That's been my bet all along, and I sure hope that's what it is! Celerity is fun with Toreador, and Presence is very emotion-based and "just very Toreador." I don't want a ton of clans with Auspex, and Auspex just feels more Malkavian to me in that you can get leave your body, go detect people, and disorient them while unseen, astral projecting (which kinda gives a TEENSY bit of the Obfuscate premise since I suspect they won't get Obfuscate).
Quote from: DarkProphet on May 09, 2019, 01:59:56 amThat's been my bet all along, and I sure hope that's what it is! Celerity is fun with Toreador, and Presence is very emotion-based and "just very Toreador." I don't want a ton of clans with Auspex, and Auspex just feels more Malkavian to me in that you can get leave your body, go detect people, and disorient them while unseen, astral projecting (which kinda gives a TEENSY bit of the Obfuscate premise since I suspect they won't get Obfuscate).Presence needs a serious overhaul in this game though. Outside of the dialogue options in the Plus Patch I felt like presence was a crap discipline.
Yeah, I hate Presence in Bloodlines 1. In the pen and paper, you can basically make any mortal adore you and want to tell you things while you have your dialog with them. They will do just about anything that won't immediately cause themselves to die or kill a loved one. It's pretty great from what I've been seeing people use it for in the tabletop games I've been watching.
Quote from: DarkProphet on May 09, 2019, 06:04:55 amYeah, I hate Presence in Bloodlines 1. In the pen and paper, you can basically make any mortal adore you and want to tell you things while you have your dialog with them. They will do just about anything that won't immediately cause themselves to die or kill a loved one. It's pretty great from what I've been seeing people use it for in the tabletop games I've been watching.Maybe it can work closer to Dominate. Perhaps part of the power includes that some NPC's won't attack you of being intimidated or terrified by your appearence. Maybe that could work.
As for what Presence will do...I'd even be happy if it's just a dialog booster kinda like Dominate was in Bloodlines 1, but as a form of supernatural charisma like it is in the pen and paper, as opposed to clearly bossy mind control like Dominate is. OH! I just had a thought. I believe in the pen and paper, you can add your Presence to your social rolls...so one thing they could do is basically THAT in Bloodlines 2: if you have presence 5, then that's 5 points added to your persuade, intimidate, and seduction skills beyond what the specific attributes related to those give you, so that clans with Presence could reliably use all three of those dialog options to get their way, whereas other clans would have to dump tons of XP into each of those dialog types to use all of them, likely to the detriment of their characters (meaning don't do it unless you have Presence).
Quote from: DarkProphet on May 09, 2019, 08:26:55 pmAs for what Presence will do...I'd even be happy if it's just a dialog booster kinda like Dominate was in Bloodlines 1, but as a form of supernatural charisma like it is in the pen and paper, as opposed to clearly bossy mind control like Dominate is. OH! I just had a thought. I believe in the pen and paper, you can add your Presence to your social rolls...so one thing they could do is basically THAT in Bloodlines 2: if you have presence 5, then that's 5 points added to your persuade, intimidate, and seduction skills beyond what the specific attributes related to those give you, so that clans with Presence could reliably use all three of those dialog options to get their way, whereas other clans would have to dump tons of XP into each of those dialog types to use all of them, likely to the detriment of their characters (meaning don't do it unless you have Presence).I just hated how it showed and worked in BL1, it just seemed like a pink glow aura that surrounded you... it sucked.
And it's just a debuff in a game where the combat isn't all that difficult and you're better off just pumping the points into other stuff that would just directly boost your damage.
Quote from: DarkProphet on May 09, 2019, 11:35:10 pmAnd it's just a debuff in a game where the combat isn't all that difficult and you're better off just pumping the points into other stuff that would just directly boost your damage.I think I would be happier if it just had a tangible effect.For example: a thug with a bat is running at me, I activate presence and suddenly he drops the bat and starts mewling like a baby, scared out of his mind. I would like that.
That's doable if they implement some of the V5 Presence abilities. Here they are if you wanna read them! They're divided by dot levels. :D https://vampirev5bce.obsidianportal.com/wiki_pages/discipline-presence
Quote from: DarkProphet on May 10, 2019, 03:14:36 amThat's doable if they implement some of the V5 Presence abilities. Here they are if you wanna read them! They're divided by dot levels. :D https://vampirev5bce.obsidianportal.com/wiki_pages/discipline-presenceThank you ! I'm really digging Dread Gaze and Entrancement, pretty much what I would like if we have to do with Presence.
If enemies don't drop money and guns/melee weapons are throw-away trash like the interview snippets made it sound, then having them run away in fear could be perfectly fine if they don't have anything we need. =p
I really hope that you have some guns you keep permanently or that they do amazing damage when you do use them to justify the XP costs.
Quote from: DarkProphet on May 10, 2019, 05:41:02 amIf enemies don't drop money and guns/melee weapons are throw-away trash like the interview snippets made it sound, then having them run away in fear could be perfectly fine if they don't have anything we need. =pIn Bloodlines 2 Presence should be handled like Domination and Dementation were in Bloodlines 1 by forcing specified actions on the enemies.QuoteI really hope that you have some guns you keep permanently or that they do amazing damage when you do use them to justify the XP costs.It was said that you can keep 2 melee weapons and 2 ranged weapons permanently, but it is yet unclear when they break or are thrown away.
If my guns just break and are gone for good, then I'm totally screwed in a boss or mini-boss fight if my character is built around Firearms instead of Brawl. =/