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Offline The Shadow Man

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Re: Playable Clans
« Reply #45 on: May 04, 2019, 07:16:21 PM »
Truth be told I've never been that keen on the Brujah. We have six clans on the base game by the looks (that is before DLC), Thinbloods included. Honestly given there's only five clan slots left, meaning we lose at least two of the playable clans, I wouldn't have gone with the Brujah, least of all announced them first.

Offline Wilhelm Streicher 19

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Re: Playable Clans
« Reply #46 on: May 04, 2019, 07:58:32 PM »
Truth be told I've never been that keen on the Brujah. We have six clans on the base game by the looks (that is before DLC), Thinbloods included. Honestly given there's only five clan slots left, meaning we lose at least two of the playable clans, I wouldn't have gone with the Brujah, least of all announced them first.
It depends i have no problems that Gangrel will very likely came later either as seperate dlc or as part of the Season of the Wolf expansion.
But malkavian as DLC would be very strange and would upset many players.

Also it underwhelming that we still get same clan and not even one new clan which isn´t playable in Bloodlines 1.

Offline DarkProphet

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Re: Playable Clans
« Reply #47 on: May 04, 2019, 07:59:43 PM »
Truth be told I've never been that keen on the Brujah. We have six clans on the base game by the looks (that is before DLC), Thinbloods included. Honestly given there's only five clan slots left, meaning we lose at least two of the playable clans, I wouldn't have gone with the Brujah, least of all announced them first.

I've never been a big fan of playing Brujah, either. However, if they're truly focusing on impressive hand-to-hand combat, no clan would do that in a more entertaining fashion than Brujah...though I would contend that Gangrel would be pretty hilarious to just swipe with claws in first person hand-to-hand combat and simply slice the oppositions limbs off deftly.

They claim there will be more clans released in DLC, and there are two DLCs planned that aren't big story DLCs (the Blood Moon one or whatever it's calls is the big story one), so those two DLCs will probably be the other two clans (likely Malks and Gangrel) judging by the background images shown on their website to represent the clans as of yet announced being pretty clearly representative of all the other clans present in Bloodlines 1. Only the brick hall/tunnel is vague, and it's likely Nosferatu. I would prefer it be Lasombra, but oh well.

Offline Wesp5

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Re: Playable Clans
« Reply #48 on: May 04, 2019, 08:36:07 PM »
I have read a bit of the V5 book, but I think it's an out-of-date version that doesn't have the finished details in it, so I can't read what those Malk alternative Dominate powers are.

I didn't know this, but looking at the Bloodlines 1 Dominate and Dementate levels, they were very similar to start with, basically only the graphical effects changed sometimes.

Quote
Also, giving Toreador Presence and Auspex sounds reeeeeally boring. Let's hope they do Presence Celerity.

I fully agree with that!

Offline DarkZephyr

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Re: Playable Clans
« Reply #49 on: May 04, 2019, 11:00:24 PM »
Truth be told I've never been that keen on the Brujah. We have six clans on the base game by the looks (that is before DLC), Thinbloods included. Honestly given there's only five clan slots left, meaning we lose at least two of the playable clans, I wouldn't have gone with the Brujah, least of all announced them first.

I agree, Brujah is pretty boring over all. 

Offline The Shadow Man

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Re: Playable Clans
« Reply #50 on: May 04, 2019, 11:29:25 PM »
Slicing people with claws sounds pretty cool to me not going to lie

Offline Zeppeli

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Re: Playable Clans
« Reply #51 on: May 04, 2019, 11:45:24 PM »
Brujah meh most boring and pointless clan.

Offline DarkZephyr

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Re: Playable Clans
« Reply #52 on: May 04, 2019, 11:53:17 PM »
Slicing people with claws sounds pretty cool to me not going to lie

This is why I want Clan Gangrel in the game. 

Offline Highwayman667

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Re: Playable Clans
« Reply #53 on: May 05, 2019, 03:57:55 AM »
Slicing people with claws sounds pretty cool to me not going to lie

This is why I want Clan Gangrel in the game.

Or give claws to other clans as well... if possible.

Offline VampireBill

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Re: Playable Clans
« Reply #54 on: May 05, 2019, 07:47:33 AM »
Hmmmm, Outstar made an interesting argument for the last, most mysterious clan picture to actually turn out to be Lasombra. Partly because as the last one, and least decided upon by people, it would be considerably more surprising than if it just turned out to be Nosferatu. I don't know much about Lasombra, but with how games try to set up archetypes for base classes/clans, would they really fill a distinct enough niche from the others?

Offline DarkProphet

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Re: Playable Clans
« Reply #55 on: May 05, 2019, 08:11:34 AM »
Hmmmm, Outstar made an interesting argument for the last, most mysterious clan picture to actually turn out to be Lasombra. Partly because as the last one, and least decided upon by people, it would be considerably more surprising than if it just turned out to be Nosferatu. I don't know much about Lasombra, but with how games try to set up archetypes for base classes/clans, would they really fill a distinct enough niche from the others?

I highly doubt it will be Lasombra, but I would prefer it to Nosferatu. Then again, I'm highly biased because I like Disciplines unique to a clan (Obtenebration, renamed to Oblivion for V5, though I wanna say that Giovanni may have access to it but with alternate abilities? Very unsure on that one. I know they're meshing a bunch of Disciplines together. For instance, Followers of Set no longer get Serpentis. Now they get Protean but the forms are snakes and the "Set animal" (the critter that looks like the god Set in hieroglyphics)).

In terms of gameplay, I would imagine they would play a lot like Tremere...however, you could teleport between shadows, and security cameras would never be able to detect you...at no blood cost.

Offline VampireBill

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Re: Playable Clans
« Reply #56 on: May 05, 2019, 08:39:15 AM »
Oh that's right, I did read something about that with them late last night before bed. They don't show in reflections or photos or anything, right? That would be uh... possibly even harder than a Nosferatu (Uh... it's a costume...) to not be a constant masquerade violation out in public in 2019, huh? Haha

Offline DarkProphet

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Re: Playable Clans
« Reply #57 on: May 05, 2019, 09:09:47 AM »
Oh that's right, I did read something about that with them late last night before bed. They don't show in reflections or photos or anything, right? That would be uh... possibly even harder than a Nosferatu (Uh... it's a costume...) to not be a constant masquerade violation out in public in 2019, huh? Haha

Well I mean...on the bright side, evidence is impossible! Just first-hand witnesses, and who's going to believe them? Vampires not having reflections is one of those silly old bits of folklore that Kindred allowed to get passed around, after all. People would laugh at the witnesses and tell them to stop trying to pull pranks.

Offline Wesp5

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Re: Playable Clans
« Reply #58 on: May 05, 2019, 10:37:41 AM »
Outstar made an interesting argument for the last, most mysterious clan picture to actually turn out to be Lasombra.

Have the Lacombra already moved into the Camarilla by the time Bloodlines 2 takes place?

Offline VampireBill

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Re: Playable Clans
« Reply #59 on: May 05, 2019, 12:54:59 PM »
Outstar made an interesting argument for the last, most mysterious clan picture to actually turn out to be Lasombra.

Have the Lacombra already moved into the Camarilla by the time Bloodlines 2 takes place?

According to the V5 Section of their page on the White Wolf wiki:
"After the rise of the Second Inquisition, and the start of the Gehenna Crusade in the Middle East, Amici Noctis reached out to trusted Keepers, those with reputations for clan over sect loyalty, and the Friends arranged diplomatic missions by these same Keepers to the Anarchs and the Camarilla. At first these representatives are to make solitary offerings of fealty to the Ivory Tower, before petitioning for the entry of the entire clan. Probably at least half the Lasombra will remain in the Sabbat, but will lack central authority or direction if the Amici Noctis is going full Ivory Tower. Those of Lasombra who held titles of Archbishop in the Sabbat, now attempt to do so in the Camarilla, bringing with them their manipulation of the Catholic Church. Any Lasombra ranked Cardinal are put to the torch as a gesture of good faith. "

https://whitewolf.fandom.com/wiki/Lasombra

So, about half of them?

 

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