your surroundings and use what's there. I'm usually a fan that, but I'm not 100% sure if it works when it comes to weapons, too. It's an interesting take on combat, though, and I'm ready to be positively surprised.

Quote
And why did these clans all lose one discipline, anyway ? For example both Brujah and Ventrue lost Presence.

As already mentioned by Vinland, the devs aimed to make each clan feel unique and, personally, I like that. However, HSL got rid of a part of the uniqueness when they decided to give the players access to all low-level Thinblood powers. That decision was made rather late in the development process and indicates that HSL probably had trouble providing enough paths through their maps to support multiple distinct traversal powers. I hope the new devs take that decision back again.


Offline Wesp5

  • Administratrix
  • Antediluvian
  • *****
  • Posts: 8284
  • Reputation: +922/-31
  • Unofficial Patcher
Re: Paradox is happy with progress of Bloodlines 2
« Reply #21 on: April 01, 2022, 11:27:29 am »
I heard rumours that you could be allowed to commit Diablerie on a vampire involved in the mass embrace after catching him as a reward...

Offline tarulu

  • Methuselah
  • ****
  • Posts: 497
  • Reputation: +7/-0
Re: Paradox is happy with progress of Bloodlines 2
« Reply #22 on: April 01, 2022, 01:28:22 pm »
Quote
I have seen the Bloodlines 2 tutorial, at least from HSL, and they do the same with the Thin Blood disciplines. The question is who explains the clan disciplines to you in the middle of the game?
I don't really understand how they are making this game! per rules in older versions(pre V5) thin bloods can get normal clan disciplines just that they can only get them to certain levels. 14 gen was max level 4 discipline and 15 gen was max level 3 discipline. i don't think 16 gen exists but if it does they still get level 2 disciplines.


Higher than 16 shouldn't exist at all. so what i am trying to say is that a thin blood still gets clan disciplines.

Now regarding Diablerie i am pretty sure thats the actual option. in Los Angles by night YouTube series which is official White Wolf series and as well part of the lore. there are a group of thin bloods whom hunt other vampires and commit Diablerie in order to become real vampires. so i think this is related, by the time of Bloodlines 2 we are on V5 timeline and therefore groups of thin bloods hunting others might be something rather common.
« Last Edit: April 01, 2022, 01:47:24 pm by Wesp5 »

Offline Vinland

  • Neonate
  • **
  • Posts: 61
  • Reputation: +1/-1
Re: Paradox is happy with progress of Bloodlines 2
« Reply #23 on: April 03, 2022, 02:47:53 pm »
Quote
I have seen the Bloodlines 2 tutorial, at least from HSL, and they do the same with the Thin Blood disciplines. The question is who explains the clan disciplines to you in the middle of the game?
I don't really understand how they are making this game! per rules in older versions(pre V5) thin bloods can get normal clan disciplines just that they can only get them to certain levels. 14 gen was max level 4 discipline and 15 gen was max level 3 discipline. i don't think 16 gen exists but if it does they still get level 2 disciplines.


Higher than 16 shouldn't exist at all. so what i am trying to say is that a thin blood still gets clan disciplines.

Now regarding Diablerie i am pretty sure thats the actual option. in Los Angles by night YouTube series which is official White Wolf series and as well part of the lore. there are a group of thin bloods whom hunt other vampires and commit Diablerie in order to become real vampires. so i think this is related, by the time of Bloodlines 2 we are on V5 timeline and therefore groups of thin bloods hunting others might be something rather common.

Every thin-blood is only part vampire and what part they have is unique to each individual. Some thin-bloods are alive enough that they can live on normal food or get pregnant. Some thin-bloods can walk in open sunlight. Some thin-bloods have disciplines and some do not. Some thin-bloods have clan curses and some do not.

In V5, thin-bloods do not learn disciplines like normal vampires do. If they drink blood with a specific resonance, they temporarily gain a discipline tied to that resonance as long as the blood is in their system. They also have thin-blood alchemy that allows them to simulate vampiric disciplines.

I doubt Brian Mitsoda and the other writers sat down and watched a YouTube LARP to decide what they were and were not allowed to do. lol
« Last Edit: April 04, 2022, 12:47:33 am by Vinland »

 

SimplePortal 2.3.7 © 2008-2022, SimplePortal