Author Topic: Gehenna as Cyclical and its Possible Implications  (Read 2272 times)

Offline DarkZephyr

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #135 on: May 17, 2019, 04:40:48 AM »
Give it another shot. Fuck that rat.

Seriously, first two Fallouts are absolute musts.

One of these days I will give it a try again.  lol

I couldn't get into them, sadly. The third one was decent. New Vegas was my favorite. 4 really ruined the conversations and dialog variety. 76 I'll probably never play because it's microtransaction/grindy bullshit, I hear.

Fallout NV is a masterpiece.  And hurrah for the chained prostitute outfit.  :D 


Offline Highwayman667

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #136 on: May 19, 2019, 03:39:56 AM »
4 really ruined the conversations and dialog variety.

I'm a bit fearful some developers might interpret this failure as "People don't like voiced protagonists", which is just... mind-grating to me.

Offline DarkZephyr

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #137 on: May 19, 2019, 03:45:19 AM »
4 really ruined the conversations and dialog variety.

I'm a bit fearful some developers might interpret this failure as "People don't like voiced protagonists", which is just... mind-grating to me.

A lot of people don't.  I don't mind them but I have certainly read stuff from a lot of people who can't stand them. 

Offline DarkProphet

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #138 on: May 19, 2019, 04:57:16 AM »
4 really ruined the conversations and dialog variety.

I'm a bit fearful some developers might interpret this failure as "People don't like voiced protagonists", which is just... mind-grating to me.

A lot of people don't.  I don't mind them but I have certainly read stuff from a lot of people who can't stand them.

Have you guys played Alpha Protocol? Clunky game but pretty cool. The protagonist has some reeeeeally lame voice acting.

If a game has a voiced protagonist, it had better be REALLY good; like Geralt or Shepard levels of good.

Offline DarkZephyr

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #139 on: May 19, 2019, 06:38:20 AM »
4 really ruined the conversations and dialog variety.

I'm a bit fearful some developers might interpret this failure as "People don't like voiced protagonists", which is just... mind-grating to me.

A lot of people don't.  I don't mind them but I have certainly read stuff from a lot of people who can't stand them.

Have you guys played Alpha Protocol? Clunky game but pretty cool. The protagonist has some reeeeeally lame voice acting.

If a game has a voiced protagonist, it had better be REALLY good; like Geralt or Shepard levels of good.

I have never played it but I agree that crappy PC voice acting would certainly ruin it, but it would be the same if the NPC's voice acting was crap as well.  I thought the guy who did Nate's voice acting in Fallout 4 was pretty good. 

Offline DarkProphet

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #140 on: May 19, 2019, 01:18:10 PM »
4 really ruined the conversations and dialog variety.

I'm a bit fearful some developers might interpret this failure as "People don't like voiced protagonists", which is just... mind-grating to me.

A lot of people don't.  I don't mind them but I have certainly read stuff from a lot of people who can't stand them.

Have you guys played Alpha Protocol? Clunky game but pretty cool. The protagonist has some reeeeeally lame voice acting.

If a game has a voiced protagonist, it had better be REALLY good; like Geralt or Shepard levels of good.

I have never played it but I agree that crappy PC voice acting would certainly ruin it, but it would be the same if the NPC's voice acting was crap as well.  I thought the guy who did Nate's voice acting in Fallout 4 was pretty good.

"Nate" was his name? :O I just Googled it and wow, I had no idea. I think I just used my own name and had Cogsworth calling me by my real name. =p

Offline DarkZephyr

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #141 on: May 19, 2019, 02:51:57 PM »
"Nate" was his name? :O I just Googled it and wow, I had no idea. I think I just used my own name and had Cogsworth calling me by my real name. =p

Yep, Nate and Nora.  But I never kept his name as "Nate" either.  I always changed it to something else.  Often "Victor".  I don't know why I love that name so much for my male RPG PCs but I do. First started using it with VtmB incidentally.  But I love that Cogsworth has such a large library of names.  What that voice actor must have had to sit there and do.  lol  I would have gone bananas.  I hope he was paid well for that. 

Offline Highwayman667

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #142 on: May 19, 2019, 03:29:19 PM »
Have you guys played Alpha Protocol? Clunky game but pretty cool. The protagonist has some reeeeeally lame voice acting.

If a game has a voiced protagonist, it had better be REALLY good; like Geralt or Shepard levels of good.

It's a lesser game to me when a game doesn't have a voiced protagonist. I can give games like Arcanum, Icewind Dale, Planescape Torment and Neverwinter Nights a pass because back in the day it was a pretty hard thing to accomplish.

These days though ? Fuck no, it's ridiculous that we play with "dolls" around fully realized characters. I have a real gripe with the RPG community on this one; which is silly given how well the Mass Effect and Witcher series solved this issue.

Offline Wesp5

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #143 on: May 19, 2019, 05:34:25 PM »
Fuck no, it's ridiculous that we play with "dolls" around fully realized characters.

Sorry, but YOU are supposed to be the player character, not some doll. And of course voicing them would take a part away from how YOU want to play them! Besides that the number of options in dialogue would be hard to voice and impossible to later improve on, like in the UP.

Offline DarkProphet

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #144 on: May 19, 2019, 05:58:24 PM »
Have you guys played Alpha Protocol? Clunky game but pretty cool. The protagonist has some reeeeeally lame voice acting.

If a game has a voiced protagonist, it had better be REALLY good; like Geralt or Shepard levels of good.

It's a lesser game to me when a game doesn't have a voiced protagonist. I can give games like Arcanum, Icewind Dale, Planescape Torment and Neverwinter Nights a pass because back in the day it was a pretty hard thing to accomplish.

These days though ? Fuck no, it's ridiculous that we play with "dolls" around fully realized characters. I have a real gripe with the RPG community on this one; which is silly given how well the Mass Effect and Witcher series solved this issue.

They had better get a DAMN good voice actor. I skipped most of Michael Thorton's dialog in Alpha protocol because his delivery and lines were so incredibly dry and boring.

Offline Highwayman667

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #145 on: May 19, 2019, 07:36:46 PM »
Sorry, but YOU are supposed to be the player character, not some doll. And of course voicing them would take a part away from how YOU want to play them! Besides that the number of options in dialogue would be hard to voice and impossible to later improve on, like in the UP.

Absolutely not. It enhances the experience when you see the characters talking naturally, as actual people tend to do. It feels artificial when everyone around you speaks... except you. We simply don't tell anymore because we've been playing those characters for years and just think of it as a fundamental part of the experience.

Offline DarkZephyr

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #146 on: May 20, 2019, 12:30:45 AM »
I don't mind voiced protagonists but it doesn't kill the game for me if there isn't one.  I have enjoyed RPGs for years without that.  Skyrim remains one of my faves and it doesn't have that.  Wesp makes a great point too.  Patching and modding becomes a lot more difficult with voiced protagonists as well.  Some of my must use mods for Fallout 4 actually sound ridiculous because the voice acting goes from the original actor to suddenly some other voice completely like he was momentarily possessed.  I love the mods for what they do but Jesus that is some immersion breaking.  lol 

With games like Morrowind or Baldur's Gate II that don't even have EVERY line of NPC dialogue voiced, the modded in characters are virtually seamless because of how limited the voice acting is on all accounts.

Offline Highwayman667

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #147 on: May 21, 2019, 12:10:53 AM »
Wesp makes a great point too.  Patching and modding becomes a lot more difficult with voiced protagonists as well.

Oh lordy I don't know about this one. I'd rather not have the developers be concerned about what the mod community thinks, to the point of not bothering to hire voice actors for a main character. I understand how mods are important to a lot of people buuuuuuuuuuuuuuuuut... I don't want to play with dolls, I want to immerse myself in a world that has living, breathing characters.

Offline DarkProphet

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #148 on: May 21, 2019, 12:36:36 AM »
Wesp makes a great point too.  Patching and modding becomes a lot more difficult with voiced protagonists as well.

Oh lordy I don't know about this one. I'd rather not have the developers be concerned about what the mod community thinks, to the point of not bothering to hire voice actors for a main character. I understand how mods are important to a lot of people buuuuuuuuuuuuuuuuut... I don't want to play with dolls, I want to immerse myself in a world that has living, breathing characters.

 Some dolls speak when you pull a string or click a button. Still dolls. =p

Offline Highwayman667

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #149 on: May 21, 2019, 01:06:13 AM »
Some dolls speak when you pull a string or click a button. Still dolls. =p

Great one. Still, a doll that doesn't feel like one is quite the step forward to me.