I read that the Tender app is mentioned in the V5 VtM rulebook, so that is a bit hint that it's actually about vampires :)!
I understand this kind of manouvers to increase the hype. But I found it childish actitude.
If you have something, show a teaser trailer, open a web, do something, no this vague shits....
But I'lm happy :smile:
That aside, I don't think White Wolf would tease the community for two weeks about speculation of a new game then leave us hanging, do you?
Interesting, although I doubt that the game will be set in Santa Monica or LA.
On RPGCodex they analysed some screenshots from the ARG and it's rather obvious now that it will play in Seattle!
Someone knows when would be more news?
I am trying to manage expectations as much as possible. For example, people have seen the ARG and immediately jumped to the conclusion that it's a Bloodlines sequel. It may be a new Vampire game, but odds are it's no more a sequel to Bloodlines than Bloodlines was to Redemption.This is likely the case. I personally hope that its more Kotor 1 to Kotor 2.
Wouldn't be so excited. Considering todays gamedev trends and the situation with VtM, I will be very surprised if the game would be any good. In short, V5 sucks. Modern corporative gamedev sucks even more. The most probably, that game will have a messy illogical plot, "emotional" scenes, tons of fanservice and pandering to certain crowds. I will prefer if it would never see the light, so VtM, Bloodlines and vampires as a whole reputation among younger generations won't be stained.
Should it been an indie dev, my opinion would be the opposite.
Honestly, a studio like CD Projekt Red could easily make a beautiful Bloodlines sequel. They are a Polish based studio behind the Witcher games and are currently developing Cyberpunk 2077.I don´t know if CD Projekt Red is still the best studio after hearing this news.
Honestly, a studio like CD Projekt Red could easily make a beautiful Bloodlines sequel. They are a Polish based studio behind the Witcher games and are currently developing Cyberpunk 2077.CDPR is a high-profile indie studio de facto. They are their own publisher and based in Eastern Europe, so could afford some political incorrectness. Such a companies aren't common and require suitable funding. Still, even if we will use wishful thinking and assume they will be the developer, they're not without pitfalls, like pointless swearing and sex scenes, but, namely, pandering to the console audience. Witcher 2 is nearly unplayable due to this, it's not hardcore in an entertaining way, it's a fvcking chore. The some with Witcher 3, to a bit lesser extent.
Should it be anything US-based, no matter indie or not, we can order a funeral march already.
All the infos point to Hardsuit Labs, an Seattle developer, but there is hope that Brian Mitsoda is involved too, as he lives in Seattle :)!Unless he is the head and, most importantly, given a free rein over the project, seems more like a device to attract audience than anything else, not bought on it very much. Even if so, it would be beyond tricky to make a decent VtM game in this country.
CDPR is a high-profile indie studio de facto. They are their own publisher and based in Eastern Europe, so could afford some political incorrectness.
There's no signs they will use a company like CDPR, though. Should it be anything US-based, no matter indie or not, we can order a funeral march already.
It's so fvcked up it look like a parody, which is not. Witcher meets nu Disney, in the worst hipster way.
That is a gambling slot machine game using the VtM theme. It has nothing to do with this sequel.
Software house bought by paradox 2 years ago
https://www.hardsuitlabs.com/new-project/ (https://www.hardsuitlabs.com/new-project/)
Aren't VtM themed slot machines supposed to be more, well, VtM-ish? Damn, next to it even Castlevania one will pass.
Chris Avellone
Avellone is a genius behind the beauty of a Fallout New Vegas. I pray to God that he is given full control over Bloodlines sequel.
I rather hope it's Brian Mitsoda, because he was the main writer of Bloodlines. But having Avellone to help can't hurt :)!
Fallout New Vegas is up there with Bloodlines on my favourite games list, so yeah, Avellone gets my vote too if we can't get the original writer back. :vampsmile:
You will pass on the exquisite pleasure of a gambling high? What kind of a Setite and Slytherin are you, Deicide?Sometimes, artwork / video sequences are good or horrible in an amusing way. Castlevania is a bit of both. Obviously, this requires either watching someone playing or finding them online, because it's impossible to play and watch at the same time. VtM - not much, I won't guess it's VtM if not the logo.
I agree with Barabbah.
I already remember my face when Revan takes his mask... was the more stunning scene that I saw in a videogame.
Lead designer Chris Avellone claims to have sat through every Star Wars movie, read every Expanded Universe book (!), and even endured the The Star Wars Holiday Special (!!) for the sake of fully understanding the universe he was writing.
I am still on the lookout for Werewolf the Apocalypse, personally.
Late game I played from cyanide was Call of Cthulhu.
A real shame in my opinion. Typical not surprising history, 0 real investigation, 0 combat, totally driven and 0 replayability.
Is this company style, my expectations are 0. The good part is this game can't dissapoint me. :rofl:
Late game I played from Cyanide was Call of Cthulhu.
A real shame in my opinion. Typical not surprising history, 0 real investigation, 0 combat, totally driven and 0 replayability.
Then what was the best lovecraftian game (according to the fandom)?
If the same people make the werewolf game, ughhh.
Then what was the best lovecraftian game (according to the fandom)?
Not directly related to the mythos, but Amnesia: The Dark Descent and Amnesia: A Machine for Pigs are QUITE lovecraftian.
The problem with all lovecraft-inspired movies and games: they use tons of special effects to show a kind of horror which is supposed to be seen the least possible and felt the most possible through plot and ambience
a pure Lovecraft game, filled with the holy spirit of Providence is Call of Cthulhu: Dark Corners of the Earth without a doubt.
I'm afraid werewolf will be more of the same shit. Also I'm a little worried that this game don't looks like a priory for the studio, because was annuncied 2 years ago, and today there isn't anything that you can see from the game, only concept art. (I'm mistaken?)
It is a shame, as there are hardly any high quality werewolf video games out there.
I think the same company made the Styx games, which I never played but which I think were rather solid. I hope that part of the studio makes the werewolfe game and not the Chtulhu team...
Bloodlines would caused an outrage frenzy on twitter if it was released now :chinscratch:
given that it's a patriarchal gender-normative rape simulator for white hetero alt-right nazisI think you're projecting. :vampwink:
given that it's a patriarchal gender-normative rape simulator for white hetero alt-right nazisI think you're projecting. :vampwink:
Look, as a bona-fide SJW, from Sweden no less - which is the uncontested SJW capital of the world, and where Paradox are based, for that matter :vampsmile: - let me tell you, there's nothing about Bloodlines (or Vampire, or the World of Darkness overall) that's all that controversial, honestly. Maybe it's because I'm European, though, that I feel that way. Americans tend to be a lot more squeamish about mature themes, after all...
EDIT: The magic of the source material is that it's a game about people - what's unfortunate, then, is if they miss the opportunity to cover a broad spectrum of people. I think that's what could set SJWs off, if anything.
(https://pbs.twimg.com/media/D2CBB44W0AEIXmY.jpg)
(https://pbs.twimg.com/media/D2CCNPMWwAMF4s7.jpg)
(https://pbs.twimg.com/media/D2CBloRWwAUE1LJ.jpg)
How many times now have White Wolf issued apologies or modified products to try appease an outrage mob? :chinscratch:Twice, right? Once for the "We Eat Blood" - well, the writer on WEB anyway, and then the usage of Chechnya's persecution of LGBT+ people as a plot point for V5.
With every bit of art we're seeing, I can't help but think it's a Bloodlines remake - maybe set in the modern nights? Well, the modern modern nights, that is.
With every bit of art we're seeing, I can't help but think it's a Bloodlines remake - maybe set in the modern nights? Well, the modern modern nights, that is.
That is definitely the Elizabeth Dane, off to the left in that pier shot. If nothing else, whoever's drawing these knows what they're doing...
Twice, right? Once for the "We Eat Blood" - well, the writer on WEB anyway, and then the usage of Chechnya's persecution of LGBT+ people as a plot point for V5.
VtM is an edgelord game maked by edgelords for edgelords (c). It's impossible to imagine it without forbidden topics and politically incorrect NPCs here and here. It never was about edginess for its own sake, but surely will lose some charm without. What's the next step then? No politics?I don't know. I think there's a difference between edge for the sake of it, versus using mature themes and uncomfortable topics or implications for actual storytelling or worldbuilding purposes - as is most often the case with Vampire, thankfully - but I suppose where that difference is drawn depends on the person. I see what you mean, though.
Guess that due to the crisis as well as more common audiences has become mainstream, LGBT is expanding onto new areas to monetize, even so obscure and un-LGBT as transgender.You're aware of what the T in LGBT stands for, and that it's always been there in the acronym, I hope...
EDIT: @Barabbah, word!
I think it's a free to play mmo :facepalm:
https://twitter.com/PdxInteractive/status/1108749599131516928
linking twith to tenderbeta, you get a T-shirt
and bodyguard suit
I heard before this particular use of word, but what does exactly mean? 😅
"I agree with what you said." :justabite:Ah thanks then :3
Actually MMOs are all the rage nowadays: Zenimax has tried it with Elder Scrolls Online (which is actually doing alright), Bethesda with Fallout 76 (which failed miserably and wasn't even a true MMO as such) and of course you have the wildly popular Fortnite and such which inspire others to try it.
I...wouldn't necessarily say no to a WELL DONE VtM MMO, wide expansive world, solid story, voice acting (like SWTOR, especially the base game) but I am afraid it would be a half-assed cash grab....
That being said, I would definitely choose a good single player game over a generic MMO.
Pre-order on gog.com:
https://www.gog.com/game/vampire_the_masquerade_bloodlines_2_blood_moon_edition
:rock:
(https://steamcdn-a.akamaihd.net/steam/apps/532790/extras/Edition_Comparison_Chart_Steam.jpg?t=1553225468)
So the main character is a mass embraced thin-blood yet becomes "Ultimate Vampire". Uhh, I'm having second thought on the integrity of the lore there. Or maybe I will have to read that V5 Corebook after all. Here's hoping that it's based on v20 instead.
Aside from the joy of seeing the trailer, my first thought is how happy Wesp will be when he sees Brian Mitsoda is involved as the writer again. :rock:
I had read the article, and there are no hints that makes me think will be a MMO.
I'll preorder the game if is single player...
There's an official afirmation in any direction?
Pre-ordering is a bad idea, we all know it. Pre-ordering a game as soon as its announced is a terrible idea :smile:
So the main character is a mass embraced thin-blood yet becomes "Ultimate Vampire".
Or maybe I will have to read that V5 Corebook after all. Here's hoping that it's based on v20 instead.
And then we'll have to wait for Wesp patches as well.
Was on the fence at first too, but the fact that it's not an exclusive on Tim Sweeney's Fucking Exclusivity Store tipped the scales for me.Pre-ordering is a bad idea, we all know it. Pre-ordering a game as soon as its announced is a terrible idea :smile:
You are right. I just got a little too excited, but now I am calming down. It's a bit unfortunate that by the time the game comes out, GOG will have ended its "fair price" police, so I won't get the extra 10 euros in credits, but it is what it is.
I really would like to see a gameplay. But perhaps is too early.
If they can't show a little gameplay soon, I really doubt game can be released on 1Q 2020.
Also with a gameplay we can see the engine...
So they did not already hit you up for 3D body scanning sessions or at least doing some voice-overs?QuoteAnd then we'll have to wait for Wesp patches as well.I really hope there is no need for that this time ;)! But I would be so happy if I could beta test it :)...
"Ultimate" could have been meant regarding the gameplay mechanics. Also Bloodlines pretty much did the same thing and made you very powerful in a very short time!
I hope Avellone and Mitsoda could have saved this from be an another "graphic-only shallow-experience" game.Wow. What do you base this "could have saved" (past tense) comment on? WTF? How do you know this to be a "graphic-only shallow-experience"? Have you played it yet?
However, any word or reaction from the holy troika or chad moore, perillo, schaffer, or any other member of the first bloodline staff?
The steam forum for bloodline 2 is being invaded by Trump supporters insulting the game.
This is vampire the masquerade 5th edition all over again.
The steam forum for bloodline 2 is being invaded by Trump supporters insulting the game.
The steam forum for bloodline 2 is being invaded by Trump supporters insulting the game.
This is vampire the masquerade 5th edition all over again.
The steam forum for bloodline 2 is being invaded by Trump supporters insulting the game.
Why? There is literally zero reason thus far.
So...there are no ranged weapons? That would kind of limit build diversity, if everyone could only use melee....
It definitely mentions disciplines though.
Weapons: As in the predecessor, there is a smorgasbord of guns and firearms, which are now wearing out: At some point, every club and every gun breaks apart. The official rationale is that as a vampire we are just too strong for mortal weapons. Let's see how much that sucks later.
So...there are no ranged weapons? That would kind of limit build diversity, if everyone could only use melee....
It definitely mentions disciplines though.QuoteWeapons: As in the predecessor, there is a smorgasbord of guns and firearms, which are now wearing out: At some point, every club and every gun breaks apart. The official rationale is that as a vampire we are just too strong for mortal weapons. Let's see how much that sucks later.
https://www.gog.com/forum/general/preorder_vampire_the_masquerade_bloodlines_2_2d247/post64
I am primarily a 3rd person player, and at the very least I want to be able to look at my character from the front...If this isn't available at release (but it would, IMO, be a pretty big minus for an RPG, this isn't a first person shooter where your character appearance doesn't matter) I hope at least modders can do something about it. :/
I hope Avellone and Mitsoda could have saved this from be an another "graphic-only shallow-experience" game.Wow. What do you base this "could have saved" (past tense) comment on? WTF? How do you know this to be a "graphic-only shallow-experience"? Have you played it yet?
However, any word or reaction from the holy troika or chad moore, perillo, schaffer, or any other member of the first bloodline staff?
I am primarily a 3rd person player, and at the very least I want to be able to look at my character from the front...If this isn't available at release (but it would, IMO, be a pretty big minus for an RPG, this isn't a first person shooter where your character appearance doesn't matter) I hope at least modders can do something about it. :/
From what I understand from reading assorted announcement previews, Bloodlines 2 borrows heavily from the combat/gameplay aspects of Dishonored 2
(https://pbs.twimg.com/media/D2RpjtYU8AEF32S.jpg)
https://twitter.com/outstarwalker/status/1109127882423492608
Day one modding support was confirmed in the stream last night. https://www.twitch.tv/videos/399100804 4:50:35 mark.
Day one modding support was confirmed in the stream last night. https://www.twitch.tv/videos/399100804 4:50:35 mark.
❤❤❤
What will be the game engine? (If it's still source I'll die laughing. Maybe it will be possible convert stuff back and forth :rofl: :rofl: :rofl:)
Day one modding support was confirmed in the stream last night. https://www.twitch.tv/videos/399100804 4:50:35 mark.
❤❤❤
What will be the game engine? (If it's still source I'll die laughing. Maybe it will be possible convert stuff back and forth :rofl: :rofl: :rofl:)
It's Unreal Engine 4, if that tells you anything.
The first things I notice are it not having any gameplay and seemingly not showing any familiar faces. I'm hopefully but trying not to get too excited, I've been burned before.
The first things I notice are it not having any gameplay and seemingly not showing any familiar faces. I'm hopefully but trying not to get too excited, I've been burned before.
True, but you also had to have recognized the narrator's voice in the trailer as V.V., right? That alone gets my blood pumping just a little.
According to https://www.eurogamer.net/articles/2019-03-22-vampire-the-masquerade-bloodlines-2-is-a-darkly-fascinating-immersive-sim
"There'll be full mod support out of the box - Paradox, ever a supporter of community, openly acknowledges the part the community played in keeping the original alive and restoring some of its grace."
I've read quite a bit of interviews about the game and it seems that they'll really try to ensure Seattle feels alive with people and they react to everything you do.
I read somewhere that histories will also affect certain areas of the game - if you're a cop, going back to the police station as vampire will be different than if you're a barista.
It seems that you'll be a thin blood in the beginning and there are a couple of theories of why you would be choosing a clan later:
1. You will perform something awesome and maybe get a reward to diablerize an enemy (maybe you can choose which one to diablerize).
2. You were embraced among other thin bloods and believed to be one, but are in fact not one. (not sure how this would work). Maybe you won't know what clan you are since you're on the run, but later your mentor will help you figure it out.
It seems in the beginning you'll have the option to use one of 3 powers - telekinesis, glide or turning into mist (each will provide different use).
There will be many side-quests that will be enriching the story and the world.
You'll be performing your own investigations from a conspiracy theory board inside your apartment.
Last but not least, the deluxe editions mention Smilling Jack, Jeanette outfits as well as other items such as stop sign.
I hope that some of the old characters will make a return or we will be allowed to travel back to LA.
It will be an absolute blast to go back to the exact same locations from the first game (where maybe even the ost can be familiar) and just revisit everything, with super upgraded graphics.
P.S They also mentioned that more clans will be added as free DLCs. Initially we will probably start with 7 clans only.
Only story expansions will be paid content.
Wow, the Steam discussions for this game are already absolutely cancerous, and it's barely been a day since the reveal. I really wish I hadn't looked them up. :rofl:
I admit, some of what was said during the keynote felt a bit much like lip service, even to me - but these reactions are just sad.
Having said that, there's also this part of me that's perversely enjoying the fact that some people will never be able to enjoy the game, just because there's open-ended character creation and whatever else. :vampwink:
Other than some of the indications that maybe they'll neuter the game a bit - which isn't going to be an issue anyway, because there's no way for us to know if they did, we'll only be able to comment on what was eventually included in the game - there's nothing I've heard about B2 yet that I'm worried about.
It's really too good to be true, all of this. We're living in the best timeline.
Slavic? Where are you from?
Also it seems v5 edition basis confirmed.
Badass gif from GOG newsletter with BL2 Preorder link.
(https://resize.yandex.net/mailservice?url=https%3A%2F%2Fitems.gog.com%2FProject_Frasier_MainArt_logo2.gif&proxy=yes&key=40f8aec7962ce5d4d007be9ca06eb644)
Yeah, I would have preferred if they did not go the V5 route. I am not that enthusiastic about changes done to various clans and factions.
Edit: Watched the interview (https://www.youtube.com/watch?v=8hxp0lZjrNo), they might want to rename thin-bloods to thick bloods. Those powers are huge compared to Revised.
So that's how you'd get to be able to choose your clan: you gain the clan of whoever you diablerize to escape being a thin-blood.
- Thin bloods are occasionally rewarded with the opportunity to diablerize another vampire: this thickens the blood enough that they lose thin-blood status and behave like a normal vampire. It also means they gain the clan of whoever they just diablerized.
I couldn't really tell if it was an open world type style either, or more linear.
(And yes, it means you can get a weird case like your actual sire being a Brujah but you yourself are a Ventrue.)
Canonically:
[...]
So that's how you'd get to be able to choose your clan: you gain the clan of whoever you diablerize to escape being a thin-blood.
(And yes, it means you can get a weird case like your actual sire being a Brujah but you yourself are a Ventrue.)
Is that an official confirmation? It still looks a bit rough from a storytelling perspective to me (granted, I've seen nothing yet) - the patsy will have to either be insignificant enough to be able to swap clans based on a player's choice, or if we're gonna diablerize an actual character there has to be a vast array of them - for every sect/clan combination there has to be at least one potential target. It would stand to reason that Camarilla would let me diablerize a Brujah Anarch but Anarchs probably won't.
Ed: Of course, there's a simple route of player doing the tutorial and then being led into the faction cellar where every clan representative is served in an individual cell with a glass and corkscrew, but that's just lazy.
Maybe they'll take you to a cell, but make you pick the clan before you enter, and change the guy inside to fit the choice. Honestly, there are probably many ways, I just don't get why we start as a thin blood if they then change it. Feels like a big deal quickly changed to become inconsequential early on.
I admit I am not completely up to date with V5, but this seems...weird to me. The Camarilla generally frowns on diablerie quite a lot, so it would be strange, to me, for them to offer it as a reward. Unless this isn't exactly "on the books" or perhaps not even done with the Camarilla's knowledge, that's also possible.
Is that an official confirmation?
I think that you might have to put some solid game hours before you pick the clan.
I think that you might have to put some solid game hours before you pick the clan.
That's the impression I got. I'd imagine that, to use a Bloodlines 1 analogy, you'd spend Santa Monica as a thin-blood, and then after getting Downtown -- maybe after the Elizabeth Dane -- you'd get the opportunity to pick your clan. Pretty much the whole of Santa Monica was low-key an extended tutorial area anyway.
The Camarilla does sanction diablerie in some cases, for example as a reward for taking part in a Blood Hunt, you get to diablerize the target of the hunt. And while it may not technically be allowed when you're running-and-gunning in Sabbat territory, they'll often look the other way.
The Camarilla does sanction diablerie in some cases, for example as a reward for taking part in a Blood Hunt, you get to diablerize the target of the hunt. And while it may not technically be allowed when you're running-and-gunning in Sabbat territory, they'll often look the other way.
But what happens if you meet a Camarilla vampire afterwards that can see the diablerie aura? Wouldn't they kill you or at least question you? Also what about the new disciplines you get in Bloodlines 2 at the start: fog, bat swarm and telekinesis. Have these any base in V5 and are they available to thin blood caitiff?
I couldn't find any 100% confirmed documented proof they were using Unreal 4, but Florian Schwarzer confirmed it to me in a Twitter thread. Also sounds like the game was literally built from the ground up with modding in mind. :drink:
Maybe they'll take you to a cell, but make you pick the clan before you enter, and change the guy inside to fit the choice. Honestly, there are probably many ways, I just don't get why we start as a thin blood if they then change it. Feels like a big deal quickly changed to become inconsequential early on.
But then you just diablerize a glorified tickbox. There's no weight to it. Alternatively there might be a challenge to complete the game without turning into a full vampire? Like Deus Ex Zero Factory achievements? I'm having a hard time imagining it being possible with thin-blood having to potentially fight elder vampires and werewolves. (?! They are the "enemy" in the DLC, amirite?)
Legends say, that players are already patching the game. :rofl:
But what happens if you meet a Camarilla vampire afterwards that can see the diablerie aura? Wouldn't they kill you or at least question you?
Also what about the new disciplines you get in Bloodlines 2 at the start: fog, bat swarm and telekinesis. Have these any base in V5 and are they available to thin blood caitiff?
In Revised edition's "Time of Thin Blood (https://www.drivethrurpg.com/product/2302?affiliate_id=13)," they went into a lot of detail about thin-bloods. One of the more curious things about them is that they were inceptors: Kindred able to create their own Disciplines. The term "inceptor" was typically reserved for Antediluvians, and many elders of course objected to or resented the idea that this term was being applied to the least among them.
In V5, this ability has been semi-retconned and takes the form of Thin Blood Alchemy, where -- rather than a traditional Discipline -- they muck around with their blood in weird ways to create powers. The result is generally the same, but the effect is more akin to Thaumaturgical rituals. Or, to jump game lines, it's more like the way a Hollow One cobbles together a magical effect.
So, for example "I made a mixture from vitae, eagle feathers, and crushed telescope lens glass and I'm going to drink it to gain telescopic vision" or whatever. The alchemist can choose a method that uses their own body as the "furnace," one that uses a human body (so you feed from them to gain the power), or a more traditional alchemical version with a physical kiln.
You can mimic many standard Disciplines powers or invent your own, but they don't last forever, and you'll either have to mix up another batch of the same formula, or come up with new ones for new powers.
It would be interesing if she'll become an actual NPC and not just a radio voice....
I am sure the comments were a lot of nonsense or exaggerations, as it often happens, although the fact that one of the writers went on a long spiel as a journalist about the rape in hotline miami 2 is a bit worrisome about potential "neutering", as you put it (I am not saying that I DEMAND or NEED a rape scene in Bloodlines 2, of course, but the game always had a rather "adult" slant, it was part of the charm to me) . I think it's better to have artists try out stuff, even if it turns out a bit offensive at times, rather than the opposite.
To make a bad example, the only way to treat mental illness with "respect" in media... Is usally to not touch it at all, or you just go around preaching people how "not all people with condition x behave in y manner!" and so on. That's not a particularly interesting conversation, and one that takes time to do properly, all to get a rather mediocre payoff in character development (because, of course, if treated respectfully, the only thing that will come out of it is that the illness is not what defines that person). Effectively, we just wasted time to write a character with an issue, only to normalize him to make it "not-offensive". Maybe it works for some "feel-good" stories, but I don't think that would fit here.
Of course, it's not like I saw the script and I am making an assessment on the actual writing, all I am saying is that writing is more delicate than people give it credit for, and it's easy to fuck it up if you focus from the get go on stuff outside of it.
I'm not a VtM lore expert, but on the face of it, this story reads like a very Sabbat type opening. Kinda makes me wonder why they didn't choose to go that way, considering the first game was from Camarilla perspective.
Who knows that they don't? From what I have seen the Camarilla is about to kill you when their meeting is disturbed. After that you are a Caitiff Thin Blood and can choose to go in whatever direction you want. Maybe it was a Sabbat mass embrace...
Mark my words: lasombra will try to overthrow the ventrues from the camarilla leadership. And I bet they'll succeed.
So, does anyone know which clans will be available to play at the start?
I don't remember exactly, but I think there will be only 5 clans at release. But they already confirmed that any additional clans will be free!
So, does anyone know which clans will be available to play at the start?
I don't remember exactly, but I think there will be only 5 clans at release. But they already confirmed that any additional clans will be free!
Mark my words: lasombra will try to overthrow the ventrues from the camarilla leadership. And I bet they'll succeed.
Yeah, but nobody expects the Malkavian Inquisition. :dancecut:
Mark my words: lasombra will try to overthrow the ventrues from the camarilla leadership. And I bet they'll succeed.
Yeah, but nobody expects the Malkavian Inquisition. :dancecut:
Pirate Lasombra or Priest Lasombra?
QuotePirate Lasombra or Priest Lasombra?
I did mot get both of citation. Should I worry?
I don't remember exactly, but I think there will be only 5 clans at release. But they already confirmed that any additional clans will be free!
God, I wish to play as a Tzimisce and Setite.
QuotePirate Lasombra or Priest Lasombra?
I did mot get both of citation. Should I worry?
I'm not totally sure what you are asking but I'm gonna hazard a guess. The Lasombra when they were first introduced were more evil Ventrue with shadow powers, as time went on and they became playable they added more stuff to make them seem less flat; primarily this is having Pirate Lasombra and Priest Lasombra (pretty similar to the Cappadocian monk shtick but they ended up extinct so).
https://venturebeat.com/2019/03/26/vampire-the-masquerade-bloodlines-ii-interview-brian-mitsoda/
https://youtu.be/1N6OOWtCYQA (https://youtu.be/1N6OOWtCYQA)QuotePirate Lasombra or Priest Lasombra?
I did mot get both of citation. Should I worry?
I'm not totally sure what you are asking but I'm gonna hazard a guess. The Lasombra when they were first introduced were more evil Ventrue with shadow powers, as time went on and they became playable they added more stuff to make them seem less flat; primarily this is having Pirate Lasombra and Priest Lasombra (pretty similar to the Cappadocian monk shtick but they ended up extinct so).
Mmh. Anyhow I was talking also of the other quote (the malk inquisition)....
"You start as a “thin blood” — a baby vampire" Is he getting thin blood mixed up with caitiff or 13th generation?
Can thin blood become 13th through diablerie?
Edit: didn't see the 2nd page, it seems you do play thin blood which I guess means that you won't get to choose a clan sadly.
Seems to me that blood alchemy is going to play a big role in this game which I guess ties in well with the special resonance of blood.
Source : https://whitewolf.fandom.com/wiki/Thin-blooded
My opinion is you are embraced but abandoned, then the choice of your clan works on game and not from a menù. This because in some particular dialogs your choices "reveal" your nature and which clan are you.
A bit like the test at the beginning of the first bloodlines. Or the dialogs in Knights of the Old Republic 2 where you specify the final picked at the end of the first game or your backstory.
I thought tthat thing was a momentary option, like picking your disciplines you drop the thin blood ones (like pokemon). Or you just keep it as an extra.
I think you should be able to learn them from any willing mentor!
The game mechanics don’t seem to line up with the tabletop mechanics. Paradox probably decided it made better sense to program something different that would work better in a video game context. In fact, there could be all sorts of divergences.
Chiropteran, mentalism and nebulation are mentioned as ability trees. I’m pretty sure that an indication.The game mechanics don’t seem to line up with the tabletop mechanics. Paradox probably decided it made better sense to program something different that would work better in a video game context. In fact, there could be all sorts of divergences.
a) I don't think we know enough about B2 yet to make that determination
b) If true, it wouldn't be the first time. B1 didn't match up to the tabletop rules either.
Chiropteran, mentalism and nebulation are mentioned as ability trees. I’m pretty sure that an indication.
The divergences are bigger than the other games. These are new powers entirely, not just adapted.
That’s lovely lore trivia, but it doesn’t sell me on the setting.Chiropteran, mentalism and nebulation are mentioned as ability trees. I’m pretty sure that an indication.
The divergences are bigger than the other games. These are new powers entirely, not just adapted.
Not as big as you might think.
Thin-bloods are Inceptors (https://whitewolf.fandom.com/wiki/Inceptor_(VTM)) (vampires capable of creating their own Disciplines) and have been indicated as being so for a long time. At least 20 years (https://www.drivethrurpg.com/product/2302?affiliate_id=13&src=PlanetVampire). Sample Disciplines have included Kineticism (https://whitewolf.fandom.com/wiki/Kineticism) (sound familiar?).
Recently this ability to create your own Discipline has been revised into Thin-Blood Alchemy (https://whitewolf.fandom.com/wiki/Thin-Blood_Alchemy).
The specific powers we're seeing may be new, but the fact that they're new isn't something that diverges from established canon.
That’s lovely lore trivia, but it doesn’t sell me on the setting.Chiropteran, mentalism and nebulation are mentioned as ability trees. I’m pretty sure that an indication.
The divergences are bigger than the other games. These are new powers entirely, not just adapted.
Not as big as you might think.
Thin-bloods are Inceptors (https://whitewolf.fandom.com/wiki/Inceptor_(VTM)) (vampires capable of creating their own Disciplines) and have been indicated as being so for a long time. At least 20 years (https://www.drivethrurpg.com/product/2302?affiliate_id=13&src=PlanetVampire). Sample Disciplines have included Kineticism (https://whitewolf.fandom.com/wiki/Kineticism) (sound familiar?).
Recently this ability to create your own Discipline has been revised into Thin-Blood Alchemy (https://whitewolf.fandom.com/wiki/Thin-Blood_Alchemy).
The specific powers we're seeing may be new, but the fact that they're new isn't something that diverges from established canon.
You’re basically telling me that the tabletop game doesn’t let me play the way I want to without jumping through a bunch of arbitrary hoops. If I want to play The Lost Boys, then World of Darkness doesn’t give me the choice but instead forces me homebrew everything (http://dreaddice.blogspot.com/2012/09/three-decades-in-blood-lost-boys.html).
I take it for granted that a video game with be limited by its programming, but it flummoxes me that a tabletop game with the audacity to literally call itself Vampire does not support emulating vampire fiction. That’s like if Dungeons & Dragons didn’t have its iconic classes and monsters.
That’s lovely lore trivia, but it doesn’t sell me on the setting.
You’re basically telling me that the tabletop game doesn’t let me play the way I want to without jumping through a bunch of arbitrary hoops.
I like how nebulation which allows you to turn into mist to get sucked into fans (https://youtu.be/8hxp0lZjrNo?t=317) and gives you projectile immunity and whatnot is a practical equivalent of a 5-dot Protean mistform and available to friggin thin-bloods. Elders beware!
I like how nebulation which allows you to turn into mist to get sucked into fans (https://youtu.be/8hxp0lZjrNo?t=317) and gives you projectile immunity and whatnot is a practical equivalent of a 5-dot Protean mistform and available to friggin thin-bloods. Elders beware!
My bet is that each of the Thin-Blood powers has multiple levels (dots). Level 1 might let us turn into mist at scripted spots to pass through chainlink fences or vent grates, etc. Level 2 might let us remain in mist form long enough to get sucked through a ventilation and spat out elsewhere. I'm just spit-balling here, but I'd assume level 5 would then let us assume a mist form we can run or float around in freely with projectile immunity. Either that or we can seep inside a human's lungs to drown him/her on dry land, which would be pretty hilarious. XD
For Telekinesis, I would just assume weight increases and/or lifting additional objects. Ooo, and perhaps "catching" bullets mid-air, with a fifth dot letting you propel said bullets back at enemies.
As for the bat-summoning...uh...unless they do what Bloodlines did with Animalism 4, I dunno. *shrug*
I like how nebulation which allows you to turn into mist to get sucked into fans (https://youtu.be/8hxp0lZjrNo?t=317) and gives you projectile immunity and whatnot is a practical equivalent of a 5-dot Protean mistform and available to friggin thin-bloods. Elders beware!
My bet is that each of the Thin-Blood powers has multiple levels (dots). Level 1 might let us turn into mist at scripted spots to pass through chainlink fences or vent grates, etc. Level 2 might let us remain in mist form long enough to get sucked through a ventilation and spat out elsewhere. I'm just spit-balling here, but I'd assume level 5 would then let us assume a mist form we can run or float around in freely with projectile immunity. Either that or we can seep inside a human's lungs to drown him/her on dry land, which would be pretty hilarious. XD
For Telekinesis, I would just assume weight increases and/or lifting additional objects. Ooo, and perhaps "catching" bullets mid-air, with a fifth dot letting you propel said bullets back at enemies.
As for the bat-summoning...uh...unless they do what Bloodlines did with Animalism 4, I dunno. *shrug*
I like how nebulation which allows you to turn into mist to get sucked into fans (https://youtu.be/8hxp0lZjrNo?t=317) and gives you projectile immunity and whatnot is a practical equivalent of a 5-dot Protean mistform and available to friggin thin-bloods. Elders beware!
Like when your parents brags on something they've done on a pc, after months of trying to understand what they were doing, and you show them it was easier and quicker to learn
I've noticed V5 tries to show the once so called thin bloods are becoming more smart, learning to cope with their limits and managing to keep up and outsmart the vampires lower gen vamps
My bet is that each of the Thin-Blood powers has multiple levels (dots). Level 1 might let us turn into mist at scripted spots to pass through chainlink fences or vent grates, etc. Level 2 might let us remain in mist form long enough to get sucked through a ventilation and spat out elsewhere. I'm just spit-balling here, but I'd assume level 5 would then let us assume a mist form we can run or float around in freely with projectile immunity. Either that or we can seep inside a human's lungs to drown him/her on dry land, which would be pretty hilarious. XD
For Telekinesis, I would just assume weight increases and/or lifting additional objects. Ooo, and perhaps "catching" bullets mid-air, with a fifth dot letting you propel said bullets back at enemies.
As for the bat-summoning...uh...unless they do what Bloodlines did with Animalism 4, I dunno. *shrug*
I would as a mist enter in another body but not for killing him. More like be in there, make him know I'm in there and telling what he/she has to do. Or entering without the other one knowing and droving him crazy whispering things from the inside.
On telekinesis it would also be neat bend their guns, blocking the bullet inside the barrel, silently pulling the pin of a grenade, blocking arteries, pulling out eyes or testicles....
Bats can, finally, preparing your enemies' blood, taking you your wolfie slippers, cleaning the haven a bit and telling you the great news they're all pregnant
we can see a dema gameplay of the game?
Lol!
Based on how vampire cannibalism works in the WoD, I don’t want to be forced to engage in that just to join a clan. Isn’t the premise to maintain humanity, not become a murderous psychopath?
The powers feel more like Bloodlust Shadowhunter than Vampire Bloodlines. I’m honestly wondering why Paradox chose the World of Darkness IP if they are rendering it barely recognizable. Why not make a new world of darkness?
At this point I’m expecting the clan promotion to involve a magic ritual rather than cannibalism as others are speculating. Based on how vampire cannibalism works in the WoD, I don’t want to be forced to engage in that just to join a clan. Isn’t the premise to maintain humanity, not become a murderous psychopath?
Lol!
I couldn't resist :razz:Based on how vampire cannibalism works in the WoD, I don’t want to be forced to engage in that just to join a clan. Isn’t the premise to maintain humanity, not become a murderous psychopath?
I think the ingame choice will only set the clan of your sire. Any thin blood technically could be traced back to a clan, bloodline or whatever, it's only a matter if they receive proper teaching
You're thinking of Caitiff, man. Thin-Bloods, - which the interviews have made it completely clear that that is what we are - are an inferior sort of "sub-vampire." Caitiff need to learn which clan they came from and can then join a clan. Thin-Bloods, on the other hand, don't just get a clan by knowing which one sired them. They're "watered down" vampires on a physical level, as opposed to a mental one.Based on how vampire cannibalism works in the WoD, I don’t want to be forced to engage in that just to join a clan. Isn’t the premise to maintain humanity, not become a murderous psychopath?I think the ingame choice will only set the clan of your sire. Any thin blood technically could be traced back to a clan, bloodline or whatever, it's only a matter if they receive proper teaching
Caitiff (https://whitewolf.fandom.com/wiki/Caitiff) and thin-blooded (https://whitewolf.fandom.com/wiki/Thin-blooded) are similar terms, and some people use them interchangeably, but they're different things.
"Thin bloods" are vampires who have a particular weakness of the blood: the higher your Generation, the weaker the curse, but around 14th Generation it takes a sharp drop. About half of the 14th Generation are thin-bloods, and all 15th and 16th are (albeit even weaker). For example, thin-bloods find it twice as hard to use vitae on Disciplines, can't use vitae at all on blood bonds, and have a certain amount of blood which can only be used for waking up each evening. While "normal" vampires can Embrace nearly instantly, thin-blood Embraces may not wake up for hours.
"Caitiff" has two general definitions: the first are vampires who do not know their own clan identity, or were outcast, so they have no community or clan resources on which to call. They're "clanless," but more for social reasons. For our purposes, we'll just call these "outcasts."
The second definition are the true clanless, those who have no clan identifiers for whatever reason. They have no "clan Disciplines" and no clan weaknesses.
Many thin bloods are outcasts. Not all outcasts are thin-blooded.
All thin bloods are Caitiff. Not all Caitiff are thin-blooded.
Caitiff (https://whitewolf.fandom.com/wiki/Caitiff) and thin-blooded (https://whitewolf.fandom.com/wiki/Thin-blooded) are similar terms, and some people use them interchangeably, but they're different things.
"Thin bloods" are vampires who have a particular weakness of the blood: the higher your Generation, the weaker the curse, but around 14th Generation it takes a sharp drop. About half of the 14th Generation are thin-bloods, and all 15th and 16th are (albeit even weaker). For example, thin-bloods find it twice as hard to use vitae on Disciplines, can't use vitae at all on blood bonds, and have a certain amount of blood which can only be used for waking up each evening. While "normal" vampires can Embrace nearly instantly, thin-blood Embraces may not wake up for hours.
"Caitiff" has two general definitions: the first are vampires who do not know their own clan identity, or were outcast, so they have no community or clan resources on which to call. They're "clanless," but more for social reasons. For our purposes, we'll just call these "outcasts."
The second definition are the true clanless, those who have no clan identifiers for whatever reason. They have no "clan Disciplines" and no clan weaknesses.
Many thin bloods are outcasts. Not all outcasts are thin-blooded.
All thin bloods are Caitiff. Not all Caitiff are thin-blooded.
Lol!
I couldn't resist :razz:Based on how vampire cannibalism works in the WoD, I don’t want to be forced to engage in that just to join a clan. Isn’t the premise to maintain humanity, not become a murderous psychopath?
I think the ingame choice will only set the clan of your sire. Any thin blood technically could be traced back to a clan, bloodline or whatever, it's only a matter if they receive proper teaching
You're thinking of Caitiff, man. Thin-Bloods, - which the interviews have made it completely clear that that is what we are - are an inferior sort of "sub-vampire." Caitiff need to learn which clan they came from and can then join a clan. Thin-Bloods, on the other hand, don't just get a clan by knowing which one sired them. They're "watered down" vampires on a physical level, as opposed to a mental one.
At this point I’m expecting the clan promotion to involve a magic ritual rather than cannibalism as others are speculating. Based on how vampire cannibalism works in the WoD, I don’t want to be forced to engage in that just to join a clan. Isn’t the premise to maintain humanity, not become a murderous psychopath?
At this point I’m expecting the clan promotion to involve a magic ritual rather than cannibalism as others are speculating. Based on how vampire cannibalism works in the WoD, I don’t want to be forced to engage in that just to join a clan. Isn’t the premise to maintain humanity, not become a murderous psychopath?
I don't know if I even like that idea.
I always enjoyed the idea that vampires were doomed to eventual extinction. As I understand it, a 7th generation vampire can only make 8th generation vampires, and the latter only 9th generation vampires and so forth until there's only the thin bloods, who can't sire.
Maybe the main character is special in some way ? Maybe his circumstance won't be a standard procedure for all other vampires ?
From the sounds of how they were writing the rules and making the game at the same time, something like going from Thin-Blood to a 13th Generation Kindred seems like the sort of thing they would do in keeping with the lore. My only concern is how are we to play a character with high humanity if we diablerize someone? Diablerie without a humanity loss seems pretty...tough for me to envision.
Maybe I'm wrong, but isn't morality in vampire subjective?
From the sounds of how they were writing the rules and making the game at the same time, something like going from Thin-Blood to a 13th Generation Kindred seems like the sort of thing they would do in keeping with the lore. My only concern is how are we to play a character with high humanity if we diablerize someone? Diablerie without a humanity loss seems pretty...tough for me to envision.
Can you be forced to diablerize someone? Maybe that could skirt around the issue.
And Barabbah, I suppose you bring up a good point, though...I wonder if the Storyteller would place them at a lower starting Humanity by implying that although such kills might not upset the person doing the killing, Humanity is fairly objective at some point. I'm thinking Humanity 5 or 6, around the point where killing people isn't a big deal unless it's someone you personally care about like a loved one or someone you truly believe in (i.e. a pillar of the community in your mind).
And Barabbah, I suppose you bring up a good point, though...I wonder if the Storyteller would place them at a lower starting Humanity by implying that although such kills might not upset the person doing the killing, Humanity is fairly objective at some point. I'm thinking Humanity 5 or 6, around the point where killing people isn't a big deal unless it's someone you personally care about like a loved one or someone you truly believe in (i.e. a pillar of the community in your mind).
All this is assuming we even have a humanity meter in the game.
Also assuming they don't just explain all these questions about how a thin-blood could join a Clan and become a highly powerful vampire in short order away with "A wizard did it!" (could even be literal, not just metaphorical in the WoD, lol) in the name of plot-expediency. X-D
At the end there is a short Gameplay Sneak Peak.
By the Way could be "Born a Crime" a reference to book with same name from Daily Show host Trevor Noah?
Also assuming they don't just explain all these questions about how a thin-blood could join a Clan and become a highly powerful vampire in short order away with "A wizard did it!" (could even be literal, not just metaphorical in the WoD, lol) in the name of plot-expediency. X-D
I think Mitsoda will give us "just enough" to keep us guessing at what really happened.
The Tzimisce from the first game said something was off about the fledgling's blood, which is important considering how Cain was manipulating all events in the shadows. It could be possible that the fledgling's blood had something special after all.
I bet the explanation for "The Thin-Blood's" induction into a clan won't be fully explained, the event might keep us guessing at what really happened, without it being a clear "You got tremered bro!"
Obviously this is subjective, but I can't possibly imagine them doing that. Going from being a thin-blood to not a thin-blood without something being presented seems highly unlikely to me. At best, there might be a Tremere ritual that "strengthens your blood" or something along those lines that's fairly vague, but just saying that you're a clan all of a sudden without any event to make it happen does not seem like the sort of thing Mitsoda would do. The oddness in Bloodlines 1's protagonist's blood may be there, but it's not a change in a state of being for the player character from one playable situation to the next with a sudden inexplicable change that's never resolved. If Bloodlines 2 does what you're proposing, it would have some super shitty writing.
To clarify, it would be an event we would all speculate upon. Something we can clearly see but not understand.
To clarify, it would be an event we would all speculate upon. Something we can clearly see but not understand.
In "Beckett's Jyhad Diary", which basically explains the transition from V20 to V5 VtM, there are Thinbloods mentioned that suddenly got their full clan power, so this would even be canon.
In "Beckett's Jyhad Diary", which basically explains the transition from V20 to V5 VtM, there are Thinbloods mentioned that suddenly got their full clan power, so this would even be canon.
In "Beckett's Jyhad Diary", which basically explains the transition from V20 to V5 VtM, there are Thinbloods mentioned that suddenly got their full clan power, so this would even be canon.
Suddenly ?
In "Beckett's Jyhad Diary", which basically explains the transition from V20 to V5 VtM, there are Thinbloods mentioned that suddenly got their full clan power, so this would even be canon.
Suddenly ?
Maybe more like spontaneous, but without Diablerie or other clan involvement.
Maybe more like spontaneous, but without Diablerie or other clan involvement.
I'm betting we'll get to do a blood hunt for a 13th generation member of the clan we want to join. Either that or we'll delight the Prince or someone enough to get a "legal" Diablerie of a captured (and possible in torpor) violator of the Masquerade who has been sentenced to the Final Death.
If this is the case, I am hoping more for a 7th or 8th gen. Our PC in the first game was at least 8th Gen (https://vtmb.fandom.com/wiki/The_Protagonist, plus the Tzimisce was able to sense or smell powerful potential in our blood). I don't want a weaker Gen this time 'round.
If this is the case, I am hoping more for a 7th or 8th gen. Our PC in the first game was at least 8th Gen (https://vtmb.fandom.com/wiki/The_Protagonist, plus the Tzimisce was able to sense or smell powerful potential in our blood). I don't want a weaker Gen this time 'round.
If a kindred diablerizes another, doesn't that "upgrade" his gen ?
Yes, as long as the one diablerized is a generation or more lower.
Yes, as long as the one diablerized is a generation or more lower.
What if Lacroix would've eaten an actual antideluvian ?
Yes, as long as the one diablerized is a generation or more lower.
What if Lacroix would've eaten an actual antideluvian ?
If he had done so successfully, he would become 3rd Gen like Tremere did. Although there's the possibility that the soul of whoever he diablerized would survive and battle him for control of the body, like with Tremere and Saulot.
Yes, as long as the one diablerized is a generation or more lower.
What if Lacroix would've eaten an actual antideluvian ?
If he had done so successfully, he would become 3rd Gen like Tremere did. Although there's the possibility that the soul of whoever he diablerized would survive and battle him for control of the body, like with Tremere and Saulot.
I typed a really long response but planet-vampire diablerized my post! Anyway, that's not how it works. The rules are all over the place and inconsistent from game to game. The storyteller has the ultimate say, but you will usually go down several generations but not all the way to the Kindred's generation whom you diablerized. So a 13th gen diablerizing a 4th gen might become an 8th gen or some such. Some rules say the diablerizing kindred's gen + the diablerized kindred's gen, then divide the sum by 2, then subtract 1? But the example given just doesn't work and they screw the math up.
Anyway, like I said...the Storyteller will say what your gen becomes, but you're highly unlikely to match the gen you diablerized unless the one you diablerized is exactly one gen below your own. Now 3rd gen could be an exception since the Storyteller and White Wolf probably want 3rd gen to continue to exist and diablerizing it to cut its blood potency down in that clan permanently with no chance to go back up again sounds like something that wouldn't be allowed.
Then again, unless you have one seriously silly rascal of a Storyteller, he/she isn't going to allow you to diablerized a 3rd gen...and if he/she lets you, the Storyteller almost certainly plans on having you just be a vessel for the Antediluvian to inhabit your body with your soul locked away, the Antediluvian having complete control and using your body and its powers as the tool to attempt to consume all Kindred of its clan and wreak havoc, do whatever other shenanigans that particular Antediluvian wants to get up to, etc.
It was strongly implied that's what Lacroix was expecting would happen as well. He had godhood aspirations.
I don't play with storytellers and the pen and paper game. I love the lore and read about it as much as I can, but the only games I play are the PC games. Anyway, canonically, Tremere diablerized an Antediluvian and became an Antediluvian. So if that's not how it works, White Wolf played fast and loose with their own rules: https://tinyurl.com/y5mryoek
I don't play with storytellers and the pen and paper game. I love the lore and read about it as much as I can, but the only games I play are the PC games. Anyway, canonically, Tremere diablerized an Antediluvian and became an Antediluvian. So if that's not how it works, White Wolf played fast and loose with their own rules: https://tinyurl.com/y5mryoek
They diablerized an antediluvian ? As humans or kindred ? If it was the latter, were they another clan before ?
I should probably catch up on my lore.
It was strongly implied that's what Lacroix was expecting would happen as well. He had godhood aspirations.
(ARGH, I didn't mean to Dislike your post, DarkZephyr! I was trying to click Agree and hit that by accident and now I cannot change it anymore. :/ )
I don't play with storytellers and the pen and paper game. I love the lore and read about it as much as I can, but the only games I play are the PC games. Anyway, canonically, Tremere diablerized an Antediluvian and became an Antediluvian. So if that's not how it works, White Wolf played fast and loose with their own rules: https://tinyurl.com/y5mryoek
They diablerized an antediluvian ? As humans or kindred ? If it was the latter, were they another clan before ?
I should probably catch up on my lore.
(ARGH, I didn't mean to Dislike your post, DarkZephyr! I was trying to click Agree and hit that by accident and now I cannot change it anymore. :/ )
(ARGH, I didn't mean to Dislike your post, DarkZephyr! I was trying to click Agree and hit that by accident and now I cannot change it anymore. :/ )
The undo rating button doesn't work?
They were of the Tremere...bloodline I guess? As Ghanima points out, they initially became vampires through stolen blood and sorcerous means and then graduated to full clan status after Tremere stole his 3rd Gen status from Saulot. While this all worked out well for the Tremere clan, in the end it did Tremere himself no favors as Saulot's soul lived on within this shared body and they battled each other for control for centuries, culminating with Saulot's defeat of Tremere, forcing Tremere's soul out of the body and into the bodies of other Kindred, settling permanently in the body of his former lover, Goratrix (he banished Goratrix' soul to a mirror and has full control of his body). Goratrix, through Diablerie, was 4th Gen, so I don't know if that means Tremere is now 4th Gen or if he somehow retained his 3rd Gen status. Hopefully someone more informed than I am can tell us.
They were of the Tremere...bloodline I guess? As Ghanima points out, they initially became vampires through stolen blood and sorcerous means and then graduated to full clan status after Tremere stole his 3rd Gen status from Saulot. While this all worked out well for the Tremere clan, in the end it did Tremere himself no favors as Saulot's soul lived on within this shared body and they battled each other for control for centuries, culminating with Saulot's defeat of Tremere, forcing Tremere's soul out of the body and into the bodies of other Kindred, settling permanently in the body of his former lover, Goratrix (he banished Goratrix' soul to a mirror and has full control of his body). Goratrix, through Diablerie, was 4th Gen, so I don't know if that means Tremere is now 4th Gen or if he somehow retained his 3rd Gen status. Hopefully someone more informed than I am can tell us.
How romantic.
Though to be fair, Goratrix was the one who had long ago betrayed his one time beloved, forming an Antitribu version of the Tremere clan known as "House Goratrix" that was aligned with the Sabbat. Hence his being known as "The Betrayer". I would say he kind of brought his fate upon himself due to his own actions.
But yeah, that goes far beyond some messed up Jerry Springer sh**. lol
Though to be fair, Goratrix was the one who had long ago betrayed his one time beloved, forming an Antitribu version of the Tremere clan known as "House Goratrix" that was aligned with the Sabbat. Hence his being known as "The Betrayer". I would say he kind of brought his fate upon himself due to his own actions.
But yeah, that goes far beyond some messed up Jerry Springer sh**. lol
Damn... this whole thing is giving me an itch to do a Tremere playthrough... might actually do it !
Then again... how could I live without Celerity ?
Lulz...you can one-shot any non-boss in the game with Thaumaturgy. Human? Blood Theft. Kindred? Blood Boil. Early/mid-game boss? Blood Purge. It's pretty awesome. :D
Though to be fair, Goratrix was the one who had long ago betrayed his one time beloved, forming an Antitribu version of the Tremere clan known as "House Goratrix" that was aligned with the Sabbat. Hence his being known as "The Betrayer". I would say he kind of brought his fate upon himself due to his own actions.
But yeah, that goes far beyond some messed up Jerry Springer sh**. lol
Damn... this whole thing is giving me an itch to do a Tremere playthrough... might actually do it !
Then again... how could I live without Celerity ?
Lulz...you can one-shot any non-boss in the game with Thaumaturgy. Human? Blood Theft. Kindred? Blood Boil. Early/mid-game boss? Blood Purge. It's pretty awesome. :D
I did a Tremere playthrough once and I loved it. Still, my Toreador dude is sort of my favorite.
I have yet to do a Nosferatu playthrough. One of these days I need to break down and do it.
I have yet to do a Nosferatu playthrough. One of these days I need to break down and do it.
I'm a bit nervous about doing that one because apparently it's not possible to do some quests as a Nosferatu... so serious bummer.
I have yet to do a Nosferatu playthrough. One of these days I need to break down and do it.
I'm a bit nervous about doing that one because apparently it's not possible to do some quests as a Nosferatu... so serious bummer.
I have beaten Bloodlines I believe 36 times now. Know how many of those playthroughs are as Nosferatu? Just one. Basically everyone who will talk to you looks really uncomfortable and acts disgusted, while all the rest scream/run/call for help. As someone who loves human/Kindred interaction in the WoD, Nosferatu are a terrible clan for me. For people who are delighted by the sound of what I described, though, then they'll love Nosferatu.
I just beat the game as Nosferatu once so I could know what it was like, and I am unsure if I'll ever play the game again as one. I'm cringing at the thought of playing as one in Bloodlines 2. =/
I have beaten Bloodlines I believe 36 times now. Know how many of those playthroughs are as Nosferatu? Just one. Basically everyone who will talk to you looks really uncomfortable and acts disgusted, while all the rest scream/run/call for help. As someone who loves human/Kindred interaction in the WoD, Nosferatu are a terrible clan for me. For people who are delighted by the sound of what I described, though, then they'll love Nosferatu.
I just beat the game as Nosferatu once so I could know what it was like, and I am unsure if I'll ever play the game again as one. I'm cringing at the thought of playing as one in Bloodlines 2. =/
I might try it if you can indeed do every quest.
I mean, there's nothing like being a half-orc in Arcanum, that was a ridiculously amazing experience. Maybe Nosferatu will have some of that.
I have yet to do a Nosferatu playthrough. One of these days I need to break down and do it.
I'm a bit nervous about doing that one because apparently it's not possible to do some quests as a Nosferatu... so serious bummer.
I hope they added new quests to make up for it.
The lost ones are very minor - no hooker for Romero is the only one I can think of and, at one time there was a make up but under the UP, any bloodline can do the find the CD quest.
The lost ones are very minor - no hooker for Romero is the only one I can think of and, at one time there was a make up but under the UP, any bloodline can do the find the CD quest.
I can't possibly imagine you can do the Giovanni siblings quest.
Yeah, can't even use the front door. I didn't think of that one as I've never had the build to be able to do it with other clans. Some things don't make sense. I assume there are humans at the anarch bar but a nossie can walk right in. I used the back entrance anyway just to stay within character. There are some fun lines - my favorite was in Chinatown.
It was strongly implied that's what Lacroix was expecting would happen as well. He had godhood aspirations.
Although I think it was never expected to be an Antediluvian in there, just a very old vampire...
Although I think it was never expected to be an Antediluvian in there, just a very old vampire...
Not exactly. The thoughts of LaCroix himself:
The Ankaran Sarcophagus... who sleeps within you? Is it Balthazar? Maybe Lazarus. Or am I to be reunited with Ventrue himself? Or could the anxiety coursing through the city mean that before us slumbers the legendary father of all - Caine himself?
I have yet to do a Nosferatu playthrough. One of these days I need to break down and do it.
I'm a bit nervous about doing that one because apparently it's not possible to do some quests as a Nosferatu... so serious bummer.
I have beaten Bloodlines I believe 36 times now. Know how many of those playthroughs are as Nosferatu? Just one. Basically everyone who will talk to you looks really uncomfortable and acts disgusted, while all the rest scream/run/call for help. As someone who loves human/Kindred interaction in the WoD, Nosferatu are a terrible clan for me. For people who are delighted by the sound of what I described, though, then they'll love Nosferatu.
I just beat the game as Nosferatu once so I could know what it was like, and I am unsure if I'll ever play the game again as one. I'm cringing at the thought of playing as one in Bloodlines 2. =/
And where did you sir get those ?
Although I think it was never expected to be an Antediluvian in there, just a very old vampire...
Not exactly. The thoughts of LaCroix himself:
The Ankaran Sarcophagus... who sleeps within you? Is it Balthazar? Maybe Lazarus. Or am I to be reunited with Ventrue himself? Or could the anxiety coursing through the city mean that before us slumbers the legendary father of all - Caine himself?
Yeah, but this is LaCroix dreaming his dream. There are never any real hints that an Antediluvian is in there and I think if you talk to Beckett and Johansen it becomes very clear! And the anxiety in the city comes from Caine driving a cab around :).
There is a specific hint more of riddle in fact for what was and is inside the sarcophagus and for Jack's involvement but it's quite a spoiler so I will not quote it for now. And the hint is not from Jack or Beckett or Johansen.
Yeah, but this is LaCroix dreaming his dream. There are never any real hints that an Antediluvian is in there and I think if you talk to Beckett and Johansen it becomes very clear! And the anxiety in the city comes from Caine driving a cab around :).
There is a specific hint more of riddle in fact for what was and is inside the sarcophagus and for Jack's involvement but it's quite a spoiler so I will not quote it for now. And the hint is not from Jack or Beckett or Johansen.
Just use Spoiler tags, I'm interested to see if you found something new or something already known.
I highly doubt that I am the first one that finds this, more probably I interpret it differently.
I highly doubt that I am the first one that finds this, more probably I interpret it differently.
Ah, I never noticed this as I never played a Malkavian ;)! Pretty good prediction of some of the endings...
No talking to stop signs or television :O ?
No talking to stop signs or television :O ?
Of course I tried these! In fact I played a lot as Malkavian, only no complete playthrough.