Chiropteran, mentalism and nebulation are mentioned as ability trees. I’m pretty sure that an indication.The divergences are bigger than the other games. These are new powers entirely, not just adapted.
Quote from: BoxCrayonTales on March 27, 2019, 11:09:12 pmChiropteran, mentalism and nebulation are mentioned as ability trees. I’m pretty sure that an indication.The divergences are bigger than the other games. These are new powers entirely, not just adapted.Not as big as you might think.Thin-bloods are Inceptors (vampires capable of creating their own Disciplines) and have been indicated as being so for a long time. At least 20 years. Sample Disciplines have included Kineticism (sound familiar?).Recently this ability to create your own Discipline has been revised into Thin-Blood Alchemy.The specific powers we're seeing may be new, but the fact that they're new isn't something that diverges from established canon.
Quote from: IanW on March 28, 2019, 02:08:49 pmQuote from: BoxCrayonTales on March 27, 2019, 11:09:12 pmChiropteran, mentalism and nebulation are mentioned as ability trees. I’m pretty sure that an indication.The divergences are bigger than the other games. These are new powers entirely, not just adapted.Not as big as you might think.Thin-bloods are Inceptors (vampires capable of creating their own Disciplines) and have been indicated as being so for a long time. At least 20 years. Sample Disciplines have included Kineticism (sound familiar?).Recently this ability to create your own Discipline has been revised into Thin-Blood Alchemy.The specific powers we're seeing may be new, but the fact that they're new isn't something that diverges from established canon.That’s lovely lore trivia, but it doesn’t sell me on the setting.You’re basically telling me that the tabletop game doesn’t let me play the way I want to without jumping through a bunch of arbitrary hoops. If I want to play The Lost Boys, then World of Darkness doesn’t give me the choice but instead forces me homebrew everything.I take it for granted that a video game with be limited by its programming, but it flummoxes me that a tabletop game with the audacity to literally call itself Vampire does not support emulating vampire fiction. That’s like if Dungeons & Dragons didn’t have its iconic classes and monsters.
That’s lovely lore trivia, but it doesn’t sell me on the setting.You’re basically telling me that the tabletop game doesn’t let me play the way I want to without jumping through a bunch of arbitrary hoops.
I like how nebulation which allows you to turn into mist to get sucked into fans and gives you projectile immunity and whatnot is a practical equivalent of a 5-dot Protean mistform and available to friggin thin-bloods. Elders beware!
Quote from: J3ster on March 29, 2019, 07:02:47 pmI like how nebulation which allows you to turn into mist to get sucked into fans and gives you projectile immunity and whatnot is a practical equivalent of a 5-dot Protean mistform and available to friggin thin-bloods. Elders beware!My bet is that each of the Thin-Blood powers has multiple levels (dots). Level 1 might let us turn into mist at scripted spots to pass through chainlink fences or vent grates, etc. Level 2 might let us remain in mist form long enough to get sucked through a ventilation and spat out elsewhere. I'm just spit-balling here, but I'd assume level 5 would then let us assume a mist form we can run or float around in freely with projectile immunity. Either that or we can seep inside a human's lungs to drown him/her on dry land, which would be pretty hilarious. XDFor Telekinesis, I would just assume weight increases and/or lifting additional objects. Ooo, and perhaps "catching" bullets mid-air, with a fifth dot letting you propel said bullets back at enemies.As for the bat-summoning...uh...unless they do what Bloodlines did with Animalism 4, I dunno. *shrug*
My bet is that each of the Thin-Blood powers has multiple levels (dots). Level 1 might let us turn into mist at scripted spots to pass through chainlink fences or vent grates, etc. Level 2 might let us remain in mist form long enough to get sucked through a ventilation and spat out elsewhere. I'm just spit-balling here, but I'd assume level 5 would then let us assume a mist form we can run or float around in freely with projectile immunity. Either that or we can seep inside a human's lungs to drown him/her on dry land, which would be pretty hilarious. XDFor Telekinesis, I would just assume weight increases and/or lifting additional objects. Ooo, and perhaps "catching" bullets mid-air, with a fifth dot letting you propel said bullets back at enemies.As for the bat-summoning...uh...unless they do what Bloodlines did with Animalism 4, I dunno. *shrug*
Quote from: J3ster on March 29, 2019, 07:02:47 pmI like how nebulation which allows you to turn into mist to get sucked into fans and gives you projectile immunity and whatnot is a practical equivalent of a 5-dot Protean mistform and available to friggin thin-bloods. Elders beware!Like when your parents brags on something they've done on a pc, after months of trying to understand what they were doing, and you show them it was easier and quicker to learnI've noticed V5 tries to show the once so called thin bloods are becoming more smart, learning to cope with their limits and managing to keep up and outsmart the vampires lower gen vampsQuote from: DarkProphet on March 29, 2019, 07:26:10 pmMy bet is that each of the Thin-Blood powers has multiple levels (dots). Level 1 might let us turn into mist at scripted spots to pass through chainlink fences or vent grates, etc. Level 2 might let us remain in mist form long enough to get sucked through a ventilation and spat out elsewhere. I'm just spit-balling here, but I'd assume level 5 would then let us assume a mist form we can run or float around in freely with projectile immunity. Either that or we can seep inside a human's lungs to drown him/her on dry land, which would be pretty hilarious. XDFor Telekinesis, I would just assume weight increases and/or lifting additional objects. Ooo, and perhaps "catching" bullets mid-air, with a fifth dot letting you propel said bullets back at enemies.As for the bat-summoning...uh...unless they do what Bloodlines did with Animalism 4, I dunno. *shrug*I would as a mist enter in another body but not for killing him. More like be in there, make him know I'm in there and telling what he/she has to do. Or entering without the other one knowing and droving him crazy whispering things from the inside.On telekinesis it would also be neat bend their guns, blocking the bullet inside the barrel, silently pulling the pin of a grenade, blocking arteries, pulling out eyes or testicles....Bats can, finally, preparing your enemies' blood, taking you your wolfie slippers, cleaning the haven a bit and telling you the great news they're all pregnant
we can see a dema gameplay of the game?