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Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: Bloodlines 2 Links  (Read 21793 times)

Offline Highwayman667

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Re: Bloodlines 2 Links
« Reply #90 on: May 09, 2019, 02:47:03 am »
That's been my bet all along, and I sure hope that's what it is! Celerity is fun with Toreador, and Presence is very emotion-based and "just very Toreador." I don't want a ton of clans with Auspex, and Auspex just feels more Malkavian to me in that you can get leave your body, go detect people, and disorient them while unseen, astral projecting (which kinda gives a TEENSY bit of the Obfuscate premise since I suspect they won't get Obfuscate).

Presence needs a serious overhaul in this game though. Outside of the dialogue options in the Plus Patch I felt like presence was a crap discipline.

Offline DarkProphet

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Re: Bloodlines 2 Links
« Reply #91 on: May 09, 2019, 06:04:55 am »
That's been my bet all along, and I sure hope that's what it is! Celerity is fun with Toreador, and Presence is very emotion-based and "just very Toreador." I don't want a ton of clans with Auspex, and Auspex just feels more Malkavian to me in that you can get leave your body, go detect people, and disorient them while unseen, astral projecting (which kinda gives a TEENSY bit of the Obfuscate premise since I suspect they won't get Obfuscate).

Presence needs a serious overhaul in this game though. Outside of the dialogue options in the Plus Patch I felt like presence was a crap discipline.

Yeah, I hate Presence in Bloodlines 1. In the pen and paper, you can basically make any mortal adore you and want to tell you things while you have your dialog with them. They will do just about anything that won't immediately cause themselves to die or kill a loved one. It's pretty great from what I've been seeing people use it for in the tabletop games I've been watching.

Offline Highwayman667

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Re: Bloodlines 2 Links
« Reply #92 on: May 09, 2019, 06:27:11 am »
Yeah, I hate Presence in Bloodlines 1. In the pen and paper, you can basically make any mortal adore you and want to tell you things while you have your dialog with them. They will do just about anything that won't immediately cause themselves to die or kill a loved one. It's pretty great from what I've been seeing people use it for in the tabletop games I've been watching.

Maybe it can work closer to Dominate. Perhaps part of the power includes that some NPC's won't attack you of being intimidated or terrified by your appearence. Maybe that could work.

Offline argikt

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Re: Bloodlines 2 Links
« Reply #93 on: May 09, 2019, 09:09:59 am »
Tremere clan has been showed in the official page... (I'm very,very happy)

Offline EeeKitties

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Re: Bloodlines 2 Links
« Reply #94 on: May 09, 2019, 04:04:08 pm »
Oops, forgot to update the thread yesterday. Apologies to all, should be updated now :vampsmile:

Offline DarkProphet

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Re: Bloodlines 2 Links
« Reply #95 on: May 09, 2019, 08:26:55 pm »
Yeah, I hate Presence in Bloodlines 1. In the pen and paper, you can basically make any mortal adore you and want to tell you things while you have your dialog with them. They will do just about anything that won't immediately cause themselves to die or kill a loved one. It's pretty great from what I've been seeing people use it for in the tabletop games I've been watching.

Maybe it can work closer to Dominate. Perhaps part of the power includes that some NPC's won't attack you of being intimidated or terrified by your appearence. Maybe that could work.

Perhaps. The devs said in the live stream for the Tremere that most of the clans were going to have "the fireworks" (i.e. something showy/exciting, basically), and another Discipline that is either social or helps you to explore. Therefore, I think this is all the more reason to expect Celerity for Toreador since it's showy and exciting, clearly helping with combat, while Presence would accentuate the social aspect of the clan that it is renowned for.

As for what Presence will do...I'd even be happy if it's just a dialog booster kinda like Dominate was in Bloodlines 1, but as a form of supernatural charisma like it is in the pen and paper, as opposed to clearly bossy mind control like Dominate is. OH! I just had a thought. I believe in the pen and paper, you can add your Presence to your social rolls...so one thing they could do is basically THAT in Bloodlines 2: if you have presence 5, then that's 5 points added to your persuade, intimidate, and seduction skills beyond what the specific attributes related to those give you, so that clans with Presence could reliably use all three of those dialog options to get their way, whereas other clans would have to dump tons of XP into each of those dialog types to use all of them, likely to the detriment of their characters (meaning don't do it unless you have Presence).

Offline Highwayman667

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Re: Bloodlines 2 Links
« Reply #96 on: May 09, 2019, 11:33:46 pm »
As for what Presence will do...I'd even be happy if it's just a dialog booster kinda like Dominate was in Bloodlines 1, but as a form of supernatural charisma like it is in the pen and paper, as opposed to clearly bossy mind control like Dominate is. OH! I just had a thought. I believe in the pen and paper, you can add your Presence to your social rolls...so one thing they could do is basically THAT in Bloodlines 2: if you have presence 5, then that's 5 points added to your persuade, intimidate, and seduction skills beyond what the specific attributes related to those give you, so that clans with Presence could reliably use all three of those dialog options to get their way, whereas other clans would have to dump tons of XP into each of those dialog types to use all of them, likely to the detriment of their characters (meaning don't do it unless you have Presence).

I just hated how it showed and worked in BL1, it just seemed like a pink glow aura that surrounded you... it sucked.

Offline DarkProphet

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Re: Bloodlines 2 Links
« Reply #97 on: May 09, 2019, 11:35:10 pm »
As for what Presence will do...I'd even be happy if it's just a dialog booster kinda like Dominate was in Bloodlines 1, but as a form of supernatural charisma like it is in the pen and paper, as opposed to clearly bossy mind control like Dominate is. OH! I just had a thought. I believe in the pen and paper, you can add your Presence to your social rolls...so one thing they could do is basically THAT in Bloodlines 2: if you have presence 5, then that's 5 points added to your persuade, intimidate, and seduction skills beyond what the specific attributes related to those give you, so that clans with Presence could reliably use all three of those dialog options to get their way, whereas other clans would have to dump tons of XP into each of those dialog types to use all of them, likely to the detriment of their characters (meaning don't do it unless you have Presence).

I just hated how it showed and worked in BL1, it just seemed like a pink glow aura that surrounded you... it sucked.

And it's just a debuff in a game where the combat isn't all that difficult and you're better off just pumping the points into other stuff that would just directly boost your damage.

Offline Highwayman667

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Re: Bloodlines 2 Links
« Reply #98 on: May 09, 2019, 11:41:49 pm »
And it's just a debuff in a game where the combat isn't all that difficult and you're better off just pumping the points into other stuff that would just directly boost your damage.

I think I would be happier if it just had a tangible effect.

For example: a thug with a bat is running at me, I activate presence and suddenly he drops the bat and starts mewling like a baby, scared out of his mind. I would like that.

Offline DarkProphet

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Re: Bloodlines 2 Links
« Reply #99 on: May 10, 2019, 03:14:36 am »
And it's just a debuff in a game where the combat isn't all that difficult and you're better off just pumping the points into other stuff that would just directly boost your damage.

I think I would be happier if it just had a tangible effect.

For example: a thug with a bat is running at me, I activate presence and suddenly he drops the bat and starts mewling like a baby, scared out of his mind. I would like that.

That's doable if they implement some of the V5 Presence abilities. Here they are if you wanna read them! They're divided by dot levels. :D  https://vampirev5bce.obsidianportal.com/wiki_pages/discipline-presence

Offline Highwayman667

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Re: Bloodlines 2 Links
« Reply #100 on: May 10, 2019, 03:40:01 am »
That's doable if they implement some of the V5 Presence abilities. Here they are if you wanna read them! They're divided by dot levels. :D  https://vampirev5bce.obsidianportal.com/wiki_pages/discipline-presence

Thank you ! I'm really digging Dread Gaze and Entrancement, pretty much what I would like if we have to do with Presence.

Offline DarkProphet

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Re: Bloodlines 2 Links
« Reply #101 on: May 10, 2019, 05:41:02 am »
That's doable if they implement some of the V5 Presence abilities. Here they are if you wanna read them! They're divided by dot levels. :D  https://vampirev5bce.obsidianportal.com/wiki_pages/discipline-presence

Thank you ! I'm really digging Dread Gaze and Entrancement, pretty much what I would like if we have to do with Presence.

No problem! I think almost all (if not all) the V5 disciplines can be found on that site, including even the crazy Tremere rituals like the stone heart, that killer stake, etc. It's handy stuff and fun for speculation. Of course, the devs will likely fudge some abilities into the game as well, as opposed to being restricted to what's in the rulebook. As long as it's all very fun, I'm down with it.

When I skimmed over Dread Gaze, it definitely sounded pretty much exactly what you would like from Presence. If enemies don't drop money and guns/melee weapons are throw-away trash like the interview snippets made it sound, then having them run away in fear could be perfectly fine if they don't have anything we need. =p

I'm really hoping that they clarify the stuff about melee and ranged weapons, though. When you have three non-Discipline ways of fighting in the pen and paper as well as Bloodlines 1, and a developer makes it so that only one of those three is worth investing any experience into...well, that's disheartening. I really hope that you have some guns you keep permanently or that they do amazing damage when you do use them to justify the XP costs. Just imagine getting a shotgun from some punk, then saving it for a Kindred mini-boss and taking off massive chunks of its health with each blast. :D

If they ever do put Lasombra into the game, I would imagine they won't have you take a humanity stain 20% of the time that you use Oblivion Disciplines. That would make it really hard, but that's how it works in the pen and paper.

Offline Wesp5

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Re: Bloodlines 2 Links
« Reply #102 on: May 10, 2019, 09:16:29 am »
If enemies don't drop money and guns/melee weapons are throw-away trash like the interview snippets made it sound, then having them run away in fear could be perfectly fine if they don't have anything we need. =p

In Bloodlines 2 Presence should be handled like Domination and Dementation were in Bloodlines 1 by forcing specified actions on the enemies.

Quote
I really hope that you have some guns you keep permanently or that they do amazing damage when you do use them to justify the XP costs.

It was said that you can keep 2 melee weapons and 2 ranged weapons permanently, but it is yet unclear when they break or are thrown away.

Offline DarkProphet

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Re: Bloodlines 2 Links
« Reply #103 on: May 10, 2019, 10:43:08 pm »
If enemies don't drop money and guns/melee weapons are throw-away trash like the interview snippets made it sound, then having them run away in fear could be perfectly fine if they don't have anything we need. =p

In Bloodlines 2 Presence should be handled like Domination and Dementation were in Bloodlines 1 by forcing specified actions on the enemies.

Quote
I really hope that you have some guns you keep permanently or that they do amazing damage when you do use them to justify the XP costs.

It was said that you can keep 2 melee weapons and 2 ranged weapons permanently, but it is yet unclear when they break or are thrown away.

Well, I mean they're not permanent if they break, though. I am guessing you thought (quite reasonably!) that I meant that you can carry a weapon from one battle to another map or something. I meant that I would like certain weapons to never break.

It's fair if they break...PROVIDED that there are infinite supplies in the game a la Dying Light, Dead Island, Fallout 4, and other games where you can go digging around getting goodies to craft more weapons or find more from respawning mooks.

If my guns just break and are gone for good, then I'm totally screwed in a boss or mini-boss fight if my character is built around Firearms instead of Brawl. =/

Offline Wesp5

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Re: Bloodlines 2 Links
« Reply #104 on: May 10, 2019, 11:24:20 pm »
If my guns just break and are gone for good, then I'm totally screwed in a boss or mini-boss fight if my character is built around Firearms instead of Brawl. =/

I don't believe that guns will break as this would be rather ridiculous, even for vampires...

 

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