Author Topic: Playable Clans  (Read 5993 times)

Offline Wesp5

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Re: Playable Clans
« Reply #30 on: May 03, 2019, 11:55:54 PM »
In fact, I find the clan pic a bit hit or miss...

I'm pretty sure they improvised this "riddle" from concept art already available. Like the Brujah picture is obviously from the cleaner quest and has nothing to do with Brujahs themselves...

Offline Highwayman667

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Re: Playable Clans
« Reply #31 on: May 04, 2019, 12:27:55 AM »
I could see Nosferatu being its own expansion later on since Nosferatu is one of the clans that demands the most reworking.
Then again having nosferatu in the base game is a good way of showing off the different playstyles available to the player.

Also how dare you imply that Ventrue should be left out, the greatest of all clans ...more or less

Ventrue are shitty toreadors.

I mean seriously, what is that clan's purpose or worth without the camarilla ?

Offline DarkZephyr

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Re: Playable Clans
« Reply #32 on: May 04, 2019, 12:41:12 AM »
I could see Nosferatu being its own expansion later on since Nosferatu is one of the clans that demands the most reworking.
Then again having nosferatu in the base game is a good way of showing off the different playstyles available to the player.

Also how dare you imply that Ventrue should be left out, the greatest of all clans ...more or less

Ventrue are shitty toreadors.

I mean seriously, what is that clan's purpose or worth without the camarilla ?


Offline Highwayman667

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Re: Playable Clans
« Reply #33 on: May 04, 2019, 12:59:18 AM »


I just can't pick those guys. One of the most fun things in BL1 is eating fucking rats and sucking their blood, and you can't do that with that clan.

Aside from that, those guys REALLY don't have any purpose without the camarilla.

I don't know, maybe BL2 will change my mind about them, we'll see.

Offline DarkProphet

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Re: Playable Clans
« Reply #34 on: May 04, 2019, 03:01:15 AM »


I just can't pick those guys. One of the most fun things in BL1 is eating fucking rats and sucking their blood, and you can't do that with that clan.

Aside from that, those guys REALLY don't have any purpose without the camarilla.

I don't know, maybe BL2 will change my mind about them, we'll see.

I would contend that the Camarilla might not continue to exist if not for the cunning ruling class of Ventrue. Some Princes aren't Ventrue, sure, but most are, and politics, difficult decisions, and tactics are a Ventrue's specialty. The other clans' members are rarely suited for ruling. Toreador are obsessed with beauty and art, Malks are insane and other Kindred are hesitant to rally behind a raving lunatic. Nosferatu are often very anti-social and they like to be hidden and work from the shadows...even among Kindred society. Ruling isn't their cup of tea. Some Brujah would probably claim that they could run things better...but they're often just rebels who can tear something down but can't actually build it back up into something usable again. Gangrel are loners who usually don't want to live in a city while being super social and the center of attention and authority, while Tremere are blood bonded to one another and so loyal to their clan that a city's Kindred have a tough time trusting that they're looking out for anyone except the Tremere clan in all the major decisions that will affect the city.

Ventrue are too power-hungry and sometimes too prideful for their own good, but they rule and they do it well provided they can find a good balance between their own Humanity and the survival of the city's Kindred when making the tough decisions as Prince.
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Offline DarkZephyr

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Re: Playable Clans
« Reply #35 on: May 04, 2019, 03:31:27 AM »
For my part, the Ventrue are my favorite, along with the Tremere.  It probably originated from the fact that to me the Tremere and Ventrue male body models are the sexiest.  lol  But over time I just learned to love the clans.  Its hard for me to play any other clan but those two. 

Offline Highwayman667

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Re: Playable Clans
« Reply #36 on: May 04, 2019, 04:10:02 AM »
I would contend that the Camarilla might not continue to exist if not for the cunning ruling class of Ventrue. Some Princes aren't Ventrue, sure, but most are, and politics, difficult decisions, and tactics are a Ventrue's specialty. The other clans' members are rarely suited for ruling. Toreador are obsessed with beauty and art, Malks are insane and other Kindred are hesitant to rally behind a raving lunatic. Nosferatu are often very anti-social and they like to be hidden and work from the shadows...even among Kindred society. Ruling isn't their cup of tea. Some Brujah would probably claim that they could run things better...but they're often just rebels who can tear something down but can't actually build it back up into something usable again. Gangrel are loners who usually don't want to live in a city while being super social and the center of attention and authority, while Tremere are blood bonded to one another and so loyal to their clan that a city's Kindred have a tough time trusting that they're looking out for anyone except the Tremere clan in all the major decisions that will affect the city.

A powerful argument, though it mostly depends on your agreement with the camarilla.

I myself am more of the "Anarch Barons" type of system. There's just something about the camarilla that seems strange and unreliable to me, which is why I mostly dismiss the ventrue.

Offline DarkProphet

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Re: Playable Clans
« Reply #37 on: May 04, 2019, 06:34:32 AM »
I would contend that the Camarilla might not continue to exist if not for the cunning ruling class of Ventrue. Some Princes aren't Ventrue, sure, but most are, and politics, difficult decisions, and tactics are a Ventrue's specialty. The other clans' members are rarely suited for ruling. Toreador are obsessed with beauty and art, Malks are insane and other Kindred are hesitant to rally behind a raving lunatic. Nosferatu are often very anti-social and they like to be hidden and work from the shadows...even among Kindred society. Ruling isn't their cup of tea. Some Brujah would probably claim that they could run things better...but they're often just rebels who can tear something down but can't actually build it back up into something usable again. Gangrel are loners who usually don't want to live in a city while being super social and the center of attention and authority, while Tremere are blood bonded to one another and so loyal to their clan that a city's Kindred have a tough time trusting that they're looking out for anyone except the Tremere clan in all the major decisions that will affect the city.

A powerful argument, though it mostly depends on your agreement with the camarilla.

I myself am more of the "Anarch Barons" type of system. There's just something about the camarilla that seems strange and unreliable to me, which is why I mostly dismiss the ventrue.

Haha, I prefer the idea of the Anarchs as well of late. Here is my issue with the Camarilla: the Prince is effectively an old-world king for the city, and if that Prince is a tyrant or otherwise very evil/sadistic/cruel/unfair, you live under complete and utter oppression. There is no system of checks and balances. You cannot vote. Nothing shy of rising up to overthrow the Prince will free the city, and then you have to hope that the new Prince is a fair ruler.

With the Anarchs, you have a council of Kindred who can debate with you, vote against you, rise up against you as pre-established "micro"-rulers over their respective baronies with alliances of Kindred who already live in those baronies who can come help, etc. Worst case scenario, you have a microcosm of a sucky region in a city, rather than the whole thing being corrupt. The barons do need to be reasonable and able to make difficult decisions and rule justly or else things can still go sideways, albeit to a lesser degree.

Neither system is perfect, and with so many Brujah and other Anarch rebels busying themselves with complaining about the situation without actually having a good solution in mind for when they kill the rulers they don't like, both the Camarilla and the Anarchs can end up with really crappy leadership since they live in a might-makes-right society as opposed to one based on morality, laws that protect the leaders and their citizens, etc.

Offline Wilhelm Streicher 19

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Re: Playable Clans
« Reply #38 on: May 04, 2019, 02:40:21 PM »
Also how dare you imply that Ventrue should be left out, the greatest of all clans ...more or less
In a perfect world all of previous Bloodlines 1 clans would make a return for the base game plus one or two new ones
but this not the case.
So yeah i prefer only one social clan which make room for Malkavians and Nosferatu for the base game.
I personally don´t care if  it would Ventrue or Toreador who become DLC.

I'm with you on thinking its Nosferatu.  To me with all those wires on the walls it doesn't make sense that its an asylum.  I won't declare with absolute certainty that its not, but wow, what a dangerous one it would be.  The hallway seems a bit wide as well to be any kind of hospital and all that garbage on the floor.  If it IS an asylum, its an abandoned one (one would hope).   
For me its look than an (abondoned of course ;)  ) asylum when a sewers who would fits thematic more the Nosferatu.

In fact, I find the clan pic a bit hit or miss...Tremere, Brujah, Ventrue? Spot on. Toreador and...whatever this is? Less so.
I think the Toreador pic even without the Tremere one is fine. ;)
Maybe a more bigger pic help?
https://i.gyazo.com/cca86908836b9eebc183211a21721d79.png

« Last Edit: May 04, 2019, 02:50:16 PM by Wilhelm Streicher 19 »

Offline Ghanima_Atreides

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Re: Playable Clans
« Reply #39 on: May 04, 2019, 03:32:35 PM »

I think the Toreador pic even without the Tremere one is fine. ;)
Maybe a more bigger pic help?
https://i.gyazo.com/cca86908836b9eebc183211a21721d79.png


It's not bad, as such, but it's not what I'd first associate with a Toreador either. That's the kind of "old-fashioned elegance" I associate more with a traditional Ventrue, or as someone else pointed out earlier, a Tremere chantry.  No art supplies in sight. Personally, for an iconic Toreador image, I would have expected an artist's studio or something utterly decadent, but I'm not saying it totally doesn't work or anything.

Besides, all of these will be replaced once the clans are revealed anyway so it's probably not that important that they fit perfectly, but it does make fans speculate. :P
« Last Edit: May 04, 2019, 04:02:54 PM by Ghanima_Atreides »
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Offline DarkZephyr

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Re: Playable Clans
« Reply #40 on: May 04, 2019, 05:09:19 PM »
or as someone else pointed out earlier, a Tremere chantry.

That would have been moi.  ;)

No art supplies in sight. Personally, for an iconic Toreador image, I would have expected an artist's studio or something utterly decadent, but I'm not saying it totally doesn't work or anything.

Besides, all of these will be replaced once the clans are revealed anyway so it's probably not that important that they fit perfectly, but it does make fans speculate. :P

Yeah I would have thought there would have been elegant paintings and as you said, art supplies. 

Its fun speculating.  We won't see the game til next year, so its nice to have reasons to keep talking about it.  They are clever to create them.

So apparently its been confirmed that we will not have the choice to remain thinbloods.  But some of those disciplines are so damned cool.  Will we lose the thinblood discipline we chose once we become full vamp and join a clan?  The Chiropteran discipline seems especially cool to me.  And of course it calls to my mind the battle with the Sheriff and the chiropteran maurader in part 1.  Not that I expect thinbloods to be able to develop that (or any) war form. 

Offline Wilhelm Streicher 19

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Re: Playable Clans
« Reply #41 on: May 04, 2019, 05:18:20 PM »
Besides, all of these will be replaced once the clans are revealed anyway so it's probably not that important that they fit perfectly, but it does make fans speculate. :P
Therefore it would be smart if they reveal the mysterious pic as last clan.

By the way  Resetera user Sibylus made this nice disciplines list.
https://i.imgur.com/2LQmd6k.png

https://www.resetera.com/threads/vampire-the-masquerade-bloodlines-2-announced-march-2020-ps4-x1-steam-gog-egs-paradox-hardsuit-labs.106909/page-40

I only disagree with his Nosferatu and Malkavian assumptions.
Nosferatu should have Obfuscate as their signature (exclusive) discipline and can´t have Potence because it seems like that for Bloodlines 2 its Brujah signature (exclusive) discipline.
Animalism for Nosferatu and as well Gangrel would make more sense.
Also Malkavian lost Obfuscate and get also Auspex.

Will we lose the thinblood discipline we chose once we become full vamp and join a clan?  The Chiropteran discipline seems especially cool to me. 
They have already official confimed that you keep your chosen thinblood discipline.
« Last Edit: May 04, 2019, 05:21:33 PM by Wilhelm Streicher 19 »

Offline Wesp5

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Re: Playable Clans
« Reply #42 on: May 04, 2019, 05:29:22 PM »
Will we lose the thinblood discipline we chose once we become full vamp and join a clan?

No, which probably is the other reason why each clan gets only two of their typical disciplines. You still end up with three, although I haven't heard anything about Bloodbuff and Bloodheal and I really would like to be able to learn other disciplines latter in the game...

Offline DarkZephyr

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Re: Playable Clans
« Reply #43 on: May 04, 2019, 05:33:28 PM »
They have already official confimed that you keep your chosen thinblood discipline.

Will we lose the thinblood discipline we chose once we become full vamp and join a clan?

No, which probably is the other reason why each clan gets only two of their typical disciplines. You still end up with three, although I haven't heard anything about Bloodbuff and Bloodheal and I really would like to be able to learn other disciplines latter in the game...

Then I guess its a mixed blessing.  Perhaps someone will come up with a cool mod that will allow our vampire to learn other disciplines if the ability to do so is not a part of the base game.  Though I suppose that might be seen as cheating by some. 

Offline DarkProphet

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Re: Playable Clans
« Reply #44 on: May 04, 2019, 06:11:19 PM »
Besides, all of these will be replaced once the clans are revealed anyway so it's probably not that important that they fit perfectly, but it does make fans speculate. :P
Therefore it would be smart if they reveal the mysterious pic as last clan.

By the way  Resetera user Sibylus made this nice disciplines list.
https://i.imgur.com/2LQmd6k.png

https://www.resetera.com/threads/vampire-the-masquerade-bloodlines-2-announced-march-2020-ps4-x1-steam-gog-egs-paradox-hardsuit-labs.106909/page-40

I only disagree with his Nosferatu and Malkavian assumptions.
Nosferatu should have Obfuscate as their signature (exclusive) discipline and can´t have Potence because it seems like that for Bloodlines 2 its Brujah signature (exclusive) discipline.
Animalism for Nosferatu and as well Gangrel would make more sense.
Also Malkavian lost Obfuscate and get also Auspex.

Will we lose the thinblood discipline we chose once we become full vamp and join a clan?  The Chiropteran discipline seems especially cool to me. 
They have already official confimed that you keep your chosen thinblood discipline.

That's an interesting chart. I don't fully agree with it, either. Of course, my biggest gripe is that unless the devs don't use V5 Disciplines, Dementation will NOT exist at all. Dementation isn't in V5. Now I do hear that there are some alternative Dominate Disciplines that Malks may get, though. I have read a bit of the V5 book, but I think it's an out-of-date version that doesn't have the finished details in it, so I can't read what those Malk alternative Dominate powers are.

Also, giving Toreador Presence and Auspex sounds reeeeeally boring. Let's hope they do Presence Celerity.