Author Topic: Playable Clans  (Read 5992 times)

Offline DarkZephyr

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Playable Clans
« on: May 02, 2019, 08:06:56 PM »
What clans do you all hope make it into the game as playable? 

For my part I want to see Ventrue, Tremere and Gangrel. 

It LOOKS like there will be 6 playable clans, counting Thinbloods. 

So, so far we have Thinbloods and Brujah.  Thinbloods appear to be a lot more powerful in this game than they were in the original as well.  It might not suck being a Thinblood.  I wonder if we will have the option of remaining a Thinblood througout the entire game?

Edit 1: The Tremere have been announced (yay).

Edit 2: The Toreador have been announced.

Edit 3: The Ventrue have been announced (yay).

Edit 4: The Malkavians have been announced.

Looks like from this point on, any speculation about future clans will have to be about those introduced through DLC. 













Thinblood Trailer


Brujah Trailer


Tremere Trailer


Toreador Trailer


Ventrue Trailer


Malkavian Trailer


« Last Edit: June 03, 2019, 12:48:39 AM by DarkZephyr »

Offline Wilhelm Streicher 19

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Re: Playable Clans
« Reply #1 on: May 02, 2019, 08:16:42 PM »
For my part I want to see Ventrue, Tremere and Gangrel. 
It LOOKS like there will be 6 playable clans, counting Thinbloods. 
Well if you klick on the Coming Icons you see the themes of the clans.
We have at the moment from left to right Thinblood, Brujah, Toreador, Ventrue, Tremere and Malkavian/Nosferatu.

The Gangrel are therefore very likely DLC. Maybe they will included in the Season of the Wolf expansion.
Edit: Maybe this video from Outstar helps.


Quote
It might not suck being a Thinblood.  I wonder if we will have the option of remaining a Thinblood througout the entire game? 
Its already confirmed that this is not possible (without mods i assume)
You have to choose a clan at some point in the game.
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Offline DarkZephyr

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Re: Playable Clans
« Reply #2 on: May 02, 2019, 08:50:40 PM »
For my part I want to see Ventrue, Tremere and Gangrel. 
It LOOKS like there will be 6 playable clans, counting Thinbloods. 
Well if you klick on the Coming Icons you see the themes of the clans.
We have at the moment from left to right Thinblood, Brujah, Toreador, Ventrue, Tremere and Malkavian/Nosferatu.

I did click on those and you're probably largely correct, but I got "Tremere" from the third one rather than Toreador as it looks very "Chantry-esque", but I guess I can see what you mean with the second to last, it does look like blood magic so that would have to be Tremere.  So if you look at the third one as "the finer things in life" then I suppose that does suggest Toreador.  Now what makes you type "Malkavian/Nosferatu for the final one?  I would guess Nosferatu, but you think its possible that its Malkavian instead? 

At any rate, according to the video there will be more clans added through *free* DLC, so we can still speculate and post our wishes for other clans.  lol

I want Gangrel because its not a VtMB game w/out Protean.
« Last Edit: May 02, 2019, 08:57:52 PM by DarkZephyr »

Offline mdqp

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Re: Playable Clans
« Reply #3 on: May 02, 2019, 09:00:48 PM »
I really need me some Malkavians, Tremeres and Ventrues, now that the first reveal confirmed Brujahs.

Offline DarkZephyr

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Re: Playable Clans
« Reply #4 on: May 02, 2019, 09:17:11 PM »
I really need me some Malkavians, Tremeres and Ventrues, now that the first reveal confirmed Brujahs.

I have to say that I deeply worry for the Malkavians now that everyone is trying to be "more sensitive" to the feelings of the Mental Illness Community. 

Offline Wilhelm Streicher 19

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Re: Playable Clans
« Reply #5 on: May 02, 2019, 09:35:10 PM »
Now what makes you type "Malkavian/Nosferatu for the final one?  I would guess Nosferatu, but you think its possible that its Malkavian instead? 
The last picture is a tough one. It could fit for both but if ihave to decide i would go with Malkavian.
Maybe it is an Asylum?
Also don´t you think a picture from a sewer would be a more fitting for a Nosferatu character?

Last but not least i can´t imagine a Bloodlines 2 even the basegame without playing as Malkavian.
Malkavian is the most iconic Bloodlines 1 clan. They clearly have to be in the basegame.
Besides it is very unlikely (at least for me) that Brian Mitsoda and Chris Avellone will miss on the opportunity to write crazy malkavian player dialogue.

Quote
At any rate, according to the video there will be more clans added through *free* DLC, so we can still speculate and post our wishes for other clans.  lol
I want Gangrel because its not a VtMB game w/out Protean.
Well there is a two in Bloodlines 2 and therefore it would love to have complete new clan which wasn´t playable in Bloodlines 1.

Offline mdqp

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Re: Playable Clans
« Reply #6 on: May 02, 2019, 09:36:28 PM »
I have to say that I deeply worry for the Malkavians now that everyone is trying to be "more sensitive" to the feelings of the Mental Illness Community.

Well, it's not like I can't replay Bloodlines for the nth time (just finished another Malkavian run, and I plan to go for a few more clans, since it was as fun as always), but I hope I'll get my favourite clan fix eventually.

Offline DarkZephyr

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Re: Playable Clans
« Reply #7 on: May 02, 2019, 11:25:35 PM »
Well there is a two in Bloodlines 2 and therefore it would love to have complete new clan which wasn´t playable in Bloodlines 1.

Lasombra might be fun.  Or being able to play as a Giovanni. 

I just remembered an entire element of Seattle that would be GREAT for a VtmB game.  The Seattle Underground.  That would be *perfect* for a community of Nosferatu as not all of the old city is open to the public.  And that last image that some seem to think could be an Asylum also is vaguely reminiscent of some parts of the underground city.  It would be great for all sorts of spooky elements of the game. 

Edit:  Ooh it looks like the Undergound IS going to make it into the game. Or at least a fictional take on it.
« Last Edit: May 02, 2019, 11:54:10 PM by DarkZephyr »

Offline Highwayman667

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Re: Playable Clans
« Reply #8 on: May 03, 2019, 12:24:16 AM »
CELERITY IS BACK. CELERITY IS BACK.

*HEART EYES*

Offline DarkProphet

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Re: Playable Clans
« Reply #9 on: May 03, 2019, 03:41:05 AM »
Well there is a two in Bloodlines 2 and therefore it would love to have complete new clan which wasn´t playable in Bloodlines 1.

Lasombra might be fun.  Or being able to play as a Giovanni. 

I just remembered an entire element of Seattle that would be GREAT for a VtmB game.  The Seattle Underground.  That would be *perfect* for a community of Nosferatu as not all of the old city is open to the public.  And that last image that some seem to think could be an Asylum also is vaguely reminiscent of some parts of the underground city.  It would be great for all sorts of spooky elements of the game. 

Edit:  Ooh it looks like the Undergound IS going to make it into the game. Or at least a fictional take on it.

I definitely would love to have Lasombra as a clan, though it kinda sucks that they'll likely lose Potence (since the clans only get two Discipline types each and Dominate is rather important to Lasombra given that they're often called "evil Ventrue").

Offline Highwayman667

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Re: Playable Clans
« Reply #10 on: May 03, 2019, 03:59:33 AM »
I definitely would love to have Lasombra as a clan, though it kinda sucks that they'll likely lose Potence (since the clans only get two Discipline types each and Dominate is rather important to Lasombra given that they're often called "evil Ventrue").

Indeed, if they keep potence then they might as well just be "Sort of Brujah"

Offline Nanaloma

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Re: Playable Clans
« Reply #11 on: May 03, 2019, 04:56:15 AM »
Well there is a two in Bloodlines 2 and therefore it would love to have complete new clan which wasn´t playable in Bloodlines 1.

Lasombra might be fun.  Or being able to play as a Giovanni. 

I just remembered an entire element of Seattle that would be GREAT for a VtmB game.  The Seattle Underground.  That would be *perfect* for a community of Nosferatu as not all of the old city is open to the public.  And that last image that some seem to think could be an Asylum also is vaguely reminiscent of some parts of the underground city.  It would be great for all sorts of spooky elements of the game. 

Edit:  Ooh it looks like the Undergound IS going to make it into the game. Or at least a fictional take on it.

Didn't they have a TV show way back that some detective went there and kept encountering the supernatural?  Can't remember the name, may have been as far back as the late 1960s.   NOTE:  that would have been funny had I not caught it - I originally typed 1060s).

EDIT:  Found it!  Kolchak - the Night Stalker, 1974-1975 season.  The series was Chicago based though - the second TV movie (1972) was in in underground, though and he was actually looking for a vampire in the first TV movie.  Interesting is that the producer of "Dark Shadows" (Dan Curtis) produced both movies.
« Last Edit: May 03, 2019, 05:05:58 AM by Nanaloma »

Offline DarkZephyr

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Re: Playable Clans
« Reply #12 on: May 03, 2019, 07:18:46 AM »
Didn't they have a TV show way back that some detective went there and kept encountering the supernatural?  Can't remember the name, may have been as far back as the late 1960s.   NOTE:  that would have been funny had I not caught it - I originally typed 1060s).

EDIT:  Found it!  Kolchak - the Night Stalker, 1974-1975 season.  The series was Chicago based though - the second TV movie (1972) was in in underground, though and he was actually looking for a vampire in the first TV movie.  Interesting is that the producer of "Dark Shadows" (Dan Curtis) produced both movies.

You are absolutely correct and I was actually thinking about the second TV movie myself, while thinking of the Seattle Underground. "The Night Strangler" it was called. 

Wouldn't this be an awesome setting for parts of VtmB2? 
« Last Edit: May 03, 2019, 07:23:32 AM by DarkZephyr »

Offline argikt

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Re: Playable Clans
« Reply #13 on: May 03, 2019, 08:46:00 AM »
If the clans and disciplines numbers are not hard coded like first bloodlines, would be possible to add more clans via mod "easy", but if each clan has some quest givers... you will lost this flavour.
Modders can do that of course, but it will be more laborious.

Offline DarkZephyr

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Re: Playable Clans
« Reply #14 on: May 03, 2019, 01:42:42 PM »
If the clans and disciplines numbers are not hard coded like first bloodlines, would be possible to add more clans via mod "easy", but if each clan has some quest givers... you will lost this flavour.
Modders can do that of course, but it will be more laborious.

If we get a modding community for VtmB2 as passionate as the ones that exist for TES and Fallout, we will have modders more than willing to do it, provided that the modding tools we get are up to that task.