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Offline Highwayman667

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #15 on: May 07, 2019, 04:49:04 AM »
Lasombra in the Camarilla... Oh lord !

Offline Barabbah

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #16 on: May 07, 2019, 06:15:58 AM »
Lasombra in the Camarilla... Oh lord !

Don't worry! I'm 100% sure it's a ruse to destroy the Camarilla from the inside. Or even better, making it a new Sabbat while at the same time controlling their enemies without them or anyone else knowing....

Anyway, ciclycal Gehenna reminded me of one secret lore aspect in "oh hello, Arcanum! nice to see you!©", where it seems the decline of magic and the rise of (steampunk <3) technology are just part of a cycle so long even the last decline in technology predates way longer the civilizations present in this time.
« Last Edit: May 07, 2019, 06:24:02 AM by Barabbah »
"Some quotations," said Zellaby, "are greatly improved by lack of context."
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Offline DarkZephyr

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #17 on: May 07, 2019, 07:57:51 AM »
Lasombra in the Camarilla... Oh lord !

Frankly, I'm excited about it.  :D

Lasombra in the Camarilla... Oh lord !

Don't worry! I'm 100% sure it's a ruse to destroy the Camarilla from the inside. Or even better, making it a new Sabbat while at the same time controlling their enemies without them or anyone else knowing....

As though they were false conversos.  We are already having the "2nd Inquistion", aren't we?

Anyway, ciclycal Gehenna reminded me of one secret lore aspect in "oh hello, Arcanum! nice to see you!©", where it seems the decline of magic and the rise of (steampunk <3) technology are just part of a cycle so long even the last decline in technology predates way longer the civilizations present in this time.

Seems like these cyclical extinction events are a video game theme! 

Offline Highwayman667

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #18 on: May 07, 2019, 11:57:37 PM »
Seems like these cyclical extinction events are a video game theme!

Or maybe the White Wolf crew really loved Mass Effect... as they should.

Offline DarkProphet

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #19 on: May 08, 2019, 12:45:43 AM »
Lasombra in the Camarilla... Oh lord !

Frankly, I'm excited about it.  :D

Lasombra in the Camarilla... Oh lord !

Don't worry! I'm 100% sure it's a ruse to destroy the Camarilla from the inside. Or even better, making it a new Sabbat while at the same time controlling their enemies without them or anyone else knowing....

As though they were false conversos.  We are already having the "2nd Inquistion", aren't we?

Anyway, ciclycal Gehenna reminded me of one secret lore aspect in "oh hello, Arcanum! nice to see you!©", where it seems the decline of magic and the rise of (steampunk <3) technology are just part of a cycle so long even the last decline in technology predates way longer the civilizations present in this time.

Seems like these cyclical extinction events are a video game theme!

Speaking of the Second Inquisition, some of you may or may not be aware that unlike Hunters at the time of Bloodlines 1, Hunters in the "era" of Bloodlines 2 are often part of the Second Inquisition, which is a large group of a variety of folks tracking and/or pursuing Kindred. These aren't just a bunch of wandering dudes who feel it's their job to slay vampires and other supernatural critters. Those can be found among the Second Inquisition, but the Second Inquisition also consists of government workers and other people in positions which give them access to information that could help locate and track Kindred.

So instead of a bunch of wandering dudes wearing trenchcoats, leather jackets, etc., a Second Inqusition member could be a CIA or FBI agent - possibly even a middle manager or director - pushing investigations with secret agendas to locate Kindred, going so far as to tap their phones, intercept their text messages, track Google searches, etc. to make anything other than "off the grid" a potential death sentence to many Kindred. If Kindred are found, that FBI/CIA person could then call for an FBI raid on a location using oblivious mortals.

Of course, oblivious or not, 6-8 humans in wearing flak jackets with shoot-to-kill orders instructed to bring the body outside at 2pm in the afternoon - even if it's a weird order - will almost certainly result in the death of any Kindred lacking a sufficient number of ghouls and death traps on his/her haven while he/she is asleep during the day (Kindred can't wake up during the day even if someone is poking them with a knife, as I understand it, though Tremere DO have a ritual that can get them awake in case of danger during the day).

In short, Hunters were very annoying for Kindred. The Second Inquisition is deadly AF to Kindred and technology is dangerous to Kindred unless excellent caution is used.

Offline DarkZephyr

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #20 on: May 08, 2019, 02:06:24 AM »
Seems like these cyclical extinction events are a video game theme!

Or maybe the White Wolf crew really loved Mass Effect... as they should.

A-freaking-men.

In short, Hunters were very annoying for Kindred. The Second Inquisition is deadly AF to Kindred and technology is dangerous to Kindred unless excellent caution is used.

I hope they don't make an overly huge thing out of them in the game.  I can see them being super freaking annoying in VtmB2.  Almost like cliff racers or something. 

Offline DarkProphet

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #21 on: May 08, 2019, 02:38:08 AM »
In short, Hunters were very annoying for Kindred. The Second Inquisition is deadly AF to Kindred and technology is dangerous to Kindred unless excellent caution is used.

I hope they don't make an overly huge thing out of them in the game.  I can see them being super freaking annoying in VtmB2.  Almost like cliff racers or something.

I hope there are a fair number of Hunters in the game. Hunters can be spiffy. Granted, I dunno if Second Inquisition government types will make very interesting characters, but they could be fun to kill in fights like the Society of Leopold (my feelings are pretty much the same about them). Hunters like Yukie who are selective in their supernatural slaying, on the other hand, are TOTALLY my jam, though. It makes for fun interactions. Non-ghoul humans who know about Kindred can be interesting. :D

As for Cliff Racers, I had to Google it. I haven't played Morrowind more than maybe 2 hours at a go, though I've tried maybe 4-5 times to get into that game but couldn't (and this was when it was still new-ish before Oblivion ever came out).

Offline Highwayman667

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #22 on: May 08, 2019, 02:40:33 AM »
I agree. Gives us more hunters Mitsoda !

Offline DarkZephyr

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #23 on: May 08, 2019, 04:59:28 AM »
I'm not saying I don't want hunters at all, but if they are constantly jumping out at us and trying to fight us in hordes everywhere we go like Dragon Age 2 enemies, it will suck.  If they are included, I hope its done in an interesting and fun way.

Offline Nanaloma

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #24 on: May 08, 2019, 05:28:34 AM »
I'm not saying I don't want hunters at all, but if they are constantly jumping out at us and trying to fight us in hordes everywhere we go like Dragon Age 2 enemies, it will suck.  If they are included, I hope its done in an interesting and fun way.

----   and I hope the cops react when some crazy woman with a torch is attacking me and not shoot ME if I defend myself.  :) 

Offline DarkZephyr

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #25 on: May 08, 2019, 05:30:02 AM »
I'm not saying I don't want hunters at all, but if they are constantly jumping out at us and trying to fight us in hordes everywhere we go like Dragon Age 2 enemies, it will suck.  If they are included, I hope its done in an interesting and fun way.

----   and I hope the cops react when some crazy woman with a torch is attacking me and not shoot ME if I defend myself.  :)

Agreed!

Offline DarkProphet

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #26 on: May 08, 2019, 06:39:48 AM »
I'm not saying I don't want hunters at all, but if they are constantly jumping out at us and trying to fight us in hordes everywhere we go like Dragon Age 2 enemies, it will suck.  If they are included, I hope its done in an interesting and fun way.

Same here. The Society of Leopold is boring. You can't bribe them, you can't convince them that you're just as dedicated to wiping out the really dangerous vampires as they are, you can't form a temporary alliance with them, you can't even just walk away from each other with the promise of trying to kill one another some other time. Did Society of Leopold just see you and knows you're a vampire? IT'S ON. Right here. Right now. Yawn.

I was tired of the Society of Leopold well before the end of Bloodlines 1. In Redemption, on the other hand, the Society of Leopold were more fun since they're you're first modern nights level, and once you finish it, you're done with them for the entire game. Less is more, here.

Offline Wesp5

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #27 on: May 08, 2019, 12:49:14 PM »
Seems like these cyclical extinction events are a video game theme!

Or maybe the White Wolf crew really loved Mass Effect... as they should.

I hope they rather took that from "Babylon 5" so we get a good ending in Bloodlines 2 like in Bloodlines 1 and nothing stupid and improvised like in Mass Effect...

Offline DarkZephyr

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #28 on: May 08, 2019, 01:31:44 PM »
I hope they rather took that from "Babylon 5" so we get a good ending in Bloodlines 2 like in Bloodlines 1 and nothing stupid and improvised like in Mass Effect...

I think you mean "artistic".  LOL  j/k 


Offline Barabbah

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Re: Gehenna as Cyclical and its Possible Implications
« Reply #29 on: May 08, 2019, 05:02:51 PM »
I hope they rather took that from "Babylon 5" so we get a good ending in Bloodlines 2 like in Bloodlines 1 and nothing stupid and improvised like in Mass Effect...

I think you mean "artistic".  LOL  j/k

Better only a bad ending than a whole horrible game (like battl-EA-front II)
"Some quotations," said Zellaby, "are greatly improved by lack of context."
― John Wyndham, The Midwich Cuckoos
"fuck the hole in the face"
― me

 

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